[SurfaceFlinger] Resolve deadlock in SurfaceTracing.

SurfaceTracing cannot acquire mStateLock while mDrawingStateLock is
held. SurfaceTracing only needs to acquire mStateLock for getting the
default DisplayDevice for getting a layer's HWC composition type. As a
workaround, grab the DisplayDevice ahead of time.

Bug: 151108871
Test: builds
Change-Id: I84a76694e9890242c666ec5e3eb04d4114f8240a
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index e6b91e6..ba265ad 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -923,7 +923,8 @@
     void dumpDisplayIdentificationData(std::string& result) const;
     void dumpRawDisplayIdentificationData(const DumpArgs&, std::string& result) const;
     void dumpWideColorInfo(std::string& result) const;
-    LayersProto dumpDrawingStateProto(uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
+    LayersProto dumpDrawingStateProto(uint32_t traceFlags = SurfaceTracing::TRACE_ALL,
+                                      const sp<const DisplayDevice>& displayDevice = nullptr) const;
     void dumpOffscreenLayersProto(LayersProto& layersProto,
                                   uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
     // Dumps state from HW Composer