BQ: get rid of async in producer interface
- Get rid of the async flag in dequeueBuffer, allocateBuffers,
waitForFreeSlotThenRelock, and QueueBufferInput.
- Instead use the persistent flags mDequeueBufferCannotBlock and
mAsyncMode to determine whether to use the async behavior.
Bug 13174928
Change-Id: Ie6f7b9e46ee3844ee77b102003c84dddf1bcafdd
diff --git a/libs/gui/StreamSplitter.cpp b/libs/gui/StreamSplitter.cpp
index dce0e87..bafe947 100644
--- a/libs/gui/StreamSplitter.cpp
+++ b/libs/gui/StreamSplitter.cpp
@@ -144,8 +144,7 @@
bufferItem.mTimestamp, bufferItem.mIsAutoTimestamp,
bufferItem.mDataSpace, bufferItem.mCrop,
static_cast<int32_t>(bufferItem.mScalingMode),
- bufferItem.mTransform, bufferItem.mIsDroppable,
- bufferItem.mFence);
+ bufferItem.mTransform, bufferItem.mFence);
// Attach and queue the buffer to each of the outputs
Vector<sp<IGraphicBufferProducer> >::iterator output = mOutputs.begin();