Merge "Update parcel data pointer after realloc with size 0"
diff --git a/PREUPLOAD.cfg b/PREUPLOAD.cfg
index 9d3f4f9..a686dfb 100644
--- a/PREUPLOAD.cfg
+++ b/PREUPLOAD.cfg
@@ -6,6 +6,7 @@
clang_format = --commit ${PREUPLOAD_COMMIT} --style file --extensions c,h,cc,cpp
cmds/idlcli/
include/input/
+ include/powermanager/
libs/binder/fuzzer/
libs/binder/ndk/
libs/binderthreadstate/
@@ -18,6 +19,7 @@
opengl/libs/
services/bufferhub/
services/inputflinger/
+ services/powermanager/
services/surfaceflinger/
services/vibratorservice/
services/vr/
diff --git a/cmds/atrace/atrace.rc b/cmds/atrace/atrace.rc
index 9b2f4a8..f442dae 100644
--- a/cmds/atrace/atrace.rc
+++ b/cmds/atrace/atrace.rc
@@ -125,6 +125,8 @@
chmod 0666 /sys/kernel/tracing/events/task/task_rename/enable
chmod 0666 /sys/kernel/debug/tracing/events/task/task_newtask/enable
chmod 0666 /sys/kernel/tracing/events/task/task_newtask/enable
+ chmod 0666 /sys/kernel/debug/tracing/events/gpu_mem/gpu_mem_total/enable
+ chmod 0666 /sys/kernel/tracing/events/gpu_mem/gpu_mem_total/enable
# disk
chmod 0666 /sys/kernel/tracing/events/f2fs/f2fs_get_data_block/enable
diff --git a/cmds/bugreport/bugreport.cpp b/cmds/bugreport/bugreport.cpp
index 258b367..e5c52d8 100644
--- a/cmds/bugreport/bugreport.cpp
+++ b/cmds/bugreport/bugreport.cpp
@@ -32,7 +32,8 @@
fprintf(stderr, "WARNING: Flat (text file, non-zipped) bugreports are deprecated.\n");
fprintf(stderr, "WARNING: Please generate zipped bugreports instead.\n");
fprintf(stderr, "WARNING: On the host use: adb bugreport filename.zip\n");
- fprintf(stderr, "WARNING: On the device use: bugreportz filename.zip\n");
+ fprintf(stderr, "WARNING: On the device use: bugreportz\n");
+ fprintf(stderr, "WARNING: bugreportz will output the filename to use with adb pull.\n");
fprintf(stderr, "=============================================================================\n\n\n");
if (argc != 1) {
diff --git a/cmds/bugreportz/main.cpp b/cmds/bugreportz/main.cpp
index 40346be..1d48e08 100644
--- a/cmds/bugreportz/main.cpp
+++ b/cmds/bugreportz/main.cpp
@@ -30,7 +30,7 @@
static void show_usage() {
fprintf(stderr,
- "usage: bugreportz [-h | -v]\n"
+ "usage: bugreportz [-hpv]\n"
" -h: to display this help message\n"
" -p: display progress\n"
" -v: to display the version\n"
@@ -64,6 +64,12 @@
}
}
+ // We don't support any non-option arguments.
+ if (optind != argc) {
+ show_usage();
+ return EXIT_FAILURE;
+ }
+
// TODO: code below was copy-and-pasted from bugreport.cpp (except by the
// timeout value);
// should be reused instead.
diff --git a/cmds/dumpstate/TEST_MAPPING b/cmds/dumpstate/TEST_MAPPING
index 083944f..2a572ea 100644
--- a/cmds/dumpstate/TEST_MAPPING
+++ b/cmds/dumpstate/TEST_MAPPING
@@ -1,7 +1,18 @@
{
"presubmit": [
+ // TODO(159590499) add BugreportManagerTestCases
{
"name": "dumpstate_test"
}
+ ],
+ "postsubmit": [
+ {
+ "name": "BugreportManagerTestCases"
+ }
+ ],
+ "imports": [
+ {
+ "path": "frameworks/base/packages/Shell"
+ }
]
-}
\ No newline at end of file
+}
diff --git a/cmds/dumpstate/dumpstate.cpp b/cmds/dumpstate/dumpstate.cpp
index d4c1616..581d3de 100644
--- a/cmds/dumpstate/dumpstate.cpp
+++ b/cmds/dumpstate/dumpstate.cpp
@@ -209,6 +209,10 @@
return fd;
}
+static int OpenForWrite(std::string path) {
+ return Open(path, O_WRONLY | O_CREAT | O_TRUNC | O_CLOEXEC | O_NOFOLLOW,
+ S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH);
+}
static int OpenForRead(std::string path) {
return Open(path, O_RDONLY | O_CLOEXEC | O_NOFOLLOW);
@@ -274,6 +278,27 @@
return version_code;
}
+static bool PathExists(const std::string& path) {
+ struct stat sb;
+ return stat(path.c_str(), &sb) == 0;
+}
+
+static bool CopyFileToFile(const std::string& input_file, const std::string& output_file) {
+ if (input_file == output_file) {
+ MYLOGD("Skipping copying bugreport file since the destination is the same (%s)\n",
+ output_file.c_str());
+ return false;
+ }
+ else if (PathExists(output_file)) {
+ MYLOGD("Cannot overwrite an existing file (%s)\n", output_file.c_str());
+ return false;
+ }
+
+ MYLOGD("Going to copy bugreport file (%s) to %s\n", input_file.c_str(), output_file.c_str());
+ android::base::unique_fd out_fd(OpenForWrite(output_file));
+ return CopyFileToFd(input_file, out_fd.get());
+}
+
} // namespace
} // namespace os
} // namespace android
@@ -1367,13 +1392,11 @@
printf("\n");
}
-static void DumpstateArcOnly() {
+static void DumpstateLimitedOnly() {
// Trimmed-down version of dumpstate to only include a whitelisted
// set of logs (system log, event log, and system server / system app
- // crashes, and ARC networking logs). See b/136273873 and b/138459828
- // for context. New sections must be first approved by Chrome OS Privacy
- // and then added to server side cros monitoring PII scrubber before adding
- // them here. See cl/312126645 for an example.
+ // crashes, and networking logs). See b/136273873 and b/138459828
+ // for context.
DurationReporter duration_reporter("DUMPSTATE");
unsigned long timeout_ms;
// calculate timeout
@@ -1391,11 +1414,6 @@
printf("== Networking Service\n");
printf("========================================================\n");
- // ARC networking service implements dumpsys by reusing the 'wifi' service name.
- // The top-level handler is implemented in handleDump() in
- // vendor/google_arc/libs/arc-services/src/com/android/server/arc/net/ArcNetworkService.java.
- // It outputs a subset of Android system server state relevant for debugging ARC
- // connectivity issues, in a PII-free manner. See b/147270970.
RunDumpsys("DUMPSYS NETWORK_SERVICE_LIMITED", {"wifi", "-a"},
CommandOptions::WithTimeout(90).Build(), SEC_TO_MSEC(10));
@@ -2099,11 +2117,12 @@
static void ShowUsage() {
fprintf(stderr,
- "usage: dumpstate [-h] [-b soundfile] [-e soundfile] [-d] [-p] "
- "[-z] [-s] [-S] [-q] [-P] [-R] [-A] [-V version]\n"
+ "usage: dumpstate [-h] [-b soundfile] [-e soundfile] [-o directory] [-d] [-p] "
+ "[-z] [-s] [-S] [-q] [-P] [-R] [-L] [-V version]\n"
" -h: display this help message\n"
" -b: play sound file instead of vibrate, at beginning of job\n"
" -e: play sound file instead of vibrate, at end of job\n"
+ " -o: write to custom directory (only in limited mode)\n"
" -d: append date to filename\n"
" -p: capture screenshot to filename.png\n"
" -z: generate zipped file\n"
@@ -2113,7 +2132,7 @@
" -P: send broadcast when started and do progress updates\n"
" -R: take bugreport in remote mode (requires -z and -d, shouldn't be used with -P)\n"
" -w: start binder service and make it wait for a call to startBugreport\n"
- " -A: output limited information that is safe for submission in ARC++ bugreports\n"
+ " -L: output limited information that is safe for submission in feedback reports\n"
" -v: prints the dumpstate header and exit\n");
}
@@ -2274,6 +2293,13 @@
do_text_file = false;
}
}
+
+ std::string final_path = ds.path_;
+ if (ds.options_->OutputToCustomFile()) {
+ final_path = ds.GetPath(ds.options_->out_dir, ".zip");
+ android::os::CopyFileToFile(ds.path_, final_path);
+ }
+
if (ds.options_->use_control_socket) {
if (do_text_file) {
dprintf(ds.control_socket_fd_,
@@ -2281,7 +2307,7 @@
"for more details\n",
ds.log_path_.c_str());
} else {
- dprintf(ds.control_socket_fd_, "OK:%s\n", ds.path_.c_str());
+ dprintf(ds.control_socket_fd_, "OK:%s\n", final_path.c_str());
}
}
}
@@ -2359,12 +2385,12 @@
"do_zip_file: %d do_vibrate: %d use_socket: %d use_control_socket: %d do_screenshot: %d "
"is_remote_mode: %d show_header_only: %d do_start_service: %d telephony_only: %d "
"wifi_only: %d do_progress_updates: %d fd: %d bugreport_mode: %s dumpstate_hal_mode: %s "
- "arc_only: %d args: %s\n",
+ "limited_only: %d args: %s\n",
options.do_zip_file, options.do_vibrate, options.use_socket, options.use_control_socket,
options.do_screenshot, options.is_remote_mode, options.show_header_only,
options.do_start_service, options.telephony_only, options.wifi_only,
options.do_progress_updates, options.bugreport_fd.get(), options.bugreport_mode.c_str(),
- toString(options.dumpstate_hal_mode).c_str(), options.arc_only, options.args.c_str());
+ toString(options.dumpstate_hal_mode).c_str(), options.limited_only, options.args.c_str());
}
void Dumpstate::DumpOptions::Initialize(BugreportMode bugreport_mode,
@@ -2386,11 +2412,12 @@
Dumpstate::RunStatus Dumpstate::DumpOptions::Initialize(int argc, char* argv[]) {
RunStatus status = RunStatus::OK;
int c;
- while ((c = getopt(argc, argv, "dho:svqzpAPBRSV:w")) != -1) {
+ while ((c = getopt(argc, argv, "dho:svqzpLPBRSV:w")) != -1) {
switch (c) {
// clang-format off
case 'd': do_add_date = true; break;
case 'z': do_zip_file = true; break;
+ case 'o': out_dir = optarg; break;
case 's': use_socket = true; break;
case 'S': use_control_socket = true; break;
case 'v': show_header_only = true; break;
@@ -2398,7 +2425,7 @@
case 'p': do_screenshot = true; break;
case 'P': do_progress_updates = true; break;
case 'R': is_remote_mode = true; break;
- case 'A': arc_only = true; break;
+ case 'L': limited_only = true; break;
case 'V': break; // compatibility no-op
case 'w':
// This was already processed
@@ -2512,8 +2539,8 @@
* If zipping, a bunch of other files and dumps also get added to the zip archive. The log file also
* gets added to the archive.
*
- * Bugreports are first generated in a local directory and later copied to the caller's fd if
- * supplied.
+ * Bugreports are first generated in a local directory and later copied to the caller's fd
+ * or directory if supplied.
*/
Dumpstate::RunStatus Dumpstate::RunInternal(int32_t calling_uid,
const std::string& calling_package) {
@@ -2683,7 +2710,7 @@
// duration is logged into MYLOG instead.
PrintHeader();
- // TODO(nandana) reduce code repetition in if branches
+ // TODO(b/158737089) reduce code repetition in if branches
if (options_->telephony_only) {
MaybeTakeEarlyScreenshot();
onUiIntensiveBugreportDumpsFinished(calling_uid, calling_package);
@@ -2695,11 +2722,11 @@
onUiIntensiveBugreportDumpsFinished(calling_uid, calling_package);
MaybeCheckUserConsent(calling_uid, calling_package);
DumpstateWifiOnly();
- } else if (options_->arc_only) {
+ } else if (options_->limited_only) {
MaybeTakeEarlyScreenshot();
onUiIntensiveBugreportDumpsFinished(calling_uid, calling_package);
MaybeCheckUserConsent(calling_uid, calling_package);
- DumpstateArcOnly();
+ DumpstateLimitedOnly();
} else {
// Invoke critical dumpsys first to preserve system state, before doing anything else.
RunDumpsysCritical();
diff --git a/cmds/dumpstate/dumpstate.h b/cmds/dumpstate/dumpstate.h
index c8c9f45..0d25d30 100644
--- a/cmds/dumpstate/dumpstate.h
+++ b/cmds/dumpstate/dumpstate.h
@@ -378,7 +378,7 @@
bool telephony_only = false;
bool wifi_only = false;
// Trimmed-down version of dumpstate to only include whitelisted logs.
- bool arc_only = false;
+ bool limited_only = false;
// Whether progress updates should be published.
bool do_progress_updates = false;
// The mode we'll use when calling IDumpstateDevice::dumpstateBoard.
@@ -386,10 +386,12 @@
// The HAL is actually an API surface that can be validated, while the AIDL is not (@hide).
::android::hardware::dumpstate::V1_1::DumpstateMode dumpstate_hal_mode =
::android::hardware::dumpstate::V1_1::DumpstateMode::DEFAULT;
- // File descriptor to output zip file.
+ // File descriptor to output zip file. Takes precedence over out_dir.
android::base::unique_fd bugreport_fd;
// File descriptor to screenshot file.
android::base::unique_fd screenshot_fd;
+ // Custom output directory.
+ std::string out_dir;
// Bugreport mode of the bugreport.
std::string bugreport_mode;
// Command-line arguments as string
@@ -415,6 +417,12 @@
// specified, it is preferred. If not bugreport is written to /bugreports.
return !use_socket;
}
+
+ /* Returns if options specified require writing to custom file location */
+ bool OutputToCustomFile() {
+ // Custom location is only honored in limited mode.
+ return limited_only && !out_dir.empty() && bugreport_fd.get() == -1;
+ }
};
// TODO: initialize fields on constructor
diff --git a/cmds/dumpstate/main.cpp b/cmds/dumpstate/main.cpp
index f1342a5..ec89c0d 100644
--- a/cmds/dumpstate/main.cpp
+++ b/cmds/dumpstate/main.cpp
@@ -30,7 +30,7 @@
bool do_wait = false;
int c;
// Keep flags in sync with Dumpstate::DumpOptions::Initialize.
- while ((c = getopt(argc, argv, "dho:svqzpAPBRSV:w")) != -1 && !do_wait) {
+ while ((c = getopt(argc, argv, "dho:svqzpLPBRSV:w")) != -1 && !do_wait) {
switch (c) {
case 'w':
do_wait = true;
diff --git a/cmds/dumpstate/tests/dumpstate_test.cpp b/cmds/dumpstate/tests/dumpstate_test.cpp
index 7078521..c7df1bb 100644
--- a/cmds/dumpstate/tests/dumpstate_test.cpp
+++ b/cmds/dumpstate/tests/dumpstate_test.cpp
@@ -172,6 +172,7 @@
EXPECT_FALSE(options_.do_add_date);
EXPECT_FALSE(options_.do_zip_file);
+ EXPECT_EQ("", options_.out_dir);
EXPECT_FALSE(options_.use_socket);
EXPECT_FALSE(options_.use_control_socket);
EXPECT_FALSE(options_.show_header_only);
@@ -179,7 +180,7 @@
EXPECT_FALSE(options_.do_screenshot);
EXPECT_FALSE(options_.do_progress_updates);
EXPECT_FALSE(options_.is_remote_mode);
- EXPECT_FALSE(options_.arc_only);
+ EXPECT_FALSE(options_.limited_only);
EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::DEFAULT);
}
@@ -207,7 +208,7 @@
EXPECT_FALSE(options_.do_progress_updates);
EXPECT_FALSE(options_.is_remote_mode);
EXPECT_FALSE(options_.use_socket);
- EXPECT_FALSE(options_.arc_only);
+ EXPECT_FALSE(options_.limited_only);
EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::DEFAULT);
}
@@ -233,7 +234,7 @@
EXPECT_FALSE(options_.do_screenshot);
EXPECT_FALSE(options_.do_progress_updates);
EXPECT_FALSE(options_.is_remote_mode);
- EXPECT_FALSE(options_.arc_only);
+ EXPECT_FALSE(options_.limited_only);
EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::DEFAULT);
}
@@ -252,7 +253,7 @@
EXPECT_FALSE(options_.is_remote_mode);
EXPECT_FALSE(options_.use_socket);
EXPECT_FALSE(options_.do_start_service);
- EXPECT_FALSE(options_.arc_only);
+ EXPECT_FALSE(options_.limited_only);
}
TEST_F(DumpOptionsTest, InitializeInteractiveBugReport) {
@@ -270,7 +271,7 @@
EXPECT_FALSE(options_.show_header_only);
EXPECT_FALSE(options_.is_remote_mode);
EXPECT_FALSE(options_.use_socket);
- EXPECT_FALSE(options_.arc_only);
+ EXPECT_FALSE(options_.limited_only);
}
TEST_F(DumpOptionsTest, InitializeRemoteBugReport) {
@@ -287,7 +288,7 @@
EXPECT_FALSE(options_.show_header_only);
EXPECT_FALSE(options_.do_progress_updates);
EXPECT_FALSE(options_.use_socket);
- EXPECT_FALSE(options_.arc_only);
+ EXPECT_FALSE(options_.limited_only);
}
TEST_F(DumpOptionsTest, InitializeWearBugReport) {
@@ -305,7 +306,7 @@
EXPECT_FALSE(options_.show_header_only);
EXPECT_FALSE(options_.is_remote_mode);
EXPECT_FALSE(options_.use_socket);
- EXPECT_FALSE(options_.arc_only);
+ EXPECT_FALSE(options_.limited_only);
}
TEST_F(DumpOptionsTest, InitializeTelephonyBugReport) {
@@ -323,7 +324,7 @@
EXPECT_FALSE(options_.show_header_only);
EXPECT_FALSE(options_.is_remote_mode);
EXPECT_FALSE(options_.use_socket);
- EXPECT_FALSE(options_.arc_only);
+ EXPECT_FALSE(options_.limited_only);
}
TEST_F(DumpOptionsTest, InitializeWifiBugReport) {
@@ -341,10 +342,10 @@
EXPECT_FALSE(options_.do_progress_updates);
EXPECT_FALSE(options_.is_remote_mode);
EXPECT_FALSE(options_.use_socket);
- EXPECT_FALSE(options_.arc_only);
+ EXPECT_FALSE(options_.limited_only);
}
-TEST_F(DumpOptionsTest, InitializeArcOnlyBugreport) {
+TEST_F(DumpOptionsTest, InitializeLimitedOnlyBugreport) {
// clang-format off
char* argv[] = {
const_cast<char*>("dumpstatez"),
@@ -352,7 +353,8 @@
const_cast<char*>("-d"),
const_cast<char*>("-z"),
const_cast<char*>("-q"),
- const_cast<char*>("-A")
+ const_cast<char*>("-L"),
+ const_cast<char*>("-o abc")
};
// clang-format on
@@ -363,7 +365,8 @@
EXPECT_TRUE(options_.do_zip_file);
EXPECT_TRUE(options_.use_control_socket);
EXPECT_FALSE(options_.do_vibrate);
- EXPECT_TRUE(options_.arc_only);
+ EXPECT_TRUE(options_.limited_only);
+ EXPECT_EQ(" abc", std::string(options_.out_dir));
// Other options retain default values
EXPECT_FALSE(options_.show_header_only);
@@ -400,7 +403,7 @@
EXPECT_FALSE(options_.is_remote_mode);
EXPECT_FALSE(options_.use_socket);
EXPECT_FALSE(options_.wifi_only);
- EXPECT_FALSE(options_.arc_only);
+ EXPECT_FALSE(options_.limited_only);
}
TEST_F(DumpOptionsTest, InitializePartial1) {
@@ -430,7 +433,7 @@
EXPECT_FALSE(options_.do_screenshot);
EXPECT_FALSE(options_.do_progress_updates);
EXPECT_FALSE(options_.is_remote_mode);
- EXPECT_FALSE(options_.arc_only);
+ EXPECT_FALSE(options_.limited_only);
EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::DEFAULT);
}
@@ -460,7 +463,7 @@
EXPECT_FALSE(options_.do_zip_file);
EXPECT_FALSE(options_.use_socket);
EXPECT_FALSE(options_.use_control_socket);
- EXPECT_FALSE(options_.arc_only);
+ EXPECT_FALSE(options_.limited_only);
EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::DEFAULT);
}
diff --git a/include/android/multinetwork.h b/include/android/multinetwork.h
index 59b1deb..c6d1c94 100644
--- a/include/android/multinetwork.h
+++ b/include/android/multinetwork.h
@@ -126,8 +126,8 @@
ANDROID_RESOLV_NO_RETRY = 1 << 0,
/**
- * Do not cache the result of the lookup. The lookup may return a result that is already
- * in the cache, unless the ANDROID_RESOLV_NO_CACHE_LOOKUP flag is also specified.
+ * Don't lookup this request in the cache, and don't cache the result of the lookup.
+ * This flag implies {@link #ANDROID_RESOLV_NO_CACHE_LOOKUP}.
*/
ANDROID_RESOLV_NO_CACHE_STORE = 1 << 1,
diff --git a/include/input/Input.h b/include/input/Input.h
index 7dcbaf0..ac901ae 100644
--- a/include/input/Input.h
+++ b/include/input/Input.h
@@ -462,6 +462,8 @@
nsecs_t eventTime);
void initialize(const KeyEvent& from);
+ static const char* actionToString(int32_t action);
+
protected:
int32_t mAction;
int32_t mFlags;
@@ -725,6 +727,8 @@
static const char* getLabel(int32_t axis);
static int32_t getAxisFromLabel(const char* label);
+ static const char* actionToString(int32_t action);
+
protected:
int32_t mAction;
int32_t mActionButton;
diff --git a/include/powermanager/PowerHalController.h b/include/powermanager/PowerHalController.h
index 44b8915..dd34c0a 100644
--- a/include/powermanager/PowerHalController.h
+++ b/include/powermanager/PowerHalController.h
@@ -21,58 +21,59 @@
#include <android/hardware/power/Boost.h>
#include <android/hardware/power/IPower.h>
#include <android/hardware/power/Mode.h>
-
#include <powermanager/PowerHalWrapper.h>
-using android::hardware::power::Boost;
-using android::hardware::power::Mode;
-using android::hardware::power::V1_0::Feature;
-using android::hardware::power::V1_0::PowerHint;
-
namespace android {
+namespace power {
+
// -------------------------------------------------------------------------------------------------
// Connects to underlying Power HAL handles.
-class PowerHalConnector {
+class HalConnector {
public:
- PowerHalConnector() = default;
- virtual ~PowerHalConnector() = default;
+ HalConnector() = default;
+ virtual ~HalConnector() = default;
- virtual std::unique_ptr<PowerHalWrapper> connect();
+ virtual std::unique_ptr<HalWrapper> connect();
virtual void reset();
};
// -------------------------------------------------------------------------------------------------
// Controller for Power HAL handle.
-// This relies on PowerHalConnector to connect to the underlying Power HAL service and reconnects to
-// it after each failed api call. This also ensures connecting to the service is thread-safe.
-class PowerHalController : public PowerHalWrapper {
+// This relies on HalConnector to connect to the underlying Power HAL
+// service and reconnects to it after each failed api call. This also ensures
+// connecting to the service is thread-safe.
+class PowerHalController : public HalWrapper {
public:
- PowerHalController() : PowerHalController(std::make_unique<PowerHalConnector>()) {}
- explicit PowerHalController(std::unique_ptr<PowerHalConnector> connector)
- : mHalConnector(std::move(connector)) {}
+ PowerHalController() : PowerHalController(std::make_unique<HalConnector>()) {}
+ explicit PowerHalController(std::unique_ptr<HalConnector> connector)
+ : mHalConnector(std::move(connector)) {}
+ virtual ~PowerHalController() = default;
void init();
- PowerHalResult setBoost(Boost boost, int32_t durationMs) override;
- PowerHalResult setMode(Mode mode, bool enabled) override;
+ virtual HalResult setBoost(hardware::power::Boost boost, int32_t durationMs) override;
+ virtual HalResult setMode(hardware::power::Mode mode, bool enabled) override;
private:
std::mutex mConnectedHalMutex;
- std::unique_ptr<PowerHalConnector> mHalConnector;
+ std::unique_ptr<HalConnector> mHalConnector;
- // Shared pointers to keep global pointer and allow local copies to be used in different threads
- std::shared_ptr<PowerHalWrapper> mConnectedHal GUARDED_BY(mConnectedHalMutex) = nullptr;
- const std::shared_ptr<PowerHalWrapper> mDefaultHal = std::make_shared<EmptyPowerHalWrapper>();
+ // Shared pointers to keep global pointer and allow local copies to be used in
+ // different threads
+ std::shared_ptr<HalWrapper> mConnectedHal GUARDED_BY(mConnectedHalMutex) = nullptr;
+ const std::shared_ptr<HalWrapper> mDefaultHal = std::make_shared<EmptyHalWrapper>();
- std::shared_ptr<PowerHalWrapper> initHal();
- PowerHalResult processHalResult(PowerHalResult result, const char* functionName);
+ std::shared_ptr<HalWrapper> initHal();
+ HalResult processHalResult(HalResult result, const char* functionName);
};
// -------------------------------------------------------------------------------------------------
+}; // namespace power
+
}; // namespace android
#endif // ANDROID_POWERHALCONTROLLER_H
diff --git a/include/powermanager/PowerHalLoader.h b/include/powermanager/PowerHalLoader.h
index 487b95b..ed6f6f3 100644
--- a/include/powermanager/PowerHalLoader.h
+++ b/include/powermanager/PowerHalLoader.h
@@ -18,35 +18,36 @@
#define ANDROID_POWERHALLOADER_H
#include <android-base/thread_annotations.h>
-
#include <android/hardware/power/1.1/IPower.h>
#include <android/hardware/power/IPower.h>
-using IPowerV1_0 = android::hardware::power::V1_0::IPower;
-using IPowerV1_1 = android::hardware::power::V1_1::IPower;
-using IPowerAidl = android::hardware::power::IPower;
-
namespace android {
+namespace power {
+
// Loads available Power HAL services.
class PowerHalLoader {
public:
static void unloadAll();
- static sp<IPowerAidl> loadAidl();
- static sp<IPowerV1_0> loadHidlV1_0();
- static sp<IPowerV1_1> loadHidlV1_1();
+ static sp<hardware::power::IPower> loadAidl();
+ static sp<hardware::power::V1_0::IPower> loadHidlV1_0();
+ static sp<hardware::power::V1_1::IPower> loadHidlV1_1();
private:
static std::mutex gHalMutex;
- static sp<IPowerAidl> gHalAidl GUARDED_BY(gHalMutex);
- static sp<IPowerV1_0> gHalHidlV1_0 GUARDED_BY(gHalMutex);
- static sp<IPowerV1_1> gHalHidlV1_1 GUARDED_BY(gHalMutex);
+ static sp<hardware::power::IPower> gHalAidl GUARDED_BY(gHalMutex);
+ static sp<hardware::power::V1_0::IPower> gHalHidlV1_0 GUARDED_BY(gHalMutex);
+ static sp<hardware::power::V1_1::IPower> gHalHidlV1_1 GUARDED_BY(gHalMutex);
- static sp<IPowerV1_0> loadHidlV1_0Locked() EXCLUSIVE_LOCKS_REQUIRED(gHalMutex);
+ static sp<hardware::power::V1_0::IPower> loadHidlV1_0Locked()
+ EXCLUSIVE_LOCKS_REQUIRED(gHalMutex);
- PowerHalLoader() = default;
+ PowerHalLoader() = delete;
+ ~PowerHalLoader() = delete;
};
+}; // namespace power
+
} // namespace android
#endif // ANDROID_POWERHALLOADER_H
diff --git a/include/powermanager/PowerHalWrapper.h b/include/powermanager/PowerHalWrapper.h
index 6d8a6eb..c3e7601 100644
--- a/include/powermanager/PowerHalWrapper.h
+++ b/include/powermanager/PowerHalWrapper.h
@@ -18,111 +18,111 @@
#define ANDROID_POWERHALWRAPPER_H
#include <android-base/thread_annotations.h>
-
#include <android/hardware/power/1.1/IPower.h>
#include <android/hardware/power/Boost.h>
#include <android/hardware/power/IPower.h>
#include <android/hardware/power/Mode.h>
-using android::hardware::power::Boost;
-using android::hardware::power::Mode;
-using android::hardware::power::V1_0::Feature;
-using android::hardware::power::V1_0::PowerHint;
-using IPowerV1_1 = android::hardware::power::V1_1::IPower;
-using IPowerV1_0 = android::hardware::power::V1_0::IPower;
-using IPowerAidl = android::hardware::power::IPower;
-
namespace android {
+namespace power {
+
// State of Power HAL support for individual apis.
-enum class PowerHalSupport {
+enum class HalSupport {
UNKNOWN = 0,
ON = 1,
OFF = 2,
};
// State of the Power HAL api call result.
-enum class PowerHalResult {
+enum class HalResult {
SUCCESSFUL = 0,
FAILED = 1,
UNSUPPORTED = 2,
};
// Wrapper for Power HAL handlers.
-class PowerHalWrapper {
+class HalWrapper {
public:
- virtual ~PowerHalWrapper() = default;
+ virtual ~HalWrapper() = default;
- virtual PowerHalResult setBoost(Boost boost, int32_t durationMs) = 0;
- virtual PowerHalResult setMode(Mode mode, bool enabled) = 0;
+ virtual HalResult setBoost(hardware::power::Boost boost, int32_t durationMs) = 0;
+ virtual HalResult setMode(hardware::power::Mode mode, bool enabled) = 0;
};
// Empty Power HAL wrapper that ignores all api calls.
-class EmptyPowerHalWrapper : public PowerHalWrapper {
+class EmptyHalWrapper : public HalWrapper {
public:
- EmptyPowerHalWrapper() = default;
- ~EmptyPowerHalWrapper() = default;
+ EmptyHalWrapper() = default;
+ ~EmptyHalWrapper() = default;
- PowerHalResult setBoost(Boost boost, int32_t durationMs) override;
- PowerHalResult setMode(Mode mode, bool enabled) override;
+ virtual HalResult setBoost(hardware::power::Boost boost, int32_t durationMs) override;
+ virtual HalResult setMode(hardware::power::Mode mode, bool enabled) override;
};
// Wrapper for the HIDL Power HAL v1.0.
-class HidlPowerHalWrapperV1_0 : public PowerHalWrapper {
+class HidlHalWrapperV1_0 : public HalWrapper {
public:
- explicit HidlPowerHalWrapperV1_0(sp<IPowerV1_0> powerHal) : handleV1_0(std::move(powerHal)) {}
- virtual ~HidlPowerHalWrapperV1_0() = default;
+ explicit HidlHalWrapperV1_0(sp<hardware::power::V1_0::IPower> Hal)
+ : mHandleV1_0(std::move(Hal)) {}
+ virtual ~HidlHalWrapperV1_0() = default;
- PowerHalResult setBoost(Boost boost, int32_t durationMs) override;
- PowerHalResult setMode(Mode mode, bool enabled) override;
+ virtual HalResult setBoost(hardware::power::Boost boost, int32_t durationMs) override;
+ virtual HalResult setMode(hardware::power::Mode mode, bool enabled) override;
protected:
- virtual PowerHalResult sendPowerHint(PowerHint hintId, uint32_t data);
+ virtual HalResult sendPowerHint(hardware::power::V1_0::PowerHint hintId, uint32_t data);
private:
- sp<IPowerV1_0> handleV1_0;
- PowerHalResult setInteractive(bool enabled);
- PowerHalResult setFeature(Feature feature, bool enabled);
+ sp<hardware::power::V1_0::IPower> mHandleV1_0;
+ HalResult setInteractive(bool enabled);
+ HalResult setFeature(hardware::power::V1_0::Feature feature, bool enabled);
};
// Wrapper for the HIDL Power HAL v1.1.
-class HidlPowerHalWrapperV1_1 : public HidlPowerHalWrapperV1_0 {
+class HidlHalWrapperV1_1 : public HidlHalWrapperV1_0 {
public:
- HidlPowerHalWrapperV1_1(sp<IPowerV1_0> powerHalV1_0, sp<IPowerV1_1> powerHalV1_1)
- : HidlPowerHalWrapperV1_0(powerHalV1_0), handleV1_1(std::move(powerHalV1_1)) {}
- ~HidlPowerHalWrapperV1_1() = default;
+ HidlHalWrapperV1_1(sp<hardware::power::V1_0::IPower> handleV1_0,
+ sp<hardware::power::V1_1::IPower> handleV1_1)
+ : HidlHalWrapperV1_0(std::move(handleV1_0)), mHandleV1_1(std::move(handleV1_1)) {}
+ virtual ~HidlHalWrapperV1_1() = default;
protected:
- virtual PowerHalResult sendPowerHint(PowerHint hintId, uint32_t data) override;
+ virtual HalResult sendPowerHint(hardware::power::V1_0::PowerHint hintId,
+ uint32_t data) override;
private:
- sp<IPowerV1_1> handleV1_1;
+ sp<hardware::power::V1_1::IPower> mHandleV1_1;
};
// Wrapper for the AIDL Power HAL.
-class AidlPowerHalWrapper : public PowerHalWrapper {
+class AidlHalWrapper : public HalWrapper {
public:
- explicit AidlPowerHalWrapper(sp<IPowerAidl> powerHal) : handle(std::move(powerHal)) {}
- ~AidlPowerHalWrapper() = default;
+ explicit AidlHalWrapper(sp<hardware::power::IPower> handle) : mHandle(std::move(handle)) {}
+ virtual ~AidlHalWrapper() = default;
- PowerHalResult setBoost(Boost boost, int32_t durationMs) override;
- PowerHalResult setMode(Mode mode, bool enabled) override;
+ virtual HalResult setBoost(hardware::power::Boost boost, int32_t durationMs) override;
+ virtual HalResult setMode(hardware::power::Mode mode, bool enabled) override;
private:
// Control access to the boost and mode supported arrays.
std::mutex mBoostMutex;
std::mutex mModeMutex;
- sp<IPowerAidl> handle;
+ sp<hardware::power::IPower> mHandle;
// Android framework only sends boost upto DISPLAY_UPDATE_IMMINENT.
// Need to increase the array size if more boost supported.
- std::array<std::atomic<PowerHalSupport>, static_cast<int32_t>(Boost::DISPLAY_UPDATE_IMMINENT)+1>
- boostSupportedArray GUARDED_BY(mBoostMutex) = {PowerHalSupport::UNKNOWN};
+ std::array<std::atomic<HalSupport>,
+ static_cast<int32_t>(hardware::power::Boost::DISPLAY_UPDATE_IMMINENT) + 1>
+ mBoostSupportedArray GUARDED_BY(mBoostMutex) = {HalSupport::UNKNOWN};
// Android framework only sends mode upto DISPLAY_INACTIVE.
// Need to increase the array if more mode supported.
- std::array<std::atomic<PowerHalSupport>, static_cast<int32_t>(Mode::DISPLAY_INACTIVE)+1>
- modeSupportedArray GUARDED_BY(mModeMutex) = {PowerHalSupport::UNKNOWN};
+ std::array<std::atomic<HalSupport>,
+ static_cast<int32_t>(hardware::power::Mode::DISPLAY_INACTIVE) + 1>
+ mModeSupportedArray GUARDED_BY(mModeMutex) = {HalSupport::UNKNOWN};
};
+}; // namespace power
+
}; // namespace android
#endif // ANDROID_POWERHALWRAPPER_H
diff --git a/libs/arect/Android.bp b/libs/arect/Android.bp
index f66673f..258a4e3 100644
--- a/libs/arect/Android.bp
+++ b/libs/arect/Android.bp
@@ -29,6 +29,8 @@
name: "libarect",
host_supported: true,
vendor_available: true,
+ // TODO(b/153609531): remove when no longer needed.
+ native_bridge_supported: true,
export_include_dirs: ["include"],
target: {
windows: {
diff --git a/libs/binder/ndk/include_ndk/android/binder_ibinder.h b/libs/binder/ndk/include_ndk/android/binder_ibinder.h
index 4560f22..13dbec1 100644
--- a/libs/binder/ndk/include_ndk/android/binder_ibinder.h
+++ b/libs/binder/ndk/include_ndk/android/binder_ibinder.h
@@ -26,6 +26,7 @@
#pragma once
+#include <stdbool.h>
#include <stdint.h>
#include <sys/cdefs.h>
#include <sys/types.h>
diff --git a/libs/binder/ndk/include_ndk/android/binder_parcel.h b/libs/binder/ndk/include_ndk/android/binder_parcel.h
index 86b75b8..a031e29 100644
--- a/libs/binder/ndk/include_ndk/android/binder_parcel.h
+++ b/libs/binder/ndk/include_ndk/android/binder_parcel.h
@@ -26,6 +26,7 @@
#pragma once
+#include <stdbool.h>
#include <stddef.h>
#include <sys/cdefs.h>
diff --git a/libs/binder/ndk/include_ndk/android/binder_status.h b/libs/binder/ndk/include_ndk/android/binder_status.h
index ab9a144..3a55f94 100644
--- a/libs/binder/ndk/include_ndk/android/binder_status.h
+++ b/libs/binder/ndk/include_ndk/android/binder_status.h
@@ -26,6 +26,7 @@
#pragma once
#include <errno.h>
+#include <stdbool.h>
#include <stdint.h>
#include <sys/cdefs.h>
diff --git a/libs/cputimeinstate/cputimeinstate.cpp b/libs/cputimeinstate/cputimeinstate.cpp
index 0b77ab3..50f6289 100644
--- a/libs/cputimeinstate/cputimeinstate.cpp
+++ b/libs/cputimeinstate/cputimeinstate.cpp
@@ -88,16 +88,6 @@
return policyN1 - policyN2;
}
-static int bpf_obj_get_wronly(const char *pathname) {
- union bpf_attr attr;
-
- memset(&attr, 0, sizeof(attr));
- attr.pathname = ptr_to_u64((void *)pathname);
- attr.file_flags = BPF_F_WRONLY;
-
- return syscall(__NR_bpf, BPF_OBJ_GET, &attr, sizeof(attr));
-}
-
static bool initGlobals() {
std::lock_guard<std::mutex> guard(gInitializedMutex);
if (gInitialized) return true;
@@ -156,7 +146,7 @@
static bool attachTracepointProgram(const std::string &eventType, const std::string &eventName) {
std::string path = StringPrintf(BPF_FS_PATH "prog_time_in_state_tracepoint_%s_%s",
eventType.c_str(), eventName.c_str());
- int prog_fd = bpfFdGet(path.c_str(), BPF_F_RDONLY);
+ int prog_fd = retrieveProgram(path.c_str());
if (prog_fd < 0) return false;
return bpf_attach_tracepoint(prog_fd, eventType.c_str(), eventName.c_str()) >= 0;
}
@@ -183,7 +173,7 @@
if (!initGlobals()) return false;
if (gTracking) return true;
- unique_fd cpuPolicyFd(bpf_obj_get_wronly(BPF_FS_PATH "map_time_in_state_cpu_policy_map"));
+ unique_fd cpuPolicyFd(mapRetrieveWO(BPF_FS_PATH "map_time_in_state_cpu_policy_map"));
if (cpuPolicyFd < 0) return false;
for (uint32_t i = 0; i < gPolicyCpus.size(); ++i) {
@@ -192,7 +182,7 @@
}
}
- unique_fd freqToIdxFd(bpf_obj_get_wronly(BPF_FS_PATH "map_time_in_state_freq_to_idx_map"));
+ unique_fd freqToIdxFd(mapRetrieveWO(BPF_FS_PATH "map_time_in_state_freq_to_idx_map"));
if (freqToIdxFd < 0) return false;
freq_idx_key_t key;
for (uint32_t i = 0; i < gNPolicies; ++i) {
@@ -207,23 +197,23 @@
}
}
- unique_fd cpuLastUpdateFd(bpf_obj_get_wronly(BPF_FS_PATH "map_time_in_state_cpu_last_update_map"));
+ unique_fd cpuLastUpdateFd(mapRetrieveWO(BPF_FS_PATH "map_time_in_state_cpu_last_update_map"));
if (cpuLastUpdateFd < 0) return false;
std::vector<uint64_t> zeros(get_nprocs_conf(), 0);
uint32_t zero = 0;
if (writeToMapEntry(cpuLastUpdateFd, &zero, zeros.data(), BPF_ANY)) return false;
- unique_fd nrActiveFd(bpf_obj_get_wronly(BPF_FS_PATH "map_time_in_state_nr_active_map"));
+ unique_fd nrActiveFd(mapRetrieveWO(BPF_FS_PATH "map_time_in_state_nr_active_map"));
if (nrActiveFd < 0) return false;
if (writeToMapEntry(nrActiveFd, &zero, &zero, BPF_ANY)) return false;
- unique_fd policyNrActiveFd(bpf_obj_get_wronly(BPF_FS_PATH "map_time_in_state_policy_nr_active_map"));
+ unique_fd policyNrActiveFd(mapRetrieveWO(BPF_FS_PATH "map_time_in_state_policy_nr_active_map"));
if (policyNrActiveFd < 0) return false;
for (uint32_t i = 0; i < gNPolicies; ++i) {
if (writeToMapEntry(policyNrActiveFd, &i, &zero, BPF_ANY)) return false;
}
- unique_fd policyFreqIdxFd(bpf_obj_get_wronly(BPF_FS_PATH "map_time_in_state_policy_freq_idx_map"));
+ unique_fd policyFreqIdxFd(mapRetrieveWO(BPF_FS_PATH "map_time_in_state_policy_freq_idx_map"));
if (policyFreqIdxFd < 0) return false;
for (uint32_t i = 0; i < gNPolicies; ++i) {
auto freqIdx = getPolicyFreqIdx(i);
diff --git a/libs/dumputils/dump_utils.cpp b/libs/dumputils/dump_utils.cpp
index 2e14408..3ec4b3a 100644
--- a/libs/dumputils/dump_utils.cpp
+++ b/libs/dumputils/dump_utils.cpp
@@ -86,7 +86,7 @@
static void read_extra_hals_to_dump_from_property() {
// extra hals to dump are already filled
- if (extra_hal_interfaces_to_dump.size() > 0) {
+ if (!extra_hal_interfaces_to_dump.empty()) {
return;
}
std::string value = android::base::GetProperty("ro.dump.hals.extra", "");
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp
index cfc7e98..119b3e0 100644
--- a/libs/graphicsenv/GraphicsEnv.cpp
+++ b/libs/graphicsenv/GraphicsEnv.cpp
@@ -39,6 +39,13 @@
#include <string>
#include <thread>
+// TODO(b/159240322): Extend this to x86 ABI.
+#if defined(__LP64__)
+#define UPDATABLE_DRIVER_ABI "arm64-v8a"
+#else
+#define UPDATABLE_DRIVER_ABI "armeabi-v7a"
+#endif // defined(__LP64__)
+
// TODO(ianelliott@): Get the following from an ANGLE header:
#define CURRENT_ANGLE_API_VERSION 2 // Current API verion we are targetting
// Version-2 API:
@@ -582,7 +589,28 @@
}
if (mDriverPath.empty()) {
- return nullptr;
+ // For an application process, driver path is empty means this application is not opted in
+ // to use updatable driver. Application process doesn't have the ability to set up
+ // environment variables and hence before `getenv` call will return.
+ // For a process that is not an application process, if it's run from an environment,
+ // for example shell, where environment variables can be set, then it can opt into using
+ // udpatable driver by setting UPDATABLE_GFX_DRIVER to 1. By setting to 1 the developer
+ // driver will be used currently.
+ // TODO(b/159240322) Support the production updatable driver.
+ const char* id = getenv("UPDATABLE_GFX_DRIVER");
+ if (id == nullptr || std::strcmp(id, "1")) {
+ return nullptr;
+ }
+ const sp<IGpuService> gpuService = getGpuService();
+ if (!gpuService) {
+ return nullptr;
+ }
+ mDriverPath = gpuService->getUpdatableDriverPath();
+ if (mDriverPath.empty()) {
+ return nullptr;
+ }
+ mDriverPath.append(UPDATABLE_DRIVER_ABI);
+ ALOGI("Driver path is setup via UPDATABLE_GFX_DRIVER: %s", mDriverPath.c_str());
}
auto vndkNamespace = android_get_exported_namespace("vndk");
diff --git a/libs/graphicsenv/IGpuService.cpp b/libs/graphicsenv/IGpuService.cpp
index de3503b..fa25c55 100644
--- a/libs/graphicsenv/IGpuService.cpp
+++ b/libs/graphicsenv/IGpuService.cpp
@@ -27,11 +27,11 @@
public:
explicit BpGpuService(const sp<IBinder>& impl) : BpInterface<IGpuService>(impl) {}
- virtual void setGpuStats(const std::string& driverPackageName,
- const std::string& driverVersionName, uint64_t driverVersionCode,
- int64_t driverBuildTime, const std::string& appPackageName,
- const int32_t vulkanVersion, GpuStatsInfo::Driver driver,
- bool isDriverLoaded, int64_t driverLoadingTime) {
+ void setGpuStats(const std::string& driverPackageName, const std::string& driverVersionName,
+ uint64_t driverVersionCode, int64_t driverBuildTime,
+ const std::string& appPackageName, const int32_t vulkanVersion,
+ GpuStatsInfo::Driver driver, bool isDriverLoaded,
+ int64_t driverLoadingTime) override {
Parcel data, reply;
data.writeInterfaceToken(IGpuService::getInterfaceDescriptor());
@@ -48,8 +48,8 @@
remote()->transact(BnGpuService::SET_GPU_STATS, data, &reply, IBinder::FLAG_ONEWAY);
}
- virtual void setTargetStats(const std::string& appPackageName, const uint64_t driverVersionCode,
- const GpuStatsInfo::Stats stats, const uint64_t value) {
+ void setTargetStats(const std::string& appPackageName, const uint64_t driverVersionCode,
+ const GpuStatsInfo::Stats stats, const uint64_t value) override {
Parcel data, reply;
data.writeInterfaceToken(IGpuService::getInterfaceDescriptor());
@@ -60,6 +60,27 @@
remote()->transact(BnGpuService::SET_TARGET_STATS, data, &reply, IBinder::FLAG_ONEWAY);
}
+
+ void setUpdatableDriverPath(const std::string& driverPath) override {
+ Parcel data, reply;
+ data.writeInterfaceToken(IGpuService::getInterfaceDescriptor());
+ data.writeUtf8AsUtf16(driverPath);
+
+ remote()->transact(BnGpuService::SET_UPDATABLE_DRIVER_PATH, data, &reply,
+ IBinder::FLAG_ONEWAY);
+ }
+
+ std::string getUpdatableDriverPath() override {
+ Parcel data, reply;
+ data.writeInterfaceToken(IGpuService::getInterfaceDescriptor());
+
+ status_t error = remote()->transact(BnGpuService::GET_UPDATABLE_DRIVER_PATH, data, &reply);
+ std::string driverPath;
+ if (error == OK) {
+ error = reply.readUtf8FromUtf16(&driverPath);
+ }
+ return driverPath;
+ }
};
IMPLEMENT_META_INTERFACE(GpuService, "android.graphicsenv.IGpuService");
@@ -126,6 +147,21 @@
return OK;
}
+ case SET_UPDATABLE_DRIVER_PATH: {
+ CHECK_INTERFACE(IGpuService, data, reply);
+
+ std::string driverPath;
+ if ((status = data.readUtf8FromUtf16(&driverPath)) != OK) return status;
+
+ setUpdatableDriverPath(driverPath);
+ return OK;
+ }
+ case GET_UPDATABLE_DRIVER_PATH: {
+ CHECK_INTERFACE(IGpuService, data, reply);
+
+ std::string driverPath = getUpdatableDriverPath();
+ return reply->writeUtf8AsUtf16(driverPath);
+ }
case SHELL_COMMAND_TRANSACTION: {
int in = data.readFileDescriptor();
int out = data.readFileDescriptor();
diff --git a/libs/graphicsenv/include/graphicsenv/IGpuService.h b/libs/graphicsenv/include/graphicsenv/IGpuService.h
index c7c6d1e..2d59fa0 100644
--- a/libs/graphicsenv/include/graphicsenv/IGpuService.h
+++ b/libs/graphicsenv/include/graphicsenv/IGpuService.h
@@ -42,6 +42,10 @@
// set target stats.
virtual void setTargetStats(const std::string& appPackageName, const uint64_t driverVersionCode,
const GpuStatsInfo::Stats stats, const uint64_t value = 0) = 0;
+
+ // setter and getter for updatable driver path.
+ virtual void setUpdatableDriverPath(const std::string& driverPath) = 0;
+ virtual std::string getUpdatableDriverPath() = 0;
};
class BnGpuService : public BnInterface<IGpuService> {
@@ -49,6 +53,8 @@
enum IGpuServiceTag {
SET_GPU_STATS = IBinder::FIRST_CALL_TRANSACTION,
SET_TARGET_STATS,
+ SET_UPDATABLE_DRIVER_PATH,
+ GET_UPDATABLE_DRIVER_PATH,
// Always append new enum to the end.
};
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index 1efd98b..a86eafa 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -110,7 +110,7 @@
mConnectedToCpu = false;
mProducerControlledByApp = controlledByApp;
mSwapIntervalZero = false;
- mMaxBufferCount = 0;
+ mMaxBufferCount = NUM_BUFFER_SLOTS;
}
Surface::~Surface() {
@@ -1585,6 +1585,7 @@
mStickyTransform = 0;
mAutoPrerotation = false;
mEnableFrameTimestamps = false;
+ mMaxBufferCount = NUM_BUFFER_SLOTS;
if (api == NATIVE_WINDOW_API_CPU) {
mConnectedToCpu = false;
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 88232fa..16b46df 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -353,6 +353,8 @@
mTransactionNestCount(other.mTransactionNestCount),
mAnimation(other.mAnimation),
mEarlyWakeup(other.mEarlyWakeup),
+ mExplicitEarlyWakeupStart(other.mExplicitEarlyWakeupStart),
+ mExplicitEarlyWakeupEnd(other.mExplicitEarlyWakeupEnd),
mContainsBuffer(other.mContainsBuffer),
mDesiredPresentTime(other.mDesiredPresentTime) {
mDisplayStates = other.mDisplayStates;
@@ -375,6 +377,8 @@
const uint32_t transactionNestCount = parcel->readUint32();
const bool animation = parcel->readBool();
const bool earlyWakeup = parcel->readBool();
+ const bool explicitEarlyWakeupStart = parcel->readBool();
+ const bool explicitEarlyWakeupEnd = parcel->readBool();
const bool containsBuffer = parcel->readBool();
const int64_t desiredPresentTime = parcel->readInt64();
@@ -443,6 +447,8 @@
mTransactionNestCount = transactionNestCount;
mAnimation = animation;
mEarlyWakeup = earlyWakeup;
+ mExplicitEarlyWakeupStart = explicitEarlyWakeupStart;
+ mExplicitEarlyWakeupEnd = explicitEarlyWakeupEnd;
mContainsBuffer = containsBuffer;
mDesiredPresentTime = desiredPresentTime;
mDisplayStates = displayStates;
@@ -470,6 +476,8 @@
parcel->writeUint32(mTransactionNestCount);
parcel->writeBool(mAnimation);
parcel->writeBool(mEarlyWakeup);
+ parcel->writeBool(mExplicitEarlyWakeupStart);
+ parcel->writeBool(mExplicitEarlyWakeupEnd);
parcel->writeBool(mContainsBuffer);
parcel->writeInt64(mDesiredPresentTime);
parcel->writeUint32(static_cast<uint32_t>(mDisplayStates.size()));
@@ -545,6 +553,8 @@
mContainsBuffer |= other.mContainsBuffer;
mEarlyWakeup = mEarlyWakeup || other.mEarlyWakeup;
+ mExplicitEarlyWakeupStart = mExplicitEarlyWakeupStart || other.mExplicitEarlyWakeupStart;
+ mExplicitEarlyWakeupEnd = mExplicitEarlyWakeupEnd || other.mExplicitEarlyWakeupEnd;
other.clear();
return *this;
}
@@ -559,6 +569,8 @@
mTransactionNestCount = 0;
mAnimation = false;
mEarlyWakeup = false;
+ mExplicitEarlyWakeupStart = false;
+ mExplicitEarlyWakeupEnd = false;
mDesiredPresentTime = -1;
}
@@ -682,9 +694,20 @@
flags |= ISurfaceComposer::eEarlyWakeup;
}
+ // If both mExplicitEarlyWakeupStart and mExplicitEarlyWakeupEnd are set
+ // it is equivalent for none
+ if (mExplicitEarlyWakeupStart && !mExplicitEarlyWakeupEnd) {
+ flags |= ISurfaceComposer::eExplicitEarlyWakeupStart;
+ }
+ if (mExplicitEarlyWakeupEnd && !mExplicitEarlyWakeupStart) {
+ flags |= ISurfaceComposer::eExplicitEarlyWakeupEnd;
+ }
+
mForceSynchronous = false;
mAnimation = false;
mEarlyWakeup = false;
+ mExplicitEarlyWakeupStart = false;
+ mExplicitEarlyWakeupEnd = false;
sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance());
sf->setTransactionState(composerStates, displayStates, flags, applyToken, mInputWindowCommands,
@@ -731,6 +754,14 @@
mEarlyWakeup = true;
}
+void SurfaceComposerClient::Transaction::setExplicitEarlyWakeupStart() {
+ mExplicitEarlyWakeupStart = true;
+}
+
+void SurfaceComposerClient::Transaction::setExplicitEarlyWakeupEnd() {
+ mExplicitEarlyWakeupEnd = true;
+}
+
layer_state_t* SurfaceComposerClient::Transaction::getLayerState(const sp<IBinder>& handle) {
if (mComposerStates.count(handle) == 0) {
// we don't have it, add an initialized layer_state to our list
diff --git a/libs/gui/SurfaceControl.cpp b/libs/gui/SurfaceControl.cpp
index a332a1f..8dcb71b 100644
--- a/libs/gui/SurfaceControl.cpp
+++ b/libs/gui/SurfaceControl.cpp
@@ -178,17 +178,28 @@
}
sp<SurfaceControl> SurfaceControl::readFromParcel(const Parcel* parcel) {
- sp<IBinder> client = parcel->readStrongBinder();
- sp<IBinder> handle = parcel->readStrongBinder();
- if (client == nullptr || handle == nullptr)
- {
- ALOGE("Invalid parcel");
- return nullptr;
+ bool invalidParcel = false;
+ status_t status;
+ sp<IBinder> client;
+ if ((status = parcel->readStrongBinder(&client)) != OK) {
+ ALOGE("Failed to read client: %s", statusToString(status).c_str());
+ invalidParcel = true;
+ }
+ sp<IBinder> handle;
+ if ((status = parcel->readStrongBinder(&handle)) != OK) {
+ ALOGE("Failed to read handle: %s", statusToString(status).c_str());
+ invalidParcel = true;
}
sp<IBinder> gbp;
- parcel->readNullableStrongBinder(&gbp);
-
+ if ((status = parcel->readNullableStrongBinder(&gbp)) != OK) {
+ ALOGE("Failed to read gbp: %s", statusToString(status).c_str());
+ invalidParcel = true;
+ }
uint32_t transformHint = parcel->readUint32();
+
+ if (invalidParcel) {
+ return nullptr;
+ }
// We aren't the original owner of the surface.
return new SurfaceControl(new SurfaceComposerClient(
interface_cast<ISurfaceComposerClient>(client)),
diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h
index a2fb849..645714a 100644
--- a/libs/gui/include/gui/ISurfaceComposer.h
+++ b/libs/gui/include/gui/ISurfaceComposer.h
@@ -81,12 +81,20 @@
// flags for setTransactionState()
enum {
eSynchronous = 0x01,
- eAnimation = 0x02,
+ eAnimation = 0x02,
- // Indicates that this transaction will likely result in a lot of layers being composed, and
- // thus, SurfaceFlinger should wake-up earlier to avoid missing frame deadlines. In this
- // case SurfaceFlinger will wake up at (sf vsync offset - debug.sf.early_phase_offset_ns)
- eEarlyWakeup = 0x04
+ // DEPRECATED - use eExplicitEarlyWakeup[Start|End]
+ eEarlyWakeup = 0x04,
+
+ // Explicit indication that this transaction and others to follow will likely result in a
+ // lot of layers being composed, and thus, SurfaceFlinger should wake-up earlier to avoid
+ // missing frame deadlines. In this case SurfaceFlinger will wake up at
+ // (sf vsync offset - debug.sf.early_phase_offset_ns). SurfaceFlinger will continue to be
+ // in the early configuration until it receives eExplicitEarlyWakeupEnd. These flags are
+ // expected to be used by WindowManager only and are guarded by
+ // android.permission.ACCESS_SURFACE_FLINGER
+ eExplicitEarlyWakeupStart = 0x08,
+ eExplicitEarlyWakeupEnd = 0x10,
};
enum VsyncSource {
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index 32c0bab..eb757ba 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -345,10 +345,12 @@
std::unordered_map<sp<ITransactionCompletedListener>, CallbackInfo, TCLHash>
mListenerCallbacks;
- uint32_t mForceSynchronous = 0;
- uint32_t mTransactionNestCount = 0;
- bool mAnimation = false;
- bool mEarlyWakeup = false;
+ uint32_t mForceSynchronous = 0;
+ uint32_t mTransactionNestCount = 0;
+ bool mAnimation = false;
+ bool mEarlyWakeup = false;
+ bool mExplicitEarlyWakeupStart = false;
+ bool mExplicitEarlyWakeupEnd = false;
// Indicates that the Transaction contains a buffer that should be cached
bool mContainsBuffer = false;
@@ -547,6 +549,8 @@
void setDisplaySize(const sp<IBinder>& token, uint32_t width, uint32_t height);
void setAnimationTransaction();
void setEarlyWakeup();
+ void setExplicitEarlyWakeupStart();
+ void setExplicitEarlyWakeupEnd();
};
status_t clearLayerFrameStats(const sp<IBinder>& token) const;
diff --git a/libs/gui/tests/EndToEndNativeInputTest.cpp b/libs/gui/tests/EndToEndNativeInputTest.cpp
index 5188a09..b1d3ecb 100644
--- a/libs/gui/tests/EndToEndNativeInputTest.cpp
+++ b/libs/gui/tests/EndToEndNativeInputTest.cpp
@@ -104,6 +104,15 @@
return std::make_unique<InputSurface>(surfaceControl, width, height);
}
+ static std::unique_ptr<InputSurface> makeCursorInputSurface(
+ const sp<SurfaceComposerClient> &scc, int width, int height) {
+ sp<SurfaceControl> surfaceControl =
+ scc->createSurface(String8("Test Cursor Surface"), 0 /* bufHeight */,
+ 0 /* bufWidth */, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eCursorWindow);
+ return std::make_unique<InputSurface>(surfaceControl, width, height);
+ }
+
InputEvent* consumeEvent() {
waitForEventAvailable();
@@ -134,12 +143,14 @@
EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, mev->getAction());
EXPECT_EQ(x, mev->getX(0));
EXPECT_EQ(y, mev->getY(0));
+ EXPECT_EQ(0, mev->getFlags() & VERIFIED_MOTION_EVENT_FLAGS);
ev = consumeEvent();
ASSERT_NE(ev, nullptr);
ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, ev->getType());
mev = static_cast<MotionEvent*>(ev);
EXPECT_EQ(AMOTION_EVENT_ACTION_UP, mev->getAction());
+ EXPECT_EQ(0, mev->getFlags() & VERIFIED_MOTION_EVENT_FLAGS);
}
~InputSurface() {
@@ -537,5 +548,18 @@
injectTap(0, 0);
surface->expectTap(1, 1);
}
+
+TEST_F(InputSurfacesTest, input_ignores_cursor_layer) {
+ std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
+ std::unique_ptr<InputSurface> cursorSurface =
+ InputSurface::makeCursorInputSurface(mComposerClient, 10, 10);
+
+ surface->showAt(10, 10);
+ surface->assertFocusChange(true);
+ cursorSurface->showAt(10, 10);
+
+ injectTap(11, 11);
+ surface->expectTap(1, 1);
+}
}
}
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 81f168c..6d92143 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -30,6 +30,7 @@
#include <gui/SurfaceComposerClient.h>
#include <inttypes.h>
#include <private/gui/ComposerService.h>
+#include <ui/BufferQueueDefs.h>
#include <ui/Rect.h>
#include <utils/String8.h>
@@ -1974,4 +1975,29 @@
ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffer, fence));
}
+TEST_F(SurfaceTest, DefaultMaxBufferCountSetAndUpdated) {
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+
+ sp<DummyConsumer> dummyConsumer(new DummyConsumer);
+ consumer->consumerConnect(dummyConsumer, false);
+
+ sp<Surface> surface = new Surface(producer);
+ sp<ANativeWindow> window(surface);
+
+ int count = -1;
+ ASSERT_EQ(NO_ERROR, window->query(window.get(), NATIVE_WINDOW_MAX_BUFFER_COUNT, &count));
+ EXPECT_EQ(BufferQueueDefs::NUM_BUFFER_SLOTS, count);
+
+ consumer->setMaxBufferCount(10);
+ ASSERT_EQ(NO_ERROR, native_window_api_connect(window.get(), NATIVE_WINDOW_API_CPU));
+ EXPECT_EQ(NO_ERROR, window->query(window.get(), NATIVE_WINDOW_MAX_BUFFER_COUNT, &count));
+ EXPECT_EQ(10, count);
+
+ ASSERT_EQ(NO_ERROR, native_window_api_disconnect(window.get(), NATIVE_WINDOW_API_CPU));
+ ASSERT_EQ(NO_ERROR, window->query(window.get(), NATIVE_WINDOW_MAX_BUFFER_COUNT, &count));
+ EXPECT_EQ(BufferQueueDefs::NUM_BUFFER_SLOTS, count);
+}
+
} // namespace android
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp
index c243767..31aa685 100644
--- a/libs/input/Input.cpp
+++ b/libs/input/Input.cpp
@@ -169,6 +169,18 @@
mEventTime = from.mEventTime;
}
+const char* KeyEvent::actionToString(int32_t action) {
+ // Convert KeyEvent action to string
+ switch (action) {
+ case AKEY_EVENT_ACTION_DOWN:
+ return "DOWN";
+ case AKEY_EVENT_ACTION_UP:
+ return "UP";
+ case AKEY_EVENT_ACTION_MULTIPLE:
+ return "MULTIPLE";
+ }
+ return "UNKNOWN";
+}
// --- PointerCoords ---
@@ -678,6 +690,25 @@
return getAxisByLabel(label);
}
+const char* MotionEvent::actionToString(int32_t action) {
+ // Convert MotionEvent action to string
+ switch (action & AMOTION_EVENT_ACTION_MASK) {
+ case AMOTION_EVENT_ACTION_DOWN:
+ return "DOWN";
+ case AMOTION_EVENT_ACTION_MOVE:
+ return "MOVE";
+ case AMOTION_EVENT_ACTION_UP:
+ return "UP";
+ case AMOTION_EVENT_ACTION_CANCEL:
+ return "CANCEL";
+ case AMOTION_EVENT_ACTION_POINTER_DOWN:
+ return "POINTER_DOWN";
+ case AMOTION_EVENT_ACTION_POINTER_UP:
+ return "POINTER_UP";
+ }
+ return "UNKNOWN";
+}
+
// --- FocusEvent ---
void FocusEvent::initialize(int32_t id, bool hasFocus, bool inTouchMode) {
diff --git a/libs/nativebase/Android.bp b/libs/nativebase/Android.bp
index 9e7e4a2..8399e8c 100644
--- a/libs/nativebase/Android.bp
+++ b/libs/nativebase/Android.bp
@@ -16,6 +16,8 @@
name: "libnativebase_headers",
vendor_available: true,
host_supported: true,
+ // TODO(b/153609531): remove when no longer needed.
