Merge "Allow first power mode as off state" into tm-qpr-dev
diff --git a/include/android/choreographer.h b/include/android/choreographer.h
index 63aa7ff..cd8e63d 100644
--- a/include/android/choreographer.h
+++ b/include/android/choreographer.h
@@ -16,6 +16,28 @@
 
 /**
  * @addtogroup Choreographer
+ *
+ * Choreographer coordinates the timing of frame rendering. This is the C version of the
+ * android.view.Choreographer object in Java.
+ *
+ * As of API level 33, apps can follow proper frame pacing and even choose a future frame to render.
+ * The API is used as follows:
+ * 1. The app posts an {@link AChoreographer_vsyncCallback} to Choreographer to run on the next
+ * frame.
+ * 2. The callback is called when it is the time to start the frame with an {@link
+ * AChoreographerFrameCallbackData} payload: information about multiple possible frame
+ * timelines.
+ * 3. Apps can choose a frame timeline from the {@link
+ * AChoreographerFrameCallbackData} payload, depending on the frame deadline they can meet when
+ * rendering the frame and their desired presentation time, and subsequently
+ * {@link ASurfaceTransaction_setFrameTimeline notify SurfaceFlinger}
+ * of the choice. Alternatively, for apps that do not choose a frame timeline, their frame would be
+ * presented at the earliest possible timeline.
+ *   - The preferred frame timeline is the default frame
+ * timeline that the platform scheduled for the app, based on device configuration.
+ * 4. SurfaceFlinger attempts to follow the chosen frame timeline, by not applying transactions or
+ * latching buffers before the desired presentation time.
+ *
  * @{
  */
 
@@ -47,7 +69,8 @@
 
 struct AChoreographerFrameCallbackData;
 /**
- * Opaque type that provides access to an AChoreographerFrameCallbackData object.
+ * Opaque type that provides access to an AChoreographerFrameCallbackData object, which contains
+ * various methods to extract frame information.
  */
 typedef struct AChoreographerFrameCallbackData AChoreographerFrameCallbackData;
 
@@ -73,8 +96,9 @@
 
 /**
  * Prototype of the function that is called when a new frame is being rendered.
- * It's passed the frame data that should not outlive the callback, as well as the data pointer
- * provided by the application that registered a callback.
+ * It is called with \c callbackData describing multiple frame timelines, as well as the \c data
+ * pointer provided by the application that registered a callback. The \c callbackData does not
+ * outlive the callback.
  */
 typedef void (*AChoreographer_vsyncCallback)(
         const AChoreographerFrameCallbackData* callbackData, void* data);
@@ -110,7 +134,7 @@
         __DEPRECATED_IN(29);
 
 /**
- * Power a callback to be run on the next frame.  The data pointer provided will
+ * Post a callback to be run on the next frame.  The data pointer provided will
  * be passed to the callback function when it's called.
  *
  * Available since API level 29.
@@ -131,8 +155,10 @@
                                                uint32_t delayMillis) __INTRODUCED_IN(29);
 
 /**
- * Posts a callback to run on the next frame. The data pointer provided will
+ * Posts a callback to be run on the next frame. The data pointer provided will
  * be passed to the callback function when it's called.
+ *
+ * Available since API level 33.
  */
 void AChoreographer_postVsyncCallback(AChoreographer* choreographer,
                                         AChoreographer_vsyncCallback callback, void* data)
@@ -189,7 +215,10 @@
         __INTRODUCED_IN(30);
 
 /**
- * The time in nanoseconds when the frame started being rendered.
+ * The time in nanoseconds at which the frame started being rendered.
+ *
+ * Note that this time should \b not be used to advance animation clocks.
+ * Instead, see AChoreographerFrameCallbackData_getFrameTimelineExpectedPresentationTimeNanos().
  */
 int64_t AChoreographerFrameCallbackData_getFrameTimeNanos(
         const AChoreographerFrameCallbackData* data) __INTRODUCED_IN(33);
@@ -201,25 +230,38 @@
         const AChoreographerFrameCallbackData* data) __INTRODUCED_IN(33);
 
 /**
- * Get index of the platform-preferred FrameTimeline.
+ * Gets the index of the platform-preferred frame timeline.
+ * The preferred frame timeline is the default
+ * by which the platform scheduled the app, based on the device configuration.
  */
 size_t AChoreographerFrameCallbackData_getPreferredFrameTimelineIndex(
         const AChoreographerFrameCallbackData* data) __INTRODUCED_IN(33);
 
 /**
- * The vsync ID token used to map Choreographer data.
+ * Gets the token used by the platform to identify the frame timeline at the given \c index.
+ *
+ * \param index index of a frame timeline, in \f( [0, FrameTimelinesLength) \f). See
+ * AChoreographerFrameCallbackData_getFrameTimelinesLength()
  */
 AVsyncId AChoreographerFrameCallbackData_getFrameTimelineVsyncId(
         const AChoreographerFrameCallbackData* data, size_t index) __INTRODUCED_IN(33);
 
 /**
- * The time in nanoseconds which the frame at given index is expected to be presented.
+ * Gets the time in nanoseconds at which the frame described at the given \c index is expected to
+ * be presented. This time should be used to advance any animation clocks.
+ *
+ * \param index index of a frame timeline, in \f( [0, FrameTimelinesLength) \f). See
+ * AChoreographerFrameCallbackData_getFrameTimelinesLength()
  */
 int64_t AChoreographerFrameCallbackData_getFrameTimelineExpectedPresentationTimeNanos(
         const AChoreographerFrameCallbackData* data, size_t index) __INTRODUCED_IN(33);
 
 /**
- * The time in nanoseconds which the frame at given index needs to be ready by.
+ * Gets the time in nanoseconds at which the frame described at the given \c index needs to be
+ * ready by in order to be presented on time.
+ *
+ * \param index index of a frame timeline, in \f( [0, FrameTimelinesLength) \f). See
+ * AChoreographerFrameCallbackData_getFrameTimelinesLength()
  */
 int64_t AChoreographerFrameCallbackData_getFrameTimelineDeadlineNanos(
         const AChoreographerFrameCallbackData* data, size_t index) __INTRODUCED_IN(33);
diff --git a/include/android/surface_control.h b/include/android/surface_control.h
index 9a36ecb..6223ef7 100644
--- a/include/android/surface_control.h
+++ b/include/android/surface_control.h
@@ -597,20 +597,20 @@
                                                __INTRODUCED_IN(31);
 
 /**
- * Sets the frame timeline to use in Surface Flinger.
+ * Sets the frame timeline to use in SurfaceFlinger.
  *
- * A frame timeline should be chosen based on what frame deadline the application
- * can meet when rendering the frame and the application's desired present time.
- * By setting a frame timeline, Surface Flinger tries to present the frame at the corresponding
- * expected present time.
+ * A frame timeline should be chosen based on the frame deadline the application
+ * can meet when rendering the frame and the application's desired presentation time.
+ * By setting a frame timeline, SurfaceFlinger tries to present the frame at the corresponding
+ * expected presentation time.
  *
  * To receive frame timelines, a callback must be posted to Choreographer using
- * AChoreographer_postExtendedFrameCallback(). The \a vsnycId can then be extracted from the
+ * AChoreographer_postVsyncCallback(). The \c vsyncId can then be extracted from the
  * callback payload using AChoreographerFrameCallbackData_getFrameTimelineVsyncId().
  *
- * \param vsyncId The vsync ID received from AChoreographer, setting the frame's present target to
- * the corresponding expected present time and deadline from the frame to be rendered. A stale or
- * invalid value will be ignored.
+ * \param vsyncId The vsync ID received from AChoreographer, setting the frame's presentation target
+ * to the corresponding expected presentation time and deadline from the frame to be rendered. A
+ * stale or invalid value will be ignored.
  */
 void ASurfaceTransaction_setFrameTimeline(ASurfaceTransaction* transaction,
                                           AVsyncId vsyncId) __INTRODUCED_IN(33);
diff --git a/include/input/PrintTools.h b/include/input/PrintTools.h
index 0a75278..55f730b 100644
--- a/include/input/PrintTools.h
+++ b/include/input/PrintTools.h
@@ -17,6 +17,7 @@
 #pragma once
 
