SurfaceFlinger: LocklessQueue for transaction queue
Test: presubmit
Test: go/wm-smoke
Bug: 238781169
Change-Id: If23f4eae1c4bb652abbe8109f728bde20f7f66e5
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 7d23c3c..1e4fae7 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -65,6 +65,7 @@
#include "FlagManager.h"
#include "FrameTracker.h"
#include "LayerVector.h"
+#include "LocklessQueue.h"
#include "Scheduler/RefreshRateConfigs.h"
#include "Scheduler/RefreshRateStats.h"
#include "Scheduler/Scheduler.h"
@@ -762,13 +763,13 @@
std::vector<TransactionState>& transactions,
std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>>& bufferLayersReadyToPresent,
std::unordered_set<sp<IBinder>, SpHash<IBinder>>& applyTokensWithUnsignaledTransactions,
- bool tryApplyUnsignaled) REQUIRES(mStateLock, mQueueLock);
+ bool tryApplyUnsignaled) REQUIRES(mStateLock);
int flushUnsignaledPendingTransactionQueues(
std::vector<TransactionState>& transactions,
std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>>& bufferLayersReadyToPresent,
std::unordered_set<sp<IBinder>, SpHash<IBinder>>& applyTokensWithUnsignaledTransactions)
- REQUIRES(mStateLock, mQueueLock);
+ REQUIRES(mStateLock);
uint32_t setClientStateLocked(const FrameTimelineInfo&, ComposerState&,
int64_t desiredPresentTime, bool isAutoTimestamp,
@@ -1098,7 +1099,7 @@
status_t CheckTransactCodeCredentials(uint32_t code);
// Add transaction to the Transaction Queue
- void queueTransaction(TransactionState& state) EXCLUDES(mQueueLock);
+ void queueTransaction(TransactionState& state);
void waitForSynchronousTransaction(const CountDownLatch& transactionCommittedSignal);
void signalSynchronousTransactions(const uint32_t flag);
@@ -1262,11 +1263,11 @@
uint32_t mTexturePoolSize = 0;
std::vector<uint32_t> mTexturePool;
- mutable Mutex mQueueLock;
Condition mTransactionQueueCV;
std::unordered_map<sp<IBinder>, std::queue<TransactionState>, IListenerHash>
- mPendingTransactionQueues GUARDED_BY(mQueueLock);
- std::deque<TransactionState> mTransactionQueue GUARDED_BY(mQueueLock);
+ mPendingTransactionQueues;
+ LocklessQueue<TransactionState> mLocklessTransactionQueue;
+ std::atomic<size_t> mPendingTransactionCount = 0;
/*
* Feature prototyping
*/