BLASTBufferQueue: fix AsyncWorker race condition

Address the following scenario:

[T1] AsyncProducerListener::onBufferReleased() is called
     for the first time.
[T2] AsyncWorker::mThread is just created and not acquired
     the mutex yet.
[T1] AsyncProducerListener::post() is called and acquired the mutex.
[T1] The runnable is queued to mRunnable and mCv is notified.
     There are no threads waiting for mCv, so this is ignored.
[T2] AsyncWorker::mThread acquires the mutex, and wait on mCv.

If the client is waiting for the first onBufferReleased callback,
it will be stuck indefinitely.

Bug: 186630119
Test: atest --iterations 100 android.media.cts.MediaSyncTest
Change-Id: I65d98d64233fa8d488788319a4850be4cace48cc
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 3d854c2..37fb844 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -666,12 +666,12 @@
     void run() {
         std::unique_lock<std::mutex> lock(mMutex);
         while (!mDone) {
-            mCv.wait(lock);
             while (!mRunnables.empty()) {
                 std::function<void()> runnable = mRunnables.front();
                 mRunnables.pop_front();
                 runnable();
             }
+            mCv.wait(lock);
         }
     }