 #include <map>
+#include <optional>
 #include <set>
 #include <string>
 
@@ -28,6 +29,15 @@
 }
 
 /**
+ * Convert an optional type to string.
+ */
+template <typename T>
+std::string toString(const std::optional<T>& optional,
+                     std::string (*toString)(const T&) = constToString) {
+    return optional ? toString(*optional) : "<not set>";
+}
+
+/**
  * Convert a set of integral types to string.
  */
 template <typename T>
diff --git a/services/inputflinger/dispatcher/DebugConfig.h b/services/inputflinger/dispatcher/DebugConfig.h
index 4f8995f..9a2aea6 100644
--- a/services/inputflinger/dispatcher/DebugConfig.h
+++ b/services/inputflinger/dispatcher/DebugConfig.h
@@ -75,11 +75,8 @@
 
 /**
  * Log debug messages about touch occlusion
- * Enable this via "adb shell setprop log.tag.InputDispatcherTouchOcclusion DEBUG" (requires
- * restart)
  */
-const bool DEBUG_TOUCH_OCCLUSION =
-        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "TouchOcclusion", ANDROID_LOG_INFO);
+constexpr bool DEBUG_TOUCH_OCCLUSION = true;
 
 /**
  * Log debug messages about the app switch latency optimization.
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.cpp b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
index 91dc619..8233682 100644
--- a/services/inputflinger/reader/mapper/CursorInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
@@ -25,6 +25,8 @@
 #include "PointerControllerInterface.h"
 #include "TouchCursorInputMapperCommon.h"
 
+#include "input/PrintTools.h"
+
 namespace android {
 
 // The default velocity control parameters that has no effect.
@@ -113,6 +115,7 @@
                          toString(mCursorScrollAccumulator.haveRelativeHWheel()));
     dump += StringPrintf(INDENT3 "VWheelScale: %0.3f\n", mVWheelScale);
     dump += StringPrintf(INDENT3 "HWheelScale: %0.3f\n", mHWheelScale);
+    dump += StringPrintf(INDENT3 "DisplayId: %s\n", toString(mDisplayId).c_str());
     dump += StringPrintf(INDENT3 "Orientation: %d\n", mOrientation);
     dump += StringPrintf(INDENT3 "ButtonState: 0x%08x\n", mButtonState);
     dump += StringPrintf(INDENT3 "Down: %s\n", toString(isPointerDown(mButtonState)));
@@ -201,21 +204,34 @@
 
     if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO) ||
         configurePointerCapture) {
+        const bool isPointer = mParameters.mode == Parameters::Mode::POINTER;
+
+        mDisplayId = ADISPLAY_ID_NONE;
+        if (auto viewport = mDeviceContext.getAssociatedViewport(); viewport) {
+            // This InputDevice is associated with a viewport.
+            // Only generate events for the associated display.
+            const bool mismatchedPointerDisplay =
+                    isPointer && (viewport->displayId != mPointerController->getDisplayId());
+            mDisplayId = mismatchedPointerDisplay ? std::nullopt
+                                                  : std::make_optional(viewport->displayId);
+        } else if (isPointer) {
+            // The InputDevice is not associated with a viewport, but it controls the mouse pointer.
+            mDisplayId = mPointerController->getDisplayId();
+        }
+
         mOrientation = DISPLAY_ORIENTATION_0;
         const bool isOrientedDevice =
                 (mParameters.orientationAware && mParameters.hasAssociatedDisplay);
-
         // InputReader works in the un-rotated display coordinate space, so we don't need to do
         // anything if the device is already orientation-aware. If the device is not
         // orientation-aware, then we need to apply the inverse rotation of the display so that
         // when the display rotation is applied later as a part of the per-window transform, we
         // get the expected screen coordinates. When pointer capture is enabled, we do not apply any
         // rotations and report values directly from the input device.
-        if (!isOrientedDevice && mParameters.mode != Parameters::Mode::POINTER_RELATIVE) {
-            std::optional<DisplayViewport> internalViewport =
-                    config->getDisplayViewportByType(ViewportType::INTERNAL);
-            if (internalViewport) {
-                mOrientation = getInverseRotation(internalViewport->orientation);
+        if (!isOrientedDevice && mDisplayId &&
+            mParameters.mode != Parameters::Mode::POINTER_RELATIVE) {
+            if (auto viewport = config->getDisplayViewportById(*mDisplayId); viewport) {
+                mOrientation = getInverseRotation(viewport->orientation);
             }
         }
 
@@ -279,6 +295,11 @@
 }
 
 void CursorInputMapper::sync(nsecs_t when, nsecs_t readTime) {
+    if (!mDisplayId) {
+        // Ignore events when there is no target display configured.
+        return;
+    }
+
     int32_t lastButtonState = mButtonState;
     int32_t currentButtonState = mCursorButtonAccumulator.getButtonState();
     mButtonState = currentButtonState;
@@ -324,7 +345,6 @@
 
     mPointerVelocityControl.move(when, &deltaX, &deltaY);
 
-    int32_t displayId = ADISPLAY_ID_NONE;
     float xCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
     float yCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
     if (mSource == AINPUT_SOURCE_MOUSE) {
@@ -348,7 +368,6 @@
         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, yCursorPosition);
         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, deltaX);
         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, deltaY);
-        displayId = mPointerController->getDisplayId();
     } else {
         // Pointer capture and navigation modes
         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, deltaX);
@@ -370,7 +389,7 @@
 
     // Synthesize key down from buttons if needed.
     synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, readTime, getDeviceId(),
-                         mSource, displayId, policyFlags, lastButtonState, currentButtonState);
+                         mSource, *mDisplayId, policyFlags, lastButtonState, currentButtonState);
 
     // Send motion event.
     if (downChanged || moved || scrolled || buttonsChanged) {
@@ -391,7 +410,7 @@
                 int32_t actionButton = BitSet32::valueForBit(released.clearFirstMarkedBit());
                 buttonState &= ~actionButton;
                 NotifyMotionArgs releaseArgs(getContext()->getNextId(), when, readTime,
-                                             getDeviceId(), mSource, displayId, policyFlags,
+                                             getDeviceId(), mSource, *mDisplayId, policyFlags,
                                              AMOTION_EVENT_ACTION_BUTTON_RELEASE, actionButton, 0,
                                              metaState, buttonState, MotionClassification::NONE,
                                              AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
@@ -403,7 +422,7 @@
         }
 
