Add wide-color support to SurfaceFlinger
Test: manual testing
Bug: 29940137
Change-Id: I9358b3c982e0205e598fd20cbf8d2e956591b3ac
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 4ecbddd..10f93cc 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -151,6 +151,13 @@
// FramebufferSurface
static int64_t maxFrameBufferAcquiredBuffers;
+ // Indicate if platform supports color management on its
+ // wide-color display. This is typically found on devices
+ // with wide gamut (e.g. Display-P3) display.
+ // This also allows devices with wide-color displays that don't
+ // want to support color management to disable color management.
+ static bool hasWideColorDisplay;
+
static char const* getServiceName() ANDROID_API {
return "SurfaceFlinger";
}
@@ -472,6 +479,12 @@
nsecs_t vsyncPhase, nsecs_t vsyncInterval,
nsecs_t compositeToPresentLatency);
void rebuildLayerStacks();
+
+ // Given a dataSpace, returns the appropriate color_mode to use
+ // to display that dataSpace.
+ android_color_mode pickColorMode(android_dataspace dataSpace);
+ android_dataspace bestTargetDataSpace(android_dataspace a, android_dataspace b);
+
void setUpHWComposer();
void doComposition();
void doDebugFlashRegions();