Fix unexpected FrameEvents on BufferQueue reconnect
Helps reduce the number of ALOGE's being hit
when switching between apps.
* Notify Layer when the Producer disconnects.
* Avoid sending event deltas from a previous connection.
* Avoid releasing a frame more than once.
Test: adb shell /data/nativetest/libgui_test/libgui_test
--gtest_filter=*GetFrameTimestamps*
Change-Id: I64f314be72ddb154b584d726ac382cd468e345bf
diff --git a/libs/gui/tests/DummyConsumer.h b/libs/gui/tests/DummyConsumer.h
index 0511e16..502bdf9 100644
--- a/libs/gui/tests/DummyConsumer.h
+++ b/libs/gui/tests/DummyConsumer.h
@@ -19,9 +19,9 @@
namespace android {
struct DummyConsumer : public BnConsumerListener {
- virtual void onFrameAvailable(const BufferItem& /* item */) {}
- virtual void onBuffersReleased() {}
- virtual void onSidebandStreamChanged() {}
+ void onFrameAvailable(const BufferItem& /* item */) override {}
+ void onBuffersReleased() override {}
+ void onSidebandStreamChanged() override {}
};
} // namespace android