         NotifyMotionArgs args(getContext()->getNextId(), when, readTime, getDeviceId(), mSource,
-                              displayId, policyFlags, motionEventAction, 0, 0, metaState,
+                              *mDisplayId, policyFlags, motionEventAction, 0, 0, metaState,
                               currentButtonState, MotionClassification::NONE,
                               AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties, &pointerCoords,
                               mXPrecision, mYPrecision, xCursorPosition, yCursorPosition, downTime,
@@ -416,7 +435,7 @@
                 int32_t actionButton = BitSet32::valueForBit(pressed.clearFirstMarkedBit());
                 buttonState |= actionButton;
                 NotifyMotionArgs pressArgs(getContext()->getNextId(), when, readTime, getDeviceId(),
-                                           mSource, displayId, policyFlags,
+                                           mSource, *mDisplayId, policyFlags,
                                            AMOTION_EVENT_ACTION_BUTTON_PRESS, actionButton, 0,
                                            metaState, buttonState, MotionClassification::NONE,
                                            AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
@@ -432,7 +451,7 @@
         // Send hover move after UP to tell the application that the mouse is hovering now.
         if (motionEventAction == AMOTION_EVENT_ACTION_UP && (mSource == AINPUT_SOURCE_MOUSE)) {
             NotifyMotionArgs hoverArgs(getContext()->getNextId(), when, readTime, getDeviceId(),
-                                       mSource, displayId, policyFlags,
+                                       mSource, *mDisplayId, policyFlags,
                                        AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
                                        currentButtonState, MotionClassification::NONE,
                                        AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
@@ -447,7 +466,7 @@
             pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
 
             NotifyMotionArgs scrollArgs(getContext()->getNextId(), when, readTime, getDeviceId(),
-                                        mSource, displayId, policyFlags,
+                                        mSource, *mDisplayId, policyFlags,
                                         AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState,
                                         currentButtonState, MotionClassification::NONE,
                                         AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
@@ -459,7 +478,7 @@
 
     // Synthesize key up from buttons if needed.
     synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, readTime, getDeviceId(), mSource,
-                         displayId, policyFlags, lastButtonState, currentButtonState);
+                         *mDisplayId, policyFlags, lastButtonState, currentButtonState);
 
     mCursorMotionAccumulator.finishSync();
     mCursorScrollAccumulator.finishSync();
@@ -474,16 +493,7 @@
 }
 
 std::optional<int32_t> CursorInputMapper::getAssociatedDisplayId() {
-    if (mParameters.hasAssociatedDisplay) {
-        if (mParameters.mode == Parameters::Mode::POINTER) {
-            return std::make_optional(mPointerController->getDisplayId());
-        } else {
-            // If the device is orientationAware and not a mouse,
-            // it expects to dispatch events to any display
-            return std::make_optional(ADISPLAY_ID_NONE);
-        }
-    }
-    return std::nullopt;
+    return mDisplayId;
 }
 
 } // namespace android
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.h b/services/inputflinger/reader/mapper/CursorInputMapper.h
index 75aeffb..60b3dd9 100644
--- a/services/inputflinger/reader/mapper/CursorInputMapper.h
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.h
@@ -111,6 +111,10 @@
     VelocityControl mWheelXVelocityControl;
     VelocityControl mWheelYVelocityControl;
 
+    // The display that events generated by this mapper should target. This can be set to
+    // ADISPLAY_ID_NONE to target the focused display. If there is no display target (i.e.
+    // std::nullopt), all events will be ignored.
+    std::optional<int32_t> mDisplayId;
     int32_t mOrientation;
 
     std::shared_ptr<PointerControllerInterface> mPointerController;
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index 637b1cb..428fe10 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -44,6 +44,8 @@
 
 // --- Static Definitions ---
 
+static const DisplayViewport kUninitializedViewport;
+
 template <typename T>
 inline static void swap(T& a, T& b) {
     T temp = a;
@@ -390,6 +392,10 @@
     }
 
     if (changes && resetNeeded) {
+        // If the device needs to be reset, cancel any ongoing gestures and reset the state.
+        cancelTouch(when, when);
+        reset(when);
+
         // Send reset, unless this is the first time the device has been configured,
         // in which case the reader will call reset itself after all mappers are ready.
         NotifyDeviceResetArgs args(getContext()->getNextId(), when, getDeviceId());
@@ -877,7 +883,7 @@
 }
 
 void TouchInputMapper::configureInputDevice(nsecs_t when, bool* outResetNeeded) {
-    DeviceMode oldDeviceMode = mDeviceMode;
+    const DeviceMode oldDeviceMode = mDeviceMode;
 
     resolveExternalStylusPresence();
 
@@ -906,42 +912,37 @@
         mDeviceMode = DeviceMode::UNSCALED;
     }
 
-    // Ensure we have valid X and Y axes.
+    const std::optional<DisplayViewport> newViewportOpt = findViewport();
+
+    // Ensure the device is valid and can be used.
     if (!mRawPointerAxes.x.valid || !mRawPointerAxes.y.valid) {
         ALOGW("Touch device '%s' did not report support for X or Y axis!  "
               "The device will be inoperable.",
               getDeviceName().c_str());
         mDeviceMode = DeviceMode::DISABLED;
-        return;
-    }
-
-    // Get associated display dimensions.
-    std::optional<DisplayViewport> newViewport = findViewport();
-    if (!newViewport) {
+    } else if (!newViewportOpt) {
         ALOGI("Touch device '%s' could not query the properties of its associated "
               "display.  The device will be inoperable until the display size "
               "becomes available.",
               getDeviceName().c_str());
         mDeviceMode = DeviceMode::DISABLED;
-        return;
-    }
-
-    if (!newViewport->isActive) {
+    } else if (!newViewportOpt->isActive) {
         ALOGI("Disabling %s (device %i) because the associated viewport is not active",
               getDeviceName().c_str(), getDeviceId());
         mDeviceMode = DeviceMode::DISABLED;
-        return;
     }
 
     // Raw width and height in the natural orientation.
     const int32_t rawWidth = mRawPointerAxes.getRawWidth();
     const int32_t rawHeight = mRawPointerAxes.getRawHeight();
 
-    const bool viewportChanged = mViewport != *newViewport;
+    const DisplayViewport& newViewport = newViewportOpt.value_or(kUninitializedViewport);
+    const bool viewportChanged = mViewport != newViewport;
     bool skipViewportUpdate = false;
     if (viewportChanged) {
-        const bool viewportOrientationChanged = mViewport.orientation != newViewport->orientation;
-        mViewport = *newViewport;
+        const bool viewportOrientationChanged = mViewport.orientation != newViewport.orientation;
+        const bool viewportDisplayIdChanged = mViewport.displayId != newViewport.displayId;
+        mViewport = newViewport;
 
         if (mDeviceMode == DeviceMode::DIRECT || mDeviceMode == DeviceMode::POINTER) {
             // Convert rotated viewport to the natural orientation.
@@ -1016,8 +1017,9 @@
                     : getInverseRotation(mViewport.orientation);
             // For orientation-aware devices that work in the un-rotated coordinate space, the
             // viewport update should be skipped if it is only a change in the orientation.
-            skipViewportUpdate = mParameters.orientationAware && mDisplayWidth == oldDisplayWidth &&
-                    mDisplayHeight == oldDisplayHeight && viewportOrientationChanged;
+            skipViewportUpdate = !viewportDisplayIdChanged && mParameters.orientationAware &&
+                    mDisplayWidth == oldDisplayWidth && mDisplayHeight == oldDisplayHeight &&
+                    viewportOrientationChanged;
 
             // Apply the input device orientation for the device.
             mInputDeviceOrientation =
@@ -1094,10 +1096,6 @@
             // of the diagonal axis of the touch pad.  Touches that are wider than this are
             // translated into freeform gestures.
             mPointerGestureMaxSwipeWidth = mConfig.pointerGestureSwipeMaxWidthRatio * rawDiagonal;
-
-            // Abort current pointer usages because the state has changed.
-            const nsecs_t readTime = when; // synthetic event
-            abortPointerUsage(when, readTime, 0 /*policyFlags*/);
         }
 
