Remove deprecated BufferQueue constructor

Bug: 13415624
Change-Id: I153b5470b21832cebe3c617d28a4ab9c9bf3b362
diff --git a/opengl/tests/EGLTest/EGL_test.cpp b/opengl/tests/EGLTest/EGL_test.cpp
index fea52f3..a4364c6 100644
--- a/opengl/tests/EGLTest/EGL_test.cpp
+++ b/opengl/tests/EGLTest/EGL_test.cpp
@@ -107,9 +107,11 @@
     };
 
     // Create a EGLSurface
-    sp<BufferQueue> bq = new BufferQueue();
-    bq->consumerConnect(new DummyConsumer, false);
-    sp<Surface> mSTC = new Surface(static_cast<sp<IGraphicBufferProducer> >( bq));
+    sp<IGraphicBufferProducer> producer;
+    sp<IGraphicBufferConsumer> consumer;
+    BufferQueue::createBufferQueue(&producer, &consumer);
+    consumer->consumerConnect(new DummyConsumer, false);
+    sp<Surface> mSTC = new Surface(producer);
     sp<ANativeWindow> mANW = mSTC;
 
     EGLSurface eglSurface = eglCreateWindowSurface(mEglDisplay, config,