Move FloatRect from libgfx to libui

Moves FloatRect from libgfx (which is being disintegrated) to libui

Test: Builds and sailfish boots
Change-Id: I68c1b7d86a363066fe4d6f0c038ca9d92d7ab9c7
diff --git a/include/ui/FloatRect.h b/include/ui/FloatRect.h
new file mode 100644
index 0000000..270675c
--- /dev/null
+++ b/include/ui/FloatRect.h
@@ -0,0 +1,40 @@
+/*
+ * Copyright 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+namespace android {
+
+class FloatRect {
+public:
+    FloatRect() = default;
+    constexpr FloatRect(float _left, float _top, float _right, float _bottom)
+      : left(_left), top(_top), right(_right), bottom(_bottom) {}
+
+    float getWidth() const { return right - left; }
+    float getHeight() const { return bottom - top; }
+
+    float left = 0.0f;
+    float top = 0.0f;
+    float right = 0.0f;
+    float bottom = 0.0f;
+};
+
+inline bool operator==(const FloatRect& a, const FloatRect& b) {
+    return a.left == b.left && a.top == b.top && a.right == b.right && a.bottom == b.bottom;
+}
+
+}  // namespace android