SF: Remove display lookup in SurfaceTracing

Remove the strong reference to prevent a removed display from being
destroyed off the main thread. This is also a step in adding thread
annotations to display state accessors.

Also, clean up SurfaceTracing usage in the SurfaceFlinger class.

Bug: 123715322
Test: Tracing still works.
Change-Id: Iad174e7b42fbde96a46155c740838f6cd3966365
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 72d1ffe..35212e5 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -931,8 +931,7 @@
     void dumpDisplayIdentificationData(std::string& result) const;
     void dumpRawDisplayIdentificationData(const DumpArgs&, std::string& result) const;
     void dumpWideColorInfo(std::string& result) const;
-    LayersProto dumpDrawingStateProto(uint32_t traceFlags = SurfaceTracing::TRACE_ALL,
-                                      const sp<const DisplayDevice>& displayDevice = nullptr) const;
+    LayersProto dumpDrawingStateProto(uint32_t traceFlags) const;
     void dumpOffscreenLayersProto(LayersProto& layersProto,
                                   uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
     // Dumps state from HW Composer
@@ -940,7 +939,6 @@
     LayersProto dumpProtoFromMainThread(uint32_t traceFlags = SurfaceTracing::TRACE_ALL)
             EXCLUDES(mStateLock);
     void dumpOffscreenLayers(std::string& result) EXCLUDES(mStateLock);
-    void withTracingLock(std::function<void()> operation) REQUIRES(mStateLock);
 
     bool isLayerTripleBufferingDisabled() const {
         return this->mLayerTripleBufferingDisabled;
@@ -982,9 +980,6 @@
     SortedVector<sp<Layer>> mLayersPendingRemoval;
     bool mTraversalNeededMainThread = false;
 
-    // guards access to the mDrawing state if tracing is enabled.
-    mutable std::mutex mDrawingStateLock;
-
     // global color transform states
     Daltonizer mDaltonizer;
     float mGlobalSaturationFactor = 1.0f;
@@ -1059,10 +1054,13 @@
     bool mPropagateBackpressure = true;
     bool mPropagateBackpressureClientComposition = false;
     std::unique_ptr<SurfaceInterceptor> mInterceptor;
+
     SurfaceTracing mTracing{*this};
+    std::mutex mTracingLock;
     bool mTracingEnabled = false;
     bool mAddCompositionStateToTrace = false;
-    bool mTracingEnabledChanged GUARDED_BY(mStateLock) = false;
+    std::atomic<bool> mTracingEnabledChanged = false;
+
     const std::shared_ptr<TimeStats> mTimeStats;
     const std::unique_ptr<FrameTracer> mFrameTracer;
     bool mUseHwcVirtualDisplays = false;