Revert^2 "Second Patch for async RenderEngine"
Keep the change of Second Patch for async RenderEngine and fix the
regression
- remove the vector variables which is to store futureFence locally in
BufferStateLayer to get avoid fd leaking
- screenshots initiated from the app don't wait on the SF main thread.
2109270e74a18585aceffc94d1758cee47bb4175
Bug: 202843200
Bug: 202833127
Bug: 202808760
Test: Wembley PIN setting test, NexusLauncherOutOfProcTests
Change-Id: I87847d01e2e330ddec88272cd8608f0b78c0a2cd
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index e9665bd..da5fefd 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -5923,9 +5923,10 @@
traverseLayersInLayerStack(layerStack, args.uid, visitor);
};
- return captureScreenCommon(std::move(renderAreaFuture), traverseLayers, reqSize,
- args.pixelFormat, args.allowProtected, args.grayscale,
- captureListener);
+ auto captureResultFuture = captureScreenCommon(std::move(renderAreaFuture), traverseLayers,
+ reqSize, args.pixelFormat, args.allowProtected,
+ args.grayscale, captureListener);
+ return captureResultFuture.get().status;
}
status_t SurfaceFlinger::captureDisplay(DisplayId displayId,
@@ -5960,9 +5961,15 @@
traverseLayersInLayerStack(layerStack, CaptureArgs::UNSET_UID, visitor);
};
- return captureScreenCommon(std::move(renderAreaFuture), traverseLayers, size,
- ui::PixelFormat::RGBA_8888, false /* allowProtected */,
- false /* grayscale */, captureListener);
+ if (captureListener == nullptr) {
+ ALOGE("capture screen must provide a capture listener callback");
+ return BAD_VALUE;
+ }
+ auto captureResultFuture =
+ captureScreenCommon(std::move(renderAreaFuture), traverseLayers, size,
+ ui::PixelFormat::RGBA_8888, false /* allowProtected */,
+ false /* grayscale */, captureListener);
+ return captureResultFuture.get().status;
}
status_t SurfaceFlinger::captureLayers(const LayerCaptureArgs& args,
@@ -6089,23 +6096,28 @@
});
};
- return captureScreenCommon(std::move(renderAreaFuture), traverseLayers, reqSize,
- args.pixelFormat, args.allowProtected, args.grayscale,
- captureListener);
+ if (captureListener == nullptr) {
+ ALOGE("capture screen must provide a capture listener callback");
+ return BAD_VALUE;
+ }
+
+ auto captureResultFuture = captureScreenCommon(std::move(renderAreaFuture), traverseLayers,
+ reqSize, args.pixelFormat, args.allowProtected,
+ args.grayscale, captureListener);
+ return captureResultFuture.get().status;
}
-status_t SurfaceFlinger::captureScreenCommon(RenderAreaFuture renderAreaFuture,
- TraverseLayersFunction traverseLayers,
- ui::Size bufferSize, ui::PixelFormat reqPixelFormat,
- bool allowProtected, bool grayscale,
- const sp<IScreenCaptureListener>& captureListener) {
+std::shared_future<renderengine::RenderEngineResult> SurfaceFlinger::captureScreenCommon(
+ RenderAreaFuture renderAreaFuture, TraverseLayersFunction traverseLayers,
+ ui::Size bufferSize, ui::PixelFormat reqPixelFormat, bool allowProtected, bool grayscale,
+ const sp<IScreenCaptureListener>& captureListener) {
ATRACE_CALL();
if (exceedsMaxRenderTargetSize(bufferSize.getWidth(), bufferSize.getHeight())) {
ALOGE("Attempted to capture screen with size (%" PRId32 ", %" PRId32
") that exceeds render target size limit.",
bufferSize.getWidth(), bufferSize.getHeight());
- return BAD_VALUE;
+ return ftl::yield<renderengine::RenderEngineResult>({BAD_VALUE, base::unique_fd()}).share();
}
// Loop over all visible layers to see whether there's any protected layer. A protected layer is
@@ -6145,44 +6157,65 @@
false /* regionSampling */, grayscale, captureListener);
}
-status_t SurfaceFlinger::captureScreenCommon(
+std::shared_future<renderengine::RenderEngineResult> SurfaceFlinger::captureScreenCommon(
RenderAreaFuture renderAreaFuture, TraverseLayersFunction traverseLayers,
const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool regionSampling,
bool grayscale, const sp<IScreenCaptureListener>& captureListener) {
ATRACE_CALL();
- if (captureListener == nullptr) {
- ALOGE("capture screen must provide a capture listener callback");
- return BAD_VALUE;
- }
-
bool canCaptureBlackoutContent = hasCaptureBlackoutContentPermission();
- static_cast<void>(schedule([=, renderAreaFuture = std::move(renderAreaFuture)]() mutable {
+ auto scheduleResultFuture = schedule([=,
+ renderAreaFuture = std::move(renderAreaFuture)]() mutable
+ -> std::shared_future<renderengine::RenderEngineResult> {
ScreenCaptureResults captureResults;
std::unique_ptr<RenderArea> renderArea = renderAreaFuture.get();
if (!renderArea) {
ALOGW("Skipping screen capture because of invalid render area.");
