Move FloatRect from libgfx to libui

Moves FloatRect from libgfx (which is being disintegrated) to libui

Test: Builds and sailfish boots
Change-Id: I68c1b7d86a363066fe4d6f0c038ca9d92d7ab9c7
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.cpp b/services/surfaceflinger/DisplayHardware/HWC2.cpp
index a25e8a1..e49e734 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWC2.cpp
@@ -23,9 +23,8 @@
 #include "HWC2.h"
 #include "ComposerHal.h"
 
-#include <gfx/FloatRect.h>
-
 #include <ui/Fence.h>
+#include <ui/FloatRect.h>
 #include <ui/GraphicBuffer.h>
 #include <ui/Region.h>
 
@@ -74,12 +73,12 @@
 }
 
 using android::Fence;
+using android::FloatRect;
 using android::GraphicBuffer;
 using android::HdrCapabilities;
 using android::Rect;
 using android::Region;
 using android::sp;
-using android::gfx::FloatRect;
 using android::hardware::Return;
 using android::hardware::Void;