         // Inform the dispatcher about the changes.
@@ -1926,6 +1924,10 @@
 }
 
 void TouchInputMapper::abortTouches(nsecs_t when, nsecs_t readTime, uint32_t policyFlags) {
+    if (mCurrentMotionAborted) {
+        // Current motion event was already aborted.
+        return;
+    }
     BitSet32 currentIdBits = mCurrentCookedState.cookedPointerData.touchingIdBits;
     if (!currentIdBits.isEmpty()) {
         int32_t metaState = getContext()->getGlobalMetaState();
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index c36704b..e1befed 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -56,7 +56,9 @@
 
 // Arbitrary display properties.
 static constexpr int32_t DISPLAY_ID = 0;
+static const std::string DISPLAY_UNIQUE_ID = "local:1";
 static constexpr int32_t SECONDARY_DISPLAY_ID = DISPLAY_ID + 1;
+static const std::string SECONDARY_DISPLAY_UNIQUE_ID = "local:2";
 static constexpr int32_t DISPLAY_WIDTH = 480;
 static constexpr int32_t DISPLAY_HEIGHT = 800;
 static constexpr int32_t VIRTUAL_DISPLAY_ID = 1;
@@ -91,6 +93,24 @@
 // Error tolerance for floating point assertions.
 static const float EPSILON = 0.001f;
 
+using ::testing::AllOf;
+
+MATCHER_P(WithAction, action, "InputEvent with specified action") {
+    return arg.action == action;
+}
+
+MATCHER_P(WithSource, source, "InputEvent with specified source") {
+    return arg.source == source;
+}
+
+MATCHER_P(WithDisplayId, displayId, "InputEvent with specified displayId") {
+    return arg.displayId == displayId;
+}
+
+MATCHER_P2(WithCoords, x, y, "MotionEvent with specified action") {
+    return arg.pointerCoords[0].getX() == x && arg.pointerCoords[0].getY();
+}
+
 template<typename T>
 static inline T min(T a, T b) {
     return a < b ? a : b;
@@ -2872,7 +2892,6 @@
 
     // Device should be disabled because it is associated with a specific display, but the
     // corresponding display is not found.
-    const std::string DISPLAY_UNIQUE_ID = "displayUniqueId";
     mFakePolicy->addInputUniqueIdAssociation(DEVICE_LOCATION, DISPLAY_UNIQUE_ID);
     mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
                        InputReaderConfiguration::CHANGE_DISPLAY_INFO);
@@ -2903,7 +2922,6 @@
     mDevice->addMapper<FakeInputMapper>(EVENTHUB_ID, AINPUT_SOURCE_KEYBOARD);
     mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), 0);
 
-    const std::string DISPLAY_UNIQUE_ID = "displayUniqueId";
     mFakePolicy->addInputUniqueIdAssociation(DEVICE_LOCATION, DISPLAY_UNIQUE_ID);
     mFakePolicy->addDisplayViewport(SECONDARY_DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
                                     DISPLAY_ORIENTATION_0, /* isActive= */ true, DISPLAY_UNIQUE_ID,
@@ -2938,6 +2956,8 @@
         mReader = std::make_unique<InstrumentedInputReader>(mFakeEventHub, mFakePolicy,
                                                             *mFakeListener);
         mDevice = newDevice(DEVICE_ID, DEVICE_NAME, DEVICE_LOCATION, EVENTHUB_ID, classes);
+        // Consume the device reset notification generated when adding a new device.
+        mFakeListener->assertNotifyDeviceResetWasCalled();
     }
 
     void SetUp() override {
@@ -2962,6 +2982,8 @@
             mReader->loopOnce();
         }
         mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), changes);
+        // Loop the reader to flush the input listener queue.
+        mReader->loopOnce();
     }
 
     std::shared_ptr<InputDevice> newDevice(int32_t deviceId, const std::string& name,
@@ -2985,6 +3007,8 @@
         configureDevice(0);
         mDevice->reset(ARBITRARY_TIME);
         mapper.reset(ARBITRARY_TIME);
+        // Loop the reader to flush the input listener queue.
+        mReader->loopOnce();
         return mapper;
     }
 
@@ -3010,6 +3034,7 @@
         event.code = code;
         event.value = value;
         mapper.process(&event);
+        // Loop the reader to flush the input listener queue.
         mReader->loopOnce();
     }
 
@@ -4181,10 +4206,14 @@
                             int32_t rotatedX, int32_t rotatedY);
 
     void prepareDisplay(int32_t orientation) {
-        const std::string uniqueId = "local:0";
-        const ViewportType viewportType = ViewportType::INTERNAL;
-        setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                orientation, uniqueId, NO_PORT, viewportType);
+        setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, orientation,
+                                     DISPLAY_UNIQUE_ID, NO_PORT, ViewportType::INTERNAL);
+    }
+
+    void prepareSecondaryDisplay() {
+        setDisplayInfoAndReconfigure(SECONDARY_DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
+                                     DISPLAY_ORIENTATION_0, SECONDARY_DISPLAY_UNIQUE_ID, NO_PORT,
+                                     ViewportType::EXTERNAL);
     }
 
     static void assertCursorPointerCoords(const PointerCoords& coords, float x, float y,
@@ -4461,6 +4490,7 @@
 }
 
 TEST_F(CursorInputMapperTest, Process_WhenOrientationAware_ShouldNotRotateMotions) {
+    mFakePolicy->addInputUniqueIdAssociation(DEVICE_LOCATION, DISPLAY_UNIQUE_ID);
     addConfigurationProperty("cursor.mode", "navigation");
     // InputReader works in the un-rotated coordinate space, so orientation-aware devices do not
     // need to be rotated.
@@ -4479,11 +4509,13 @@
 }
 
 TEST_F(CursorInputMapperTest, Process_WhenNotOrientationAware_ShouldRotateMotions) {
+    mFakePolicy->addInputUniqueIdAssociation(DEVICE_LOCATION, DISPLAY_UNIQUE_ID);
     addConfigurationProperty("cursor.mode", "navigation");
     // Since InputReader works in the un-rotated coordinate space, only devices that are not
     // orientation-aware are affected by display rotation.
     CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
 
+    clearViewports();
     prepareDisplay(DISPLAY_ORIENTATION_0);
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0,  1,  0,  1));
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  1,  1,  1));
@@ -4494,6 +4526,7 @@
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  0, -1,  0));
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  1, -1,  1));
 
+    clearViewports();
     prepareDisplay(DISPLAY_ORIENTATION_90);
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0,  1, -1,  0));
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  1, -1,  1));
@@ -4504,6 +4537,7 @@
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  0,  0, -1));
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  1, -1, -1));
 
+    clearViewports();
     prepareDisplay(DISPLAY_ORIENTATION_180);
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0,  1,  0, -1));
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  1, -1, -1));
@@ -4514,6 +4548,7 @@
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  0,  1,  0));
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  1,  1, -1));
 
+    clearViewports();
     prepareDisplay(DISPLAY_ORIENTATION_270);
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0,  1,  1,  0));
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  1,  1, -1));
@@ -4907,7 +4942,6 @@
     ASSERT_TRUE(mReader->getContext()->getGeneration() != generation);
 
     ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
-    ASSERT_EQ(ARBITRARY_TIME, resetArgs.eventTime);
     ASSERT_EQ(DEVICE_ID, resetArgs.deviceId);
 
     process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 10);
@@ -5011,33 +5045,76 @@
     ASSERT_EQ(20, args.pointerCoords[0].getY());
 }
 
-TEST_F(CursorInputMapperTest, Process_ShouldHandleDisplayId) {
+TEST_F(CursorInputMapperTest, ConfigureDisplayId_NoAssociatedViewport) {
     CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
 