captureResults.result = NO_MEMORY;
captureListener->onScreenCaptureCompleted(captureResults);
- return;
+ return ftl::yield<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()})
+ .share();
}
- status_t result = NO_ERROR;
+ std::shared_future<renderengine::RenderEngineResult> renderEngineResultFuture;
+
renderArea->render([&] {
- result = renderScreenImplLocked(*renderArea, traverseLayers, buffer,
- canCaptureBlackoutContent, regionSampling, grayscale,
- captureResults);
+ renderEngineResultFuture =
+ renderScreenImplLocked(*renderArea, traverseLayers, buffer,
+ canCaptureBlackoutContent, regionSampling, grayscale,
+ captureResults);
});
+ // spring up a thread to unblock SF main thread and wait for
+ // RenderEngineResult to be available
+ if (captureListener != nullptr) {
+ std::async([=]() mutable {
+ ATRACE_NAME("captureListener is nonnull!");
+ auto& [status, drawFence] = renderEngineResultFuture.get();
+ captureResults.result = status;
+ captureResults.fence = new Fence(dup(drawFence));
+ captureListener->onScreenCaptureCompleted(captureResults);
+ });
+ }
+ return renderEngineResultFuture;
+ });
- captureResults.result = result;
- captureListener->onScreenCaptureCompleted(captureResults);
- }));
-
- return NO_ERROR;
+ // flatten scheduleResultFuture object to single shared_future object
+ if (captureListener == nullptr) {
+ std::future<renderengine::RenderEngineResult> captureScreenResultFuture =
+ ftl::chain(std::move(scheduleResultFuture))
+ .then([=](std::shared_future<renderengine::RenderEngineResult> futureObject)
+ -> renderengine::RenderEngineResult {
+ auto& [status, drawFence] = futureObject.get();
+ return {status, base::unique_fd(dup(drawFence))};
+ });
+ return captureScreenResultFuture.share();
+ } else {
+ return ftl::yield<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}).share();
+ }
}
-status_t SurfaceFlinger::renderScreenImplLocked(
+std::shared_future<renderengine::RenderEngineResult> SurfaceFlinger::renderScreenImplLocked(
const RenderArea& renderArea, TraverseLayersFunction traverseLayers,
const std::shared_ptr<renderengine::ExternalTexture>& buffer,
bool canCaptureBlackoutContent, bool regionSampling, bool grayscale,
@@ -6201,7 +6234,8 @@
// the impetus on WindowManager to not persist them.
if (captureResults.capturedSecureLayers && !canCaptureBlackoutContent) {
ALOGW("FB is protected: PERMISSION_DENIED");
- return PERMISSION_DENIED;
+ return ftl::yield<renderengine::RenderEngineResult>({PERMISSION_DENIED, base::unique_fd()})
+ .share();
}
captureResults.buffer = buffer->getBuffer();
@@ -6283,11 +6317,12 @@
});
- std::vector<const renderengine::LayerSettings*> clientCompositionLayerPointers(
- clientCompositionLayers.size());
+ std::vector<renderengine::LayerSettings> clientRenderEngineLayers;
+ clientRenderEngineLayers.reserve(clientCompositionLayers.size());
std::transform(clientCompositionLayers.begin(), clientCompositionLayers.end(),
- clientCompositionLayerPointers.begin(),
- std::pointer_traits<renderengine::LayerSettings*>::pointer_to);
+ std::back_inserter(clientRenderEngineLayers),
+ [](compositionengine::LayerFE::LayerSettings& settings)
+ -> renderengine::LayerSettings { return settings; });
// Use an empty fence for the buffer fence, since we just created the buffer so
// there is no need for synchronization with the GPU.
@@ -6295,24 +6330,22 @@
getRenderEngine().useProtectedContext(useProtected);
const constexpr bool kUseFramebufferCache = false;
- auto [status, drawFence] =
- getRenderEngine()
- .drawLayers(clientCompositionDisplay, clientCompositionLayerPointers, buffer,
- kUseFramebufferCache, std::move(bufferFence))
- .get();
+ std::future<renderengine::RenderEngineResult> drawLayersResult =
+ getRenderEngine().drawLayers(clientCompositionDisplay, clientRenderEngineLayers, buffer,
+ kUseFramebufferCache, std::move(bufferFence));
- if (drawFence >= 0) {
- sp<Fence> releaseFence = new Fence(dup(drawFence));
- for (auto* layer : renderedLayers) {
- layer->onLayerDisplayed(releaseFence);
- }
+ std::shared_future<renderengine::RenderEngineResult> drawLayersResultFuture =
+ drawLayersResult.share(); // drawLayersResult will be moved to shared one
+
+ for (auto* layer : renderedLayers) {
+ // make a copy of shared_future object for each layer
+ layer->onLayerDisplayed(drawLayersResultFuture);
}
- captureResults.fence = new Fence(drawFence.release());
// Always switch back to unprotected context.
getRenderEngine().useProtectedContext(false);
- return status;
+ return drawLayersResultFuture;
}
void SurfaceFlinger::windowInfosReported() {