Merge "libbinder freeze RPC protocol version '0'" into tm-dev
diff --git a/libs/input/Android.bp b/libs/input/Android.bp
index 1d4fc1f..5d7874a 100644
--- a/libs/input/Android.bp
+++ b/libs/input/Android.bp
@@ -103,9 +103,6 @@
 
             sanitize: {
                 misc_undefined: ["integer"],
-                diag: {
-                    misc_undefined: ["integer"],
-                },
             },
         },
         host: {
diff --git a/libs/renderengine/skia/Cache.cpp b/libs/renderengine/skia/Cache.cpp
index a3a1969..5c137a4 100644
--- a/libs/renderengine/skia/Cache.cpp
+++ b/libs/renderengine/skia/Cache.cpp
@@ -96,7 +96,6 @@
             .alpha = 1,
     };
 
-    auto layers = std::vector<LayerSettings>{layer, caster};
     // Four combinations of settings are used (two transforms here, and drawShadowLayers is
     // called with two different destination data spaces) They're all rounded rect.
     // Three of these are cache misses that generate new shaders.
@@ -115,6 +114,8 @@
     for (auto transform : {mat4(), kFlip}) {
         layer.geometry.positionTransform = transform;
         caster.geometry.positionTransform = transform;
+
+        auto layers = std::vector<LayerSettings>{layer, caster};
         renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
                                  base::unique_fd());
     }
@@ -141,7 +142,6 @@
                                           }},
     };
 
-    auto layers = std::vector<LayerSettings>{layer};
     for (auto dataspace : {kDestDataSpace, kOtherDataSpace}) {
         layer.sourceDataspace = dataspace;
         // Cache shaders for both rects and round rects.
@@ -153,6 +153,7 @@
                 layer.source.buffer.isOpaque = isOpaque;
                 for (auto alpha : {half(.2f), half(1.0f)}) {
                     layer.alpha = alpha;
+                    auto layers = std::vector<LayerSettings>{layer};
                     renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
                                              base::unique_fd());
                 }
@@ -177,11 +178,11 @@
             .alpha = 0.5,
     };
 
-    auto layers = std::vector<LayerSettings>{layer};
     for (auto transform : {mat4(), kScaleAndTranslate}) {
         layer.geometry.positionTransform = transform;
         for (float roundedCornersRadius : {0.0f, 50.f}) {
             layer.geometry.roundedCornersRadius = roundedCornersRadius;
+            auto layers = std::vector<LayerSettings>{layer};
             renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
                                      base::unique_fd());
         }
@@ -202,10 +203,10 @@
             .skipContentDraw = true,
     };
 
-    auto layers = std::vector<LayerSettings>{layer};
     // Different blur code is invoked for radii less and greater than 30 pixels
     for (int radius : {9, 60}) {
         layer.backgroundBlurRadius = radius;
+        auto layers = std::vector<LayerSettings>{layer};
         renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
                                  base::unique_fd());
     }
@@ -243,7 +244,6 @@
                     },
     };
 
-    auto layers = std::vector<LayerSettings>{layer};
     for (auto pixelSource : {bufferSource, bufferOpaque, colorSource}) {
         layer.source = pixelSource;
         for (auto dataspace : {kDestDataSpace, kOtherDataSpace}) {
@@ -252,7 +252,8 @@
             for (auto transform : {kScaleAndTranslate, kScaleAsymmetric}) {
                 layer.geometry.positionTransform = transform;
                 for (float alpha : {0.5f, 1.f}) {
-                    layer.alpha = alpha,
+                    layer.alpha = alpha;
+                    auto layers = std::vector<LayerSettings>{layer};
                     renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
                                              base::unique_fd());
                 }
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
index 9bb68e3..f440f4a 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -1192,11 +1192,15 @@
                 static constexpr float kInverseGamma22 = 1.f / 2.2f;
                 const auto gammaCorrectedDimmingRatio =
                         std::pow(layerDimmingRatio, kInverseGamma22);
-                const auto dimmingMatrix =
+                auto dimmingMatrix =
                         mat4::scale(vec4(gammaCorrectedDimmingRatio, gammaCorrectedDimmingRatio,
                                          gammaCorrectedDimmingRatio, 1.f));
-                paint.setColorFilter(SkColorFilters::Matrix(
-                        toSkColorMatrix(display.colorTransform * dimmingMatrix)));
+
+                const auto colorFilter =
+                        SkColorFilters::Matrix(toSkColorMatrix(std::move(dimmingMatrix)));
+                paint.setColorFilter(displayColorTransform
+                                             ? displayColorTransform->makeComposed(colorFilter)
+                                             : colorFilter);
             } else {
                 paint.setColorFilter(displayColorTransform);
             }
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index 2493242..31598e3 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -91,6 +91,14 @@
                 sign(linear.b) * OETF_sRGB(linear.b));
 }
 