+ native_bridge_supported: true,
export_include_dirs: ["include"],
target: {
diff --git a/libs/nativewindow/Android.bp b/libs/nativewindow/Android.bp
index ee006aa..52d73e0 100644
--- a/libs/nativewindow/Android.bp
+++ b/libs/nativewindow/Android.bp
@@ -25,6 +25,8 @@
name: "libnativewindow_headers",
export_include_dirs: ["include"],
vendor_available: true,
+ // TODO(b/153609531): remove when no longer needed.
+ native_bridge_supported: true,
min_sdk_version: "29",
}
diff --git a/libs/sensor/ISensorServer.cpp b/libs/sensor/ISensorServer.cpp
index 8ed09f8..a6b0aaf 100644
--- a/libs/sensor/ISensorServer.cpp
+++ b/libs/sensor/ISensorServer.cpp
@@ -216,14 +216,25 @@
int32_t type;
Vector<float> floats;
Vector<int32_t> ints;
+ uint32_t count;
handle = data.readInt32();
type = data.readInt32();
- floats.resize(data.readUint32());
+
+ count = data.readUint32();
+ if (count > (data.dataAvail() / sizeof(float))) {
+ return BAD_VALUE;
+ }
+ floats.resize(count);
for (auto &i : floats) {
i = data.readFloat();
}
- ints.resize(data.readUint32());
+
+ count = data.readUint32();
+ if (count > (data.dataAvail() / sizeof(int32_t))) {
+ return BAD_VALUE;
+ }
+ ints.resize(count);
for (auto &i : ints) {
i = data.readInt32();
}
diff --git a/libs/vr/libpdx/fuzz/Android.bp b/libs/vr/libpdx/fuzz/Android.bp
new file mode 100644
index 0000000..3490775
--- /dev/null
+++ b/libs/vr/libpdx/fuzz/Android.bp
@@ -0,0 +1,23 @@
+cc_fuzz {
+ name: "libpdx_fuzz",
+ clang: true,
+ srcs: [
+ "service_dispatcher_fuzzer.cpp",
+ ],
+ cflags: [
+ "-Wall",
+ "-Wextra",
+ "-Werror",
+ ],
+ static_libs: [
+ "libpdx",
+ ],
+ shared_libs: [
+ "libutils",
+ "liblog",
+ ],
+ fuzz_config: {
+ fuzz_on_haiku_host: false,
+ fuzz_on_haiku_device: false,
+ },
+}
diff --git a/libs/vr/libpdx/fuzz/helpers.h b/libs/vr/libpdx/fuzz/helpers.h
new file mode 100644
index 0000000..83ec409
--- /dev/null
+++ b/libs/vr/libpdx/fuzz/helpers.h
@@ -0,0 +1,294 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+// Authors: corbin.souffrant@leviathansecurity.com
+// brian.balling@leviathansecurity.com
+
+#ifndef LEV_FUZZERS_LIBPDX_HELPERS_H_
+#define LEV_FUZZERS_LIBPDX_HELPERS_H_
+
+#define UNUSED(expr) \
+ do { \
+ (void)(expr); \
+ } while (0)
+
+#include <fuzzer/FuzzedDataProvider.h>
+#include <pdx/client.h>
+#include <pdx/service.h>
+#include <pdx/service_dispatcher.h>
+#include <pdx/service_endpoint.h>
+#include <sys/eventfd.h>
+#include <memory>
+#include <vector>
+
+using namespace android::pdx;
+
+// Vector of operations we can call in the dispatcher.
+static const std::vector<std::function<void(
+ const std::unique_ptr<ServiceDispatcher>&, FuzzedDataProvider*)>>
+ dispatcher_operations = {
+ [](const std::unique_ptr<ServiceDispatcher>& dispatcher,
+ FuzzedDataProvider*) -> void { dispatcher->EnterDispatchLoop(); },
+ [](const std::unique_ptr<ServiceDispatcher>& dispatcher,
+ FuzzedDataProvider*) -> void { dispatcher->ReceiveAndDispatch(); },
+ [](const std::unique_ptr<ServiceDispatcher>& dispatcher,
+ FuzzedDataProvider* fdp) -> void {
+ dispatcher->ReceiveAndDispatch(fdp->ConsumeIntegral<int>());
+ }};
+
+// Most of the fuzzing occurs within the endpoint, which is derived from an
+// abstract class. So we are returning garbage data for most functions besides
+// the ones we added or need to actually use.
+class FuzzEndpoint : public Endpoint {
+ public:
+ explicit FuzzEndpoint(FuzzedDataProvider* fdp) {
+ _fdp = fdp;
+ _epoll_fd = eventfd(0, 0);
+ }
+
+ ~FuzzEndpoint() { close(_epoll_fd); }
+
+ // Returns an fd that can be used with epoll() to wait for incoming messages
+ // from this endpoint.
+ int epoll_fd() const { return _epoll_fd; }
+
+ // Associates a Service instance with an endpoint by setting the service
+ // context pointer to the address of the Service. Only one Service may be
+ // associated with a given endpoint.
+ Status<void> SetService(Service* service) {
+ _service = service;
+ return Status<void>(0);
+ }
+
+ // Set the channel context for the given channel.
+ Status<void> SetChannel(int channel_id, Channel* channel) {
+ UNUSED(channel_id);
+ _channel = std::shared_ptr<Channel>(channel);
+ return Status<void>(0);
+ }
+
+ // Receives a message on the given endpoint file descriptor.
+ // This is called by the dispatcher to determine what operations
+ // to make, so we are fuzzing the response.
+ Status<void> MessageReceive(Message* message) {
+ // Create a randomized MessageInfo struct.
+ MessageInfo info;
+ eventfd_t wakeup_val = 0;
+ info.pid = _fdp->ConsumeIntegral<int>();
+ info.tid = _fdp->ConsumeIntegral<int>();
+ info.cid = _fdp->ConsumeIntegral<int>();
+ info.mid = _fdp->ConsumeIntegral<int>();
+ info.euid = _fdp->ConsumeIntegral<int>();
+ info.egid = _fdp->ConsumeIntegral<int>();
+ info.op = _fdp->ConsumeIntegral<int32_t>();
+ info.flags = _fdp->ConsumeIntegral<uint32_t>();
+ info.service = _service;
+ info.channel = _channel.get();
+ info.send_len = _fdp->ConsumeIntegral<size_t>();
+ info.recv_len = _fdp->ConsumeIntegral<size_t>();
+ info.fd_count = _fdp->ConsumeIntegral<size_t>();
+ if (_fdp->remaining_bytes() >= 32) {
+ std::vector<uint8_t> impulse_vec = _fdp->ConsumeBytes<uint8_t>(32);
+ memcpy(info.impulse, impulse_vec.data(), 32);
+ }
+
+ *message = Message(info);
+ eventfd_read(_epoll_fd, &wakeup_val);
+
+ return Status<void>();
+ }
+
+ // Returns a tag that uniquely identifies a specific underlying IPC
+ // transport.
+ uint32_t GetIpcTag() const { return 0; }
+
+ // Close a channel, signaling the client file object and freeing the channel
+ // id. Once closed, the client side of the channel always returns the error
+ // ESHUTDOWN and signals the poll/epoll events POLLHUP and POLLFREE.
+ Status<void> CloseChannel(int channel_id) {
+ UNUSED(channel_id);
+ return Status<void>();
+ }
+
+ // Update the event bits for the given channel (given by id), using the
+ // given clear and set masks.
+ Status<void> ModifyChannelEvents(int channel_id, int clear_mask,
+ int set_mask) {
+ UNUSED(channel_id);
+ UNUSED(clear_mask);
+ UNUSED(set_mask);
+ return Status<void>();
+ }
+
+ // Create a new channel and push it as a file descriptor to the process
+ // sending the |message|. |flags| may be set to O_NONBLOCK and/or
+ // O_CLOEXEC to control the initial behavior of the new file descriptor (the
+ // sending process may change these later using fcntl()). The internal
+ // Channel instance associated with this channel is set to |channel|,
+ // which may be nullptr. The new channel id allocated for this channel is
+ // returned in |channel_id|, which may also be nullptr if not needed.
+ Status<RemoteChannelHandle> PushChannel(Message* message, int flags,
+ Channel* channel, int* channel_id) {
+ UNUSED(message);
+ UNUSED(flags);
+ UNUSED(channel);
+ UNUSED(channel_id);
+ return Status<RemoteChannelHandle>();
+ }
+
+ // Check whether the |ref| is a reference to a channel to the service
+ // represented by the |endpoint|. If the channel reference in question is
+ // valid, the Channel object is returned in |channel| when non-nullptr and
+ // the channel ID is returned through the Status object.
+ Status<int> CheckChannel(const Message* message, ChannelReference ref,
+ Channel** channel) {
+ UNUSED(message);
+ UNUSED(ref);
+ UNUSED(channel);
+ return Status<int>();
+ }
+
+ // Replies to the message with a return code.
+ Status<void> MessageReply(Message* message, int return_code) {
+ UNUSED(message);
+ UNUSED(return_code);
+ return Status<void>();
+ }
+
+ // Replies to the message with a file descriptor.
+ Status<void> MessageReplyFd(Message* message, unsigned int push_fd) {
+ UNUSED(message);
+ UNUSED(push_fd);
+ return Status<void>();
+ }
+
+ // Replies to the message with a local channel handle.
+ Status<void> MessageReplyChannelHandle(Message* message,
+ const LocalChannelHandle& handle) {
+ UNUSED(message);
+ UNUSED(handle);
+ return Status<void>();
+ }
+
+ // Replies to the message with a borrowed local channel handle.
+ Status<void> MessageReplyChannelHandle(Message* message,
+ const BorrowedChannelHandle& handle) {
+ UNUSED(message);
+ UNUSED(handle);
+ return Status<void>();
+ }
+
+ // Replies to the message with a remote channel handle.
+ Status<void> MessageReplyChannelHandle(Message* message,
+ const RemoteChannelHandle& handle) {
+ UNUSED(message);
+ UNUSED(handle);
+ return Status<void>();
+ }
+
+ // Reads message data into an array of memory buffers.
+ Status<size_t> ReadMessageData(Message* message, const iovec* vector,
+ size_t vector_length) {
+ UNUSED(message);
+ UNUSED(vector);
+ UNUSED(vector_length);
+ return Status<size_t>();
+ }
+
+ // Sends reply data for message.
+ Status<size_t> WriteMessageData(Message* message, const iovec* vector,
+ size_t vector_length) {
+ UNUSED(message);
+ UNUSED(vector);
+ UNUSED(vector_length);
+ return Status<size_t>();
+ }
+
+ // Records a file descriptor into the message buffer and returns the
+ // remapped reference to be sent to the remote process.
+ Status<FileReference> PushFileHandle(Message* message,
+ const LocalHandle& handle) {
+ UNUSED(message);
+ UNUSED(handle);
+ return Status<FileReference>();
+ }
+
+ Status<FileReference> PushFileHandle(Message* message,
+ const BorrowedHandle& handle) {
+ UNUSED(message);
+ UNUSED(handle);
+ return Status<FileReference>();
+ }
+
+ Status<FileReference> PushFileHandle(Message* message,
+ const RemoteHandle& handle) {
+ UNUSED(message);
+ UNUSED(handle);
+ return Status<FileReference>();
+ }
+
+ Status<ChannelReference> PushChannelHandle(Message* message,
+ const LocalChannelHandle& handle) {
+ UNUSED(message);
+ UNUSED(handle);
+ return Status<ChannelReference>();
+ }
+
+ Status<ChannelReference> PushChannelHandle(
+ Message* message, const BorrowedChannelHandle& handle) {
+ UNUSED(message);
+ UNUSED(handle);
+ return Status<ChannelReference>();
+ }
+
+ Status<ChannelReference> PushChannelHandle(
+ Message* message, const RemoteChannelHandle& handle) {
+ UNUSED(message);
+ UNUSED(handle);
+ return Status<ChannelReference>();
+ }
+
+ // Obtains a file descriptor/channel handle from a message for the given
+ // reference.
+ LocalHandle GetFileHandle(Message* message, FileReference ref) const {
+ UNUSED(message);
+ UNUSED(ref);
+ return LocalHandle();
+ }
+
+ LocalChannelHandle GetChannelHandle(Message* message,
+ ChannelReference ref) const {
+ UNUSED(message);
+ UNUSED(ref);
+ return LocalChannelHandle();
+ }
+
+ // Transport-specific message state management.
+ void* AllocateMessageState() { return nullptr; }
+
+ void FreeMessageState(void* state) { UNUSED(state); }
+
+ // Cancels the endpoint, unblocking any receiver threads waiting for a
+ // message.
+ Status<void> Cancel() { return Status<void>(); }
+
+ private:
+ FuzzedDataProvider* _fdp;
+ std::shared_ptr<Channel> _channel;
+ Service* _service;
+ int _epoll_fd;
+};
+
+#endif // LEV_FUZZERS_LIBPDX_HELPERS_H_
diff --git a/libs/vr/libpdx/fuzz/service_dispatcher_fuzzer.cpp b/libs/vr/libpdx/fuzz/service_dispatcher_fuzzer.cpp
new file mode 100644
index 0000000..3a3bfd9
--- /dev/null
+++ b/libs/vr/libpdx/fuzz/service_dispatcher_fuzzer.cpp
@@ -0,0 +1,74 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+// Authors: corbin.souffrant@leviathansecurity.com
+// brian.balling@leviathansecurity.com
+
+#include <fuzzer/FuzzedDataProvider.h>
+#include <helpers.h>
+#include <pdx/client_channel.h>
+#include <pdx/service.h>
+#include <pdx/service_dispatcher.h>
+#include <stddef.h>
+#include <stdint.h>
+#include <sys/eventfd.h>
+#include <thread>
+
+using namespace android::pdx;
+
+// Dispatch fuzzer entry point. This fuzzer creates a ServiceDispatcher
+// and creates an endpoint that returns fuzzed messages that are passed
+// to the ReceiveAndDispatch and DispatchLoop functions.
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+ eventfd_t wakeup_val = 1;
+ FuzzedDataProvider fdp = FuzzedDataProvider(data, size);
+
+ // Endpoint is only used to be immediately wrapped as a unique_ptr,
+ // so it is ok to be using a raw ptr and new here without freeing.
+ FuzzEndpoint* endpoint = new FuzzEndpoint(&fdp);
+ std::unique_ptr<ServiceDispatcher> dispatcher = ServiceDispatcher::Create();
+ std::shared_ptr<Channel> channel(nullptr);
+ std::shared_ptr<Client> client(nullptr);
+ std::shared_ptr<Service> service(
+ new Service("FuzzService", std::unique_ptr<Endpoint>(endpoint)));
+
+ service->SetChannel(0, std::shared_ptr<Channel>(channel));
+ dispatcher->AddService(service);
+
+ // Dispatcher blocks, so needs to run in its own thread.
+ std::thread run_dispatcher([&]() {
+ uint8_t opt = 0;
+
+ // Right now the only operations block, so the while loop is pointless
+ // but leaving it in, just in case that ever changes.
+ while (fdp.remaining_bytes() > sizeof(MessageInfo)) {
+ opt = fdp.ConsumeIntegral<uint8_t>() % dispatcher_operations.size();
+ dispatcher_operations[opt](dispatcher, &fdp);
+ }
+ });
+
+ // Continuously wake up the epoll so the dispatcher can run.
+ while (fdp.remaining_bytes() > sizeof(MessageInfo)) {
+ eventfd_write(endpoint->epoll_fd(), wakeup_val);
+ }
+
+ // Cleanup the dispatcher and thread.
+ dispatcher->SetCanceled(true);
+ if (run_dispatcher.joinable())
+ run_dispatcher.join();
+ dispatcher->RemoveService(service);
+
+ return 0;
+}
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp
index 85e2c15..1afc693 100644
--- a/opengl/libs/EGL/Loader.cpp
+++ b/opengl/libs/EGL/Loader.cpp
@@ -364,7 +364,7 @@
f = (__eglMustCastToProperFunctionPointerType)gl_unimplemented;
/*
- * GL_EXT_debug_label is special, we always report it as
+ * GL_EXT_debug_marker is special, we always report it as
* supported, it's handled by GLES_trace. If GLES_trace is not
* enabled, then these are no-ops.
*/
diff --git a/opengl/libs/EGL/egl_object.cpp b/opengl/libs/EGL/egl_object.cpp
index ff4fe2d..fd426c2 100644
--- a/opengl/libs/EGL/egl_object.cpp
+++ b/opengl/libs/EGL/egl_object.cpp
@@ -309,6 +309,18 @@
gl_extensions = exts;
if (gl_extensions.find("GL_EXT_debug_marker") == std::string::npos) {
gl_extensions.insert(0, "GL_EXT_debug_marker ");
+ // eglGetProcAddress could return function pointers to these
+ // functions while they actually don't work. Fix them now.
+ __eglMustCastToProperFunctionPointerType* f;
+ f = (__eglMustCastToProperFunctionPointerType*)&gEGLImpl.hooks[version]
+ ->gl.glInsertEventMarkerEXT;
+ if (*f != gl_noop) *f = gl_noop;
+ f = (__eglMustCastToProperFunctionPointerType*)&gEGLImpl.hooks[version]
+ ->gl.glPushGroupMarkerEXT;
+ if (*f != gl_noop) *f = gl_noop;
+ f = (__eglMustCastToProperFunctionPointerType*)&gEGLImpl.hooks[version]
+ ->gl.glPopGroupMarkerEXT;
+ if (*f != gl_noop) *f = gl_noop;
}
// tokenize the supported extensions for the glGetStringi() wrapper
diff --git a/opengl/libs/EGL/egl_platform_entries.cpp b/opengl/libs/EGL/egl_platform_entries.cpp
index 570d36b..1119e4a 100644
--- a/opengl/libs/EGL/egl_platform_entries.cpp
+++ b/opengl/libs/EGL/egl_platform_entries.cpp
@@ -92,7 +92,7 @@
"EGL_EXT_surface_CTA861_3_metadata "
;
-// Whitelist of extensions exposed to applications if implemented in the vendor driver.
+// Allowed list of extensions exposed to applications if implemented in the vendor driver.
char const * const gExtensionString =
"EGL_KHR_image " // mandatory
"EGL_KHR_image_base " // mandatory
diff --git a/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp b/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp
index 93203fd..b2ea041 100644
--- a/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp
+++ b/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp
@@ -20,7 +20,7 @@
#pragma GCC diagnostic ignored "-Wunused-function"
#include "jni.h"
-#include <nativehelper/JNIHelp.h>
+#include <nativehelper/JNIPlatformHelp.h>
#include <android_runtime/AndroidRuntime.h>
#include <android_runtime/android_view_Surface.h>
#include <android_runtime/android_graphics_SurfaceTexture.h>
diff --git a/opengl/tools/glgen/stubs/egl/EGL15cHeader.cpp b/opengl/tools/glgen/stubs/egl/EGL15cHeader.cpp
index 34cb3e1..6dffac5 100644
--- a/opengl/tools/glgen/stubs/egl/EGL15cHeader.cpp
+++ b/opengl/tools/glgen/stubs/egl/EGL15cHeader.cpp
@@ -20,7 +20,7 @@
#pragma GCC diagnostic ignored "-Wunused-function"
#include "jni.h"
-#include <nativehelper/JNIHelp.h>
+#include <nativehelper/JNIPlatformHelp.h>
#include <android_runtime/AndroidRuntime.h>
#include <utils/misc.h>
diff --git a/opengl/tools/glgen/stubs/egl/EGLExtcHeader.cpp b/opengl/tools/glgen/stubs/egl/EGLExtcHeader.cpp
index b3b0690..be8b3e3 100644
--- a/opengl/tools/glgen/stubs/egl/EGLExtcHeader.cpp
+++ b/opengl/tools/glgen/stubs/egl/EGLExtcHeader.cpp
@@ -20,7 +20,7 @@
#pragma GCC diagnostic ignored "-Wunused-function"
#include "jni.h"
-#include <nativehelper/JNIHelp.h>
+#include <nativehelper/JNIPlatformHelp.h>
#include <android_runtime/AndroidRuntime.h>
#include <android_runtime/android_view_Surface.h>
#include <android_runtime/android_graphics_SurfaceTexture.h>
diff --git a/opengl/tools/glgen/stubs/gles11/common.cpp b/opengl/tools/glgen/stubs/gles11/common.cpp
index e763b4e..d84a693 100644
--- a/opengl/tools/glgen/stubs/gles11/common.cpp
+++ b/opengl/tools/glgen/stubs/gles11/common.cpp
@@ -1,5 +1,5 @@
#include <jni.h>
-#include <nativehelper/JNIHelp.h>
+#include <nativehelper/JNIPlatformHelp.h>
#include <android_runtime/AndroidRuntime.h>
#include <utils/misc.h>
#include <assert.h>
diff --git a/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp b/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp
index c12efc3..9cab1d6 100644
--- a/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp
+++ b/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp
@@ -20,7 +20,7 @@
#pragma GCC diagnostic ignored "-Wunused-function"
#include "jni.h"
-#include <nativehelper/JNIHelp.h>
+#include <nativehelper/JNIPlatformHelp.h>
#include <android_runtime/AndroidRuntime.h>
#include <utils/misc.h>
diff --git a/services/gpuservice/GpuService.cpp b/services/gpuservice/GpuService.cpp
index bf0d6a9..bad5637 100644
--- a/services/gpuservice/GpuService.cpp
+++ b/services/gpuservice/GpuService.cpp
@@ -65,6 +65,14 @@
mGpuStats->insertTargetStats(appPackageName, driverVersionCode, stats, value);
}
+void GpuService::setUpdatableDriverPath(const std::string& driverPath) {
+ developerDriverPath = driverPath;
+}
+
+std::string GpuService::getUpdatableDriverPath() {
+ return developerDriverPath;
+}
+
status_t GpuService::shellCommand(int /*in*/, int out, int err, std::vector<String16>& args) {
ATRACE_CALL();
diff --git a/services/gpuservice/GpuService.h b/services/gpuservice/GpuService.h
index f4b8597..9a0460d 100644
--- a/services/gpuservice/GpuService.h
+++ b/services/gpuservice/GpuService.h
@@ -51,6 +51,8 @@
int64_t driverLoadingTime) override;
void setTargetStats(const std::string& appPackageName, const uint64_t driverVersionCode,
const GpuStatsInfo::Stats stats, const uint64_t value) override;
+ void setUpdatableDriverPath(const std::string& driverPath) override;
+ std::string getUpdatableDriverPath() override;
/*
* IBinder interface
@@ -75,6 +77,7 @@
*/
std::unique_ptr<GpuMem> mGpuMem;
std::unique_ptr<GpuStats> mGpuStats;
+ std::string developerDriverPath;
};
} // namespace android
diff --git a/services/gpuservice/tests/unittests/GpuMemTest.cpp b/services/gpuservice/tests/unittests/GpuMemTest.cpp
index aad79ae..6ba304c 100644
--- a/services/gpuservice/tests/unittests/GpuMemTest.cpp
+++ b/services/gpuservice/tests/unittests/GpuMemTest.cpp
@@ -57,11 +57,16 @@
}
void SetUp() override {
+ SKIP_IF_BPF_NOT_SUPPORTED;
+ ASSERT_EQ(0, bpf::setrlimitForTest());
+
mGpuMem = std::make_unique<GpuMem>();
mTestableGpuMem = TestableGpuMem(mGpuMem.get());
+ errno = 0;
mTestMap = bpf::BpfMap<uint64_t, uint64_t>(BPF_MAP_TYPE_HASH, TEST_MAP_SIZE,
BPF_F_NO_PREALLOC);
+ EXPECT_EQ(0, errno);
EXPECT_LE(0, mTestMap.getMap().get());
EXPECT_TRUE(mTestMap.isValid());
}
@@ -79,6 +84,8 @@
};
TEST_F(GpuMemTest, validGpuMemTotalBpfPaths) {
+ SKIP_IF_BPF_NOT_SUPPORTED;
+
EXPECT_EQ(mTestableGpuMem.getGpuMemTraceGroup(), "gpu_mem");
EXPECT_EQ(mTestableGpuMem.getGpuMemTotalTracepoint(), "gpu_mem_total");
EXPECT_EQ(mTestableGpuMem.getGpuMemTotalProgPath(),
@@ -87,16 +94,20 @@
}
TEST_F(GpuMemTest, bpfInitializationFailed) {
+ SKIP_IF_BPF_NOT_SUPPORTED;
+
EXPECT_EQ(dumpsys(), "Failed to initialize GPU memory eBPF\n");
}
TEST_F(GpuMemTest, gpuMemTotalMapEmpty) {
+ SKIP_IF_BPF_NOT_SUPPORTED;
mTestableGpuMem.setGpuMemTotalMap(mTestMap);
EXPECT_EQ(dumpsys(), "GPU memory total usage map is empty\n");
}
TEST_F(GpuMemTest, globalMemTotal) {
+ SKIP_IF_BPF_NOT_SUPPORTED;
ASSERT_RESULT_OK(mTestMap.writeValue(TEST_GLOBAL_KEY, TEST_GLOBAL_VAL, BPF_ANY));
mTestableGpuMem.setGpuMemTotalMap(mTestMap);
@@ -104,6 +115,7 @@
}
TEST_F(GpuMemTest, missingGlobalMemTotal) {
+ SKIP_IF_BPF_NOT_SUPPORTED;
ASSERT_RESULT_OK(mTestMap.writeValue(TEST_PROC_KEY_1, TEST_PROC_VAL_1, BPF_ANY));
mTestableGpuMem.setGpuMemTotalMap(mTestMap);
@@ -111,6 +123,7 @@
}
TEST_F(GpuMemTest, procMemTotal) {
+ SKIP_IF_BPF_NOT_SUPPORTED;
ASSERT_RESULT_OK(mTestMap.writeValue(TEST_PROC_KEY_1, TEST_PROC_VAL_1, BPF_ANY));
ASSERT_RESULT_OK(mTestMap.writeValue(TEST_PROC_KEY_2, TEST_PROC_VAL_2, BPF_ANY));
mTestableGpuMem.setGpuMemTotalMap(mTestMap);
diff --git a/services/inputflinger/dispatcher/Android.bp b/services/inputflinger/dispatcher/Android.bp
index a98f4b4..390c6b8 100644
--- a/services/inputflinger/dispatcher/Android.bp
+++ b/services/inputflinger/dispatcher/Android.bp
@@ -22,6 +22,7 @@
filegroup {
name: "libinputdispatcher_sources",
srcs: [
+ "AnrTracker.cpp",
"Connection.cpp",
"Entry.cpp",
"InjectionState.cpp",
diff --git a/services/inputflinger/dispatcher/AnrTracker.cpp b/services/inputflinger/dispatcher/AnrTracker.cpp
new file mode 100644
index 0000000..c3f611e
--- /dev/null
+++ b/services/inputflinger/dispatcher/AnrTracker.cpp
@@ -0,0 +1,73 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "AnrTracker.h"
+
+namespace android::inputdispatcher {
+
+template <typename T>
+static T max(const T& a, const T& b) {
+ return a < b ? b : a;
+}
+
+void AnrTracker::insert(nsecs_t timeoutTime, sp<IBinder> token) {
+ mAnrTimeouts.insert(std::make_pair(timeoutTime, std::move(token)));
+}
+
+/**
+ * Erase a single entry only. If there are multiple duplicate entries
+ * (same time, same connection), then only remove one of them.
+ */
+void AnrTracker::erase(nsecs_t timeoutTime, const sp<IBinder>& token) {
+ auto pair = std::make_pair(timeoutTime, token);
+ auto it = mAnrTimeouts.find(pair);
+ if (it != mAnrTimeouts.end()) {
+ mAnrTimeouts.erase(it);
+ }
+}
+
+void AnrTracker::eraseToken(const sp<IBinder>& token) {
+ for (auto it = mAnrTimeouts.begin(); it != mAnrTimeouts.end();) {
+ if (it->second == token) {
+ it = mAnrTimeouts.erase(it);
+ } else {
+ ++it;
+ }
+ }
+}
+
+bool AnrTracker::empty() const {
+ return mAnrTimeouts.empty();
+}
+
+// If empty() is false, return the time at which the next connection should cause an ANR
+// If empty() is true, return LONG_LONG_MAX
+nsecs_t AnrTracker::firstTimeout() const {
+ if (mAnrTimeouts.empty()) {
+ return std::numeric_limits<nsecs_t>::max();
+ }
+ return mAnrTimeouts.begin()->first;
+}
+
+const sp<IBinder>& AnrTracker::firstToken() const {
+ return mAnrTimeouts.begin()->second;
+}
+
+void AnrTracker::clear() {
+ mAnrTimeouts.clear();
+}
+
+} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/AnrTracker.h b/services/inputflinger/dispatcher/AnrTracker.h
new file mode 100644
index 0000000..097dba5
--- /dev/null
+++ b/services/inputflinger/dispatcher/AnrTracker.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_INPUTDISPATCHER_ANRTRACKER_H
+#define _UI_INPUT_INPUTDISPATCHER_ANRTRACKER_H
+
+#include <binder/IBinder.h>
+#include <utils/Timers.h>
+#include <set>
+
+namespace android::inputdispatcher {
+
+/**
+ * Keeps track of the times when each connection is going to ANR.
+ * Provides the ability to quickly find the connection that is going to cause ANR next.
+ */
+class AnrTracker {
+public:
+ void insert(nsecs_t timeoutTime, sp<IBinder> token);
+ void erase(nsecs_t timeoutTime, const sp<IBinder>& token);
+ void eraseToken(const sp<IBinder>& token);
+ void clear();
+
+ bool empty() const;
+ // If empty() is false, return the time at which the next connection should cause an ANR
+ // If empty() is true, return LONG_LONG_MAX
+ nsecs_t firstTimeout() const;
+ // Return the token of the next connection that should cause an ANR.
+ // Do not call this unless empty() is false, you will encounter undefined behaviour.
+ const sp<IBinder>& firstToken() const;
+
+private:
+ // Optimization: use a multiset to keep track of the event timeouts. When an event is sent
+ // to the InputConsumer, we add an entry to this structure. We look at the smallest value to
+ // determine if any of the connections is unresponsive, and to determine when we should wake
+ // next for the future ANR check.
+ // Using a multiset helps quickly look up the next timeout due.
+ //
+ // We must use a multi-set, because it is plausible (although highly unlikely) to have entries
+ // from the same connection and same timestamp, but different sequence numbers.
+ // We are not tracking sequence numbers, and just allow duplicates to exist.
+ std::multiset<std::pair<nsecs_t /*timeoutTime*/, sp<IBinder> /*connectionToken*/>> mAnrTimeouts;
+};
+
+} // namespace android::inputdispatcher
+
+#endif // _UI_INPUT_INPUTDISPATCHER_ANRTRACKER_H
diff --git a/services/inputflinger/dispatcher/Connection.cpp b/services/inputflinger/dispatcher/Connection.cpp
index 188212b..f5ea563 100644
--- a/services/inputflinger/dispatcher/Connection.cpp
+++ b/services/inputflinger/dispatcher/Connection.cpp
@@ -26,8 +26,7 @@
inputChannel(inputChannel),
monitor(monitor),
inputPublisher(inputChannel),
- inputState(idGenerator),
- inputPublisherBlocked(false) {}
+ inputState(idGenerator) {}
Connection::~Connection() {}
diff --git a/services/inputflinger/dispatcher/Connection.h b/services/inputflinger/dispatcher/Connection.h
index bb3f2fe..3b33f29 100644
--- a/services/inputflinger/dispatcher/Connection.h
+++ b/services/inputflinger/dispatcher/Connection.h
@@ -47,9 +47,10 @@
InputPublisher inputPublisher;
InputState inputState;
- // True if the socket is full and no further events can be published until
- // the application consumes some of the input.
- bool inputPublisherBlocked;
+ // True if this connection is responsive.
+ // If this connection is not responsive, avoid publishing more events to it until the
+ // application consumes some of the input.
+ bool responsive = true;
// Queue of events that need to be published to the connection.
std::deque<DispatchEntry*> outboundQueue;
diff --git a/services/inputflinger/dispatcher/Entry.cpp b/services/inputflinger/dispatcher/Entry.cpp
index 21c8ae1..fdbb1d1 100644
--- a/services/inputflinger/dispatcher/Entry.cpp
+++ b/services/inputflinger/dispatcher/Entry.cpp
@@ -28,38 +28,6 @@
namespace android::inputdispatcher {
-static std::string motionActionToString(int32_t action) {
- // Convert MotionEvent action to string
- switch (action & AMOTION_EVENT_ACTION_MASK) {
- case AMOTION_EVENT_ACTION_DOWN:
- return "DOWN";
- case AMOTION_EVENT_ACTION_MOVE:
- return "MOVE";
- case AMOTION_EVENT_ACTION_UP:
- return "UP";
- case AMOTION_EVENT_ACTION_CANCEL:
- return "CANCEL";
- case AMOTION_EVENT_ACTION_POINTER_DOWN:
- return "POINTER_DOWN";
- case AMOTION_EVENT_ACTION_POINTER_UP:
- return "POINTER_UP";
- }
- return StringPrintf("%" PRId32, action);
-}
-
-static std::string keyActionToString(int32_t action) {
- // Convert KeyEvent action to string
- switch (action) {
- case AKEY_EVENT_ACTION_DOWN:
- return "DOWN";
- case AKEY_EVENT_ACTION_UP:
- return "UP";
- case AKEY_EVENT_ACTION_MULTIPLE:
- return "MULTIPLE";
- }
- return StringPrintf("%" PRId32, action);
-}
-
VerifiedKeyEvent verifiedKeyEventFromKeyEntry(const KeyEntry& entry) {
return {{VerifiedInputEvent::Type::KEY, entry.deviceId, entry.eventTime, entry.source,
entry.displayId},
@@ -191,7 +159,7 @@
msg += StringPrintf("(deviceId=%d, source=0x%08x, displayId=%" PRId32 ", action=%s, "
"flags=0x%08x, keyCode=%d, scanCode=%d, metaState=0x%08x, "
"repeatCount=%d), policyFlags=0x%08x",
- deviceId, source, displayId, keyActionToString(action).c_str(), flags,
+ deviceId, source, displayId, KeyEvent::actionToString(action), flags,
keyCode, scanCode, metaState, repeatCount, policyFlags);
}
@@ -253,7 +221,7 @@
"buttonState=0x%08x, "
"classification=%s, edgeFlags=0x%08x, xPrecision=%.1f, yPrecision=%.1f, "
"xCursorPosition=%0.1f, yCursorPosition=%0.1f, pointers=[",
- deviceId, source, displayId, motionActionToString(action).c_str(),
+ deviceId, source, displayId, MotionEvent::actionToString(action),
actionButton, flags, metaState, buttonState,
motionClassificationToString(classification), edgeFlags, xPrecision,
yPrecision, xCursorPosition, yCursorPosition);
diff --git a/services/inputflinger/dispatcher/Entry.h b/services/inputflinger/dispatcher/Entry.h
index a135409..6b7697d 100644
--- a/services/inputflinger/dispatcher/Entry.h
+++ b/services/inputflinger/dispatcher/Entry.h
@@ -198,7 +198,11 @@
float globalScaleFactor;
float windowXScale = 1.0f;
float windowYScale = 1.0f;
+ // Both deliveryTime and timeoutTime are only populated when the entry is sent to the app,
+ // and will be undefined before that.
nsecs_t deliveryTime; // time when the event was actually delivered
+ // An ANR will be triggered if a response for this entry is not received by timeoutTime
+ nsecs_t timeoutTime;
// Set to the resolved ID, action and flags when the event is enqueued.
int32_t resolvedEventId;
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 96605c6..49f9c54 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -89,18 +89,17 @@
// before considering it stale and dropping it.
constexpr nsecs_t STALE_EVENT_TIMEOUT = 10000 * 1000000LL; // 10sec
-// Amount of time to allow touch events to be streamed out to a connection before requiring
-// that the first event be finished. This value extends the ANR timeout by the specified
-// amount. For example, if streaming is allowed to get ahead by one second relative to the
-// queue of waiting unfinished events, then ANRs will similarly be delayed by one second.
-constexpr nsecs_t STREAM_AHEAD_EVENT_TIMEOUT = 500 * 1000000LL; // 0.5sec
-
// Log a warning when an event takes longer than this to process, even if an ANR does not occur.
constexpr nsecs_t SLOW_EVENT_PROCESSING_WARNING_TIMEOUT = 2000 * 1000000LL; // 2sec
// Log a warning when an interception call takes longer than this to process.
constexpr std::chrono::milliseconds SLOW_INTERCEPTION_THRESHOLD = 50ms;
+// Additional key latency in case a connection is still processing some motion events.
+// This will help with the case when a user touched a button that opens a new window,
+// and gives us the chance to dispatch the key to this new window.
+constexpr std::chrono::nanoseconds KEY_WAITING_FOR_EVENTS_TIMEOUT = 500ms;
+
// Number of recent events to keep for debugging purposes.
constexpr size_t RECENT_QUEUE_MAX_SIZE = 10;
@@ -404,8 +403,7 @@
// To avoid leaking stack in case that call never comes, and for tests,
// initialize it here anyways.
mInTouchMode(true),
- mFocusedDisplayId(ADISPLAY_ID_DEFAULT),
- mInputTargetWaitCause(INPUT_TARGET_WAIT_CAUSE_NONE) {
+ mFocusedDisplayId(ADISPLAY_ID_DEFAULT) {
mLooper = new Looper(false);
mReporter = createInputReporter();
@@ -465,6 +463,11 @@
nextWakeupTime = LONG_LONG_MIN;
}
+ // If we are still waiting for ack on some events,
+ // we might have to wake up earlier to check if an app is anr'ing.
+ const nsecs_t nextAnrCheck = processAnrsLocked();
+ nextWakeupTime = std::min(nextWakeupTime, nextAnrCheck);
+
// We are about to enter an infinitely long sleep, because we have no commands or
// pending or queued events
if (nextWakeupTime == LONG_LONG_MAX) {
@@ -478,6 +481,55 @@
mLooper->pollOnce(timeoutMillis);
}
+/**
+ * Check if any of the connections' wait queues have events that are too old.
+ * If we waited for events to be ack'ed for more than the window timeout, raise an ANR.
+ * Return the time at which we should wake up next.
+ */
+nsecs_t InputDispatcher::processAnrsLocked() {
+ const nsecs_t currentTime = now();
+ nsecs_t nextAnrCheck = LONG_LONG_MAX;
+ // Check if we are waiting for a focused window to appear. Raise ANR if waited too long
+ if (mNoFocusedWindowTimeoutTime.has_value() && mAwaitedFocusedApplication != nullptr) {
+ if (currentTime >= *mNoFocusedWindowTimeoutTime) {
+ onAnrLocked(mAwaitedFocusedApplication);
+ mAwaitedFocusedApplication.clear();
+ return LONG_LONG_MIN;
+ } else {
+ // Keep waiting
+ const nsecs_t millisRemaining = ns2ms(*mNoFocusedWindowTimeoutTime - currentTime);
+ ALOGW("Still no focused window. Will drop the event in %" PRId64 "ms", millisRemaining);
+ nextAnrCheck = *mNoFocusedWindowTimeoutTime;
+ }
+ }
+
+ // Check if any connection ANRs are due
+ nextAnrCheck = std::min(nextAnrCheck, mAnrTracker.firstTimeout());
+ if (currentTime < nextAnrCheck) { // most likely scenario
+ return nextAnrCheck; // everything is normal. Let's check again at nextAnrCheck
+ }
+
+ // If we reached here, we have an unresponsive connection.
+ sp<Connection> connection = getConnectionLocked(mAnrTracker.firstToken());
+ if (connection == nullptr) {
+ ALOGE("Could not find connection for entry %" PRId64, mAnrTracker.firstTimeout());
+ return nextAnrCheck;
+ }
+ connection->responsive = false;
+ // Stop waking up for this unresponsive connection
+ mAnrTracker.eraseToken(connection->inputChannel->getConnectionToken());
+ onAnrLocked(connection);
+ return LONG_LONG_MIN;
+}
+
+nsecs_t InputDispatcher::getDispatchingTimeoutLocked(const sp<IBinder>& token) {
+ sp<InputWindowHandle> window = getWindowHandleLocked(token);
+ if (window != nullptr) {
+ return window->getDispatchingTimeout(DEFAULT_INPUT_DISPATCHING_TIMEOUT).count();
+ }
+ return DEFAULT_INPUT_DISPATCHING_TIMEOUT.count();
+}
+
void InputDispatcher::dispatchOnceInnerLocked(nsecs_t* nextWakeupTime) {
nsecs_t currentTime = now();
@@ -541,9 +593,6 @@
if (mPendingEvent->policyFlags & POLICY_FLAG_PASS_TO_USER) {
pokeUserActivityLocked(*mPendingEvent);
}
-
- // Get ready to dispatch the event.
- resetAnrTimeoutsLocked();
}
// Now we have an event to dispatch.
@@ -637,11 +686,14 @@
* Return false otherwise (the default behaviour)
*/
bool InputDispatcher::shouldPruneInboundQueueLocked(const MotionEntry& motionEntry) {
- bool isPointerDownEvent = motionEntry.action == AMOTION_EVENT_ACTION_DOWN &&
+ const bool isPointerDownEvent = motionEntry.action == AMOTION_EVENT_ACTION_DOWN &&
(motionEntry.source & AINPUT_SOURCE_CLASS_POINTER);
- if (isPointerDownEvent &&
- mInputTargetWaitCause == INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY &&
- mInputTargetWaitApplicationToken != nullptr) {
+
+ // Optimize case where the current application is unresponsive and the user
+ // decides to touch a window in a different application.
+ // If the application takes too long to catch up then we drop all events preceding
+ // the touch into the other window.
+ if (isPointerDownEvent && mAwaitedFocusedApplication != nullptr) {
int32_t displayId = motionEntry.displayId;
int32_t x = static_cast<int32_t>(
motionEntry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X));
@@ -650,12 +702,41 @@
sp<InputWindowHandle> touchedWindowHandle =
findTouchedWindowAtLocked(displayId, x, y, nullptr);
if (touchedWindowHandle != nullptr &&
- touchedWindowHandle->getApplicationToken() != mInputTargetWaitApplicationToken) {
+ touchedWindowHandle->getApplicationToken() !=
+ mAwaitedFocusedApplication->getApplicationToken()) {
// User touched a different application than the one we are waiting on.
- // Flag the event, and start pruning the input queue.
- ALOGI("Pruning input queue because user touched a different application");
+ ALOGI("Pruning input queue because user touched a different application while waiting "
+ "for %s",
+ mAwaitedFocusedApplication->getName().c_str());
return true;
}
+
+ // Alternatively, maybe there's a gesture monitor that could handle this event
+ std::vector<TouchedMonitor> gestureMonitors =
+ findTouchedGestureMonitorsLocked(displayId, {});
+ for (TouchedMonitor& gestureMonitor : gestureMonitors) {
+ sp<Connection> connection =
+ getConnectionLocked(gestureMonitor.monitor.inputChannel->getConnectionToken());
+ if (connection != nullptr && connection->responsive) {
+ // This monitor could take more input. Drop all events preceding this
+ // event, so that gesture monitor could get a chance to receive the stream
+ ALOGW("Pruning the input queue because %s is unresponsive, but we have a "
+ "responsive gesture monitor that may handle the event",
+ mAwaitedFocusedApplication->getName().c_str());
+ return true;
+ }
+ }
+ }
+
+ // Prevent getting stuck: if we have a pending key event, and some motion events that have not
+ // yet been processed by some connections, the dispatcher will wait for these motion
+ // events to be processed before dispatching the key event. This is because these motion events
+ // may cause a new window to be launched, which the user might expect to receive focus.
+ // To prevent waiting forever for such events, just send the key to the currently focused window
+ if (isPointerDownEvent && mKeyIsWaitingForEventsTimeout) {
+ ALOGD("Received a new pointer down event, stop waiting for events to process and "
+ "just send the pending key event to the focused window.");
+ mKeyIsWaitingForEventsTimeout = now();
}
return false;
}
@@ -689,10 +770,6 @@
}
case EventEntry::Type::MOTION: {
- // Optimize case where the current application is unresponsive and the user
- // decides to touch a window in a different application.
- // If the application takes too long to catch up then we drop all events preceding
- // the touch into the other window.
if (shouldPruneInboundQueueLocked(static_cast<MotionEntry&>(*entry))) {
mNextUnblockedEvent = entry;
needWake = true;
@@ -907,7 +984,6 @@
void InputDispatcher::releasePendingEventLocked() {
if (mPendingEvent) {
- resetAnrTimeoutsLocked();
releaseInboundEventLocked(mPendingEvent);
mPendingEvent = nullptr;
}
@@ -1285,109 +1361,29 @@
}
}
-int32_t InputDispatcher::handleTargetsNotReadyLocked(
- nsecs_t currentTime, const EventEntry& entry,
- const sp<InputApplicationHandle>& applicationHandle,
- const sp<InputWindowHandle>& windowHandle, nsecs_t* nextWakeupTime, const char* reason) {
- if (applicationHandle == nullptr && windowHandle == nullptr) {
- if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY) {
- if (DEBUG_FOCUS) {
- ALOGD("Waiting for system to become ready for input. Reason: %s", reason);
- }
- mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY;
- mInputTargetWaitStartTime = currentTime;
- mInputTargetWaitTimeoutTime = LONG_LONG_MAX;
- mInputTargetWaitTimeoutExpired = false;
- mInputTargetWaitApplicationToken.clear();
- }
- } else {
- if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) {
- ALOGI("Waiting for application to become ready for input: %s. Reason: %s",
- getApplicationWindowLabel(applicationHandle, windowHandle).c_str(), reason);
- std::chrono::nanoseconds timeout;
- if (windowHandle != nullptr) {
- timeout = windowHandle->getDispatchingTimeout(DEFAULT_INPUT_DISPATCHING_TIMEOUT);
- } else if (applicationHandle != nullptr) {
- timeout =
- applicationHandle->getDispatchingTimeout(DEFAULT_INPUT_DISPATCHING_TIMEOUT);
- } else {
- timeout = DEFAULT_INPUT_DISPATCHING_TIMEOUT;
- }
-
- mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY;
- mInputTargetWaitStartTime = currentTime;
- mInputTargetWaitTimeoutTime = currentTime + timeout.count();
- mInputTargetWaitTimeoutExpired = false;
- mInputTargetWaitApplicationToken.clear();
-
- if (windowHandle != nullptr) {
- mInputTargetWaitApplicationToken = windowHandle->getApplicationToken();
- }
- if (mInputTargetWaitApplicationToken == nullptr && applicationHandle != nullptr) {
- mInputTargetWaitApplicationToken = applicationHandle->getApplicationToken();
- }
- }
- }
-
- if (mInputTargetWaitTimeoutExpired) {
- return INPUT_EVENT_INJECTION_TIMED_OUT;
- }
-
- if (currentTime >= mInputTargetWaitTimeoutTime) {
- onAnrLocked(currentTime, applicationHandle, windowHandle, entry.eventTime,
- mInputTargetWaitStartTime, reason);
-
- // Force poll loop to wake up immediately on next iteration once we get the
- // ANR response back from the policy.
- *nextWakeupTime = LONG_LONG_MIN;
- return INPUT_EVENT_INJECTION_PENDING;
- } else {
- // Force poll loop to wake up when timeout is due.
- if (mInputTargetWaitTimeoutTime < *nextWakeupTime) {
- *nextWakeupTime = mInputTargetWaitTimeoutTime;
- }
- return INPUT_EVENT_INJECTION_PENDING;
+void InputDispatcher::cancelEventsForAnrLocked(const sp<Connection>& connection) {
+ // We will not be breaking any connections here, even if the policy wants us to abort dispatch.
+ // If the policy decides to close the app, we will get a channel removal event via
+ // unregisterInputChannel, and will clean up the connection that way. We are already not
+ // sending new pointers to the connection when it blocked, but focused events will continue to
+ // pile up.
+ ALOGW("Canceling events for %s because it is unresponsive",
+ connection->inputChannel->getName().c_str());
+ if (connection->status == Connection::STATUS_NORMAL) {
+ CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS,
+ "application not responding");
+ synthesizeCancelationEventsForConnectionLocked(connection, options);
}
}
-void InputDispatcher::removeWindowByTokenLocked(const sp<IBinder>& token) {
- for (std::pair<const int32_t, TouchState>& pair : mTouchStatesByDisplay) {
- TouchState& state = pair.second;
- state.removeWindowByToken(token);
- }
-}
-
-void InputDispatcher::resumeAfterTargetsNotReadyTimeoutLocked(
- nsecs_t timeoutExtension, const sp<IBinder>& inputConnectionToken) {
- if (timeoutExtension > 0) {
- // Extend the timeout.
- mInputTargetWaitTimeoutTime = now() + timeoutExtension;
- } else {
- // Give up.
- mInputTargetWaitTimeoutExpired = true;
-
- // Input state will not be realistic. Mark it out of sync.
- sp<Connection> connection = getConnectionLocked(inputConnectionToken);
- if (connection != nullptr) {
- removeWindowByTokenLocked(inputConnectionToken);
-
- if (connection->status == Connection::STATUS_NORMAL) {
- CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS,
- "application not responding");
- synthesizeCancelationEventsForConnectionLocked(connection, options);
- }
- }
- }
-}
-
-void InputDispatcher::resetAnrTimeoutsLocked() {
+void InputDispatcher::resetNoFocusedWindowTimeoutLocked() {
if (DEBUG_FOCUS) {
ALOGD("Resetting ANR timeouts.");
}
// Reset input target wait timeout.
- mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_NONE;
- mInputTargetWaitApplicationToken.clear();
+ mNoFocusedWindowTimeoutTime = std::nullopt;
+ mAwaitedFocusedApplication.clear();
}
/**
@@ -1418,6 +1414,36 @@
return displayId == ADISPLAY_ID_NONE ? mFocusedDisplayId : displayId;
}
+bool InputDispatcher::shouldWaitToSendKeyLocked(nsecs_t currentTime,
+ const char* focusedWindowName) {
+ if (mAnrTracker.empty()) {
+ // already processed all events that we waited for
+ mKeyIsWaitingForEventsTimeout = std::nullopt;
+ return false;
+ }
+
+ if (!mKeyIsWaitingForEventsTimeout.has_value()) {
+ // Start the timer
+ ALOGD("Waiting to send key to %s because there are unprocessed events that may cause "
+ "focus to change",
+ focusedWindowName);
+ mKeyIsWaitingForEventsTimeout = currentTime + KEY_WAITING_FOR_EVENTS_TIMEOUT.count();
+ return true;
+ }
+
+ // We still have pending events, and already started the timer
+ if (currentTime < *mKeyIsWaitingForEventsTimeout) {
+ return true; // Still waiting
+ }
+
+ // Waited too long, and some connection still hasn't processed all motions
+ // Just send the key to the focused window
+ ALOGW("Dispatching key to %s even though there are other unprocessed events",
+ focusedWindowName);
+ mKeyIsWaitingForEventsTimeout = std::nullopt;
+ return false;
+}
+
int32_t InputDispatcher::findFocusedWindowTargetsLocked(nsecs_t currentTime,
const EventEntry& entry,
std::vector<InputTarget>& inputTargets,
@@ -1432,31 +1458,70 @@
// If there is no currently focused window and no focused application
// then drop the event.
- if (focusedWindowHandle == nullptr) {
- if (focusedApplicationHandle != nullptr) {
- return handleTargetsNotReadyLocked(currentTime, entry, focusedApplicationHandle,
- nullptr, nextWakeupTime,
- "Waiting because no window has focus but there is "
- "a focused application that may eventually add a "
- "window when it finishes starting up.");
- }
-
- ALOGI("Dropping event because there is no focused window or focused application in display "
- "%" PRId32 ".",
- displayId);
+ if (focusedWindowHandle == nullptr && focusedApplicationHandle == nullptr) {
+ ALOGI("Dropping %s event because there is no focused window or focused application in "
+ "display %" PRId32 ".",
+ EventEntry::typeToString(entry.type), displayId);
return INPUT_EVENT_INJECTION_FAILED;
}
+ // Compatibility behavior: raise ANR if there is a focused application, but no focused window.
+ // Only start counting when we have a focused event to dispatch. The ANR is canceled if we
+ // start interacting with another application via touch (app switch). This code can be removed
+ // if the "no focused window ANR" is moved to the policy. Input doesn't know whether
+ // an app is expected to have a focused window.
+ if (focusedWindowHandle == nullptr && focusedApplicationHandle != nullptr) {
+ if (!mNoFocusedWindowTimeoutTime.has_value()) {
+ // We just discovered that there's no focused window. Start the ANR timer
+ const nsecs_t timeout = focusedApplicationHandle->getDispatchingTimeout(
+ DEFAULT_INPUT_DISPATCHING_TIMEOUT.count());
+ mNoFocusedWindowTimeoutTime = currentTime + timeout;
+ mAwaitedFocusedApplication = focusedApplicationHandle;
+ ALOGW("Waiting because no window has focus but %s may eventually add a "
+ "window when it finishes starting up. Will wait for %" PRId64 "ms",
+ mAwaitedFocusedApplication->getName().c_str(), ns2ms(timeout));
+ *nextWakeupTime = *mNoFocusedWindowTimeoutTime;
+ return INPUT_EVENT_INJECTION_PENDING;
+ } else if (currentTime > *mNoFocusedWindowTimeoutTime) {
+ // Already raised ANR. Drop the event
+ ALOGE("Dropping %s event because there is no focused window",
+ EventEntry::typeToString(entry.type));
+ return INPUT_EVENT_INJECTION_FAILED;
+ } else {
+ // Still waiting for the focused window
+ return INPUT_EVENT_INJECTION_PENDING;
+ }
+ }
+
+ // we have a valid, non-null focused window
+ resetNoFocusedWindowTimeoutLocked();
+
// Check permissions.
if (!checkInjectionPermission(focusedWindowHandle, entry.injectionState)) {
return INPUT_EVENT_INJECTION_PERMISSION_DENIED;
}
- // Check whether the window is ready for more input.
- reason = checkWindowReadyForMoreInputLocked(currentTime, focusedWindowHandle, entry, "focused");
- if (!reason.empty()) {
- return handleTargetsNotReadyLocked(currentTime, entry, focusedApplicationHandle,
- focusedWindowHandle, nextWakeupTime, reason.c_str());
+ if (focusedWindowHandle->getInfo()->paused) {
+ ALOGI("Waiting because %s is paused", focusedWindowHandle->getName().c_str());
+ return INPUT_EVENT_INJECTION_PENDING;
+ }
+
+ // If the event is a key event, then we must wait for all previous events to
+ // complete before delivering it because previous events may have the
+ // side-effect of transferring focus to a different window and we want to
+ // ensure that the following keys are sent to the new window.
+ //
+ // Suppose the user touches a button in a window then immediately presses "A".
+ // If the button causes a pop-up window to appear then we want to ensure that
+ // the "A" key is delivered to the new pop-up window. This is because users
+ // often anticipate pending UI changes when typing on a keyboard.
+ // To obtain this behavior, we must serialize key events with respect to all
+ // prior input events.
+ if (entry.type == EventEntry::Type::KEY) {
+ if (shouldWaitToSendKeyLocked(currentTime, focusedWindowHandle->getName().c_str())) {
+ *nextWakeupTime = *mKeyIsWaitingForEventsTimeout;
+ return INPUT_EVENT_INJECTION_PENDING;
+ }
}
// Success! Output targets.
@@ -1468,6 +1533,32 @@
return INPUT_EVENT_INJECTION_SUCCEEDED;
}
+/**
+ * Given a list of monitors, remove the ones we cannot find a connection for, and the ones
+ * that are currently unresponsive.
+ */
+std::vector<TouchedMonitor> InputDispatcher::selectResponsiveMonitorsLocked(
+ const std::vector<TouchedMonitor>& monitors) const {
+ std::vector<TouchedMonitor> responsiveMonitors;
+ std::copy_if(monitors.begin(), monitors.end(), std::back_inserter(responsiveMonitors),
+ [this](const TouchedMonitor& monitor) REQUIRES(mLock) {
+ sp<Connection> connection = getConnectionLocked(
+ monitor.monitor.inputChannel->getConnectionToken());
+ if (connection == nullptr) {
+ ALOGE("Could not find connection for monitor %s",
+ monitor.monitor.inputChannel->getName().c_str());
+ return false;
+ }
+ if (!connection->responsive) {
+ ALOGW("Unresponsive monitor %s will not get the new gesture",
+ connection->inputChannel->getName().c_str());
+ return false;
+ }
+ return true;
+ });
+ return responsiveMonitors;
+}
+
int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
const MotionEntry& entry,
std::vector<InputTarget>& inputTargets,
@@ -1583,6 +1674,29 @@
newTouchedWindowHandle = tempTouchState.getFirstForegroundWindowHandle();
}
+ if (newTouchedWindowHandle != nullptr && newTouchedWindowHandle->getInfo()->paused) {
+ ALOGI("Not sending touch event to %s because it is paused",
+ newTouchedWindowHandle->getName().c_str());
+ newTouchedWindowHandle = nullptr;
+ }
+
+ if (newTouchedWindowHandle != nullptr) {
+ sp<Connection> connection = getConnectionLocked(newTouchedWindowHandle->getToken());
+ if (connection == nullptr) {
+ ALOGI("Could not find connection for %s",
+ newTouchedWindowHandle->getName().c_str());
+ newTouchedWindowHandle = nullptr;
+ } else if (!connection->responsive) {
+ // don't send the new touch to an unresponsive window
+ ALOGW("Unresponsive window %s will not get the new gesture at %" PRIu64,
+ newTouchedWindowHandle->getName().c_str(), entry.eventTime);
+ newTouchedWindowHandle = nullptr;
+ }
+ }
+
+ // Also don't send the new touch event to unresponsive gesture monitors
+ newGestureMonitors = selectResponsiveMonitorsLocked(newGestureMonitors);
+
if (newTouchedWindowHandle == nullptr && newGestureMonitors.empty()) {
ALOGI("Dropping event because there is no touchable window or gesture monitor at "
"(%d, %d) in display %" PRId32 ".",
@@ -1749,21 +1863,6 @@
}
}
- // Ensure all touched foreground windows are ready for new input.
- for (const TouchedWindow& touchedWindow : tempTouchState.windows) {
- if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
- // Check whether the window is ready for more input.
- std::string reason =
- checkWindowReadyForMoreInputLocked(currentTime, touchedWindow.windowHandle,
- entry, "touched");
- if (!reason.empty()) {
- return handleTargetsNotReadyLocked(currentTime, entry, nullptr,
- touchedWindow.windowHandle, nextWakeupTime,
- reason.c_str());
- }
- }
- }
-
// If this is the first pointer going down and the touched window has a wallpaper
// then also add the touched wallpaper windows so they are locked in for the duration
// of the touch gesture.
@@ -1989,14 +2088,9 @@
auto otherInfo = otherHandle->getInfo();
if (!otherInfo->visible) {
return false;
- } else if (info->ownerPid == otherInfo->ownerPid && otherHandle->getToken() == nullptr) {
- // In general, if ownerPid is the same we don't want to generate occlusion
- // events. This line is now necessary since we are including all Surfaces
- // in occlusion calculation, so if we didn't check PID like this SurfaceView
- // would occlude their parents. On the other hand before we started including
- // all surfaces in occlusion calculation and had this line, we would count
- // windows with an input channel from the same PID as occluding, and so we
- // preserve this behavior with the getToken() == null check.
+ } else if (info->ownerPid == otherInfo->ownerPid) {
+ // If ownerPid is the same we don't generate occlusion events as there
+ // is no in-process security boundary.
return false;
} else if (otherInfo->trustedOverlay) {
return false;
@@ -2040,92 +2134,6 @@
return false;
}
-std::string InputDispatcher::checkWindowReadyForMoreInputLocked(
- nsecs_t currentTime, const sp<InputWindowHandle>& windowHandle,
- const EventEntry& eventEntry, const char* targetType) {
- // If the window is paused then keep waiting.
- if (windowHandle->getInfo()->paused) {
- return StringPrintf("Waiting because the %s window is paused.", targetType);
- }
-
- // If the window's connection is not registered then keep waiting.
- sp<Connection> connection = getConnectionLocked(windowHandle->getToken());
- if (connection == nullptr) {
- return StringPrintf("Waiting because the %s window's input channel is not "
- "registered with the input dispatcher. The window may be in the "
- "process of being removed.",
- targetType);
- }
-
- // If the connection is dead then keep waiting.
- if (connection->status != Connection::STATUS_NORMAL) {
- return StringPrintf("Waiting because the %s window's input connection is %s."
- "The window may be in the process of being removed.",
- targetType, connection->getStatusLabel());
- }
-
- // If the connection is backed up then keep waiting.
- if (connection->inputPublisherBlocked) {
- return StringPrintf("Waiting because the %s window's input channel is full. "
- "Outbound queue length: %zu. Wait queue length: %zu.",
- targetType, connection->outboundQueue.size(),
- connection->waitQueue.size());
- }
-
- // Ensure that the dispatch queues aren't too far backed up for this event.
- if (eventEntry.type == EventEntry::Type::KEY) {
- // If the event is a key event, then we must wait for all previous events to
- // complete before delivering it because previous events may have the
- // side-effect of transferring focus to a different window and we want to
- // ensure that the following keys are sent to the new window.
- //
- // Suppose the user touches a button in a window then immediately presses "A".
- // If the button causes a pop-up window to appear then we want to ensure that
- // the "A" key is delivered to the new pop-up window. This is because users
- // often anticipate pending UI changes when typing on a keyboard.
- // To obtain this behavior, we must serialize key events with respect to all
- // prior input events.
- if (!connection->outboundQueue.empty() || !connection->waitQueue.empty()) {
- return StringPrintf("Waiting to send key event because the %s window has not "
- "finished processing all of the input events that were previously "
- "delivered to it. Outbound queue length: %zu. Wait queue length: "
- "%zu.",
- targetType, connection->outboundQueue.size(),
- connection->waitQueue.size());
- }
- } else {
- // Touch events can always be sent to a window immediately because the user intended
- // to touch whatever was visible at the time. Even if focus changes or a new
- // window appears moments later, the touch event was meant to be delivered to
- // whatever window happened to be on screen at the time.
- //
- // Generic motion events, such as trackball or joystick events are a little trickier.
- // Like key events, generic motion events are delivered to the focused window.
- // Unlike key events, generic motion events don't tend to transfer focus to other
- // windows and it is not important for them to be serialized. So we prefer to deliver
- // generic motion events as soon as possible to improve efficiency and reduce lag
- // through batching.
- //
- // The one case where we pause input event delivery is when the wait queue is piling
- // up with lots of events because the application is not responding.
- // This condition ensures that ANRs are detected reliably.
