Move input library code from frameworks/base.

Change-Id: I4983db61b53e28479fc90d9211fafff68f7f49a6
diff --git a/libs/input/tests/InputPublisherAndConsumer_test.cpp b/libs/input/tests/InputPublisherAndConsumer_test.cpp
new file mode 100644
index 0000000..de192f1
--- /dev/null
+++ b/libs/input/tests/InputPublisherAndConsumer_test.cpp
@@ -0,0 +1,288 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "TestHelpers.h"
+
+#include <unistd.h>
+#include <sys/mman.h>
+#include <time.h>
+
+#include <cutils/ashmem.h>
+#include <gtest/gtest.h>
+#include <input/InputTransport.h>
+#include <utils/Timers.h>
+#include <utils/StopWatch.h>
+
+namespace android {
+
+class InputPublisherAndConsumerTest : public testing::Test {
+protected:
+    sp<InputChannel> serverChannel, clientChannel;
+    InputPublisher* mPublisher;
+    InputConsumer* mConsumer;
+    PreallocatedInputEventFactory mEventFactory;
+
+    virtual void SetUp() {
+        status_t result = InputChannel::openInputChannelPair(String8("channel name"),
+                serverChannel, clientChannel);
+
+        mPublisher = new InputPublisher(serverChannel);
+        mConsumer = new InputConsumer(clientChannel);
+    }
+
+    virtual void TearDown() {
+        if (mPublisher) {
+            delete mPublisher;
+            mPublisher = NULL;
+        }
+
+        if (mConsumer) {
+            delete mConsumer;
+            mConsumer = NULL;
+        }
+
+        serverChannel.clear();
+        clientChannel.clear();
+    }
+
+    void PublishAndConsumeKeyEvent();
+    void PublishAndConsumeMotionEvent();
+};
+
+TEST_F(InputPublisherAndConsumerTest, GetChannel_ReturnsTheChannel) {
+    EXPECT_EQ(serverChannel.get(), mPublisher->getChannel().get());
+    EXPECT_EQ(clientChannel.get(), mConsumer->getChannel().get());
+}
+
+void InputPublisherAndConsumerTest::PublishAndConsumeKeyEvent() {
+    status_t status;
+
+    const uint32_t seq = 15;
+    const int32_t deviceId = 1;
+    const int32_t source = AINPUT_SOURCE_KEYBOARD;
+    const int32_t action = AKEY_EVENT_ACTION_DOWN;
+    const int32_t flags = AKEY_EVENT_FLAG_FROM_SYSTEM;
+    const int32_t keyCode = AKEYCODE_ENTER;
+    const int32_t scanCode = 13;
+    const int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON;
+    const int32_t repeatCount = 1;
+    const nsecs_t downTime = 3;
+    const nsecs_t eventTime = 4;
+
+    status = mPublisher->publishKeyEvent(seq, deviceId, source, action, flags,
+            keyCode, scanCode, metaState, repeatCount, downTime, eventTime);
+    ASSERT_EQ(OK, status)
+            << "publisher publishKeyEvent should return OK";
+
+    uint32_t consumeSeq;
+    InputEvent* event;
+    status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event);
+    ASSERT_EQ(OK, status)
+            << "consumer consume should return OK";
+
+    ASSERT_TRUE(event != NULL)
+            << "consumer should have returned non-NULL event";
+    ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, event->getType())
+            << "consumer should have returned a key event";
+
+    KeyEvent* keyEvent = static_cast<KeyEvent*>(event);
+    EXPECT_EQ(seq, consumeSeq);
+    EXPECT_EQ(deviceId, keyEvent->getDeviceId());
+    EXPECT_EQ(source, keyEvent->getSource());
+    EXPECT_EQ(action, keyEvent->getAction());
+    EXPECT_EQ(flags, keyEvent->getFlags());
+    EXPECT_EQ(keyCode, keyEvent->getKeyCode());
+    EXPECT_EQ(scanCode, keyEvent->getScanCode());
+    EXPECT_EQ(metaState, keyEvent->getMetaState());
+    EXPECT_EQ(repeatCount, keyEvent->getRepeatCount());
+    EXPECT_EQ(downTime, keyEvent->getDownTime());
+    EXPECT_EQ(eventTime, keyEvent->getEventTime());
+
+    status = mConsumer->sendFinishedSignal(seq, true);
+    ASSERT_EQ(OK, status)
+            << "consumer sendFinishedSignal should return OK";
+
+    uint32_t finishedSeq = 0;
+    bool handled = false;
+    status = mPublisher->receiveFinishedSignal(&finishedSeq, &handled);
+    ASSERT_EQ(OK, status)
+            << "publisher receiveFinishedSignal should return OK";
+    ASSERT_EQ(seq, finishedSeq)
+            << "publisher receiveFinishedSignal should have returned the original sequence number";
+    ASSERT_TRUE(handled)
+            << "publisher receiveFinishedSignal should have set handled to consumer's reply";
+}
+
+void InputPublisherAndConsumerTest::PublishAndConsumeMotionEvent() {
+    status_t status;
+
+    const uint32_t seq = 15;
+    const int32_t deviceId = 1;
+    const int32_t source = AINPUT_SOURCE_TOUCHSCREEN;
+    const int32_t action = AMOTION_EVENT_ACTION_MOVE;
+    const int32_t flags = AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED;
+    const int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_TOP;
+    const int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON;
+    const int32_t buttonState = AMOTION_EVENT_BUTTON_PRIMARY;
+    const float xOffset = -10;
+    const float yOffset = -20;
+    const float xPrecision = 0.25;
+    const float yPrecision = 0.5;
+    const nsecs_t downTime = 3;
+    const size_t pointerCount = 3;
+    const nsecs_t eventTime = 4;
+    PointerProperties pointerProperties[pointerCount];
+    PointerCoords pointerCoords[pointerCount];
+    for (size_t i = 0; i < pointerCount; i++) {
+        pointerProperties[i].clear();
+        pointerProperties[i].id = (i + 2) % pointerCount;
+        pointerProperties[i].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+
+        pointerCoords[i].clear();
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, 100 * i);
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, 200 * i);
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 0.5 * i);
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 0.7 * i);
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 1.5 * i);
