Switch from setSupports... to setBlurAlgorithm
Bug: 185365391
Change-Id: I4648c2a0c9c5bb39146b99f5a42851025b01c7bc
Test: atest RenderEngineBench
diff --git a/libs/renderengine/benchmark/RenderEngineBench.cpp b/libs/renderengine/benchmark/RenderEngineBench.cpp
index 101f519..05a2063 100644
--- a/libs/renderengine/benchmark/RenderEngineBench.cpp
+++ b/libs/renderengine/benchmark/RenderEngineBench.cpp
@@ -71,7 +71,7 @@
.setImageCacheSize(1)
.setEnableProtectedContext(true)
.setPrecacheToneMapperShaderOnly(false)
- .setSupportsBackgroundBlur(true)
+ .setBlurAlgorithm(renderengine::RenderEngine::BlurAlgorithm::KAWASE)
.setContextPriority(RenderEngine::ContextPriority::REALTIME)
.setThreaded(threaded)
.setGraphicsApi(graphicsApi)