- if (!connection->waitQueue.empty() &&
- currentTime >=
- connection->waitQueue.front()->deliveryTime + STREAM_AHEAD_EVENT_TIMEOUT) {
- return StringPrintf("Waiting to send non-key event because the %s window has not "
- "finished processing certain input events that were delivered to "
- "it over "
- "%0.1fms ago. Wait queue length: %zu. Wait queue head age: "
- "%0.1fms.",
- targetType, STREAM_AHEAD_EVENT_TIMEOUT * 0.000001f,
- connection->waitQueue.size(),
- (currentTime - connection->waitQueue.front()->deliveryTime) *
- 0.000001f);
- }
- }
- return "";
-}
-
std::string InputDispatcher::getApplicationWindowLabel(
const sp<InputApplicationHandle>& applicationHandle,
const sp<InputWindowHandle>& windowHandle) {
@@ -2458,6 +2466,9 @@
while (connection->status == Connection::STATUS_NORMAL && !connection->outboundQueue.empty()) {
DispatchEntry* dispatchEntry = connection->outboundQueue.front();
dispatchEntry->deliveryTime = currentTime;
+ const nsecs_t timeout =
+ getDispatchingTimeoutLocked(connection->inputChannel->getConnectionToken());
+ dispatchEntry->timeoutTime = currentTime + timeout;
// Publish the event.
status_t status;
@@ -2577,7 +2588,6 @@
"waiting for the application to catch up",
connection->getInputChannelName().c_str());
#endif
- connection->inputPublisherBlocked = true;
}
} else {
ALOGE("channel '%s' ~ Could not publish event due to an unexpected error, "
@@ -2594,6 +2604,10 @@
dispatchEntry));
traceOutboundQueueLength(connection);
connection->waitQueue.push_back(dispatchEntry);
+ if (connection->responsive) {
+ mAnrTracker.insert(dispatchEntry->timeoutTime,
+ connection->inputChannel->getConnectionToken());
+ }
traceWaitQueueLength(connection);
}
}
@@ -2628,8 +2642,6 @@
connection->getInputChannelName().c_str(), seq, toString(handled));
#endif
- connection->inputPublisherBlocked = false;
-
if (connection->status == Connection::STATUS_BROKEN ||
connection->status == Connection::STATUS_ZOMBIE) {
return;
@@ -3556,6 +3568,10 @@
sp<InputWindowHandle> InputDispatcher::getWindowHandleLocked(
const sp<IBinder>& windowHandleToken) const {
+ if (windowHandleToken == nullptr) {
+ return nullptr;
+ }
+
for (auto& it : mWindowHandlesByDisplay) {
const std::vector<sp<InputWindowHandle>> windowHandles = it.second;
for (const sp<InputWindowHandle>& windowHandle : windowHandles) {
@@ -3571,7 +3587,8 @@
for (auto& it : mWindowHandlesByDisplay) {
const std::vector<sp<InputWindowHandle>> windowHandles = it.second;
for (const sp<InputWindowHandle>& handle : windowHandles) {
- if (handle->getToken() == windowHandle->getToken()) {
+ if (handle->getId() == windowHandle->getId() &&
+ handle->getToken() == windowHandle->getToken()) {
if (windowHandle->getInfo()->displayId != it.first) {
ALOGE("Found window %s in display %" PRId32
", but it should belong to display %" PRId32,
@@ -3785,15 +3802,17 @@
sp<InputApplicationHandle> oldFocusedApplicationHandle =
getValueByKey(mFocusedApplicationHandlesByDisplay, displayId);
+
+ if (oldFocusedApplicationHandle == mAwaitedFocusedApplication &&
+ inputApplicationHandle != oldFocusedApplicationHandle) {
+ resetNoFocusedWindowTimeoutLocked();
+ }
+
if (inputApplicationHandle != nullptr && inputApplicationHandle->updateInfo()) {
if (oldFocusedApplicationHandle != inputApplicationHandle) {
- if (oldFocusedApplicationHandle != nullptr) {
- resetAnrTimeoutsLocked();
- }
mFocusedApplicationHandlesByDisplay[displayId] = inputApplicationHandle;
}
} else if (oldFocusedApplicationHandle != nullptr) {
- resetAnrTimeoutsLocked();
oldFocusedApplicationHandle.clear();
mFocusedApplicationHandlesByDisplay.erase(displayId);
}
@@ -3874,7 +3893,7 @@
if (mDispatchEnabled != enabled || mDispatchFrozen != frozen) {
if (mDispatchFrozen && !frozen) {
- resetAnrTimeoutsLocked();
+ resetNoFocusedWindowTimeoutLocked();
}
if (mDispatchEnabled && !enabled) {
@@ -4014,8 +4033,9 @@
resetKeyRepeatLocked();
releasePendingEventLocked();
drainInboundQueueLocked();
- resetAnrTimeoutsLocked();
+ resetNoFocusedWindowTimeoutLocked();
+ mAnrTracker.clear();
mTouchStatesByDisplay.clear();
mLastHoverWindowHandle.clear();
mReplacedKeys.clear();
@@ -4215,11 +4235,10 @@
for (const auto& pair : mConnectionsByFd) {
const sp<Connection>& connection = pair.second;
dump += StringPrintf(INDENT2 "%i: channelName='%s', windowName='%s', "
- "status=%s, monitor=%s, inputPublisherBlocked=%s\n",
+ "status=%s, monitor=%s, responsive=%s\n",
pair.first, connection->getInputChannelName().c_str(),
connection->getWindowName().c_str(), connection->getStatusLabel(),
- toString(connection->monitor),
- toString(connection->inputPublisherBlocked));
+ toString(connection->monitor), toString(connection->responsive));
if (!connection->outboundQueue.empty()) {
dump += StringPrintf(INDENT3 "OutboundQueue: length=%zu\n",
@@ -4487,6 +4506,7 @@
}
void InputDispatcher::removeConnectionLocked(const sp<Connection>& connection) {
+ mAnrTracker.eraseToken(connection->inputChannel->getConnectionToken());
removeByValue(mConnectionsByFd, connection);
}
@@ -4524,17 +4544,69 @@
postCommandLocked(std::move(commandEntry));
}
-void InputDispatcher::onAnrLocked(nsecs_t currentTime,
- const sp<InputApplicationHandle>& applicationHandle,
- const sp<InputWindowHandle>& windowHandle, nsecs_t eventTime,
- nsecs_t waitStartTime, const char* reason) {
- float dispatchLatency = (currentTime - eventTime) * 0.000001f;
- float waitDuration = (currentTime - waitStartTime) * 0.000001f;
- ALOGI("Application is not responding: %s. "
- "It has been %0.1fms since event, %0.1fms since wait started. Reason: %s",
- getApplicationWindowLabel(applicationHandle, windowHandle).c_str(), dispatchLatency,
- waitDuration, reason);
+void InputDispatcher::onAnrLocked(const sp<Connection>& connection) {
+ // Since we are allowing the policy to extend the timeout, maybe the waitQueue
+ // is already healthy again. Don't raise ANR in this situation
+ if (connection->waitQueue.empty()) {
+ ALOGI("Not raising ANR because the connection %s has recovered",
+ connection->inputChannel->getName().c_str());
+ return;
+ }
+ /**
+ * The "oldestEntry" is the entry that was first sent to the application. That entry, however,
+ * may not be the one that caused the timeout to occur. One possibility is that window timeout
+ * has changed. This could cause newer entries to time out before the already dispatched
+ * entries. In that situation, the newest entries caused ANR. But in all likelihood, the app
+ * processes the events linearly. So providing information about the oldest entry seems to be
+ * most useful.
+ */
+ DispatchEntry* oldestEntry = *connection->waitQueue.begin();
+ const nsecs_t currentWait = now() - oldestEntry->deliveryTime;
+ std::string reason =
+ android::base::StringPrintf("%s is not responding. Waited %" PRId64 "ms for %s",
+ connection->inputChannel->getName().c_str(),
+ ns2ms(currentWait),
+ oldestEntry->eventEntry->getDescription().c_str());
+ updateLastAnrStateLocked(getWindowHandleLocked(connection->inputChannel->getConnectionToken()),
+ reason);
+
+ std::unique_ptr<CommandEntry> commandEntry =
+ std::make_unique<CommandEntry>(&InputDispatcher::doNotifyAnrLockedInterruptible);
+ commandEntry->inputApplicationHandle = nullptr;
+ commandEntry->inputChannel = connection->inputChannel;
+ commandEntry->reason = std::move(reason);
+ postCommandLocked(std::move(commandEntry));
+}
+
+void InputDispatcher::onAnrLocked(const sp<InputApplicationHandle>& application) {
+ std::string reason = android::base::StringPrintf("%s does not have a focused window",
+ application->getName().c_str());
+
+ updateLastAnrStateLocked(application, reason);
+
+ std::unique_ptr<CommandEntry> commandEntry =
+ std::make_unique<CommandEntry>(&InputDispatcher::doNotifyAnrLockedInterruptible);
+ commandEntry->inputApplicationHandle = application;
+ commandEntry->inputChannel = nullptr;
+ commandEntry->reason = std::move(reason);
+ postCommandLocked(std::move(commandEntry));
+}
+
+void InputDispatcher::updateLastAnrStateLocked(const sp<InputWindowHandle>& window,
+ const std::string& reason) {
+ const std::string windowLabel = getApplicationWindowLabel(nullptr, window);
+ updateLastAnrStateLocked(windowLabel, reason);
+}
+
+void InputDispatcher::updateLastAnrStateLocked(const sp<InputApplicationHandle>& application,
+ const std::string& reason) {
+ const std::string windowLabel = getApplicationWindowLabel(application, nullptr);
+ updateLastAnrStateLocked(windowLabel, reason);
+}
+
+void InputDispatcher::updateLastAnrStateLocked(const std::string& windowLabel,
+ const std::string& reason) {
// Capture a record of the InputDispatcher state at the time of the ANR.
time_t t = time(nullptr);
struct tm tm;
@@ -4544,21 +4616,9 @@
mLastAnrState.clear();
mLastAnrState += INDENT "ANR:\n";
mLastAnrState += StringPrintf(INDENT2 "Time: %s\n", timestr);
- mLastAnrState +=
- StringPrintf(INDENT2 "Window: %s\n",
- getApplicationWindowLabel(applicationHandle, windowHandle).c_str());
- mLastAnrState += StringPrintf(INDENT2 "DispatchLatency: %0.1fms\n", dispatchLatency);
- mLastAnrState += StringPrintf(INDENT2 "WaitDuration: %0.1fms\n", waitDuration);
- mLastAnrState += StringPrintf(INDENT2 "Reason: %s\n", reason);
+ mLastAnrState += StringPrintf(INDENT2 "Reason: %s\n", reason.c_str());
+ mLastAnrState += StringPrintf(INDENT2 "Window: %s\n", windowLabel.c_str());
dumpDispatchStateLocked(mLastAnrState);
-
- std::unique_ptr<CommandEntry> commandEntry =
- std::make_unique<CommandEntry>(&InputDispatcher::doNotifyAnrLockedInterruptible);
- commandEntry->inputApplicationHandle = applicationHandle;
- commandEntry->inputChannel =
- windowHandle != nullptr ? getInputChannelLocked(windowHandle->getToken()) : nullptr;
- commandEntry->reason = reason;
- postCommandLocked(std::move(commandEntry));
}
void InputDispatcher::doNotifyConfigurationChangedLockedInterruptible(CommandEntry* commandEntry) {
@@ -4599,13 +4659,50 @@
mLock.lock();
- resumeAfterTargetsNotReadyTimeoutLocked(timeoutExtension, token);
+ if (timeoutExtension > 0) {
+ extendAnrTimeoutsLocked(commandEntry->inputApplicationHandle, token, timeoutExtension);
+ } else {
+ // stop waking up for events in this connection, it is already not responding
+ sp<Connection> connection = getConnectionLocked(token);
+ if (connection == nullptr) {
+ return;
+ }
+ cancelEventsForAnrLocked(connection);
+ }
+}
+
+void InputDispatcher::extendAnrTimeoutsLocked(const sp<InputApplicationHandle>& application,
+ const sp<IBinder>& connectionToken,
+ nsecs_t timeoutExtension) {
+ sp<Connection> connection = getConnectionLocked(connectionToken);
+ if (connection == nullptr) {
+ if (mNoFocusedWindowTimeoutTime.has_value() && application != nullptr) {
+ // Maybe ANR happened because there's no focused window?
+ mNoFocusedWindowTimeoutTime = now() + timeoutExtension;
+ mAwaitedFocusedApplication = application;
+ } else {
+ // It's also possible that the connection already disappeared. No action necessary.
+ }
+ return;
+ }
+
+ ALOGI("Raised ANR, but the policy wants to keep waiting on %s for %" PRId64 "ms longer",
+ connection->inputChannel->getName().c_str(), ns2ms(timeoutExtension));
+
+ connection->responsive = true;
+ const nsecs_t newTimeout = now() + timeoutExtension;
+ for (DispatchEntry* entry : connection->waitQueue) {
+ if (newTimeout >= entry->timeoutTime) {
+ // Already removed old entries when connection was marked unresponsive
+ entry->timeoutTime = newTimeout;
+ mAnrTracker.insert(entry->timeoutTime, connectionToken);
+ }
+ }
}
void InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible(
CommandEntry* commandEntry) {
KeyEntry* entry = commandEntry->keyEntry;
-
KeyEvent event = createKeyEvent(*entry);
mLock.unlock();
@@ -4639,6 +4736,20 @@
mLock.lock();
}
+/**
+ * Connection is responsive if it has no events in the waitQueue that are older than the
+ * current time.
+ */
+static bool isConnectionResponsive(const Connection& connection) {
+ const nsecs_t currentTime = now();
+ for (const DispatchEntry* entry : connection.waitQueue) {
+ if (entry->timeoutTime < currentTime) {
+ return false;
+ }
+ }
+ return true;
+}
+
void InputDispatcher::doDispatchCycleFinishedLockedInterruptible(CommandEntry* commandEntry) {
sp<Connection> connection = commandEntry->connection;
const nsecs_t finishTime = commandEntry->eventTime;
@@ -4651,7 +4762,6 @@
return;
}
DispatchEntry* dispatchEntry = *dispatchEntryIt;
-
const nsecs_t eventDuration = finishTime - dispatchEntry->deliveryTime;
if (eventDuration > SLOW_EVENT_PROCESSING_WARNING_TIMEOUT) {
ALOGI("%s spent %" PRId64 "ms processing %s", connection->getWindowName().c_str(),
@@ -4680,6 +4790,11 @@
if (dispatchEntryIt != connection->waitQueue.end()) {
dispatchEntry = *dispatchEntryIt;
connection->waitQueue.erase(dispatchEntryIt);
+ mAnrTracker.erase(dispatchEntry->timeoutTime,
+ connection->inputChannel->getConnectionToken());
+ if (!connection->responsive) {
+ connection->responsive = isConnectionResponsive(*connection);
+ }
traceWaitQueueLength(connection);
if (restartEvent && connection->status == Connection::STATUS_NORMAL) {
connection->outboundQueue.push_front(dispatchEntry);
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 0c3ea36..e679c6b 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -17,6 +17,7 @@
#ifndef _UI_INPUT_DISPATCHER_H
#define _UI_INPUT_DISPATCHER_H
+#include "AnrTracker.h"
#include "CancelationOptions.h"
#include "Entry.h"
#include "InjectionState.h"
@@ -215,7 +216,6 @@
std::optional<int32_t> findGestureMonitorDisplayByTokenLocked(const sp<IBinder>& token)
REQUIRES(mLock);
-
// Input channels that will receive a copy of all input events sent to the provided display.
std::unordered_map<int32_t, std::vector<Monitor>> mGlobalMonitorsByDisplay GUARDED_BY(mLock);
@@ -273,6 +273,9 @@
bool runCommandsLockedInterruptible() REQUIRES(mLock);
void postCommandLocked(std::unique_ptr<CommandEntry> commandEntry) REQUIRES(mLock);
+ nsecs_t processAnrsLocked() REQUIRES(mLock);
+ nsecs_t getDispatchingTimeoutLocked(const sp<IBinder>& token) REQUIRES(mLock);
+
// Input filter processing.
bool shouldSendKeyToInputFilterLocked(const NotifyKeyArgs* args) REQUIRES(mLock);
bool shouldSendMotionToInputFilterLocked(const NotifyMotionArgs* args) REQUIRES(mLock);
@@ -338,38 +341,53 @@
void logOutboundKeyDetails(const char* prefix, const KeyEntry& entry);
void logOutboundMotionDetails(const char* prefix, const MotionEntry& entry);
- // Keeping track of ANR timeouts.
- enum InputTargetWaitCause {
- INPUT_TARGET_WAIT_CAUSE_NONE,
- INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY,
- INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY,
- };
-
- InputTargetWaitCause mInputTargetWaitCause GUARDED_BY(mLock);
- nsecs_t mInputTargetWaitStartTime GUARDED_BY(mLock);
- nsecs_t mInputTargetWaitTimeoutTime GUARDED_BY(mLock);
- bool mInputTargetWaitTimeoutExpired GUARDED_BY(mLock);
- sp<IBinder> mInputTargetWaitApplicationToken GUARDED_BY(mLock);
+ /**
+ * This field is set if there is no focused window, and we have an event that requires
+ * a focused window to be dispatched (for example, a KeyEvent).
+ * When this happens, we will wait until *mNoFocusedWindowTimeoutTime before
+ * dropping the event and raising an ANR for that application.
+ * This is useful if an application is slow to add a focused window.
+ */
+ std::optional<nsecs_t> mNoFocusedWindowTimeoutTime GUARDED_BY(mLock);
bool shouldPruneInboundQueueLocked(const MotionEntry& motionEntry) REQUIRES(mLock);
+ /**
+ * Time to stop waiting for the events to be processed while trying to dispatch a key.
+ * When this time expires, we just send the pending key event to the currently focused window,
+ * without waiting on other events to be processed first.
+ */
+ std::optional<nsecs_t> mKeyIsWaitingForEventsTimeout GUARDED_BY(mLock);
+ bool shouldWaitToSendKeyLocked(nsecs_t currentTime, const char* focusedWindowName)
+ REQUIRES(mLock);
+
+ /**
+ * The focused application at the time when no focused window was present.
+ * Used to raise an ANR when we have no focused window.
+ */
+ sp<InputApplicationHandle> mAwaitedFocusedApplication GUARDED_BY(mLock);
+
+ // Optimization: AnrTracker is used to quickly find which connection is due for a timeout next.
+ // AnrTracker must be kept in-sync with all responsive connection.waitQueues.
+ // If a connection is not responsive, then the entries should not be added to the AnrTracker.
+ // Once a connection becomes unresponsive, its entries are removed from AnrTracker to
+ // prevent unneeded wakeups.
+ AnrTracker mAnrTracker GUARDED_BY(mLock);
+ void extendAnrTimeoutsLocked(const sp<InputApplicationHandle>& application,
+ const sp<IBinder>& connectionToken, nsecs_t timeoutExtension)
+ REQUIRES(mLock);
+
// Contains the last window which received a hover event.
sp<InputWindowHandle> mLastHoverWindowHandle GUARDED_BY(mLock);
- // Finding targets for input events.
- int32_t handleTargetsNotReadyLocked(nsecs_t currentTime, const EventEntry& entry,
- const sp<InputApplicationHandle>& applicationHandle,
- const sp<InputWindowHandle>& windowHandle,
- nsecs_t* nextWakeupTime, const char* reason)
- REQUIRES(mLock);
-
- void removeWindowByTokenLocked(const sp<IBinder>& token) REQUIRES(mLock);
-
- void resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout,
- const sp<IBinder>& inputConnectionToken)
- REQUIRES(mLock);
+ void cancelEventsForAnrLocked(const sp<Connection>& connection) REQUIRES(mLock);
nsecs_t getTimeSpentWaitingForApplicationLocked(nsecs_t currentTime) REQUIRES(mLock);
- void resetAnrTimeoutsLocked() REQUIRES(mLock);
+ // If a focused application changes, we should stop counting down the "no focused window" time,
+ // because we will have no way of knowing when the previous application actually added a window.
+ // This also means that we will miss cases like pulling down notification shade when the
+ // focused application does not have a focused window (no ANR will be raised if notification
+ // shade is pulled down while we are counting down the timeout).
+ void resetNoFocusedWindowTimeoutLocked() REQUIRES(mLock);
int32_t getTargetDisplayId(const EventEntry& entry);
int32_t findFocusedWindowTargetsLocked(nsecs_t currentTime, const EventEntry& entry,
@@ -382,6 +400,8 @@
std::vector<TouchedMonitor> findTouchedGestureMonitorsLocked(
int32_t displayId, const std::vector<sp<InputWindowHandle>>& portalWindows) const
REQUIRES(mLock);
+ std::vector<TouchedMonitor> selectResponsiveMonitorsLocked(
+ const std::vector<TouchedMonitor>& gestureMonitors) const REQUIRES(mLock);
void addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags,
BitSet32 pointerIds, std::vector<InputTarget>& inputTargets)
@@ -400,11 +420,6 @@
std::string getApplicationWindowLabel(const sp<InputApplicationHandle>& applicationHandle,
const sp<InputWindowHandle>& windowHandle);
- std::string checkWindowReadyForMoreInputLocked(nsecs_t currentTime,
- const sp<InputWindowHandle>& windowHandle,
- const EventEntry& eventEntry,
- const char* targetType) REQUIRES(mLock);
-
// Manage the dispatch cycle for a single connection.
// These methods are deliberately not Interruptible because doing all of the work
// with the mutex held makes it easier to ensure that connection invariants are maintained.
@@ -474,9 +489,14 @@
REQUIRES(mLock);
void onFocusChangedLocked(const sp<InputWindowHandle>& oldFocus,
const sp<InputWindowHandle>& newFocus) REQUIRES(mLock);
- void onAnrLocked(nsecs_t currentTime, const sp<InputApplicationHandle>& applicationHandle,
- const sp<InputWindowHandle>& windowHandle, nsecs_t eventTime,
- nsecs_t waitStartTime, const char* reason) REQUIRES(mLock);
+ void onAnrLocked(const sp<Connection>& connection) REQUIRES(mLock);
+ void onAnrLocked(const sp<InputApplicationHandle>& application) REQUIRES(mLock);
+ void updateLastAnrStateLocked(const sp<InputWindowHandle>& window, const std::string& reason)
+ REQUIRES(mLock);
+ void updateLastAnrStateLocked(const sp<InputApplicationHandle>& application,
+ const std::string& reason) REQUIRES(mLock);
+ void updateLastAnrStateLocked(const std::string& windowLabel, const std::string& reason)
+ REQUIRES(mLock);
// Outbound policy interactions.
void doNotifyConfigurationChangedLockedInterruptible(CommandEntry* commandEntry)
diff --git a/services/inputflinger/tests/Android.bp b/services/inputflinger/tests/Android.bp
index 73d2272..a0d2f4f 100644
--- a/services/inputflinger/tests/Android.bp
+++ b/services/inputflinger/tests/Android.bp
@@ -27,6 +27,7 @@
"libinputflinger_defaults",
],
srcs: [
+ "AnrTracker_test.cpp",
"BlockingQueue_test.cpp",
"EventHub_test.cpp",
"TestInputListener.cpp",
diff --git a/services/inputflinger/tests/AnrTracker_test.cpp b/services/inputflinger/tests/AnrTracker_test.cpp
new file mode 100644
index 0000000..b561da1
--- /dev/null
+++ b/services/inputflinger/tests/AnrTracker_test.cpp
@@ -0,0 +1,167 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "../AnrTracker.h"
+
+#include <binder/Binder.h>
+#include <gtest/gtest.h>
+
+namespace android {
+
+namespace inputdispatcher {
+
+// --- AnrTrackerTest ---
+
+/**
+ * Add a single entry and ensure it's returned as first, even if the token isn't valid
+ */
+TEST(AnrTrackerTest, SingleEntry_First) {
+ AnrTracker tracker;
+
+ tracker.insert(1, nullptr);
+
+ ASSERT_EQ(1, tracker.firstTimeout());
+ ASSERT_EQ(tracker.firstToken(), nullptr);
+}
+
+TEST(AnrTrackerTest, MultipleEntries_RemoveToken) {
+ AnrTracker tracker;
+
+ sp<IBinder> token1 = new BBinder();
+ sp<IBinder> token2 = new BBinder();
+
+ tracker.insert(1, token1);
+ tracker.insert(2, token2);
+ tracker.insert(3, token1);
+ tracker.insert(4, token2);
+ tracker.insert(5, token1);
+
+ tracker.eraseToken(token1);
+
+ ASSERT_EQ(2, tracker.firstTimeout());
+}
+
+TEST(AnrTrackerTest, AddAndRemove_Empty) {
+ AnrTracker tracker;
+
+ ASSERT_TRUE(tracker.empty());
+
+ tracker.insert(1, nullptr);
+ ASSERT_FALSE(tracker.empty());
+
+ tracker.erase(1, nullptr);
+ ASSERT_TRUE(tracker.empty());
+}
+
+TEST(AnrTrackerTest, Clear) {
+ AnrTracker tracker;
+
+ tracker.insert(1, nullptr);
+ tracker.clear();
+ ASSERT_TRUE(tracker.empty());
+}
+
+TEST(AnrTrackerTest, SingleToken_MaintainsOrder) {
+ AnrTracker tracker;
+
+ ASSERT_TRUE(tracker.empty());
+
+ tracker.insert(2, nullptr);
+ tracker.insert(5, nullptr);
+ tracker.insert(0, nullptr);
+
+ ASSERT_EQ(0, tracker.firstTimeout());
+ ASSERT_EQ(nullptr, tracker.firstToken());
+}
+
+TEST(AnrTrackerTest, MultipleTokens_MaintainsOrder) {
+ AnrTracker tracker;
+
+ sp<IBinder> token1 = new BBinder();
+ sp<IBinder> token2 = new BBinder();
+
+ tracker.insert(2, token1);
+ tracker.insert(5, token2);
+ tracker.insert(0, token2);
+
+ ASSERT_EQ(0, tracker.firstTimeout());
+ ASSERT_EQ(token2, tracker.firstToken());
+}
+
+TEST(AnrTrackerTest, MultipleTokens_IdenticalTimes) {
+ AnrTracker tracker;
+
+ sp<IBinder> token1 = new BBinder();
+ sp<IBinder> token2 = new BBinder();
+
+ tracker.insert(2, token1);
+ tracker.insert(2, token2);
+ tracker.insert(10, token2);
+
+ ASSERT_EQ(2, tracker.firstTimeout());
+ // Doesn't matter which token is returned - both are valid results
+ ASSERT_TRUE(token1 == tracker.firstToken() || token2 == tracker.firstToken());
+}
+
+TEST(AnrTrackerTest, MultipleTokens_IdenticalTimesRemove) {
+ AnrTracker tracker;
+
+ sp<IBinder> token1 = new BBinder();
+ sp<IBinder> token2 = new BBinder();
+
+ tracker.insert(2, token1);
+ tracker.insert(2, token2);
+ tracker.insert(10, token2);
+
+ tracker.erase(2, token2);
+
+ ASSERT_EQ(2, tracker.firstTimeout());
+ ASSERT_EQ(token1, tracker.firstToken());
+}
+
+TEST(AnrTrackerTest, Empty_DoesntCrash) {
+ AnrTracker tracker;
+
+ ASSERT_TRUE(tracker.empty());
+
+ ASSERT_EQ(LONG_LONG_MAX, tracker.firstTimeout());
+ // Can't call firstToken() if tracker.empty()
+}
+
+TEST(AnrTrackerTest, RemoveInvalidItem_DoesntCrash) {
+ AnrTracker tracker;
+
+ tracker.insert(1, nullptr);
+
+ // Remove with non-matching timestamp
+ tracker.erase(2, nullptr);
+ ASSERT_EQ(1, tracker.firstTimeout());
+ ASSERT_EQ(nullptr, tracker.firstToken());
+
+ // Remove with non-matching token
+ tracker.erase(1, new BBinder());
+ ASSERT_EQ(1, tracker.firstTimeout());
+ ASSERT_EQ(nullptr, tracker.firstToken());
+
+ // Remove with both non-matching
+ tracker.erase(2, new BBinder());
+ ASSERT_EQ(1, tracker.firstTimeout());
+ ASSERT_EQ(nullptr, tracker.firstToken());
+}
+
+} // namespace inputdispatcher
+
+} // namespace android
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 13e8354..1a133dc 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -126,6 +126,14 @@
void assertNotifyAnrWasCalled(std::chrono::nanoseconds timeout,
const sp<InputApplicationHandle>& expectedApplication,
const sp<IBinder>& expectedToken) {
+ std::pair<sp<InputApplicationHandle>, sp<IBinder>> anrData;
+ ASSERT_NO_FATAL_FAILURE(anrData = getNotifyAnrData(timeout));
+ ASSERT_EQ(expectedApplication, anrData.first);
+ ASSERT_EQ(expectedToken, anrData.second);
+ }
+
+ std::pair<sp<InputApplicationHandle>, sp<IBinder>> getNotifyAnrData(
+ std::chrono::nanoseconds timeout) {
const std::chrono::time_point start = std::chrono::steady_clock::now();
std::unique_lock lock(mLock);
std::chrono::duration timeToWait = timeout + 100ms; // provide some slack
@@ -136,16 +144,33 @@
// before checking if ANR was called.
// Since dispatcher is not guaranteed to call notifyAnr right away, we need to provide
// it some time to act. 100ms seems reasonable.
- mNotifyAnr.wait_for(lock, timeToWait,
- [this]() REQUIRES(mLock) { return mNotifyAnrWasCalled; });
+ mNotifyAnr.wait_for(lock, timeToWait, [this]() REQUIRES(mLock) {
+ return !mAnrApplications.empty() && !mAnrWindowTokens.empty();
+ });
const std::chrono::duration waited = std::chrono::steady_clock::now() - start;
- ASSERT_TRUE(mNotifyAnrWasCalled);
+ if (mAnrApplications.empty() || mAnrWindowTokens.empty()) {
+ ADD_FAILURE() << "Did not receive ANR callback";
+ }
// Ensure that the ANR didn't get raised too early. We can't be too strict here because
// the dispatcher started counting before this function was called
- ASSERT_TRUE(timeout - 100ms < waited); // check (waited < timeout + 100ms) done by wait_for
- mNotifyAnrWasCalled = false;
- ASSERT_EQ(expectedApplication, mLastAnrApplication);
- ASSERT_EQ(expectedToken, mLastAnrWindowToken);
+ if (std::chrono::abs(timeout - waited) > 100ms) {
+ ADD_FAILURE() << "ANR was raised too early or too late. Expected "
+ << std::chrono::duration_cast<std::chrono::milliseconds>(timeout).count()
+ << "ms, but waited "
+ << std::chrono::duration_cast<std::chrono::milliseconds>(waited).count()
+ << "ms instead";
+ }
+ std::pair<sp<InputApplicationHandle>, sp<IBinder>> result =
+ std::make_pair(mAnrApplications.front(), mAnrWindowTokens.front());
+ mAnrApplications.pop();
+ mAnrWindowTokens.pop();
+ return result;
+ }
+
+ void assertNotifyAnrWasNotCalled() {
+ std::scoped_lock lock(mLock);
+ ASSERT_TRUE(mAnrApplications.empty());
+ ASSERT_TRUE(mAnrWindowTokens.empty());
}
void setKeyRepeatConfiguration(nsecs_t timeout, nsecs_t delay) {
@@ -153,6 +178,8 @@
mConfig.keyRepeatDelay = delay;
}
+ void setAnrTimeout(std::chrono::nanoseconds timeout) { mAnrTimeout = timeout; }
+
private:
std::mutex mLock;
std::unique_ptr<InputEvent> mFilteredEvent GUARDED_BY(mLock);
@@ -161,9 +188,8 @@
std::optional<NotifySwitchArgs> mLastNotifySwitch GUARDED_BY(mLock);
// ANR handling
- bool mNotifyAnrWasCalled GUARDED_BY(mLock) = false;
- sp<InputApplicationHandle> mLastAnrApplication GUARDED_BY(mLock);
- sp<IBinder> mLastAnrWindowToken GUARDED_BY(mLock);
+ std::queue<sp<InputApplicationHandle>> mAnrApplications GUARDED_BY(mLock);
+ std::queue<sp<IBinder>> mAnrWindowTokens GUARDED_BY(mLock);
std::condition_variable mNotifyAnr;
std::chrono::nanoseconds mAnrTimeout = 0ms;
@@ -175,9 +201,8 @@
virtual nsecs_t notifyAnr(const sp<InputApplicationHandle>& application,
const sp<IBinder>& windowToken, const std::string&) override {
std::scoped_lock lock(mLock);
- mLastAnrApplication = application;
- mLastAnrWindowToken = windowToken;
- mNotifyAnrWasCalled = true;
+ mAnrApplications.push(application);
+ mAnrWindowTokens.push(windowToken);
mNotifyAnr.notify_all();
return mAnrTimeout.count();
}
@@ -643,7 +668,7 @@
ASSERT_NE(nullptr, event) << mName.c_str()
<< ": consumer should have returned non-NULL event.";
ASSERT_EQ(expectedEventType, event->getType())
- << mName.c_str() << "expected " << inputEventTypeToString(expectedEventType)
+ << mName.c_str() << " expected " << inputEventTypeToString(expectedEventType)
<< " event, got " << inputEventTypeToString(event->getType()) << " event";
EXPECT_EQ(expectedDisplayId, event->getDisplayId());
@@ -688,9 +713,24 @@
void assertNoEvents() {
InputEvent* event = consume();
- ASSERT_EQ(nullptr, event)
- << mName.c_str()
- << ": should not have received any events, so consume() should return NULL";
+ if (event == nullptr) {
+ return;
+ }
+ if (event->getType() == AINPUT_EVENT_TYPE_KEY) {
+ KeyEvent& keyEvent = static_cast<KeyEvent&>(*event);
+ ADD_FAILURE() << "Received key event "
+ << KeyEvent::actionToString(keyEvent.getAction());
+ } else if (event->getType() == AINPUT_EVENT_TYPE_MOTION) {
+ MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
+ ADD_FAILURE() << "Received motion event "
+ << MotionEvent::actionToString(motionEvent.getAction());
+ } else if (event->getType() == AINPUT_EVENT_TYPE_FOCUS) {
+ FocusEvent& focusEvent = static_cast<FocusEvent&>(*event);
+ ADD_FAILURE() << "Received focus event, hasFocus = "
+ << (focusEvent.getHasFocus() ? "true" : "false");
+ }
+ FAIL() << mName.c_str()
+ << ": should not have received any events, so consume() should return NULL";
}
sp<IBinder> getToken() { return mConsumer->getChannel()->getConnectionToken(); }
@@ -754,6 +794,8 @@
mInfo.dispatchingTimeout = timeout.count();
}
+ void setPaused(bool paused) { mInfo.paused = paused; }
+
void setFrame(const Rect& frame) {
mInfo.frameLeft = frame.left;
mInfo.frameTop = frame.top;
@@ -775,6 +817,10 @@
expectedFlags);
}
+ void consumeKeyUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
+ consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, expectedDisplayId, expectedFlags);
+ }
+
void consumeMotionCancel(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
int32_t expectedFlags = 0) {
consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, expectedDisplayId,
@@ -826,12 +872,12 @@
expectedFlags);
}
- std::optional<uint32_t> receiveEvent() {
+ std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
if (mInputReceiver == nullptr) {
ADD_FAILURE() << "Invalid receive event on window with no receiver";
return std::nullopt;
}
- return mInputReceiver->receiveEvent();
+ return mInputReceiver->receiveEvent(outEvent);
}
void finishEvent(uint32_t sequenceNum) {
@@ -865,7 +911,9 @@
std::atomic<int32_t> FakeWindowHandle::sId{1};
static int32_t injectKey(const sp<InputDispatcher>& dispatcher, int32_t action, int32_t repeatCount,
- int32_t displayId = ADISPLAY_ID_NONE) {
+ int32_t displayId = ADISPLAY_ID_NONE,
+ int32_t syncMode = INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT,
+ std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT) {
KeyEvent event;
nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
@@ -875,10 +923,9 @@
repeatCount, currentTime, currentTime);
// Inject event until dispatch out.
- return dispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT,
- INJECT_EVENT_TIMEOUT, POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
+ return dispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, syncMode,
+ injectionTimeout,
+ POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
}
static int32_t injectKeyDown(const sp<InputDispatcher>& dispatcher,
@@ -886,11 +933,19 @@
return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId);
}
+static int32_t injectKeyUp(const sp<InputDispatcher>& dispatcher,
+ int32_t displayId = ADISPLAY_ID_NONE) {
+ return injectKey(dispatcher, AKEY_EVENT_ACTION_UP, /* repeatCount */ 0, displayId);
+}
+
static int32_t injectMotionEvent(
const sp<InputDispatcher>& dispatcher, int32_t action, int32_t source, int32_t displayId,
const PointF& position,
const PointF& cursorPosition = {AMOTION_EVENT_INVALID_CURSOR_POSITION,
- AMOTION_EVENT_INVALID_CURSOR_POSITION}) {
+ AMOTION_EVENT_INVALID_CURSOR_POSITION},
+ std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
+ int32_t injectionMode = INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT,
+ nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC)) {
MotionEvent event;
PointerProperties pointerProperties[1];
PointerCoords pointerCoords[1];
@@ -903,7 +958,6 @@
pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, position.x);
pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, position.y);
- nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
// Define a valid motion down event.
event.initialize(InputEvent::nextId(), DEVICE_ID, source, displayId, INVALID_HMAC, action,
/* actionButton */ 0,
@@ -911,14 +965,13 @@
/* edgeFlags */ 0, AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
/* xScale */ 1, /* yScale */ 1, /* xOffset */ 0, /* yOffset */ 0,
/* xPrecision */ 0, /* yPrecision */ 0, cursorPosition.x, cursorPosition.y,
- currentTime, currentTime,
+ eventTime, eventTime,
/*pointerCount*/ 1, pointerProperties, pointerCoords);
// Inject event until dispatch out.
- return dispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT,
- INJECT_EVENT_TIMEOUT, POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
+ return dispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, injectionMode,
+ injectionTimeout,
+ POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
}
static int32_t injectMotionDown(const sp<InputDispatcher>& dispatcher, int32_t source,
@@ -1429,6 +1482,10 @@
expectedDisplayId, expectedFlags);
}
+ std::optional<int32_t> receiveEvent() { return mInputReceiver->receiveEvent(); }
+
+ void finishEvent(uint32_t consumeSeq) { return mInputReceiver->finishEvent(consumeSeq); }
+
void consumeMotionDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN,
expectedDisplayId, expectedFlags);
@@ -1507,6 +1564,21 @@
monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
}
+TEST_F(InputDispatcherTest, UnresponsiveGestureMonitor_GetsAnr) {
+ FakeMonitorReceiver monitor =
+ FakeMonitorReceiver(mDispatcher, "Gesture monitor", ADISPLAY_ID_DEFAULT,
+ true /*isGestureMonitor*/);
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT));
+ std::optional<uint32_t> consumeSeq = monitor.receiveEvent();
+ ASSERT_TRUE(consumeSeq);
+
+ mFakePolicy->assertNotifyAnrWasCalled(DISPATCHING_TIMEOUT, nullptr, monitor.getToken());
+ monitor.finishEvent(*consumeSeq);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
TEST_F(InputDispatcherTest, TestMoveEvent) {
sp<FakeApplicationHandle> application = new FakeApplicationHandle();
sp<FakeWindowHandle> window =
@@ -2329,23 +2401,40 @@
}
};
+// Send a tap and respond, which should not cause an ANR.
+TEST_F(InputDispatcherSingleWindowAnr, WhenTouchIsConsumed_NoAnr) {
+ tapOnWindow();
+ mWindow->consumeMotionDown();
+ mWindow->consumeMotionUp();
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+}
+
+// Send a regular key and respond, which should not cause an ANR.
+TEST_F(InputDispatcherSingleWindowAnr, WhenKeyIsConsumed_NoAnr) {
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher));
+ mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+}
+
// Send an event to the app and have the app not respond right away.
-// Make sure that ANR is raised
+// When ANR is raised, policy will tell the dispatcher to cancel the events for that window.
+// So InputDispatcher will enqueue ACTION_CANCEL event as well.
TEST_F(InputDispatcherSingleWindowAnr, OnPointerDown_BasicAnr) {
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
WINDOW_LOCATION));
- // Also, overwhelm the socket to make sure ANR starts
- for (size_t i = 0; i < 100; i++) {
- injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
- ADISPLAY_ID_DEFAULT, {WINDOW_LOCATION.x, WINDOW_LOCATION.y + i});
- }
-
std::optional<uint32_t> sequenceNum = mWindow->receiveEvent(); // ACTION_DOWN
ASSERT_TRUE(sequenceNum);
const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken());
+
+ // The remaining lines are not really needed for the test, but kept as a sanity check
+ mWindow->finishEvent(*sequenceNum);
+ mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
+ ADISPLAY_ID_DEFAULT, 0 /*flags*/);
ASSERT_TRUE(mDispatcher->waitForIdle());
}
@@ -2355,14 +2444,591 @@
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher));
std::optional<uint32_t> sequenceNum = mWindow->receiveEvent();
ASSERT_TRUE(sequenceNum);
-
- // Start ANR process by sending a 2nd key, which would trigger the check for whether
- // waitQueue is empty
- injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 1);
-
const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
- mFakePolicy->assertNotifyAnrWasCalled(timeout, mApplication, mWindow->getToken());
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken());
ASSERT_TRUE(mDispatcher->waitForIdle());
}
+// We have a focused application, but no focused window
+TEST_F(InputDispatcherSingleWindowAnr, FocusedApplication_NoFocusedWindow) {
+ mWindow->setFocus(false);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+ mWindow->consumeFocusEvent(false);
+
+ // taps on the window work as normal
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ WINDOW_LOCATION));
+ ASSERT_NO_FATAL_FAILURE(mWindow->consumeMotionDown());
+ mDispatcher->waitForIdle();
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+
+ // Once a focused event arrives, we get an ANR for this application
+ // We specify the injection timeout to be smaller than the application timeout, to ensure that
+ // injection times out (instead of failing).
+ const int32_t result =
+ injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
+ INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, 10ms);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_TIMED_OUT, result);
+ const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, mApplication, nullptr /*windowToken*/);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
+// We have a focused application, but no focused window
+// If the policy wants to keep waiting on the focused window to be added, make sure
+// that this timeout extension is honored and ANR is raised again.
+TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_ExtendsAnr) {
+ mWindow->setFocus(false);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+ mWindow->consumeFocusEvent(false);
+ const std::chrono::duration timeout = 5ms;
+ mFakePolicy->setAnrTimeout(timeout);
+
+ // Once a focused event arrives, we get an ANR for this application
+ // We specify the injection timeout to be smaller than the application timeout, to ensure that
+ // injection times out (instead of failing).
+ const int32_t result =
+ injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
+ INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, 10ms);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_TIMED_OUT, result);
+ const std::chrono::duration appTimeout =
+ mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(appTimeout, mApplication, nullptr /*windowToken*/);
+
+ // After the extended time has passed, ANR should be raised again
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, mApplication, nullptr /*windowToken*/);
+
+ // If we stop extending the timeout, dispatcher should go to idle.
+ // Another ANR may be raised during this time
+ mFakePolicy->setAnrTimeout(0ms);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
+// We have a focused application, but no focused window
+TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DropsFocusedEvents) {
+ mWindow->setFocus(false);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+ mWindow->consumeFocusEvent(false);
+
+ // Once a focused event arrives, we get an ANR for this application
+ const int32_t result =
+ injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
+ INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, 10ms);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_TIMED_OUT, result);
+
+ const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, mApplication, nullptr /*windowToken*/);
+
+ // Future focused events get dropped right away
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, injectKeyDown(mDispatcher));
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mWindow->assertNoEvents();
+}
+
+/**
+ * Ensure that the implementation is valid. Since we are using multiset to keep track of the
+ * ANR timeouts, we are allowing entries with identical timestamps in the same connection.
+ * If we process 1 of the events, but ANR on the second event with the same timestamp,
+ * the ANR mechanism should still work.
+ *
+ * In this test, we are injecting DOWN and UP events with the same timestamps, and acknowledging the
+ * DOWN event, while not responding on the second one.
+ */
+TEST_F(InputDispatcherSingleWindowAnr, Anr_HandlesEventsWithIdenticalTimestamps) {
+ nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
+ injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
+ {AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION},
+ 500ms, INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, currentTime);
+
+ // Now send ACTION_UP, with identical timestamp
+ injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
+ {AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION},
+ 500ms, INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, currentTime);
+
+ // We have now sent down and up. Let's consume first event and then ANR on the second.
+ mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken());
+}
+
+// If an app is not responding to a key event, gesture monitors should continue to receive
+// new motion events
+TEST_F(InputDispatcherSingleWindowAnr, GestureMonitors_ReceiveEventsDuringAppAnrOnKey) {
+ FakeMonitorReceiver monitor =
+ FakeMonitorReceiver(mDispatcher, "Gesture monitor", ADISPLAY_ID_DEFAULT,
+ true /*isGestureMonitor*/);
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT));
+ mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyUp(mDispatcher, ADISPLAY_ID_DEFAULT));
+
+ // Stuck on the ACTION_UP
+ const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr, mWindow->getToken());
+
+ // New tap will go to the gesture monitor, but not to the window
+ tapOnWindow();
+ monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
+
+ mWindow->consumeKeyUp(ADISPLAY_ID_DEFAULT); // still the previous motion
+ mDispatcher->waitForIdle();
+ mWindow->assertNoEvents();
+ monitor.assertNoEvents();
+}
+
+// If an app is not responding to a motion event, gesture monitors should continue to receive
+// new motion events
+TEST_F(InputDispatcherSingleWindowAnr, GestureMonitors_ReceiveEventsDuringAppAnrOnMotion) {
+ FakeMonitorReceiver monitor =
+ FakeMonitorReceiver(mDispatcher, "Gesture monitor", ADISPLAY_ID_DEFAULT,
+ true /*isGestureMonitor*/);
+
+ tapOnWindow();
+ monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
+
+ mWindow->consumeMotionDown();
+ // Stuck on the ACTION_UP
+ const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr, mWindow->getToken());
+
+ // New tap will go to the gesture monitor, but not to the window
+ tapOnWindow();
+ monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
+
+ mWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT); // still the previous motion
+ mDispatcher->waitForIdle();
+ mWindow->assertNoEvents();
+ monitor.assertNoEvents();
+}
+
+// If a window is unresponsive, then you get anr. if the window later catches up and starts to
+// process events, you don't get an anr. When the window later becomes unresponsive again, you
+// get an ANR again.
+// 1. tap -> block on ACTION_UP -> receive ANR
+// 2. consume all pending events (= queue becomes healthy again)
+// 3. tap again -> block on ACTION_UP again -> receive ANR second time
+TEST_F(InputDispatcherSingleWindowAnr, SameWindow_CanReceiveAnrTwice) {
+ tapOnWindow();
+
+ mWindow->consumeMotionDown();
+ // Block on ACTION_UP
+ const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken());
+ mWindow->consumeMotionUp(); // Now the connection should be healthy again
+ mDispatcher->waitForIdle();
+ mWindow->assertNoEvents();
+
+ tapOnWindow();
+ mWindow->consumeMotionDown();
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken());
+ mWindow->consumeMotionUp();
+
+ mDispatcher->waitForIdle();
+ mWindow->assertNoEvents();
+}
+
+// If the policy tells us to raise ANR again after some time, ensure that the timeout extension
+// is honored
+TEST_F(InputDispatcherSingleWindowAnr, Policy_CanExtendTimeout) {
+ const std::chrono::duration timeout = 5ms;
+ mFakePolicy->setAnrTimeout(timeout);
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ WINDOW_LOCATION));
+
+ const std::chrono::duration windowTimeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(windowTimeout, nullptr /*application*/,
+ mWindow->getToken());
+
+ // Since the policy wanted to extend ANR, make sure it is called again after the extension
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken());
+ mFakePolicy->setAnrTimeout(0ms);
+ std::this_thread::sleep_for(windowTimeout);
+ // We are not checking if ANR has been called, because it may have been called again by the
+ // time we set the timeout to 0
+
+ // When the policy finally says stop, we should get ACTION_CANCEL
+ mWindow->consumeMotionDown();
+ mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
+ ADISPLAY_ID_DEFAULT, 0 /*flags*/);
+ mWindow->assertNoEvents();
+}
+
+/**
+ * If a window is processing a motion event, and then a key event comes in, the key event should
+ * not to to the focused window until the motion is processed.
+ *
+ * Warning!!!
+ * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
+ * and the injection timeout that we specify when injecting the key.
+ * We must have the injection timeout (10ms) be smaller than
+ * KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
+ *
+ * If that value changes, this test should also change.
+ */
+TEST_F(InputDispatcherSingleWindowAnr, Key_StaysPendingWhileMotionIsProcessed) {
+ mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+
+ tapOnWindow();
+ std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
+ ASSERT_TRUE(downSequenceNum);
+ std::optional<uint32_t> upSequenceNum = mWindow->receiveEvent();
+ ASSERT_TRUE(upSequenceNum);
+ // Don't finish the events yet, and send a key
+ // Injection will "succeed" because we will eventually give up and send the key to the focused
+ // window even if motions are still being processed. But because the injection timeout is short,
+ // we will receive INJECTION_TIMED_OUT as the result.
+
+ int32_t result =
+ injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
+ INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, 10ms);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_TIMED_OUT, result);
+ // Key will not be sent to the window, yet, because the window is still processing events
+ // and the key remains pending, waiting for the touch events to be processed
+ std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
+ ASSERT_FALSE(keySequenceNum);
+
+ std::this_thread::sleep_for(500ms);
+ // if we wait long enough though, dispatcher will give up, and still send the key
+ // to the focused window, even though we have not yet finished the motion event
+ mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
+ mWindow->finishEvent(*downSequenceNum);
+ mWindow->finishEvent(*upSequenceNum);
+}
+
+/**
+ * If a window is processing a motion event, and then a key event comes in, the key event should
+ * not go to the focused window until the motion is processed.
+ * If then a new motion comes in, then the pending key event should be going to the currently
+ * focused window right away.
+ */
+TEST_F(InputDispatcherSingleWindowAnr,
+ PendingKey_IsDroppedWhileMotionIsProcessedAndNewTouchComesIn) {
+ mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+
+ tapOnWindow();
+ std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
+ ASSERT_TRUE(downSequenceNum);
+ std::optional<uint32_t> upSequenceNum = mWindow->receiveEvent();
+ ASSERT_TRUE(upSequenceNum);
+ // Don't finish the events yet, and send a key
+ // Injection is async, so it will succeed
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
+ ADISPLAY_ID_DEFAULT, INPUT_EVENT_INJECTION_SYNC_NONE));
+ // At this point, key is still pending, and should not be sent to the application yet.
+ std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
+ ASSERT_FALSE(keySequenceNum);
+
+ // Now tap down again. It should cause the pending key to go to the focused window right away.
+ tapOnWindow();
+ mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT); // it doesn't matter that we haven't ack'd
+ // the other events yet. We can finish events in any order.
+ mWindow->finishEvent(*downSequenceNum); // first tap's ACTION_DOWN
+ mWindow->finishEvent(*upSequenceNum); // first tap's ACTION_UP
+ mWindow->consumeMotionDown();
+ mWindow->consumeMotionUp();
+ mWindow->assertNoEvents();
+}
+
+class InputDispatcherMultiWindowAnr : public InputDispatcherTest {
+ virtual void SetUp() override {
+ InputDispatcherTest::SetUp();
+
+ mApplication = new FakeApplicationHandle();
+ mApplication->setDispatchingTimeout(10ms);
+ mUnfocusedWindow =
+ new FakeWindowHandle(mApplication, mDispatcher, "Unfocused", ADISPLAY_ID_DEFAULT);
+ mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
+ // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
+ // window.
+ // Adding FLAG_WATCH_OUTSIDE_TOUCH to receive ACTION_OUTSIDE when another window is tapped
+ mUnfocusedWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL |
+ InputWindowInfo::FLAG_WATCH_OUTSIDE_TOUCH |
+ InputWindowInfo::FLAG_SPLIT_TOUCH);
+
+ mFocusedWindow =
+ new FakeWindowHandle(mApplication, mDispatcher, "Focused", ADISPLAY_ID_DEFAULT);
+ mFocusedWindow->setDispatchingTimeout(10ms);
+ mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
+ mFocusedWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL |
+ InputWindowInfo::FLAG_SPLIT_TOUCH);
+
+ // Set focused application.
+ mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
+ mFocusedWindow->setFocus(true);
+
+ // Expect one focus window exist in display.
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
+ mFocusedWindow->consumeFocusEvent(true);
+ }
+
+ virtual void TearDown() override {
+ InputDispatcherTest::TearDown();
+
+ mUnfocusedWindow.clear();
+ mFocusedWindow.clear();
+ }
+
+protected:
+ sp<FakeApplicationHandle> mApplication;
+ sp<FakeWindowHandle> mUnfocusedWindow;
+ sp<FakeWindowHandle> mFocusedWindow;
+ static constexpr PointF UNFOCUSED_WINDOW_LOCATION = {20, 20};
+ static constexpr PointF FOCUSED_WINDOW_LOCATION = {75, 75};
+ static constexpr PointF LOCATION_OUTSIDE_ALL_WINDOWS = {40, 40};
+
+ void tapOnFocusedWindow() { tap(FOCUSED_WINDOW_LOCATION); }
+
+ void tapOnUnfocusedWindow() { tap(UNFOCUSED_WINDOW_LOCATION); }
+
+private:
+ void tap(const PointF& location) {
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ location));
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ location));
+ }
+};
+
+// If we have 2 windows that are both unresponsive, the one with the shortest timeout
+// should be ANR'd first.
+TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsive) {
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ FOCUSED_WINDOW_LOCATION))
+ << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
+ mFocusedWindow->consumeMotionDown();
+ mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
+ ADISPLAY_ID_DEFAULT, 0 /*flags*/);
+ // We consumed all events, so no ANR
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ FOCUSED_WINDOW_LOCATION));
+ std::optional<uint32_t> unfocusedSequenceNum = mUnfocusedWindow->receiveEvent();
+ ASSERT_TRUE(unfocusedSequenceNum);
+ std::optional<uint32_t> focusedSequenceNum = mFocusedWindow->receiveEvent();
+ ASSERT_TRUE(focusedSequenceNum);
+
+ const std::chrono::duration timeout =
+ mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/,
+ mFocusedWindow->getToken());
+
+ mFocusedWindow->finishEvent(*focusedSequenceNum);
+ mUnfocusedWindow->finishEvent(*unfocusedSequenceNum);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
+// If we have 2 windows with identical timeouts that are both unresponsive,
+// it doesn't matter which order they should have ANR.
+// But we should receive ANR for both.
+TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsiveWithSameTimeout) {
+ // Set the timeout for unfocused window to match the focused window
+ mUnfocusedWindow->setDispatchingTimeout(10ms);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
+
+ tapOnFocusedWindow();
+ // we should have ACTION_DOWN/ACTION_UP on focused window and ACTION_OUTSIDE on unfocused window
+ std::pair<sp<InputApplicationHandle>, sp<IBinder>> anrData1 =
+ mFakePolicy->getNotifyAnrData(10ms);
+ std::pair<sp<InputApplicationHandle>, sp<IBinder>> anrData2 =
+ mFakePolicy->getNotifyAnrData(0ms);
+
+ // We don't know which window will ANR first. But both of them should happen eventually.
+ ASSERT_TRUE(mFocusedWindow->getToken() == anrData1.second ||
+ mFocusedWindow->getToken() == anrData2.second);
+ ASSERT_TRUE(mUnfocusedWindow->getToken() == anrData1.second ||
+ mUnfocusedWindow->getToken() == anrData2.second);
+
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+}
+
+// If a window is already not responding, the second tap on the same window should be ignored.
+// We should also log an error to account for the dropped event (not tested here).
+// At the same time, FLAG_WATCH_OUTSIDE_TOUCH targets should not receive any events.
+TEST_F(InputDispatcherMultiWindowAnr, DuringAnr_SecondTapIsIgnored) {
+ tapOnFocusedWindow();
+ mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
+ ADISPLAY_ID_DEFAULT, 0 /*flags*/);
+ // Receive the events, but don't respond
+ std::optional<uint32_t> downEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_DOWN
+ ASSERT_TRUE(downEventSequenceNum);
+ std::optional<uint32_t> upEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_UP
+ ASSERT_TRUE(upEventSequenceNum);
+ const std::chrono::duration timeout =
+ mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/,
+ mFocusedWindow->getToken());
+
+ // Tap once again
+ // We cannot use "tapOnFocusedWindow" because it asserts the injection result to be success
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ FOCUSED_WINDOW_LOCATION));
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ FOCUSED_WINDOW_LOCATION));
+ // Unfocused window does not receive ACTION_OUTSIDE because the tapped window is not a
+ // valid touch target
+ mUnfocusedWindow->assertNoEvents();
+
+ // Consume the first tap
+ mFocusedWindow->finishEvent(*downEventSequenceNum);
+ mFocusedWindow->finishEvent(*upEventSequenceNum);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ // The second tap did not go to the focused window
+ mFocusedWindow->assertNoEvents();
+ // should not have another ANR after the window just became healthy again
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+}
+
+// If you tap outside of all windows, there will not be ANR
+TEST_F(InputDispatcherMultiWindowAnr, TapOutsideAllWindows_DoesNotAnr) {
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ LOCATION_OUTSIDE_ALL_WINDOWS));
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+}
+
+// Since the focused window is paused, tapping on it should not produce any events
+TEST_F(InputDispatcherMultiWindowAnr, Window_CanBePaused) {
+ mFocusedWindow->setPaused(true);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ FOCUSED_WINDOW_LOCATION));
+
+ std::this_thread::sleep_for(mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT));
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ // Should not ANR because the window is paused, and touches shouldn't go to it
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+
+ mFocusedWindow->assertNoEvents();
+ mUnfocusedWindow->assertNoEvents();
+}
+
+/**
+ * If a window is processing a motion event, and then a key event comes in, the key event should
+ * not to to the focused window until the motion is processed.
+ * If a different window becomes focused at this time, the key should go to that window instead.
+ *
+ * Warning!!!
+ * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
+ * and the injection timeout that we specify when injecting the key.
+ * We must have the injection timeout (10ms) be smaller than
+ * KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
+ *
+ * If that value changes, this test should also change.
+ */
+TEST_F(InputDispatcherMultiWindowAnr, PendingKey_GoesToNewlyFocusedWindow) {
+ // Set a long ANR timeout to prevent it from triggering
+ mFocusedWindow->setDispatchingTimeout(2s);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
+
+ tapOnUnfocusedWindow();
+ std::optional<uint32_t> downSequenceNum = mUnfocusedWindow->receiveEvent();
+ ASSERT_TRUE(downSequenceNum);
+ std::optional<uint32_t> upSequenceNum = mUnfocusedWindow->receiveEvent();
+ ASSERT_TRUE(upSequenceNum);
+ // Don't finish the events yet, and send a key
+ // Injection will succeed because we will eventually give up and send the key to the focused
+ // window even if motions are still being processed.
+
+ int32_t result =
+ injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 10ms /*injectionTimeout*/);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, result);
+ // Key will not be sent to the window, yet, because the window is still processing events
+ // and the key remains pending, waiting for the touch events to be processed
+ std::optional<uint32_t> keySequenceNum = mFocusedWindow->receiveEvent();
+ ASSERT_FALSE(keySequenceNum);
+
+ // Switch the focus to the "unfocused" window that we tapped. Expect the key to go there
+ mFocusedWindow->setFocus(false);
+ mUnfocusedWindow->setFocus(true);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
+
+ // Focus events should precede the key events
+ mUnfocusedWindow->consumeFocusEvent(true);
+ mFocusedWindow->consumeFocusEvent(false);
+
+ // Finish the tap events, which should unblock dispatcher
+ mUnfocusedWindow->finishEvent(*downSequenceNum);
+ mUnfocusedWindow->finishEvent(*upSequenceNum);
+
+ // Now that all queues are cleared and no backlog in the connections, the key event
+ // can finally go to the newly focused "mUnfocusedWindow".
+ mUnfocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
+ mFocusedWindow->assertNoEvents();
+ mUnfocusedWindow->assertNoEvents();
+}
+
+// When the touch stream is split across 2 windows, and one of them does not respond,
+// then ANR should be raised and the touch should be canceled for the unresponsive window.
+// The other window should not be affected by that.
+TEST_F(InputDispatcherMultiWindowAnr, SplitTouch_SingleWindowAnr) {
+ // Touch Window 1
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {FOCUSED_WINDOW_LOCATION});
+ mDispatcher->notifyMotion(&motionArgs);
+ mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
+ ADISPLAY_ID_DEFAULT, 0 /*flags*/);
+
+ // Touch Window 2
+ int32_t actionPointerDown =
+ AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+
+ motionArgs =
+ generateMotionArgs(actionPointerDown, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {FOCUSED_WINDOW_LOCATION, UNFOCUSED_WINDOW_LOCATION});
+ mDispatcher->notifyMotion(&motionArgs);
+
+ const std::chrono::duration timeout =
+ mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/,
+ mFocusedWindow->getToken());
+
+ mUnfocusedWindow->consumeMotionDown();
+ mFocusedWindow->consumeMotionDown();
+ // Focused window may or may not receive ACTION_MOVE
+ // But it should definitely receive ACTION_CANCEL due to the ANR
+ InputEvent* event;
+ std::optional<int32_t> moveOrCancelSequenceNum = mFocusedWindow->receiveEvent(&event);
+ ASSERT_TRUE(moveOrCancelSequenceNum);
+ mFocusedWindow->finishEvent(*moveOrCancelSequenceNum);
+ ASSERT_NE(nullptr, event);
+ ASSERT_EQ(event->getType(), AINPUT_EVENT_TYPE_MOTION);
+ MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
+ if (motionEvent.getAction() == AMOTION_EVENT_ACTION_MOVE) {
+ mFocusedWindow->consumeMotionCancel();
+ } else {
+ ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionEvent.getAction());
+ }
+
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mUnfocusedWindow->assertNoEvents();
+ mFocusedWindow->assertNoEvents();
+}
+
} // namespace android::inputdispatcher
diff --git a/services/powermanager/PowerHalController.cpp b/services/powermanager/PowerHalController.cpp
index d26d582..178f545 100644
--- a/services/powermanager/PowerHalController.cpp
+++ b/services/powermanager/PowerHalController.cpp
@@ -15,40 +15,39 @@
*/
#define LOG_TAG "PowerHalController"
-#include <utils/Log.h>
-
#include <android/hardware/power/1.1/IPower.h>
#include <android/hardware/power/Boost.h>
#include <android/hardware/power/IPower.h>
#include <android/hardware/power/Mode.h>
-
#include <powermanager/PowerHalController.h>
#include <powermanager/PowerHalLoader.h>
+#include <utils/Log.h>
-using android::hardware::power::Boost;
-using android::hardware::power::Mode;
+using namespace android::hardware::power;
namespace android {
+namespace power {
+
// -------------------------------------------------------------------------------------------------
-std::unique_ptr<PowerHalWrapper> PowerHalConnector::connect() {
- sp<IPowerAidl> halAidl = PowerHalLoader::loadAidl();
+std::unique_ptr<HalWrapper> HalConnector::connect() {
+ sp<IPower> halAidl = PowerHalLoader::loadAidl();
if (halAidl) {
- return std::make_unique<AidlPowerHalWrapper>(halAidl);
+ return std::make_unique<AidlHalWrapper>(halAidl);
}
- sp<IPowerV1_0> halHidlV1_0 = PowerHalLoader::loadHidlV1_0();
- sp<IPowerV1_1> halHidlV1_1 = PowerHalLoader::loadHidlV1_1();
+ sp<V1_0::IPower> halHidlV1_0 = PowerHalLoader::loadHidlV1_0();
+ sp<V1_1::IPower> halHidlV1_1 = PowerHalLoader::loadHidlV1_1();
if (halHidlV1_1) {
- return std::make_unique<HidlPowerHalWrapperV1_1>(halHidlV1_0, halHidlV1_1);
+ return std::make_unique<HidlHalWrapperV1_1>(halHidlV1_0, halHidlV1_1);
}
if (halHidlV1_0) {
- return std::make_unique<HidlPowerHalWrapperV1_0>(halHidlV1_0);
+ return std::make_unique<HidlHalWrapperV1_0>(halHidlV1_0);
}
return nullptr;
}
-void PowerHalConnector::reset() {
+void HalConnector::reset() {
PowerHalLoader::unloadAll();
}
@@ -58,8 +57,9 @@
initHal();
}
-// Check validity of current handle to the power HAL service, and create a new one if necessary.