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 1.7 * i);
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 2.5 * i);
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 2.7 * i);
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 3.5 * i);
+    }
+
+    status = mPublisher->publishMotionEvent(seq, deviceId, source, action, flags, edgeFlags,
+            metaState, buttonState, xOffset, yOffset, xPrecision, yPrecision,
+            downTime, eventTime, pointerCount,
+            pointerProperties, pointerCoords);
+    ASSERT_EQ(OK, status)
+            << "publisher publishMotionEvent should return OK";
+
+    uint32_t consumeSeq;
+    InputEvent* event;
+    status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq, &event);
+    ASSERT_EQ(OK, status)
+            << "consumer consume should return OK";
+
+    ASSERT_TRUE(event != NULL)
+            << "consumer should have returned non-NULL event";
+    ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType())
+            << "consumer should have returned a motion event";
+
+    MotionEvent* motionEvent = static_cast<MotionEvent*>(event);
+    EXPECT_EQ(seq, consumeSeq);
+    EXPECT_EQ(deviceId, motionEvent->getDeviceId());
+    EXPECT_EQ(source, motionEvent->getSource());
+    EXPECT_EQ(action, motionEvent->getAction());
+    EXPECT_EQ(flags, motionEvent->getFlags());
+    EXPECT_EQ(edgeFlags, motionEvent->getEdgeFlags());
+    EXPECT_EQ(metaState, motionEvent->getMetaState());
+    EXPECT_EQ(buttonState, motionEvent->getButtonState());
+    EXPECT_EQ(xPrecision, motionEvent->getXPrecision());
+    EXPECT_EQ(yPrecision, motionEvent->getYPrecision());
+    EXPECT_EQ(downTime, motionEvent->getDownTime());
+    EXPECT_EQ(eventTime, motionEvent->getEventTime());
+    EXPECT_EQ(pointerCount, motionEvent->getPointerCount());
+    EXPECT_EQ(0U, motionEvent->getHistorySize());
+
+    for (size_t i = 0; i < pointerCount; i++) {
+        SCOPED_TRACE(i);
+        EXPECT_EQ(pointerProperties[i].id, motionEvent->getPointerId(i));
+        EXPECT_EQ(pointerProperties[i].toolType, motionEvent->getToolType(i));
+
+        EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
+                motionEvent->getRawX(i));
+        EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
+                motionEvent->getRawY(i));
+        EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X) + xOffset,
+                motionEvent->getX(i));
+        EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y) + yOffset,
+                motionEvent->getY(i));
+        EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
+                motionEvent->getPressure(i));
+        EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
+                motionEvent->getSize(i));
+        EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
+                motionEvent->getTouchMajor(i));
+        EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
+                motionEvent->getTouchMinor(i));
+        EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
+                motionEvent->getToolMajor(i));
+        EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
+                motionEvent->getToolMinor(i));
+        EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION),
+                motionEvent->getOrientation(i));
+    }
+
+    status = mConsumer->sendFinishedSignal(seq, false);
+    ASSERT_EQ(OK, status)
+            << "consumer sendFinishedSignal should return OK";
+
+    uint32_t finishedSeq = 0;
+    bool handled = true;
+    status = mPublisher->receiveFinishedSignal(&finishedSeq, &handled);
+    ASSERT_EQ(OK, status)
+            << "publisher receiveFinishedSignal should return OK";
+    ASSERT_EQ(seq, finishedSeq)
+            << "publisher receiveFinishedSignal should have returned the original sequence number";
+    ASSERT_FALSE(handled)
+            << "publisher receiveFinishedSignal should have set handled to consumer's reply";
+}
+
+TEST_F(InputPublisherAndConsumerTest, PublishKeyEvent_EndToEnd) {
+    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
+}
+
+TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_EndToEnd) {
+    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
+}
+
+TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountLessThan1_ReturnsError) {
+    status_t status;
+    const size_t pointerCount = 0;
+    PointerProperties pointerProperties[pointerCount];
+    PointerCoords pointerCoords[pointerCount];
+
+    status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+            pointerCount, pointerProperties, pointerCoords);
+    ASSERT_EQ(BAD_VALUE, status)
+            << "publisher publishMotionEvent should return BAD_VALUE";
+}
+
+TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountGreaterThanMax_ReturnsError) {
+    status_t status;
+    const size_t pointerCount = MAX_POINTERS + 1;
+    PointerProperties pointerProperties[pointerCount];
+    PointerCoords pointerCoords[pointerCount];
+    for (size_t i = 0; i < pointerCount; i++) {
+        pointerProperties[i].clear();
+        pointerCoords[i].clear();
+    }
+
+    status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+            pointerCount, pointerProperties, pointerCoords);
+    ASSERT_EQ(BAD_VALUE, status)
+            << "publisher publishMotionEvent should return BAD_VALUE";
+}
+
+TEST_F(InputPublisherAndConsumerTest, PublishMultipleEvents_EndToEnd) {
+    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
+    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
+    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
+    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
+    ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
+}
+
+} // namespace android