+// clang-format off
+// Converts red channels to green channels, and zeroes out an existing green channel.
+static const auto kRemoveGreenAndMoveRedToGreenMat4 = mat4(0, 1, 0, 0,
+                                                           0, 0, 0, 0,
+                                                           0, 0, 1, 0,
+                                                           0, 0, 0, 1);
+// clang-format on
+
 } // namespace
 
 class RenderEngineFactory {
@@ -2557,6 +2565,133 @@
     expectBufferColor(Rect(2, 0, 3, 1), 122, 0, 0, 255, 1);
 }
 
+TEST_P(RenderEngineTest, testDimming_inGammaSpace_withDisplayColorTransform) {
+    if (GetParam()->type() == renderengine::RenderEngine::RenderEngineType::GLES) {
+        GTEST_SKIP();
+    }
+    initializeRenderEngine();
+
+    const ui::Dataspace dataspace = static_cast<ui::Dataspace>(ui::Dataspace::STANDARD_BT709 |
+                                                               ui::Dataspace::TRANSFER_GAMMA2_2 |
+                                                               ui::Dataspace::RANGE_FULL);
+
+    const auto displayRect = Rect(3, 1);
+    const renderengine::DisplaySettings display{
+            .physicalDisplay = displayRect,
+            .clip = displayRect,
+            .outputDataspace = dataspace,
+            .colorTransform = kRemoveGreenAndMoveRedToGreenMat4,
+            .targetLuminanceNits = 1000.f,
+            .dimmingStage = aidl::android::hardware::graphics::composer3::DimmingStage::GAMMA_OETF,
+    };
+
+    const auto greenBuffer = allocateAndFillSourceBuffer(1, 1, ubyte4(0, 255, 0, 255));
+    const auto blueBuffer = allocateAndFillSourceBuffer(1, 1, ubyte4(0, 0, 255, 255));
+    const auto redBuffer = allocateAndFillSourceBuffer(1, 1, ubyte4(255, 0, 0, 255));
+
+    const renderengine::LayerSettings greenLayer{
+            .geometry.boundaries = FloatRect(0.f, 0.f, 1.f, 1.f),
+            .source =
+                    renderengine::PixelSource{
+                            .buffer =
+                                    renderengine::Buffer{
+                                            .buffer = greenBuffer,
+                                            .usePremultipliedAlpha = true,
+                                    },
+                    },
+            .alpha = 1.0f,
+            .sourceDataspace = dataspace,
+            .whitePointNits = 200.f,
+    };
+
+    const renderengine::LayerSettings redLayer{
+            .geometry.boundaries = FloatRect(1.f, 0.f, 2.f, 1.f),
+            .source =
+                    renderengine::PixelSource{
+                            .buffer =
+                                    renderengine::Buffer{
+                                            .buffer = redBuffer,
+                                            .usePremultipliedAlpha = true,
+                                    },
+                    },
+            .alpha = 1.0f,
+            .sourceDataspace = dataspace,
+            // When the white point is not set for a layer, just ignore it and treat it as the same
+            // as the max layer
+            .whitePointNits = -1.f,
+    };
+
+    std::vector<renderengine::LayerSettings> layers{greenLayer, redLayer};
+    invokeDraw(display, layers);
+
+    expectBufferColor(Rect(1, 1), 0, 0, 0, 255, 1);
+    expectBufferColor(Rect(1, 0, 2, 1), 0, 122, 0, 255, 1);
+}
+
+TEST_P(RenderEngineTest, testDimming_inGammaSpace_withDisplayColorTransform_deviceHandles) {