-std::shared_ptr<PowerHalWrapper> PowerHalController::initHal() {
+// Check validity of current handle to the power HAL service, and create a new
+// one if necessary.
+std::shared_ptr<HalWrapper> PowerHalController::initHal() {
std::lock_guard<std::mutex> lock(mConnectedHalMutex);
if (mConnectedHal == nullptr) {
mConnectedHal = mHalConnector->connect();
@@ -71,10 +71,10 @@
return mConnectedHal;
}
-// Check if a call to Power HAL function failed; if so, log the failure and invalidate the
-// current Power HAL handle.
-PowerHalResult PowerHalController::processHalResult(PowerHalResult result, const char* fnName) {
- if (result == PowerHalResult::FAILED) {
+// Check if a call to Power HAL function failed; if so, log the failure and
+// invalidate the current Power HAL handle.
+HalResult PowerHalController::processHalResult(HalResult result, const char* fnName) {
+ if (result == HalResult::FAILED) {
ALOGE("%s() failed: power HAL service not available.", fnName);
std::lock_guard<std::mutex> lock(mConnectedHalMutex);
// Drop Power HAL handle. This will force future api calls to reconnect.
@@ -84,16 +84,18 @@
return result;
}
-PowerHalResult PowerHalController::setBoost(Boost boost, int32_t durationMs) {
- std::shared_ptr<PowerHalWrapper> handle = initHal();
+HalResult PowerHalController::setBoost(Boost boost, int32_t durationMs) {
+ std::shared_ptr<HalWrapper> handle = initHal();
auto result = handle->setBoost(boost, durationMs);
return processHalResult(result, "setBoost");
}
-PowerHalResult PowerHalController::setMode(Mode mode, bool enabled) {
- std::shared_ptr<PowerHalWrapper> handle = initHal();
+HalResult PowerHalController::setMode(Mode mode, bool enabled) {
+ std::shared_ptr<HalWrapper> handle = initHal();
auto result = handle->setMode(mode, enabled);
return processHalResult(result, "setMode");
}
-}; // namespace android
+} // namespace power
+
+} // namespace android
diff --git a/services/powermanager/PowerHalLoader.cpp b/services/powermanager/PowerHalLoader.cpp
index 3ae5384..1f1b43a 100644
--- a/services/powermanager/PowerHalLoader.cpp
+++ b/services/powermanager/PowerHalLoader.cpp
@@ -21,15 +21,14 @@
#include <binder/IServiceManager.h>
#include <hardware/power.h>
#include <hardware_legacy/power.h>
-
#include <powermanager/PowerHalLoader.h>
-using IPowerV1_1 = android::hardware::power::V1_1::IPower;
-using IPowerV1_0 = android::hardware::power::V1_0::IPower;
-using IPowerAidl = android::hardware::power::IPower;
+using namespace android::hardware::power;
namespace android {
+namespace power {
+
// -------------------------------------------------------------------------------------------------
template <typename T, typename F>
@@ -53,9 +52,9 @@
// -------------------------------------------------------------------------------------------------
std::mutex PowerHalLoader::gHalMutex;
-sp<IPowerAidl> PowerHalLoader::gHalAidl = nullptr;
-sp<IPowerV1_0> PowerHalLoader::gHalHidlV1_0 = nullptr;
-sp<IPowerV1_1> PowerHalLoader::gHalHidlV1_1 = nullptr;
+sp<IPower> PowerHalLoader::gHalAidl = nullptr;
+sp<V1_0::IPower> PowerHalLoader::gHalHidlV1_0 = nullptr;
+sp<V1_1::IPower> PowerHalLoader::gHalHidlV1_1 = nullptr;
void PowerHalLoader::unloadAll() {
std::lock_guard<std::mutex> lock(gHalMutex);
@@ -64,31 +63,33 @@
gHalHidlV1_1 = nullptr;
}
-sp<IPowerAidl> PowerHalLoader::loadAidl() {
+sp<IPower> PowerHalLoader::loadAidl() {
std::lock_guard<std::mutex> lock(gHalMutex);
static bool gHalExists = true;
- static auto loadFn = []() { return waitForVintfService<IPowerAidl>(); };
- return loadHal<IPowerAidl>(gHalExists, gHalAidl, loadFn, "AIDL");
+ static auto loadFn = []() { return waitForVintfService<IPower>(); };
+ return loadHal<IPower>(gHalExists, gHalAidl, loadFn, "AIDL");
}
-sp<IPowerV1_0> PowerHalLoader::loadHidlV1_0() {
+sp<V1_0::IPower> PowerHalLoader::loadHidlV1_0() {
std::lock_guard<std::mutex> lock(gHalMutex);
return loadHidlV1_0Locked();
}
-sp<IPowerV1_1> PowerHalLoader::loadHidlV1_1() {
+sp<V1_1::IPower> PowerHalLoader::loadHidlV1_1() {
std::lock_guard<std::mutex> lock(gHalMutex);
static bool gHalExists = true;
- static auto loadFn = []() { return IPowerV1_1::castFrom(loadHidlV1_0Locked()); };
- return loadHal<IPowerV1_1>(gHalExists, gHalHidlV1_1, loadFn, "HIDL v1.1");
+ static auto loadFn = []() { return V1_1::IPower::castFrom(loadHidlV1_0Locked()); };
+ return loadHal<V1_1::IPower>(gHalExists, gHalHidlV1_1, loadFn, "HIDL v1.1");
}
-sp<IPowerV1_0> PowerHalLoader::loadHidlV1_0Locked() {
+sp<V1_0::IPower> PowerHalLoader::loadHidlV1_0Locked() {
static bool gHalExists = true;
- static auto loadFn = []() { return IPowerV1_0::getService(); };
- return loadHal<IPowerV1_0>(gHalExists, gHalHidlV1_0, loadFn, "HIDL v1.0");
+ static auto loadFn = []() { return V1_0::IPower::getService(); };
+ return loadHal<V1_0::IPower>(gHalExists, gHalHidlV1_0, loadFn, "HIDL v1.0");
}
// -------------------------------------------------------------------------------------------------
+} // namespace power
+
} // namespace android
diff --git a/services/powermanager/PowerHalWrapper.cpp b/services/powermanager/PowerHalWrapper.cpp
index d959a2c..5f4bfed 100644
--- a/services/powermanager/PowerHalWrapper.cpp
+++ b/services/powermanager/PowerHalWrapper.cpp
@@ -14,159 +14,162 @@
* limitations under the License.
*/
-#define LOG_TAG "PowerHalWrapper"
-#include <utils/Log.h>
-
+#define LOG_TAG "HalWrapper"
#include <android/hardware/power/Boost.h>
#include <android/hardware/power/Mode.h>
-
#include <powermanager/PowerHalWrapper.h>
+#include <utils/Log.h>
-using android::hardware::power::Boost;
-using android::hardware::power::Mode;
-using android::hardware::power::V1_0::Feature;
-using android::hardware::power::V1_0::PowerHint;
+using namespace android::hardware::power;
namespace android {
+namespace power {
+
// -------------------------------------------------------------------------------------------------
-PowerHalResult EmptyPowerHalWrapper::setBoost(Boost boost, int32_t durationMs) {
+inline HalResult toHalResult(const binder::Status& result) {
+ return result.isOk() ? HalResult::SUCCESSFUL : HalResult::FAILED;
+}
+
+template <typename T>
+inline HalResult toHalResult(const hardware::Return<T>& result) {
+ return result.isOk() ? HalResult::SUCCESSFUL : HalResult::FAILED;
+}
+
+// -------------------------------------------------------------------------------------------------
+
+HalResult EmptyHalWrapper::setBoost(Boost boost, int32_t durationMs) {
ALOGV("Skipped setBoost %s with duration %dms because Power HAL not available",
- toString(boost).c_str(), durationMs);
- return PowerHalResult::UNSUPPORTED;
+ toString(boost).c_str(), durationMs);
+ return HalResult::UNSUPPORTED;
}
-PowerHalResult EmptyPowerHalWrapper::setMode(Mode mode, bool enabled) {
- ALOGV("Skipped setMode %s to %s because Power HAL not available",
- toString(mode).c_str(), enabled ? "true" : "false");
- return PowerHalResult::UNSUPPORTED;
+HalResult EmptyHalWrapper::setMode(Mode mode, bool enabled) {
+ ALOGV("Skipped setMode %s to %s because Power HAL not available", toString(mode).c_str(),
+ enabled ? "true" : "false");
+ return HalResult::UNSUPPORTED;
}
// -------------------------------------------------------------------------------------------------
-PowerHalResult HidlPowerHalWrapperV1_0::setBoost(Boost boost, int32_t durationMs) {
+HalResult HidlHalWrapperV1_0::setBoost(Boost boost, int32_t durationMs) {
if (boost == Boost::INTERACTION) {
- return sendPowerHint(PowerHint::INTERACTION, durationMs);
+ return sendPowerHint(V1_0::PowerHint::INTERACTION, durationMs);
} else {
- ALOGV("Skipped setBoost %s because Power HAL AIDL not available",
- toString(boost).c_str());
- return PowerHalResult::UNSUPPORTED;
+ ALOGV("Skipped setBoost %s because Power HAL AIDL not available", toString(boost).c_str());
+ return HalResult::UNSUPPORTED;
}
}
-PowerHalResult HidlPowerHalWrapperV1_0::setMode(Mode mode, bool enabled) {
+HalResult HidlHalWrapperV1_0::setMode(Mode mode, bool enabled) {
uint32_t data = enabled ? 1 : 0;
switch (mode) {
case Mode::LAUNCH:
- return sendPowerHint(PowerHint::LAUNCH, data);
+ return sendPowerHint(V1_0::PowerHint::LAUNCH, data);
case Mode::LOW_POWER:
- return sendPowerHint(PowerHint::LOW_POWER, data);
+ return sendPowerHint(V1_0::PowerHint::LOW_POWER, data);
case Mode::SUSTAINED_PERFORMANCE:
- return sendPowerHint(PowerHint::SUSTAINED_PERFORMANCE, data);
+ return sendPowerHint(V1_0::PowerHint::SUSTAINED_PERFORMANCE, data);
case Mode::VR:
- return sendPowerHint(PowerHint::VR_MODE, data);
+ return sendPowerHint(V1_0::PowerHint::VR_MODE, data);
case Mode::INTERACTIVE:
return setInteractive(enabled);
case Mode::DOUBLE_TAP_TO_WAKE:
- return setFeature(Feature::POWER_FEATURE_DOUBLE_TAP_TO_WAKE, enabled);
+ return setFeature(V1_0::Feature::POWER_FEATURE_DOUBLE_TAP_TO_WAKE, enabled);
default:
ALOGV("Skipped setMode %s because Power HAL AIDL not available",
- toString(mode).c_str());
- return PowerHalResult::UNSUPPORTED;
+ toString(mode).c_str());
+ return HalResult::UNSUPPORTED;
}
}
-PowerHalResult HidlPowerHalWrapperV1_0::sendPowerHint(PowerHint hintId, uint32_t data) {
- auto ret = handleV1_0->powerHint(hintId, data);
- return ret.isOk() ? PowerHalResult::SUCCESSFUL : PowerHalResult::FAILED;
+HalResult HidlHalWrapperV1_0::sendPowerHint(V1_0::PowerHint hintId, uint32_t data) {
+ return toHalResult(mHandleV1_0->powerHint(hintId, data));
}
-PowerHalResult HidlPowerHalWrapperV1_0::setInteractive(bool enabled) {
- auto ret = handleV1_0->setInteractive(enabled);
- return ret.isOk() ? PowerHalResult::SUCCESSFUL : PowerHalResult::FAILED;
+HalResult HidlHalWrapperV1_0::setInteractive(bool enabled) {
+ return toHalResult(mHandleV1_0->setInteractive(enabled));
}
-PowerHalResult HidlPowerHalWrapperV1_0::setFeature(Feature feature, bool enabled) {
- auto ret = handleV1_0->setFeature(feature, enabled);
- return ret.isOk() ? PowerHalResult::SUCCESSFUL : PowerHalResult::FAILED;
+HalResult HidlHalWrapperV1_0::setFeature(V1_0::Feature feature, bool enabled) {
+ return toHalResult(mHandleV1_0->setFeature(feature, enabled));
}
// -------------------------------------------------------------------------------------------------
-PowerHalResult HidlPowerHalWrapperV1_1::sendPowerHint(PowerHint hintId, uint32_t data) {
- auto ret = handleV1_1->powerHintAsync(hintId, data);
- return ret.isOk() ? PowerHalResult::SUCCESSFUL : PowerHalResult::FAILED;
+HalResult HidlHalWrapperV1_1::sendPowerHint(V1_0::PowerHint hintId, uint32_t data) {
+ return toHalResult(mHandleV1_1->powerHintAsync(hintId, data));
}
// -------------------------------------------------------------------------------------------------
-PowerHalResult AidlPowerHalWrapper::setBoost(Boost boost, int32_t durationMs) {
+HalResult AidlHalWrapper::setBoost(Boost boost, int32_t durationMs) {
std::unique_lock<std::mutex> lock(mBoostMutex);
// Quick return if boost is not supported by HAL
if (boost > Boost::DISPLAY_UPDATE_IMMINENT ||
- boostSupportedArray[static_cast<int32_t>(boost)] == PowerHalSupport::OFF) {
- ALOGV("Skipped setBoost %s because Power HAL doesn't support it",
- toString(boost).c_str());
- return PowerHalResult::UNSUPPORTED;
+ mBoostSupportedArray[static_cast<int32_t>(boost)] == HalSupport::OFF) {
+ ALOGV("Skipped setBoost %s because Power HAL doesn't support it", toString(boost).c_str());
+ return HalResult::UNSUPPORTED;
}
- if (boostSupportedArray[static_cast<int32_t>(boost)] == PowerHalSupport::UNKNOWN) {
+ if (mBoostSupportedArray[static_cast<int32_t>(boost)] == HalSupport::UNKNOWN) {
bool isSupported = false;
- auto isSupportedRet = handle->isBoostSupported(boost, &isSupported);
+ auto isSupportedRet = mHandle->isBoostSupported(boost, &isSupported);
if (!isSupportedRet.isOk()) {
- ALOGV("Skipped setBoost %s because Power HAL is not available to check support",
- toString(boost).c_str());
- return PowerHalResult::FAILED;
+ ALOGV("Skipped setBoost %s because Power HAL is not available to check "
+ "support",
+ toString(boost).c_str());
+ return HalResult::FAILED;
}
- boostSupportedArray[static_cast<int32_t>(boost)] =
- isSupported ? PowerHalSupport::ON : PowerHalSupport::OFF;
+ mBoostSupportedArray[static_cast<int32_t>(boost)] =
+ isSupported ? HalSupport::ON : HalSupport::OFF;
if (!isSupported) {
ALOGV("Skipped setBoost %s because Power HAL doesn't support it",
- toString(boost).c_str());
- return PowerHalResult::UNSUPPORTED;
+ toString(boost).c_str());
+ return HalResult::UNSUPPORTED;
}
}
lock.unlock();
- auto ret = handle->setBoost(boost, durationMs);
- return ret.isOk() ? PowerHalResult::SUCCESSFUL : PowerHalResult::FAILED;
+ return toHalResult(mHandle->setBoost(boost, durationMs));
}
-PowerHalResult AidlPowerHalWrapper::setMode(Mode mode, bool enabled) {
+HalResult AidlHalWrapper::setMode(Mode mode, bool enabled) {
std::unique_lock<std::mutex> lock(mModeMutex);
// Quick return if mode is not supported by HAL
if (mode > Mode::DISPLAY_INACTIVE ||
- modeSupportedArray[static_cast<int32_t>(mode)] == PowerHalSupport::OFF) {
- ALOGV("Skipped setMode %s because Power HAL doesn't support it",
- toString(mode).c_str());
- return PowerHalResult::UNSUPPORTED;
+ mModeSupportedArray[static_cast<int32_t>(mode)] == HalSupport::OFF) {
+ ALOGV("Skipped setMode %s because Power HAL doesn't support it", toString(mode).c_str());
+ return HalResult::UNSUPPORTED;
}
- if (modeSupportedArray[static_cast<int32_t>(mode)] == PowerHalSupport::UNKNOWN) {
+ if (mModeSupportedArray[static_cast<int32_t>(mode)] == HalSupport::UNKNOWN) {
bool isSupported = false;
- auto isSupportedRet = handle->isModeSupported(mode, &isSupported);
+ auto isSupportedRet = mHandle->isModeSupported(mode, &isSupported);
if (!isSupportedRet.isOk()) {
- ALOGV("Skipped setMode %s because Power HAL is not available to check support",
- toString(mode).c_str());
- return PowerHalResult::FAILED;
+ ALOGV("Skipped setMode %s because Power HAL is not available to check "
+ "support",
+ toString(mode).c_str());
+ return HalResult::FAILED;
}
- modeSupportedArray[static_cast<int32_t>(mode)] =
- isSupported ? PowerHalSupport::ON : PowerHalSupport::OFF;
+ mModeSupportedArray[static_cast<int32_t>(mode)] =
+ isSupported ? HalSupport::ON : HalSupport::OFF;
if (!isSupported) {
- ALOGV("Skipped setMode %s because Power HAL doesn't support it",
- toString(mode).c_str());
- return PowerHalResult::UNSUPPORTED;
+ ALOGV("Skipped setMode %s because Power HAL doesn't support it",
+ toString(mode).c_str());
+ return HalResult::UNSUPPORTED;
}
}
lock.unlock();
- auto ret = handle->setMode(mode, enabled);
- return ret.isOk() ? PowerHalResult::SUCCESSFUL : PowerHalResult::FAILED;
+ return toHalResult(mHandle->setMode(mode, enabled));
}
// -------------------------------------------------------------------------------------------------
-}; // namespace android
+} // namespace power
+
+} // namespace android
diff --git a/services/powermanager/TEST_MAPPING b/services/powermanager/TEST_MAPPING
index 9a67901..caaec55 100644
--- a/services/powermanager/TEST_MAPPING
+++ b/services/powermanager/TEST_MAPPING
@@ -1,10 +1,7 @@
{
"presubmit": [
{
- "name": "powermanager_test"
- },
- {
- "name": "thermalmanager_test"
+ "name": "libpowermanager_test"
}
]
}
diff --git a/services/powermanager/tests/Android.bp b/services/powermanager/tests/Android.bp
index 70837cf..49abc11 100644
--- a/services/powermanager/tests/Android.bp
+++ b/services/powermanager/tests/Android.bp
@@ -13,9 +13,10 @@
// limitations under the License.
cc_test {
- name: "powermanager_test",
+ name: "libpowermanager_test",
test_suites: ["device-tests"],
srcs: [
+ "IThermalManagerTest.cpp",
"PowerHalControllerTest.cpp",
"PowerHalLoaderTest.cpp",
"PowerHalWrapperAidlTest.cpp",
@@ -42,22 +43,3 @@
"libgmock",
],
}
-
-cc_test {
- name: "thermalmanager_test",
- test_suites: ["device-tests"],
- srcs: ["IThermalManagerTest.cpp",],
- cflags: [
- "-Wall",
- "-Werror",
- "-Wextra",
- ],
- shared_libs: [
- "libbase",
- "libhidlbase",
- "liblog",
- "libpowermanager",
- "libbinder",
- "libutils",
- ],
-}
diff --git a/services/powermanager/tests/PowerHalControllerTest.cpp b/services/powermanager/tests/PowerHalControllerTest.cpp
index ac1e19a..141b244 100644
--- a/services/powermanager/tests/PowerHalControllerTest.cpp
+++ b/services/powermanager/tests/PowerHalControllerTest.cpp
@@ -19,15 +19,12 @@
#include <android/hardware/power/Boost.h>
#include <android/hardware/power/IPower.h>
#include <android/hardware/power/Mode.h>
-
#include <gmock/gmock.h>
#include <gtest/gtest.h>
-
-#include <powermanager/PowerHalWrapper.h>
#include <powermanager/PowerHalController.h>
+#include <utils/Log.h>
#include <thread>
-#include <utils/Log.h>
using android::hardware::power::Boost;
using android::hardware::power::Mode;
@@ -36,6 +33,7 @@
using android::hardware::power::V1_0::PowerHint;
using namespace android;
+using namespace android::power;
using namespace std::chrono_literals;
using namespace testing;
@@ -45,23 +43,21 @@
public:
MOCK_METHOD(hardware::Return<void>, setInteractive, (bool interactive), (override));
MOCK_METHOD(hardware::Return<void>, powerHint, (PowerHint hint, int32_t data), (override));
- MOCK_METHOD(
- hardware::Return<void>, setFeature, (Feature feature, bool activate), (override));
- MOCK_METHOD(
- hardware::Return<void>, getPlatformLowPowerStats,
- (getPlatformLowPowerStats_cb _hidl_cb), (override));
+ MOCK_METHOD(hardware::Return<void>, setFeature, (Feature feature, bool activate), (override));
+ MOCK_METHOD(hardware::Return<void>, getPlatformLowPowerStats,
+ (getPlatformLowPowerStats_cb _hidl_cb), (override));
};
-class TestPowerHalConnector : public PowerHalConnector {
+class TestPowerHalConnector : public HalConnector {
public:
TestPowerHalConnector(sp<IPower> powerHal) : mHal(std::move(powerHal)) {}
virtual ~TestPowerHalConnector() = default;
- virtual std::unique_ptr<PowerHalWrapper> connect() override {
+ virtual std::unique_ptr<HalWrapper> connect() override {
mCountMutex.lock();
++mConnectedCount;
mCountMutex.unlock();
- return std::make_unique<HidlPowerHalWrapperV1_0>(mHal);
+ return std::make_unique<HidlHalWrapperV1_0>(mHal);
}
void reset() override {
@@ -70,13 +66,9 @@
mCountMutex.unlock();
}
- int getConnectCount() {
- return mConnectedCount;
- }
+ int getConnectCount() { return mConnectedCount; }
- int getResetCount() {
- return mResetCount;
- }
+ int getResetCount() { return mResetCount; }
private:
sp<IPower> mHal = nullptr;
@@ -89,8 +81,8 @@
public:
AlwaysFailingTestPowerHalConnector() : TestPowerHalConnector(nullptr) {}
- std::unique_ptr<PowerHalWrapper> connect() override {
- // Call parent to update counter, but ignore connected PowerHalWrapper.
+ std::unique_ptr<HalWrapper> connect() override {
+ // Call parent to update counter, but ignore connected HalWrapper.
TestPowerHalConnector::connect();
return nullptr;
}
@@ -103,7 +95,7 @@
void SetUp() override {
mMockHal = new StrictMock<MockIPowerV1_0>();
std::unique_ptr<TestPowerHalConnector> halConnector =
- std::make_unique<TestPowerHalConnector>(mMockHal);
+ std::make_unique<TestPowerHalConnector>(mMockHal);
mHalConnector = halConnector.get();
mHalController = std::make_unique<PowerHalController>(std::move(halConnector));
}
@@ -132,20 +124,22 @@
TEST_F(PowerHalControllerTest, TestUnableToConnectToPowerHalIgnoresAllApiCalls) {
std::unique_ptr<AlwaysFailingTestPowerHalConnector> halConnector =
- std::make_unique<AlwaysFailingTestPowerHalConnector>();
+ std::make_unique<AlwaysFailingTestPowerHalConnector>();
AlwaysFailingTestPowerHalConnector* failingHalConnector = halConnector.get();
PowerHalController halController(std::move(halConnector));
int powerHalConnectCount = failingHalConnector->getConnectCount();
EXPECT_EQ(powerHalConnectCount, 0);
- // Still works with EmptyPowerHalWrapper as fallback ignoring every api call and logging.
+ // Still works with EmptyPowerHalWrapper as fallback ignoring every api call
+ // and logging.
auto result = halController.setBoost(Boost::INTERACTION, 1000);
- ASSERT_EQ(PowerHalResult::UNSUPPORTED, result);
+ ASSERT_EQ(HalResult::UNSUPPORTED, result);
result = halController.setMode(Mode::LAUNCH, true);
- ASSERT_EQ(PowerHalResult::UNSUPPORTED, result);
+ ASSERT_EQ(HalResult::UNSUPPORTED, result);
- // PowerHalConnector was called every time to attempt to reconnect with underlying service.
+ // PowerHalConnector was called every time to attempt to reconnect with
+ // underlying service.
powerHalConnectCount = failingHalConnector->getConnectCount();
EXPECT_EQ(powerHalConnectCount, 2);
// PowerHalConnector was never reset.
@@ -160,15 +154,14 @@
{
InSequence seg;
EXPECT_CALL(*mMockHal.get(), powerHint(Eq(PowerHint::INTERACTION), Eq(100)))
- .Times(Exactly(1));
- EXPECT_CALL(*mMockHal.get(), powerHint(Eq(PowerHint::LAUNCH), Eq(1)))
- .Times(Exactly(1));
+ .Times(Exactly(1));
+ EXPECT_CALL(*mMockHal.get(), powerHint(Eq(PowerHint::LAUNCH), Eq(1))).Times(Exactly(1));
}
auto result = mHalController->setBoost(Boost::INTERACTION, 100);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
result = mHalController->setMode(Mode::LAUNCH, true);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
// PowerHalConnector was called only once and never reset.
powerHalConnectCount = mHalConnector->getConnectCount();
@@ -182,23 +175,23 @@
EXPECT_EQ(powerHalConnectCount, 0);
ON_CALL(*mMockHal.get(), powerHint(Eq(PowerHint::LAUNCH), _))
- .WillByDefault([](PowerHint, int32_t) {
- return hardware::Return<void>(hardware::Status::fromExceptionCode(-1));
- });
+ .WillByDefault([](PowerHint, int32_t) {
+ return hardware::Return<void>(hardware::Status::fromExceptionCode(-1));
+ });
- EXPECT_CALL(*mMockHal.get(), powerHint(_, _))
- .Times(Exactly(4));
+ EXPECT_CALL(*mMockHal.get(), powerHint(_, _)).Times(Exactly(4));
auto result = mHalController->setBoost(Boost::INTERACTION, 1000);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
result = mHalController->setMode(Mode::LAUNCH, true);
- ASSERT_EQ(PowerHalResult::FAILED, result);
+ ASSERT_EQ(HalResult::FAILED, result);
result = mHalController->setMode(Mode::VR, false);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
result = mHalController->setMode(Mode::LOW_POWER, true);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
- // PowerHalConnector was called only twice: on first api call and after failed call.
+ // PowerHalConnector was called only twice: on first api call and after failed
+ // call.
powerHalConnectCount = mHalConnector->getConnectCount();
EXPECT_EQ(powerHalConnectCount, 2);
// PowerHalConnector was reset once after failed call.
@@ -211,9 +204,9 @@
EXPECT_EQ(powerHalConnectCount, 0);
auto result = mHalController->setBoost(Boost::CAMERA_LAUNCH, 1000);
- ASSERT_EQ(PowerHalResult::UNSUPPORTED, result);
+ ASSERT_EQ(HalResult::UNSUPPORTED, result);
result = mHalController->setMode(Mode::CAMERA_STREAMING_HIGH, true);
- ASSERT_EQ(PowerHalResult::UNSUPPORTED, result);
+ ASSERT_EQ(HalResult::UNSUPPORTED, result);
// PowerHalConnector was called only once and never reset.
powerHalConnectCount = mHalConnector->getConnectCount();
@@ -226,19 +219,19 @@
int powerHalConnectCount = mHalConnector->getConnectCount();
EXPECT_EQ(powerHalConnectCount, 0);
- EXPECT_CALL(*mMockHal.get(), powerHint(_, _))
- .Times(Exactly(10));
+ EXPECT_CALL(*mMockHal.get(), powerHint(_, _)).Times(Exactly(10));
std::vector<std::thread> threads;
for (int i = 0; i < 10; i++) {
threads.push_back(std::thread([&]() {
auto result = mHalController->setBoost(Boost::INTERACTION, 1000);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
}));
}
std::for_each(threads.begin(), threads.end(), [](std::thread& t) { t.join(); });
- // PowerHalConnector was called only by the first thread to use the api and never reset.
+ // PowerHalConnector was called only by the first thread to use the api and
+ // never reset.
powerHalConnectCount = mHalConnector->getConnectCount();
EXPECT_EQ(powerHalConnectCount, 1);
int powerHalResetCount = mHalConnector->getResetCount();
@@ -250,36 +243,36 @@
EXPECT_EQ(powerHalConnectCount, 0);
ON_CALL(*mMockHal.get(), powerHint(Eq(PowerHint::LAUNCH), _))
- .WillByDefault([](PowerHint, int32_t) {
- return hardware::Return<void>(hardware::Status::fromExceptionCode(-1));
- });
+ .WillByDefault([](PowerHint, int32_t) {
+ return hardware::Return<void>(hardware::Status::fromExceptionCode(-1));
+ });
- EXPECT_CALL(*mMockHal.get(), powerHint(_, _))
- .Times(Exactly(40));
+ EXPECT_CALL(*mMockHal.get(), powerHint(_, _)).Times(Exactly(40));
std::vector<std::thread> threads;
for (int i = 0; i < 10; i++) {
threads.push_back(std::thread([&]() {
auto result = mHalController->setBoost(Boost::INTERACTION, 1000);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
}));
threads.push_back(std::thread([&]() {
auto result = mHalController->setMode(Mode::LAUNCH, true);
- ASSERT_EQ(PowerHalResult::FAILED, result);
+ ASSERT_EQ(HalResult::FAILED, result);
}));
threads.push_back(std::thread([&]() {
auto result = mHalController->setMode(Mode::LOW_POWER, false);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
}));
threads.push_back(std::thread([&]() {
auto result = mHalController->setMode(Mode::VR, true);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
}));
}
std::for_each(threads.begin(), threads.end(), [](std::thread& t) { t.join(); });
// PowerHalConnector was called at least once by the first thread.
- // Reset and reconnect calls were made at most 10 times, once after each failure.
+ // Reset and reconnect calls were made at most 10 times, once after each
+ // failure.
powerHalConnectCount = mHalConnector->getConnectCount();
EXPECT_THAT(powerHalConnectCount, AllOf(Ge(1), Le(11)));
int powerHalResetCount = mHalConnector->getResetCount();
diff --git a/services/powermanager/tests/PowerHalLoaderTest.cpp b/services/powermanager/tests/PowerHalLoaderTest.cpp
index 2310a72..058e1b5 100644
--- a/services/powermanager/tests/PowerHalLoaderTest.cpp
+++ b/services/powermanager/tests/PowerHalLoaderTest.cpp
@@ -19,17 +19,18 @@
#include <android-base/logging.h>
#include <android/hardware/power/1.1/IPower.h>
#include <android/hardware/power/IPower.h>
+#include <gtest/gtest.h>
+#include <powermanager/PowerHalLoader.h>
#include <future>
-#include <gtest/gtest.h>
-
-#include <powermanager/PowerHalLoader.h>
using IPowerV1_0 = android::hardware::power::V1_0::IPower;
using IPowerV1_1 = android::hardware::power::V1_1::IPower;
using IPowerAidl = android::hardware::power::IPower;
using namespace android;
+using namespace android::power;
+using namespace testing;
// -------------------------------------------------------------------------------------------------
@@ -54,14 +55,10 @@
// -------------------------------------------------------------------------------------------------
template <typename T>
-class PowerHalLoaderTest : public testing::Test {
+class PowerHalLoaderTest : public Test {
public:
- sp<T> load() {
- return ::loadHal<T>();
- }
- void unload() {
- PowerHalLoader::unloadAll();
- }
+ sp<T> load() { return ::loadHal<T>(); }
+ void unload() { PowerHalLoader::unloadAll(); }
};
// -------------------------------------------------------------------------------------------------
@@ -95,7 +92,7 @@
std::vector<std::future<sp<TypeParam>>> futures;
for (int i = 0; i < 10; i++) {
futures.push_back(
- std::async(std::launch::async, &PowerHalLoaderTest<TypeParam>::load, this));
+ std::async(std::launch::async, &PowerHalLoaderTest<TypeParam>::load, this));
}
futures[0].wait();
diff --git a/services/powermanager/tests/PowerHalWrapperAidlTest.cpp b/services/powermanager/tests/PowerHalWrapperAidlTest.cpp
index 73b7466..a765659 100644
--- a/services/powermanager/tests/PowerHalWrapperAidlTest.cpp
+++ b/services/powermanager/tests/PowerHalWrapperAidlTest.cpp
@@ -19,14 +19,12 @@
#include <android/hardware/power/Boost.h>
#include <android/hardware/power/Mode.h>
#include <binder/IServiceManager.h>
-
#include <gmock/gmock.h>
#include <gtest/gtest.h>
-
#include <powermanager/PowerHalWrapper.h>
+#include <utils/Log.h>
#include <thread>
-#include <utils/Log.h>
using android::binder::Status;
using android::hardware::power::Boost;
@@ -34,6 +32,7 @@
using android::hardware::power::Mode;
using namespace android;
+using namespace android::power;
using namespace std::chrono_literals;
using namespace testing;
@@ -57,7 +56,7 @@
void SetUp() override;
protected:
- std::unique_ptr<PowerHalWrapper> mWrapper = nullptr;
+ std::unique_ptr<HalWrapper> mWrapper = nullptr;
sp<StrictMock<MockIPower>> mMockHal = nullptr;
};
@@ -65,7 +64,7 @@
void PowerHalWrapperAidlTest::SetUp() {
mMockHal = new StrictMock<MockIPower>();
- mWrapper = std::make_unique<AidlPowerHalWrapper>(mMockHal);
+ mWrapper = std::make_unique<AidlHalWrapper>(mMockHal);
ASSERT_NE(mWrapper, nullptr);
}
@@ -75,62 +74,61 @@
{
InSequence seq;
EXPECT_CALL(*mMockHal.get(), isBoostSupported(Eq(Boost::DISPLAY_UPDATE_IMMINENT), _))
- .Times(Exactly(1))
- .WillRepeatedly(DoAll(SetArgPointee<1>(true), Return(Status())));
+ .Times(Exactly(1))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(true), Return(Status())));
EXPECT_CALL(*mMockHal.get(), setBoost(Eq(Boost::DISPLAY_UPDATE_IMMINENT), Eq(100)))
- .Times(Exactly(1));
+ .Times(Exactly(1));
}
auto result = mWrapper->setBoost(Boost::DISPLAY_UPDATE_IMMINENT, 100);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
}
TEST_F(PowerHalWrapperAidlTest, TestSetBoostFailed) {
{
InSequence seq;
EXPECT_CALL(*mMockHal.get(), isBoostSupported(Eq(Boost::INTERACTION), _))
- .Times(Exactly(1))
- .WillRepeatedly(DoAll(SetArgPointee<1>(true), Return(Status())));
+ .Times(Exactly(1))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(true), Return(Status())));
EXPECT_CALL(*mMockHal.get(), setBoost(Eq(Boost::INTERACTION), Eq(100)))
- .Times(Exactly(1))
- .WillRepeatedly(Return(Status::fromExceptionCode(-1)));
+ .Times(Exactly(1))
+ .WillRepeatedly(Return(Status::fromExceptionCode(-1)));
EXPECT_CALL(*mMockHal.get(), isBoostSupported(Eq(Boost::DISPLAY_UPDATE_IMMINENT), _))
- .Times(Exactly(1))
- .WillRepeatedly(Return(Status::fromExceptionCode(-1)));
+ .Times(Exactly(1))
+ .WillRepeatedly(Return(Status::fromExceptionCode(-1)));
}
auto result = mWrapper->setBoost(Boost::INTERACTION, 100);
- ASSERT_EQ(PowerHalResult::FAILED, result);
+ ASSERT_EQ(HalResult::FAILED, result);
result = mWrapper->setBoost(Boost::DISPLAY_UPDATE_IMMINENT, 1000);
- ASSERT_EQ(PowerHalResult::FAILED, result);
+ ASSERT_EQ(HalResult::FAILED, result);
}
TEST_F(PowerHalWrapperAidlTest, TestSetBoostUnsupported) {
EXPECT_CALL(*mMockHal.get(), isBoostSupported(Eq(Boost::INTERACTION), _))
- .Times(Exactly(1))
- .WillRepeatedly(DoAll(SetArgPointee<1>(false), Return(Status())));
+ .Times(Exactly(1))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(false), Return(Status())));
auto result = mWrapper->setBoost(Boost::INTERACTION, 1000);
- ASSERT_EQ(PowerHalResult::UNSUPPORTED, result);
+ ASSERT_EQ(HalResult::UNSUPPORTED, result);
result = mWrapper->setBoost(Boost::CAMERA_SHOT, 10);
- ASSERT_EQ(PowerHalResult::UNSUPPORTED, result);
+ ASSERT_EQ(HalResult::UNSUPPORTED, result);
}
TEST_F(PowerHalWrapperAidlTest, TestSetBoostMultiThreadCheckSupportedOnlyOnce) {
{
InSequence seq;
EXPECT_CALL(*mMockHal.get(), isBoostSupported(Eq(Boost::INTERACTION), _))
- .Times(Exactly(1))
- .WillRepeatedly(DoAll(SetArgPointee<1>(true), Return(Status())));
- EXPECT_CALL(*mMockHal.get(), setBoost(Eq(Boost::INTERACTION), Eq(100)))
- .Times(Exactly(10));
+ .Times(Exactly(1))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(true), Return(Status())));
+ EXPECT_CALL(*mMockHal.get(), setBoost(Eq(Boost::INTERACTION), Eq(100))).Times(Exactly(10));
}
std::vector<std::thread> threads;
for (int i = 0; i < 10; i++) {
threads.push_back(std::thread([&]() {
auto result = mWrapper->setBoost(Boost::INTERACTION, 100);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
}));
}
std::for_each(threads.begin(), threads.end(), [](std::thread& t) { t.join(); });
@@ -140,62 +138,61 @@
{
InSequence seq;
EXPECT_CALL(*mMockHal.get(), isModeSupported(Eq(Mode::DISPLAY_INACTIVE), _))
- .Times(Exactly(1))
- .WillRepeatedly(DoAll(SetArgPointee<1>(true), Return(Status())));
+ .Times(Exactly(1))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(true), Return(Status())));
EXPECT_CALL(*mMockHal.get(), setMode(Eq(Mode::DISPLAY_INACTIVE), Eq(false)))
- .Times(Exactly(1));
+ .Times(Exactly(1));
}
auto result = mWrapper->setMode(Mode::DISPLAY_INACTIVE, false);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
}
TEST_F(PowerHalWrapperAidlTest, TestSetModeFailed) {
{
InSequence seq;
EXPECT_CALL(*mMockHal.get(), isModeSupported(Eq(Mode::LAUNCH), _))
- .Times(Exactly(1))
- .WillRepeatedly(DoAll(SetArgPointee<1>(true), Return(Status())));
+ .Times(Exactly(1))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(true), Return(Status())));
EXPECT_CALL(*mMockHal.get(), setMode(Eq(Mode::LAUNCH), Eq(true)))
- .Times(Exactly(1))
- .WillRepeatedly(Return(Status::fromExceptionCode(-1)));
+ .Times(Exactly(1))
+ .WillRepeatedly(Return(Status::fromExceptionCode(-1)));
EXPECT_CALL(*mMockHal.get(), isModeSupported(Eq(Mode::DISPLAY_INACTIVE), _))
- .Times(Exactly(1))
- .WillRepeatedly(Return(Status::fromExceptionCode(-1)));
+ .Times(Exactly(1))
+ .WillRepeatedly(Return(Status::fromExceptionCode(-1)));
}
auto result = mWrapper->setMode(Mode::LAUNCH, true);
- ASSERT_EQ(PowerHalResult::FAILED, result);
+ ASSERT_EQ(HalResult::FAILED, result);
result = mWrapper->setMode(Mode::DISPLAY_INACTIVE, false);
- ASSERT_EQ(PowerHalResult::FAILED, result);
+ ASSERT_EQ(HalResult::FAILED, result);
}
TEST_F(PowerHalWrapperAidlTest, TestSetModeUnsupported) {
EXPECT_CALL(*mMockHal.get(), isModeSupported(Eq(Mode::LAUNCH), _))
- .Times(Exactly(1))
- .WillRepeatedly(DoAll(SetArgPointee<1>(false), Return(Status())));
+ .Times(Exactly(1))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(false), Return(Status())));
auto result = mWrapper->setMode(Mode::LAUNCH, true);
- ASSERT_EQ(PowerHalResult::UNSUPPORTED, result);
+ ASSERT_EQ(HalResult::UNSUPPORTED, result);
result = mWrapper->setMode(Mode::CAMERA_STREAMING_HIGH, true);
- ASSERT_EQ(PowerHalResult::UNSUPPORTED, result);
+ ASSERT_EQ(HalResult::UNSUPPORTED, result);
}
TEST_F(PowerHalWrapperAidlTest, TestSetModeMultiThreadCheckSupportedOnlyOnce) {
{
InSequence seq;
EXPECT_CALL(*mMockHal.get(), isModeSupported(Eq(Mode::LAUNCH), _))
- .Times(Exactly(1))
- .WillRepeatedly(DoAll(SetArgPointee<1>(true), Return(Status())));
- EXPECT_CALL(*mMockHal.get(), setMode(Eq(Mode::LAUNCH), Eq(false)))
- .Times(Exactly(10));
+ .Times(Exactly(1))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(true), Return(Status())));
+ EXPECT_CALL(*mMockHal.get(), setMode(Eq(Mode::LAUNCH), Eq(false))).Times(Exactly(10));
}
std::vector<std::thread> threads;
for (int i = 0; i < 10; i++) {
threads.push_back(std::thread([&]() {
auto result = mWrapper->setMode(Mode::LAUNCH, false);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
}));
}
std::for_each(threads.begin(), threads.end(), [](std::thread& t) { t.join(); });
diff --git a/services/powermanager/tests/PowerHalWrapperHidlV1_0Test.cpp b/services/powermanager/tests/PowerHalWrapperHidlV1_0Test.cpp
index 5379054..6693d0b 100644
--- a/services/powermanager/tests/PowerHalWrapperHidlV1_0Test.cpp
+++ b/services/powermanager/tests/PowerHalWrapperHidlV1_0Test.cpp
@@ -20,12 +20,9 @@
#include <android/hardware/power/IPower.h>
#include <android/hardware/power/Mode.h>
#include <binder/IServiceManager.h>
-
#include <gmock/gmock.h>
#include <gtest/gtest.h>
-
#include <powermanager/PowerHalWrapper.h>
-
#include <utils/Log.h>
using android::hardware::power::Boost;
@@ -35,6 +32,7 @@
using android::hardware::power::V1_0::PowerHint;
using namespace android;
+using namespace android::power;
using namespace std::chrono_literals;
using namespace testing;
@@ -44,11 +42,9 @@
public:
MOCK_METHOD(hardware::Return<void>, setInteractive, (bool interactive), (override));
MOCK_METHOD(hardware::Return<void>, powerHint, (PowerHint hint, int32_t data), (override));
- MOCK_METHOD(
- hardware::Return<void>, setFeature, (Feature feature, bool activate), (override));
- MOCK_METHOD(
- hardware::Return<void>, getPlatformLowPowerStats,
- (getPlatformLowPowerStats_cb _hidl_cb), (override));
+ MOCK_METHOD(hardware::Return<void>, setFeature, (Feature feature, bool activate), (override));
+ MOCK_METHOD(hardware::Return<void>, getPlatformLowPowerStats,
+ (getPlatformLowPowerStats_cb _hidl_cb), (override));
};
// -------------------------------------------------------------------------------------------------
@@ -58,7 +54,7 @@
void SetUp() override;
protected:
- std::unique_ptr<PowerHalWrapper> mWrapper = nullptr;
+ std::unique_ptr<HalWrapper> mWrapper = nullptr;
sp<StrictMock<MockIPowerV1_0>> mMockHal = nullptr;
};
@@ -66,80 +62,75 @@
void PowerHalWrapperHidlV1_0Test::SetUp() {
mMockHal = new StrictMock<MockIPowerV1_0>();
- mWrapper = std::make_unique<HidlPowerHalWrapperV1_0>(mMockHal);
+ mWrapper = std::make_unique<HidlHalWrapperV1_0>(mMockHal);
ASSERT_NE(mWrapper, nullptr);
}
// -------------------------------------------------------------------------------------------------
TEST_F(PowerHalWrapperHidlV1_0Test, TestSetBoostSuccessful) {
- EXPECT_CALL(*mMockHal.get(), powerHint(Eq(PowerHint::INTERACTION), Eq(1000)))
- .Times(Exactly(1));
+ EXPECT_CALL(*mMockHal.get(), powerHint(Eq(PowerHint::INTERACTION), Eq(1000))).Times(Exactly(1));
auto result = mWrapper->setBoost(Boost::INTERACTION, 1000);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
}
TEST_F(PowerHalWrapperHidlV1_0Test, TestSetBoostFailed) {
EXPECT_CALL(*mMockHal.get(), powerHint(Eq(PowerHint::INTERACTION), Eq(1000)))
- .Times(Exactly(1))
- .WillRepeatedly([](PowerHint, int32_t) {
- return hardware::Return<void>(hardware::Status::fromExceptionCode(-1));
- });
+ .Times(Exactly(1))
+ .WillRepeatedly([](PowerHint, int32_t) {
+ return hardware::Return<void>(hardware::Status::fromExceptionCode(-1));
+ });
auto result = mWrapper->setBoost(Boost::INTERACTION, 1000);
- ASSERT_EQ(PowerHalResult::FAILED, result);
+ ASSERT_EQ(HalResult::FAILED, result);
}
TEST_F(PowerHalWrapperHidlV1_0Test, TestSetBoostUnsupported) {
auto result = mWrapper->setBoost(Boost::CAMERA_LAUNCH, 10);
- ASSERT_EQ(PowerHalResult::UNSUPPORTED, result);
+ ASSERT_EQ(HalResult::UNSUPPORTED, result);
}
TEST_F(PowerHalWrapperHidlV1_0Test, TestSetModeSuccessful) {
{
InSequence seq;
- EXPECT_CALL(*mMockHal.get(), powerHint(Eq(PowerHint::LAUNCH), Eq(1)))
- .Times(Exactly(1));
- EXPECT_CALL(*mMockHal.get(), powerHint(Eq(PowerHint::LOW_POWER), Eq(0)))
- .Times(Exactly(1));
+ EXPECT_CALL(*mMockHal.get(), powerHint(Eq(PowerHint::LAUNCH), Eq(1))).Times(Exactly(1));
+ EXPECT_CALL(*mMockHal.get(), powerHint(Eq(PowerHint::LOW_POWER), Eq(0))).Times(Exactly(1));
EXPECT_CALL(*mMockHal.get(), powerHint(Eq(PowerHint::SUSTAINED_PERFORMANCE), Eq(1)))
- .Times(Exactly(1));
- EXPECT_CALL(*mMockHal.get(), powerHint(Eq(PowerHint::VR_MODE), Eq(0)))
- .Times(Exactly(1));
- EXPECT_CALL(*mMockHal.get(), setInteractive(Eq(true)))
- .Times(Exactly(1));
+ .Times(Exactly(1));
+ EXPECT_CALL(*mMockHal.get(), powerHint(Eq(PowerHint::VR_MODE), Eq(0))).Times(Exactly(1));
+ EXPECT_CALL(*mMockHal.get(), setInteractive(Eq(true))).Times(Exactly(1));
EXPECT_CALL(*mMockHal.get(),
setFeature(Eq(Feature::POWER_FEATURE_DOUBLE_TAP_TO_WAKE), Eq(false)))
- .Times(Exactly(1));
+ .Times(Exactly(1));
}
auto result = mWrapper->setMode(Mode::LAUNCH, true);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
result = mWrapper->setMode(Mode::LOW_POWER, false);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
result = mWrapper->setMode(Mode::SUSTAINED_PERFORMANCE, true);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
result = mWrapper->setMode(Mode::VR, false);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
result = mWrapper->setMode(Mode::INTERACTIVE, true);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
result = mWrapper->setMode(Mode::DOUBLE_TAP_TO_WAKE, false);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
}
TEST_F(PowerHalWrapperHidlV1_0Test, TestSetModeFailed) {
EXPECT_CALL(*mMockHal.get(), powerHint(Eq(PowerHint::LAUNCH), Eq(1)))
- .Times(Exactly(1))
- .WillRepeatedly([](PowerHint, int32_t) {
- return hardware::Return<void>(hardware::Status::fromExceptionCode(-1));
- });
+ .Times(Exactly(1))
+ .WillRepeatedly([](PowerHint, int32_t) {
+ return hardware::Return<void>(hardware::Status::fromExceptionCode(-1));
+ });
auto result = mWrapper->setMode(Mode::LAUNCH, 1);
- ASSERT_EQ(PowerHalResult::FAILED, result);
+ ASSERT_EQ(HalResult::FAILED, result);
}
TEST_F(PowerHalWrapperHidlV1_0Test, TestSetModeIgnored) {
auto result = mWrapper->setMode(Mode::CAMERA_STREAMING_HIGH, true);
- ASSERT_EQ(PowerHalResult::UNSUPPORTED, result);
+ ASSERT_EQ(HalResult::UNSUPPORTED, result);
}
diff --git a/services/powermanager/tests/PowerHalWrapperHidlV1_1Test.cpp b/services/powermanager/tests/PowerHalWrapperHidlV1_1Test.cpp
index 931c0d5..55bbd6d 100644
--- a/services/powermanager/tests/PowerHalWrapperHidlV1_1Test.cpp
+++ b/services/powermanager/tests/PowerHalWrapperHidlV1_1Test.cpp
@@ -21,12 +21,9 @@
#include <android/hardware/power/IPower.h>
#include <android/hardware/power/Mode.h>
#include <binder/IServiceManager.h>
-
#include <gmock/gmock.h>
#include <gtest/gtest.h>
-
#include <powermanager/PowerHalWrapper.h>
-
#include <utils/Log.h>
using android::hardware::power::Boost;
@@ -37,6 +34,7 @@
using IPowerV1_0 = android::hardware::power::V1_0::IPower;
using namespace android;
+using namespace android::power;
using namespace std::chrono_literals;
using namespace testing;
@@ -46,27 +44,21 @@
public:
MOCK_METHOD(hardware::Return<void>, setInteractive, (bool interactive), (override));
MOCK_METHOD(hardware::Return<void>, powerHint, (PowerHint hint, int32_t data), (override));
- MOCK_METHOD(
- hardware::Return<void>, setFeature, (Feature feature, bool activate), (override));
- MOCK_METHOD(
- hardware::Return<void>, getPlatformLowPowerStats,
- (getPlatformLowPowerStats_cb _hidl_cb), (override));
+ MOCK_METHOD(hardware::Return<void>, setFeature, (Feature feature, bool activate), (override));
+ MOCK_METHOD(hardware::Return<void>, getPlatformLowPowerStats,
+ (getPlatformLowPowerStats_cb _hidl_cb), (override));
};
class MockIPowerV1_1 : public IPowerV1_1 {
public:
MOCK_METHOD(hardware::Return<void>, setInteractive, (bool interactive), (override));
MOCK_METHOD(hardware::Return<void>, powerHint, (PowerHint hint, int32_t data), (override));
- MOCK_METHOD(
- hardware::Return<void>, setFeature, (Feature feature, bool activate), (override));
- MOCK_METHOD(
- hardware::Return<void>, getPlatformLowPowerStats,
- (getPlatformLowPowerStats_cb _hidl_cb), (override));
- MOCK_METHOD(
- hardware::Return<void>, powerHintAsync, (PowerHint hint, int32_t data), (override));
- MOCK_METHOD(
- hardware::Return<void>, getSubsystemLowPowerStats,
- (getSubsystemLowPowerStats_cb _hidl_cb), (override));
+ MOCK_METHOD(hardware::Return<void>, setFeature, (Feature feature, bool activate), (override));
+ MOCK_METHOD(hardware::Return<void>, getPlatformLowPowerStats,
+ (getPlatformLowPowerStats_cb _hidl_cb), (override));
+ MOCK_METHOD(hardware::Return<void>, powerHintAsync, (PowerHint hint, int32_t data), (override));
+ MOCK_METHOD(hardware::Return<void>, getSubsystemLowPowerStats,
+ (getSubsystemLowPowerStats_cb _hidl_cb), (override));
};
// -------------------------------------------------------------------------------------------------
@@ -76,7 +68,7 @@
void SetUp() override;
protected:
- std::unique_ptr<PowerHalWrapper> mWrapper = nullptr;
+ std::unique_ptr<HalWrapper> mWrapper = nullptr;
sp<StrictMock<MockIPowerV1_0>> mMockHalV1_0 = nullptr;
sp<StrictMock<MockIPowerV1_1>> mMockHalV1_1 = nullptr;
};
@@ -86,7 +78,7 @@
void PowerHalWrapperHidlV1_1Test::SetUp() {
mMockHalV1_0 = new StrictMock<MockIPowerV1_0>();
mMockHalV1_1 = new StrictMock<MockIPowerV1_1>();
- mWrapper = std::make_unique<HidlPowerHalWrapperV1_1>(mMockHalV1_0, mMockHalV1_1);
+ mWrapper = std::make_unique<HidlHalWrapperV1_1>(mMockHalV1_0, mMockHalV1_1);
ASSERT_NE(mWrapper, nullptr);
}
@@ -94,72 +86,72 @@
TEST_F(PowerHalWrapperHidlV1_1Test, TestSetBoostSuccessful) {
EXPECT_CALL(*mMockHalV1_1.get(), powerHintAsync(Eq(PowerHint::INTERACTION), Eq(1000)))
- .Times(Exactly(1));
+ .Times(Exactly(1));
auto result = mWrapper->setBoost(Boost::INTERACTION, 1000);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
}
TEST_F(PowerHalWrapperHidlV1_1Test, TestSetBoostFailed) {
EXPECT_CALL(*mMockHalV1_1.get(), powerHintAsync(Eq(PowerHint::INTERACTION), Eq(1000)))
- .Times(Exactly(1))
- .WillRepeatedly([](PowerHint, int32_t) {
- return hardware::Return<void>(hardware::Status::fromExceptionCode(-1));
- });
+ .Times(Exactly(1))
+ .WillRepeatedly([](PowerHint, int32_t) {
+ return hardware::Return<void>(hardware::Status::fromExceptionCode(-1));
+ });
auto result = mWrapper->setBoost(Boost::INTERACTION, 1000);
- ASSERT_EQ(PowerHalResult::FAILED, result);
+ ASSERT_EQ(HalResult::FAILED, result);
}
TEST_F(PowerHalWrapperHidlV1_1Test, TestSetBoostUnsupported) {
auto result = mWrapper->setBoost(Boost::CAMERA_LAUNCH, 10);
- ASSERT_EQ(PowerHalResult::UNSUPPORTED, result);
+ ASSERT_EQ(HalResult::UNSUPPORTED, result);
}
TEST_F(PowerHalWrapperHidlV1_1Test, TestSetMode) {
{
InSequence seq;
EXPECT_CALL(*mMockHalV1_1.get(), powerHintAsync(Eq(PowerHint::LAUNCH), Eq(1)))
- .Times(Exactly(1));
+ .Times(Exactly(1));
EXPECT_CALL(*mMockHalV1_1.get(), powerHintAsync(Eq(PowerHint::LOW_POWER), Eq(0)))
- .Times(Exactly(1));
- EXPECT_CALL(*mMockHalV1_1.get(), powerHintAsync(Eq(PowerHint::SUSTAINED_PERFORMANCE), Eq(1)))
- .Times(Exactly(1));
+ .Times(Exactly(1));
+ EXPECT_CALL(*mMockHalV1_1.get(),
+ powerHintAsync(Eq(PowerHint::SUSTAINED_PERFORMANCE), Eq(1)))
+ .Times(Exactly(1));
EXPECT_CALL(*mMockHalV1_1.get(), powerHintAsync(Eq(PowerHint::VR_MODE), Eq(0)))
- .Times(Exactly(1));
- EXPECT_CALL(*mMockHalV1_0.get(), setInteractive(Eq(true)))
- .Times(Exactly(1));
+ .Times(Exactly(1));
+ EXPECT_CALL(*mMockHalV1_0.get(), setInteractive(Eq(true))).Times(Exactly(1));
EXPECT_CALL(*mMockHalV1_0.get(),
setFeature(Eq(Feature::POWER_FEATURE_DOUBLE_TAP_TO_WAKE), Eq(false)))
- .Times(Exactly(1));
+ .Times(Exactly(1));
}
auto result = mWrapper->setMode(Mode::LAUNCH, true);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
result = mWrapper->setMode(Mode::LOW_POWER, false);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
result = mWrapper->setMode(Mode::SUSTAINED_PERFORMANCE, true);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
result = mWrapper->setMode(Mode::VR, false);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
result = mWrapper->setMode(Mode::INTERACTIVE, true);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
result = mWrapper->setMode(Mode::DOUBLE_TAP_TO_WAKE, false);
- ASSERT_EQ(PowerHalResult::SUCCESSFUL, result);
+ ASSERT_EQ(HalResult::SUCCESSFUL, result);
}
TEST_F(PowerHalWrapperHidlV1_1Test, TestSetModeFailed) {
EXPECT_CALL(*mMockHalV1_1.get(), powerHintAsync(Eq(PowerHint::LAUNCH), Eq(1)))
- .Times(Exactly(1))
- .WillRepeatedly([](PowerHint, int32_t) {
- return hardware::Return<void>(hardware::Status::fromExceptionCode(-1));
- });
+ .Times(Exactly(1))
+ .WillRepeatedly([](PowerHint, int32_t) {
+ return hardware::Return<void>(hardware::Status::fromExceptionCode(-1));
+ });
auto result = mWrapper->setMode(Mode::LAUNCH, 1);
- ASSERT_EQ(PowerHalResult::FAILED, result);
+ ASSERT_EQ(HalResult::FAILED, result);
}
TEST_F(PowerHalWrapperHidlV1_1Test, TestSetModeIgnored) {
auto result = mWrapper->setMode(Mode::CAMERA_STREAMING_HIGH, true);
- ASSERT_EQ(PowerHalResult::UNSUPPORTED, result);
+ ASSERT_EQ(HalResult::UNSUPPORTED, result);
}
diff --git a/services/sensorservice/SensorDeviceUtils.h b/services/sensorservice/SensorDeviceUtils.h
index d7e621c..c232f0b 100644
--- a/services/sensorservice/SensorDeviceUtils.h
+++ b/services/sensorservice/SensorDeviceUtils.h
@@ -36,7 +36,7 @@
// Increase the value of the sensor's nominal resolution to ensure that
// sensor accuracy improvements, like runtime calibration, are not masked
// during requantization.
- double incRes = 0.25 * resolution;
+ double incRes = 0.125 * resolution;
*value = round(static_cast<double>(*value) / incRes) * incRes;
}
diff --git a/services/sensorservice/SensorEventConnection.cpp b/services/sensorservice/SensorEventConnection.cpp
index ccf05d9..9b30dce 100644
--- a/services/sensorservice/SensorEventConnection.cpp
+++ b/services/sensorservice/SensorEventConnection.cpp
@@ -37,6 +37,7 @@
mCacheSize(0), mMaxCacheSize(0), mTimeOfLastEventDrop(0), mEventsDropped(0),
mPackageName(packageName), mOpPackageName(opPackageName), mDestroyed(false) {
mChannel = new BitTube(mService->mSocketBufferSize);
+ mTargetSdk = SensorService::getTargetSdkVersion(opPackageName);
#if DEBUG_CONNECTIONS
mEventsReceived = mEventsSentFromCache = mEventsSent = 0;
mTotalAcksNeeded = mTotalAcksReceived = 0;
@@ -439,8 +440,17 @@
bool success = true;
const auto iter = mHandleToAppOp.find(event.sensor);
if (iter != mHandleToAppOp.end()) {
- int32_t appOpMode = mService->sAppOpsManager.noteOp((*iter).second, mUid, mOpPackageName);
- success = (appOpMode == AppOpsManager::MODE_ALLOWED);
+ // Special handling for step count/detect backwards compatibility: if the app's target SDK
+ // is pre-Q, still permit delivering events to the app even if permission isn't granted
+ // (since this permission was only introduced in Q)
+ if ((event.type == SENSOR_TYPE_STEP_COUNTER || event.type == SENSOR_TYPE_STEP_DETECTOR) &&
+ mTargetSdk > 0 && mTargetSdk <= __ANDROID_API_P__) {
+ success = true;
+ } else {
+ int32_t appOpMode = mService->sAppOpsManager.noteOp(iter->second, mUid,
+ mOpPackageName);
+ success = (appOpMode == AppOpsManager::MODE_ALLOWED);
+ }
}
return success;
}
diff --git a/services/sensorservice/SensorEventConnection.h b/services/sensorservice/SensorEventConnection.h
index 13cee6f..8d5fcf7 100644
--- a/services/sensorservice/SensorEventConnection.h
+++ b/services/sensorservice/SensorEventConnection.h
@@ -175,6 +175,7 @@
int mEventsDropped;
String8 mPackageName;
const String16 mOpPackageName;
+ int mTargetSdk;
#if DEBUG_CONNECTIONS
int mEventsReceived, mEventsSent, mEventsSentFromCache;
int mTotalAcksNeeded, mTotalAcksReceived;
diff --git a/services/sensorservice/SensorService.cpp b/services/sensorservice/SensorService.cpp
index 2b4fd7f..3f88f77 100644
--- a/services/sensorservice/SensorService.cpp
+++ b/services/sensorservice/SensorService.cpp
@@ -1805,36 +1805,28 @@
const int32_t appOpMode = sAppOpsManager.checkOp(opCode,
IPCThreadState::self()->getCallingUid(), opPackageName);
bool appOpAllowed = appOpMode == AppOpsManager::MODE_ALLOWED;
+ int targetSdkVersion = getTargetSdkVersion(opPackageName);
bool canAccess = false;
- if (hasPermissionForSensor(sensor)) {
+ if (targetSdkVersion > 0 && targetSdkVersion <= __ANDROID_API_P__ &&
+ (sensor.getType() == SENSOR_TYPE_STEP_COUNTER ||
+ sensor.getType() == SENSOR_TYPE_STEP_DETECTOR)) {
+ // Allow access to step sensors if the application targets pre-Q, which is before the
+ // requirement to hold the AR permission to access Step Counter and Step Detector events
+ // was introduced.
