SF: Remove display lookup in SurfaceTracing
Remove the strong reference to prevent a removed display from being
destroyed off the main thread. This is also a step in adding thread
annotations to display state accessors.
Also, clean up SurfaceTracing usage in the SurfaceFlinger class.
Bug: 123715322
Test: Tracing still works.
Change-Id: Iad174e7b42fbde96a46155c740838f6cd3966365
diff --git a/services/surfaceflinger/SurfaceTracing.h b/services/surfaceflinger/SurfaceTracing.h
index e90fc4d..f208eb8 100644
--- a/services/surfaceflinger/SurfaceTracing.h
+++ b/services/surfaceflinger/SurfaceTracing.h
@@ -27,8 +27,6 @@
#include <queue>
#include <thread>
-#include "DisplayDevice.h"
-
using namespace android::surfaceflinger;
namespace android {
@@ -44,7 +42,7 @@
class SurfaceTracing {
public:
explicit SurfaceTracing(SurfaceFlinger& flinger);
- void enable();
+ bool enable();
bool disable();
status_t writeToFile();
bool isEnabled() const;
@@ -92,9 +90,7 @@
void mainLoop();
bool addFirstEntry();
LayersTraceProto traceWhenNotified();
- LayersTraceProto traceLayersLocked(const char* where,
- const sp<const DisplayDevice>& displayDevice)
- REQUIRES(mSfLock);
+ LayersTraceProto traceLayersLocked(const char* where) REQUIRES(mSfLock);
// Returns true if trace is enabled.
bool addTraceToBuffer(LayersTraceProto& entry);