-    // Setup for second display.
-    constexpr int32_t SECOND_DISPLAY_ID = 1;
-    const std::string SECOND_DISPLAY_UNIQUE_ID = "local:1";
-    mFakePolicy->addDisplayViewport(SECOND_DISPLAY_ID, 800, 480, DISPLAY_ORIENTATION_0,
-                                    true /*isActive*/, SECOND_DISPLAY_UNIQUE_ID, NO_PORT,
-                                    ViewportType::EXTERNAL);
-    mFakePolicy->setDefaultPointerDisplayId(SECOND_DISPLAY_ID);
+    // Set up the default display.
+    prepareDisplay(DISPLAY_ORIENTATION_90);
+
+    // Set up the secondary display as the display on which the pointer should be shown.
+    // The InputDevice is not associated with any display.
+    prepareSecondaryDisplay();
+    mFakePolicy->setDefaultPointerDisplayId(SECONDARY_DISPLAY_ID);
     configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
 
-    mFakePointerController->setBounds(0, 0, 800 - 1, 480 - 1);
+    mFakePointerController->setBounds(0, 0, DISPLAY_WIDTH - 1, DISPLAY_HEIGHT - 1);
     mFakePointerController->setPosition(100, 200);
     mFakePointerController->setButtonState(0);
 
-    NotifyMotionArgs args;
+    // Ensure input events are generated for the secondary display.
     process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 10);
     process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, 20);
     process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
-    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
-    ASSERT_EQ(AINPUT_SOURCE_MOUSE, args.source);
-    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, args.action);
-    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
-            110.0f, 220.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(
+            AllOf(WithAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithSource(AINPUT_SOURCE_MOUSE),
+                  WithDisplayId(SECONDARY_DISPLAY_ID), WithCoords(110.0f, 220.0f))));
     ASSERT_NO_FATAL_FAILURE(assertPosition(*mFakePointerController, 110.0f, 220.0f));
-    ASSERT_EQ(SECOND_DISPLAY_ID, args.displayId);
+}
+
+TEST_F(CursorInputMapperTest, ConfigureDisplayId_WithAssociatedViewport) {
+    CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
+
+    // Set up the default display.
+    prepareDisplay(DISPLAY_ORIENTATION_90);
+
+    // Set up the secondary display as the display on which the pointer should be shown,
+    // and associate the InputDevice with the secondary display.
+    prepareSecondaryDisplay();
+    mFakePolicy->setDefaultPointerDisplayId(SECONDARY_DISPLAY_ID);
+    mFakePolicy->addInputUniqueIdAssociation(DEVICE_LOCATION, SECONDARY_DISPLAY_UNIQUE_ID);
+    configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+
+    mFakePointerController->setBounds(0, 0, DISPLAY_WIDTH - 1, DISPLAY_HEIGHT - 1);
+    mFakePointerController->setPosition(100, 200);
+    mFakePointerController->setButtonState(0);
+
+    process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 10);
+    process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, 20);
+    process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(
+            AllOf(WithAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithSource(AINPUT_SOURCE_MOUSE),
+                  WithDisplayId(SECONDARY_DISPLAY_ID), WithCoords(110.0f, 220.0f))));
+    ASSERT_NO_FATAL_FAILURE(assertPosition(*mFakePointerController, 110.0f, 220.0f));
+}
+
+TEST_F(CursorInputMapperTest, ConfigureDisplayId_IgnoresEventsForMismatchedPointerDisplay) {
+    CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
+
+    // Set up the default display as the display on which the pointer should be shown.
+    prepareDisplay(DISPLAY_ORIENTATION_90);
+    mFakePolicy->setDefaultPointerDisplayId(DISPLAY_ID);
+
+    // Associate the InputDevice with the secondary display.
+    prepareSecondaryDisplay();
+    mFakePolicy->addInputUniqueIdAssociation(DEVICE_LOCATION, SECONDARY_DISPLAY_UNIQUE_ID);
+    configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+
+    // The mapper should not generate any events because it is associated with a display that is
+    // different from the pointer display.
+    process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 10);
+    process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, 20);
+    process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
 }
 
 // --- TouchInputMapperTest ---
@@ -6690,6 +6767,89 @@
             toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
 }
 
+TEST_F(SingleTouchInputMapperTest,
+       Process_WhenViewportDisplayIdChanged_TouchIsCanceledAndDeviceIsReset) {
+    addConfigurationProperty("touch.deviceType", "touchScreen");
+    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareButtons();
+    prepareAxes(POSITION);
+    SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
+    NotifyMotionArgs motionArgs;
+
+    // Down.
+    processDown(mapper, 100, 200);
+    processSync(mapper);
+
+    // We should receive a down event
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+
+    // Change display id
+    clearViewports();
+    prepareSecondaryDisplay(ViewportType::INTERNAL);
+
+    // We should receive a cancel event
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action);
+    // Then receive reset called
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled());
+}
+
+TEST_F(SingleTouchInputMapperTest,
+       Process_WhenViewportActiveStatusChanged_TouchIsCanceledAndDeviceIsReset) {
+    addConfigurationProperty("touch.deviceType", "touchScreen");
+    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareButtons();
+    prepareAxes(POSITION);
+    SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled());
+    NotifyMotionArgs motionArgs;
+
+    // Start a new gesture.
+    processDown(mapper, 100, 200);
+    processSync(mapper);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+
+    // Make the viewport inactive. This will put the device in disabled mode.
+    auto viewport = mFakePolicy->getDisplayViewportByType(ViewportType::INTERNAL);
+    viewport->isActive = false;
+    mFakePolicy->updateViewport(*viewport);
+    configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+
+    // We should receive a cancel event for the ongoing gesture.
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action);
+    // Then we should be notified that the device was reset.
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled());
+
+    // No events are generated while the viewport is inactive.
+    processMove(mapper, 101, 201);
+    processSync(mapper);
+    processDown(mapper, 102, 202);
+    processSync(mapper);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+    // Make the viewport active again. The device should resume processing events.
+    viewport->isActive = true;
+    mFakePolicy->updateViewport(*viewport);
+    configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+
+    // The device is reset because it changes back to direct mode, without generating any events.
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled());
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+    // Start a new gesture.
+    processDown(mapper, 100, 200);
+    processSync(mapper);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+
+    // No more events.
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasNotCalled());
+}
+
 // --- TouchDisplayProjectionTest ---
 
 class TouchDisplayProjectionTest : public SingleTouchInputMapperTest {
@@ -8547,27 +8707,27 @@
     ASSERT_TRUE(mFakePolicy->updateViewport(displayViewport));
     configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
 
-    // Finger move
+    // The ongoing touch should be canceled immediately
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    EXPECT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action);
+
+    // Finger move is ignored
     x += 10, y += 10;
     processPosition(mapper, x, y);
     processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
-    EXPECT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
 
     // Reactivate display viewport
     displayViewport.isActive = true;
     ASSERT_TRUE(mFakePolicy->updateViewport(displayViewport));
     configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
 
-    // Finger move again
+    // Finger move again starts new gesture
     x += 10, y += 10;
     processPosition(mapper, x, y);
     processSync(mapper);
-
-    // Gesture is aborted, so events after display is activated won't be dispatched until there is
-    // no pointer on the touch device.
-    mFakeListener->assertNotifyMotionWasNotCalled();
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
 }
 