+ canAccess = true;
+ } else if (hasPermissionForSensor(sensor)) {
// Ensure that the AppOp is allowed, or that there is no necessary app op for the sensor
if (opCode < 0 || appOpAllowed) {
canAccess = true;
}
- } else if (sensor.getType() == SENSOR_TYPE_STEP_COUNTER ||
- sensor.getType() == SENSOR_TYPE_STEP_DETECTOR) {
- int targetSdkVersion = getTargetSdkVersion(opPackageName);
- // Allow access to the sensor if the application targets pre-Q, which is before the
- // requirement to hold the AR permission to access Step Counter and Step Detector events
- // was introduced, and the user hasn't revoked the app op.
- //
- // Verifying the app op is required to ensure that the user hasn't revoked the necessary
- // permissions to access the Step Detector and Step Counter when the application targets
- // pre-Q. Without this check, if the user revokes the pre-Q install-time GMS Core AR
- // permission, the app would still be able to receive Step Counter and Step Detector events.
- if (appOpAllowed &&
- targetSdkVersion > 0 &&
- targetSdkVersion <= __ANDROID_API_P__) {
- canAccess = true;
- }
}
if (canAccess) {
sAppOpsManager.noteOp(opCode, IPCThreadState::self()->getCallingUid(), opPackageName);
} else {
- ALOGE("%s a sensor (%s) without holding its required permission: %s",
- operation, sensor.getName().string(), sensor.getRequiredPermission().string());
+ ALOGE("%s %s a sensor (%s) without holding %s", String8(opPackageName).string(),
+ operation, sensor.getName().string(), sensor.getRequiredPermission().string());
}
return canAccess;
diff --git a/services/surfaceflinger/BufferLayer.h b/services/surfaceflinger/BufferLayer.h
index 0e69f60..26bfb49 100644
--- a/services/surfaceflinger/BufferLayer.h
+++ b/services/surfaceflinger/BufferLayer.h
@@ -148,10 +148,10 @@
virtual status_t updateActiveBuffer() = 0;
virtual status_t updateFrameNumber(nsecs_t latchTime) = 0;
- // We generate InputWindowHandles for all buffered layers regardless of whether they
+ // We generate InputWindowHandles for all non-cursor buffered layers regardless of whether they
// have an InputChannel. This is to enable the InputDispatcher to do PID based occlusion
// detection.
- bool needsInputInfo() const override { return true; }
+ bool needsInputInfo() const override { return !mPotentialCursor; }
protected:
struct BufferInfo {
diff --git a/services/surfaceflinger/BufferQueueLayer.cpp b/services/surfaceflinger/BufferQueueLayer.cpp
index 07be791..09c10e0 100644
--- a/services/surfaceflinger/BufferQueueLayer.cpp
+++ b/services/surfaceflinger/BufferQueueLayer.cpp
@@ -208,8 +208,14 @@
}
bool BufferQueueLayer::latchSidebandStream(bool& recomputeVisibleRegions) {
+ const bool updateSidebandStream = hasFrameUpdate() && mSidebandStream.get();
+ ALOGV_IF(updateSidebandStream,
+ "[%s] has both sideband stream and buffer. Updating the sideband stream.",
+ mName.c_str());
+
bool sidebandStreamChanged = true;
- if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, false)) {
+ if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, false) ||
+ updateSidebandStream) {
// mSidebandStreamChanged was changed to false
mSidebandStream = mConsumer->getSidebandStream();
auto* layerCompositionState = editCompositionState();
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index 4dabd2b..81b3ccf 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -59,12 +59,14 @@
class DisplaySurface;
} // namespace compositionengine
-class DisplayDevice : public LightRefBase<DisplayDevice> {
+class DisplayDevice : public RefBase {
public:
constexpr static float sDefaultMinLumiance = 0.0;
constexpr static float sDefaultMaxLumiance = 500.0;
explicit DisplayDevice(DisplayDeviceCreationArgs& args);
+
+ // Must be destroyed on the main thread because it may call into HWComposer.
virtual ~DisplayDevice();
std::shared_ptr<compositionengine::Display> getCompositionDisplay() const {
@@ -246,21 +248,18 @@
class DisplayRenderArea : public RenderArea {
public:
- DisplayRenderArea(const sp<const DisplayDevice>& display,
- RotationFlags rotation = ui::Transform::ROT_0)
- : DisplayRenderArea(display, display->getBounds(),
- static_cast<uint32_t>(display->getWidth()),
- static_cast<uint32_t>(display->getHeight()),
- display->getCompositionDataSpace(), rotation) {}
-
- DisplayRenderArea(sp<const DisplayDevice> display, const Rect& sourceCrop, uint32_t reqWidth,
- uint32_t reqHeight, ui::Dataspace reqDataSpace, RotationFlags rotation,
- bool allowSecureLayers = true)
- : RenderArea(reqWidth, reqHeight, CaptureFill::OPAQUE, reqDataSpace,
- display->getViewport(), applyDeviceOrientation(rotation, display)),
- mDisplay(std::move(display)),
- mSourceCrop(sourceCrop),
- mAllowSecureLayers(allowSecureLayers) {}
+ static std::unique_ptr<RenderArea> create(wp<const DisplayDevice> displayWeak,
+ const Rect& sourceCrop, ui::Size reqSize,
+ ui::Dataspace reqDataSpace, RotationFlags rotation,
+ bool allowSecureLayers = true) {
+ if (auto display = displayWeak.promote()) {
+ // Using new to access a private constructor.
+ return std::unique_ptr<DisplayRenderArea>(
+ new DisplayRenderArea(std::move(display), sourceCrop, reqSize, reqDataSpace,
+ rotation, allowSecureLayers));
+ }
+ return nullptr;
+ }
const ui::Transform& getTransform() const override { return mTransform; }
Rect getBounds() const override { return mDisplay->getBounds(); }
@@ -307,6 +306,14 @@
}
private:
+ DisplayRenderArea(sp<const DisplayDevice> display, const Rect& sourceCrop, ui::Size reqSize,
+ ui::Dataspace reqDataSpace, RotationFlags rotation, bool allowSecureLayers)
+ : RenderArea(reqSize, CaptureFill::OPAQUE, reqDataSpace, display->getViewport(),
+ applyDeviceOrientation(rotation, display)),
+ mDisplay(std::move(display)),
+ mSourceCrop(sourceCrop),
+ mAllowSecureLayers(allowSecureLayers) {}
+
static RotationFlags applyDeviceOrientation(RotationFlags orientationFlag,
const sp<const DisplayDevice>& device) {
uint32_t inverseRotate90 = 0;
diff --git a/services/surfaceflinger/DisplayHardware/ComposerHal.cpp b/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
index dbdffec..a3f1b52 100644
--- a/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
+++ b/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
@@ -1676,6 +1676,7 @@
if (found == mReturnData.end()) {
outClientTargetProperty->pixelFormat = PixelFormat::RGBA_8888;
outClientTargetProperty->dataspace = Dataspace::UNKNOWN;
+ return;
}
ReturnData& data = found->second;
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.cpp b/services/surfaceflinger/DisplayHardware/HWC2.cpp
index 8ac0561..08559bd 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWC2.cpp
@@ -894,6 +894,10 @@
mComposer.setLayerPerFrameMetadata(mDisplayId, mId, perFrameMetadatas));
if (validTypes & HdrMetadata::HDR10PLUS) {
+ if (CC_UNLIKELY(mHdrMetadata.hdr10plus.size() == 0)) {
+ return Error::BAD_PARAMETER;
+ }
+
std::vector<Hwc2::PerFrameMetadataBlob> perFrameMetadataBlobs;
perFrameMetadataBlobs.push_back(
{Hwc2::PerFrameMetadataKey::HDR10_PLUS_SEI, mHdrMetadata.hdr10plus});
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h
index c355ebd..b800038 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.h
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.h
@@ -64,6 +64,8 @@
const uint32_t id;
};
+// See the comment for SurfaceFlinger::getHwComposer for the thread safety rules for accessing
+// this class.
class HWComposer {
public:
struct DeviceRequestedChanges {
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
index 1d8179c..4b4c050 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
@@ -85,6 +85,7 @@
const bool expectsExpensiveRendering = !mExpensiveDisplays.empty();
if (mNotifiedExpensiveRendering != expectsExpensiveRendering) {
+ std::lock_guard lock(mPowerHalMutex);
HalWrapper* const halWrapper = getPowerHal();
if (halWrapper == nullptr) {
return;
@@ -108,6 +109,7 @@
}
if (mSendUpdateImminent.load()) {
+ std::lock_guard lock(mPowerHalMutex);
HalWrapper* const halWrapper = getPowerHal();
if (halWrapper == nullptr) {
return;
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
index 34e63e7..95eb0e2 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
@@ -19,6 +19,8 @@
#include <atomic>
#include <unordered_set>
+#include <utils/Mutex.h>
+
#include "../Scheduler/OneShotTimer.h"
#include "DisplayIdentification.h"
@@ -56,10 +58,11 @@
void notifyDisplayUpdateImminent() override;
private:
- HalWrapper* getPowerHal();
+ HalWrapper* getPowerHal() REQUIRES(mPowerHalMutex);
+ bool mReconnectPowerHal GUARDED_BY(mPowerHalMutex) = false;
+ std::mutex mPowerHalMutex;
std::atomic_bool mBootFinished = false;
- bool mReconnectPowerHal = false;
std::unordered_set<DisplayId> mExpensiveDisplays;
bool mNotifiedExpensiveRendering = false;
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 49112dd..f36b67d 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -866,13 +866,12 @@
}
// If we still have pending updates, we need to ensure SurfaceFlinger
- // will keep calling doTransaction, and so we set the transaction flags.
+ // will keep calling doTransaction, and so we force a traversal.
// However, our pending states won't clear until a frame is available,
- // and so there is no need to specifically trigger a wakeup. Rather
- // we set the flags and wait for something else to wake us up.
+ // and so there is no need to specifically trigger a wakeup.
if (!mPendingStates.empty()) {
setTransactionFlags(eTransactionNeeded);
- mFlinger->setTransactionFlagsNoWake(eTraversalNeeded);
+ mFlinger->setTraversalNeeded();
}
mCurrentState.modified = false;
@@ -2409,7 +2408,15 @@
// Position the touchable region relative to frame screen location and restrict it to frame
// bounds.
info.touchableRegion = info.touchableRegion.translate(info.frameLeft, info.frameTop);
- info.visible = canReceiveInput();
+ // For compatibility reasons we let layers which can receive input
+ // receive input before they have actually submitted a buffer. Because
+ // of this we use canReceiveInput instead of isVisible to check the
+ // policy-visibility, ignoring the buffer state. However for layers with
+ // hasInputInfo()==false we can use the real visibility state.
+ // We are just using these layers for occlusion detection in
+ // InputDispatcher, and obviously if they aren't visible they can't occlude
+ // anything.
+ info.visible = hasInputInfo() ? canReceiveInput() : isVisible();
auto cropLayer = mDrawingState.touchableRegionCrop.promote();
if (info.replaceTouchableRegionWithCrop) {
diff --git a/services/surfaceflinger/RegionSamplingThread.cpp b/services/surfaceflinger/RegionSamplingThread.cpp
index 27353d8..398fd40 100644
--- a/services/surfaceflinger/RegionSamplingThread.cpp
+++ b/services/surfaceflinger/RegionSamplingThread.cpp
@@ -36,6 +36,7 @@
#include "DisplayDevice.h"
#include "Layer.h"
+#include "Promise.h"
#include "Scheduler/DispSync.h"
#include "SurfaceFlinger.h"
@@ -336,8 +337,20 @@
return;
}
- const auto device = mFlinger.getDefaultDisplayDevice();
- const auto orientation = ui::Transform::toRotationFlags(device->getOrientation());
+ wp<const DisplayDevice> displayWeak;
+
+ ui::LayerStack layerStack;
+ ui::Transform::RotationFlags orientation;
+ ui::Size displaySize;
+
+ {
+ // TODO(b/159112860): Don't keep sp<DisplayDevice> outside of SF main thread
+ const sp<const DisplayDevice> display = mFlinger.getDefaultDisplayDevice();
+ displayWeak = display;
+ layerStack = display->getLayerStack();
+ orientation = ui::Transform::toRotationFlags(display->getOrientation());
+ displaySize = display->getSize();
+ }
std::vector<RegionSamplingThread::Descriptor> descriptors;
Region sampleRegion;
@@ -346,20 +359,18 @@
descriptors.emplace_back(descriptor);
}
- const Rect sampledArea = sampleRegion.bounds();
-
auto dx = 0;
auto dy = 0;
switch (orientation) {
case ui::Transform::ROT_90:
- dx = device->getWidth();
+ dx = displaySize.getWidth();
break;
case ui::Transform::ROT_180:
- dx = device->getWidth();
- dy = device->getHeight();
+ dx = displaySize.getWidth();
+ dy = displaySize.getHeight();
break;
case ui::Transform::ROT_270:
- dy = device->getHeight();
+ dy = displaySize.getHeight();
break;
default:
break;
@@ -368,8 +379,13 @@
ui::Transform t(orientation);
auto screencapRegion = t.transform(sampleRegion);
screencapRegion = screencapRegion.translate(dx, dy);
- DisplayRenderArea renderArea(device, screencapRegion.bounds(), sampledArea.getWidth(),
- sampledArea.getHeight(), ui::Dataspace::V0_SRGB, orientation);
+
+ const Rect sampledBounds = sampleRegion.bounds();
+
+ SurfaceFlinger::RenderAreaFuture renderAreaFuture = promise::defer([=] {
+ return DisplayRenderArea::create(displayWeak, sampledBounds, sampledBounds.getSize(),
+ ui::Dataspace::V0_SRGB, orientation);
+ });
std::unordered_set<sp<IRegionSamplingListener>, SpHash<IRegionSamplingListener>> listeners;
@@ -393,9 +409,9 @@
constexpr bool roundOutwards = true;
Rect transformed = transform.transform(bounds, roundOutwards);
- // If this layer doesn't intersect with the larger sampledArea, skip capturing it
+ // If this layer doesn't intersect with the larger sampledBounds, skip capturing it
Rect ignore;
- if (!transformed.intersect(sampledArea, &ignore)) return;
+ if (!transformed.intersect(sampledBounds, &ignore)) return;
// If the layer doesn't intersect a sampling area, skip capturing it
bool intersectsAnyArea = false;
@@ -411,22 +427,22 @@
bounds.top, bounds.right, bounds.bottom);
visitor(layer);
};
- mFlinger.traverseLayersInDisplay(device, filterVisitor);
+ mFlinger.traverseLayersInLayerStack(layerStack, filterVisitor);
};
sp<GraphicBuffer> buffer = nullptr;
- if (mCachedBuffer && mCachedBuffer->getWidth() == sampledArea.getWidth() &&
- mCachedBuffer->getHeight() == sampledArea.getHeight()) {
+ if (mCachedBuffer && mCachedBuffer->getWidth() == sampledBounds.getWidth() &&
+ mCachedBuffer->getHeight() == sampledBounds.getHeight()) {
buffer = mCachedBuffer;
} else {
const uint32_t usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_HW_RENDER;
- buffer = new GraphicBuffer(sampledArea.getWidth(), sampledArea.getHeight(),
+ buffer = new GraphicBuffer(sampledBounds.getWidth(), sampledBounds.getHeight(),
PIXEL_FORMAT_RGBA_8888, 1, usage, "RegionSamplingThread");
}
bool ignored;
- mFlinger.captureScreenCommon(renderArea, traverseLayers, buffer, false /* identityTransform */,
- true /* regionSampling */, ignored);
+ mFlinger.captureScreenCommon(std::move(renderAreaFuture), traverseLayers, buffer,
+ false /* identityTransform */, true /* regionSampling */, ignored);
std::vector<Descriptor> activeDescriptors;
for (const auto& descriptor : descriptors) {
@@ -437,7 +453,7 @@
ALOGV("Sampling %zu descriptors", activeDescriptors.size());
std::vector<float> lumas =
- sampleBuffer(buffer, sampledArea.leftTop(), activeDescriptors, orientation);
+ sampleBuffer(buffer, sampledBounds.leftTop(), activeDescriptors, orientation);
if (lumas.size() != activeDescriptors.size()) {
ALOGW("collected %zu median luma values for %zu descriptors", lumas.size(),
activeDescriptors.size());
diff --git a/services/surfaceflinger/RenderArea.h b/services/surfaceflinger/RenderArea.h
index 6b0455a..a6246d9 100644
--- a/services/surfaceflinger/RenderArea.h
+++ b/services/surfaceflinger/RenderArea.h
@@ -23,11 +23,9 @@
static float getCaptureFillValue(CaptureFill captureFill);
- RenderArea(uint32_t reqWidth, uint32_t reqHeight, CaptureFill captureFill,
- ui::Dataspace reqDataSpace, const Rect& displayViewport,
- RotationFlags rotation = ui::Transform::ROT_0)
- : mReqWidth(reqWidth),
- mReqHeight(reqHeight),
+ RenderArea(ui::Size reqSize, CaptureFill captureFill, ui::Dataspace reqDataSpace,
+ const Rect& displayViewport, RotationFlags rotation = ui::Transform::ROT_0)
+ : mReqSize(reqSize),
mReqDataSpace(reqDataSpace),
mCaptureFill(captureFill),
mRotationFlags(rotation),
@@ -70,8 +68,8 @@
RotationFlags getRotationFlags() const { return mRotationFlags; }
// Returns the size of the physical render area.
- int getReqWidth() const { return static_cast<int>(mReqWidth); }
- int getReqHeight() const { return static_cast<int>(mReqHeight); }
+ int getReqWidth() const { return mReqSize.width; }
+ int getReqHeight() const { return mReqSize.height; }
// Returns the composition data space of the render area.
ui::Dataspace getReqDataSpace() const { return mReqDataSpace; }
@@ -86,8 +84,7 @@
const Rect& getDisplayViewport() const { return mDisplayViewport; }
private:
- const uint32_t mReqWidth;
- const uint32_t mReqHeight;
+ const ui::Size mReqSize;
const ui::Dataspace mReqDataSpace;
const CaptureFill mCaptureFill;
const RotationFlags mRotationFlags;
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.h b/services/surfaceflinger/Scheduler/LayerHistory.h
index acd76b0..228b8a0 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.h
+++ b/services/surfaceflinger/Scheduler/LayerHistory.h
@@ -136,7 +136,7 @@
class LayerHistoryV2 : public android::scheduler::LayerHistory {
public:
- LayerHistoryV2();
+ LayerHistoryV2(const scheduler::RefreshRateConfigs&);
virtual ~LayerHistoryV2();
// Layers are unregistered when the weak reference expires.
diff --git a/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp b/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
index 316000c..ee612b0 100644
--- a/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
@@ -58,37 +58,32 @@
return atoi(value);
}
-void trace(const wp<Layer>& weak, LayerHistory::LayerVoteType type, int fps) {
+void trace(const wp<Layer>& weak, const LayerInfoV2& info, LayerHistory::LayerVoteType type,
+ int fps) {
const auto layer = weak.promote();
if (!layer) return;
- const auto makeTag = [layer](LayerHistory::LayerVoteType vote) {
- return "LFPS " + RefreshRateConfigs::layerVoteTypeString(vote) + " " + layer->getName();
+ const auto traceType = [&](LayerHistory::LayerVoteType checkedType, int value) {
+ ATRACE_INT(info.getTraceTag(checkedType), type == checkedType ? value : 0);
};
- const auto noVoteTag = makeTag(LayerHistory::LayerVoteType::NoVote);
- const auto heuristicVoteTag = makeTag(LayerHistory::LayerVoteType::Heuristic);
- const auto explicitDefaultVoteTag = makeTag(LayerHistory::LayerVoteType::ExplicitDefault);
- const auto explicitExactOrMultipleVoteTag =
- makeTag(LayerHistory::LayerVoteType::ExplicitExactOrMultiple);
- const auto minVoteTag = makeTag(LayerHistory::LayerVoteType::Min);
- const auto maxVoteTag = makeTag(LayerHistory::LayerVoteType::Max);
-
- ATRACE_INT(noVoteTag.c_str(), type == LayerHistory::LayerVoteType::NoVote ? 1 : 0);
- ATRACE_INT(heuristicVoteTag.c_str(), type == LayerHistory::LayerVoteType::Heuristic ? fps : 0);
- ATRACE_INT(explicitDefaultVoteTag.c_str(),
- type == LayerHistory::LayerVoteType::ExplicitDefault ? fps : 0);
- ATRACE_INT(explicitExactOrMultipleVoteTag.c_str(),
- type == LayerHistory::LayerVoteType::ExplicitExactOrMultiple ? fps : 0);
- ATRACE_INT(minVoteTag.c_str(), type == LayerHistory::LayerVoteType::Min ? 1 : 0);
- ATRACE_INT(maxVoteTag.c_str(), type == LayerHistory::LayerVoteType::Max ? 1 : 0);
+ traceType(LayerHistory::LayerVoteType::NoVote, 1);
+ traceType(LayerHistory::LayerVoteType::Heuristic, fps);
+ traceType(LayerHistory::LayerVoteType::ExplicitDefault, fps);
+ traceType(LayerHistory::LayerVoteType::ExplicitExactOrMultiple, fps);
+ traceType(LayerHistory::LayerVoteType::Min, 1);
+ traceType(LayerHistory::LayerVoteType::Max, 1);
ALOGD("%s: %s @ %d Hz", __FUNCTION__, layer->getName().c_str(), fps);
}
} // namespace
-LayerHistoryV2::LayerHistoryV2()
- : mTraceEnabled(traceEnabled()), mUseFrameRatePriority(useFrameRatePriority()) {}
+LayerHistoryV2::LayerHistoryV2(const scheduler::RefreshRateConfigs& refreshRateConfigs)
+ : mTraceEnabled(traceEnabled()), mUseFrameRatePriority(useFrameRatePriority()) {
+ LayerInfoV2::setTraceEnabled(mTraceEnabled);
+ LayerInfoV2::setRefreshRateConfigs(refreshRateConfigs);
+}
+
LayerHistoryV2::~LayerHistoryV2() = default;
void LayerHistoryV2::registerLayer(Layer* layer, float /*lowRefreshRate*/, float highRefreshRate,
@@ -151,7 +146,7 @@
summary.push_back({strong->getName(), type, refreshRate, weight});
if (CC_UNLIKELY(mTraceEnabled)) {
- trace(layer, type, static_cast<int>(std::round(refreshRate)));
+ trace(layer, *info, type, static_cast<int>(std::round(refreshRate)));
}
}
@@ -190,7 +185,7 @@
}
if (CC_UNLIKELY(mTraceEnabled)) {
- trace(weak, LayerHistory::LayerVoteType::NoVote, 0);
+ trace(weak, *info, LayerHistory::LayerVoteType::NoVote, 0);
}
info->onLayerInactive(now);
@@ -217,4 +212,5 @@
info->clearHistory(systemTime());
}
}
+
} // namespace android::scheduler::impl
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.h b/services/surfaceflinger/Scheduler/LayerInfo.h
index cb81ca2..820624b 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.h
+++ b/services/surfaceflinger/Scheduler/LayerInfo.h
@@ -98,9 +98,9 @@
return false;
}
- // The layer had to publish at least HISTORY_SIZE or HISTORY_TIME of updates
+ // The layer had to publish at least HISTORY_SIZE or HISTORY_DURATION of updates
if (mElements.size() < HISTORY_SIZE &&
- mElements.back() - mElements.front() < HISTORY_TIME.count()) {
+ mElements.back() - mElements.front() < HISTORY_DURATION.count()) {
return false;
}
@@ -124,7 +124,7 @@
private:
std::deque<nsecs_t> mElements;
- static constexpr std::chrono::nanoseconds HISTORY_TIME = 1s;
+ static constexpr std::chrono::nanoseconds HISTORY_DURATION = 1s;
};
friend class LayerHistoryTest;
diff --git a/services/surfaceflinger/Scheduler/LayerInfoV2.cpp b/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
index 82da007..44f20d0 100644
--- a/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
@@ -15,24 +15,31 @@
*/
// #define LOG_NDEBUG 0
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "LayerInfoV2.h"
#include <algorithm>
#include <utility>
+#include <cutils/compiler.h>
+#include <cutils/trace.h>
+
#undef LOG_TAG
#define LOG_TAG "LayerInfoV2"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
namespace android::scheduler {
+const RefreshRateConfigs* LayerInfoV2::sRefreshRateConfigs = nullptr;
+bool LayerInfoV2::sTraceEnabled = false;
+
LayerInfoV2::LayerInfoV2(const std::string& name, nsecs_t highRefreshRatePeriod,
LayerHistory::LayerVoteType defaultVote)
: mName(name),
mHighRefreshRatePeriod(highRefreshRatePeriod),
mDefaultVote(defaultVote),
- mLayerVote({defaultVote, 0.0f}) {}
+ mLayerVote({defaultVote, 0.0f}),
+ mRefreshRateHistory(name) {}
void LayerInfoV2::setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now,
LayerUpdateType updateType, bool pendingConfigChange) {
@@ -92,24 +99,28 @@
}
bool LayerInfoV2::hasEnoughDataForHeuristic() const {
- // The layer had to publish at least HISTORY_SIZE or HISTORY_TIME of updates
+ // The layer had to publish at least HISTORY_SIZE or HISTORY_DURATION of updates
if (mFrameTimes.size() < 2) {
+ ALOGV("fewer than 2 frames recorded: %zu", mFrameTimes.size());
return false;
}
if (!isFrameTimeValid(mFrameTimes.front())) {
+ ALOGV("stale frames still captured");
return false;
}
- if (mFrameTimes.size() < HISTORY_SIZE &&
- mFrameTimes.back().queueTime - mFrameTimes.front().queueTime < HISTORY_TIME.count()) {
+ const auto totalDuration = mFrameTimes.back().queueTime - mFrameTimes.front().queueTime;
+ if (mFrameTimes.size() < HISTORY_SIZE && totalDuration < HISTORY_DURATION.count()) {
+ ALOGV("not enough frames captured: %zu | %.2f seconds", mFrameTimes.size(),
+ totalDuration / 1e9f);
return false;
}
return true;
}
-std::pair<nsecs_t, bool> LayerInfoV2::calculateAverageFrameTime() const {
+std::optional<nsecs_t> LayerInfoV2::calculateAverageFrameTime() const {
nsecs_t totalPresentTimeDeltas = 0;
nsecs_t totalQueueTimeDeltas = 0;
bool missingPresentTime = false;
@@ -117,15 +128,20 @@
for (auto it = mFrameTimes.begin(); it != mFrameTimes.end() - 1; ++it) {
// Ignore frames captured during a config change
if (it->pendingConfigChange || (it + 1)->pendingConfigChange) {
- continue;
+ return std::nullopt;
}
totalQueueTimeDeltas +=
std::max(((it + 1)->queueTime - it->queueTime), mHighRefreshRatePeriod);
numFrames++;
- if (it->presetTime == 0 || (it + 1)->presetTime == 0) {
+ if (!missingPresentTime && (it->presetTime == 0 || (it + 1)->presetTime == 0)) {
missingPresentTime = true;
+ // If there are no presentation timestamps and we haven't calculated
+ // one in the past then we can't calculate the refresh rate
+ if (mLastRefreshRate.reported == 0) {
+ return std::nullopt;
+ }
continue;
}
@@ -140,58 +156,46 @@
// when implementing render ahead for specific refresh rates. When hwui no longer provides
// presentation timestamps we look at the queue time to see if the current refresh rate still
// matches the content.
+
const auto averageFrameTime =
static_cast<float>(missingPresentTime ? totalQueueTimeDeltas : totalPresentTimeDeltas) /
numFrames;
- return {static_cast<nsecs_t>(averageFrameTime), missingPresentTime};
+ return static_cast<nsecs_t>(averageFrameTime);
}
-bool LayerInfoV2::isRefreshRateStable(nsecs_t averageFrameTime, bool missingPresentTime) const {
- for (auto it = mFrameTimes.begin(); it != mFrameTimes.end() - 1; ++it) {
- // Ignore frames captured during a config change
- if (it->pendingConfigChange || (it + 1)->pendingConfigChange) {
- continue;
- }
- const auto presentTimeDeltas = [&] {
- const auto delta = missingPresentTime ? (it + 1)->queueTime - it->queueTime
- : (it + 1)->presetTime - it->presetTime;
- return std::max(delta, mHighRefreshRatePeriod);
- }();
-
- if (std::abs(presentTimeDeltas - averageFrameTime) > 2 * averageFrameTime) {
- return false;
- }
- }
-
- return true;
-}
-
-std::optional<float> LayerInfoV2::calculateRefreshRateIfPossible() {
+std::optional<float> LayerInfoV2::calculateRefreshRateIfPossible(nsecs_t now) {
static constexpr float MARGIN = 1.0f; // 1Hz
-
if (!hasEnoughDataForHeuristic()) {
ALOGV("Not enough data");
return std::nullopt;
}
- const auto [averageFrameTime, missingPresentTime] = calculateAverageFrameTime();
+ const auto averageFrameTime = calculateAverageFrameTime();
+ if (averageFrameTime.has_value()) {
+ const auto refreshRate = 1e9f / *averageFrameTime;
+ const bool refreshRateConsistent = mRefreshRateHistory.add(refreshRate, now);
+ if (refreshRateConsistent) {
+ const auto knownRefreshRate =
+ sRefreshRateConfigs->findClosestKnownFrameRate(refreshRate);
- // If there are no presentation timestamps provided we can't calculate the refresh rate
- if (missingPresentTime && mLastReportedRefreshRate == 0) {
- return std::nullopt;
+ // To avoid oscillation, use the last calculated refresh rate if it is
+ // close enough
+ if (std::abs(mLastRefreshRate.calculated - refreshRate) > MARGIN &&
+ mLastRefreshRate.reported != knownRefreshRate) {
+ mLastRefreshRate.calculated = refreshRate;
+ mLastRefreshRate.reported = knownRefreshRate;
+ }
+
+ ALOGV("%s %.2fHz rounded to nearest known frame rate %.2fHz", mName.c_str(),
+ refreshRate, mLastRefreshRate.reported);
+ } else {
+ ALOGV("%s Not stable (%.2fHz) returning last known frame rate %.2fHz", mName.c_str(),
+ refreshRate, mLastRefreshRate.reported);
+ }
}
- if (!isRefreshRateStable(averageFrameTime, missingPresentTime)) {
- return std::nullopt;
- }
-
- const auto refreshRate = 1e9f / averageFrameTime;
- if (std::abs(refreshRate - mLastReportedRefreshRate) > MARGIN) {
- mLastReportedRefreshRate = refreshRate;
- }
-
- ALOGV("Refresh rate: %.2f", mLastReportedRefreshRate);
- return mLastReportedRefreshRate;
+ return mLastRefreshRate.reported == 0 ? std::nullopt
+ : std::make_optional(mLastRefreshRate.reported);
}
std::pair<LayerHistory::LayerVoteType, float> LayerInfoV2::getRefreshRate(nsecs_t now) {
@@ -202,15 +206,24 @@
if (isAnimating(now)) {
ALOGV("%s is animating", mName.c_str());
+ mLastRefreshRate.animatingOrInfrequent = true;
return {LayerHistory::LayerVoteType::Max, 0};
}
if (!isFrequent(now)) {
ALOGV("%s is infrequent", mName.c_str());
+ mLastRefreshRate.animatingOrInfrequent = true;
return {LayerHistory::LayerVoteType::Min, 0};
}
- auto refreshRate = calculateRefreshRateIfPossible();
+ // If the layer was previously tagged as animating or infrequent, we clear
+ // the history as it is likely the layer just changed its behavior
+ // and we should not look at stale data
+ if (mLastRefreshRate.animatingOrInfrequent) {
+ clearHistory(now);
+ }
+
+ auto refreshRate = calculateRefreshRateIfPossible(now);
if (refreshRate.has_value()) {
ALOGV("%s calculated refresh rate: %.2f", mName.c_str(), refreshRate.value());
return {LayerHistory::LayerVoteType::Heuristic, refreshRate.value()};
@@ -220,4 +233,65 @@
return {LayerHistory::LayerVoteType::Max, 0};
}
+const char* LayerInfoV2::getTraceTag(android::scheduler::LayerHistory::LayerVoteType type) const {
+ if (mTraceTags.count(type) == 0) {
+ const auto tag = "LFPS " + mName + " " + RefreshRateConfigs::layerVoteTypeString(type);
+ mTraceTags.emplace(type, tag);
+ }
+
+ return mTraceTags.at(type).c_str();
+}
+
+LayerInfoV2::RefreshRateHistory::HeuristicTraceTagData
+LayerInfoV2::RefreshRateHistory::makeHeuristicTraceTagData() const {
+ const std::string prefix = "LFPS ";
+ const std::string suffix = "Heuristic ";
+ return {.min = prefix + mName + suffix + "min",
+ .max = prefix + mName + suffix + "max",
+ .consistent = prefix + mName + suffix + "consistent",
+ .average = prefix + mName + suffix + "average"};
+}
+
+void LayerInfoV2::RefreshRateHistory::clear() {
+ mRefreshRates.clear();
+}
+
+bool LayerInfoV2::RefreshRateHistory::add(float refreshRate, nsecs_t now) {
+ mRefreshRates.push_back({refreshRate, now});
+ while (mRefreshRates.size() >= HISTORY_SIZE ||
+ now - mRefreshRates.front().timestamp > HISTORY_DURATION.count()) {
+ mRefreshRates.pop_front();
+ }
+
+ if (CC_UNLIKELY(sTraceEnabled)) {
+ if (!mHeuristicTraceTagData.has_value()) {
+ mHeuristicTraceTagData = makeHeuristicTraceTagData();
+ }
+
+ ATRACE_INT(mHeuristicTraceTagData->average.c_str(), static_cast<int>(refreshRate));
+ }
+
+ return isConsistent();
+}
+
+bool LayerInfoV2::RefreshRateHistory::isConsistent() const {
+ if (mRefreshRates.empty()) return true;
+
+ const auto max = std::max_element(mRefreshRates.begin(), mRefreshRates.end());
+ const auto min = std::min_element(mRefreshRates.begin(), mRefreshRates.end());
+ const auto consistent = max->refreshRate - min->refreshRate <= MARGIN_FPS;
+
+ if (CC_UNLIKELY(sTraceEnabled)) {
+ if (!mHeuristicTraceTagData.has_value()) {
+ mHeuristicTraceTagData = makeHeuristicTraceTagData();
+ }
+
+ ATRACE_INT(mHeuristicTraceTagData->max.c_str(), static_cast<int>(max->refreshRate));
+ ATRACE_INT(mHeuristicTraceTagData->min.c_str(), static_cast<int>(min->refreshRate));
+ ATRACE_INT(mHeuristicTraceTagData->consistent.c_str(), consistent);
+ }
+
+ return consistent;
+}
+
} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/LayerInfoV2.h b/services/surfaceflinger/Scheduler/LayerInfoV2.h
index 9e6783f..33dc66f 100644
--- a/services/surfaceflinger/Scheduler/LayerInfoV2.h
+++ b/services/surfaceflinger/Scheduler/LayerInfoV2.h
@@ -56,6 +56,12 @@
friend class LayerHistoryTestV2;
public:
+ static void setTraceEnabled(bool enabled) { sTraceEnabled = enabled; }
+
+ static void setRefreshRateConfigs(const RefreshRateConfigs& refreshRateConfigs) {
+ sRefreshRateConfigs = &refreshRateConfigs;
+ }
+
LayerInfoV2(const std::string& name, nsecs_t highRefreshRatePeriod,
LayerHistory::LayerVoteType defaultVote);
@@ -86,6 +92,9 @@
// updated time, the updated time is the present time.
nsecs_t getLastUpdatedTime() const { return mLastUpdatedTime; }
+ // Returns a C string for tracing a vote
+ const char* getTraceTag(LayerHistory::LayerVoteType type) const;
+
void onLayerInactive(nsecs_t now) {
// Mark mFrameTimeValidSince to now to ignore all previous frame times.
// We are not deleting the old frame to keep track of whether we should treat the first
@@ -93,7 +102,8 @@
// posting infrequent updates.
const auto timePoint = std::chrono::nanoseconds(now);
mFrameTimeValidSince = std::chrono::time_point<std::chrono::steady_clock>(timePoint);
- mLastReportedRefreshRate = 0.0f;
+ mLastRefreshRate = {};
+ mRefreshRateHistory.clear();
}
void clearHistory(nsecs_t now) {
@@ -109,12 +119,73 @@
bool pendingConfigChange;
};
+ // Holds information about the calculated and reported refresh rate
+ struct RefreshRateHeuristicData {
+ // Rate calculated on the layer
+ float calculated = 0.0f;
+ // Last reported rate for LayerInfoV2::getRefreshRate()
+ float reported = 0.0f;
+ // Whether the last reported rate for LayerInfoV2::getRefreshRate()
+ // was due to animation or infrequent updates
+ bool animatingOrInfrequent = false;
+ };
+
+ // Holds information about the layer vote
+ struct LayerVote {
+ LayerHistory::LayerVoteType type = LayerHistory::LayerVoteType::Heuristic;
+ float fps = 0.0f;
+ };
+
+ // Class to store past calculated refresh rate and determine whether
+ // the refresh rate calculated is consistent with past values
+ class RefreshRateHistory {
+ public:
+ static constexpr auto HISTORY_SIZE = 90;
+ static constexpr std::chrono::nanoseconds HISTORY_DURATION = 2s;
+
+ RefreshRateHistory(const std::string& name) : mName(name) {}
+
+ // Clears History
+ void clear();
+
+ // Adds a new refresh rate and returns true if it is consistent
+ bool add(float refreshRate, nsecs_t now);
+
+ private:
+ friend class LayerHistoryTestV2;
+
+ // Holds the refresh rate when it was calculated
+ struct RefreshRateData {
+ float refreshRate = 0.0f;
+ nsecs_t timestamp = 0;
+
+ bool operator<(const RefreshRateData& other) const {
+ return refreshRate < other.refreshRate;
+ }
+ };
+
+ // Holds tracing strings
+ struct HeuristicTraceTagData {
+ std::string min;
+ std::string max;
+ std::string consistent;
+ std::string average;
+ };
+
+ bool isConsistent() const;
+ HeuristicTraceTagData makeHeuristicTraceTagData() const;
+
+ const std::string mName;
+ mutable std::optional<HeuristicTraceTagData> mHeuristicTraceTagData;
+ std::deque<RefreshRateData> mRefreshRates;
+ static constexpr float MARGIN_FPS = 1.0;
+ };
+
bool isFrequent(nsecs_t now) const;
bool isAnimating(nsecs_t now) const;
bool hasEnoughDataForHeuristic() const;
- std::optional<float> calculateRefreshRateIfPossible();
- std::pair<nsecs_t, bool> calculateAverageFrameTime() const;
- bool isRefreshRateStable(nsecs_t averageFrameTime, bool missingPresentTime) const;
+ std::optional<float> calculateRefreshRateIfPossible(nsecs_t now);
+ std::optional<nsecs_t> calculateAverageFrameTime() const;
bool isFrameTimeValid(const FrameTimeData&) const;
const std::string mName;
@@ -123,23 +194,27 @@
const nsecs_t mHighRefreshRatePeriod;
LayerHistory::LayerVoteType mDefaultVote;
+ LayerVote mLayerVote;
+
nsecs_t mLastUpdatedTime = 0;
nsecs_t mLastAnimationTime = 0;
- float mLastReportedRefreshRate = 0.0f;
-
- // Holds information about the layer vote
- struct {
- LayerHistory::LayerVoteType type;
- float fps;
- } mLayerVote;
+ RefreshRateHeuristicData mLastRefreshRate;
std::deque<FrameTimeData> mFrameTimes;
std::chrono::time_point<std::chrono::steady_clock> mFrameTimeValidSince =
std::chrono::steady_clock::now();
- static constexpr size_t HISTORY_SIZE = 90;
- static constexpr std::chrono::nanoseconds HISTORY_TIME = 1s;
+ static constexpr size_t HISTORY_SIZE = RefreshRateHistory::HISTORY_SIZE;
+ static constexpr std::chrono::nanoseconds HISTORY_DURATION = 1s;
+
+ RefreshRateHistory mRefreshRateHistory;
+
+ mutable std::unordered_map<LayerHistory::LayerVoteType, std::string> mTraceTags;
+
+ // Shared for all LayerInfo instances
+ static const RefreshRateConfigs* sRefreshRateConfigs;
+ static bool sTraceEnabled;
};
} // namespace scheduler
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
index 3c8bd68..a6036c6 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
@@ -115,12 +115,24 @@
}
const RefreshRate& RefreshRateConfigs::getBestRefreshRate(
- const std::vector<LayerRequirement>& layers, bool touchActive, bool idle,
- bool* touchConsidered) const {
+ const std::vector<LayerRequirement>& layers, const GlobalSignals& globalSignals,
+ GlobalSignals* outSignalsConsidered) const {
ATRACE_CALL();
ALOGV("getRefreshRateForContent %zu layers", layers.size());
- if (touchConsidered) *touchConsidered = false;
+ if (outSignalsConsidered) *outSignalsConsidered = {};
+ const auto setTouchConsidered = [&] {
+ if (outSignalsConsidered) {
+ outSignalsConsidered->touch = true;
+ }
+ };
+
+ const auto setIdleConsidered = [&] {
+ if (outSignalsConsidered) {
+ outSignalsConsidered->idle = true;
+ }
+ };
+
std::lock_guard lock(mLock);
int noVoteLayers = 0;
@@ -150,9 +162,9 @@
// Consider the touch event if there are no Explicit* layers. Otherwise wait until after we've
// selected a refresh rate to see if we should apply touch boost.
- if (touchActive && !hasExplicitVoteLayers) {
+ if (globalSignals.touch && !hasExplicitVoteLayers) {
ALOGV("TouchBoost - choose %s", getMaxRefreshRateByPolicyLocked().getName().c_str());
- if (touchConsidered) *touchConsidered = true;
+ setTouchConsidered();
return getMaxRefreshRateByPolicyLocked();
}
@@ -162,8 +174,10 @@
const Policy* policy = getCurrentPolicyLocked();
const bool primaryRangeIsSingleRate = policy->primaryRange.min == policy->primaryRange.max;
- if (!touchActive && idle && !(primaryRangeIsSingleRate && hasExplicitVoteLayers)) {
+ if (!globalSignals.touch && globalSignals.idle &&
+ !(primaryRangeIsSingleRate && hasExplicitVoteLayers)) {
ALOGV("Idle - choose %s", getMinRefreshRateByPolicyLocked().getName().c_str());
+ setIdleConsidered();
return getMinRefreshRateByPolicyLocked();
}
@@ -242,7 +256,7 @@
if (layer.vote == LayerVoteType::ExplicitExactOrMultiple ||
layer.vote == LayerVoteType::Heuristic) {
- const auto layerScore = [&]() {
+ const auto layerScore = [&] {
// Calculate how many display vsyncs we need to present a single frame for this
// layer
const auto [displayFramesQuot, displayFramesRem] =
@@ -307,9 +321,9 @@
// actually increase the refresh rate over the normal selection.
const RefreshRate& touchRefreshRate = getMaxRefreshRateByPolicyLocked();
- if (touchActive && explicitDefaultVoteLayers == 0 &&
+ if (globalSignals.touch && explicitDefaultVoteLayers == 0 &&
bestRefreshRate->fps < touchRefreshRate.fps) {
- if (touchConsidered) *touchConsidered = true;
+ setTouchConsidered();
ALOGV("TouchBoost - choose %s", touchRefreshRate.getName().c_str());
return touchRefreshRate;
}
@@ -384,7 +398,8 @@
RefreshRateConfigs::RefreshRateConfigs(
const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs,
- HwcConfigIndexType currentConfigId) {
+ HwcConfigIndexType currentConfigId)
+ : mKnownFrameRates(constructKnownFrameRates(configs)) {
LOG_ALWAYS_FATAL_IF(configs.empty());
LOG_ALWAYS_FATAL_IF(currentConfigId.value() >= configs.size());
@@ -544,4 +559,64 @@
&mAppRequestRefreshRates);
}
+std::vector<float> RefreshRateConfigs::constructKnownFrameRates(
+ const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs) {
+ std::vector<float> knownFrameRates = {24.0f, 30.0f, 45.0f, 60.0f, 72.0f};
+ knownFrameRates.reserve(knownFrameRates.size() + configs.size());
+
+ // Add all supported refresh rates to the set
+ for (const auto& config : configs) {
+ const auto refreshRate = 1e9f / config->getVsyncPeriod();
+ knownFrameRates.emplace_back(refreshRate);
+ }
+
+ // Sort and remove duplicates
+ const auto frameRatesEqual = [](float a, float b) { return std::abs(a - b) <= 0.01f; };
+ std::sort(knownFrameRates.begin(), knownFrameRates.end());
+ knownFrameRates.erase(std::unique(knownFrameRates.begin(), knownFrameRates.end(),
+ frameRatesEqual),
+ knownFrameRates.end());
+ return knownFrameRates;
+}
+
+float RefreshRateConfigs::findClosestKnownFrameRate(float frameRate) const {
+ if (frameRate <= *mKnownFrameRates.begin()) {
+ return *mKnownFrameRates.begin();
+ }
+
+ if (frameRate >= *std::prev(mKnownFrameRates.end())) {
+ return *std::prev(mKnownFrameRates.end());
+ }
+
+ auto lowerBound = std::lower_bound(mKnownFrameRates.begin(), mKnownFrameRates.end(), frameRate);
+
+ const auto distance1 = std::abs(frameRate - *lowerBound);
+ const auto distance2 = std::abs(frameRate - *std::prev(lowerBound));
+ return distance1 < distance2 ? *lowerBound : *std::prev(lowerBound);
+}
+
+RefreshRateConfigs::KernelIdleTimerAction RefreshRateConfigs::getIdleTimerAction() const {
+ std::lock_guard lock(mLock);
+ const auto& deviceMin = getMinRefreshRate();
+ const auto& minByPolicy = getMinRefreshRateByPolicyLocked();
+ const auto& maxByPolicy = getMaxRefreshRateByPolicyLocked();
+
+ // Kernel idle timer will set the refresh rate to the device min. If DisplayManager says that
+ // the min allowed refresh rate is higher than the device min, we do not want to enable the
+ // timer.
+ if (deviceMin < minByPolicy) {
+ return RefreshRateConfigs::KernelIdleTimerAction::TurnOff;
+ }
+ if (minByPolicy == maxByPolicy) {
+ // Do not sent the call to toggle off kernel idle timer if the device min and policy min and
+ // max are all the same. This saves us extra unnecessary calls to sysprop.
+ if (deviceMin == minByPolicy) {
+ return RefreshRateConfigs::KernelIdleTimerAction::NoChange;
+ }
+ return RefreshRateConfigs::KernelIdleTimerAction::TurnOff;
+ }
+ // Turn on the timer in all other cases.
+ return RefreshRateConfigs::KernelIdleTimerAction::TurnOn;
+}
+
} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
index ff1eabd..8a51b85 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
@@ -29,7 +29,6 @@
#include "Scheduler/StrongTyping.h"
namespace android::scheduler {
-class RefreshRateConfigsTest;
using namespace std::chrono_literals;
@@ -83,11 +82,13 @@
return configId != other.configId || hwcConfig != other.hwcConfig;
}
+ bool operator<(const RefreshRate& other) const { return getFps() < other.getFps(); }
+
bool operator==(const RefreshRate& other) const { return !(*this != other); }
private:
friend RefreshRateConfigs;
- friend RefreshRateConfigsTest;
+ friend class RefreshRateConfigsTest;
// The tolerance within which we consider FPS approximately equals.
static constexpr float FPS_EPSILON = 0.001f;
@@ -212,14 +213,22 @@
const RefreshRate& getRefreshRateForContent(const std::vector<LayerRequirement>& layers) const
EXCLUDES(mLock);
+ // Global state describing signals that affect refresh rate choice.
+ struct GlobalSignals {
+ // Whether the user touched the screen recently. Used to apply touch boost.
+ bool touch = false;
+ // True if the system hasn't seen any buffers posted to layers recently.
+ bool idle = false;
+ };
+
// Returns the refresh rate that fits best to the given layers.
// layers - The layer requirements to consider.
- // touchActive - Whether the user touched the screen recently. Used to apply touch boost.
- // idle - True if the system hasn't seen any buffers posted to layers recently.
- // touchConsidered - An output param that tells the caller whether the refresh rate was chosen
- // based on touch boost.
+ // globalSignals - global state of touch and idle
+ // outSignalsConsidered - An output param that tells the caller whether the refresh rate was
+ // chosen based on touch boost and/or idle timer.
const RefreshRate& getBestRefreshRate(const std::vector<LayerRequirement>& layers,
- bool touchActive, bool idle, bool* touchConsidered) const
+ const GlobalSignals& globalSignals,
+ GlobalSignals* outSignalsConsidered = nullptr) const
EXCLUDES(mLock);
// Returns all the refresh rates supported by the device. This won't change at runtime.
@@ -258,11 +267,29 @@
// Returns a string that represents the layer vote type
static std::string layerVoteTypeString(LayerVoteType vote);
+ // Returns a known frame rate that is the closest to frameRate
+ float findClosestKnownFrameRate(float frameRate) const;
+
RefreshRateConfigs(const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs,
HwcConfigIndexType currentConfigId);
+ // Class to enumerate options around toggling the kernel timer on and off. We have an option
+ // for no change to avoid extra calls to kernel.
+ enum class KernelIdleTimerAction {
+ NoChange, // Do not change the idle timer.
+ TurnOff, // Turn off the idle timer.
+ TurnOn // Turn on the idle timer.
+ };
+ // Checks whether kernel idle timer should be active depending the policy decisions around
+ // refresh rates.
+ KernelIdleTimerAction getIdleTimerAction() const;
+
private:
+ friend class RefreshRateConfigsTest;
+
void constructAvailableRefreshRates() REQUIRES(mLock);
+ static std::vector<float> constructKnownFrameRates(
+ const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs);
void getSortedRefreshRateList(
const std::function<bool(const RefreshRate&)>& shouldAddRefreshRate,
@@ -320,6 +347,10 @@
const RefreshRate* mMaxSupportedRefreshRate;
mutable std::mutex mLock;
+
+ // A sorted list of known frame rates that a Heuristic layer will choose
+ // from based on the closest value.
+ const std::vector<float> mKnownFrameRates;
};
} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index e250bbf..5c0ba01 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -111,7 +111,7 @@
using namespace sysprop;
if (mUseContentDetectionV2) {
- mLayerHistory = std::make_unique<scheduler::impl::LayerHistoryV2>();
+ mLayerHistory = std::make_unique<scheduler::impl::LayerHistoryV2>(refreshRateConfig);
} else {
mLayerHistory = std::make_unique<scheduler::impl::LayerHistory>();
}
@@ -228,8 +228,36 @@
mConnections[handle].thread->onScreenReleased();
}
-void Scheduler::onConfigChanged(ConnectionHandle handle, PhysicalDisplayId displayId,
- HwcConfigIndexType configId, nsecs_t vsyncPeriod) {
+void Scheduler::onPrimaryDisplayConfigChanged(ConnectionHandle handle, PhysicalDisplayId displayId,
+ HwcConfigIndexType configId, nsecs_t vsyncPeriod) {
+ std::lock_guard<std::mutex> lock(mFeatureStateLock);
+ // Cache the last reported config for primary display.
+ mFeatures.cachedConfigChangedParams = {handle, displayId, configId, vsyncPeriod};
+ onNonPrimaryDisplayConfigChanged(handle, displayId, configId, vsyncPeriod);
+}
+
+void Scheduler::dispatchCachedReportedConfig() {
+ const auto configId = *mFeatures.configId;
+ const auto vsyncPeriod =
+ mRefreshRateConfigs.getRefreshRateFromConfigId(configId).getVsyncPeriod();
+
+ // If there is no change from cached config, there is no need to dispatch an event
+ if (configId == mFeatures.cachedConfigChangedParams->configId &&
+ vsyncPeriod == mFeatures.cachedConfigChangedParams->vsyncPeriod) {
+ return;
+ }
+
+ mFeatures.cachedConfigChangedParams->configId = configId;
+ mFeatures.cachedConfigChangedParams->vsyncPeriod = vsyncPeriod;
+ onNonPrimaryDisplayConfigChanged(mFeatures.cachedConfigChangedParams->handle,
+ mFeatures.cachedConfigChangedParams->displayId,
+ mFeatures.cachedConfigChangedParams->configId,
+ mFeatures.cachedConfigChangedParams->vsyncPeriod);
+}
+
+void Scheduler::onNonPrimaryDisplayConfigChanged(ConnectionHandle handle,
+ PhysicalDisplayId displayId,
+ HwcConfigIndexType configId, nsecs_t vsyncPeriod) {
RETURN_IF_INVALID_HANDLE(handle);
mConnections[handle].thread->onConfigChanged(displayId, configId, vsyncPeriod);
}
@@ -446,13 +474,21 @@
mFeatures.contentDetectionV1 =
!summary.empty() ? ContentDetectionState::On : ContentDetectionState::Off;
- newConfigId = calculateRefreshRateConfigIndexType();
+ scheduler::RefreshRateConfigs::GlobalSignals consideredSignals;
+ newConfigId = calculateRefreshRateConfigIndexType(&consideredSignals);
if (mFeatures.configId == newConfigId) {
+ // We don't need to change the config, but we might need to send an event
+ // about a config change, since it was suppressed due to a previous idleConsidered
+ if (!consideredSignals.idle) {
+ dispatchCachedReportedConfig();
+ }
return;
}
mFeatures.configId = newConfigId;
auto& newRefreshRate = mRefreshRateConfigs.getRefreshRateFromConfigId(newConfigId);
- mSchedulerCallback.changeRefreshRate(newRefreshRate, ConfigEvent::Changed);
+ mSchedulerCallback.changeRefreshRate(newRefreshRate,
+ consideredSignals.idle ? ConfigEvent::None
+ : ConfigEvent::Changed);
}
}
@@ -522,21 +558,20 @@
}
void Scheduler::idleTimerCallback(TimerState state) {
- handleTimerStateChanged(&mFeatures.idleTimer, state, false /* eventOnContentDetection */);
+ handleTimerStateChanged(&mFeatures.idleTimer, state);
ATRACE_INT("ExpiredIdleTimer", static_cast<int>(state));
}
void Scheduler::touchTimerCallback(TimerState state) {
const TouchState touch = state == TimerState::Reset ? TouchState::Active : TouchState::Inactive;
- if (handleTimerStateChanged(&mFeatures.touch, touch, true /* eventOnContentDetection */)) {
+ if (handleTimerStateChanged(&mFeatures.touch, touch)) {
mLayerHistory->clear();
}
ATRACE_INT("TouchState", static_cast<int>(touch));
}
void Scheduler::displayPowerTimerCallback(TimerState state) {
- handleTimerStateChanged(&mFeatures.displayPowerTimer, state,
- true /* eventOnContentDetection */);
+ handleTimerStateChanged(&mFeatures.displayPowerTimer, state);
ATRACE_INT("ExpiredDisplayPowerTimer", static_cast<int>(state));
}
@@ -553,33 +588,37 @@
}
template <class T>
-bool Scheduler::handleTimerStateChanged(T* currentState, T newState, bool eventOnContentDetection) {
- ConfigEvent event = ConfigEvent::None;
+bool Scheduler::handleTimerStateChanged(T* currentState, T newState) {
HwcConfigIndexType newConfigId;
- bool touchConsidered = false;
+ scheduler::RefreshRateConfigs::GlobalSignals consideredSignals;
{
std::lock_guard<std::mutex> lock(mFeatureStateLock);
if (*currentState == newState) {
- return touchConsidered;
+ return false;
}
*currentState = newState;
- newConfigId = calculateRefreshRateConfigIndexType(&touchConsidered);
+ newConfigId = calculateRefreshRateConfigIndexType(&consideredSignals);
if (mFeatures.configId == newConfigId) {
- return touchConsidered;
+ // We don't need to change the config, but we might need to send an event
+ // about a config change, since it was suppressed due to a previous idleConsidered
+ if (!consideredSignals.idle) {
+ dispatchCachedReportedConfig();
+ }
+ return consideredSignals.touch;
}
mFeatures.configId = newConfigId;
- if (eventOnContentDetection && !mFeatures.contentRequirements.empty()) {
- event = ConfigEvent::Changed;
- }
}
const RefreshRate& newRefreshRate = mRefreshRateConfigs.getRefreshRateFromConfigId(newConfigId);
- mSchedulerCallback.changeRefreshRate(newRefreshRate, event);
- return touchConsidered;
+ mSchedulerCallback.changeRefreshRate(newRefreshRate,
+ consideredSignals.idle ? ConfigEvent::None
+ : ConfigEvent::Changed);
+ return consideredSignals.touch;
}
-HwcConfigIndexType Scheduler::calculateRefreshRateConfigIndexType(bool* touchConsidered) {
+HwcConfigIndexType Scheduler::calculateRefreshRateConfigIndexType(
+ scheduler::RefreshRateConfigs::GlobalSignals* consideredSignals) {
ATRACE_CALL();
- if (touchConsidered) *touchConsidered = false;
+ if (consideredSignals) *consideredSignals = {};
// If Display Power is not in normal operation we want to be in performance mode. When coming
// back to normal mode, a grace period is given with DisplayPowerTimer.
@@ -600,6 +639,7 @@
// If timer has expired as it means there is no new content on the screen.
if (idle) {
+ if (consideredSignals) consideredSignals->idle = true;
return mRefreshRateConfigs.getMinRefreshRateByPolicy().getConfigId();
}
@@ -615,7 +655,8 @@
}
return mRefreshRateConfigs
- .getBestRefreshRate(mFeatures.contentRequirements, touchActive, idle, touchConsidered)
+ .getBestRefreshRate(mFeatures.contentRequirements, {.touch = touchActive, .idle = idle},
+ consideredSignals)
.getConfigId();
}
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index ebee9e3..730ea8f 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -55,13 +55,24 @@
virtual void kernelTimerChanged(bool expired) = 0;
};
-class Scheduler {
+class IPhaseOffsetControl {
+public:
+ virtual ~IPhaseOffsetControl() = default;
+ virtual void setPhaseOffset(scheduler::ConnectionHandle, nsecs_t phaseOffset) = 0;
+};
+
+class Scheduler : public IPhaseOffsetControl {
public:
using RefreshRate = scheduler::RefreshRateConfigs::RefreshRate;
using ConfigEvent = scheduler::RefreshRateConfigEvent;
// Indicates whether to start the transaction early, or at vsync time.
- enum class TransactionStart { EARLY, NORMAL };
+ enum class TransactionStart {
+ Early, // DEPRECATED. Start the transaction early. Times out on its own
+ EarlyStart, // Start the transaction early and keep this config until EarlyEnd
+ EarlyEnd, // End the early config started at EarlyStart
+ Normal // Start the transaction at the normal time
+ };
Scheduler(impl::EventControlThread::SetVSyncEnabledFunction,
const scheduler::RefreshRateConfigs&, ISchedulerCallback& schedulerCallback,
@@ -81,14 +92,16 @@
sp<EventThreadConnection> getEventConnection(ConnectionHandle);
void onHotplugReceived(ConnectionHandle, PhysicalDisplayId, bool connected);
- void onConfigChanged(ConnectionHandle, PhysicalDisplayId, HwcConfigIndexType configId,
- nsecs_t vsyncPeriod);
-
+ void onPrimaryDisplayConfigChanged(ConnectionHandle, PhysicalDisplayId,
+ HwcConfigIndexType configId, nsecs_t vsyncPeriod)
+ EXCLUDES(mFeatureStateLock);
+ void onNonPrimaryDisplayConfigChanged(ConnectionHandle, PhysicalDisplayId,
+ HwcConfigIndexType configId, nsecs_t vsyncPeriod);
void onScreenAcquired(ConnectionHandle);
void onScreenReleased(ConnectionHandle);
// Modifies phase offset in the event thread.
- void setPhaseOffset(ConnectionHandle, nsecs_t phaseOffset);
+ void setPhaseOffset(ConnectionHandle, nsecs_t phaseOffset) override;
void getDisplayStatInfo(DisplayStatInfo* stats);
@@ -179,16 +192,19 @@
// handles various timer features to change the refresh rate.
template <class T>
- bool handleTimerStateChanged(T* currentState, T newState, bool eventOnContentDetection);
+ bool handleTimerStateChanged(T* currentState, T newState);
void setVsyncPeriod(nsecs_t period);
// This function checks whether individual features that are affecting the refresh rate
// selection were initialized, prioritizes them, and calculates the HwcConfigIndexType
// for the suggested refresh rate.
- HwcConfigIndexType calculateRefreshRateConfigIndexType(bool* touchConsidered = nullptr)
+ HwcConfigIndexType calculateRefreshRateConfigIndexType(
+ scheduler::RefreshRateConfigs::GlobalSignals* consideredSignals = nullptr)
REQUIRES(mFeatureStateLock);
+ void dispatchCachedReportedConfig() REQUIRES(mFeatureStateLock);
+
// Stores EventThread associated with a given VSyncSource, and an initial EventThreadConnection.
struct Connection {
sp<EventThreadConnection> connection;
@@ -240,6 +256,16 @@
LayerHistory::Summary contentRequirements;
bool isDisplayPowerStateNormal = true;
+
+ // Used to cache the last parameters of onPrimaryDisplayConfigChanged
+ struct ConfigChangedParams {
+ ConnectionHandle handle;
+ PhysicalDisplayId displayId;
+ HwcConfigIndexType configId;
+ nsecs_t vsyncPeriod;
+ };
+
+ std::optional<ConfigChangedParams> cachedConfigChangedParams;
} mFeatures GUARDED_BY(mFeatureStateLock);
const scheduler::RefreshRateConfigs& mRefreshRateConfigs;
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
index abeacfe..a596bce 100644
--- a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
@@ -338,10 +338,14 @@
}
auto& callback = it->second;
- if (callback->wakeupTime()) {
+ auto const wakeupTime = callback->wakeupTime();
+ if (wakeupTime) {
callback->disarm();
- mIntendedWakeupTime = kInvalidTime;
- rearmTimer(mTimeKeeper->now());
+
+ if (*wakeupTime == mIntendedWakeupTime) {
+ mIntendedWakeupTime = kInvalidTime;
+ rearmTimer(mTimeKeeper->now());
+ }
return CancelResult::Cancelled;
}
return CancelResult::TooLate;
diff --git a/services/surfaceflinger/Scheduler/VSyncModulator.cpp b/services/surfaceflinger/Scheduler/VSyncModulator.cpp
index 40a992c..2567c04 100644
--- a/services/surfaceflinger/Scheduler/VSyncModulator.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncModulator.cpp
@@ -25,16 +25,17 @@
#include <cutils/properties.h>
#include <utils/Trace.h>
+#include <chrono>
#include <cinttypes>
#include <mutex>
namespace android::scheduler {
-VSyncModulator::VSyncModulator(Scheduler& scheduler,
+VSyncModulator::VSyncModulator(IPhaseOffsetControl& phaseOffsetControl,
Scheduler::ConnectionHandle appConnectionHandle,
Scheduler::ConnectionHandle sfConnectionHandle,
const OffsetsConfig& config)
- : mScheduler(scheduler),
+ : mPhaseOffsetControl(phaseOffsetControl),
mAppConnectionHandle(appConnectionHandle),
mSfConnectionHandle(sfConnectionHandle),
mOffsetsConfig(config) {
@@ -50,13 +51,35 @@
}
void VSyncModulator::setTransactionStart(Scheduler::TransactionStart transactionStart) {
- if (transactionStart == Scheduler::TransactionStart::EARLY) {
+ switch (transactionStart) {
+ case Scheduler::TransactionStart::EarlyStart:
+ ALOGW_IF(mExplicitEarlyWakeup, "Already in TransactionStart::EarlyStart");
+ mExplicitEarlyWakeup = true;
+ break;
+ case Scheduler::TransactionStart::EarlyEnd:
+ ALOGW_IF(!mExplicitEarlyWakeup, "Not in TransactionStart::EarlyStart");
+ mExplicitEarlyWakeup = false;
+ break;
+ case Scheduler::TransactionStart::Normal:
+ case Scheduler::TransactionStart::Early:
+ // Non explicit don't change the explicit early wakeup state
+ break;
+ }
+
+ if (mTraceDetailedInfo) {
+ ATRACE_INT("mExplicitEarlyWakeup", mExplicitEarlyWakeup);
+ }
+
+ if (!mExplicitEarlyWakeup &&
+ (transactionStart == Scheduler::TransactionStart::Early ||
+ transactionStart == Scheduler::TransactionStart::EarlyEnd)) {
mRemainingEarlyFrameCount = MIN_EARLY_FRAME_COUNT_TRANSACTION;
+ mEarlyTxnStartTime = std::chrono::steady_clock::now();
}
// An early transaction stays an early transaction.
if (transactionStart == mTransactionStart ||
- mTransactionStart == Scheduler::TransactionStart::EARLY) {
+ mTransactionStart == Scheduler::TransactionStart::EarlyEnd) {
return;
}
mTransactionStart = transactionStart;
@@ -64,8 +87,9 @@
}
void VSyncModulator::onTransactionHandled() {
- if (mTransactionStart == Scheduler::TransactionStart::NORMAL) return;
- mTransactionStart = Scheduler::TransactionStart::NORMAL;
+ mTxnAppliedTime = std::chrono::steady_clock::now();
+ if (mTransactionStart == Scheduler::TransactionStart::Normal) return;
+ mTransactionStart = Scheduler::TransactionStart::Normal;
updateOffsets();
}
@@ -87,9 +111,15 @@
void VSyncModulator::onRefreshed(bool usedRenderEngine) {
bool updateOffsetsNeeded = false;
- if (mRemainingEarlyFrameCount > 0) {
- mRemainingEarlyFrameCount--;
- updateOffsetsNeeded = true;
+
+ // Apply a margin to account for potential data races
+ // This might make us stay in early offsets for one
+ // additional frame but it's better to be conservative here.
