Add a workaround to prevent duplicate layers in traces

Track and skip any duplicate layers before adding it to the trace. Capture the transaction trace to disk when we detect this issue to help
identify the root cause.

CL also fixes offscreen layers to capture the layers from the hierarchy.

Flag: EXEMPT bugfix
Bug: 335383156
Test: capture active layers trace
Change-Id: If7158a19b2d090bb35af4c3a143c105b4be3d5bc
diff --git a/services/surfaceflinger/LayerProtoHelper.cpp b/services/surfaceflinger/LayerProtoHelper.cpp
index 496033b..30b8eee 100644
--- a/services/surfaceflinger/LayerProtoHelper.cpp
+++ b/services/surfaceflinger/LayerProtoHelper.cpp
@@ -266,6 +266,7 @@
 perfetto::protos::LayersProto LayerProtoFromSnapshotGenerator::generate(
         const frontend::LayerHierarchy& root) {
     mLayersProto.clear_layers();
+    mVisitedLayers.clear();
     std::unordered_set<uint64_t> stackIdsToSkip;
     if ((mTraceFlags & LayerTracing::TRACE_VIRTUAL_DISPLAYS) == 0) {
         for (const auto& [layerStack, displayInfo] : mDisplayInfos) {
@@ -326,6 +327,10 @@
     perfetto::protos::LayerProto* layerProto = mLayersProto.add_layers();
     const frontend::RequestedLayerState& layer = *root.getLayer();
     frontend::LayerSnapshot* snapshot = getSnapshot(path, layer);
+    if (mVisitedLayers.find(snapshot->uniqueSequence) != mVisitedLayers.end()) {
+        TransactionTraceWriter::getInstance().invoke("DuplicateLayer", /* overwrite= */ false);
+        return;
+    }
     LayerProtoHelper::writeSnapshotToProto(layerProto, layer, *snapshot, mTraceFlags);
 
     for (const auto& [child, variant] : root.mChildren) {