Convert InputVerifier to rust
To establish some basic rust infrastructure for input code, convert the
InputVerifier into rust.
Currently, we use bindgen for interfacing between cpp and rust. In a
future CL, this may be changed to an aidl interface instead.
The logs and verifications can be enabled via:
adb shell setprop log.tag.InputTransportVerifyEvents DEBUG
adb shell setprop log.tag.InputVerifierLogEvents DEBUG
adb shell setprop log.tag.InputDispatcherVerifyEvents DEBUG
Bug: 271455682
Test: m inputflinger_tests && $ANDROID_HOST_OUT/nativetest64/inputflinger_tests/inputflinger_tests
Change-Id: I607fed9f6fc9c38e2c8392f59e9c4facdaf6c68a
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 055fb6f..b6a9ac5 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -26,6 +26,7 @@
#include <android/os/IInputConstants.h>
#include <binder/Binder.h>
#include <ftl/enum.h>
+#include <log/log_event_list.h>
#if defined(__ANDROID__)
#include <gui/SurfaceComposerClient.h>
#endif
@@ -4348,6 +4349,18 @@
return;
}
+ if (DEBUG_VERIFY_EVENTS) {
+ auto [it, _] =
+ mVerifiersByDisplay.try_emplace(args.displayId,
+ StringPrintf("display %" PRId32, args.displayId));
+ Result<void> result =
+ it->second.processMovement(args.deviceId, args.action, args.pointerCount,
+ args.pointerProperties, args.pointerCoords, args.flags);
+ if (!result.ok()) {
+ LOG(FATAL) << "Bad stream: " << result.error() << " caused by " << args.dump();
+ }
+ }
+
uint32_t policyFlags = args.policyFlags;
policyFlags |= POLICY_FLAG_TRUSTED;
@@ -6692,6 +6705,7 @@
std::erase(mIneligibleDisplaysForPointerCapture, displayId);
// Remove the associated touch mode state.
mTouchModePerDisplay.erase(displayId);
+ mVerifiersByDisplay.erase(displayId);
} // release lock
// Wake up poll loop since it may need to make new input dispatching choices.