+ if ((mEarlyTxnStartTime.load() + MARGIN_FOR_TX_APPLY) < mTxnAppliedTime.load()) {
+ if (mRemainingEarlyFrameCount > 0) {
+ mRemainingEarlyFrameCount--;
+ updateOffsetsNeeded = true;
+ }
}
if (usedRenderEngine) {
mRemainingRenderEngineUsageCount = MIN_EARLY_GL_FRAME_COUNT_TRANSACTION;
@@ -111,8 +141,8 @@
const VSyncModulator::Offsets& VSyncModulator::getNextOffsets() const {
// Early offsets are used if we're in the middle of a refresh rate
// change, or if we recently begin a transaction.
- if (mTransactionStart == Scheduler::TransactionStart::EARLY || mRemainingEarlyFrameCount > 0 ||
- mRefreshRateChangePending) {
+ if (mExplicitEarlyWakeup || mTransactionStart == Scheduler::TransactionStart::EarlyEnd ||
+ mRemainingEarlyFrameCount > 0 || mRefreshRateChangePending) {
return mOffsetsConfig.early;
} else if (mRemainingRenderEngineUsageCount > 0) {
return mOffsetsConfig.earlyGl;
@@ -129,8 +159,8 @@
void VSyncModulator::updateOffsetsLocked() {
const Offsets& offsets = getNextOffsets();
- mScheduler.setPhaseOffset(mSfConnectionHandle, offsets.sf);
- mScheduler.setPhaseOffset(mAppConnectionHandle, offsets.app);
+ mPhaseOffsetControl.setPhaseOffset(mSfConnectionHandle, offsets.sf);
+ mPhaseOffsetControl.setPhaseOffset(mAppConnectionHandle, offsets.app);
mOffsets = offsets;
diff --git a/services/surfaceflinger/Scheduler/VSyncModulator.h b/services/surfaceflinger/Scheduler/VSyncModulator.h
index 704a5d5..ab678c9 100644
--- a/services/surfaceflinger/Scheduler/VSyncModulator.h
+++ b/services/surfaceflinger/Scheduler/VSyncModulator.h
@@ -16,6 +16,7 @@
#pragma once
+#include <chrono>
#include <mutex>
#include "Scheduler.h"
@@ -37,6 +38,9 @@
// switch in and out of gl composition.
static constexpr int MIN_EARLY_GL_FRAME_COUNT_TRANSACTION = 2;
+ // Margin used to account for potential data races
+ static const constexpr std::chrono::nanoseconds MARGIN_FOR_TX_APPLY = 1ms;
+
public:
// Wrapper for a collection of surfaceflinger/app offsets for a particular
// configuration.
@@ -61,7 +65,7 @@
bool operator!=(const OffsetsConfig& other) const { return !(*this == other); }
};
- VSyncModulator(Scheduler&, ConnectionHandle appConnectionHandle,
+ VSyncModulator(IPhaseOffsetControl&, ConnectionHandle appConnectionHandle,
ConnectionHandle sfConnectionHandle, const OffsetsConfig&);
void setPhaseOffsets(const OffsetsConfig&) EXCLUDES(mMutex);
@@ -90,13 +94,14 @@
Offsets getOffsets() const EXCLUDES(mMutex);
private:
+ friend class VSyncModulatorTest;
// Returns the next offsets that we should be using
const Offsets& getNextOffsets() const REQUIRES(mMutex);
// Updates offsets and persists them into the scheduler framework.
void updateOffsets() EXCLUDES(mMutex);
void updateOffsetsLocked() REQUIRES(mMutex);
- Scheduler& mScheduler;
+ IPhaseOffsetControl& mPhaseOffsetControl;
const ConnectionHandle mAppConnectionHandle;
const ConnectionHandle mSfConnectionHandle;
@@ -106,10 +111,13 @@
Offsets mOffsets GUARDED_BY(mMutex){mOffsetsConfig.late};
std::atomic<Scheduler::TransactionStart> mTransactionStart =
- Scheduler::TransactionStart::NORMAL;
+ Scheduler::TransactionStart::Normal;
std::atomic<bool> mRefreshRateChangePending = false;
+ std::atomic<bool> mExplicitEarlyWakeup = false;
std::atomic<int> mRemainingEarlyFrameCount = 0;
std::atomic<int> mRemainingRenderEngineUsageCount = 0;
+ std::atomic<std::chrono::steady_clock::time_point> mEarlyTxnStartTime = {};
+ std::atomic<std::chrono::steady_clock::time_point> mTxnAppliedTime = {};
bool mTraceDetailedInfo = false;
};
diff --git a/services/surfaceflinger/Scheduler/VSyncReactor.cpp b/services/surfaceflinger/Scheduler/VSyncReactor.cpp
index 16d102c..c743de0 100644
--- a/services/surfaceflinger/Scheduler/VSyncReactor.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncReactor.cpp
@@ -278,7 +278,9 @@
return false;
}
- if (mSupportKernelIdleTimer) {
+ const bool periodIsChanging =
+ mPeriodTransitioningTo && (*mPeriodTransitioningTo != getPeriod());
+ if (mSupportKernelIdleTimer && !periodIsChanging) {
// Clear out the Composer-provided period and use the allowance logic below
HwcVsyncPeriod = {};
}
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 5234abc..895102b 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -23,6 +23,7 @@
#include "SurfaceFlinger.h"
+#include <android-base/properties.h>
#include <android/configuration.h>
#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
#include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h>
@@ -258,7 +259,7 @@
const String16 sAccessSurfaceFlinger("android.permission.ACCESS_SURFACE_FLINGER");
const String16 sReadFramebuffer("android.permission.READ_FRAME_BUFFER");
const String16 sDump("android.permission.DUMP");
-const char* KERNEL_IDLE_TIMER_PROP = "vendor.display.enable_kernel_idle_timer";
+const char* KERNEL_IDLE_TIMER_PROP = "graphics.display.kernel_idle_timer.enabled";
// ---------------------------------------------------------------------------
int64_t SurfaceFlinger::dispSyncPresentTimeOffset;
@@ -448,6 +449,9 @@
}
useFrameRateApi = use_frame_rate_api(true);
+
+ mKernelIdleTimerEnabled = mSupportKernelIdleTimer = sysprop::support_kernel_idle_timer(false);
+ base::SetProperty(KERNEL_IDLE_TIMER_PROP, mKernelIdleTimerEnabled ? "true" : "false");
}
SurfaceFlinger::~SurfaceFlinger() = default;
@@ -1081,8 +1085,8 @@
const nsecs_t vsyncPeriod =
mRefreshRateConfigs->getRefreshRateFromConfigId(mUpcomingActiveConfig.configId)
.getVsyncPeriod();
- mScheduler->onConfigChanged(mAppConnectionHandle, display->getId()->value,
- mUpcomingActiveConfig.configId, vsyncPeriod);
+ mScheduler->onPrimaryDisplayConfigChanged(mAppConnectionHandle, display->getId()->value,
+ mUpcomingActiveConfig.configId, vsyncPeriod);
}
}
@@ -1670,7 +1674,7 @@
if (const auto displayId = getInternalDisplayIdLocked()) {
sp<DisplayDevice> display = getDefaultDisplayDeviceLocked();
if (display && display->isPoweredOn()) {
- setVsyncEnabledInHWC(*displayId, mHWCVsyncPendingState);
+ getHwComposer().setVsyncEnabled(*displayId, mHWCVsyncPendingState);
}
}
}
@@ -1911,6 +1915,7 @@
// ...but if it's larger than 1s then we missed the trace cutoff.
static constexpr nsecs_t kMaxJankyDuration =
std::chrono::duration_cast<std::chrono::nanoseconds>(1s).count();
+ nsecs_t jankDurationToUpload = -1;
// If we're in a user build then don't push any atoms
if (!mIsUserBuild && mMissedFrameJankCount > 0) {
const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
@@ -1922,10 +1927,7 @@
const nsecs_t currentTime = systemTime();
const nsecs_t jankDuration = currentTime - mMissedFrameJankStart;
if (jankDuration > kMinJankyDuration && jankDuration < kMaxJankyDuration) {
- ATRACE_NAME("Jank detected");
- const int32_t jankyDurationMillis = jankDuration / (1000 * 1000);
- android::util::stats_write(android::util::DISPLAY_JANK_REPORTED,
- jankyDurationMillis, mMissedFrameJankCount);
+ jankDurationToUpload = jankDuration;
}
// We either reported a jank event or we missed the trace
@@ -1978,6 +1980,7 @@
refreshNeeded |= mRepaintEverything;
if (refreshNeeded && CC_LIKELY(mBootStage != BootStage::BOOTLOADER)) {
+ mLastJankDuration = jankDurationToUpload;
// Signal a refresh if a transaction modified the window state,
// a new buffer was latched, or if HWC has requested a full
// repaint
@@ -1998,8 +2001,10 @@
bool flushedATransaction = flushTransactionQueues();
- bool runHandleTransaction = transactionFlags &&
- ((transactionFlags != eTransactionFlushNeeded) || flushedATransaction);
+ bool runHandleTransaction =
+ (transactionFlags && (transactionFlags != eTransactionFlushNeeded)) ||
+ flushedATransaction ||
+ mForceTraversal;
if (runHandleTransaction) {
handleTransaction(eTransactionMask);
@@ -2284,6 +2289,14 @@
const size_t appConnections = mScheduler->getEventThreadConnectionCount(mAppConnectionHandle);
mTimeStats->recordDisplayEventConnectionCount(sfConnections + appConnections);
+ if (mLastJankDuration > 0) {
+ ATRACE_NAME("Jank detected");
+ const int32_t jankyDurationMillis = mLastJankDuration / (1000 * 1000);
+ android::util::stats_write(android::util::DISPLAY_JANK_REPORTED, jankyDurationMillis,
+ mMissedFrameJankCount);
+ mLastJankDuration = -1;
+ }
+
if (isDisplayConnected && !display->isPoweredOn()) {
return;
}
@@ -2740,7 +2753,8 @@
* (perform the transaction for each of them if needed)
*/
- if ((transactionFlags & eTraversalNeeded) || mTraversalNeededMainThread) {
+ if ((transactionFlags & eTraversalNeeded) || mForceTraversal) {
+ mForceTraversal = false;
mCurrentState.traverse([&](Layer* layer) {
uint32_t trFlags = layer->getTransactionFlags(eTransactionNeeded);
if (!trFlags) return;
@@ -2753,7 +2767,6 @@
mInputInfoChanged = true;
}
});
- mTraversalNeededMainThread = false;
}
/*
@@ -2971,8 +2984,8 @@
// anyway since there are no connected apps at this point.
const nsecs_t vsyncPeriod =
mRefreshRateConfigs->getRefreshRateFromConfigId(currentConfig).getVsyncPeriod();
- mScheduler->onConfigChanged(mAppConnectionHandle, primaryDisplayId.value, currentConfig,
- vsyncPeriod);
+ mScheduler->onPrimaryDisplayConfigChanged(mAppConnectionHandle, primaryDisplayId.value,
+ currentConfig, vsyncPeriod);
}
void SurfaceFlinger::commitTransaction()
@@ -3216,7 +3229,7 @@
}
uint32_t SurfaceFlinger::setTransactionFlags(uint32_t flags) {
- return setTransactionFlags(flags, Scheduler::TransactionStart::NORMAL);
+ return setTransactionFlags(flags, Scheduler::TransactionStart::Normal);
}
uint32_t SurfaceFlinger::setTransactionFlags(uint32_t flags,
@@ -3229,8 +3242,8 @@
return old;
}
-uint32_t SurfaceFlinger::setTransactionFlagsNoWake(uint32_t flags) {
- return mTransactionFlags.fetch_or(flags);
+void SurfaceFlinger::setTraversalNeeded() {
+ mForceTraversal = true;
}
bool SurfaceFlinger::flushTransactionQueues() {
@@ -3430,18 +3443,39 @@
// so we don't have to wake up again next frame to preform an uneeded traversal.
if (isMainThread && (transactionFlags & eTraversalNeeded)) {
transactionFlags = transactionFlags & (~eTraversalNeeded);
- mTraversalNeededMainThread = true;
+ mForceTraversal = true;
}
+ const auto transactionStart = [](uint32_t flags) {
+ if (flags & eEarlyWakeup) {
+ return Scheduler::TransactionStart::Early;
+ }
+ if (flags & eExplicitEarlyWakeupEnd) {
+ return Scheduler::TransactionStart::EarlyEnd;
+ }
+ if (flags & eExplicitEarlyWakeupStart) {
+ return Scheduler::TransactionStart::EarlyStart;
+ }
+ return Scheduler::TransactionStart::Normal;
+ }(flags);
+
if (transactionFlags) {
if (mInterceptor->isEnabled()) {
mInterceptor->saveTransaction(states, mCurrentState.displays, displays, flags);
}
+ // TODO(b/159125966): Remove eEarlyWakeup completly as no client should use this flag
+ if (flags & eEarlyWakeup) {
+ ALOGW("eEarlyWakeup is deprecated. Use eExplicitEarlyWakeup[Start|End]");
+ }
+
+ if (!privileged && (flags & (eExplicitEarlyWakeupStart | eExplicitEarlyWakeupEnd))) {
+ ALOGE("Only WindowManager is allowed to use eExplicitEarlyWakeup[Start|End] flags");
+ flags &= ~(eExplicitEarlyWakeupStart | eExplicitEarlyWakeupEnd);
+ }
+
// this triggers the transaction
- const auto start = (flags & eEarlyWakeup) ? Scheduler::TransactionStart::EARLY
- : Scheduler::TransactionStart::NORMAL;
- setTransactionFlags(transactionFlags, start);
+ setTransactionFlags(transactionFlags, transactionStart);
if (flags & eAnimation) {
mAnimTransactionPending = true;
@@ -3478,6 +3512,13 @@
break;
}
}
+ } else {
+ // even if a transaction is not needed, we need to update VsyncModulator
+ // about explicit early indications
+ if (transactionStart == Scheduler::TransactionStart::EarlyStart ||
+ transactionStart == Scheduler::TransactionStart::EarlyEnd) {
+ mVSyncModulator->setTransactionStart(transactionStart);
+ }
}
}
@@ -4153,13 +4194,6 @@
static_cast<void>(schedule([this]() MAIN_THREAD { onInitializeDisplays(); }));
}
-void SurfaceFlinger::setVsyncEnabledInHWC(DisplayId displayId, hal::Vsync enabled) {
- if (mHWCVsyncState != enabled) {
- getHwComposer().setVsyncEnabled(displayId, enabled);
- mHWCVsyncState = enabled;
- }
-}
-
void SurfaceFlinger::setPowerModeInternal(const sp<DisplayDevice>& display, hal::PowerMode mode) {
if (display->isVirtual()) {
ALOGE("%s: Invalid operation on virtual display", __FUNCTION__);
@@ -4188,7 +4222,7 @@
}
getHwComposer().setPowerMode(*displayId, mode);
if (display->isPrimary() && mode != hal::PowerMode::DOZE_SUSPEND) {
- setVsyncEnabledInHWC(*displayId, mHWCVsyncPendingState);
+ getHwComposer().setVsyncEnabled(*displayId, mHWCVsyncPendingState);
mScheduler->onScreenAcquired(mAppConnectionHandle);
mScheduler->resyncToHardwareVsync(true, getVsyncPeriod());
}
@@ -4207,7 +4241,7 @@
}
// Make sure HWVsync is disabled before turning off the display
- setVsyncEnabledInHWC(*displayId, hal::Vsync::DISABLE);
+ getHwComposer().setVsyncEnabled(*displayId, hal::Vsync::DISABLE);
getHwComposer().setPowerMode(*displayId, mode);
mVisibleRegionsDirty = true;
@@ -5314,8 +5348,7 @@
const auto& min = mRefreshRateConfigs->getMinRefreshRate();
if (current != min) {
- const auto kernelTimerEnabled = property_get_bool(KERNEL_IDLE_TIMER_PROP, false);
- const bool timerExpired = kernelTimerEnabled && expired;
+ const bool timerExpired = mKernelIdleTimerEnabled && expired;
if (Mutex::Autolock lock(mStateLock); mRefreshRateOverlay) {
mRefreshRateOverlay->changeRefreshRate(timerExpired ? min : current);
@@ -5325,6 +5358,35 @@
}));
}
+void SurfaceFlinger::toggleKernelIdleTimer() {
+ using KernelIdleTimerAction = scheduler::RefreshRateConfigs::KernelIdleTimerAction;
+
+ // If the support for kernel idle timer is disabled in SF code, don't do anything.
+ if (!mSupportKernelIdleTimer) {
+ return;
+ }
+ const KernelIdleTimerAction action = mRefreshRateConfigs->getIdleTimerAction();
+
+ switch (action) {
+ case KernelIdleTimerAction::TurnOff:
+ if (mKernelIdleTimerEnabled) {
+ ATRACE_INT("KernelIdleTimer", 0);
+ base::SetProperty(KERNEL_IDLE_TIMER_PROP, "false");
+ mKernelIdleTimerEnabled = false;
+ }
+ break;
+ case KernelIdleTimerAction::TurnOn:
+ if (!mKernelIdleTimerEnabled) {
+ ATRACE_INT("KernelIdleTimer", 1);
+ base::SetProperty(KERNEL_IDLE_TIMER_PROP, "true");
+ mKernelIdleTimerEnabled = true;
+ }
+ break;
+ case KernelIdleTimerAction::NoChange:
+ break;
+ }
+}
+
// A simple RAII class to disconnect from an ANativeWindow* when it goes out of scope
class WindowDisconnector {
public:
@@ -5354,27 +5416,33 @@
renderAreaRotation = ui::Transform::ROT_0;
}
- sp<DisplayDevice> display;
+ wp<DisplayDevice> displayWeak;
+ ui::LayerStack layerStack;
+ ui::Size reqSize(reqWidth, reqHeight);
{
Mutex::Autolock lock(mStateLock);
-
- display = getDisplayDeviceLocked(displayToken);
+ sp<DisplayDevice> display = getDisplayDeviceLocked(displayToken);
if (!display) return NAME_NOT_FOUND;
+ displayWeak = display;
+ layerStack = display->getLayerStack();
// set the requested width/height to the logical display viewport size
// by default
if (reqWidth == 0 || reqHeight == 0) {
- reqWidth = uint32_t(display->getViewport().width());
- reqHeight = uint32_t(display->getViewport().height());
+ reqSize = display->getViewport().getSize();
}
}
- DisplayRenderArea renderArea(display, sourceCrop, reqWidth, reqHeight, reqDataspace,
- renderAreaRotation, captureSecureLayers);
- auto traverseLayers = std::bind(&SurfaceFlinger::traverseLayersInDisplay, this, display,
- std::placeholders::_1);
- return captureScreenCommon(renderArea, traverseLayers, outBuffer, reqPixelFormat,
- useIdentityTransform, outCapturedSecureLayers);
+ RenderAreaFuture renderAreaFuture = promise::defer([=] {
+ return DisplayRenderArea::create(displayWeak, sourceCrop, reqSize, reqDataspace,
+ renderAreaRotation, captureSecureLayers);
+ });
+
+ auto traverseLayers = [this, layerStack](const LayerVector::Visitor& visitor) {
+ traverseLayersInLayerStack(layerStack, visitor);
+ };
+ return captureScreenCommon(std::move(renderAreaFuture), traverseLayers, reqSize, outBuffer,
+ reqPixelFormat, useIdentityTransform, outCapturedSecureLayers);
}
static Dataspace pickDataspaceFromColorMode(const ColorMode colorMode) {
@@ -5430,19 +5498,20 @@
status_t SurfaceFlinger::captureScreen(uint64_t displayOrLayerStack, Dataspace* outDataspace,
sp<GraphicBuffer>* outBuffer) {
- sp<DisplayDevice> display;
- uint32_t width;
- uint32_t height;
+ ui::LayerStack layerStack;
+ wp<DisplayDevice> displayWeak;
+ ui::Size size;
ui::Transform::RotationFlags captureOrientation;
{
Mutex::Autolock lock(mStateLock);
- display = getDisplayByIdOrLayerStack(displayOrLayerStack);
+ sp<DisplayDevice> display = getDisplayByIdOrLayerStack(displayOrLayerStack);
if (!display) {
return NAME_NOT_FOUND;
}
+ layerStack = display->getLayerStack();
+ displayWeak = display;
- width = uint32_t(display->getViewport().width());
- height = uint32_t(display->getViewport().height());
+ size = display->getViewport().getSize();
const auto orientation = display->getOrientation();
captureOrientation = ui::Transform::toRotationFlags(orientation);
@@ -5468,14 +5537,19 @@
pickDataspaceFromColorMode(display->getCompositionDisplay()->getState().colorMode);
}
- DisplayRenderArea renderArea(display, Rect(), width, height, *outDataspace, captureOrientation,
- false /* captureSecureLayers */);
+ RenderAreaFuture renderAreaFuture = promise::defer([=] {
+ return DisplayRenderArea::create(displayWeak, Rect(), size, *outDataspace,
+ captureOrientation, false /* captureSecureLayers */);
+ });
- auto traverseLayers = std::bind(&SurfaceFlinger::traverseLayersInDisplay, this, display,
- std::placeholders::_1);
+ auto traverseLayers = [this, layerStack](const LayerVector::Visitor& visitor) {
+ traverseLayersInLayerStack(layerStack, visitor);
+ };
+
bool ignored = false;
- return captureScreenCommon(renderArea, traverseLayers, outBuffer, ui::PixelFormat::RGBA_8888,
- false /* useIdentityTransform */,
+
+ return captureScreenCommon(std::move(renderAreaFuture), traverseLayers, size, outBuffer,
+ ui::PixelFormat::RGBA_8888, false /* useIdentityTransform */,
ignored /* outCapturedSecureLayers */);
}
@@ -5489,9 +5563,9 @@
class LayerRenderArea : public RenderArea {
public:
LayerRenderArea(SurfaceFlinger* flinger, const sp<Layer>& layer, const Rect crop,
- int32_t reqWidth, int32_t reqHeight, Dataspace reqDataSpace,
- bool childrenOnly, const Rect& displayViewport)
- : RenderArea(reqWidth, reqHeight, CaptureFill::CLEAR, reqDataSpace, displayViewport),
+ ui::Size reqSize, Dataspace reqDataSpace, bool childrenOnly,
+ const Rect& displayViewport)
+ : RenderArea(reqSize, CaptureFill::CLEAR, reqDataSpace, displayViewport),
mLayer(layer),
mCrop(crop),
mNeedsFiltering(false),
@@ -5566,8 +5640,7 @@
const bool mChildrenOnly;
};
- int reqWidth = 0;
- int reqHeight = 0;
+ ui::Size reqSize;
sp<Layer> parent;
Rect crop(sourceCrop);
std::unordered_set<sp<Layer>, ISurfaceComposer::SpHash<Layer>> excludeLayers;
@@ -5604,8 +5677,7 @@
// crop was not specified, or an invalid frame scale was provided.
return BAD_VALUE;
}
- reqWidth = crop.width() * frameScale;
- reqHeight = crop.height() * frameScale;
+ reqSize = ui::Size(crop.width() * frameScale, crop.height() * frameScale);
for (const auto& handle : excludeHandles) {
sp<Layer> excludeLayer = fromHandleLocked(handle).promote();
@@ -5626,15 +5698,18 @@
} // mStateLock
// really small crop or frameScale
- if (reqWidth <= 0) {
- reqWidth = 1;
+ if (reqSize.width <= 0) {
+ reqSize.width = 1;
}
- if (reqHeight <= 0) {
- reqHeight = 1;
+ if (reqSize.height <= 0) {
+ reqSize.height = 1;
}
- LayerRenderArea renderArea(this, parent, crop, reqWidth, reqHeight, reqDataspace, childrenOnly,
- displayViewport);
+ RenderAreaFuture renderAreaFuture = promise::defer([=]() -> std::unique_ptr<RenderArea> {
+ return std::make_unique<LayerRenderArea>(this, parent, crop, reqSize, reqDataspace,
+ childrenOnly, displayViewport);
+ });
+
auto traverseLayers = [parent, childrenOnly,
&excludeLayers](const LayerVector::Visitor& visitor) {
parent->traverseChildrenInZOrder(LayerVector::StateSet::Drawing, [&](Layer* layer) {
@@ -5657,14 +5732,14 @@
};
bool outCapturedSecureLayers = false;
- return captureScreenCommon(renderArea, traverseLayers, outBuffer, reqPixelFormat, false,
- outCapturedSecureLayers);
+ return captureScreenCommon(std::move(renderAreaFuture), traverseLayers, reqSize, outBuffer,
+ reqPixelFormat, false, outCapturedSecureLayers);
}
-status_t SurfaceFlinger::captureScreenCommon(RenderArea& renderArea,
+status_t SurfaceFlinger::captureScreenCommon(RenderAreaFuture renderAreaFuture,
TraverseLayersFunction traverseLayers,
- sp<GraphicBuffer>* outBuffer,
- const ui::PixelFormat reqPixelFormat,
+ ui::Size bufferSize, sp<GraphicBuffer>* outBuffer,
+ ui::PixelFormat reqPixelFormat,
bool useIdentityTransform,
bool& outCapturedSecureLayers) {
ATRACE_CALL();
@@ -5672,16 +5747,16 @@
// TODO(b/116112787) Make buffer usage a parameter.
const uint32_t usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
- *outBuffer =
- getFactory().createGraphicBuffer(renderArea.getReqWidth(), renderArea.getReqHeight(),
- static_cast<android_pixel_format>(reqPixelFormat), 1,
- usage, "screenshot");
+ *outBuffer = getFactory().createGraphicBuffer(bufferSize.getWidth(), bufferSize.getHeight(),
+ static_cast<android_pixel_format>(reqPixelFormat),
+ 1, usage, "screenshot");
- return captureScreenCommon(renderArea, traverseLayers, *outBuffer, useIdentityTransform,
- false /* regionSampling */, outCapturedSecureLayers);
+ return captureScreenCommon(std::move(renderAreaFuture), traverseLayers, *outBuffer,
+ useIdentityTransform, false /* regionSampling */,
+ outCapturedSecureLayers);
}
-status_t SurfaceFlinger::captureScreenCommon(RenderArea& renderArea,
+status_t SurfaceFlinger::captureScreenCommon(RenderAreaFuture renderAreaFuture,
TraverseLayersFunction traverseLayers,
const sp<GraphicBuffer>& buffer,
bool useIdentityTransform, bool regionSampling,
@@ -5694,23 +5769,28 @@
do {
std::tie(result, syncFd) =
- schedule([&] {
+ schedule([&]() -> std::pair<status_t, int> {
if (mRefreshPending) {
- ATRACE_NAME("Skipping screenshot for now");
- return std::make_pair(EAGAIN, -1);
+ ALOGW("Skipping screenshot for now");
+ return {EAGAIN, -1};
+ }
+ std::unique_ptr<RenderArea> renderArea = renderAreaFuture.get();
+ if (!renderArea) {
+ ALOGW("Skipping screen capture because of invalid render area.");
+ return {NO_MEMORY, -1};
}
status_t result = NO_ERROR;
int fd = -1;
Mutex::Autolock lock(mStateLock);
- renderArea.render([&] {
- result = captureScreenImplLocked(renderArea, traverseLayers, buffer.get(),
+ renderArea->render([&] {
+ result = captureScreenImplLocked(*renderArea, traverseLayers, buffer.get(),
useIdentityTransform, forSystem, &fd,
regionSampling, outCapturedSecureLayers);
});
- return std::make_pair(result, fd);
+ return {result, fd};
}).get();
} while (result == EAGAIN);
@@ -5869,17 +5949,17 @@
layersSortedByZ.traverseInReverseZOrder(stateSet, visitor);
}
-void SurfaceFlinger::traverseLayersInDisplay(const sp<const DisplayDevice>& display,
- const LayerVector::Visitor& visitor) {
+void SurfaceFlinger::traverseLayersInLayerStack(ui::LayerStack layerStack,
+ const LayerVector::Visitor& visitor) {
// We loop through the first level of layers without traversing,
// as we need to determine which layers belong to the requested display.
for (const auto& layer : mDrawingState.layersSortedByZ) {
- if (!layer->belongsToDisplay(display->getLayerStack(), false)) {
+ if (!layer->belongsToDisplay(layerStack, false)) {
continue;
}
// relative layers are traversed in Layer::traverseInZOrder
layer->traverseInZOrder(LayerVector::StateSet::Drawing, [&](Layer* layer) {
- if (!layer->belongsToDisplay(display->getLayerStack(), false)) {
+ if (!layer->belongsToDisplay(layerStack, false)) {
return;
}
if (!layer->isVisible()) {
@@ -5925,8 +6005,8 @@
const nsecs_t vsyncPeriod = getHwComposer()
.getConfigs(*displayId)[policy->defaultConfig.value()]
->getVsyncPeriod();
- mScheduler->onConfigChanged(mAppConnectionHandle, display->getId()->value,
- policy->defaultConfig, vsyncPeriod);
+ mScheduler->onNonPrimaryDisplayConfigChanged(mAppConnectionHandle, display->getId()->value,
+ policy->defaultConfig, vsyncPeriod);
return NO_ERROR;
}
@@ -5952,14 +6032,14 @@
currentPolicy.primaryRange.max, currentPolicy.appRequestRange.min,
currentPolicy.appRequestRange.max);
- // TODO(b/140204874): This hack triggers a notification that something has changed, so
- // that listeners that care about a change in allowed configs can get the notification.
- // Giving current ActiveConfig so that most other listeners would just drop the event
+ // TODO(b/140204874): Leave the event in until we do proper testing with all apps that might
+ // be depending in this callback.
const nsecs_t vsyncPeriod =
mRefreshRateConfigs->getRefreshRateFromConfigId(display->getActiveConfig())
.getVsyncPeriod();
- mScheduler->onConfigChanged(mAppConnectionHandle, display->getId()->value,
- display->getActiveConfig(), vsyncPeriod);
+ mScheduler->onPrimaryDisplayConfigChanged(mAppConnectionHandle, display->getId()->value,
+ display->getActiveConfig(), vsyncPeriod);
+ toggleKernelIdleTimer();
auto configId = mScheduler->getPreferredConfigId();
auto& preferredRefreshRate = configId
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 9c440f3..6a3937f 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -302,7 +302,6 @@
// main thread function to enable/disable h/w composer event
void setPrimaryVsyncEnabledInternal(bool enabled) REQUIRES(mStateLock);
- void setVsyncEnabledInHWC(DisplayId displayId, hal::Vsync enabled);
// called on the main thread by MessageQueue when an internal message
// is received
@@ -536,6 +535,13 @@
void repaintEverythingForHWC() override;
// Called when kernel idle timer has expired. Used to update the refresh rate overlay.
void kernelTimerChanged(bool expired) override;
+ // Toggles the kernel idle timer on or off depending the policy decisions around refresh rates.
+ void toggleKernelIdleTimer();
+ // Keeps track of whether the kernel idle timer is currently enabled, so we don't have to
+ // make calls to sys prop each time.
+ bool mKernelIdleTimerEnabled = false;
+ // Keeps track of whether the kernel timer is supported on the SF side.
+ bool mSupportKernelIdleTimer = false;
/* ------------------------------------------------------------------------
* Message handling
*/
@@ -628,12 +634,12 @@
uint32_t peekTransactionFlags();
// Can only be called from the main thread or with mStateLock held
uint32_t setTransactionFlags(uint32_t flags);
- // Set the transaction flags, but don't trigger a wakeup! We use this cases where
- // there are still pending transactions but we know they won't be ready until a frame
+ // Indicate SF should call doTraversal on layers, but don't trigger a wakeup! We use this cases
+ // where there are still pending transactions but we know they won't be ready until a frame
// arrives from a different layer. So we need to ensure we performTransaction from invalidate
// but there is no need to try and wake up immediately to do it. Rather we rely on
- // onFrameAvailable to wake us up.
- uint32_t setTransactionFlagsNoWake(uint32_t flags);
+ // onFrameAvailable or another layer update to wake us up.
+ void setTraversalNeeded();
uint32_t setTransactionFlags(uint32_t flags, Scheduler::TransactionStart transactionStart);
void commitTransaction() REQUIRES(mStateLock);
void commitOffscreenLayers();
@@ -712,16 +718,17 @@
void startBootAnim();
using TraverseLayersFunction = std::function<void(const LayerVector::Visitor&)>;
+ using RenderAreaFuture = std::future<std::unique_ptr<RenderArea>>;
void renderScreenImplLocked(const RenderArea& renderArea, TraverseLayersFunction traverseLayers,
const sp<GraphicBuffer>& buffer, bool useIdentityTransform,
bool regionSampling, int* outSyncFd);
- status_t captureScreenCommon(RenderArea& renderArea, TraverseLayersFunction traverseLayers,
- sp<GraphicBuffer>* outBuffer, const ui::PixelFormat reqPixelFormat,
+ status_t captureScreenCommon(RenderAreaFuture, TraverseLayersFunction, ui::Size bufferSize,
+ sp<GraphicBuffer>* outBuffer, ui::PixelFormat,
bool useIdentityTransform, bool& outCapturedSecureLayers);
- status_t captureScreenCommon(RenderArea& renderArea, TraverseLayersFunction traverseLayers,
- const sp<GraphicBuffer>& buffer, bool useIdentityTransform,
- bool regionSampling, bool& outCapturedSecureLayers);
+ status_t captureScreenCommon(RenderAreaFuture, TraverseLayersFunction, const sp<GraphicBuffer>&,
+ bool useIdentityTransform, bool regionSampling,
+ bool& outCapturedSecureLayers);
sp<DisplayDevice> getDisplayByIdOrLayerStack(uint64_t displayOrLayerStack) REQUIRES(mStateLock);
sp<DisplayDevice> getDisplayByLayerStack(uint64_t layerStack) REQUIRES(mStateLock);
status_t captureScreenImplLocked(const RenderArea& renderArea,
@@ -729,8 +736,7 @@
const sp<GraphicBuffer>& buffer, bool useIdentityTransform,
bool forSystem, int* outSyncFd, bool regionSampling,
bool& outCapturedSecureLayers);
- void traverseLayersInDisplay(const sp<const DisplayDevice>& display,
- const LayerVector::Visitor& visitor);
+ void traverseLayersInLayerStack(ui::LayerStack, const LayerVector::Visitor&);
sp<StartPropertySetThread> mStartPropertySetThread;
@@ -999,7 +1005,7 @@
bool mTransactionPending = false;
bool mAnimTransactionPending = false;
SortedVector<sp<Layer>> mLayersPendingRemoval;
- bool mTraversalNeededMainThread = false;
+ bool mForceTraversal = false;
// global color transform states
Daltonizer mDaltonizer;
@@ -1211,6 +1217,7 @@
std::unique_ptr<scheduler::RefreshRateStats> mRefreshRateStats;
std::atomic<nsecs_t> mExpectedPresentTime = 0;
+ hal::Vsync mHWCVsyncPendingState = hal::Vsync::DISABLE;
/* ------------------------------------------------------------------------
* Generic Layer Metadata
@@ -1281,14 +1288,12 @@
// be any issues with a raw pointer referencing an invalid object.
std::unordered_set<Layer*> mOffscreenLayers;
- // Flags to capture the state of Vsync in HWC
- hal::Vsync mHWCVsyncState = hal::Vsync::DISABLE;
- hal::Vsync mHWCVsyncPendingState = hal::Vsync::DISABLE;
-
// Fields tracking the current jank event: when it started and how many
// janky frames there are.
nsecs_t mMissedFrameJankStart = 0;
int32_t mMissedFrameJankCount = 0;
+ // Positive if jank should be uploaded in postComposition
+ nsecs_t mLastJankDuration = -1;
int mFrameRateFlexibilityTokenCount = 0;
diff --git a/services/surfaceflinger/TimeStats/timestatsproto/TimeStatsHelper.cpp b/services/surfaceflinger/TimeStats/timestatsproto/TimeStatsHelper.cpp
index c90b1b8..894ee6d 100644
--- a/services/surfaceflinger/TimeStats/timestatsproto/TimeStatsHelper.cpp
+++ b/services/surfaceflinger/TimeStats/timestatsproto/TimeStatsHelper.cpp
@@ -87,7 +87,9 @@
StringAppendF(&result, "badDesiredPresentFrames = %d\n", badDesiredPresentFrames);
const auto iter = deltas.find("present2present");
if (iter != deltas.end()) {
- StringAppendF(&result, "averageFPS = %.3f\n", 1000.0 / iter->second.averageTime());
+ const float averageTime = iter->second.averageTime();
+ const float averageFPS = averageTime < 1.0f ? 0.0f : 1000.0f / averageTime;
+ StringAppendF(&result, "averageFPS = %.3f\n", averageFPS);
}
for (const auto& ele : deltas) {
StringAppendF(&result, "%s histogram is as below:\n", ele.first.c_str());
diff --git a/services/surfaceflinger/TransactionCompletedThread.cpp b/services/surfaceflinger/TransactionCompletedThread.cpp
index 0cdff8f..ca24493 100644
--- a/services/surfaceflinger/TransactionCompletedThread.cpp
+++ b/services/surfaceflinger/TransactionCompletedThread.cpp
@@ -154,6 +154,9 @@
status_t TransactionCompletedThread::finalizePendingCallbackHandles(
const std::deque<sp<CallbackHandle>>& handles) {
+ if (handles.empty()) {
+ return NO_ERROR;
+ }
std::lock_guard lock(mMutex);
if (!mRunning) {
ALOGE("cannot add presented callback handle because the callback thread isn't running");
diff --git a/services/surfaceflinger/tests/unittests/Android.bp b/services/surfaceflinger/tests/unittests/Android.bp
index 7574ff1..3c4a791 100644
--- a/services/surfaceflinger/tests/unittests/Android.bp
+++ b/services/surfaceflinger/tests/unittests/Android.bp
@@ -62,6 +62,7 @@
"StrongTypingTest.cpp",
"VSyncDispatchTimerQueueTest.cpp",
"VSyncDispatchRealtimeTest.cpp",
+ "VSyncModulatorTest.cpp",
"VSyncPredictorTest.cpp",
"VSyncReactorTest.cpp",
"mock/DisplayHardware/MockComposer.cpp",
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index 95e2ef5..456891e 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -233,23 +233,22 @@
constexpr bool forSystem = true;
constexpr bool regionSampling = false;
- DisplayRenderArea renderArea(mDisplay, sourceCrop, DEFAULT_DISPLAY_WIDTH,
- DEFAULT_DISPLAY_HEIGHT, ui::Dataspace::V0_SRGB,
- ui::Transform::ROT_0);
+ auto renderArea = DisplayRenderArea::create(mDisplay, sourceCrop, sourceCrop.getSize(),
+ ui::Dataspace::V0_SRGB, ui::Transform::ROT_0);
auto traverseLayers = [this](const LayerVector::Visitor& visitor) {
- return mFlinger.traverseLayersInDisplay(mDisplay, visitor);
+ return mFlinger.traverseLayersInLayerStack(mDisplay->getLayerStack(), visitor);
};
// TODO: Eliminate expensive/real allocation if possible.
const uint32_t usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
- mCaptureScreenBuffer = new GraphicBuffer(renderArea.getReqWidth(), renderArea.getReqHeight(),
+ mCaptureScreenBuffer = new GraphicBuffer(renderArea->getReqWidth(), renderArea->getReqHeight(),
HAL_PIXEL_FORMAT_RGBA_8888, 1, usage, "screenshot");
int fd = -1;
status_t result =
- mFlinger.captureScreenImplLocked(renderArea, traverseLayers, mCaptureScreenBuffer.get(),
+ mFlinger.captureScreenImplLocked(*renderArea, traverseLayers, mCaptureScreenBuffer.get(),
useIdentityTransform, forSystem, &fd, regionSampling);
if (fd >= 0) {
close(fd);
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp
index f376b4a..afd2b71 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp
@@ -38,7 +38,9 @@
static constexpr auto PRESENT_TIME_HISTORY_SIZE = LayerInfoV2::HISTORY_SIZE;
static constexpr auto MAX_FREQUENT_LAYER_PERIOD_NS = LayerInfoV2::MAX_FREQUENT_LAYER_PERIOD_NS;
static constexpr auto FREQUENT_LAYER_WINDOW_SIZE = LayerInfoV2::FREQUENT_LAYER_WINDOW_SIZE;
- static constexpr auto PRESENT_TIME_HISTORY_TIME = LayerInfoV2::HISTORY_TIME;
+ static constexpr auto PRESENT_TIME_HISTORY_DURATION = LayerInfoV2::HISTORY_DURATION;
+ static constexpr auto REFRESH_RATE_AVERAGE_HISTORY_DURATION =
+ LayerInfoV2::RefreshRateHistory::HISTORY_DURATION;
static constexpr float LO_FPS = 30.f;
static constexpr auto LO_FPS_PERIOD = static_cast<nsecs_t>(1e9f / LO_FPS);
@@ -84,6 +86,23 @@
return sp<mock::MockLayer>(new mock::MockLayer(mFlinger.flinger(), std::move(name)));
}
+ void recordFramesAndExpect(const sp<mock::MockLayer>& layer, nsecs_t& time, float frameRate,
+ float desiredRefreshRate, int numFrames) {
+ const nsecs_t framePeriod = static_cast<nsecs_t>(1e9f / frameRate);
+ impl::LayerHistoryV2::Summary summary;
+ for (int i = 0; i < numFrames; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += framePeriod;
+
+ summary = history().summarize(time);
+ }
+
+ ASSERT_EQ(1, summary.size());
+ ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ ASSERT_FLOAT_EQ(desiredRefreshRate, summary[0].desiredRefreshRate)
+ << "Frame rate is " << frameRate;
+ }
+
Hwc2::mock::Display mDisplay;
RefreshRateConfigs mConfigs{{HWC2::Display::Config::Builder(mDisplay, 0)
.setVsyncPeriod(int32_t(LO_FPS_PERIOD))
@@ -346,14 +365,17 @@
EXPECT_EQ(0, activeLayerCount());
EXPECT_EQ(0, frequentLayerCount(time));
+ impl::LayerHistoryV2::Summary summary;
+
// layer1 is active but infrequent.
for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+ summary = history().summarize(time);
}
- ASSERT_EQ(1, history().summarize(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+ ASSERT_EQ(1, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, summary[0].vote);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(0, frequentLayerCount(time));
@@ -361,28 +383,30 @@
for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
time += HI_FPS_PERIOD;
+ summary = history().summarize(time);
}
// layer1 is still active but infrequent.
history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
- ASSERT_EQ(2, history().summarize(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
- ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, history().summarize(time)[1].vote);
+ ASSERT_EQ(2, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, summary[0].vote);
+ ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
EXPECT_FLOAT_EQ(HI_FPS, history().summarize(time)[1].desiredRefreshRate);
EXPECT_EQ(2, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
// layer1 is no longer active.
// layer2 is frequent and has low refresh rate.
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ for (int i = 0; i < 2 * PRESENT_TIME_HISTORY_SIZE; i++) {
history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
time += LO_FPS_PERIOD;
+ summary = history().summarize(time);
}
- ASSERT_EQ(1, history().summarize(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, history().summarize(time)[0].vote);
- EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ ASSERT_EQ(1, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_FLOAT_EQ(LO_FPS, summary[0].desiredRefreshRate);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
@@ -396,33 +420,36 @@
history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
time += HI_FPS_PERIOD;
+ summary = history().summarize(time);
}
- ASSERT_EQ(2, history().summarize(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, history().summarize(time)[0].vote);
- EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
- EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[1].vote);
+ ASSERT_EQ(2, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_FLOAT_EQ(LO_FPS, summary[0].desiredRefreshRate);
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, summary[1].vote);
EXPECT_EQ(2, activeLayerCount());
EXPECT_EQ(2, frequentLayerCount(time));
// layer3 becomes recently active.
history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
- ASSERT_EQ(2, history().summarize(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, history().summarize(time)[0].vote);
- EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, history().summarize(time)[1].vote);
- EXPECT_FLOAT_EQ(HI_FPS, history().summarize(time)[1].desiredRefreshRate);
+ summary = history().summarize(time);
+ ASSERT_EQ(2, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_FLOAT_EQ(LO_FPS, summary[0].desiredRefreshRate);
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
+ EXPECT_FLOAT_EQ(HI_FPS, summary[1].desiredRefreshRate);
EXPECT_EQ(2, activeLayerCount());
EXPECT_EQ(2, frequentLayerCount(time));
// layer1 expires.
layer1.clear();
- ASSERT_EQ(2, history().summarize(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, history().summarize(time)[0].vote);
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, history().summarize(time)[0].vote);
- EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, history().summarize(time)[1].vote);
- EXPECT_FLOAT_EQ(HI_FPS, history().summarize(time)[1].desiredRefreshRate);
+ summary = history().summarize(time);
+ ASSERT_EQ(2, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_FLOAT_EQ(LO_FPS, summary[0].desiredRefreshRate);
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
+ EXPECT_FLOAT_EQ(HI_FPS, summary[1].desiredRefreshRate);
EXPECT_EQ(2, layerCount());
EXPECT_EQ(2, activeLayerCount());
EXPECT_EQ(2, frequentLayerCount(time));
@@ -432,37 +459,41 @@
for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
time += LO_FPS_PERIOD;
+ summary = history().summarize(time);
}
- ASSERT_EQ(1, history().summarize(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, history().summarize(time)[0].vote);
- EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ ASSERT_EQ(1, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_FLOAT_EQ(LO_FPS, summary[0].desiredRefreshRate);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
// layer2 expires.
layer2.clear();
- EXPECT_TRUE(history().summarize(time).empty());
+ summary = history().summarize(time);
+ EXPECT_TRUE(summary.empty());
EXPECT_EQ(1, layerCount());
EXPECT_EQ(0, activeLayerCount());
EXPECT_EQ(0, frequentLayerCount(time));
// layer3 becomes active and has high refresh rate.
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE + FREQUENT_LAYER_WINDOW_SIZE + 1; i++) {
history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
time += HI_FPS_PERIOD;
+ summary = history().summarize(time);
}
- ASSERT_EQ(1, history().summarize(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, history().summarize(time)[0].vote);
- EXPECT_FLOAT_EQ(HI_FPS, history().summarize(time)[0].desiredRefreshRate);
+ ASSERT_EQ(1, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_FLOAT_EQ(HI_FPS, summary[0].desiredRefreshRate);
EXPECT_EQ(1, layerCount());
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
// layer3 expires.
layer3.clear();
- EXPECT_TRUE(history().summarize(time).empty());
+ summary = history().summarize(time);
+ EXPECT_TRUE(summary.empty());
EXPECT_EQ(0, layerCount());
EXPECT_EQ(0, activeLayerCount());
EXPECT_EQ(0, frequentLayerCount(time));
@@ -600,6 +631,46 @@
EXPECT_EQ(1, animatingLayerCount(time));
}
+TEST_F(LayerHistoryTestV2, heuristicLayer60Hz) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+ for (float fps = 54.0f; fps < 65.0f; fps += 0.1f) {
+ recordFramesAndExpect(layer, time, fps, 60.0f, PRESENT_TIME_HISTORY_SIZE);
+ }
+}
+
+TEST_F(LayerHistoryTestV2, heuristicLayer60_30Hz) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+ recordFramesAndExpect(layer, time, 60.0f, 60.0f, PRESENT_TIME_HISTORY_SIZE);
+
+ recordFramesAndExpect(layer, time, 60.0f, 60.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 30.0f, 60.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 30.0f, 30.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 60.0f, 30.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 60.0f, 60.0f, PRESENT_TIME_HISTORY_SIZE);
+}
+
+TEST_F(LayerHistoryTestV2, heuristicLayerNotOscillating) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+
+ recordFramesAndExpect(layer, time, 27.10f, 30.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 26.90f, 30.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 26.00f, 24.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 26.90f, 24.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 27.10f, 30.0f, PRESENT_TIME_HISTORY_SIZE);
+}
+
class LayerHistoryTestV2Parameterized
: public LayerHistoryTestV2,
public testing::WithParamInterface<std::chrono::nanoseconds> {};
@@ -642,7 +713,7 @@
infrequentLayerUpdates++;
}
- if (time - startTime > PRESENT_TIME_HISTORY_TIME.count()) {
+ if (time - startTime > PRESENT_TIME_HISTORY_DURATION.count()) {
ASSERT_NE(0, history().summarize(time).size());
ASSERT_GE(2, history().summarize(time).size());
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
index c919e93..fed591c 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
@@ -43,6 +43,14 @@
RefreshRateConfigsTest();
~RefreshRateConfigsTest();
+ float findClosestKnownFrameRate(const RefreshRateConfigs& refreshRateConfigs, float frameRate) {
+ return refreshRateConfigs.findClosestKnownFrameRate(frameRate);
+ }
+
+ std::vector<float> getKnownFrameRate(const RefreshRateConfigs& refreshRateConfigs) {
+ return refreshRateConfigs.mKnownFrameRates;
+ }
+
// Test config IDs
static inline const HwcConfigIndexType HWC_CONFIG_ID_60 = HwcConfigIndexType(0);
static inline const HwcConfigIndexType HWC_CONFIG_ID_90 = HwcConfigIndexType(1);
@@ -335,7 +343,6 @@
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_noLayers) {
- bool ignored;
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(m60_72_90Device, /*currentConfigId=*/
HWC_CONFIG_ID_72);
@@ -344,17 +351,14 @@
// range.
auto layers = std::vector<LayerRequirement>{};
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/
- false, /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60, 60}}), 0);
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/
- false, /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_60_90) {
- bool ignored;
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
@@ -365,163 +369,134 @@
lr.vote = LayerVoteType::Min;
lr.name = "Min";
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.vote = LayerVoteType::Max;
lr.name = "Max";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 90.0f;
lr.vote = LayerVoteType::Heuristic;
lr.name = "90Hz Heuristic";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 60.0f;
lr.name = "60Hz Heuristic";
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 45.0f;
lr.name = "45Hz Heuristic";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 30.0f;
lr.name = "30Hz Heuristic";
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 24.0f;
lr.name = "24Hz Heuristic";
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.name = "";
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60, 60}}), 0);
lr.vote = LayerVoteType::Min;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.vote = LayerVoteType::Max;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 90.0f;
lr.vote = LayerVoteType::Heuristic;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 60.0f;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 45.0f;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 30.0f;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 24.0f;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {90, 90}}), 0);
lr.vote = LayerVoteType::Min;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.vote = LayerVoteType::Max;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 90.0f;
lr.vote = LayerVoteType::Heuristic;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 60.0f;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 45.0f;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 30.0f;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 24.0f;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {0, 120}}), 0);
lr.vote = LayerVoteType::Min;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.vote = LayerVoteType::Max;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 90.0f;
lr.vote = LayerVoteType::Heuristic;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 60.0f;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 45.0f;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 30.0f;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 24.0f;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_60_72_90) {
- bool ignored;
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(m60_72_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
@@ -531,43 +506,35 @@
lr.vote = LayerVoteType::Min;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.vote = LayerVoteType::Max;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 90.0f;
lr.vote = LayerVoteType::Heuristic;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 60.0f;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 45.0f;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 30.0f;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 24.0f;
EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_72_90_120) {
- bool ignored;
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
@@ -582,28 +549,24 @@
lr2.desiredRefreshRate = 60.0f;
lr2.vote = LayerVoteType::Heuristic;
EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.desiredRefreshRate = 24.0f;
lr1.vote = LayerVoteType::Heuristic;
lr2.desiredRefreshRate = 48.0f;
lr2.vote = LayerVoteType::Heuristic;
EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.desiredRefreshRate = 24.0f;
lr1.vote = LayerVoteType::Heuristic;
lr2.desiredRefreshRate = 48.0f;
lr2.vote = LayerVoteType::Heuristic;
EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_90_120_DifferentTypes) {
- bool ignored;
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
@@ -620,8 +583,7 @@
lr2.vote = LayerVoteType::Heuristic;
lr2.name = "60Hz Heuristic";
EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.desiredRefreshRate = 24.0f;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
@@ -630,8 +592,7 @@
lr2.vote = LayerVoteType::Heuristic;
lr2.name = "60Hz Heuristic";
EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.desiredRefreshRate = 24.0f;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
@@ -640,8 +601,7 @@
lr2.vote = LayerVoteType::ExplicitDefault;
lr2.name = "60Hz ExplicitDefault";
EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.desiredRefreshRate = 24.0f;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
@@ -650,8 +610,7 @@
lr2.vote = LayerVoteType::Heuristic;
lr2.name = "90Hz Heuristic";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.desiredRefreshRate = 24.0f;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
@@ -660,8 +619,7 @@
lr2.vote = LayerVoteType::ExplicitDefault;
lr2.name = "90Hz Heuristic";
EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.desiredRefreshRate = 24.0f;
lr1.vote = LayerVoteType::ExplicitDefault;
@@ -670,8 +628,7 @@
lr2.vote = LayerVoteType::Heuristic;
lr2.name = "90Hz Heuristic";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.desiredRefreshRate = 24.0f;
lr1.vote = LayerVoteType::Heuristic;
@@ -680,8 +637,7 @@
lr2.vote = LayerVoteType::ExplicitDefault;
lr2.name = "90Hz ExplicitDefault";
EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.desiredRefreshRate = 24.0f;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
@@ -690,8 +646,7 @@
lr2.vote = LayerVoteType::ExplicitDefault;
lr2.name = "90Hz ExplicitDefault";
EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.desiredRefreshRate = 24.0f;
lr1.vote = LayerVoteType::ExplicitDefault;
@@ -700,12 +655,10 @@
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
lr2.name = "90Hz ExplicitExactOrMultiple";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60) {
- bool ignored;
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(m30_60Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
@@ -715,43 +668,35 @@
lr.vote = LayerVoteType::Min;
EXPECT_EQ(mExpected30Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.vote = LayerVoteType::Max;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 90.0f;
lr.vote = LayerVoteType::Heuristic;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 60.0f;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 45.0f;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 30.0f;
EXPECT_EQ(mExpected30Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 24.0f;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_72_90) {
- bool ignored;
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(m30_60_72_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
@@ -762,71 +707,57 @@
lr.vote = LayerVoteType::Min;
lr.name = "Min";
EXPECT_EQ(mExpected30Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.vote = LayerVoteType::Max;
lr.name = "Max";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 90.0f;
lr.vote = LayerVoteType::Heuristic;
lr.name = "90Hz Heuristic";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.desiredRefreshRate = 60.0f;
lr.name = "60Hz Heuristic";
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ true,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
lr.desiredRefreshRate = 45.0f;
lr.name = "45Hz Heuristic";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ true,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
lr.desiredRefreshRate = 30.0f;
lr.name = "30Hz Heuristic";
EXPECT_EQ(mExpected30Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ true,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
lr.desiredRefreshRate = 24.0f;
lr.name = "24Hz Heuristic";
EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ true,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
lr.desiredRefreshRate = 24.0f;
lr.vote = LayerVoteType::ExplicitExactOrMultiple;
lr.name = "24Hz ExplicitExactOrMultiple";
EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ true,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_PriorityTest) {
- bool ignored;
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(m30_60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
@@ -839,56 +770,48 @@
lr1.vote = LayerVoteType::Min;
lr2.vote = LayerVoteType::Max;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.vote = LayerVoteType::Min;
lr2.vote = LayerVoteType::Heuristic;
lr2.desiredRefreshRate = 24.0f;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.vote = LayerVoteType::Min;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
lr2.desiredRefreshRate = 24.0f;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.vote = LayerVoteType::Max;
lr2.vote = LayerVoteType::Heuristic;
lr2.desiredRefreshRate = 60.0f;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.vote = LayerVoteType::Max;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
lr2.desiredRefreshRate = 60.0f;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.vote = LayerVoteType::Heuristic;
lr1.desiredRefreshRate = 15.0f;
lr2.vote = LayerVoteType::Heuristic;
lr2.desiredRefreshRate = 45.0f;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.vote = LayerVoteType::Heuristic;
lr1.desiredRefreshRate = 30.0f;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
lr2.desiredRefreshRate = 45.0f;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_24FpsVideo) {
- bool ignored;
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
@@ -900,10 +823,8 @@
for (float fps = 23.0f; fps < 25.0f; fps += 0.1f) {
lr.desiredRefreshRate = fps;
const auto& refreshRate =
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored);
- printf("%.2fHz chooses %s\n", fps, refreshRate.getName().c_str());
- EXPECT_EQ(mExpected60Config, refreshRate);
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
+ EXPECT_EQ(mExpected60Config, refreshRate) << fps << "Hz chooses " << refreshRate.getName();
}
}
@@ -931,7 +852,6 @@
}
TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_getBestRefreshRate_Explicit) {
- bool ignored;
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
@@ -946,24 +866,21 @@
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
lr2.desiredRefreshRate = 90.0f;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.vote = LayerVoteType::ExplicitDefault;
lr1.desiredRefreshRate = 90.0f;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
lr2.desiredRefreshRate = 60.0f;
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.vote = LayerVoteType::Heuristic;
lr1.desiredRefreshRate = 90.0f;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
lr2.desiredRefreshRate = 60.0f;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
}
TEST_F(RefreshRateConfigsTest, testInPolicy) {
@@ -975,7 +892,6 @@
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_75HzContent) {
- bool ignored;
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
@@ -987,15 +903,12 @@
for (float fps = 75.0f; fps < 100.0f; fps += 0.1f) {
lr.desiredRefreshRate = fps;
const auto& refreshRate =
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored);
- printf("%.2fHz chooses %s\n", fps, refreshRate.getName().c_str());
- EXPECT_EQ(mExpected90Config, refreshRate);
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
+ EXPECT_EQ(mExpected90Config, refreshRate) << fps << "Hz chooses " << refreshRate.getName();
}
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_Multiples) {
- bool ignored;
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
@@ -1012,8 +925,7 @@
lr2.desiredRefreshRate = 90.0f;
lr2.name = "90Hz Heuristic";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.desiredRefreshRate = 60.0f;
@@ -1022,8 +934,7 @@
lr2.desiredRefreshRate = 90.0f;
lr2.name = "90Hz ExplicitDefault";
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.desiredRefreshRate = 60.0f;
@@ -1031,8 +942,7 @@
lr2.vote = LayerVoteType::Max;
lr2.name = "Max";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.desiredRefreshRate = 30.0f;
@@ -1041,8 +951,7 @@
lr2.desiredRefreshRate = 90.0f;
lr2.name = "90Hz Heuristic";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.desiredRefreshRate = 30.0f;
@@ -1050,12 +959,10 @@
lr2.vote = LayerVoteType::Max;
lr2.name = "Max";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false,
- /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
}
TEST_F(RefreshRateConfigsTest, scrollWhileWatching60fps_60_90) {
- bool ignored;
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
@@ -1071,7 +978,7 @@
lr2.vote = LayerVoteType::NoVote;
lr2.name = "NoVote";
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, false, /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.desiredRefreshRate = 60.0f;
@@ -1079,7 +986,7 @@
lr2.vote = LayerVoteType::NoVote;
lr2.name = "NoVote";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, true, /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.desiredRefreshRate = 60.0f;
@@ -1087,7 +994,7 @@
lr2.vote = LayerVoteType::Max;
lr2.name = "Max";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, true, /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.desiredRefreshRate = 60.0f;
@@ -1095,7 +1002,7 @@
lr2.vote = LayerVoteType::Max;
lr2.name = "Max";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, false, /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
// The other layer starts to provide buffers
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
@@ -1105,20 +1012,20 @@
lr2.desiredRefreshRate = 90.0f;
lr2.name = "90Hz Heuristic";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, false, /*idle*/ false, &ignored));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
}
TEST_F(RefreshRateConfigsTest, touchConsidered) {
- bool touchConsidered;
+ RefreshRateConfigs::GlobalSignals consideredSignals;
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- refreshRateConfigs->getBestRefreshRate({}, false, /*idle*/ false, &touchConsidered);
- EXPECT_EQ(false, touchConsidered);
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = false}, &consideredSignals);
+ EXPECT_EQ(false, consideredSignals.touch);
- refreshRateConfigs->getBestRefreshRate({}, true, /*idle*/ false, &touchConsidered);
- EXPECT_EQ(true, touchConsidered);
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = true, .idle = false}, &consideredSignals);
+ EXPECT_EQ(true, consideredSignals.touch);
auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
LayerRequirement{.weight = 1.0f}};
@@ -1131,8 +1038,9 @@
lr2.vote = LayerVoteType::Heuristic;
lr2.desiredRefreshRate = 60.0f;
lr2.name = "60Hz Heuristic";
- refreshRateConfigs->getBestRefreshRate(layers, true, /*idle*/ false, &touchConsidered);
- EXPECT_EQ(true, touchConsidered);
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
+ &consideredSignals);
+ EXPECT_EQ(true, consideredSignals.touch);
lr1.vote = LayerVoteType::ExplicitDefault;
lr1.desiredRefreshRate = 60.0f;
@@ -1140,8 +1048,9 @@
lr2.vote = LayerVoteType::Heuristic;
lr2.desiredRefreshRate = 60.0f;
lr2.name = "60Hz Heuristic";
- refreshRateConfigs->getBestRefreshRate(layers, true, /*idle*/ false, &touchConsidered);
- EXPECT_EQ(false, touchConsidered);
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
+ &consideredSignals);
+ EXPECT_EQ(false, consideredSignals.touch);
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.desiredRefreshRate = 60.0f;
@@ -1149,8 +1058,9 @@
lr2.vote = LayerVoteType::Heuristic;
lr2.desiredRefreshRate = 60.0f;
lr2.name = "60Hz Heuristic";
- refreshRateConfigs->getBestRefreshRate(layers, true, /*idle*/ false, &touchConsidered);
- EXPECT_EQ(true, touchConsidered);
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
+ &consideredSignals);
+ EXPECT_EQ(true, consideredSignals.touch);
lr1.vote = LayerVoteType::ExplicitDefault;
lr1.desiredRefreshRate = 60.0f;
@@ -1158,12 +1068,12 @@
lr2.vote = LayerVoteType::Heuristic;
lr2.desiredRefreshRate = 60.0f;
lr2.name = "60Hz Heuristic";
- refreshRateConfigs->getBestRefreshRate(layers, true, /*idle*/ false, &touchConsidered);
- EXPECT_EQ(false, touchConsidered);
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
+ &consideredSignals);
+ EXPECT_EQ(false, consideredSignals.touch);
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_ExplicitDefault) {
- bool ignored;
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(m60_90_72_120Device, /*currentConfigId=*/
HWC_CONFIG_ID_60);
@@ -1199,7 +1109,7 @@
lr.name = ss.str();
const auto& refreshRate =
- refreshRateConfigs->getBestRefreshRate(layers, false, /*idle*/ false, &ignored);
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
EXPECT_FLOAT_EQ(refreshRate.getFps(), test.second)
<< "Expecting " << test.first << "fps => " << test.second << "Hz";
}
@@ -1218,22 +1128,22 @@
auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
auto& lr = layers[0];
- bool touchConsidered = false;
+ RefreshRateConfigs::GlobalSignals consideredSignals;
lr.vote = LayerVoteType::ExplicitExactOrMultiple;
lr.desiredRefreshRate = 60.0f;
lr.name = "60Hz ExplicitExactOrMultiple";
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ true, /*idle*/ false,
- &touchConsidered));
- EXPECT_EQ(false, touchConsidered);
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = true},
+ &consideredSignals));
+ EXPECT_EQ(false, consideredSignals.touch);
lr.vote = LayerVoteType::ExplicitDefault;
lr.desiredRefreshRate = 60.0f;
lr.name = "60Hz ExplicitDefault";
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ true, /*idle*/ false,
- &touchConsidered));
- EXPECT_EQ(false, touchConsidered);
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = true},
+ &consideredSignals));
+ EXPECT_EQ(false, consideredSignals.touch);
}
TEST_F(RefreshRateConfigsTest,
@@ -1249,20 +1159,17 @@
auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
auto& lr = layers[0];
- bool touchConsidered = false;
lr.vote = LayerVoteType::ExplicitExactOrMultiple;
lr.desiredRefreshRate = 90.0f;
lr.name = "90Hz ExplicitExactOrMultiple";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false, /*idle*/ true,
- &touchConsidered));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = true}));
lr.vote = LayerVoteType::ExplicitDefault;
lr.desiredRefreshRate = 90.0f;
lr.name = "90Hz ExplicitDefault";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false, /*idle*/ true,
- &touchConsidered));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = true}));
}
TEST_F(RefreshRateConfigsTest,
@@ -1275,11 +1182,11 @@
{HWC_CONFIG_ID_90, {90.f, 90.f}, {60.f, 90.f}}),
0);
- bool touchConsidered = false;
+ RefreshRateConfigs::GlobalSignals consideredSignals;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate({}, /*touchActive*/ false, /*idle*/ false,
- &touchConsidered));
- EXPECT_EQ(false, touchConsidered);
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = false},
+ &consideredSignals));
+ EXPECT_EQ(false, consideredSignals.touch);
auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
auto& lr = layers[0];
@@ -1288,36 +1195,31 @@
lr.desiredRefreshRate = 60.0f;
lr.name = "60Hz ExplicitExactOrMultiple";
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false, /*idle*/ false,
- &touchConsidered));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.vote = LayerVoteType::ExplicitDefault;
lr.desiredRefreshRate = 60.0f;
lr.name = "60Hz ExplicitDefault";
EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false, /*idle*/ false,
- &touchConsidered));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.vote = LayerVoteType::Heuristic;
lr.desiredRefreshRate = 60.0f;
lr.name = "60Hz Heuristic";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false, /*idle*/ false,
- &touchConsidered));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.vote = LayerVoteType::Max;
lr.desiredRefreshRate = 60.0f;
lr.name = "60Hz Max";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false, /*idle*/ false,
- &touchConsidered));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
lr.vote = LayerVoteType::Min;
lr.desiredRefreshRate = 60.0f;
lr.name = "60Hz Min";
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false, /*idle*/ false,
- &touchConsidered));
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
}
TEST_F(RefreshRateConfigsTest, groupSwitching) {
@@ -1331,10 +1233,8 @@
layer.desiredRefreshRate = 90.0f;
layer.name = "90Hz ExplicitDefault";
- bool touchConsidered;
ASSERT_EQ(HWC_CONFIG_ID_60,
- refreshRateConfigs
- ->getBestRefreshRate(layers, false, /*idle*/ false, &touchConsidered)
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
.getConfigId());
RefreshRateConfigs::Policy policy;
@@ -1342,8 +1242,7 @@
policy.allowGroupSwitching = true;
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(policy), 0);
ASSERT_EQ(HWC_CONFIG_ID_90,
- refreshRateConfigs
- ->getBestRefreshRate(layers, false, /*idle*/ false, &touchConsidered)
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
.getConfigId());
}
@@ -1361,20 +1260,15 @@
bool touchActive = false) -> HwcConfigIndexType {
layers[0].vote = voteType;
layers[0].desiredRefreshRate = fps;
- bool touchConsidered;
- return refreshRateConfigs
- ->getBestRefreshRate(layers, touchActive, /*idle*/ false, &touchConsidered)
+ return refreshRateConfigs->getBestRefreshRate(layers, {.touch = touchActive, .idle = false})
.getConfigId();
};
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
{HWC_CONFIG_ID_60, {30.f, 60.f}, {30.f, 90.f}}),
0);
- bool touchConsidered;
EXPECT_EQ(HWC_CONFIG_ID_60,
- refreshRateConfigs
- ->getBestRefreshRate({}, /*touchActive=*/false, /*idle*/ false,
- &touchConsidered)
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = false})
.getConfigId());
EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::NoVote, 90.f));
EXPECT_EQ(HWC_CONFIG_ID_30, getFrameRate(LayerVoteType::Min, 90.f));
@@ -1410,13 +1304,19 @@
auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
layers[0].name = "Test layer";
- auto getIdleFrameRate = [&](LayerVoteType voteType, bool touchActive) -> HwcConfigIndexType {
+ const auto getIdleFrameRate = [&](LayerVoteType voteType,
+ bool touchActive) -> HwcConfigIndexType {
layers[0].vote = voteType;
layers[0].desiredRefreshRate = 90.f;
- bool touchConsidered;
- return refreshRateConfigs
- ->getBestRefreshRate(layers, touchActive, /*idle=*/true, &touchConsidered)
- .getConfigId();
+ RefreshRateConfigs::GlobalSignals consideredSignals;
+ const auto configId =
+ refreshRateConfigs
+ ->getBestRefreshRate(layers, {.touch = touchActive, .idle = true},
+ &consideredSignals)
+ .getConfigId();
+ // Refresh rate will be chosen by either touch state or idle state
+ EXPECT_EQ(!touchActive, consideredSignals.idle);
+ return configId;
};
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
@@ -1424,38 +1324,130 @@
0);
// Idle should be lower priority than touch boost.
