SurfaceFlinger: record layer history for TX with eAnimation

If a transaction is posted with ISurfaceComposer::eAnimation flag,
record it with layer history. Layers with eAnimation are considered
animating and will vote for peak refresh rate.

Bug: 157695685
Test: Play 24fps video in YouTube PIP mode with setFrameRate and rotate the device - no jank
Test: Chrome playing video - no refresh rate switching
Test: Hide/Show keyboard when inputting text
Test: Running Hay Day and observing refresh rate
Change-Id: If62e11b395c44d9e5fd40b74864fefd068953413
diff --git a/services/surfaceflinger/Scheduler/LayerInfoV2.cpp b/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
index 25dca39..82da007 100644
--- a/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
@@ -35,18 +35,24 @@
         mLayerVote({defaultVote, 0.0f}) {}
 
 void LayerInfoV2::setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now,
-                                     bool pendingConfigChange) {
+                                     LayerUpdateType updateType, bool pendingConfigChange) {
     lastPresentTime = std::max(lastPresentTime, static_cast<nsecs_t>(0));
 
     mLastUpdatedTime = std::max(lastPresentTime, now);
-
-    FrameTimeData frameTime = {.presetTime = lastPresentTime,
-                               .queueTime = mLastUpdatedTime,
-                               .pendingConfigChange = pendingConfigChange};
-
-    mFrameTimes.push_back(frameTime);
-    if (mFrameTimes.size() > HISTORY_SIZE) {
-        mFrameTimes.pop_front();
+    switch (updateType) {
+        case LayerUpdateType::AnimationTX:
+            mLastAnimationTime = std::max(lastPresentTime, now);
+            break;
+        case LayerUpdateType::SetFrameRate:
+        case LayerUpdateType::Buffer:
+            FrameTimeData frameTime = {.presetTime = lastPresentTime,
+                                       .queueTime = mLastUpdatedTime,
+                                       .pendingConfigChange = pendingConfigChange};
+            mFrameTimes.push_back(frameTime);
+            if (mFrameTimes.size() > HISTORY_SIZE) {
+                mFrameTimes.pop_front();
+            }
+            break;
     }
 }
 
@@ -81,6 +87,10 @@
     return (1e9f * (numFrames - 1)) / totalTime >= MIN_FPS_FOR_FREQUENT_LAYER;
 }
 
+bool LayerInfoV2::isAnimating(nsecs_t now) const {
+    return mLastAnimationTime >= getActiveLayerThreshold(now);
+}
+
 bool LayerInfoV2::hasEnoughDataForHeuristic() const {
     // The layer had to publish at least HISTORY_SIZE or HISTORY_TIME of updates
     if (mFrameTimes.size() < 2) {
@@ -190,6 +200,11 @@
         return {mLayerVote.type, mLayerVote.fps};
     }
 
+    if (isAnimating(now)) {
+        ALOGV("%s is animating", mName.c_str());
+        return {LayerHistory::LayerVoteType::Max, 0};
+    }
+
     if (!isFrequent(now)) {
         ALOGV("%s is infrequent", mName.c_str());
         return {LayerHistory::LayerVoteType::Min, 0};