Remove deprecated BufferQueue constructor
Bug: 13415624
Change-Id: I153b5470b21832cebe3c617d28a4ab9c9bf3b362
diff --git a/libs/gui/tests/SurfaceTextureClient_test.cpp b/libs/gui/tests/SurfaceTextureClient_test.cpp
index 989fcef..7f9fcc4 100644
--- a/libs/gui/tests/SurfaceTextureClient_test.cpp
+++ b/libs/gui/tests/SurfaceTextureClient_test.cpp
@@ -43,9 +43,11 @@
ALOGV("Begin test: %s.%s", testInfo->test_case_name(),
testInfo->name());
- sp<BufferQueue> bq = new BufferQueue();
- mST = new GLConsumer(bq, 123);
- mSTC = new Surface(bq);
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+ mST = new GLConsumer(consumer, 123);
+ mSTC = new Surface(producer);
mANW = mSTC;
// We need a valid GL context so we can test updateTexImage()
@@ -711,9 +713,11 @@
ASSERT_NE(EGL_NO_CONTEXT, mEglContext);
for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
- sp<BufferQueue> bq = new BufferQueue();
- sp<GLConsumer> st(new GLConsumer(bq, i));
- sp<Surface> stc(new Surface(bq));
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+ sp<GLConsumer> st(new GLConsumer(consumer, i));
+ sp<Surface> stc(new Surface(producer));
mEglSurfaces[i] = eglCreateWindowSurface(mEglDisplay, myConfig,
static_cast<ANativeWindow*>(stc.get()), NULL);
ASSERT_EQ(EGL_SUCCESS, eglGetError());