+    if (GetParam()->type() == renderengine::RenderEngine::RenderEngineType::GLES) {
+        GTEST_SKIP();
+    }
+    initializeRenderEngine();
+
+    const ui::Dataspace dataspace = static_cast<ui::Dataspace>(ui::Dataspace::STANDARD_BT709 |
+                                                               ui::Dataspace::TRANSFER_GAMMA2_2 |
+                                                               ui::Dataspace::RANGE_FULL);
+
+    const auto displayRect = Rect(3, 1);
+    const renderengine::DisplaySettings display{
+            .physicalDisplay = displayRect,
+            .clip = displayRect,
+            .outputDataspace = dataspace,
+            .colorTransform = kRemoveGreenAndMoveRedToGreenMat4,
+            .deviceHandlesColorTransform = true,
+            .targetLuminanceNits = 1000.f,
+            .dimmingStage = aidl::android::hardware::graphics::composer3::DimmingStage::GAMMA_OETF,
+    };
+
+    const auto greenBuffer = allocateAndFillSourceBuffer(1, 1, ubyte4(0, 255, 0, 255));
+    const auto blueBuffer = allocateAndFillSourceBuffer(1, 1, ubyte4(0, 0, 255, 255));
+    const auto redBuffer = allocateAndFillSourceBuffer(1, 1, ubyte4(255, 0, 0, 255));
+
+    const renderengine::LayerSettings greenLayer{
+            .geometry.boundaries = FloatRect(0.f, 0.f, 1.f, 1.f),
+            .source =
+                    renderengine::PixelSource{
+                            .buffer =
+                                    renderengine::Buffer{
+                                            .buffer = greenBuffer,
+                                            .usePremultipliedAlpha = true,
+                                    },
+                    },
+            .alpha = 1.0f,
+            .sourceDataspace = dataspace,
+            .whitePointNits = 200.f,
+    };
+
+    const renderengine::LayerSettings redLayer{
+            .geometry.boundaries = FloatRect(1.f, 0.f, 2.f, 1.f),
+            .source =
+                    renderengine::PixelSource{
+                            .buffer =
+                                    renderengine::Buffer{
+                                            .buffer = redBuffer,
+                                            .usePremultipliedAlpha = true,
+                                    },
+                    },
+            .alpha = 1.0f,
+            .sourceDataspace = dataspace,
+            // When the white point is not set for a layer, just ignore it and treat it as the same
+            // as the max layer
+            .whitePointNits = -1.f,
+    };
+
+    std::vector<renderengine::LayerSettings> layers{greenLayer, redLayer};
+    invokeDraw(display, layers);
+
+    expectBufferColor(Rect(1, 1), 0, 122, 0, 255, 1);
+    expectBufferColor(Rect(1, 0, 2, 1), 122, 0, 0, 255, 1);
+}
+
 TEST_P(RenderEngineTest, testDimming_withoutTargetLuminance) {
     initializeRenderEngine();
     if (GetParam()->type() == renderengine::RenderEngine::RenderEngineType::GLES) {
@@ -2796,10 +2931,7 @@
             // pure red to pure green. That will occur when the R8 buffer is
             // 255. When the R8 buffer is 0, it will still change to black, as
             // with r8_behaves_as_mask.
-            .colorTransform = mat4(0, 1, 0, 0,
-                                   0, 0, 0, 0,
-                                   0, 0, 1, 0,
-                                   0, 0, 0, 1),
+            .colorTransform = kRemoveGreenAndMoveRedToGreenMat4,
             .deviceHandlesColorTransform = false,
     };
 
