SF: Move DisplaySurface into CompositionEngine
The CompositionEngine now provides the interface for a DisplaySurface.
For the moment SurfaceFlinger still provides implementations, but those
may be moved into CompositionEngine too.
Test: atest libsurfaceflinger_unittest libcompositionengine_test
Bug: 121291683
Change-Id: I446e57952d59abc137b3b23203b2e093f6262ef3
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index c3e34d4..80004a1 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -33,6 +33,7 @@
#include <compositionengine/CompositionEngine.h>
#include <compositionengine/Display.h>
#include <compositionengine/DisplayCreationArgs.h>
+#include <compositionengine/DisplaySurface.h>
#include <compositionengine/impl/OutputCompositionState.h>
#include <configstore/Utils.h>
#include <cutils/properties.h>
@@ -47,7 +48,6 @@
#include <utils/Log.h>
#include <utils/RefBase.h>
-#include "DisplayHardware/DisplaySurface.h"
#include "DisplayHardware/HWComposer.h"
#include "DisplayHardware/HWC2.h"
#include "SurfaceFlinger.h"
@@ -356,20 +356,20 @@
}
}
- DisplaySurface::CompositionType compositionType;
+ compositionengine::DisplaySurface::CompositionType compositionType;
bool hasClient = hwc.hasClientComposition(id);
bool hasDevice = hwc.hasDeviceComposition(id);
if (hasClient && hasDevice) {
- compositionType = DisplaySurface::COMPOSITION_MIXED;
+ compositionType = compositionengine::DisplaySurface::COMPOSITION_MIXED;
} else if (hasClient) {
- compositionType = DisplaySurface::COMPOSITION_GLES;
+ compositionType = compositionengine::DisplaySurface::COMPOSITION_GLES;
} else if (hasDevice) {
- compositionType = DisplaySurface::COMPOSITION_HWC;
+ compositionType = compositionengine::DisplaySurface::COMPOSITION_HWC;
} else {
// Nothing to do -- when turning the screen off we get a frame like
// this. Call it a HWC frame since we won't be doing any GLES work but
// will do a prepare/set cycle.
- compositionType = DisplaySurface::COMPOSITION_HWC;
+ compositionType = compositionengine::DisplaySurface::COMPOSITION_HWC;
}
return mDisplaySurface->prepareFrame(compositionType);
}