- EXPECT_EQ(HWC_CONFIG_ID_90, getIdleFrameRate(LayerVoteType::NoVote, true));
- EXPECT_EQ(HWC_CONFIG_ID_90, getIdleFrameRate(LayerVoteType::Min, true));
- EXPECT_EQ(HWC_CONFIG_ID_90, getIdleFrameRate(LayerVoteType::Max, true));
- EXPECT_EQ(HWC_CONFIG_ID_90, getIdleFrameRate(LayerVoteType::Heuristic, true));
- EXPECT_EQ(HWC_CONFIG_ID_90, getIdleFrameRate(LayerVoteType::ExplicitDefault, true));
- EXPECT_EQ(HWC_CONFIG_ID_90, getIdleFrameRate(LayerVoteType::ExplicitExactOrMultiple, true));
+ EXPECT_EQ(HWC_CONFIG_ID_90, getIdleFrameRate(LayerVoteType::NoVote, /*touchActive=*/true));
+ EXPECT_EQ(HWC_CONFIG_ID_90, getIdleFrameRate(LayerVoteType::Min, /*touchActive=*/true));
+ EXPECT_EQ(HWC_CONFIG_ID_90, getIdleFrameRate(LayerVoteType::Max, /*touchActive=*/true));
+ EXPECT_EQ(HWC_CONFIG_ID_90, getIdleFrameRate(LayerVoteType::Heuristic, /*touchActive=*/true));
+ EXPECT_EQ(HWC_CONFIG_ID_90,
+ getIdleFrameRate(LayerVoteType::ExplicitDefault, /*touchActive=*/true));
+ EXPECT_EQ(HWC_CONFIG_ID_90,
+ getIdleFrameRate(LayerVoteType::ExplicitExactOrMultiple, /*touchActive=*/true));
// With no layers, idle should still be lower priority than touch boost.
- bool touchConsidered;
EXPECT_EQ(HWC_CONFIG_ID_90,
- refreshRateConfigs
- ->getBestRefreshRate({}, /*touchActive=*/true, /*idle=*/true,
- &touchConsidered)
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = true, .idle = true})
.getConfigId());
// Idle should be higher precedence than other layer frame rate considerations.
refreshRateConfigs->setCurrentConfigId(HWC_CONFIG_ID_90);
- EXPECT_EQ(HWC_CONFIG_ID_60, getIdleFrameRate(LayerVoteType::NoVote, false));
- EXPECT_EQ(HWC_CONFIG_ID_60, getIdleFrameRate(LayerVoteType::Min, false));
- EXPECT_EQ(HWC_CONFIG_ID_60, getIdleFrameRate(LayerVoteType::Max, false));
- EXPECT_EQ(HWC_CONFIG_ID_60, getIdleFrameRate(LayerVoteType::Heuristic, false));
- EXPECT_EQ(HWC_CONFIG_ID_60, getIdleFrameRate(LayerVoteType::ExplicitDefault, false));
- EXPECT_EQ(HWC_CONFIG_ID_60, getIdleFrameRate(LayerVoteType::ExplicitExactOrMultiple, false));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getIdleFrameRate(LayerVoteType::NoVote, /*touchActive=*/false));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getIdleFrameRate(LayerVoteType::Min, /*touchActive=*/false));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getIdleFrameRate(LayerVoteType::Max, /*touchActive=*/false));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getIdleFrameRate(LayerVoteType::Heuristic, /*touchActive=*/false));
+ EXPECT_EQ(HWC_CONFIG_ID_60,
+ getIdleFrameRate(LayerVoteType::ExplicitDefault, /*touchActive=*/false));
+ EXPECT_EQ(HWC_CONFIG_ID_60,
+ getIdleFrameRate(LayerVoteType::ExplicitExactOrMultiple, /*touchActive=*/false));
// Idle should be applied rather than the current config when there are no layers.
EXPECT_EQ(HWC_CONFIG_ID_60,
- refreshRateConfigs
- ->getBestRefreshRate({}, /*touchActive=*/false, /*idle=*/true,
- &touchConsidered)
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = true})
.getConfigId());
}
+TEST_F(RefreshRateConfigsTest, findClosestKnownFrameRate) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ for (float fps = 1.0f; fps <= 120.0f; fps += 0.1f) {
+ const auto knownFrameRate = findClosestKnownFrameRate(*refreshRateConfigs, fps);
+ float expectedFrameRate;
+ if (fps < 26.91f) {
+ expectedFrameRate = 24.0f;
+ } else if (fps < 37.51f) {
+ expectedFrameRate = 30.0f;
+ } else if (fps < 52.51f) {
+ expectedFrameRate = 45.0f;
+ } else if (fps < 66.01f) {
+ expectedFrameRate = 60.0f;
+ } else if (fps < 81.01f) {
+ expectedFrameRate = 72.0f;
+ } else {
+ expectedFrameRate = 90.0f;
+ }
+ EXPECT_FLOAT_EQ(expectedFrameRate, knownFrameRate)
+ << "findClosestKnownFrameRate(" << fps << ") = " << knownFrameRate;
+ }
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_KnownFrameRate) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ struct ExpectedRate {
+ float rate;
+ const RefreshRate& expected;
+ };
+
+ /* clang-format off */
+ std::vector<ExpectedRate> knownFrameRatesExpectations = {
+ {24.0f, mExpected60Config},
+ {30.0f, mExpected60Config},
+ {45.0f, mExpected90Config},
+ {60.0f, mExpected60Config},
+ {72.0f, mExpected90Config},
+ {90.0f, mExpected90Config},
+ };
+ /* clang-format on */
+
+ // Make sure the test tests all the known frame rate
+ const auto knownFrameRateList = getKnownFrameRate(*refreshRateConfigs);
+ const auto equal = std::equal(knownFrameRateList.begin(), knownFrameRateList.end(),
+ knownFrameRatesExpectations.begin(),
+ [](float a, const ExpectedRate& b) { return a == b.rate; });
+ EXPECT_TRUE(equal);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& layer = layers[0];
+ layer.vote = LayerVoteType::Heuristic;
+ for (const auto& expectedRate : knownFrameRatesExpectations) {
+ layer.desiredRefreshRate = expectedRate.rate;
+ const auto& refreshRate =
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
+ EXPECT_EQ(expectedRate.expected, refreshRate);
+ }
+}
+
+TEST_F(RefreshRateConfigsTest, testComparisonOperator) {
+ EXPECT_TRUE(mExpected60Config < mExpected90Config);
+ EXPECT_FALSE(mExpected60Config < mExpected60Config);
+ EXPECT_FALSE(mExpected90Config < mExpected90Config);
+}
+
+TEST_F(RefreshRateConfigsTest, testKernelIdleTimerAction) {
+ using KernelIdleTimerAction = scheduler::RefreshRateConfigs::KernelIdleTimerAction;
+
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_90);
+ // SetPolicy(60, 90), current 90Hz => TurnOn.
+ EXPECT_EQ(KernelIdleTimerAction::TurnOn, refreshRateConfigs->getIdleTimerAction());
+
+ // SetPolicy(60, 90), current 60Hz => TurnOn.
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60, 90}}), 0);
+ EXPECT_EQ(KernelIdleTimerAction::TurnOn, refreshRateConfigs->getIdleTimerAction());
+
+ // SetPolicy(60, 60), current 60Hz => NoChange, avoid extra calls.
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60, 60}}), 0);
+ EXPECT_EQ(KernelIdleTimerAction::NoChange, refreshRateConfigs->getIdleTimerAction());
+
+ // SetPolicy(90, 90), current 90Hz => TurnOff.
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {90, 90}}), 0);
+ EXPECT_EQ(KernelIdleTimerAction::TurnOff, refreshRateConfigs->getIdleTimerAction());
+}
+
} // namespace
} // namespace scheduler
} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/TestableScheduler.h b/services/surfaceflinger/tests/unittests/TestableScheduler.h
index 806f95c..b7067a6 100644
--- a/services/surfaceflinger/tests/unittests/TestableScheduler.h
+++ b/services/surfaceflinger/tests/unittests/TestableScheduler.h
@@ -31,7 +31,7 @@
TestableScheduler(const scheduler::RefreshRateConfigs& configs, bool useContentDetectionV2)
: Scheduler([](bool) {}, configs, *this, useContentDetectionV2, true) {
if (mUseContentDetectionV2) {
- mLayerHistory = std::make_unique<scheduler::impl::LayerHistoryV2>();
+ mLayerHistory = std::make_unique<scheduler::impl::LayerHistoryV2>(configs);
} else {
mLayerHistory = std::make_unique<scheduler::impl::LayerHistory>();
}
@@ -43,7 +43,7 @@
: Scheduler(std::move(primaryDispSync), std::move(eventControlThread), configs, *this,
useContentDetectionV2, true) {
if (mUseContentDetectionV2) {
- mLayerHistory = std::make_unique<scheduler::impl::LayerHistoryV2>();
+ mLayerHistory = std::make_unique<scheduler::impl::LayerHistoryV2>(configs);
} else {
mLayerHistory = std::make_unique<scheduler::impl::LayerHistory>();
}
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 4652da0..f630103 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -341,9 +341,9 @@
regionSampling, ignored);
}
- auto traverseLayersInDisplay(const sp<const DisplayDevice>& display,
- const LayerVector::Visitor& visitor) {
- return mFlinger->SurfaceFlinger::traverseLayersInDisplay(display, visitor);
+ auto traverseLayersInLayerStack(ui::LayerStack layerStack,
+ const LayerVector::Visitor& visitor) {
+ return mFlinger->SurfaceFlinger::traverseLayersInLayerStack(layerStack, visitor);
}
auto getDisplayNativePrimaries(const sp<IBinder>& displayToken,
diff --git a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
index 7a1c7c6..63a34af 100644
--- a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
@@ -833,6 +833,15 @@
ASSERT_EQ(0, globalProto.stats_size());
}
+TEST_F(TimeStatsTest, noInfInAverageFPS) {
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 1000000);
+
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ EXPECT_THAT(result, HasSubstr("averageFPS = 0.000"));
+}
+
namespace {
std::string buildExpectedHistogramBytestring(const std::vector<int32_t>& times,
const std::vector<int32_t>& frameCounts) {
diff --git a/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp b/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
index 793cb8b..d940dc5 100644
--- a/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
+++ b/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
@@ -701,6 +701,52 @@
EXPECT_THAT(cb.mCalls.size(), Eq(1));
}
+// b/154303580.
+TEST_F(VSyncDispatchTimerQueueTest, skipsRearmingWhenNotNextScheduled) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 600)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmCancel()).InSequence(seq);
+ CountingCallback cb1(mDispatch);
+ CountingCallback cb2(mDispatch);
+
+ EXPECT_EQ(mDispatch.schedule(cb1, 400, 1000), ScheduleResult::Scheduled);
+ EXPECT_EQ(mDispatch.schedule(cb2, 100, 2000), ScheduleResult::Scheduled);
+
+ mMockClock.setLag(100);
+ mMockClock.advanceBy(620);
+
+ EXPECT_EQ(mDispatch.cancel(cb2), CancelResult::Cancelled);
+
+ mMockClock.advanceBy(80);
+
+ EXPECT_THAT(cb1.mCalls.size(), Eq(1));
+ EXPECT_THAT(cb2.mCalls.size(), Eq(0));
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, rearmsWhenCancelledAndIsNextScheduled) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 600)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 1280)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmCancel()).InSequence(seq);
+ CountingCallback cb1(mDispatch);
+ CountingCallback cb2(mDispatch);
+
+ EXPECT_EQ(mDispatch.schedule(cb1, 400, 1000), ScheduleResult::Scheduled);
+ EXPECT_EQ(mDispatch.schedule(cb2, 100, 2000), ScheduleResult::Scheduled);
+
+ mMockClock.setLag(100);
+ mMockClock.advanceBy(620);
+
+ EXPECT_EQ(mDispatch.cancel(cb1), CancelResult::Cancelled);
+
+ EXPECT_THAT(cb1.mCalls.size(), Eq(0));
+ EXPECT_THAT(cb2.mCalls.size(), Eq(0));
+ mMockClock.advanceToNextCallback();
+
+ EXPECT_THAT(cb1.mCalls.size(), Eq(0));
+ EXPECT_THAT(cb2.mCalls.size(), Eq(1));
+}
+
class VSyncDispatchTimerQueueEntryTest : public testing::Test {
protected:
nsecs_t const mPeriod = 1000;
diff --git a/services/surfaceflinger/tests/unittests/VSyncModulatorTest.cpp b/services/surfaceflinger/tests/unittests/VSyncModulatorTest.cpp
new file mode 100644
index 0000000..9c1ec07
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/VSyncModulatorTest.cpp
@@ -0,0 +1,301 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "LibSurfaceFlingerUnittests"
+#define LOG_NDEBUG 0
+
+#include "Scheduler/VSyncModulator.h"
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+
+using namespace testing;
+
+namespace android::scheduler {
+
+class MockScheduler : public IPhaseOffsetControl {
+public:
+ void setPhaseOffset(ConnectionHandle handle, nsecs_t phaseOffset) {
+ mPhaseOffset[handle] = phaseOffset;
+ }
+
+ nsecs_t getOffset(ConnectionHandle handle) { return mPhaseOffset[handle]; }
+
+private:
+ std::unordered_map<ConnectionHandle, nsecs_t> mPhaseOffset;
+};
+
+class VSyncModulatorTest : public testing::Test {
+protected:
+ static constexpr auto MIN_EARLY_FRAME_COUNT_TRANSACTION =
+ VSyncModulator::MIN_EARLY_FRAME_COUNT_TRANSACTION;
+ // Add a 1ms slack to avoid strange timer race conditions.
+ static constexpr auto MARGIN_FOR_TX_APPLY = VSyncModulator::MARGIN_FOR_TX_APPLY + 1ms;
+
+ // Used to enumerate the different offsets we have
+ enum {
+ SF_LATE,
+ APP_LATE,
+ SF_EARLY,
+ APP_EARLY,
+ SF_EARLY_GL,
+ APP_EARLY_GL,
+ };
+
+ std::unique_ptr<VSyncModulator> mVSyncModulator;
+ MockScheduler mMockScheduler;
+ ConnectionHandle mAppConnection{1};
+ ConnectionHandle mSfConnection{2};
+ VSyncModulator::OffsetsConfig mOffsets = {{SF_EARLY, APP_EARLY},
+ {SF_EARLY_GL, APP_EARLY_GL},
+ {SF_LATE, APP_LATE}};
+
+ void SetUp() override {
+ mVSyncModulator = std::make_unique<VSyncModulator>(mMockScheduler, mAppConnection,
+ mSfConnection, mOffsets);
+ mVSyncModulator->setPhaseOffsets(mOffsets);
+
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+ };
+
+ void TearDown() override { mVSyncModulator.reset(); }
+};
+
+TEST_F(VSyncModulatorTest, Normal) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::Normal);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+ }
+}
+
+TEST_F(VSyncModulatorTest, EarlyEnd) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+}
+
+TEST_F(VSyncModulatorTest, EarlyStart) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyStart);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < 5 * MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+}
+
+TEST_F(VSyncModulatorTest, EarlyStartWithEarly) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyStart);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < 5 * MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::Early);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < 5 * MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+}
+
+TEST_F(VSyncModulatorTest, EarlyStartWithMoreTransactions) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyStart);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < 5 * MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::Normal);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+}
+
+TEST_F(VSyncModulatorTest, EarlyStartAfterEarlyEnd) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyStart);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < 5 * MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+}
+
+TEST_F(VSyncModulatorTest, EarlyStartAfterEarlyEndWithMoreTransactions) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyStart);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < 5 * MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::Normal);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp b/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
index ccbd17f..a972562 100644
--- a/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
@@ -672,15 +672,30 @@
kPendingLimit, true /* supportKernelIdleTimer */);
bool periodFlushed = true;
- EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_)).Times(2);
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_)).Times(5);
idleReactor.setIgnorePresentFences(true);
- nsecs_t const newPeriod = 5000;
- idleReactor.setPeriod(newPeriod);
-
+ // First, set the same period, which should only be confirmed when we receive two
+ // matching callbacks
+ idleReactor.setPeriod(10000);
EXPECT_TRUE(idleReactor.addResyncSample(0, 0, &periodFlushed));
EXPECT_FALSE(periodFlushed);
- EXPECT_FALSE(idleReactor.addResyncSample(newPeriod, 0, &periodFlushed));
+ // Correct period but incorrect timestamp delta
+ EXPECT_TRUE(idleReactor.addResyncSample(0, 10000, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ // Correct period and correct timestamp delta
+ EXPECT_FALSE(idleReactor.addResyncSample(10000, 10000, &periodFlushed));
+ EXPECT_TRUE(periodFlushed);
+
+ // Then, set a new period, which should be confirmed as soon as we receive a callback
+ // reporting the new period
+ nsecs_t const newPeriod = 5000;
+ idleReactor.setPeriod(newPeriod);
+ // Incorrect timestamp delta and period
+ EXPECT_TRUE(idleReactor.addResyncSample(20000, 10000, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ // Incorrect timestamp delta but correct period
+ EXPECT_FALSE(idleReactor.addResyncSample(20000, 5000, &periodFlushed));
EXPECT_TRUE(periodFlushed);
EXPECT_TRUE(idleReactor.addPresentFence(generateSignalledFenceWithTime(0)));
diff --git a/services/vibratorservice/Android.bp b/services/vibratorservice/Android.bp
index b4342bd..c45a1a1 100644
--- a/services/vibratorservice/Android.bp
+++ b/services/vibratorservice/Android.bp
@@ -16,6 +16,8 @@
name: "libvibratorservice",
srcs: [
+ "VibratorCallbackScheduler.cpp",
+ "VibratorHalController.cpp",
"VibratorHalWrapper.cpp",
],
diff --git a/services/vibratorservice/VibratorCallbackScheduler.cpp b/services/vibratorservice/VibratorCallbackScheduler.cpp
new file mode 100644
index 0000000..3f8cd67
--- /dev/null
+++ b/services/vibratorservice/VibratorCallbackScheduler.cpp
@@ -0,0 +1,97 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <chrono>
+#include <thread>
+
+#include <vibratorservice/VibratorCallbackScheduler.h>
+
+namespace android {
+
+namespace vibrator {
+
+// -------------------------------------------------------------------------------------------------
+
+bool DelayedCallback::isExpired() const {
+ return mExpiration <= std::chrono::steady_clock::now();
+}
+
+DelayedCallback::Timestamp DelayedCallback::getExpiration() const {
+ return mExpiration;
+}
+
+void DelayedCallback::run() const {
+ mCallback();
+}
+
+bool DelayedCallback::operator<(const DelayedCallback& other) const {
+ return mExpiration < other.mExpiration;
+}
+
+bool DelayedCallback::operator>(const DelayedCallback& other) const {
+ return mExpiration > other.mExpiration;
+}
+
+// -------------------------------------------------------------------------------------------------
+
+CallbackScheduler::~CallbackScheduler() {
+ {
+ std::lock_guard<std::mutex> lock(mMutex);
+ mFinished = true;
+ }
+ mCondition.notify_all();
+ if (mCallbackThread && mCallbackThread->joinable()) {
+ mCallbackThread->join();
+ }
+}
+
+void CallbackScheduler::schedule(std::function<void()> callback, std::chrono::milliseconds delay) {
+ {
+ std::lock_guard<std::mutex> lock(mMutex);
+ if (mCallbackThread == nullptr) {
+ mCallbackThread = std::make_unique<std::thread>(&CallbackScheduler::loop, this);
+ }
+ mQueue.emplace(DelayedCallback(callback, delay));
+ }
+ mCondition.notify_all();
+}
+
+void CallbackScheduler::loop() {
+ while (true) {
+ std::lock_guard<std::mutex> lock(mMutex);
+ if (mFinished) {
+ // Destructor was called, so let the callback thread die.
+ break;
+ }
+ while (!mQueue.empty() && mQueue.top().isExpired()) {
+ mQueue.top().run();
+ mQueue.pop();
+ }
+ if (mQueue.empty()) {
+ // Wait until a new callback is scheduled.
+ mCondition.wait(mMutex);
+ } else {
+ // Wait until next callback expires, or a new one is scheduled.
+ mCondition.wait_until(mMutex, mQueue.top().getExpiration());
+ }
+ }
+}
+
+// -------------------------------------------------------------------------------------------------
+
+}; // namespace vibrator
+
+}; // namespace android
diff --git a/services/vibratorservice/VibratorHalController.cpp b/services/vibratorservice/VibratorHalController.cpp
new file mode 100644
index 0000000..ef1d061
--- /dev/null
+++ b/services/vibratorservice/VibratorHalController.cpp
@@ -0,0 +1,224 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "VibratorHalController"
+
+#include <android/hardware/vibrator/1.3/IVibrator.h>
+#include <android/hardware/vibrator/IVibrator.h>
+#include <binder/IServiceManager.h>
+#include <hardware/vibrator.h>
+
+#include <utils/Log.h>
+
+#include <vibratorservice/VibratorCallbackScheduler.h>
+#include <vibratorservice/VibratorHalController.h>
+#include <vibratorservice/VibratorHalWrapper.h>
+
+using android::hardware::vibrator::CompositeEffect;
+using android::hardware::vibrator::Effect;
+using android::hardware::vibrator::EffectStrength;
+
+using std::chrono::milliseconds;
+
+namespace V1_0 = android::hardware::vibrator::V1_0;
+namespace V1_1 = android::hardware::vibrator::V1_1;
+namespace V1_2 = android::hardware::vibrator::V1_2;
+namespace V1_3 = android::hardware::vibrator::V1_3;
+namespace Aidl = android::hardware::vibrator;
+
+namespace android {
+
+namespace vibrator {
+
+// -------------------------------------------------------------------------------------------------
+
+template <typename T>
+using hal_connect_fn = std::function<sp<T>()>;
+
+template <typename T>
+sp<T> connectToHal(bool* halExists, const hal_connect_fn<T>& connectFn, const char* halName) {
+ if (!*halExists) {
+ return nullptr;
+ }
+ sp<T> hal = connectFn();
+ if (hal) {
+ ALOGV("Successfully connected to Vibrator HAL %s service.", halName);
+ } else {
+ ALOGV("Vibrator HAL %s service not available.", halName);
+ *halExists = false;
+ }
+ return hal;
+}
+
+sp<Aidl::IVibrator> connectToAidl() {
+ static bool gHalExists = true;
+ static hal_connect_fn<Aidl::IVibrator> connectFn = []() {
+ return waitForVintfService<Aidl::IVibrator>();
+ };
+ return connectToHal(&gHalExists, connectFn, "AIDL");
+}
+
+sp<V1_0::IVibrator> connectToHidl() {
+ static bool gHalExists = true;
+ static hal_connect_fn<V1_0::IVibrator> connectFn = []() {
+ return V1_0::IVibrator::getService();
+ };
+ return connectToHal(&gHalExists, connectFn, "v1.0");
+}
+
+// -------------------------------------------------------------------------------------------------
+
+std::shared_ptr<HalWrapper> HalConnector::connect(std::shared_ptr<CallbackScheduler> scheduler) {
+ sp<Aidl::IVibrator> aidlHal = connectToAidl();
+ if (aidlHal) {
+ return std::make_shared<AidlHalWrapper>(std::move(scheduler), aidlHal);
+ }
+ sp<V1_0::IVibrator> halV1_0 = connectToHidl();
+ if (halV1_0 == nullptr) {
+ // No Vibrator HAL service available.
+ return nullptr;
+ }
+ sp<V1_3::IVibrator> halV1_3 = V1_3::IVibrator::castFrom(halV1_0);
+ if (halV1_3) {
+ ALOGV("Successfully converted to Vibrator HAL v1.3 service.");
+ return std::make_shared<HidlHalWrapperV1_3>(std::move(scheduler), halV1_3);
+ }
+ sp<V1_2::IVibrator> halV1_2 = V1_2::IVibrator::castFrom(halV1_0);
+ if (halV1_2) {
+ ALOGV("Successfully converted to Vibrator HAL v1.2 service.");
+ return std::make_shared<HidlHalWrapperV1_2>(std::move(scheduler), halV1_2);
+ }
+ sp<V1_1::IVibrator> halV1_1 = V1_1::IVibrator::castFrom(halV1_0);
+ if (halV1_1) {
+ ALOGV("Successfully converted to Vibrator HAL v1.1 service.");
+ return std::make_shared<HidlHalWrapperV1_1>(std::move(scheduler), halV1_1);
+ }
+ return std::make_shared<HidlHalWrapperV1_0>(std::move(scheduler), halV1_0);
+}
+
+// -------------------------------------------------------------------------------------------------
+
+template <typename T>
+HalResult<T> HalController::processHalResult(HalResult<T> result, const char* functionName) {
+ if (result.isFailed()) {
+ ALOGE("%s failed: Vibrator HAL not available", functionName);
+ std::lock_guard<std::mutex> lock(mConnectedHalMutex);
+ // Drop HAL handle. This will force future api calls to reconnect.
+ mConnectedHal = nullptr;
+ }
+ return result;
+}
+
+template <typename T>
+HalResult<T> HalController::apply(HalController::hal_fn<T>& halFn, const char* functionName) {
+ std::shared_ptr<HalWrapper> hal = nullptr;
+ {
+ std::lock_guard<std::mutex> lock(mConnectedHalMutex);
+ if (mConnectedHal == nullptr) {
+ mConnectedHal = mHalConnector->connect(mCallbackScheduler);
+ }
+ hal = mConnectedHal;
+ }
+ if (hal) {
+ return processHalResult(halFn(hal), functionName);
+ }
+
+ ALOGV("Skipped %s because Vibrator HAL is not available", functionName);
+ return HalResult<T>::unsupported();
+}
+
+// -------------------------------------------------------------------------------------------------
+
+HalResult<void> HalController::ping() {
+ hal_fn<void> pingFn = [](std::shared_ptr<HalWrapper> hal) { return hal->ping(); };
+ return apply(pingFn, "ping");
+}
+
+HalResult<void> HalController::on(milliseconds timeout,
+ const std::function<void()>& completionCallback) {
+ hal_fn<void> onFn = [&](std::shared_ptr<HalWrapper> hal) {
+ return hal->on(timeout, completionCallback);
+ };
+ return apply(onFn, "on");
+}
+
+HalResult<void> HalController::off() {
+ hal_fn<void> offFn = [](std::shared_ptr<HalWrapper> hal) { return hal->off(); };
+ return apply(offFn, "off");
+}
+
+HalResult<void> HalController::setAmplitude(int32_t amplitude) {
+ hal_fn<void> setAmplitudeFn = [&](std::shared_ptr<HalWrapper> hal) {
+ return hal->setAmplitude(amplitude);
+ };
+ return apply(setAmplitudeFn, "setAmplitude");
+}
+
+HalResult<void> HalController::setExternalControl(bool enabled) {
+ hal_fn<void> setExternalControlFn = [&](std::shared_ptr<HalWrapper> hal) {
+ return hal->setExternalControl(enabled);
+ };
+ return apply(setExternalControlFn, "setExternalControl");
+}
+
+HalResult<void> HalController::alwaysOnEnable(int32_t id, Effect effect, EffectStrength strength) {
+ hal_fn<void> alwaysOnEnableFn = [&](std::shared_ptr<HalWrapper> hal) {
+ return hal->alwaysOnEnable(id, effect, strength);
+ };
+ return apply(alwaysOnEnableFn, "alwaysOnEnable");
+}
+
+HalResult<void> HalController::alwaysOnDisable(int32_t id) {
+ hal_fn<void> alwaysOnDisableFn = [&](std::shared_ptr<HalWrapper> hal) {
+ return hal->alwaysOnDisable(id);
+ };
+ return apply(alwaysOnDisableFn, "alwaysOnDisable");
+}
+
+HalResult<Capabilities> HalController::getCapabilities() {
+ hal_fn<Capabilities> getCapabilitiesFn = [](std::shared_ptr<HalWrapper> hal) {
+ return hal->getCapabilities();
+ };
+ return apply(getCapabilitiesFn, "getCapabilities");
+}
+
+HalResult<std::vector<Effect>> HalController::getSupportedEffects() {
+ hal_fn<std::vector<Effect>> getSupportedEffectsFn = [](std::shared_ptr<HalWrapper> hal) {
+ return hal->getSupportedEffects();
+ };
+ return apply(getSupportedEffectsFn, "getSupportedEffects");
+}
+
+HalResult<milliseconds> HalController::performEffect(
+ Effect effect, EffectStrength strength, const std::function<void()>& completionCallback) {
+ hal_fn<milliseconds> performEffectFn = [&](std::shared_ptr<HalWrapper> hal) {
+ return hal->performEffect(effect, strength, completionCallback);
+ };
+ return apply(performEffectFn, "performEffect");
+}
+
+HalResult<void> HalController::performComposedEffect(
+ const std::vector<CompositeEffect>& primitiveEffects,
+ const std::function<void()>& completionCallback) {
+ hal_fn<void> performComposedEffectFn = [&](std::shared_ptr<HalWrapper> hal) {
+ return hal->performComposedEffect(primitiveEffects, completionCallback);
+ };
+ return apply(performComposedEffectFn, "performComposedEffect");
+}
+
+}; // namespace vibrator
+
+}; // namespace android
diff --git a/services/vibratorservice/VibratorHalWrapper.cpp b/services/vibratorservice/VibratorHalWrapper.cpp
index db27bd9..94db538 100644
--- a/services/vibratorservice/VibratorHalWrapper.cpp
+++ b/services/vibratorservice/VibratorHalWrapper.cpp
@@ -23,6 +23,7 @@
#include <utils/Log.h>
+#include <vibratorservice/VibratorCallbackScheduler.h>
#include <vibratorservice/VibratorHalWrapper.h>
using android::hardware::vibrator::CompositeEffect;
@@ -46,10 +47,12 @@
template <class T>
HalResult<T> loadCached(const std::function<HalResult<T>()>& loadFn, std::optional<T>& cache) {
if (cache.has_value()) {
- return HalResult<T>::ok(cache.value());
+ // Return copy of cached value.
+ return HalResult<T>::ok(*cache);
}
HalResult<T> ret = loadFn();
if (ret.isOk()) {
+ // Cache copy of returned value.
cache.emplace(ret.value());
}
return ret;
@@ -62,45 +65,9 @@
return castEffect >= *iter.begin() && castEffect <= *std::prev(iter.end());
}
-template <class I, class T>
-using perform_fn = hardware::Return<void> (I::*)(T, V1_0::EffectStrength,
- V1_0::IVibrator::perform_cb);
-
-template <class I, class T>
-HalResult<milliseconds> perform(perform_fn<I, T> performFn, sp<I> handle, T effect,
- EffectStrength strength) {
- V1_0::Status status;
- int32_t lengthMs;
- V1_0::IVibrator::perform_cb effectCallback = [&status, &lengthMs](V1_0::Status retStatus,
- uint32_t retLengthMs) {
- status = retStatus;
- lengthMs = retLengthMs;
- };
-
- V1_0::EffectStrength effectStrength = static_cast<V1_0::EffectStrength>(strength);
- auto result = std::invoke(performFn, handle, effect, effectStrength, effectCallback);
-
- return HalResult<milliseconds>::fromReturn(result, status, milliseconds(lengthMs));
-}
-
// -------------------------------------------------------------------------------------------------
template <typename T>
-HalResult<T> HalResult<T>::ok(T value) {
- return HalResult(value);
-}
-
-template <typename T>
-HalResult<T> HalResult<T>::failed() {
- return HalResult(/* unsupported= */ false);
-}
-
-template <typename T>
-HalResult<T> HalResult<T>::unsupported() {
- return HalResult(/* unsupported= */ true);
-}
-
-template <typename T>
HalResult<T> HalResult<T>::fromStatus(binder::Status status, T data) {
if (status.exceptionCode() == binder::Status::EX_UNSUPPORTED_OPERATION) {
return HalResult<T>::unsupported();
@@ -137,18 +104,6 @@
// -------------------------------------------------------------------------------------------------
-HalResult<void> HalResult<void>::ok() {
- return HalResult();
-}
-
-HalResult<void> HalResult<void>::failed() {
- return HalResult(/* failed= */ true);
-}
-
-HalResult<void> HalResult<void>::unsupported() {
- return HalResult(/* failed= */ false, /* unsupported= */ true);
-}
-
HalResult<void> HalResult<void>::fromStatus(binder::Status status) {
if (status.exceptionCode() == binder::Status::EX_UNSUPPORTED_OPERATION) {
return HalResult<void>::unsupported();
@@ -179,7 +134,7 @@
class HalCallbackWrapper : public Aidl::BnVibratorCallback {
public:
- HalCallbackWrapper(const std::function<void()>& completionCallback)
+ HalCallbackWrapper(std::function<void()> completionCallback)
: mCompletionCallback(completionCallback) {}
binder::Status onComplete() override {
@@ -200,8 +155,17 @@
HalResult<void> AidlHalWrapper::on(milliseconds timeout,
const std::function<void()>& completionCallback) {
- auto cb = new HalCallbackWrapper(completionCallback);
- return HalResult<void>::fromStatus(mHandle->on(timeout.count(), cb));
+ HalResult<Capabilities> capabilities = getCapabilities();
+ bool supportsCallback = capabilities.isOk() &&
+ static_cast<int32_t>(capabilities.value() & Capabilities::ON_CALLBACK);
+ auto cb = supportsCallback ? new HalCallbackWrapper(completionCallback) : nullptr;
+
+ auto ret = HalResult<void>::fromStatus(mHandle->on(timeout.count(), cb));
+ if (!supportsCallback && ret.isOk()) {
+ mCallbackScheduler->schedule(completionCallback, timeout);
+ }
+
+ return ret;
}
HalResult<void> AidlHalWrapper::off() {
@@ -227,39 +191,56 @@
HalResult<Capabilities> AidlHalWrapper::getCapabilities() {
std::lock_guard<std::mutex> lock(mCapabilitiesMutex);
- static auto loadFn = [this]() {
- int32_t capabilities = 0;
- auto result = mHandle->getCapabilities(&capabilities);
- return HalResult<Capabilities>::fromStatus(result, static_cast<Capabilities>(capabilities));
- };
- return loadCached<Capabilities>(loadFn, mCapabilities);
+ return loadCached<Capabilities>(std::bind(&AidlHalWrapper::getCapabilitiesInternal, this),
+ mCapabilities);
}
HalResult<std::vector<Effect>> AidlHalWrapper::getSupportedEffects() {
std::lock_guard<std::mutex> lock(mSupportedEffectsMutex);
- static auto loadFn = [this]() {
- std::vector<Effect> supportedEffects;
- auto result = mHandle->getSupportedEffects(&supportedEffects);
- return HalResult<std::vector<Effect>>::fromStatus(result, supportedEffects);
- };
- return loadCached<std::vector<Effect>>(loadFn, mSupportedEffects);
+ return loadCached<std::vector<Effect>>(std::bind(&AidlHalWrapper::getSupportedEffectsInternal,
+ this),
+ mSupportedEffects);
}
HalResult<milliseconds> AidlHalWrapper::performEffect(
Effect effect, EffectStrength strength, const std::function<void()>& completionCallback) {
+ HalResult<Capabilities> capabilities = getCapabilities();
+ bool supportsCallback = capabilities.isOk() &&
+ static_cast<int32_t>(capabilities.value() & Capabilities::PERFORM_CALLBACK);
+ auto cb = supportsCallback ? new HalCallbackWrapper(completionCallback) : nullptr;
+
int32_t lengthMs;
- auto cb = new HalCallbackWrapper(completionCallback);
auto result = mHandle->perform(effect, strength, cb, &lengthMs);
- return HalResult<milliseconds>::fromStatus(result, milliseconds(lengthMs));
+ milliseconds length = milliseconds(lengthMs);
+
+ auto ret = HalResult<milliseconds>::fromStatus(result, length);
+ if (!supportsCallback && ret.isOk()) {
+ mCallbackScheduler->schedule(completionCallback, length);
+ }
+
+ return ret;
}
HalResult<void> AidlHalWrapper::performComposedEffect(
const std::vector<CompositeEffect>& primitiveEffects,
const std::function<void()>& completionCallback) {
+ // This method should always support callbacks, so no need to double check.
auto cb = new HalCallbackWrapper(completionCallback);
return HalResult<void>::fromStatus(mHandle->compose(primitiveEffects, cb));
}
+HalResult<Capabilities> AidlHalWrapper::getCapabilitiesInternal() {
+ int32_t capabilities = 0;
+ auto result = mHandle->getCapabilities(&capabilities);
+ return HalResult<Capabilities>::fromStatus(result, static_cast<Capabilities>(capabilities));
+}
+
+HalResult<std::vector<Effect>> AidlHalWrapper::getSupportedEffectsInternal() {
+ std::vector<Effect> supportedEffects;
+ auto result = mHandle->getSupportedEffects(&supportedEffects);
+ return HalResult<std::vector<Effect>>::fromStatus(result, supportedEffects);
+}
+
// -------------------------------------------------------------------------------------------------
HalResult<void> HidlHalWrapperV1_0::ping() {
@@ -267,10 +248,14 @@
return HalResult<void>::fromReturn(result);
}
-HalResult<void> HidlHalWrapperV1_0::on(milliseconds timeout, const std::function<void()>&) {
+HalResult<void> HidlHalWrapperV1_0::on(milliseconds timeout,
+ const std::function<void()>& completionCallback) {
auto result = mHandleV1_0->on(timeout.count());
- auto status = result.withDefault(V1_0::Status::UNKNOWN_ERROR);
- return HalResult<void>::fromStatus(status);
+ auto ret = HalResult<void>::fromStatus(result.withDefault(V1_0::Status::UNKNOWN_ERROR));
+ if (ret.isOk()) {
+ mCallbackScheduler->schedule(completionCallback, timeout);
+ }
+ return ret;
}
HalResult<void> HidlHalWrapperV1_0::off() {
@@ -309,11 +294,10 @@
return HalResult<std::vector<Effect>>::unsupported();
}
-HalResult<milliseconds> HidlHalWrapperV1_0::performEffect(Effect effect, EffectStrength strength,
- const std::function<void()>&) {
+HalResult<milliseconds> HidlHalWrapperV1_0::performEffect(
+ Effect effect, EffectStrength strength, const std::function<void()>& completionCallback) {
if (isStaticCastValid<V1_0::Effect>(effect)) {
- V1_0::Effect e = static_cast<V1_0::Effect>(effect);
- return perform(&V1_0::IVibrator::perform, mHandleV1_0, e, strength);
+ return performInternalV1_0(effect, strength, completionCallback);
}
ALOGV("Skipped performEffect because Vibrator HAL does not support effect %s",
@@ -334,17 +318,44 @@
return HalResult<Capabilities>::fromReturn(result, capabilities);
}
+template <class I, class T>
+HalResult<milliseconds> HidlHalWrapperV1_0::performInternal(
+ perform_fn<I, T> performFn, sp<I> handle, T effect, EffectStrength strength,
+ const std::function<void()>& completionCallback) {
+ V1_0::Status status;
+ int32_t lengthMs;
+ auto effectCallback = [&status, &lengthMs](V1_0::Status retStatus, uint32_t retLengthMs) {
+ status = retStatus;
+ lengthMs = retLengthMs;
+ };
+
+ V1_0::EffectStrength effectStrength = static_cast<V1_0::EffectStrength>(strength);
+ auto result = std::invoke(performFn, handle, effect, effectStrength, effectCallback);
+ milliseconds length = milliseconds(lengthMs);
+
+ auto ret = HalResult<milliseconds>::fromReturn(result, status, length);
+ if (ret.isOk()) {
+ mCallbackScheduler->schedule(completionCallback, length);
+ }
+
+ return ret;
+}
+
+HalResult<milliseconds> HidlHalWrapperV1_0::performInternalV1_0(
+ Effect effect, EffectStrength strength, const std::function<void()>& completionCallback) {
+ V1_0::Effect e = static_cast<V1_0::Effect>(effect);
+ return performInternal(&V1_0::IVibrator::perform, mHandleV1_0, e, strength, completionCallback);
+}
+
// -------------------------------------------------------------------------------------------------
-HalResult<milliseconds> HidlHalWrapperV1_1::performEffect(Effect effect, EffectStrength strength,
- const std::function<void()>&) {
+HalResult<milliseconds> HidlHalWrapperV1_1::performEffect(
+ Effect effect, EffectStrength strength, const std::function<void()>& completionCallback) {
if (isStaticCastValid<V1_0::Effect>(effect)) {
- V1_0::Effect e = static_cast<V1_0::Effect>(effect);
- return perform(&V1_0::IVibrator::perform, mHandleV1_0, e, strength);
+ return performInternalV1_0(effect, strength, completionCallback);
}
if (isStaticCastValid<V1_1::Effect_1_1>(effect)) {
- V1_1::Effect_1_1 e = static_cast<V1_1::Effect_1_1>(effect);
- return perform(&V1_1::IVibrator::perform_1_1, mHandleV1_1, e, strength);
+ return performInternalV1_1(effect, strength, completionCallback);
}
ALOGV("Skipped performEffect because Vibrator HAL does not support effect %s",
@@ -352,21 +363,25 @@
return HalResult<milliseconds>::unsupported();
}
+HalResult<milliseconds> HidlHalWrapperV1_1::performInternalV1_1(
+ Effect effect, EffectStrength strength, const std::function<void()>& completionCallback) {
+ V1_1::Effect_1_1 e = static_cast<V1_1::Effect_1_1>(effect);
+ return performInternal(&V1_1::IVibrator::perform_1_1, mHandleV1_1, e, strength,
+ completionCallback);
+}
+
// -------------------------------------------------------------------------------------------------
-HalResult<milliseconds> HidlHalWrapperV1_2::performEffect(Effect effect, EffectStrength strength,
- const std::function<void()>&) {
+HalResult<milliseconds> HidlHalWrapperV1_2::performEffect(
+ Effect effect, EffectStrength strength, const std::function<void()>& completionCallback) {
if (isStaticCastValid<V1_0::Effect>(effect)) {
- V1_0::Effect e = static_cast<V1_0::Effect>(effect);
- return perform(&V1_0::IVibrator::perform, mHandleV1_0, e, strength);
+ return performInternalV1_0(effect, strength, completionCallback);
}
if (isStaticCastValid<V1_1::Effect_1_1>(effect)) {
- V1_1::Effect_1_1 e = static_cast<V1_1::Effect_1_1>(effect);
- return perform(&V1_1::IVibrator::perform_1_1, mHandleV1_1, e, strength);
+ return performInternalV1_1(effect, strength, completionCallback);
}
if (isStaticCastValid<V1_2::Effect>(effect)) {
- V1_2::Effect e = static_cast<V1_2::Effect>(effect);
- return perform(&V1_2::IVibrator::perform_1_2, mHandleV1_2, e, strength);
+ return performInternalV1_2(effect, strength, completionCallback);
}
ALOGV("Skipped performEffect because Vibrator HAL does not support effect %s",
@@ -374,6 +389,13 @@
return HalResult<milliseconds>::unsupported();
}
+HalResult<milliseconds> HidlHalWrapperV1_2::performInternalV1_2(
+ Effect effect, EffectStrength strength, const std::function<void()>& completionCallback) {
+ V1_2::Effect e = static_cast<V1_2::Effect>(effect);
+ return performInternal(&V1_2::IVibrator::perform_1_2, mHandleV1_2, e, strength,
+ completionCallback);
+}
+
// -------------------------------------------------------------------------------------------------
HalResult<void> HidlHalWrapperV1_3::setExternalControl(bool enabled) {
@@ -381,23 +403,19 @@
return HalResult<void>::fromStatus(result.withDefault(V1_0::Status::UNKNOWN_ERROR));
}
-HalResult<milliseconds> HidlHalWrapperV1_3::performEffect(Effect effect, EffectStrength strength,
- const std::function<void()>&) {
+HalResult<milliseconds> HidlHalWrapperV1_3::performEffect(
+ Effect effect, EffectStrength strength, const std::function<void()>& completionCallback) {
if (isStaticCastValid<V1_0::Effect>(effect)) {
- V1_0::Effect e = static_cast<V1_0::Effect>(effect);
- return perform(&V1_0::IVibrator::perform, mHandleV1_0, e, strength);
+ return performInternalV1_0(effect, strength, completionCallback);
}
if (isStaticCastValid<V1_1::Effect_1_1>(effect)) {
- V1_1::Effect_1_1 e = static_cast<V1_1::Effect_1_1>(effect);
- return perform(&V1_1::IVibrator::perform_1_1, mHandleV1_1, e, strength);
+ return performInternalV1_1(effect, strength, completionCallback);
}
if (isStaticCastValid<V1_2::Effect>(effect)) {
- V1_2::Effect e = static_cast<V1_2::Effect>(effect);
- return perform(&V1_2::IVibrator::perform_1_2, mHandleV1_2, e, strength);
+ return performInternalV1_2(effect, strength, completionCallback);
}
if (isStaticCastValid<V1_3::Effect>(effect)) {
- V1_3::Effect e = static_cast<V1_3::Effect>(effect);
- return perform(&V1_3::IVibrator::perform_1_3, mHandleV1_3, e, strength);
+ return performInternalV1_3(effect, strength, completionCallback);
}
ALOGV("Skipped performEffect because Vibrator HAL does not support effect %s",
@@ -418,6 +436,13 @@
return HalResult<Capabilities>::fromReturn(result, capabilities);
}
+HalResult<milliseconds> HidlHalWrapperV1_3::performInternalV1_3(
+ Effect effect, EffectStrength strength, const std::function<void()>& completionCallback) {
+ V1_3::Effect e = static_cast<V1_3::Effect>(effect);
+ return performInternal(&V1_3::IVibrator::perform_1_3, mHandleV1_3, e, strength,
+ completionCallback);
+}
+
// -------------------------------------------------------------------------------------------------
}; // namespace vibrator
diff --git a/services/vibratorservice/include/vibratorservice/VibratorCallbackScheduler.h b/services/vibratorservice/include/vibratorservice/VibratorCallbackScheduler.h
new file mode 100644
index 0000000..2c194b5
--- /dev/null
+++ b/services/vibratorservice/include/vibratorservice/VibratorCallbackScheduler.h
@@ -0,0 +1,82 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_VIBRATOR_CALLBACK_SCHEDULER_H
+#define ANDROID_VIBRATOR_CALLBACK_SCHEDULER_H
+
+#include <android-base/thread_annotations.h>
+#include <chrono>
+#include <condition_variable>
+#include <queue>
+#include <thread>
+
+namespace android {
+
+namespace vibrator {
+
+// Wrapper for a callback to be executed after a delay.
+class DelayedCallback {
+public:
+ using Timestamp = std::chrono::time_point<std::chrono::steady_clock>;
+
+ DelayedCallback(std::function<void()> callback, std::chrono::milliseconds delay)
+ : mCallback(callback), mExpiration(std::chrono::steady_clock::now() + delay) {}
+ ~DelayedCallback() = default;
+
+ void run() const;
+ bool isExpired() const;
+ Timestamp getExpiration() const;
+
+ // Compare by expiration time, where A < B when A expires first.
+ bool operator<(const DelayedCallback& other) const;
+ bool operator>(const DelayedCallback& other) const;
+
+private:
+ std::function<void()> mCallback;
+ Timestamp mExpiration;
+};
+
+// Schedules callbacks to be executed after a delay.
+class CallbackScheduler {
+public:
+ CallbackScheduler() : mCallbackThread(nullptr), mFinished(false) {}
+ virtual ~CallbackScheduler();
+
+ virtual void schedule(std::function<void()> callback, std::chrono::milliseconds delay);
+
+private:
+ std::condition_variable_any mCondition;
+ std::mutex mMutex;
+
+ // Lazily instantiated only at the first time this scheduler is used.
+ std::unique_ptr<std::thread> mCallbackThread;
+
+ // Used to quit the callback thread when this instance is being destroyed.
+ bool mFinished GUARDED_BY(mMutex);
+
+ // Priority queue with reverse comparator, so tasks that expire first will be on top.
+ std::priority_queue<DelayedCallback, std::vector<DelayedCallback>,
+ std::greater<DelayedCallback>>
+ mQueue GUARDED_BY(mMutex);
+
+ void loop();
+};
+
+}; // namespace vibrator
+
+}; // namespace android
+
+#endif // ANDROID_VIBRATOR_CALLBACK_SCHEDULER_H
diff --git a/services/vibratorservice/include/vibratorservice/VibratorHalController.h b/services/vibratorservice/include/vibratorservice/VibratorHalController.h
new file mode 100644
index 0000000..e254969
--- /dev/null
+++ b/services/vibratorservice/include/vibratorservice/VibratorHalController.h
@@ -0,0 +1,98 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_OS_VIBRATORHALCONTROLLER_H
+#define ANDROID_OS_VIBRATORHALCONTROLLER_H
+
+#include <android-base/thread_annotations.h>
+#include <android/hardware/vibrator/IVibrator.h>
+
+#include <vibratorservice/VibratorCallbackScheduler.h>
+#include <vibratorservice/VibratorHalWrapper.h>
+
+namespace android {
+
+namespace vibrator {
+
+// Handles the connection to he underlying HAL implementation available.
+class HalConnector {
+public:
+ HalConnector() = default;
+ virtual ~HalConnector() = default;
+
+ virtual std::shared_ptr<HalWrapper> connect(std::shared_ptr<CallbackScheduler> scheduler);
+};
+
+// Controller for Vibrator HAL handle.
+// This relies on HalConnector to connect to the underlying Vibrator HAL service and reconnects to
+// it after each failed api call. This also ensures connecting to the service is thread-safe.
+class HalController : public HalWrapper {
+public:
+ HalController()
+ : HalController(std::make_unique<HalConnector>(), std::make_shared<CallbackScheduler>()) {
+ }
+ HalController(std::unique_ptr<HalConnector> halConnector,
+ std::shared_ptr<CallbackScheduler> callbackScheduler)
+ : HalWrapper(std::move(callbackScheduler)),
+ mHalConnector(std::move(halConnector)),
+ mConnectedHal(nullptr) {}
+ virtual ~HalController() = default;
+
+ HalResult<void> ping() final override;
+
+ HalResult<void> on(std::chrono::milliseconds timeout,
+ const std::function<void()>& completionCallback) final override;
+ HalResult<void> off() final override;
+
+ HalResult<void> setAmplitude(int32_t amplitude) final override;
+ HalResult<void> setExternalControl(bool enabled) final override;
+
+ HalResult<void> alwaysOnEnable(int32_t id, hardware::vibrator::Effect effect,
+ hardware::vibrator::EffectStrength strength) final override;
+ HalResult<void> alwaysOnDisable(int32_t id) final override;
+
+ HalResult<Capabilities> getCapabilities() final override;
+ HalResult<std::vector<hardware::vibrator::Effect>> getSupportedEffects() final override;
+
+ HalResult<std::chrono::milliseconds> performEffect(
+ hardware::vibrator::Effect effect, hardware::vibrator::EffectStrength strength,
+ const std::function<void()>& completionCallback) final override;
+
+ HalResult<void> performComposedEffect(
+ const std::vector<hardware::vibrator::CompositeEffect>& primitiveEffects,
+ const std::function<void()>& completionCallback) final override;
+
+private:
+ std::unique_ptr<HalConnector> mHalConnector;
+ std::mutex mConnectedHalMutex;
+ // Shared pointer to allow local copies to be used by different threads.
+ std::shared_ptr<HalWrapper> mConnectedHal GUARDED_BY(mConnectedHalMutex);
+
+ template <typename T>
+ HalResult<T> processHalResult(HalResult<T> result, const char* functionName);
+
+ template <typename T>
+ using hal_fn = std::function<HalResult<T>(std::shared_ptr<HalWrapper>)>;
+
+ template <typename T>
+ HalResult<T> apply(hal_fn<T>& halFn, const char* functionName);
+};
+
+}; // namespace vibrator
+
+}; // namespace android
+
+#endif // ANDROID_OS_VIBRATORHALCONTROLLER_H
diff --git a/services/vibratorservice/include/vibratorservice/VibratorHalWrapper.h b/services/vibratorservice/include/vibratorservice/VibratorHalWrapper.h
index 1a1f64b..5e3c275 100644
--- a/services/vibratorservice/include/vibratorservice/VibratorHalWrapper.h
+++ b/services/vibratorservice/include/vibratorservice/VibratorHalWrapper.h
@@ -21,6 +21,8 @@
#include <android/hardware/vibrator/1.3/IVibrator.h>
#include <android/hardware/vibrator/IVibrator.h>
+#include <vibratorservice/VibratorCallbackScheduler.h>
+
namespace android {
namespace vibrator {
@@ -31,9 +33,9 @@
template <typename T>
class HalResult {
public:
- static HalResult<T> ok(T value);
- static HalResult<T> failed();
- static HalResult<T> unsupported();
+ static HalResult<T> ok(T value) { return HalResult(value); }
+ static HalResult<T> failed() { return HalResult(/* unsupported= */ false); }
+ static HalResult<T> unsupported() { return HalResult(/* unsupported= */ true); }
static HalResult<T> fromStatus(binder::Status status, T data);
static HalResult<T> fromStatus(hardware::vibrator::V1_0::Status status, T data);
@@ -46,7 +48,7 @@
hardware::vibrator::V1_0::Status status, T data);
// This will throw std::bad_optional_access if this result is not ok.
- T value() const { return mValue.value(); }
+ const T& value() const { return mValue.value(); }
bool isOk() const { return !mUnsupported && mValue.has_value(); }
bool isFailed() const { return !mUnsupported && !mValue.has_value(); }
bool isUnsupported() const { return mUnsupported; }
@@ -63,9 +65,11 @@
template <>
class HalResult<void> {
public:
- static HalResult<void> ok();
- static HalResult<void> failed();
- static HalResult<void> unsupported();
+ static HalResult<void> ok() { return HalResult(); }
+ static HalResult<void> failed() { return HalResult(/* failed= */ true); }
+ static HalResult<void> unsupported() {
+ return HalResult(/* failed= */ false, /* unsupported= */ true);
+ }
static HalResult<void> fromStatus(binder::Status status);
static HalResult<void> fromStatus(hardware::vibrator::V1_0::Status status);
@@ -122,6 +126,8 @@
// Wrapper for Vibrator HAL handlers.
class HalWrapper {
public:
+ explicit HalWrapper(std::shared_ptr<CallbackScheduler> scheduler)
+ : mCallbackScheduler(std::move(scheduler)) {}
virtual ~HalWrapper() = default;
virtual HalResult<void> ping() = 0;
@@ -147,13 +153,19 @@
virtual HalResult<void> performComposedEffect(
const std::vector<hardware::vibrator::CompositeEffect>& primitiveEffects,
const std::function<void()>& completionCallback) = 0;
+
+protected:
+ // Shared pointer to allow CallbackScheduler to outlive this wrapper.
+ const std::shared_ptr<CallbackScheduler> mCallbackScheduler;
};
// Wrapper for the AIDL Vibrator HAL.
class AidlHalWrapper : public HalWrapper {
public:
- explicit AidlHalWrapper(sp<hardware::vibrator::IVibrator> handle)
- : mHandle(std::move(handle)) {}
+ AidlHalWrapper(std::shared_ptr<CallbackScheduler> scheduler,
+ sp<hardware::vibrator::IVibrator> handle)
+ : HalWrapper(std::move(scheduler)), mHandle(std::move(handle)) {}
+ virtual ~AidlHalWrapper() = default;
virtual HalResult<void> ping() override;
@@ -186,13 +198,19 @@
std::optional<Capabilities> mCapabilities GUARDED_BY(mCapabilitiesMutex);
std::optional<std::vector<hardware::vibrator::Effect>> mSupportedEffects
GUARDED_BY(mSupportedEffectsMutex);
+
+ // Loads directly from IVibrator handle, skipping caches.