diff --git a/libs/ui/Gralloc4.cpp b/libs/ui/Gralloc4.cpp
index 4f950b8..f6ab7b2 100644
--- a/libs/ui/Gralloc4.cpp
+++ b/libs/ui/Gralloc4.cpp
@@ -1245,8 +1245,9 @@
         } else {
             if (importBuffers) {
                 for (uint32_t i = 0; i < bufferCount; i++) {
-                    error = mMapper.importBuffer(makeFromAidl(result.buffers[i]),
-                                                 &outBufferHandles[i]);
+                    auto handle = makeFromAidl(result.buffers[i]);
+                    error = mMapper.importBuffer(handle, &outBufferHandles[i]);
+                    native_handle_delete(handle);
                     if (error != NO_ERROR) {
                         for (uint32_t j = 0; j < i; j++) {
                             mMapper.freeBuffer(outBufferHandles[j]);
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
index d64d676..ecd432f 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
@@ -60,7 +60,7 @@
     std::vector<LayerFE::LayerSettings> getOverrideCompositionList() const override;
 
     void dump(std::string&) const override;
-    virtual FloatRect calculateOutputSourceCrop() const;
+    virtual FloatRect calculateOutputSourceCrop(uint32_t internalDisplayRotationFlags) const;
     virtual Rect calculateOutputDisplayFrame() const;
     virtual uint32_t calculateOutputRelativeBufferTransform(
             uint32_t internalDisplayRotationFlags) const;
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
index 3289d55..744561c 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
@@ -106,9 +106,8 @@
     return activeCrop;
 }
 
-FloatRect OutputLayer::calculateOutputSourceCrop() const {
+FloatRect OutputLayer::calculateOutputSourceCrop(uint32_t internalDisplayRotationFlags) const {
     const auto& layerState = *getLayerFE().getCompositionState();
-    const auto& outputState = getOutput().getState();
 
     if (!layerState.geomUsesSourceCrop) {
         return {};
@@ -140,8 +139,7 @@
          * the code below applies the primary display's inverse transform to the
          * buffer
          */
-        uint32_t invTransformOrient =
-                ui::Transform::toRotationFlags(outputState.displaySpace.getOrientation());
+        uint32_t invTransformOrient = internalDisplayRotationFlags;
         // calculate the inverse transform
         if (invTransformOrient & HAL_TRANSFORM_ROT_90) {
             invTransformOrient ^= HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_FLIP_H;
@@ -304,7 +302,7 @@
         state.forceClientComposition = false;
 
         state.displayFrame = calculateOutputDisplayFrame();
-        state.sourceCrop = calculateOutputSourceCrop();
+        state.sourceCrop = calculateOutputSourceCrop(internalDisplayRotationFlags);
         state.bufferTransform = static_cast<Hwc2::Transform>(
                 calculateOutputRelativeBufferTransform(internalDisplayRotationFlags));
 
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
index ceee48c..f96570a 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
@@ -169,7 +169,7 @@
     FloatRect calculateOutputSourceCrop() {
         mLayerFEState.geomInverseLayerTransform = mLayerFEState.geomLayerTransform.inverse();
 
-        return mOutputLayer.calculateOutputSourceCrop();
+        return mOutputLayer.calculateOutputSourceCrop(ui::Transform::RotationFlags::ROT_0);
     }
 };
 
@@ -533,7 +533,7 @@
                                                     sp<compositionengine::LayerFE> layerFE)
           : mOutput(output), mLayerFE(layerFE) {}
     // Mock everything called by updateCompositionState to simplify testing it.
-    MOCK_CONST_METHOD0(calculateOutputSourceCrop, FloatRect());
+    MOCK_CONST_METHOD1(calculateOutputSourceCrop, FloatRect(uint32_t));
     MOCK_CONST_METHOD0(calculateOutputDisplayFrame, Rect());
     MOCK_CONST_METHOD1(calculateOutputRelativeBufferTransform, uint32_t(uint32_t));
 
@@ -563,7 +563,8 @@
     ~OutputLayerUpdateCompositionStateTest() = default;
 
     void setupGeometryChildCallValues(ui::Transform::RotationFlags internalDisplayRotationFlags) {
-        EXPECT_CALL(mOutputLayer, calculateOutputSourceCrop()).WillOnce(Return(kSourceCrop));
+        EXPECT_CALL(mOutputLayer, calculateOutputSourceCrop(internalDisplayRotationFlags))
+                .WillOnce(Return(kSourceCrop));
         EXPECT_CALL(mOutputLayer, calculateOutputDisplayFrame()).WillOnce(Return(kDisplayFrame));
         EXPECT_CALL(mOutputLayer,
                     calculateOutputRelativeBufferTransform(internalDisplayRotationFlags))
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index d8a5601..3a92ca4 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -2664,6 +2664,18 @@
     mDrawingState.callbackHandles = {};
 }
 
