Merge "Fix typo." am: 90a56ebcbb am: dc9d27af50 am: bfc1749363
Original change: https://android-review.googlesource.com/c/platform/frameworks/native/+/1910817
Change-Id: Ibaa2241a2131df435866799a2aeeb5e4c0682901
diff --git a/opengl/libs/EGL/GLES_layers.md b/opengl/libs/EGL/GLES_layers.md
index bfc44db..f6a8f14 100644
--- a/opengl/libs/EGL/GLES_layers.md
+++ b/opengl/libs/EGL/GLES_layers.md
@@ -251,7 +251,7 @@
- Secondly, if you want to determine from an application that can't call out to ADB for this, you can check for the [EGL_ANDROID_GLES_layers](../../specs/EGL_ANDROID_GLES_layers.txt). It simply indicates support of this layering system:
```cpp
std::string display_extensions = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
- if (display_extension.find("EGL_ANDROID_GLES_layers") != std::string::npos)
+ if (display_extensions.find("EGL_ANDROID_GLES_layers") != std::string::npos)
{
// Layers are supported!
}