SF: Propagate display hotplug errors
Add support for SurfaceFlinger to handle display connection
errors and propagate any error code on hotplug event up the
stack.
Bug: 241286153
Test: manual
Change-Id: I88afeb4f61b13714a81138180db0762cf3ae4ab0
diff --git a/libs/gui/DisplayEventDispatcher.cpp b/libs/gui/DisplayEventDispatcher.cpp
index 8a88377..5dd058c 100644
--- a/libs/gui/DisplayEventDispatcher.cpp
+++ b/libs/gui/DisplayEventDispatcher.cpp
@@ -173,7 +173,13 @@
*outVsyncEventData = ev.vsync.vsyncData;
break;
case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
- dispatchHotplug(ev.header.timestamp, ev.header.displayId, ev.hotplug.connected);
+ if (ev.hotplug.connectionError == 0) {
+ dispatchHotplug(ev.header.timestamp, ev.header.displayId,
+ ev.hotplug.connected);
+ } else {
+ dispatchHotplugConnectionError(ev.header.timestamp,
+ ev.hotplug.connectionError);
+ }
break;
case DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE:
dispatchModeChanged(ev.header.timestamp, ev.header.displayId,