Revert "Postpone color mode change until after boot animation"
am: 2924d01304
Change-Id: If182308e0602e3e5af0998698f0e428f7c3ff18d
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 4aaa8c0..6661326 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -391,20 +391,10 @@
LOG_EVENT_LONG(LOGTAG_SF_STOP_BOOTANIM,
ns2ms(systemTime(SYSTEM_TIME_MONOTONIC)));
- sp<LambdaMessage> bootFinished = new LambdaMessage([&]() {
- mBootFinished = true;
-
+ sp<LambdaMessage> readProperties = new LambdaMessage([&]() {
readPersistentProperties();
-
-#ifdef USE_HWC2
- sp<DisplayDevice> hw(getDisplayDevice(mBuiltinDisplays[DisplayDevice::DISPLAY_PRIMARY]));
- if (hw->getWideColorSupport()) {
- hw->setCompositionDataSpace(HAL_DATASPACE_V0_SRGB);
- setActiveColorModeInternal(hw, HAL_COLOR_MODE_SRGB);
- }
-#endif
});
- postMessageAsync(bootFinished);
+ postMessageAsync(readProperties);
}
void SurfaceFlinger::deleteTextureAsync(uint32_t texture) {
@@ -569,7 +559,7 @@
ALOGI( "SurfaceFlinger's main thread ready to run. "
"Initializing graphics H/W...");
- ALOGI("Phase offset NS: %" PRId64 "", vsyncPhaseOffsetNs);
+ ALOGI("Phase offest NS: %" PRId64 "", vsyncPhaseOffsetNs);
Mutex::Autolock _l(mStateLock);
@@ -1231,7 +1221,11 @@
token, fbs, producer, mRenderEngine->getEGLConfig(),
hasWideColorModes && hasWideColorDisplay);
mDisplays.add(token, hw);
- setActiveColorModeInternal(hw, HAL_COLOR_MODE_NATIVE);
+ android_color_mode defaultColorMode = HAL_COLOR_MODE_NATIVE;
+ if (hasWideColorModes && hasWideColorDisplay) {
+ defaultColorMode = HAL_COLOR_MODE_SRGB;
+ }
+ setActiveColorModeInternal(hw, defaultColorMode);
hw->setCompositionDataSpace(HAL_DATASPACE_UNKNOWN);
// Add the primary display token to mDrawingState so we don't try to
@@ -1874,12 +1868,7 @@
}
newColorMode = pickColorMode(newDataSpace);
- // We want the color mode of the boot animation to match that of the bootloader
- // To achieve this we suppress color mode changes until after the boot animation
- if (mBootFinished) {
- setActiveColorModeInternal(displayDevice, newColorMode);
- displayDevice->setCompositionDataSpace(newDataSpace);
- }
+ setActiveColorModeInternal(displayDevice, newColorMode);
}
}