Merge "adbd_auth: add missing headers to fix linux build" am: 8aaa93c3ed am: 2aeb942253 am: 013c38dc42

Original change: https://android-review.googlesource.com/c/platform/frameworks/native/+/2240954

Change-Id: Ia80825d4bc56dca037112914e83310c0c0447cdd
Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index c3385a8..f360504 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -1218,7 +1218,8 @@
             ATRACE_NAME("ClientCompositionCacheHit");
             outputCompositionState.reusedClientComposition = true;
             setExpensiveRenderingExpected(false);
-            return base::unique_fd();
+            // b/239944175 pass the fence associated with the buffer.
+            return base::unique_fd(std::move(fd));
         }
         ATRACE_NAME("ClientCompositionCacheMiss");
         mClientCompositionRequestCache->add(tex->getBuffer()->getId(), clientCompositionDisplay,
diff --git a/services/surfaceflinger/RefreshRateOverlay.cpp b/services/surfaceflinger/RefreshRateOverlay.cpp
index d4435c2..a9180d4 100644
--- a/services/surfaceflinger/RefreshRateOverlay.cpp
+++ b/services/surfaceflinger/RefreshRateOverlay.cpp
@@ -16,9 +16,10 @@
 
 #include <algorithm>
 
-#include "RefreshRateOverlay.h"
+#include "BackgroundExecutor.h"
 #include "Client.h"
 #include "Layer.h"
+#include "RefreshRateOverlay.h"
 
 #pragma clang diagnostic push
 #pragma clang diagnostic ignored "-Wconversion"
@@ -56,6 +57,14 @@
 
 } // namespace
 
+SurfaceControlHolder::~SurfaceControlHolder() {
+    // Hand the sp<SurfaceControl> to the helper thread to release the last
+    // reference. This makes sure that the SurfaceControl is destructed without
+    // SurfaceFlinger::mStateLock held.
+    BackgroundExecutor::getInstance().sendCallbacks(
+            {[sc = std::move(mSurfaceControl)]() mutable { sc.clear(); }});
+}
+
 void RefreshRateOverlay::SevenSegmentDrawer::drawSegment(Segment segment, int left, SkColor color,
                                                          SkCanvas& canvas) {
     const SkRect rect = [&]() {
@@ -210,21 +219,27 @@
     return buffers;
 }
 
+std::unique_ptr<SurfaceControlHolder> createSurfaceControlHolder() {
+    sp<SurfaceControl> surfaceControl =
+            SurfaceComposerClient::getDefault()
+                    ->createSurface(String8("RefreshRateOverlay"), kBufferWidth, kBufferHeight,
+                                    PIXEL_FORMAT_RGBA_8888,
+                                    ISurfaceComposerClient::eFXSurfaceBufferState);
+    return std::make_unique<SurfaceControlHolder>(std::move(surfaceControl));
+}
+
 RefreshRateOverlay::RefreshRateOverlay(FpsRange fpsRange, bool showSpinner)
       : mFpsRange(fpsRange),
         mShowSpinner(showSpinner),
-        mSurfaceControl(SurfaceComposerClient::getDefault()
-                                ->createSurface(String8("RefreshRateOverlay"), kBufferWidth,
-                                                kBufferHeight, PIXEL_FORMAT_RGBA_8888,
-                                                ISurfaceComposerClient::eFXSurfaceBufferState)) {
+        mSurfaceControl(createSurfaceControlHolder()) {
     if (!mSurfaceControl) {
         ALOGE("%s: Failed to create buffer state layer", __func__);
         return;
     }
 
-    createTransaction(mSurfaceControl)
-            .setLayer(mSurfaceControl, INT32_MAX - 2)
-            .setTrustedOverlay(mSurfaceControl, true)
+    createTransaction(mSurfaceControl->get())
+            .setLayer(mSurfaceControl->get(), INT32_MAX - 2)
+            .setTrustedOverlay(mSurfaceControl->get(), true)
             .apply();
 }
 
@@ -233,7 +248,7 @@
     if (!mSurfaceControl) return kNoBuffers;
 
     const auto transformHint =
-            static_cast<ui::Transform::RotationFlags>(mSurfaceControl->getTransformHint());
+            static_cast<ui::Transform::RotationFlags>(mSurfaceControl->get()->getTransformHint());
 
     // Tell SurfaceFlinger about the pre-rotation on the buffer.
     const auto transform = [&] {
@@ -247,7 +262,9 @@
         }
     }();
 
-    createTransaction(mSurfaceControl).setTransform(mSurfaceControl, transform).apply();
+    createTransaction(mSurfaceControl->get())
+            .setTransform(mSurfaceControl->get(), transform)
+            .apply();
 