+bool Layer::setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& handles) {
+    if (handles.empty()) {
+        return false;
+    }
+
+    for (const auto& handle : handles) {
+        mFlinger->getTransactionCallbackInvoker().registerUnpresentedCallbackHandle(handle);
+    }
+
+    return true;
+}
+
 // ---------------------------------------------------------------------------
 
 std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate) {
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 565a6ff..ecea744 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -431,9 +431,7 @@
     virtual bool setApi(int32_t /*api*/) { return false; };
     virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
     virtual bool setTransactionCompletedListeners(
-            const std::vector<sp<CallbackHandle>>& /*handles*/) {
-        return false;
-    };
+            const std::vector<sp<CallbackHandle>>& /*handles*/);
     virtual bool addFrameEvent(const sp<Fence>& /*acquireFence*/, nsecs_t /*postedTime*/,
                                nsecs_t /*requestedPresentTime*/) {
         return false;
diff --git a/services/surfaceflinger/tests/LayerCallback_test.cpp b/services/surfaceflinger/tests/LayerCallback_test.cpp
index 8a2305b..219db8c 100644
--- a/services/surfaceflinger/tests/LayerCallback_test.cpp
+++ b/services/surfaceflinger/tests/LayerCallback_test.cpp
@@ -55,24 +55,34 @@
         return createLayer(mClient, "test", 0, 0, ISurfaceComposerClient::eFXSurfaceBufferState);
     }
 
+    static int fillBuffer(Transaction& transaction, const sp<SurfaceControl>& layer,
+                          bool setBuffer = true, bool setBackgroundColor = false) {
+        sp<GraphicBuffer> buffer;
+        sp<Fence> fence;
+        if (setBuffer) {
+            int err = getBuffer(&buffer, &fence);
+            if (err != NO_ERROR) {
+                return err;
+            }
+
+            transaction.setBuffer(layer, buffer, fence);
+        }
+
+        if (setBackgroundColor) {
+            transaction.setBackgroundColor(layer, /*color*/ half3(1.0f, 0, 0), /*alpha*/ 1.0f,
+                                           ui::Dataspace::UNKNOWN);
+        }
+
+        return NO_ERROR;
+    }
+
     static int fillTransaction(Transaction& transaction, CallbackHelper* callbackHelper,
                                const sp<SurfaceControl>& layer = nullptr, bool setBuffer = true,
                                bool setBackgroundColor = false) {
         if (layer) {
-            sp<GraphicBuffer> buffer;
-            sp<Fence> fence;
-            if (setBuffer) {
-                int err = getBuffer(&buffer, &fence);
-                if (err != NO_ERROR) {
-                    return err;
-                }
-
-                transaction.setBuffer(layer, buffer, fence);
-            }
-
-            if (setBackgroundColor) {
-                transaction.setBackgroundColor(layer, /*color*/ half3(1.0f, 0, 0), /*alpha*/ 1.0f,
-                                               ui::Dataspace::UNKNOWN);
+            int err = fillBuffer(transaction, layer, setBuffer, setBackgroundColor);
+            if (err != NO_ERROR) {
+                return err;
             }
         }
 
