Remove x/y offset from MotionEntry
Window or display offsets are now captured in the various transforms, so
we can remove the ability to specify the offset by itself.
Bug: 188939842
Test: presubmit
Test: atest inputflinger_tests
Change-Id: Ifd359ebb03850bb30efb358e84f0a7e77260a8b2
diff --git a/services/inputflinger/dispatcher/Entry.h b/services/inputflinger/dispatcher/Entry.h
index 477781a..0f79296 100644
--- a/services/inputflinger/dispatcher/Entry.h
+++ b/services/inputflinger/dispatcher/Entry.h
@@ -184,8 +184,7 @@
int32_t metaState, int32_t buttonState, MotionClassification classification,
int32_t edgeFlags, float xPrecision, float yPrecision, float xCursorPosition,
float yCursorPosition, nsecs_t downTime, uint32_t pointerCount,
- const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
- float xOffset, float yOffset);
+ const PointerProperties* pointerProperties, const PointerCoords* pointerCoords);
std::string getDescription() const override;
~MotionEntry() override;