Merge "Revert "SF: Encapsulate frame targeting"" into udc-qpr-dev
diff --git a/include/private/performance_hint_private.h b/include/private/performance_hint_private.h
index eaf3b5e..d50c5f8 100644
--- a/include/private/performance_hint_private.h
+++ b/include/private/performance_hint_private.h
@@ -17,6 +17,8 @@
 #ifndef ANDROID_PRIVATE_NATIVE_PERFORMANCE_HINT_PRIVATE_H
 #define ANDROID_PRIVATE_NATIVE_PERFORMANCE_HINT_PRIVATE_H
 
+#include <stdint.h>
+
 __BEGIN_DECLS
 
 /**
@@ -27,7 +29,7 @@
 /**
  * Hints for the session used to signal upcoming changes in the mode or workload.
  */
-enum SessionHint {
+enum SessionHint: int32_t {
     /**
      * This hint indicates a sudden increase in CPU workload intensity. It means
      * that this hint session needs extra CPU resources immediately to meet the
@@ -61,7 +63,7 @@
  * @return 0 on success
  *         EPIPE if communication with the system service has failed.
  */
-int APerformanceHint_sendHint(void* session, int hint);
+int APerformanceHint_sendHint(void* session, SessionHint hint);
 
 /**
  * Return the list of thread ids, this API should only be used for testing only.
diff --git a/services/inputflinger/dispatcher/Android.bp b/services/inputflinger/dispatcher/Android.bp
index da4e42f..492551e 100644
--- a/services/inputflinger/dispatcher/Android.bp
+++ b/services/inputflinger/dispatcher/Android.bp
@@ -94,6 +94,7 @@
 
 cc_library_static {
     name: "libinputdispatcher",
+    host_supported: true,
     defaults: [
         "inputflinger_defaults",
         "libinputdispatcher_defaults",
diff --git a/services/inputflinger/reader/InputDevice.cpp b/services/inputflinger/reader/InputDevice.cpp
index 3f6d557..c8c5115 100644
--- a/services/inputflinger/reader/InputDevice.cpp
+++ b/services/inputflinger/reader/InputDevice.cpp
@@ -503,9 +503,9 @@
         classes.test(InputDeviceClass::TOUCH_MT) && !isSonyDualShock4Touchpad) {
         mappers.push_back(createInputMapper<TouchpadInputMapper>(contextPtr, readerConfig));
     } else if (classes.test(InputDeviceClass::TOUCH_MT)) {
-        mappers.push_back(createInputMapper<MultiTouchInputMapper>(contextPtr, readerConfig));
+        mappers.push_back(std::make_unique<MultiTouchInputMapper>(contextPtr, readerConfig));
     } else if (classes.test(InputDeviceClass::TOUCH)) {
-        mappers.push_back(createInputMapper<SingleTouchInputMapper>(contextPtr, readerConfig));
+        mappers.push_back(std::make_unique<SingleTouchInputMapper>(contextPtr, readerConfig));
     }
 
     // Joystick-like devices.
diff --git a/services/inputflinger/reader/mapper/MultiTouchInputMapper.h b/services/inputflinger/reader/mapper/MultiTouchInputMapper.h
index 1d788df..f300ee1 100644
--- a/services/inputflinger/reader/mapper/MultiTouchInputMapper.h
+++ b/services/inputflinger/reader/mapper/MultiTouchInputMapper.h
@@ -27,6 +27,8 @@
     friend std::unique_ptr<T> createInputMapper(InputDeviceContext& deviceContext,
                                                 const InputReaderConfiguration& readerConfig,
                                                 Args... args);
+    explicit MultiTouchInputMapper(InputDeviceContext& deviceContext,
+                                   const InputReaderConfiguration& readerConfig);
 
     ~MultiTouchInputMapper() override;
 
@@ -39,8 +41,6 @@
     bool hasStylus() const override;
 
 private:
-    explicit MultiTouchInputMapper(InputDeviceContext& deviceContext,
-                                   const InputReaderConfiguration& readerConfig);
     // simulate_stylus_with_touch is a debug mode that converts all finger pointers reported by this
     // mapper's touchscreen into stylus pointers, and adds SOURCE_STYLUS to the input device.
     // It is used to simulate stylus events for debugging and testing on a device that does not
diff --git a/services/inputflinger/reader/mapper/SingleTouchInputMapper.h b/services/inputflinger/reader/mapper/SingleTouchInputMapper.h
index 7726bfb..dac53cf 100644
--- a/services/inputflinger/reader/mapper/SingleTouchInputMapper.h
+++ b/services/inputflinger/reader/mapper/SingleTouchInputMapper.h
@@ -27,6 +27,8 @@
     friend std::unique_ptr<T> createInputMapper(InputDeviceContext& deviceContext,
                                                 const InputReaderConfiguration& readerConfig,
                                                 Args... args);
+    explicit SingleTouchInputMapper(InputDeviceContext& deviceContext,
+                                    const InputReaderConfiguration& readerConfig);
 
     ~SingleTouchInputMapper() override;
 
@@ -40,8 +42,6 @@
 
 private:
     SingleTouchMotionAccumulator mSingleTouchMotionAccumulator;
-    explicit SingleTouchInputMapper(InputDeviceContext& deviceContext,
-                                    const InputReaderConfiguration& readerConfig);
 };
 
 } // namespace android
diff --git a/services/inputflinger/reporter/Android.bp b/services/inputflinger/reporter/Android.bp
index 693ff06..b1e1aee 100644
--- a/services/inputflinger/reporter/Android.bp
+++ b/services/inputflinger/reporter/Android.bp
@@ -37,6 +37,7 @@
 cc_defaults {
     name: "libinputreporter_defaults",
     srcs: [":libinputreporter_sources"],
+    host_supported: true,
     shared_libs: [
         "liblog",
         "libutils",
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index fecd0d1..74be843 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -1564,8 +1564,7 @@
 
