Enable SurfaceFlinger to use FrameTimeline

This change adds the necessary plumbing from SurfaceFlinger to use
FrameTimeline for the BufferQueueLayers.

Bug: 162890590
Test: libsurfaceflinger_unittest
Change-Id: Ibac00ccb6584e9eb8d06eb9682747400b3e92845
diff --git a/services/surfaceflinger/BufferLayer.h b/services/surfaceflinger/BufferLayer.h
index 54c060b..868f499 100644
--- a/services/surfaceflinger/BufferLayer.h
+++ b/services/surfaceflinger/BufferLayer.h
@@ -37,6 +37,7 @@
 #include "BufferLayerConsumer.h"
 #include "Client.h"
 #include "DisplayHardware/HWComposer.h"
+#include "FrameTimeline.h"
 #include "FrameTracker.h"
 #include "Layer.h"
 #include "LayerVector.h"