 TEST_F(MultiTouchInputMapperTest, Process_Pointer_ShowTouches) {
@@ -8725,6 +8885,10 @@
         // window's coordinate space.
         frames[0].rotate(getInverseRotation(orientation));
         ASSERT_EQ(frames, motionArgs.videoFrames);
+
+        // Release finger.
+        processSync(mapper);
+        ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
     }
 }
 
diff --git a/services/sensorservice/AidlSensorHalWrapper.cpp b/services/sensorservice/AidlSensorHalWrapper.cpp
index 4d1de96..f67c610 100644
--- a/services/sensorservice/AidlSensorHalWrapper.cpp
+++ b/services/sensorservice/AidlSensorHalWrapper.cpp
@@ -726,7 +726,7 @@
             .type = type,
             .format = format,
             .size = static_cast<int32_t>(memory->size),
-            .memoryHandle = makeToAidl(memory->handle),
+            .memoryHandle = dupToAidl(memory->handle),
     };
 
     return convertToStatus(mSensors->registerDirectChannel(mem, channelHandle));
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/Display.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/Display.h
index 16cb41b..5e84be1 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/Display.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/Display.h
@@ -56,6 +56,9 @@
     // similar requests if needed.
     virtual void createClientCompositionCache(uint32_t cacheSize) = 0;
 
+    // Sends the brightness setting to HWC
+    virtual void applyDisplayBrightness(const bool applyImmediately) = 0;
+
 protected:
     ~Display() = default;
 };
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
index fa7bc5d..33a10a3 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
@@ -72,6 +72,7 @@
             const compositionengine::DisplayColorProfileCreationArgs&) override;
     void createRenderSurface(const compositionengine::RenderSurfaceCreationArgs&) override;
     void createClientCompositionCache(uint32_t cacheSize) override;
+    void applyDisplayBrightness(const bool applyImmediately) override;
 
     // Internal helpers used by chooseCompositionStrategy()
     using ChangedTypes = android::HWComposer::DeviceRequestedChanges::ChangedTypes;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Display.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Display.h
index 72e6f3b..7e99ec2 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Display.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Display.h
@@ -41,6 +41,7 @@
     MOCK_METHOD1(createDisplayColorProfile, void(const DisplayColorProfileCreationArgs&));
     MOCK_METHOD1(createRenderSurface, void(const RenderSurfaceCreationArgs&));
     MOCK_METHOD1(createClientCompositionCache, void(uint32_t));
+    MOCK_METHOD1(applyDisplayBrightness, void(const bool));
     MOCK_METHOD1(setPredictCompositionStrategy, void(bool));
 };
 
diff --git a/services/surfaceflinger/CompositionEngine/src/Display.cpp b/services/surfaceflinger/CompositionEngine/src/Display.cpp
index ea856e4..1ec6449 100644
--- a/services/surfaceflinger/CompositionEngine/src/Display.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Display.cpp
@@ -203,6 +203,24 @@
     setReleasedLayers(std::move(releasedLayers));
 }
 
+void Display::applyDisplayBrightness(const bool applyImmediately) {
+    auto& hwc = getCompositionEngine().getHwComposer();
+    const auto halDisplayId = HalDisplayId::tryCast(*getDisplayId());
+    if (const auto physicalDisplayId = PhysicalDisplayId::tryCast(*halDisplayId);
+        physicalDisplayId && getState().displayBrightness) {
+        const status_t result =
+                hwc.setDisplayBrightness(*physicalDisplayId, *getState().displayBrightness,
+                                         getState().displayBrightnessNits,
+                                         Hwc2::Composer::DisplayBrightnessOptions{
+                                                 .applyImmediately = applyImmediately})
+                        .get();
+        ALOGE_IF(result != NO_ERROR, "setDisplayBrightness failed for %s: %d, (%s)",
+                 getName().c_str(), result, strerror(-result));
+    }
+    // Clear out the display brightness now that it's been communicated to composer.
+    editState().displayBrightness.reset();
+}
+
 void Display::beginFrame() {
     Output::beginFrame();
 
@@ -212,20 +230,7 @@
         return;
     }
 
-    auto& hwc = getCompositionEngine().getHwComposer();
-    if (const auto physicalDisplayId = PhysicalDisplayId::tryCast(*halDisplayId);
-        physicalDisplayId && getState().displayBrightness) {
-        const status_t result =
-                hwc.setDisplayBrightness(*physicalDisplayId, *getState().displayBrightness,
-                                         getState().displayBrightnessNits,
-                                         Hwc2::Composer::DisplayBrightnessOptions{
-                                                 .applyImmediately = false})
-                        .get();
-        ALOGE_IF(result != NO_ERROR, "setDisplayBrightness failed for %s: %d, (%s)",
-                 getName().c_str(), result, strerror(-result));
-    }
-    // Clear out the display brightness now that it's been communicated to composer.
-    editState().displayBrightness.reset();
+    applyDisplayBrightness(false);
 }
 
 bool Display::chooseCompositionStrategy(
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index f3b6254..26fbd55 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -173,6 +173,15 @@
 }
 
 void DisplayDevice::setPowerMode(hal::PowerMode mode) {
+    if (mode == hal::PowerMode::OFF || mode == hal::PowerMode::ON) {
+        if (mStagedBrightness && mBrightness != *mStagedBrightness) {
+            getCompositionDisplay()->setNextBrightness(*mStagedBrightness);
+            mBrightness = *mStagedBrightness;
+        }
+        mStagedBrightness = std::nullopt;
+        getCompositionDisplay()->applyDisplayBrightness(true);
+    }
+
     mPowerMode = mode;
 
     getCompositionDisplay()->setCompositionEnabled(mPowerMode.has_value() &&
@@ -327,8 +336,10 @@
 }
 
 void DisplayDevice::persistBrightness(bool needsComposite) {
-    if (needsComposite && mStagedBrightness && mBrightness != *mStagedBrightness) {
-        getCompositionDisplay()->setNextBrightness(*mStagedBrightness);
+    if (mStagedBrightness && mBrightness != *mStagedBrightness) {
+        if (needsComposite) {
+            getCompositionDisplay()->setNextBrightness(*mStagedBrightness);
+        }
         mBrightness = *mStagedBrightness;
     }
     mStagedBrightness = std::nullopt;
diff --git a/services/surfaceflinger/Scheduler/DispSyncSource.cpp b/services/surfaceflinger/Scheduler/DispSyncSource.cpp
index 747032b..4af1f5c 100644
--- a/services/surfaceflinger/Scheduler/DispSyncSource.cpp
+++ b/services/surfaceflinger/Scheduler/DispSyncSource.cpp
@@ -188,10 +188,10 @@
 
 VSyncSource::VSyncData DispSyncSource::getLatestVSyncData() const {
     std::lock_guard lock(mVsyncMutex);
-    nsecs_t expectedPresentTime = mVSyncTracker.nextAnticipatedVSyncTimeFrom(
+    nsecs_t expectedPresentationTime = mVSyncTracker.nextAnticipatedVSyncTimeFrom(
             systemTime() + mWorkDuration.get().count() + mReadyDuration.count());
-    nsecs_t deadline = expectedPresentTime - mWorkDuration.get().count() - mReadyDuration.count();
-    return {expectedPresentTime, deadline};
+    nsecs_t deadline = expectedPresentationTime - mReadyDuration.count();
+    return {expectedPresentationTime, deadline};
 }
 
 void DispSyncSource::dump(std::string& result) const {
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
index ca83496..a48c921 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
@@ -40,22 +40,26 @@
 
 struct RefreshRateScore {
     DisplayModeIterator modeIt;
-    float score;
+    float overallScore;
+    struct {
+        float modeBelowThreshold;
+        float modeAboveThreshold;
+    } fixedRateBelowThresholdLayersScore;
 };
 
 template <typename Iterator>
 const DisplayModePtr& getMaxScoreRefreshRate(Iterator begin, Iterator end) {
     const auto it =
             std::max_element(begin, end, [](RefreshRateScore max, RefreshRateScore current) {
-                const auto& [modeIt, score] = current;
+                const auto& [modeIt, overallScore, _] = current;
 
                 std::string name = to_string(modeIt->second->getFps());
-                ALOGV("%s scores %.2f", name.c_str(), score);
+                ALOGV("%s scores %.2f", name.c_str(), overallScore);
 