     BufferCache::const_iterator it = mBufferCache.find({fps.getIntValue(), transformHint});
     if (it == mBufferCache.end()) {
@@ -289,21 +306,21 @@
     Rect frame((3 * width) >> 4, height >> 5);
     frame.offsetBy(width >> 5, height >> 4);
 
-    createTransaction(mSurfaceControl)
-            .setMatrix(mSurfaceControl, frame.getWidth() / static_cast<float>(kBufferWidth), 0, 0,
-                       frame.getHeight() / static_cast<float>(kBufferHeight))
-            .setPosition(mSurfaceControl, frame.left, frame.top)
+    createTransaction(mSurfaceControl->get())
+            .setMatrix(mSurfaceControl->get(), frame.getWidth() / static_cast<float>(kBufferWidth),
+                       0, 0, frame.getHeight() / static_cast<float>(kBufferHeight))
+            .setPosition(mSurfaceControl->get(), frame.left, frame.top)
             .apply();
 }
 
 void RefreshRateOverlay::setLayerStack(ui::LayerStack stack) {
-    createTransaction(mSurfaceControl).setLayerStack(mSurfaceControl, stack).apply();
+    createTransaction(mSurfaceControl->get()).setLayerStack(mSurfaceControl->get(), stack).apply();
 }
 
 void RefreshRateOverlay::changeRefreshRate(Fps fps) {
     mCurrentFps = fps;
     const auto buffer = getOrCreateBuffers(fps)[mFrame];
-    createTransaction(mSurfaceControl).setBuffer(mSurfaceControl, buffer).apply();
+    createTransaction(mSurfaceControl->get()).setBuffer(mSurfaceControl->get(), buffer).apply();
 }
 
 void RefreshRateOverlay::animate() {
@@ -312,7 +329,7 @@
     const auto& buffers = getOrCreateBuffers(*mCurrentFps);
     mFrame = (mFrame + 1) % buffers.size();
     const auto buffer = buffers[mFrame];
-    createTransaction(mSurfaceControl).setBuffer(mSurfaceControl, buffer).apply();
+    createTransaction(mSurfaceControl->get()).setBuffer(mSurfaceControl->get(), buffer).apply();
 }
 
 } // namespace android
diff --git a/services/surfaceflinger/RefreshRateOverlay.h b/services/surfaceflinger/RefreshRateOverlay.h
index a465a36..a2966e6 100644
--- a/services/surfaceflinger/RefreshRateOverlay.h
+++ b/services/surfaceflinger/RefreshRateOverlay.h
@@ -33,6 +33,20 @@
 
 class GraphicBuffer;
 class SurfaceControl;
+class SurfaceFlinger;
+
+// Helper class to delete the SurfaceControl on a helper thread as
+// SurfaceControl assumes its destruction happens without SurfaceFlinger::mStateLock held.
+class SurfaceControlHolder {
+public:
+    explicit SurfaceControlHolder(sp<SurfaceControl> sc) : mSurfaceControl(std::move(sc)){};
+    ~SurfaceControlHolder();
+
+    const sp<SurfaceControl>& get() const { return mSurfaceControl; }
+
+private:
+    sp<SurfaceControl> mSurfaceControl;
+};
 
 class RefreshRateOverlay {
 public:
@@ -75,7 +89,7 @@
     const FpsRange mFpsRange; // For color interpolation.
     const bool mShowSpinner;
 
-    const sp<SurfaceControl> mSurfaceControl;
+    const std::unique_ptr<SurfaceControlHolder> mSurfaceControl;
 };
 
 } // namespace android
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index e9fbf6e..ce973e4 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -6631,8 +6631,13 @@
                                              1 /* layerCount */, usage, "screenshot");
 
     const status_t bufferStatus = buffer->initCheck();
-    LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "captureScreenCommon: Buffer failed to allocate: %d",
-                        bufferStatus);
+    if (bufferStatus != OK) {
+        // Animations may end up being really janky, but don't crash here.
+        // Otherwise an irreponsible process may cause an SF crash by allocating
+        // too much.
+        ALOGE("%s: Buffer failed to allocate: %d", __func__, bufferStatus);
+        return ftl::yield<FenceResult>(base::unexpected(bufferStatus)).share();
+    }
     const std::shared_ptr<renderengine::ExternalTexture> texture = std::make_shared<
             renderengine::impl::ExternalTexture>(buffer, getRenderEngine(),
                                                  renderengine::impl::ExternalTexture::Usage::