@@ -1115,7 +1125,7 @@
     Transaction transaction;
     CallbackHelper callback;
     int err = fillTransaction(transaction, &callback, layer, true);
-    err |= fillTransaction(transaction, &callback, offscreenLayer, true);
+    err |= fillBuffer(transaction, offscreenLayer);
     if (err) {
         GTEST_SUCCEED() << "test not supported";
         return;
@@ -1129,5 +1139,86 @@
     committedSc.insert(layer);
     committedSc.insert(offscreenLayer);
     EXPECT_NO_FATAL_FAILURE(waitForCommitCallback(callback, committedSc));
+
+    ExpectedResult expected;
+    expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+    expected.addSurface(ExpectedResult::Transaction::PRESENTED, offscreenLayer);
+    EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
 }
+
+TEST_F(LayerCallbackTest, TransactionCommittedCallback_BSL) {
+    sp<SurfaceControl> layer;
+    ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+    Transaction transaction;
+    CallbackHelper callback;
+    int err = fillTransaction(transaction, &callback, layer, true);
+    if (err) {
+        GTEST_SUCCEED() << "test not supported";
+        return;
+    }
+    transaction.addTransactionCommittedCallback(callback.function, callback.getContext()).apply();
+    std::unordered_set<sp<SurfaceControl>, SCHash> committedSc;
+    committedSc.insert(layer);
+    EXPECT_NO_FATAL_FAILURE(waitForCommitCallback(callback, committedSc));
+    ExpectedResult expected;
+    expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+    EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
+TEST_F(LayerCallbackTest, TransactionCommittedCallback_EffectLayer) {
+    sp<SurfaceControl> layer;
+    ASSERT_NO_FATAL_FAILURE(layer = createColorLayer("ColorLayer", Color::RED));
+
+    Transaction transaction;
+    CallbackHelper callback;
+    int err = fillTransaction(transaction, &callback);
+    if (err) {
+        GTEST_SUCCEED() << "test not supported";
+        return;
+    }
+    transaction.addTransactionCommittedCallback(callback.function, callback.getContext()).apply();
+    std::unordered_set<sp<SurfaceControl>, SCHash> committedSc;
+    EXPECT_NO_FATAL_FAILURE(waitForCommitCallback(callback, committedSc));
+
+    ExpectedResult expected;
+    EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
+TEST_F(LayerCallbackTest, TransactionCommittedCallback_ContainerLayer) {
+    sp<SurfaceControl> layer;
+    ASSERT_NO_FATAL_FAILURE(layer = createLayer(mClient, "Container Layer", 0, 0,
+                                                ISurfaceComposerClient::eFXSurfaceContainer));
+
+    Transaction transaction;
+    CallbackHelper callback;
+    int err = fillTransaction(transaction, &callback);
+    if (err) {
+        GTEST_SUCCEED() << "test not supported";
+        return;
+    }
+    transaction.addTransactionCommittedCallback(callback.function, callback.getContext()).apply();
+    std::unordered_set<sp<SurfaceControl>, SCHash> committedSc;
+    EXPECT_NO_FATAL_FAILURE(waitForCommitCallback(callback, committedSc));
+
+    ExpectedResult expected;
+    EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
+TEST_F(LayerCallbackTest, TransactionCommittedCallback_NoLayer) {
+    Transaction transaction;
+    CallbackHelper callback;
+    int err = fillTransaction(transaction, &callback);
+    if (err) {
+        GTEST_SUCCEED() << "test not supported";
+        return;
+    }
+    transaction.addTransactionCommittedCallback(callback.function, callback.getContext()).apply();
+    std::unordered_set<sp<SurfaceControl>, SCHash> committedSc;
+    EXPECT_NO_FATAL_FAILURE(waitForCommitCallback(callback, committedSc));
+
+    ExpectedResult expected;
+    EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
 } // namespace android
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_PowerHintTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_PowerHintTest.cpp
index 0a157c4..8de9e4b 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_PowerHintTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_PowerHintTest.cpp
@@ -130,8 +130,7 @@
     ON_CALL(*mPowerAdvisor, usePowerHintSession()).WillByDefault(Return(true));
 
     const std::chrono::nanoseconds mockVsyncPeriod = 15ms;
-    const std::chrono::nanoseconds expectedTargetTime = 14ms;
-    EXPECT_CALL(*mPowerAdvisor, setTargetWorkDuration(Gt(expectedTargetTime.count()))).Times(1);
+    EXPECT_CALL(*mPowerAdvisor, setTargetWorkDuration(_)).Times(1);
 
     const nsecs_t now = systemTime();
     const std::chrono::nanoseconds mockHwcRunTime = 20ms;