Convert InputVerifier to rust

To establish some basic rust infrastructure for input code, convert the
InputVerifier into rust.

Currently, we use bindgen for interfacing between cpp and rust. In a
future CL, this may be changed to an aidl interface instead.

The logs and verifications can be enabled via:
adb shell setprop log.tag.InputTransportVerifyEvents DEBUG
adb shell setprop log.tag.InputVerifierLogEvents DEBUG
adb shell setprop log.tag.InputDispatcherVerifyEvents DEBUG

Bug: 271455682
Test: m inputflinger_tests && $ANDROID_HOST_OUT/nativetest64/inputflinger_tests/inputflinger_tests
Change-Id: I607fed9f6fc9c38e2c8392f59e9c4facdaf6c68a
diff --git a/libs/input/InputVerifier.cpp b/libs/input/InputVerifier.cpp
index eb75804..32b4ca0 100644
--- a/libs/input/InputVerifier.cpp
+++ b/libs/input/InputVerifier.cpp
@@ -18,111 +18,35 @@
 
 #include <android-base/logging.h>
 #include <input/InputVerifier.h>
+#include "input_verifier.rs.h"
+
+using android::base::Error;
+using android::base::Result;
+using android::input::RustPointerProperties;
 
 namespace android {
 
-/**
- * Log all of the movements that are sent to this verifier. Helps to identify the streams that lead
- * to inconsistent events.
- * Enable this via "adb shell setprop log.tag.InputVerifierLogEvents DEBUG"
- */
-static bool logEvents() {
-    return __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "LogEvents", ANDROID_LOG_INFO);
-}
-
 // --- InputVerifier ---
 
-InputVerifier::InputVerifier(const std::string& name) : mName(name){};
+InputVerifier::InputVerifier(const std::string& name)
+      : mVerifier(android::input::verifier::create(name)){};
 
-void InputVerifier::processMovement(int32_t deviceId, int32_t action, uint32_t pointerCount,
-                                    const PointerProperties* pointerProperties,
-                                    const PointerCoords* pointerCoords, int32_t flags) {
-    if (logEvents()) {
-        LOG(ERROR) << "Processing " << MotionEvent::actionToString(action) << " for device "
-                   << deviceId << " (" << pointerCount << " pointer"
-                   << (pointerCount == 1 ? "" : "s") << ") on " << mName;
+Result<void> InputVerifier::processMovement(int32_t deviceId, int32_t action, uint32_t pointerCount,
+                                            const PointerProperties* pointerProperties,
+                                            const PointerCoords* pointerCoords, int32_t flags) {
+    std::vector<RustPointerProperties> rpp;
+    for (size_t i = 0; i < pointerCount; i++) {
+        rpp.emplace_back(RustPointerProperties{.id = pointerProperties[i].id});
     }
-
-    switch (MotionEvent::getActionMasked(action)) {
-        case AMOTION_EVENT_ACTION_DOWN: {
-            auto [it, inserted] = mTouchingPointerIdsByDevice.insert({deviceId, {}});
-            if (!inserted) {
-                LOG(FATAL) << "Got ACTION_DOWN, but already have touching pointers " << it->second
-                           << " for device " << deviceId << " on " << mName;
-            }
-            it->second.set(pointerProperties[0].id);
-            break;
-        }
-        case AMOTION_EVENT_ACTION_POINTER_DOWN: {
-            auto it = mTouchingPointerIdsByDevice.find(deviceId);
-            if (it == mTouchingPointerIdsByDevice.end()) {
-                LOG(FATAL) << "Got POINTER_DOWN, but no touching pointers for device " << deviceId
-                           << " on " << mName;
-            }
-            it->second.set(pointerProperties[MotionEvent::getActionIndex(action)].id);
-            break;
-        }
-        case AMOTION_EVENT_ACTION_MOVE: {
-            ensureTouchingPointersMatch(deviceId, pointerCount, pointerProperties, "MOVE");
-            break;
-        }
-        case AMOTION_EVENT_ACTION_POINTER_UP: {
-            auto it = mTouchingPointerIdsByDevice.find(deviceId);
-            if (it == mTouchingPointerIdsByDevice.end()) {
-                LOG(FATAL) << "Got POINTER_UP, but no touching pointers for device " << deviceId
-                           << " on " << mName;
-            }
-            it->second.reset(pointerProperties[MotionEvent::getActionIndex(action)].id);
-            break;
-        }
-        case AMOTION_EVENT_ACTION_UP: {
-            auto it = mTouchingPointerIdsByDevice.find(deviceId);
-            if (it == mTouchingPointerIdsByDevice.end()) {
-                LOG(FATAL) << "Got ACTION_UP, but no record for deviceId " << deviceId << " on "
-                           << mName;
-            }
-            const auto& [_, touchingPointerIds] = *it;
-            if (touchingPointerIds.count() != 1) {
-                LOG(FATAL) << "Got ACTION_UP, but we have pointers: " << touchingPointerIds
-                           << " for deviceId " << deviceId << " on " << mName;
-            }
-            const int32_t pointerId = pointerProperties[0].id;
-            if (!touchingPointerIds.test(pointerId)) {
-                LOG(FATAL) << "Got ACTION_UP, but pointerId " << pointerId
-                           << " is not touching. Touching pointers: " << touchingPointerIds
-                           << " for deviceId " << deviceId << " on " << mName;
-            }
-            mTouchingPointerIdsByDevice.erase(it);
-            break;
-        }
-        case AMOTION_EVENT_ACTION_CANCEL: {
-            if ((flags & AMOTION_EVENT_FLAG_CANCELED) != AMOTION_EVENT_FLAG_CANCELED) {
-                LOG(FATAL) << "For ACTION_CANCEL, must set FLAG_CANCELED";
-            }
-            ensureTouchingPointersMatch(deviceId, pointerCount, pointerProperties, "CANCEL");
-            mTouchingPointerIdsByDevice.erase(deviceId);
-            break;
-        }
+    rust::Slice<const RustPointerProperties> properties{rpp.data(), rpp.size()};
+    rust::String errorMessage =
+            android::input::verifier::process_movement(*mVerifier, deviceId, action, properties,
+                                                       flags);
+    if (errorMessage.empty()) {
+        return {};
+    } else {
+        return Error() << errorMessage;
     }
 }
 
-void InputVerifier::ensureTouchingPointersMatch(int32_t deviceId, uint32_t pointerCount,
-                                                const PointerProperties* pointerProperties,
-                                                const char* action) const {
-    auto it = mTouchingPointerIdsByDevice.find(deviceId);
-    if (it == mTouchingPointerIdsByDevice.end()) {
-        LOG(FATAL) << "Got " << action << ", but no touching pointers for device " << deviceId
-                   << " on " << mName;
-    }
-    const auto& [_, touchingPointerIds] = *it;
-    for (size_t i = 0; i < pointerCount; i++) {
-        const int32_t pointerId = pointerProperties[i].id;
-        if (!touchingPointerIds.test(pointerId)) {
-            LOG(FATAL) << "Got " << action << " for pointerId " << pointerId
-                       << " but the touching pointers are " << touchingPointerIds << " on "
-                       << mName;
-        }
-    }
-};
-
 } // namespace android