Add API to retrieve max layer picture profiles
Bug: 337330263
Test: atest SurfaceControlPictureProfileTest
Flag: com.android.graphics.libgui.flags.apply_picture_profiles
Change-Id: Idcfc3acd2e9eb89dd72baf0270d5d2a003d1f996
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index cbe2739..211f374 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -596,6 +596,7 @@
status_t getHdrOutputConversionSupport(bool* outSupport) const;
void setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on);
void setGameContentType(const sp<IBinder>& displayToken, bool on);
+ status_t getMaxLayerPictureProfiles(const sp<IBinder>& displayToken, int32_t* outMaxProfiles);
void setPowerMode(const sp<IBinder>& displayToken, int mode);
status_t overrideHdrTypes(const sp<IBinder>& displayToken,
const std::vector<ui::Hdr>& hdrTypes);
@@ -1533,6 +1534,8 @@
binder::Status getHdrOutputConversionSupport(bool* outSupport) override;
binder::Status setAutoLowLatencyMode(const sp<IBinder>& display, bool on) override;
binder::Status setGameContentType(const sp<IBinder>& display, bool on) override;
+ binder::Status getMaxLayerPictureProfiles(const sp<IBinder>& display,
+ int32_t* outMaxProfiles) override;
binder::Status captureDisplay(const DisplayCaptureArgs&,
const sp<IScreenCaptureListener>&) override;
binder::Status captureDisplayById(int64_t, const CaptureArgs&,