Merge "Correct SipService.isOpened() implementation." into gingerbread
diff --git a/libs/ui/InputDispatcher.cpp b/libs/ui/InputDispatcher.cpp
index ae81d26..28ccc43 100644
--- a/libs/ui/InputDispatcher.cpp
+++ b/libs/ui/InputDispatcher.cpp
@@ -51,8 +51,8 @@
 
 namespace android {
 
-// Delay between reporting long touch events to the power manager.
-const nsecs_t EVENT_IGNORE_DURATION = 300 * 1000000LL; // 300 ms
+// Delay before reporting long touch events to the power manager.
+const nsecs_t LONG_TOUCH_DELAY = 300 * 1000000LL; // 300 ms
 
 // Default input dispatching timeout if there is no focused application or paused window
 // from which to determine an appropriate dispatching timeout.
@@ -619,6 +619,38 @@
 bool InputDispatcher::dispatchKeyLocked(
         nsecs_t currentTime, KeyEntry* entry, nsecs_t keyRepeatTimeout,
         DropReason* dropReason, nsecs_t* nextWakeupTime) {
+    // Preprocessing.
+    if (! entry->dispatchInProgress) {
+        if (entry->repeatCount == 0
+                && entry->action == AKEY_EVENT_ACTION_DOWN
+                && (entry->policyFlags & POLICY_FLAG_TRUSTED)
+                && !entry->isInjected()) {
+            if (mKeyRepeatState.lastKeyEntry
+                    && mKeyRepeatState.lastKeyEntry->keyCode == entry->keyCode) {
+                // We have seen two identical key downs in a row which indicates that the device
+                // driver is automatically generating key repeats itself.  We take note of the
+                // repeat here, but we disable our own next key repeat timer since it is clear that
+                // we will not need to synthesize key repeats ourselves.
+                entry->repeatCount = mKeyRepeatState.lastKeyEntry->repeatCount + 1;
+                resetKeyRepeatLocked();
+                mKeyRepeatState.nextRepeatTime = LONG_LONG_MAX; // don't generate repeats ourselves
+            } else {
+                // Not a repeat.  Save key down state in case we do see a repeat later.
+                resetKeyRepeatLocked();
+                mKeyRepeatState.nextRepeatTime = entry->eventTime + keyRepeatTimeout;
+            }
+            mKeyRepeatState.lastKeyEntry = entry;
+            entry->refCount += 1;
+        } else if (! entry->syntheticRepeat) {
+            resetKeyRepeatLocked();
+        }
+
+        entry->dispatchInProgress = true;
+        resetTargetsLocked();
+
+        logOutboundKeyDetailsLocked("dispatchKey - ", entry);
+    }
+
     // Give the policy a chance to intercept the key.
     if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN) {
         if (entry->policyFlags & POLICY_FLAG_PASS_TO_USER) {
@@ -647,38 +679,6 @@
         return true;
     }
 
-    // Preprocessing.
-    if (! entry->dispatchInProgress) {
-        logOutboundKeyDetailsLocked("dispatchKey - ", entry);
-
-        if (entry->repeatCount == 0
-                && entry->action == AKEY_EVENT_ACTION_DOWN
-                && (entry->policyFlags & POLICY_FLAG_TRUSTED)
-                && !entry->isInjected()) {
-            if (mKeyRepeatState.lastKeyEntry
-                    && mKeyRepeatState.lastKeyEntry->keyCode == entry->keyCode) {
-                // We have seen two identical key downs in a row which indicates that the device
-                // driver is automatically generating key repeats itself.  We take note of the
-                // repeat here, but we disable our own next key repeat timer since it is clear that
-                // we will not need to synthesize key repeats ourselves.
-                entry->repeatCount = mKeyRepeatState.lastKeyEntry->repeatCount + 1;
-                resetKeyRepeatLocked();
-                mKeyRepeatState.nextRepeatTime = LONG_LONG_MAX; // don't generate repeats ourselves
-            } else {
-                // Not a repeat.  Save key down state in case we do see a repeat later.
-                resetKeyRepeatLocked();
-                mKeyRepeatState.nextRepeatTime = entry->eventTime + keyRepeatTimeout;
-            }
-            mKeyRepeatState.lastKeyEntry = entry;
-            entry->refCount += 1;
-        } else if (! entry->syntheticRepeat) {
-            resetKeyRepeatLocked();
-        }
-
-        entry->dispatchInProgress = true;
-        resetTargetsLocked();
-    }
-
     // Identify targets.
     if (! mCurrentInputTargetsValid) {
         int32_t injectionResult = findFocusedWindowTargetsLocked(currentTime,
@@ -705,16 +705,24 @@
 #if DEBUG_OUTBOUND_EVENT_DETAILS
     LOGD("%seventTime=%lld, deviceId=0x%x, source=0x%x, policyFlags=0x%x, "
             "action=0x%x, flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, "
-            "downTime=%lld",
+            "repeatCount=%d, downTime=%lld",
             prefix,
             entry->eventTime, entry->deviceId, entry->source, entry->policyFlags,
             entry->action, entry->flags, entry->keyCode, entry->scanCode, entry->metaState,
-            entry->downTime);
+            entry->repeatCount, entry->downTime);
 #endif
 }
 
 bool InputDispatcher::dispatchMotionLocked(
         nsecs_t currentTime, MotionEntry* entry, DropReason* dropReason, nsecs_t* nextWakeupTime) {
+    // Preprocessing.
+    if (! entry->dispatchInProgress) {
+        entry->dispatchInProgress = true;
+        resetTargetsLocked();
+
+        logOutboundMotionDetailsLocked("dispatchMotion - ", entry);
+    }
+
     // Clean up if dropping the event.
     if (*dropReason != DROP_REASON_NOT_DROPPED) {
         resetTargetsLocked();
@@ -723,14 +731,6 @@
         return true;
     }
 