-                ATRACE_INT(name.c_str(), static_cast<int>(std::round(score * 100)));
+                ATRACE_INT(name.c_str(), static_cast<int>(std::round(overallScore * 100)));
 
                 constexpr float kEpsilon = 0.0001f;
-                return score > max.score * (1 + kEpsilon);
+                return overallScore > max.overallScore * (1 + kEpsilon);
             });
 
     return it->modeIt->second;
@@ -151,31 +155,6 @@
     return {quotient, remainder};
 }
 
-bool RefreshRateConfigs::isVoteAllowed(const LayerRequirement& layer, Fps refreshRate) const {
-    using namespace fps_approx_ops;
-
-    switch (layer.vote) {
-        case LayerVoteType::ExplicitExactOrMultiple:
-        case LayerVoteType::Heuristic:
-            if (mConfig.frameRateMultipleThreshold != 0 &&
-                refreshRate >= Fps::fromValue(mConfig.frameRateMultipleThreshold) &&
-                layer.desiredRefreshRate < Fps::fromValue(mConfig.frameRateMultipleThreshold / 2)) {
-                // Don't vote high refresh rates past the threshold for layers with a low desired
-                // refresh rate. For example, desired 24 fps with 120 Hz threshold means no vote for
-                // 120 Hz, but desired 60 fps should have a vote.
-                return false;
-            }
-            break;
-        case LayerVoteType::ExplicitDefault:
-        case LayerVoteType::ExplicitExact:
-        case LayerVoteType::Max:
-        case LayerVoteType::Min:
-        case LayerVoteType::NoVote:
-            break;
-    }
-    return true;
-}
-
 float RefreshRateConfigs::calculateNonExactMatchingLayerScoreLocked(const LayerRequirement& layer,
                                                                     Fps refreshRate) const {
     constexpr float kScoreForFractionalPairs = .8f;
@@ -240,10 +219,6 @@
 
 float RefreshRateConfigs::calculateLayerScoreLocked(const LayerRequirement& layer, Fps refreshRate,
                                                     bool isSeamlessSwitch) const {
-    if (!isVoteAllowed(layer, refreshRate)) {
-        return 0;
-    }
-
     // Slightly prefer seamless switches.
     constexpr float kSeamedSwitchPenalty = 0.95f;
     const float seamlessness = isSeamlessSwitch ? 1.0f : kSeamedSwitchPenalty;
@@ -300,6 +275,7 @@
 auto RefreshRateConfigs::getBestRefreshRateLocked(const std::vector<LayerRequirement>& layers,
                                                   GlobalSignals signals) const
         -> std::pair<DisplayModePtr, GlobalSignals> {
+    using namespace fps_approx_ops;
     ATRACE_CALL();
     ALOGV("%s: %zu layers", __func__, layers.size());
 
@@ -409,7 +385,7 @@
 
         const auto weight = layer.weight;
 
-        for (auto& [modeIt, score] : scores) {
+        for (auto& [modeIt, overallScore, fixedRateBelowThresholdLayersScore] : scores) {
             const auto& [id, mode] = *modeIt;
             const bool isSeamlessSwitch = mode->getGroup() == mActiveModeIt->second->getGroup();
 
@@ -451,18 +427,92 @@
                 continue;
             }
 
-            const auto layerScore =
+            const float layerScore =
                     calculateLayerScoreLocked(layer, mode->getFps(), isSeamlessSwitch);
-            ALOGV("%s gives %s score of %.4f", formatLayerInfo(layer, weight).c_str(),
-                  to_string(mode->getFps()).c_str(), layerScore);
+            const float weightedLayerScore = weight * layerScore;
 
-            score += weight * layerScore;
+            // Layer with fixed source has a special consideration which depends on the
+            // mConfig.frameRateMultipleThreshold. We don't want these layers to score
+            // refresh rates above the threshold, but we also don't want to favor the lower
+            // ones by having a greater number of layers scoring them. Instead, we calculate
+            // the score independently for these layers and later decide which
+            // refresh rates to add it. For example, desired 24 fps with 120 Hz threshold should not
+            // score 120 Hz, but desired 60 fps should contribute to the score.
+            const bool fixedSourceLayer = [](LayerVoteType vote) {
+                switch (vote) {
+                    case LayerVoteType::ExplicitExactOrMultiple:
+                    case LayerVoteType::Heuristic:
+                        return true;
+                    case LayerVoteType::NoVote:
+                    case LayerVoteType::Min:
+                    case LayerVoteType::Max:
+                    case LayerVoteType::ExplicitDefault:
+                    case LayerVoteType::ExplicitExact:
+                        return false;
+                }
+            }(layer.vote);
+            const bool layerBelowThreshold = mConfig.frameRateMultipleThreshold != 0 &&
+                    layer.desiredRefreshRate <
+                            Fps::fromValue(mConfig.frameRateMultipleThreshold / 2);
+            if (fixedSourceLayer && layerBelowThreshold) {
+                const bool modeAboveThreshold =
+                        mode->getFps() >= Fps::fromValue(mConfig.frameRateMultipleThreshold);
+                if (modeAboveThreshold) {
+                    ALOGV("%s gives %s fixed source (above threshold) score of %.4f",
+                          formatLayerInfo(layer, weight).c_str(), to_string(mode->getFps()).c_str(),
+                          layerScore);
+                    fixedRateBelowThresholdLayersScore.modeAboveThreshold += weightedLayerScore;
+                } else {
+                    ALOGV("%s gives %s fixed source (below threshold) score of %.4f",
+                          formatLayerInfo(layer, weight).c_str(), to_string(mode->getFps()).c_str(),
+                          layerScore);
+                    fixedRateBelowThresholdLayersScore.modeBelowThreshold += weightedLayerScore;
+                }
+            } else {
+                ALOGV("%s gives %s score of %.4f", formatLayerInfo(layer, weight).c_str(),
+                      to_string(mode->getFps()).c_str(), layerScore);
+                overallScore += weightedLayerScore;
+            }
         }
     }
 