         // Set mouse cursor position for the most common cases to avoid boilerplate.
         if (mSource == AINPUT_SOURCE_MOUSE &&
-            !MotionEvent::isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition) &&
-            mPointers.size() == 1) {
+            !MotionEvent::isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition)) {
             mRawXCursorPosition = pointerCoords[0].getX();
             mRawYCursorPosition = pointerCoords[0].getY();
         }
@@ -1677,8 +1676,7 @@
 
         // Set mouse cursor position for the most common cases to avoid boilerplate.
         if (mSource == AINPUT_SOURCE_MOUSE &&
-            !MotionEvent::isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition) &&
-            mPointers.size() == 1) {
+            !MotionEvent::isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition)) {
             mRawXCursorPosition = pointerCoords[0].getX();
             mRawYCursorPosition = pointerCoords[0].getY();
         }
@@ -1729,19 +1727,21 @@
         InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT,
         nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC),
         std::optional<int32_t> targetUid = {}, uint32_t policyFlags = DEFAULT_POLICY_FLAGS) {
-    MotionEvent event = MotionEventBuilder(action, source)
-                                .displayId(displayId)
-                                .eventTime(eventTime)
-                                .rawXCursorPosition(cursorPosition.x)
-                                .rawYCursorPosition(cursorPosition.y)
-                                .pointer(PointerBuilder(/*id=*/0, ToolType::FINGER)
-                                                 .x(position.x)
-                                                 .y(position.y))
-                                .build();
+    MotionEventBuilder motionBuilder =
+            MotionEventBuilder(action, source)
+                    .displayId(displayId)
+                    .eventTime(eventTime)
+                    .rawXCursorPosition(cursorPosition.x)
+                    .rawYCursorPosition(cursorPosition.y)
+                    .pointer(
+                            PointerBuilder(/*id=*/0, ToolType::FINGER).x(position.x).y(position.y));
+    if (MotionEvent::getActionMasked(action) == ACTION_DOWN) {
+        motionBuilder.downTime(eventTime);
+    }
 
     // Inject event until dispatch out.
-    return injectMotionEvent(dispatcher, event, injectionTimeout, injectionMode, targetUid,
-                             policyFlags);
+    return injectMotionEvent(dispatcher, motionBuilder.build(), injectionTimeout, injectionMode,
+                             targetUid, policyFlags);
 }
 
 static InputEventInjectionResult injectMotionDown(
@@ -4923,6 +4923,25 @@
     mFakePolicy->assertUserActivityPoked();
 }
 
+TEST_F(InputDispatcherTest, InjectedTouchesPokeUserActivity) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
+                                                             "Fake Window", ADISPLAY_ID_DEFAULT);
+
+    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                                ADISPLAY_ID_DEFAULT, {100, 100}))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+    window->consumeMotionEvent(
+            AllOf(WithMotionAction(ACTION_DOWN), WithDisplayId(ADISPLAY_ID_DEFAULT)));
+
+    // Should have poked user activity
+    mFakePolicy->assertUserActivityPoked();
+}
+
 TEST_F(InputDispatcherTest, UnfocusedWindow_DoesNotReceiveFocusEventOrKeyEvent) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
diff --git a/services/surfaceflinger/Scheduler/EventThread.cpp b/services/surfaceflinger/Scheduler/EventThread.cpp
index af9acf3..281b0ae 100644
--- a/services/surfaceflinger/Scheduler/EventThread.cpp
+++ b/services/surfaceflinger/Scheduler/EventThread.cpp
@@ -612,6 +612,15 @@
                 preferredExpectedPresentationTime + multiplier * frameInterval;
         if (expectedPresentationTime >= preferredExpectedPresentationTime +
                     scheduler::VsyncConfig::kEarlyLatchMaxThreshold.count()) {
+            if (currentIndex == 0) {
+                ALOGW("%s: Expected present time is too far in the future but no timelines are "
+                      "valid. preferred EPT=%" PRId64 ", Calculated EPT=%" PRId64
+                      ", multiplier=%" PRId64 ", frameInterval=%" PRId64 ", threshold=%" PRId64,
+                      __func__, preferredExpectedPresentationTime, expectedPresentationTime,
+                      multiplier, frameInterval,
+                      static_cast<int64_t>(
+                              scheduler::VsyncConfig::kEarlyLatchMaxThreshold.count()));
+            }
             break;
         }
 
@@ -625,6 +634,20 @@
                  .expectedPresentationTime = expectedPresentationTime};
         currentIndex++;
     }
+
+    if (currentIndex == 0) {
+        ALOGW("%s: No timelines are valid. preferred EPT=%" PRId64 ", frameInterval=%" PRId64
+              ", threshold=%" PRId64,
+              __func__, preferredExpectedPresentationTime, frameInterval,
+              static_cast<int64_t>(scheduler::VsyncConfig::kEarlyLatchMaxThreshold.count()));
+        outVsyncEventData.frameTimelines[currentIndex] =
+                {.vsyncId = generateToken(timestamp, preferredDeadlineTimestamp,
+                                          preferredExpectedPresentationTime),
+                 .deadlineTimestamp = preferredDeadlineTimestamp,
+                 .expectedPresentationTime = preferredExpectedPresentationTime};
+        currentIndex++;
+    }
+
     outVsyncEventData.frameTimelinesLength = currentIndex;
 }