-    // Preprocessing.
-    if (! entry->dispatchInProgress) {
-        logOutboundMotionDetailsLocked("dispatchMotion - ", entry);
-
-        entry->dispatchInProgress = true;
-        resetTargetsLocked();
-    }
-
     bool isPointerEvent = entry->source & AINPUT_SOURCE_CLASS_POINTER;
 
     // Identify targets.
@@ -1416,7 +1416,7 @@
                 eventType = POWER_MANAGER_TOUCH_UP_EVENT;
                 break;
             default:
-                if (motionEntry->eventTime - motionEntry->downTime >= EVENT_IGNORE_DURATION) {
+                if (motionEntry->eventTime - motionEntry->downTime < LONG_TOUCH_DELAY) {
                     eventType = POWER_MANAGER_TOUCH_EVENT;
                 } else {
                     eventType = POWER_MANAGER_LONG_TOUCH_EVENT;
diff --git a/libs/ui/InputReader.cpp b/libs/ui/InputReader.cpp
index d167439..3197ab2 100644
--- a/libs/ui/InputReader.cpp
+++ b/libs/ui/InputReader.cpp
@@ -934,7 +934,7 @@
             ssize_t keyDownIndex = findKeyDownLocked(scanCode);
             if (keyDownIndex >= 0) {
                 // key repeat, be sure to use same keycode as before in case of rotation
-                keyCode = mLocked.keyDowns.top().keyCode;
+                keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode;
             } else {
                 // key down
                 mLocked.keyDowns.push();
@@ -949,7 +949,7 @@
             ssize_t keyDownIndex = findKeyDownLocked(scanCode);
             if (keyDownIndex >= 0) {
                 // key up, be sure to use same keycode as before in case of rotation
-                keyCode = mLocked.keyDowns.top().keyCode;
+                keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode;
                 mLocked.keyDowns.removeAt(size_t(keyDownIndex));
             } else {
                 // key was not actually down
diff --git a/libs/ui/Region.cpp b/libs/ui/Region.cpp
index 12db908..1994f6a 100644
--- a/libs/ui/Region.cpp
+++ b/libs/ui/Region.cpp
@@ -289,7 +289,7 @@
     void flushSpan() {
         bool merge = false;
         if (tail-head == ssize_t(span.size())) {
-            Rect const* p = cur;
+            Rect const* p = span.editArray();
             Rect const* q = head;
             if (p->top == q->bottom) {
                 merge = true;
diff --git a/opengl/include/EGL/eglplatform.h b/opengl/include/EGL/eglplatform.h
index 25d7697..bfac71b 100644
--- a/opengl/include/EGL/eglplatform.h
+++ b/opengl/include/EGL/eglplatform.h
@@ -78,18 +78,7 @@
 typedef void *EGLNativeWindowType;
 typedef void *EGLNativePixmapType;
 
-#elif defined(__unix__) && !defined(ANDROID)
-
-/* X11 (tentative)  */
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-
-typedef Display *EGLNativeDisplayType;
-typedef Pixmap   EGLNativePixmapType;
-typedef Window   EGLNativeWindowType;
-
-
-#elif defined(ANDROID)
+#elif defined(__ANDROID__) || defined(ANDROID)
 
 #include <android/native_window.h>
 
@@ -99,6 +88,16 @@
 typedef struct egl_native_pixmap_t*     EGLNativePixmapType;
 typedef void*                           EGLNativeDisplayType;
 
+#elif defined(__unix__)
+
+/* X11 (tentative)  */
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+
+typedef Display *EGLNativeDisplayType;
+typedef Pixmap   EGLNativePixmapType;
+typedef Window   EGLNativeWindowType;
+
 #else
 #error "Platform not recognized"
 #endif
diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp
index 2d1a278..ab260d5 100644
--- a/opengl/libs/EGL/egl.cpp
+++ b/opengl/libs/EGL/egl.cpp
@@ -407,6 +407,10 @@
             (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR }, 
     { "eglSetSwapRectangleANDROID", 
             (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID }, 
+    { "glEGLImageTargetTexture2DOES",
+            (__eglMustCastToProperFunctionPointerType)NULL },
+    { "glEGLImageTargetRenderbufferStorageOES",
+            (__eglMustCastToProperFunctionPointerType)NULL },
 };
 
 extern const __eglMustCastToProperFunctionPointerType gExtensionForwarders[MAX_NUMBER_OF_GL_EXTENSIONS];