-    // Now that we scored all the refresh rates we need to pick the one that got the highest score.
-    // In case of a tie we will pick the higher refresh rate if any of the layers wanted Max,
-    // or the lower otherwise.
+    // We want to find the best refresh rate without the fixed source layers,
+    // so we could know whether we should add the modeAboveThreshold scores or not.
+    // If the best refresh rate is already above the threshold, it means that
+    // some non-fixed source layers already scored it, so we can just add the score
+    // for all fixed source layers, even the ones that are above the threshold.
+    const bool maxScoreAboveThreshold = [&] {
+        if (mConfig.frameRateMultipleThreshold == 0 || scores.empty()) {
+            return false;
+        }
+
+        const auto maxScoreIt =
+                std::max_element(scores.begin(), scores.end(),
+                                 [](RefreshRateScore max, RefreshRateScore current) {
+                                     const auto& [modeIt, overallScore, _] = current;
+                                     return overallScore > max.overallScore;
+                                 });
+        ALOGV("%s is the best refresh rate without fixed source layers. It is %s the threshold for "
+              "refresh rate multiples",
+              to_string(maxScoreIt->modeIt->second->getFps()).c_str(),
+              maxScoreAboveThreshold ? "above" : "below");
+        return maxScoreIt->modeIt->second->getFps() >=
+                Fps::fromValue(mConfig.frameRateMultipleThreshold);
+    }();
+
+    // Now we can add the fixed rate layers score
+    for (auto& [modeIt, overallScore, fixedRateBelowThresholdLayersScore] : scores) {
+        overallScore += fixedRateBelowThresholdLayersScore.modeBelowThreshold;
+        if (maxScoreAboveThreshold) {
+            overallScore += fixedRateBelowThresholdLayersScore.modeAboveThreshold;
+        }
+        ALOGV("%s adjusted overallScore is %.4f", to_string(modeIt->second->getFps()).c_str(),
+              overallScore);
+    }
+
+    // Now that we scored all the refresh rates we need to pick the one that got the highest
+    // overallScore. In case of a tie we will pick the higher refresh rate if any of the layers
+    // wanted Max, or the lower otherwise.
     const DisplayModePtr& bestRefreshRate = maxVoteLayers > 0
             ? getMaxScoreRefreshRate(scores.rbegin(), scores.rend())
             : getMaxScoreRefreshRate(scores.begin(), scores.end());
@@ -471,7 +521,7 @@
         // If we never scored any layers, then choose the rate from the primary
         // range instead of picking a random score from the app range.
         if (std::all_of(scores.begin(), scores.end(),
-                        [](RefreshRateScore score) { return score.score == 0; })) {
+                        [](RefreshRateScore score) { return score.overallScore == 0; })) {
             const DisplayModePtr& max = getMaxRefreshRateByPolicyLocked(anchorGroup);
             ALOGV("layers not scored - choose %s", to_string(max->getFps()).c_str());
             return {max, kNoSignals};
@@ -575,7 +625,7 @@
             continue;
         }
 
-        for (auto& [_, score] : scores) {
+        for (auto& [_, score, _1] : scores) {
             score = 0;
         }
 
@@ -587,7 +637,7 @@
             LOG_ALWAYS_FATAL_IF(layer->vote != LayerVoteType::ExplicitDefault &&
                                 layer->vote != LayerVoteType::ExplicitExactOrMultiple &&
                                 layer->vote != LayerVoteType::ExplicitExact);
-            for (auto& [modeIt, score] : scores) {
+            for (auto& [modeIt, score, _] : scores) {
                 constexpr bool isSeamlessSwitch = true;
                 const auto layerScore = calculateLayerScoreLocked(*layer, modeIt->second->getFps(),
                                                                   isSeamlessSwitch);
@@ -605,7 +655,7 @@
 
         // If we never scored any layers, we don't have a preferred frame rate
         if (std::all_of(scores.begin(), scores.end(),
-                        [](RefreshRateScore score) { return score.score == 0; })) {
+                        [](RefreshRateScore score) { return score.overallScore == 0; })) {
             continue;
         }
 
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
index 05a8692..a79002e 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
@@ -353,9 +353,6 @@
     const Policy* getCurrentPolicyLocked() const REQUIRES(mLock);
     bool isPolicyValidLocked(const Policy& policy) const REQUIRES(mLock);
 
-    // Returns whether the layer is allowed to vote for the given refresh rate.
-    bool isVoteAllowed(const LayerRequirement&, Fps) const;
-
     // calculates a score for a layer. Used to determine the display refresh rate
     // and the frame rate override for certains applications.
     float calculateLayerScoreLocked(const LayerRequirement&, Fps refreshRate,
diff --git a/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp b/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp
index ec27eda..67ace1a 100644
--- a/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp
@@ -292,9 +292,10 @@
 
 TEST_F(DispSyncSourceTest, getLatestVsyncData) {
     const nsecs_t now = systemTime();
-    const nsecs_t vsyncInternalDuration = mWorkDuration.count() + mReadyDuration.count();
+    const nsecs_t expectedPresentationTime =
+            now + mWorkDuration.count() + mReadyDuration.count() + 1;
     EXPECT_CALL(*mVSyncTracker, nextAnticipatedVSyncTimeFrom(_))
-            .WillOnce(Return(now + vsyncInternalDuration + 1));
+            .WillOnce(Return(expectedPresentationTime));
     {
         InSequence seq;
         EXPECT_CALL(*mVSyncDispatch, registerCallback(_, mName)).Times(1);
@@ -306,10 +307,8 @@
     EXPECT_TRUE(mDispSyncSource);
 
     const auto vsyncData = mDispSyncSource->getLatestVSyncData();
-    ASSERT_GT(vsyncData.deadlineTimestamp, now);
-    ASSERT_GT(vsyncData.expectedPresentationTime, vsyncData.deadlineTimestamp);
-    EXPECT_EQ(vsyncData.deadlineTimestamp,
-              vsyncData.expectedPresentationTime - vsyncInternalDuration);
+    ASSERT_EQ(vsyncData.expectedPresentationTime, expectedPresentationTime);
+    EXPECT_EQ(vsyncData.deadlineTimestamp, expectedPresentationTime - mReadyDuration.count());
 }
 
 } // namespace
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
index fcde532..188fd58 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
@@ -564,9 +564,10 @@
     TestableRefreshRateConfigs configs(kModes_30_60_72_90_120, kModeId60,
                                        {.frameRateMultipleThreshold = 120});
 
-    std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
+    std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}, {.weight = 1.f}};
     auto& lr1 = layers[0];
     auto& lr2 = layers[1];
+    auto& lr3 = layers[2];
 
     lr1.desiredRefreshRate = 24_Hz;
     lr1.vote = LayerVoteType::ExplicitDefault;
@@ -639,6 +640,48 @@
     lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr2.name = "90Hz ExplicitExactOrMultiple";
     EXPECT_EQ(kMode90, configs.getBestRefreshRate(layers));
+
+    lr1.desiredRefreshRate = 24_Hz;
+    lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+    lr1.name = "24Hz ExplicitExactOrMultiple";
+    lr2.vote = LayerVoteType::Max;
+    lr2.name = "Max";
+    EXPECT_EQ(kMode120, configs.getBestRefreshRate(layers));
+
+    lr1.desiredRefreshRate = 24_Hz;
+    lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+    lr1.name = "24Hz ExplicitExactOrMultiple";
+    lr2.desiredRefreshRate = 120_Hz;
+    lr2.vote = LayerVoteType::ExplicitDefault;
+    lr2.name = "120Hz ExplicitDefault";
+    EXPECT_EQ(kMode120, configs.getBestRefreshRate(layers));
+
+    lr1.desiredRefreshRate = 24_Hz;
+    lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+    lr1.name = "24Hz ExplicitExactOrMultiple";
+    lr2.desiredRefreshRate = 120_Hz;
+    lr2.vote = LayerVoteType::ExplicitExact;
+    lr2.name = "120Hz ExplicitExact";
+    EXPECT_EQ(kMode120, configs.getBestRefreshRate(layers));
+
+    lr1.desiredRefreshRate = 10_Hz;
+    lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+    lr1.name = "30Hz ExplicitExactOrMultiple";
+    lr2.desiredRefreshRate = 120_Hz;
+    lr2.vote = LayerVoteType::Heuristic;
+    lr2.name = "120Hz ExplicitExact";
+    EXPECT_EQ(kMode120, configs.getBestRefreshRate(layers));
+
+    lr1.desiredRefreshRate = 30_Hz;
+    lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+    lr1.name = "30Hz ExplicitExactOrMultiple";
+    lr2.desiredRefreshRate = 30_Hz;
+    lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
+    lr2.name = "30Hz ExplicitExactOrMultiple";
+    lr3.vote = LayerVoteType::Heuristic;
+    lr3.desiredRefreshRate = 120_Hz;
+    lr3.name = "120Hz Heuristic";
+    EXPECT_EQ(kMode120, configs.getBestRefreshRate(layers));
 }
 
 TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60) {