+ HalResult<Capabilities> getCapabilitiesInternal();
+ HalResult<std::vector<hardware::vibrator::Effect>> getSupportedEffectsInternal();
};
// Wrapper for the HDIL Vibrator HAL v1.0.
class HidlHalWrapperV1_0 : public HalWrapper {
public:
- explicit HidlHalWrapperV1_0(sp<hardware::vibrator::V1_0::IVibrator> handle)
- : mHandleV1_0(std::move(handle)) {}
+ HidlHalWrapperV1_0(std::shared_ptr<CallbackScheduler> scheduler,
+ sp<hardware::vibrator::V1_0::IVibrator> handle)
+ : HalWrapper(std::move(scheduler)), mHandleV1_0(std::move(handle)) {}
+ virtual ~HidlHalWrapperV1_0() = default;
virtual HalResult<void> ping() override;
@@ -225,14 +243,30 @@
// Loads directly from IVibrator handle, skipping the mCapabilities cache.
virtual HalResult<Capabilities> getCapabilitiesInternal();
+
+ template <class I, class T>
+ using perform_fn =
+ hardware::Return<void> (I::*)(T, hardware::vibrator::V1_0::EffectStrength,
+ hardware::vibrator::V1_0::IVibrator::perform_cb);
+
+ template <class I, class T>
+ HalResult<std::chrono::milliseconds> performInternal(
+ perform_fn<I, T> performFn, sp<I> handle, T effect,
+ hardware::vibrator::EffectStrength strength,
+ const std::function<void()>& completionCallback);
+
+ HalResult<std::chrono::milliseconds> performInternalV1_0(
+ hardware::vibrator::Effect effect, hardware::vibrator::EffectStrength strength,
+ const std::function<void()>& completionCallback);
};
// Wrapper for the HDIL Vibrator HAL v1.1.
class HidlHalWrapperV1_1 : public HidlHalWrapperV1_0 {
public:
- explicit HidlHalWrapperV1_1(sp<hardware::vibrator::V1_0::IVibrator> handleV1_0)
- : HidlHalWrapperV1_0(handleV1_0),
- mHandleV1_1(hardware::vibrator::V1_1::IVibrator::castFrom(handleV1_0)) {}
+ HidlHalWrapperV1_1(std::shared_ptr<CallbackScheduler> scheduler,
+ sp<hardware::vibrator::V1_1::IVibrator> handle)
+ : HidlHalWrapperV1_0(std::move(scheduler), handle), mHandleV1_1(handle) {}
+ virtual ~HidlHalWrapperV1_1() = default;
virtual HalResult<std::chrono::milliseconds> performEffect(
hardware::vibrator::Effect effect, hardware::vibrator::EffectStrength strength,
@@ -240,14 +274,19 @@
protected:
const sp<hardware::vibrator::V1_1::IVibrator> mHandleV1_1;
+
+ HalResult<std::chrono::milliseconds> performInternalV1_1(
+ hardware::vibrator::Effect effect, hardware::vibrator::EffectStrength strength,
+ const std::function<void()>& completionCallback);
};
// Wrapper for the HDIL Vibrator HAL v1.2.
class HidlHalWrapperV1_2 : public HidlHalWrapperV1_1 {
public:
- explicit HidlHalWrapperV1_2(sp<hardware::vibrator::V1_0::IVibrator> handleV1_0)
- : HidlHalWrapperV1_1(handleV1_0),
- mHandleV1_2(hardware::vibrator::V1_2::IVibrator::castFrom(handleV1_0)) {}
+ HidlHalWrapperV1_2(std::shared_ptr<CallbackScheduler> scheduler,
+ sp<hardware::vibrator::V1_2::IVibrator> handle)
+ : HidlHalWrapperV1_1(std::move(scheduler), handle), mHandleV1_2(handle) {}
+ virtual ~HidlHalWrapperV1_2() = default;
virtual HalResult<std::chrono::milliseconds> performEffect(
hardware::vibrator::Effect effect, hardware::vibrator::EffectStrength strength,
@@ -255,14 +294,19 @@
protected:
const sp<hardware::vibrator::V1_2::IVibrator> mHandleV1_2;
+
+ HalResult<std::chrono::milliseconds> performInternalV1_2(
+ hardware::vibrator::Effect effect, hardware::vibrator::EffectStrength strength,
+ const std::function<void()>& completionCallback);
};
// Wrapper for the HDIL Vibrator HAL v1.3.
class HidlHalWrapperV1_3 : public HidlHalWrapperV1_2 {
public:
- explicit HidlHalWrapperV1_3(sp<hardware::vibrator::V1_0::IVibrator> handleV1_0)
- : HidlHalWrapperV1_2(handleV1_0),
- mHandleV1_3(hardware::vibrator::V1_3::IVibrator::castFrom(handleV1_0)) {}
+ HidlHalWrapperV1_3(std::shared_ptr<CallbackScheduler> scheduler,
+ sp<hardware::vibrator::V1_3::IVibrator> handle)
+ : HidlHalWrapperV1_2(std::move(scheduler), handle), mHandleV1_3(handle) {}
+ virtual ~HidlHalWrapperV1_3() = default;
virtual HalResult<void> setExternalControl(bool enabled) override;
@@ -274,6 +318,9 @@
const sp<hardware::vibrator::V1_3::IVibrator> mHandleV1_3;
virtual HalResult<Capabilities> getCapabilitiesInternal() override;
+ HalResult<std::chrono::milliseconds> performInternalV1_3(
+ hardware::vibrator::Effect effect, hardware::vibrator::EffectStrength strength,
+ const std::function<void()>& completionCallback);
};
// -------------------------------------------------------------------------------------------------
diff --git a/services/vibratorservice/test/Android.bp b/services/vibratorservice/test/Android.bp
index 7c038e9..9033124 100644
--- a/services/vibratorservice/test/Android.bp
+++ b/services/vibratorservice/test/Android.bp
@@ -16,6 +16,8 @@
name: "libvibratorservice_test",
test_suites: ["device-tests"],
srcs: [
+ "VibratorCallbackSchedulerTest.cpp",
+ "VibratorHalControllerTest.cpp",
"VibratorHalWrapperAidlTest.cpp",
"VibratorHalWrapperHidlV1_0Test.cpp",
"VibratorHalWrapperHidlV1_1Test.cpp",
diff --git a/services/vibratorservice/test/VibratorCallbackSchedulerTest.cpp b/services/vibratorservice/test/VibratorCallbackSchedulerTest.cpp
new file mode 100644
index 0000000..aaeb8f9
--- /dev/null
+++ b/services/vibratorservice/test/VibratorCallbackSchedulerTest.cpp
@@ -0,0 +1,124 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "VibratorHalWrapperAidlTest"
+
+#include <android-base/thread_annotations.h>
+#include <android/hardware/vibrator/IVibrator.h>
+#include <condition_variable>
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+
+#include <utils/Log.h>
+#include <thread>
+
+#include <vibratorservice/VibratorCallbackScheduler.h>
+
+using std::chrono::milliseconds;
+using std::chrono::steady_clock;
+using std::chrono::time_point;
+
+using namespace android;
+using namespace std::chrono_literals;
+using namespace testing;
+
+// -------------------------------------------------------------------------------------------------
+
+class VibratorCallbackSchedulerTest : public Test {
+public:
+ void SetUp() override {
+ mScheduler = std::make_unique<vibrator::CallbackScheduler>();
+ std::lock_guard<std::mutex> lock(mMutex);
+ mExpiredCallbacks.clear();
+ }
+
+protected:
+ std::mutex mMutex;
+ std::condition_variable_any mCondition;
+ std::unique_ptr<vibrator::CallbackScheduler> mScheduler = nullptr;
+ std::vector<int32_t> mExpiredCallbacks GUARDED_BY(mMutex);
+
+ std::function<void()> createCallback(int32_t id) {
+ return [=]() {
+ {
+ std::lock_guard<std::mutex> lock(mMutex);
+ mExpiredCallbacks.push_back(id);
+ }
+ mCondition.notify_all();
+ };
+ }
+
+ std::vector<int32_t> getExpiredCallbacks() {
+ std::lock_guard<std::mutex> lock(mMutex);
+ return std::vector<int32_t>(mExpiredCallbacks);
+ }
+
+ bool waitForCallbacks(uint32_t callbackCount, milliseconds timeout) {
+ time_point<steady_clock> expiration = steady_clock::now() + timeout;
+ while (steady_clock::now() < expiration) {
+ std::lock_guard<std::mutex> lock(mMutex);
+ if (callbackCount <= mExpiredCallbacks.size()) {
+ return true;
+ }
+ mCondition.wait_until(mMutex, expiration);
+ }
+ return false;
+ }
+};
+
+// -------------------------------------------------------------------------------------------------
+
+TEST_F(VibratorCallbackSchedulerTest, TestScheduleRunsOnlyAfterDelay) {
+ mScheduler->schedule(createCallback(1), 15ms);
+
+ // Not triggered before delay.
+ ASSERT_FALSE(waitForCallbacks(1, 10ms));
+ ASSERT_TRUE(getExpiredCallbacks().empty());
+
+ ASSERT_TRUE(waitForCallbacks(1, 10ms));
+ ASSERT_THAT(getExpiredCallbacks(), ElementsAre(1));
+}
+
+TEST_F(VibratorCallbackSchedulerTest, TestScheduleMultipleCallbacksRunsInDelayOrder) {
+ mScheduler->schedule(createCallback(1), 10ms);
+ mScheduler->schedule(createCallback(2), 5ms);
+ mScheduler->schedule(createCallback(3), 1ms);
+
+ ASSERT_TRUE(waitForCallbacks(3, 15ms));
+ ASSERT_THAT(getExpiredCallbacks(), ElementsAre(3, 2, 1));
+}
+
+TEST_F(VibratorCallbackSchedulerTest, TestScheduleInParallelRunsInDelayOrder) {
+ std::vector<std::thread> threads;
+ for (int i = 0; i < 5; i++) {
+ threads.push_back(std::thread(
+ [=]() { mScheduler->schedule(createCallback(i), milliseconds(10 + 2 * i)); }));
+ }
+ std::for_each(threads.begin(), threads.end(), [](std::thread& t) { t.join(); });
+
+ ASSERT_TRUE(waitForCallbacks(5, 25ms));
+ ASSERT_THAT(getExpiredCallbacks(), ElementsAre(0, 1, 2, 3, 4));
+}
+
+TEST_F(VibratorCallbackSchedulerTest, TestDestructorDropsPendingCallbacksAndKillsThread) {
+ mScheduler->schedule(createCallback(1), 5ms);
+ mScheduler.reset(nullptr);
+
+ // Should time out waiting for callback to run.
+ ASSERT_FALSE(waitForCallbacks(1, 10ms));
+ ASSERT_TRUE(getExpiredCallbacks().empty());
+}
diff --git a/services/vibratorservice/test/VibratorHalControllerTest.cpp b/services/vibratorservice/test/VibratorHalControllerTest.cpp
new file mode 100644
index 0000000..3d8b069
--- /dev/null
+++ b/services/vibratorservice/test/VibratorHalControllerTest.cpp
@@ -0,0 +1,332 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "VibratorHalControllerTest"
+
+#include <android/hardware/vibrator/IVibrator.h>
+#include <cutils/atomic.h>
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+
+#include <utils/Log.h>
+#include <thread>
+
+#include <vibratorservice/VibratorCallbackScheduler.h>
+#include <vibratorservice/VibratorHalController.h>
+#include <vibratorservice/VibratorHalWrapper.h>
+
+#include "test_utils.h"
+
+using android::hardware::vibrator::CompositeEffect;
+using android::hardware::vibrator::CompositePrimitive;
+using android::hardware::vibrator::Effect;
+using android::hardware::vibrator::EffectStrength;
+
+using std::chrono::milliseconds;
+
+using namespace android;
+using namespace std::chrono_literals;
+using namespace testing;
+
+// -------------------------------------------------------------------------------------------------
+
+class MockHalWrapper : public vibrator::HalWrapper {
+public:
+ MockHalWrapper(std::shared_ptr<vibrator::CallbackScheduler> scheduler)
+ : HalWrapper(scheduler) {}
+ virtual ~MockHalWrapper() = default;
+
+ MOCK_METHOD(vibrator::HalResult<void>, ping, (), (override));
+ MOCK_METHOD(vibrator::HalResult<void>, on,
+ (milliseconds timeout, const std::function<void()>& completionCallback),
+ (override));
+ MOCK_METHOD(vibrator::HalResult<void>, off, (), (override));
+ MOCK_METHOD(vibrator::HalResult<void>, setAmplitude, (int32_t amplitude), (override));
+ MOCK_METHOD(vibrator::HalResult<void>, setExternalControl, (bool enabled), (override));
+ MOCK_METHOD(vibrator::HalResult<void>, alwaysOnEnable,
+ (int32_t id, Effect effect, EffectStrength strength), (override));
+ MOCK_METHOD(vibrator::HalResult<void>, alwaysOnDisable, (int32_t id), (override));
+ MOCK_METHOD(vibrator::HalResult<vibrator::Capabilities>, getCapabilities, (), (override));
+ MOCK_METHOD(vibrator::HalResult<std::vector<Effect>>, getSupportedEffects, (), (override));
+ MOCK_METHOD(vibrator::HalResult<milliseconds>, performEffect,
+ (Effect effect, EffectStrength strength,
+ const std::function<void()>& completionCallback),
+ (override));
+ MOCK_METHOD(vibrator::HalResult<void>, performComposedEffect,
+ (const std::vector<CompositeEffect>& primitiveEffects,
+ const std::function<void()>& completionCallback),
+ (override));
+
+ vibrator::CallbackScheduler* getCallbackScheduler() { return mCallbackScheduler.get(); }
+};
+
+class TestHalConnector : public vibrator::HalConnector {
+public:
+ TestHalConnector(int32_t* connectCounter, std::shared_ptr<MockHalWrapper> mockHal)
+ : mConnectCounter(connectCounter), mMockHal(std::move(mockHal)) {}
+ ~TestHalConnector() = default;
+
+ std::shared_ptr<vibrator::HalWrapper> connect(
+ std::shared_ptr<vibrator::CallbackScheduler>) override final {
+ android_atomic_inc(mConnectCounter);
+ return mMockHal;
+ }
+
+private:
+ int32_t* mConnectCounter;
+ std::shared_ptr<MockHalWrapper> mMockHal;
+};
+
+class FailingHalConnector : public vibrator::HalConnector {
+public:
+ FailingHalConnector(int32_t* connectCounter) : mConnectCounter(connectCounter) {}
+ ~FailingHalConnector() = default;
+
+ std::shared_ptr<vibrator::HalWrapper> connect(
+ std::shared_ptr<vibrator::CallbackScheduler>) override final {
+ android_atomic_inc(mConnectCounter);
+ return nullptr;
+ }
+
+private:
+ int32_t* mConnectCounter;
+};
+
+// -------------------------------------------------------------------------------------------------
+
+class VibratorHalControllerTest : public Test {
+public:
+ void SetUp() override {
+ mConnectCounter = 0;
+ auto callbackScheduler = std::make_shared<vibrator::CallbackScheduler>();
+ mMockHal = std::make_shared<StrictMock<MockHalWrapper>>(callbackScheduler);
+ auto halConnector = std::make_unique<TestHalConnector>(&mConnectCounter, mMockHal);
+ mController = std::make_unique<vibrator::HalController>(std::move(halConnector),
+ std::move(callbackScheduler));
+ ASSERT_NE(mController, nullptr);
+ }
+
+protected:
+ int32_t mConnectCounter;
+ std::shared_ptr<MockHalWrapper> mMockHal;
+ std::unique_ptr<vibrator::HalController> mController;
+
+ void setHalExpectations(std::vector<CompositeEffect> compositeEffects,
+ vibrator::HalResult<void> voidResult,
+ vibrator::HalResult<vibrator::Capabilities> capabilitiesResult,
+ vibrator::HalResult<std::vector<Effect>> effectsResult,
+ vibrator::HalResult<milliseconds> durationResult) {
+ InSequence seq;
+ EXPECT_CALL(*mMockHal.get(), ping()).Times(Exactly(1)).WillRepeatedly(Return(voidResult));
+ EXPECT_CALL(*mMockHal.get(), on(Eq(10ms), _))
+ .Times(Exactly(1))
+ .WillRepeatedly(Return(voidResult));
+ EXPECT_CALL(*mMockHal.get(), off()).Times(Exactly(1)).WillRepeatedly(Return(voidResult));
+ EXPECT_CALL(*mMockHal.get(), setAmplitude(Eq(255)))
+ .Times(Exactly(1))
+ .WillRepeatedly(Return(voidResult));
+ EXPECT_CALL(*mMockHal.get(), setExternalControl(Eq(true)))
+ .Times(Exactly(1))
+ .WillRepeatedly(Return(voidResult));
+ EXPECT_CALL(*mMockHal.get(),
+ alwaysOnEnable(Eq(1), Eq(Effect::CLICK), Eq(EffectStrength::LIGHT)))
+ .Times(Exactly(1))
+ .WillRepeatedly(Return(voidResult));
+ EXPECT_CALL(*mMockHal.get(), alwaysOnDisable(Eq(1)))
+ .Times(Exactly(1))
+ .WillRepeatedly(Return(voidResult));
+ EXPECT_CALL(*mMockHal.get(), getCapabilities())
+ .Times(Exactly(1))
+ .WillRepeatedly(Return(capabilitiesResult));
+ EXPECT_CALL(*mMockHal.get(), getSupportedEffects())
+ .Times(Exactly(1))
+ .WillRepeatedly(Return(effectsResult));
+ EXPECT_CALL(*mMockHal.get(), performEffect(Eq(Effect::CLICK), Eq(EffectStrength::LIGHT), _))
+ .Times(Exactly(1))
+ .WillRepeatedly(Return(durationResult));
+ EXPECT_CALL(*mMockHal.get(), performComposedEffect(Eq(compositeEffects), _))
+ .Times(Exactly(1))
+ .WillRepeatedly(Return(voidResult));
+ }
+};
+
+// -------------------------------------------------------------------------------------------------
+
+TEST_F(VibratorHalControllerTest, TestApiCallsAreForwardedToHal) {
+ std::vector<Effect> supportedEffects;
+ supportedEffects.push_back(Effect::CLICK);
+ supportedEffects.push_back(Effect::TICK);
+ std::vector<CompositeEffect> compositeEffects;
+ compositeEffects.push_back(
+ vibrator::TestFactory::createCompositeEffect(CompositePrimitive::SPIN, 100ms, 0.5f));
+ compositeEffects.push_back(
+ vibrator::TestFactory::createCompositeEffect(CompositePrimitive::THUD, 1000ms, 1.0f));
+
+ setHalExpectations(compositeEffects, vibrator::HalResult<void>::ok(),
+ vibrator::HalResult<vibrator::Capabilities>::ok(
+ vibrator::Capabilities::ON_CALLBACK),
+ vibrator::HalResult<std::vector<Effect>>::ok(supportedEffects),
+ vibrator::HalResult<milliseconds>::ok(100ms));
+
+ ASSERT_TRUE(mController->ping().isOk());
+ ASSERT_TRUE(mController->on(10ms, []() {}).isOk());
+ ASSERT_TRUE(mController->off().isOk());
+ ASSERT_TRUE(mController->setAmplitude(255).isOk());
+ ASSERT_TRUE(mController->setExternalControl(true).isOk());
+ ASSERT_TRUE(mController->alwaysOnEnable(1, Effect::CLICK, EffectStrength::LIGHT).isOk());
+ ASSERT_TRUE(mController->alwaysOnDisable(1).isOk());
+
+ auto getCapabilitiesResult = mController->getCapabilities();
+ ASSERT_TRUE(getCapabilitiesResult.isOk());
+ ASSERT_EQ(vibrator::Capabilities::ON_CALLBACK, getCapabilitiesResult.value());
+
+ auto getSupportedEffectsResult = mController->getSupportedEffects();
+ ASSERT_TRUE(getSupportedEffectsResult.isOk());
+ ASSERT_EQ(supportedEffects, getSupportedEffectsResult.value());
+
+ auto performEffectResult =
+ mController->performEffect(Effect::CLICK, EffectStrength::LIGHT, []() {});
+ ASSERT_TRUE(performEffectResult.isOk());
+ ASSERT_EQ(100ms, performEffectResult.value());
+
+ ASSERT_TRUE(mController->performComposedEffect(compositeEffects, []() {}).isOk());
+
+ // No reconnection attempt was made after the first one.
+ ASSERT_EQ(1, mConnectCounter);
+}
+
+TEST_F(VibratorHalControllerTest, TestUnsupportedApiResultDoNotResetHalConnection) {
+ setHalExpectations(std::vector<CompositeEffect>(), vibrator::HalResult<void>::unsupported(),
+ vibrator::HalResult<vibrator::Capabilities>::unsupported(),
+ vibrator::HalResult<std::vector<Effect>>::unsupported(),
+ vibrator::HalResult<milliseconds>::unsupported());
+
+ ASSERT_EQ(0, mConnectCounter);
+
+ ASSERT_TRUE(mController->ping().isUnsupported());
+ ASSERT_TRUE(mController->on(10ms, []() {}).isUnsupported());
+ ASSERT_TRUE(mController->off().isUnsupported());
+ ASSERT_TRUE(mController->setAmplitude(255).isUnsupported());
+ ASSERT_TRUE(mController->setExternalControl(true).isUnsupported());
+ ASSERT_TRUE(
+ mController->alwaysOnEnable(1, Effect::CLICK, EffectStrength::LIGHT).isUnsupported());
+ ASSERT_TRUE(mController->alwaysOnDisable(1).isUnsupported());
+ ASSERT_TRUE(mController->getCapabilities().isUnsupported());
+ ASSERT_TRUE(mController->getSupportedEffects().isUnsupported());
+ ASSERT_TRUE(mController->performEffect(Effect::CLICK, EffectStrength::LIGHT, []() {})
+ .isUnsupported());
+ ASSERT_TRUE(mController->performComposedEffect(std::vector<CompositeEffect>(), []() {})
+ .isUnsupported());
+
+ // No reconnection attempt was made after the first one.
+ ASSERT_EQ(1, mConnectCounter);
+}
+
+TEST_F(VibratorHalControllerTest, TestFailedApiResultResetsHalConnection) {
+ setHalExpectations(std::vector<CompositeEffect>(), vibrator::HalResult<void>::failed(),
+ vibrator::HalResult<vibrator::Capabilities>::failed(),
+ vibrator::HalResult<std::vector<Effect>>::failed(),
+ vibrator::HalResult<milliseconds>::failed());
+
+ ASSERT_EQ(0, mConnectCounter);
+
+ ASSERT_TRUE(mController->ping().isFailed());
+ ASSERT_TRUE(mController->on(10ms, []() {}).isFailed());
+ ASSERT_TRUE(mController->off().isFailed());
+ ASSERT_TRUE(mController->setAmplitude(255).isFailed());
+ ASSERT_TRUE(mController->setExternalControl(true).isFailed());
+ ASSERT_TRUE(mController->alwaysOnEnable(1, Effect::CLICK, EffectStrength::LIGHT).isFailed());
+ ASSERT_TRUE(mController->alwaysOnDisable(1).isFailed());
+ ASSERT_TRUE(mController->getCapabilities().isFailed());
+ ASSERT_TRUE(mController->getSupportedEffects().isFailed());
+ ASSERT_TRUE(
+ mController->performEffect(Effect::CLICK, EffectStrength::LIGHT, []() {}).isFailed());
+ ASSERT_TRUE(
+ mController->performComposedEffect(std::vector<CompositeEffect>(), []() {}).isFailed());
+
+ // One reconnection attempt per api call.
+ ASSERT_EQ(11, mConnectCounter);
+}
+
+TEST_F(VibratorHalControllerTest, TestMultiThreadConnectsOnlyOnce) {
+ ASSERT_EQ(0, mConnectCounter);
+
+ EXPECT_CALL(*mMockHal.get(), ping())
+ .Times(Exactly(10))
+ .WillRepeatedly(Return(vibrator::HalResult<void>::ok()));
+
+ std::vector<std::thread> threads;
+ for (int i = 0; i < 10; i++) {
+ threads.push_back(std::thread([&]() { ASSERT_TRUE(mController->ping().isOk()); }));
+ }
+ std::for_each(threads.begin(), threads.end(), [](std::thread& t) { t.join(); });
+
+ // Connector was called only by the first thread to use the api.
+ ASSERT_EQ(1, mConnectCounter);
+}
+
+TEST_F(VibratorHalControllerTest, TestNoHalReturnsUnsupportedAndAttemptsToReconnect) {
+ auto failingHalConnector = std::make_unique<FailingHalConnector>(&mConnectCounter);
+ mController =
+ std::make_unique<vibrator::HalController>(std::move(failingHalConnector), nullptr);
+ ASSERT_EQ(0, mConnectCounter);
+
+ ASSERT_TRUE(mController->ping().isUnsupported());
+ ASSERT_TRUE(mController->on(10ms, []() {}).isUnsupported());
+ ASSERT_TRUE(mController->off().isUnsupported());
+ ASSERT_TRUE(mController->setAmplitude(255).isUnsupported());
+ ASSERT_TRUE(mController->setExternalControl(true).isUnsupported());
+ ASSERT_TRUE(
+ mController->alwaysOnEnable(1, Effect::CLICK, EffectStrength::LIGHT).isUnsupported());
+ ASSERT_TRUE(mController->alwaysOnDisable(1).isUnsupported());
+ ASSERT_TRUE(mController->getCapabilities().isUnsupported());
+ ASSERT_TRUE(mController->getSupportedEffects().isUnsupported());
+ ASSERT_TRUE(mController->performEffect(Effect::CLICK, EffectStrength::LIGHT, []() {})
+ .isUnsupported());
+ ASSERT_TRUE(mController->performComposedEffect(std::vector<CompositeEffect>(), []() {})
+ .isUnsupported());
+
+ // One reconnection attempt per api call.
+ ASSERT_EQ(11, mConnectCounter);
+}
+
+TEST_F(VibratorHalControllerTest, TestScheduledCallbackSurvivesReconnection) {
+ {
+ InSequence seq;
+ EXPECT_CALL(*mMockHal.get(), on(Eq(10ms), _))
+ .Times(Exactly(1))
+ .WillRepeatedly([&](milliseconds timeout, std::function<void()> callback) {
+ mMockHal.get()->getCallbackScheduler()->schedule(callback, timeout);
+ return vibrator::HalResult<void>::ok();
+ });
+ EXPECT_CALL(*mMockHal.get(), ping())
+ .Times(Exactly(1))
+ .WillRepeatedly(Return(vibrator::HalResult<void>::failed()));
+ }
+
+ std::unique_ptr<int32_t> callbackCounter = std::make_unique<int32_t>();
+ auto callback = vibrator::TestFactory::createCountingCallback(callbackCounter.get());
+
+ ASSERT_TRUE(mController->on(10ms, callback).isOk());
+ ASSERT_TRUE(mController->ping().isFailed()); // Delete connected HAL pointer from controller.
+ mMockHal.reset(); // Delete mock HAL pointer from test class.
+ ASSERT_EQ(0, *callbackCounter.get());
+
+ // Callback triggered even after HalWrapper was completely destroyed.
+ std::this_thread::sleep_for(15ms);
+ ASSERT_EQ(1, *callbackCounter.get());
+}
diff --git a/services/vibratorservice/test/VibratorHalWrapperAidlTest.cpp b/services/vibratorservice/test/VibratorHalWrapperAidlTest.cpp
index 6db449a..0f2d7bc 100644
--- a/services/vibratorservice/test/VibratorHalWrapperAidlTest.cpp
+++ b/services/vibratorservice/test/VibratorHalWrapperAidlTest.cpp
@@ -24,6 +24,7 @@
#include <utils/Log.h>
#include <thread>
+#include <vibratorservice/VibratorCallbackScheduler.h>
#include <vibratorservice/VibratorHalWrapper.h>
#include "test_utils.h"
@@ -88,11 +89,13 @@
void SetUp() override {
mMockBinder = new StrictMock<MockBinder>();
mMockHal = new StrictMock<MockIVibrator>();
- mWrapper = std::make_unique<vibrator::AidlHalWrapper>(mMockHal);
+ mMockScheduler = std::make_shared<StrictMock<vibrator::MockCallbackScheduler>>();
+ mWrapper = std::make_unique<vibrator::AidlHalWrapper>(mMockScheduler, mMockHal);
ASSERT_NE(mWrapper, nullptr);
}
protected:
+ std::shared_ptr<StrictMock<vibrator::MockCallbackScheduler>> mMockScheduler = nullptr;
std::unique_ptr<vibrator::HalWrapper> mWrapper = nullptr;
sp<StrictMock<MockIVibrator>> mMockHal = nullptr;
sp<StrictMock<MockBinder>> mMockBinder = nullptr;
@@ -124,9 +127,13 @@
ASSERT_TRUE(mWrapper->ping().isFailed());
}
-TEST_F(VibratorHalWrapperAidlTest, TestOn) {
+TEST_F(VibratorHalWrapperAidlTest, TestOnWithCallbackSupport) {
{
InSequence seq;
+ EXPECT_CALL(*mMockHal.get(), getCapabilities(_))
+ .Times(Exactly(1))
+ .WillRepeatedly(
+ DoAll(SetArgPointee<0>(IVibrator::CAP_ON_CALLBACK), Return(Status())));
EXPECT_CALL(*mMockHal.get(), on(Eq(10), _))
.Times(Exactly(1))
.WillRepeatedly(DoAll(TriggerCallbackInArg1(), Return(Status())));
@@ -146,11 +153,46 @@
ASSERT_EQ(1, *callbackCounter.get());
ASSERT_TRUE(mWrapper->on(100ms, callback).isUnsupported());
- // Callback not triggered
+ // Callback not triggered for unsupported
ASSERT_EQ(1, *callbackCounter.get());
ASSERT_TRUE(mWrapper->on(1000ms, callback).isFailed());
- // Callback not triggered
+ // Callback not triggered on failure
+ ASSERT_EQ(1, *callbackCounter.get());
+}
+
+TEST_F(VibratorHalWrapperAidlTest, TestOnWithoutCallbackSupport) {
+ {
+ InSequence seq;
+ EXPECT_CALL(*mMockHal.get(), getCapabilities(_))
+ .Times(Exactly(1))
+ .WillRepeatedly(
+ DoAll(SetArgPointee<0>(IVibrator::CAP_COMPOSE_EFFECTS), Return(Status())));
+ EXPECT_CALL(*mMockHal.get(), on(Eq(10), _))
+ .Times(Exactly(1))
+ .WillRepeatedly(Return(Status()));
+ EXPECT_CALL(*mMockScheduler.get(), schedule(_, Eq(10ms)))
+ .Times(Exactly(1))
+ .WillRepeatedly(vibrator::TriggerSchedulerCallback());
+ EXPECT_CALL(*mMockHal.get(), on(Eq(11), _))
+ .Times(Exactly(1))
+ .WillRepeatedly(Return(
+ Status::fromExceptionCode(Status::Exception::EX_UNSUPPORTED_OPERATION)));
+ EXPECT_CALL(*mMockHal.get(), on(Eq(12), _))
+ .Times(Exactly(1))
+ .WillRepeatedly(Return(Status::fromExceptionCode(Status::Exception::EX_SECURITY)));
+ }
+
+ std::unique_ptr<int32_t> callbackCounter = std::make_unique<int32_t>();
+ auto callback = vibrator::TestFactory::createCountingCallback(callbackCounter.get());
+
+ ASSERT_TRUE(mWrapper->on(10ms, callback).isOk());
+ ASSERT_EQ(1, *callbackCounter.get());
+
+ ASSERT_TRUE(mWrapper->on(11ms, callback).isUnsupported());
+ ASSERT_TRUE(mWrapper->on(12ms, callback).isFailed());
+
+ // Callback not triggered for unsupported and on failure
ASSERT_EQ(1, *callbackCounter.get());
}
@@ -274,6 +316,10 @@
}));
}
std::for_each(threads.begin(), threads.end(), [](std::thread& t) { t.join(); });
+
+ auto result = mWrapper->getCapabilities();
+ ASSERT_TRUE(result.isOk());
+ ASSERT_EQ(vibrator::Capabilities::ON_CALLBACK, result.value());
}
TEST_F(VibratorHalWrapperAidlTest, TestGetSupportedEffectsDoesNotCacheFailedResult) {
@@ -314,11 +360,19 @@
}));
}
std::for_each(threads.begin(), threads.end(), [](std::thread& t) { t.join(); });
+
+ auto result = mWrapper->getSupportedEffects();
+ ASSERT_TRUE(result.isOk());
+ ASSERT_EQ(supportedEffects, result.value());
}
-TEST_F(VibratorHalWrapperAidlTest, TestPerformEffect) {
+TEST_F(VibratorHalWrapperAidlTest, TestPerformEffectWithCallbackSupport) {
{
InSequence seq;
+ EXPECT_CALL(*mMockHal.get(), getCapabilities(_))
+ .Times(Exactly(1))
+ .WillRepeatedly(
+ DoAll(SetArgPointee<0>(IVibrator::CAP_PERFORM_CALLBACK), Return(Status())));
EXPECT_CALL(*mMockHal.get(), perform(Eq(Effect::CLICK), Eq(EffectStrength::LIGHT), _, _))
.Times(Exactly(1))
.WillRepeatedly(
@@ -342,12 +396,52 @@
result = mWrapper->performEffect(Effect::POP, EffectStrength::MEDIUM, callback);
ASSERT_TRUE(result.isUnsupported());
- // Callback not triggered
+ // Callback not triggered for unsupported
ASSERT_EQ(1, *callbackCounter.get());
result = mWrapper->performEffect(Effect::THUD, EffectStrength::STRONG, callback);
ASSERT_TRUE(result.isFailed());
- // Callback not triggered
+ // Callback not triggered on failure
+ ASSERT_EQ(1, *callbackCounter.get());
+}
+
+TEST_F(VibratorHalWrapperAidlTest, TestPerformEffectWithoutCallbackSupport) {
+ {
+ InSequence seq;
+ EXPECT_CALL(*mMockHal.get(), getCapabilities(_))
+ .Times(Exactly(1))
+ .WillRepeatedly(
+ DoAll(SetArgPointee<0>(IVibrator::CAP_ON_CALLBACK), Return(Status())));
+ EXPECT_CALL(*mMockHal.get(), perform(Eq(Effect::CLICK), Eq(EffectStrength::LIGHT), _, _))
+ .Times(Exactly(1))
+ .WillRepeatedly(DoAll(SetArgPointee<3>(10), Return(Status())));
+ EXPECT_CALL(*mMockScheduler.get(), schedule(_, Eq(10ms)))
+ .Times(Exactly(1))
+ .WillRepeatedly(vibrator::TriggerSchedulerCallback());
+ EXPECT_CALL(*mMockHal.get(), perform(Eq(Effect::POP), Eq(EffectStrength::MEDIUM), _, _))
+ .Times(Exactly(1))
+ .WillRepeatedly(Return(
+ Status::fromExceptionCode(Status::Exception::EX_UNSUPPORTED_OPERATION)));
+ EXPECT_CALL(*mMockHal.get(), perform(Eq(Effect::THUD), Eq(EffectStrength::STRONG), _, _))
+ .Times(Exactly(1))
+ .WillRepeatedly(Return(Status::fromExceptionCode(Status::Exception::EX_SECURITY)));
+ }
+
+ std::unique_ptr<int32_t> callbackCounter = std::make_unique<int32_t>();
+ auto callback = vibrator::TestFactory::createCountingCallback(callbackCounter.get());
+
+ auto result = mWrapper->performEffect(Effect::CLICK, EffectStrength::LIGHT, callback);
+ ASSERT_TRUE(result.isOk());
+ ASSERT_EQ(10ms, result.value());
+ ASSERT_EQ(1, *callbackCounter.get());
+
+ result = mWrapper->performEffect(Effect::POP, EffectStrength::MEDIUM, callback);
+ ASSERT_TRUE(result.isUnsupported());
+
+ result = mWrapper->performEffect(Effect::THUD, EffectStrength::STRONG, callback);
+ ASSERT_TRUE(result.isFailed());
+
+ // Callback not triggered for unsupported and on failure
ASSERT_EQ(1, *callbackCounter.get());
}
@@ -383,11 +477,11 @@
result = mWrapper->performComposedEffect(singleEffect, callback);
ASSERT_TRUE(result.isUnsupported());
- // Callback not triggered
+ // Callback not triggered for unsupported
ASSERT_EQ(1, *callbackCounter.get());
result = mWrapper->performComposedEffect(multipleEffects, callback);
ASSERT_TRUE(result.isFailed());
- // Callback not triggered
+ // Callback not triggered on failure
ASSERT_EQ(1, *callbackCounter.get());
}
diff --git a/services/vibratorservice/test/VibratorHalWrapperHidlV1_0Test.cpp b/services/vibratorservice/test/VibratorHalWrapperHidlV1_0Test.cpp
index 7f1016f..7eb4059 100644
--- a/services/vibratorservice/test/VibratorHalWrapperHidlV1_0Test.cpp
+++ b/services/vibratorservice/test/VibratorHalWrapperHidlV1_0Test.cpp
@@ -24,6 +24,7 @@
#include <utils/Log.h>
#include <thread>
+#include <vibratorservice/VibratorCallbackScheduler.h>
#include <vibratorservice/VibratorHalWrapper.h>
#include "test_utils.h"
@@ -59,11 +60,13 @@
public:
void SetUp() override {
mMockHal = new StrictMock<MockIVibratorV1_0>();
- mWrapper = std::make_unique<vibrator::HidlHalWrapperV1_0>(mMockHal);
+ mMockScheduler = std::make_shared<StrictMock<vibrator::MockCallbackScheduler>>();
+ mWrapper = std::make_unique<vibrator::HidlHalWrapperV1_0>(mMockScheduler, mMockHal);
ASSERT_NE(mWrapper, nullptr);
}
protected:
+ std::shared_ptr<StrictMock<vibrator::MockCallbackScheduler>> mMockScheduler = nullptr;
std::unique_ptr<vibrator::HalWrapper> mWrapper = nullptr;
sp<StrictMock<MockIVibratorV1_0>> mMockHal = nullptr;
};
@@ -89,17 +92,20 @@
.Times(Exactly(1))
.WillRepeatedly(
[](uint32_t) { return hardware::Return<V1_0::Status>(V1_0::Status::OK); });
+ EXPECT_CALL(*mMockScheduler.get(), schedule(_, Eq(1ms)))
+ .Times(Exactly(1))
+ .WillRepeatedly(vibrator::TriggerSchedulerCallback());
EXPECT_CALL(*mMockHal.get(), on(Eq(static_cast<uint32_t>(10))))
.Times(Exactly(1))
.WillRepeatedly([](uint32_t) {
return hardware::Return<V1_0::Status>(V1_0::Status::UNSUPPORTED_OPERATION);
});
- EXPECT_CALL(*mMockHal.get(), on(Eq(static_cast<uint32_t>(100))))
+ EXPECT_CALL(*mMockHal.get(), on(Eq(static_cast<uint32_t>(11))))
.Times(Exactly(1))
.WillRepeatedly([](uint32_t) {
return hardware::Return<V1_0::Status>(V1_0::Status::BAD_VALUE);
});
- EXPECT_CALL(*mMockHal.get(), on(Eq(static_cast<uint32_t>(1000))))
+ EXPECT_CALL(*mMockHal.get(), on(Eq(static_cast<uint32_t>(12))))
.Times(Exactly(1))
.WillRepeatedly([](uint32_t) {
return hardware::Return<V1_0::Status>(hardware::Status::fromExceptionCode(-1));
@@ -110,20 +116,14 @@
auto callback = vibrator::TestFactory::createCountingCallback(callbackCounter.get());
ASSERT_TRUE(mWrapper->on(1ms, callback).isOk());
- // TODO(b/153418251): check callback will be triggered once implemented
- ASSERT_EQ(0, *callbackCounter.get());
+ ASSERT_EQ(1, *callbackCounter.get());
ASSERT_TRUE(mWrapper->on(10ms, callback).isUnsupported());
- // Callback not triggered
- ASSERT_EQ(0, *callbackCounter.get());
+ ASSERT_TRUE(mWrapper->on(11ms, callback).isFailed());
+ ASSERT_TRUE(mWrapper->on(12ms, callback).isFailed());
- ASSERT_TRUE(mWrapper->on(100ms, callback).isFailed());
- // Callback not triggered
- ASSERT_EQ(0, *callbackCounter.get());
-
- ASSERT_TRUE(mWrapper->on(1000ms, callback).isFailed());
- // Callback not triggered
- ASSERT_EQ(0, *callbackCounter.get());
+ // Callback not triggered for unsupported and on failure
+ ASSERT_EQ(1, *callbackCounter.get());
}
TEST_F(VibratorHalWrapperHidlV1_0Test, TestOff) {
@@ -226,6 +226,10 @@
}));
}
std::for_each(threads.begin(), threads.end(), [](std::thread& t) { t.join(); });
+
+ auto result = mWrapper->getCapabilities();
+ ASSERT_TRUE(result.isOk());
+ ASSERT_EQ(vibrator::Capabilities::AMPLITUDE_CONTROL, result.value());
}
TEST_F(VibratorHalWrapperHidlV1_0Test, TestGetSupportedEffectsUnsupported) {
@@ -240,9 +244,12 @@
.Times(Exactly(1))
.WillRepeatedly(
[](V1_0::Effect, V1_0::EffectStrength, MockIVibratorV1_0::perform_cb cb) {
- cb(V1_0::Status::OK, 100);
+ cb(V1_0::Status::OK, 10);
return hardware::Return<void>();
});
+ EXPECT_CALL(*mMockScheduler.get(), schedule(_, Eq(10ms)))
+ .Times(Exactly(1))
+ .WillRepeatedly(vibrator::TriggerSchedulerCallback());
EXPECT_CALL(*mMockHal.get(),
perform(Eq(V1_0::Effect::CLICK), Eq(V1_0::EffectStrength::MEDIUM), _))
.Times(Exactly(1))
@@ -269,24 +276,20 @@
auto result = mWrapper->performEffect(Effect::CLICK, EffectStrength::LIGHT, callback);
ASSERT_TRUE(result.isOk());
- ASSERT_EQ(100ms, result.value());
- // TODO(b/153418251): check callback will be triggered once implemented
- ASSERT_EQ(0, *callbackCounter.get());
+ ASSERT_EQ(10ms, result.value());
+ ASSERT_EQ(1, *callbackCounter.get());
result = mWrapper->performEffect(Effect::CLICK, EffectStrength::MEDIUM, callback);
ASSERT_TRUE(result.isUnsupported());
- // Callback not triggered
- ASSERT_EQ(0, *callbackCounter.get());
result = mWrapper->performEffect(Effect::CLICK, EffectStrength::STRONG, callback);
ASSERT_TRUE(result.isFailed());
- // Callback not triggered
- ASSERT_EQ(0, *callbackCounter.get());
result = mWrapper->performEffect(Effect::CLICK, EffectStrength::STRONG, callback);
ASSERT_TRUE(result.isFailed());
- // Callback not triggered
- ASSERT_EQ(0, *callbackCounter.get());
+
+ // Callback not triggered for unsupported and on failure
+ ASSERT_EQ(1, *callbackCounter.get());
}
TEST_F(VibratorHalWrapperHidlV1_0Test, TestPerformEffectUnsupported) {
@@ -295,6 +298,7 @@
// Using TICK that is only available in v1.1
auto result = mWrapper->performEffect(Effect::TICK, EffectStrength::LIGHT, callback);
ASSERT_TRUE(result.isUnsupported());
+ // No callback is triggered.
ASSERT_EQ(0, *callbackCounter.get());
}
diff --git a/services/vibratorservice/test/VibratorHalWrapperHidlV1_1Test.cpp b/services/vibratorservice/test/VibratorHalWrapperHidlV1_1Test.cpp
index d0531e6..d887efc 100644
--- a/services/vibratorservice/test/VibratorHalWrapperHidlV1_1Test.cpp
+++ b/services/vibratorservice/test/VibratorHalWrapperHidlV1_1Test.cpp
@@ -23,6 +23,7 @@
#include <utils/Log.h>
+#include <vibratorservice/VibratorCallbackScheduler.h>
#include <vibratorservice/VibratorHalWrapper.h>
#include "test_utils.h"
@@ -58,11 +59,13 @@
public:
void SetUp() override {
mMockHal = new StrictMock<MockIVibratorV1_1>();
- mWrapper = std::make_unique<vibrator::HidlHalWrapperV1_1>(mMockHal);
+ mMockScheduler = std::make_shared<StrictMock<vibrator::MockCallbackScheduler>>();
+ mWrapper = std::make_unique<vibrator::HidlHalWrapperV1_1>(mMockScheduler, mMockHal);
ASSERT_NE(mWrapper, nullptr);
}
protected:
+ std::shared_ptr<StrictMock<vibrator::MockCallbackScheduler>> mMockScheduler = nullptr;
std::unique_ptr<vibrator::HalWrapper> mWrapper = nullptr;
sp<StrictMock<MockIVibratorV1_1>> mMockHal = nullptr;
};
@@ -70,23 +73,28 @@
// -------------------------------------------------------------------------------------------------
TEST_F(VibratorHalWrapperHidlV1_1Test, TestPerformEffectV1_0) {
- EXPECT_CALL(*mMockHal.get(),
- perform(Eq(V1_0::Effect::CLICK), Eq(V1_0::EffectStrength::LIGHT), _))
- .Times(Exactly(1))
- .WillRepeatedly(
- [](V1_0::Effect, V1_0::EffectStrength, MockIVibratorV1_1::perform_cb cb) {
- cb(V1_0::Status::OK, 100);
- return hardware::Return<void>();
- });
+ {
+ InSequence seq;
+ EXPECT_CALL(*mMockHal.get(),
+ perform(Eq(V1_0::Effect::CLICK), Eq(V1_0::EffectStrength::LIGHT), _))
+ .Times(Exactly(1))
+ .WillRepeatedly(
+ [](V1_0::Effect, V1_0::EffectStrength, MockIVibratorV1_1::perform_cb cb) {
+ cb(V1_0::Status::OK, 10);
+ return hardware::Return<void>();
+ });
+ EXPECT_CALL(*mMockScheduler.get(), schedule(_, Eq(10ms)))
+ .Times(Exactly(1))
+ .WillRepeatedly(vibrator::TriggerSchedulerCallback());
+ }
std::unique_ptr<int32_t> callbackCounter = std::make_unique<int32_t>();
auto callback = vibrator::TestFactory::createCountingCallback(callbackCounter.get());
auto result = mWrapper->performEffect(Effect::CLICK, EffectStrength::LIGHT, callback);
ASSERT_TRUE(result.isOk());
- ASSERT_EQ(100ms, result.value());
- // TODO(b/153418251): check callback will be triggered once implemented
- ASSERT_EQ(0, *callbackCounter.get());
+ ASSERT_EQ(10ms, result.value());
+ ASSERT_EQ(1, *callbackCounter.get());
}
TEST_F(VibratorHalWrapperHidlV1_1Test, TestPerformEffectV1_1) {
@@ -100,6 +108,9 @@
cb(V1_0::Status::OK, 10);
return hardware::Return<void>();
});
+ EXPECT_CALL(*mMockScheduler.get(), schedule(_, Eq(10ms)))
+ .Times(Exactly(1))
+ .WillRepeatedly(vibrator::TriggerSchedulerCallback());
EXPECT_CALL(*mMockHal.get(),
perform_1_1(Eq(V1_1::Effect_1_1::TICK), Eq(V1_0::EffectStrength::MEDIUM), _))
.Times(Exactly(1))
@@ -128,23 +139,19 @@
auto result = mWrapper->performEffect(Effect::TICK, EffectStrength::LIGHT, callback);
ASSERT_TRUE(result.isOk());
ASSERT_EQ(10ms, result.value());
- // TODO(b/153418251): check callback will be triggered once implemented
- ASSERT_EQ(0, *callbackCounter.get());
+ ASSERT_EQ(1, *callbackCounter.get());
result = mWrapper->performEffect(Effect::TICK, EffectStrength::MEDIUM, callback);
ASSERT_TRUE(result.isUnsupported());
- // Callback not triggered
- ASSERT_EQ(0, *callbackCounter.get());
result = mWrapper->performEffect(Effect::TICK, EffectStrength::STRONG, callback);
ASSERT_TRUE(result.isFailed());
- // Callback not triggered
- ASSERT_EQ(0, *callbackCounter.get());
result = mWrapper->performEffect(Effect::TICK, EffectStrength::STRONG, callback);
ASSERT_TRUE(result.isFailed());
- // Callback not triggered
- ASSERT_EQ(0, *callbackCounter.get());
+
+ // Callback not triggered for unsupported and on failure
+ ASSERT_EQ(1, *callbackCounter.get());
}
TEST_F(VibratorHalWrapperHidlV1_1Test, TestPerformEffectUnsupported) {
@@ -153,5 +160,6 @@
// Using THUD that is only available in v1.2
auto result = mWrapper->performEffect(Effect::THUD, EffectStrength::LIGHT, callback);
ASSERT_TRUE(result.isUnsupported());
+ // No callback is triggered.
ASSERT_EQ(0, *callbackCounter.get());
}
diff --git a/services/vibratorservice/test/VibratorHalWrapperHidlV1_2Test.cpp b/services/vibratorservice/test/VibratorHalWrapperHidlV1_2Test.cpp
index 5d2c269..26d9350 100644
--- a/services/vibratorservice/test/VibratorHalWrapperHidlV1_2Test.cpp
+++ b/services/vibratorservice/test/VibratorHalWrapperHidlV1_2Test.cpp
@@ -23,6 +23,7 @@
#include <utils/Log.h>
+#include <vibratorservice/VibratorCallbackScheduler.h>
#include <vibratorservice/VibratorHalWrapper.h>
#include "test_utils.h"
@@ -61,11 +62,13 @@
public:
void SetUp() override {
mMockHal = new StrictMock<MockIVibratorV1_2>();
- mWrapper = std::make_unique<vibrator::HidlHalWrapperV1_2>(mMockHal);
+ mMockScheduler = std::make_shared<StrictMock<vibrator::MockCallbackScheduler>>();
+ mWrapper = std::make_unique<vibrator::HidlHalWrapperV1_2>(mMockScheduler, mMockHal);
ASSERT_NE(mWrapper, nullptr);
}
protected:
+ std::shared_ptr<StrictMock<vibrator::MockCallbackScheduler>> mMockScheduler = nullptr;
std::unique_ptr<vibrator::HalWrapper> mWrapper = nullptr;
sp<StrictMock<MockIVibratorV1_2>> mMockHal = nullptr;
};
@@ -73,43 +76,53 @@
// -------------------------------------------------------------------------------------------------
TEST_F(VibratorHalWrapperHidlV1_2Test, TestPerformEffectV1_0) {
- EXPECT_CALL(*mMockHal.get(),
- perform(Eq(V1_0::Effect::CLICK), Eq(V1_0::EffectStrength::LIGHT), _))
- .Times(Exactly(1))
- .WillRepeatedly(
- [](V1_0::Effect, V1_0::EffectStrength, MockIVibratorV1_2::perform_cb cb) {
- cb(V1_0::Status::OK, 100);
- return hardware::Return<void>();
- });
+ {
+ InSequence seq;
+ EXPECT_CALL(*mMockHal.get(),
+ perform(Eq(V1_0::Effect::CLICK), Eq(V1_0::EffectStrength::LIGHT), _))
+ .Times(Exactly(1))
+ .WillRepeatedly(
+ [](V1_0::Effect, V1_0::EffectStrength, MockIVibratorV1_2::perform_cb cb) {
+ cb(V1_0::Status::OK, 10);
+ return hardware::Return<void>();
+ });
+ EXPECT_CALL(*mMockScheduler.get(), schedule(_, Eq(10ms)))
+ .Times(Exactly(1))
+ .WillRepeatedly(vibrator::TriggerSchedulerCallback());
+ }
std::unique_ptr<int32_t> callbackCounter = std::make_unique<int32_t>();
auto callback = vibrator::TestFactory::createCountingCallback(callbackCounter.get());
auto result = mWrapper->performEffect(Effect::CLICK, EffectStrength::LIGHT, callback);
ASSERT_TRUE(result.isOk());
- ASSERT_EQ(100ms, result.value());
- // TODO(b/153418251): check callback will be triggered once implemented
- ASSERT_EQ(0, *callbackCounter.get());
+ ASSERT_EQ(10ms, result.value());
+ ASSERT_EQ(1, *callbackCounter.get());
}
TEST_F(VibratorHalWrapperHidlV1_2Test, TestPerformEffectV1_1) {
- EXPECT_CALL(*mMockHal.get(),
- perform_1_1(Eq(V1_1::Effect_1_1::TICK), Eq(V1_0::EffectStrength::LIGHT), _))
- .Times(Exactly(1))
- .WillRepeatedly(
- [](V1_1::Effect_1_1, V1_0::EffectStrength, MockIVibratorV1_2::perform_cb cb) {
- cb(V1_0::Status::OK, 100);
- return hardware::Return<void>();
- });
+ {
+ InSequence seq;
+ EXPECT_CALL(*mMockHal.get(),
+ perform_1_1(Eq(V1_1::Effect_1_1::TICK), Eq(V1_0::EffectStrength::LIGHT), _))
+ .Times(Exactly(1))
+ .WillRepeatedly([](V1_1::Effect_1_1, V1_0::EffectStrength,
+ MockIVibratorV1_2::perform_cb cb) {
+ cb(V1_0::Status::OK, 10);
+ return hardware::Return<void>();
+ });
+ EXPECT_CALL(*mMockScheduler.get(), schedule(_, Eq(10ms)))
+ .Times(Exactly(1))
+ .WillRepeatedly(vibrator::TriggerSchedulerCallback());
+ }
std::unique_ptr<int32_t> callbackCounter = std::make_unique<int32_t>();
auto callback = vibrator::TestFactory::createCountingCallback(callbackCounter.get());
auto result = mWrapper->performEffect(Effect::TICK, EffectStrength::LIGHT, callback);
ASSERT_TRUE(result.isOk());
- ASSERT_EQ(100ms, result.value());
- // TODO(b/153418251): check callback will be triggered once implemented
- ASSERT_EQ(0, *callbackCounter.get());
+ ASSERT_EQ(10ms, result.value());
+ ASSERT_EQ(1, *callbackCounter.get());
}
TEST_F(VibratorHalWrapperHidlV1_2Test, TestPerformEffectV1_2) {
@@ -120,9 +133,12 @@
.Times(Exactly(1))
.WillRepeatedly(
[](V1_2::Effect, V1_0::EffectStrength, MockIVibratorV1_2::perform_cb cb) {
- cb(V1_0::Status::OK, 100);
+ cb(V1_0::Status::OK, 10);
return hardware::Return<void>();
});
+ EXPECT_CALL(*mMockScheduler.get(), schedule(_, Eq(10ms)))
+ .Times(Exactly(1))
+ .WillRepeatedly(vibrator::TriggerSchedulerCallback());
EXPECT_CALL(*mMockHal.get(),
perform_1_2(Eq(V1_2::Effect::THUD), Eq(V1_0::EffectStrength::MEDIUM), _))
.Times(Exactly(1))
@@ -149,24 +165,20 @@
auto result = mWrapper->performEffect(Effect::THUD, EffectStrength::LIGHT, callback);
ASSERT_TRUE(result.isOk());
- ASSERT_EQ(100ms, result.value());
- // TODO(b/153418251): check callback will be triggered once implemented
- ASSERT_EQ(0, *callbackCounter.get());
+ ASSERT_EQ(10ms, result.value());
+ ASSERT_EQ(1, *callbackCounter.get());
result = mWrapper->performEffect(Effect::THUD, EffectStrength::MEDIUM, callback);
ASSERT_TRUE(result.isUnsupported());
- // Callback not triggered
- ASSERT_EQ(0, *callbackCounter.get());
result = mWrapper->performEffect(Effect::THUD, EffectStrength::STRONG, callback);
ASSERT_TRUE(result.isFailed());
- // Callback not triggered
- ASSERT_EQ(0, *callbackCounter.get());
result = mWrapper->performEffect(Effect::THUD, EffectStrength::STRONG, callback);
ASSERT_TRUE(result.isFailed());
- // Callback not triggered
- ASSERT_EQ(0, *callbackCounter.get());
+
+ // Callback not triggered for unsupported and on failure
+ ASSERT_EQ(1, *callbackCounter.get());
}
TEST_F(VibratorHalWrapperHidlV1_2Test, TestPerformEffectUnsupported) {
@@ -175,5 +187,6 @@
// Using TEXTURE_TICK that is only available in v1.3
auto result = mWrapper->performEffect(Effect::TEXTURE_TICK, EffectStrength::LIGHT, callback);
ASSERT_TRUE(result.isUnsupported());
+ // No callback is triggered.
ASSERT_EQ(0, *callbackCounter.get());
}
diff --git a/services/vibratorservice/test/VibratorHalWrapperHidlV1_3Test.cpp b/services/vibratorservice/test/VibratorHalWrapperHidlV1_3Test.cpp
index a799257..5de6257 100644
--- a/services/vibratorservice/test/VibratorHalWrapperHidlV1_3Test.cpp
+++ b/services/vibratorservice/test/VibratorHalWrapperHidlV1_3Test.cpp
@@ -24,6 +24,7 @@
#include <utils/Log.h>
#include <thread>
+#include <vibratorservice/VibratorCallbackScheduler.h>
#include <vibratorservice/VibratorHalWrapper.h>
#include "test_utils.h"
@@ -68,11 +69,13 @@
public:
void SetUp() override {
mMockHal = new StrictMock<MockIVibratorV1_3>();
- mWrapper = std::make_unique<vibrator::HidlHalWrapperV1_3>(mMockHal);
+ mMockScheduler = std::make_shared<StrictMock<vibrator::MockCallbackScheduler>>();
+ mWrapper = std::make_unique<vibrator::HidlHalWrapperV1_3>(mMockScheduler, mMockHal);
ASSERT_NE(mWrapper, nullptr);
}
protected:
+ std::shared_ptr<StrictMock<vibrator::MockCallbackScheduler>> mMockScheduler = nullptr;
std::unique_ptr<vibrator::HalWrapper> mWrapper = nullptr;
sp<StrictMock<MockIVibratorV1_3>> mMockHal = nullptr;
};
@@ -210,6 +213,10 @@
}));
}
std::for_each(threads.begin(), threads.end(), [](std::thread& t) { t.join(); });
+
+ auto result = mWrapper->getCapabilities();
+ ASSERT_TRUE(result.isOk());
+ ASSERT_EQ(vibrator::Capabilities::AMPLITUDE_CONTROL, result.value());
}
TEST_F(VibratorHalWrapperHidlV1_3Test, TestGetCapabilitiesDoesNotCacheFailedResult) {
@@ -258,63 +265,78 @@
}
TEST_F(VibratorHalWrapperHidlV1_3Test, TestPerformEffectV1_0) {
- EXPECT_CALL(*mMockHal.get(),
- perform(Eq(V1_0::Effect::CLICK), Eq(V1_0::EffectStrength::LIGHT), _))
- .Times(Exactly(1))
- .WillRepeatedly(
- [](V1_0::Effect, V1_0::EffectStrength, MockIVibratorV1_3::perform_cb cb) {
- cb(V1_0::Status::OK, 100);
- return hardware::Return<void>();
- });
+ {
+ InSequence seq;
+ EXPECT_CALL(*mMockHal.get(),
+ perform(Eq(V1_0::Effect::CLICK), Eq(V1_0::EffectStrength::LIGHT), _))
+ .Times(Exactly(1))
+ .WillRepeatedly(
+ [](V1_0::Effect, V1_0::EffectStrength, MockIVibratorV1_3::perform_cb cb) {
+ cb(V1_0::Status::OK, 10);
+ return hardware::Return<void>();
+ });
+ EXPECT_CALL(*mMockScheduler.get(), schedule(_, Eq(10ms)))
+ .Times(Exactly(1))
+ .WillRepeatedly(vibrator::TriggerSchedulerCallback());
+ }
std::unique_ptr<int32_t> callbackCounter = std::make_unique<int32_t>();
auto callback = vibrator::TestFactory::createCountingCallback(callbackCounter.get());
auto result = mWrapper->performEffect(Effect::CLICK, EffectStrength::LIGHT, callback);
ASSERT_TRUE(result.isOk());
- ASSERT_EQ(100ms, result.value());
- // TODO(b/153418251): check callback will be triggered once implemented
- ASSERT_EQ(0, *callbackCounter.get());
+ ASSERT_EQ(10ms, result.value());
+ ASSERT_EQ(1, *callbackCounter.get());
}
TEST_F(VibratorHalWrapperHidlV1_3Test, TestPerformEffectV1_1) {
- EXPECT_CALL(*mMockHal.get(),
- perform_1_1(Eq(V1_1::Effect_1_1::TICK), Eq(V1_0::EffectStrength::LIGHT), _))
- .Times(Exactly(1))
- .WillRepeatedly(
- [](V1_1::Effect_1_1, V1_0::EffectStrength, MockIVibratorV1_3::perform_cb cb) {
- cb(V1_0::Status::OK, 100);
- return hardware::Return<void>();
- });
+ {
+ InSequence seq;
+ EXPECT_CALL(*mMockHal.get(),
+ perform_1_1(Eq(V1_1::Effect_1_1::TICK), Eq(V1_0::EffectStrength::LIGHT), _))
+ .Times(Exactly(1))
+ .WillRepeatedly([](V1_1::Effect_1_1, V1_0::EffectStrength,
+ MockIVibratorV1_3::perform_cb cb) {
+ cb(V1_0::Status::OK, 10);
+ return hardware::Return<void>();
+ });
+ EXPECT_CALL(*mMockScheduler.get(), schedule(_, Eq(10ms)))
+ .Times(Exactly(1))
+ .WillRepeatedly(vibrator::TriggerSchedulerCallback());
+ }
std::unique_ptr<int32_t> callbackCounter = std::make_unique<int32_t>();
auto callback = vibrator::TestFactory::createCountingCallback(callbackCounter.get());
auto result = mWrapper->performEffect(Effect::TICK, EffectStrength::LIGHT, callback);
ASSERT_TRUE(result.isOk());
- ASSERT_EQ(100ms, result.value());
- // TODO(b/153418251): check callback will be triggered once implemented
- ASSERT_EQ(0, *callbackCounter.get());
+ ASSERT_EQ(10ms, result.value());
+ ASSERT_EQ(1, *callbackCounter.get());
}
TEST_F(VibratorHalWrapperHidlV1_3Test, TestPerformEffectV1_2) {
- EXPECT_CALL(*mMockHal.get(),
- perform_1_2(Eq(V1_2::Effect::THUD), Eq(V1_0::EffectStrength::LIGHT), _))
- .Times(Exactly(1))
- .WillRepeatedly(
- [](V1_2::Effect, V1_0::EffectStrength, MockIVibratorV1_3::perform_cb cb) {
- cb(V1_0::Status::OK, 100);
- return hardware::Return<void>();
- });
+ {
+ InSequence seq;
+ EXPECT_CALL(*mMockHal.get(),
+ perform_1_2(Eq(V1_2::Effect::THUD), Eq(V1_0::EffectStrength::LIGHT), _))
+ .Times(Exactly(1))
+ .WillRepeatedly(
+ [](V1_2::Effect, V1_0::EffectStrength, MockIVibratorV1_3::perform_cb cb) {
+ cb(V1_0::Status::OK, 10);
+ return hardware::Return<void>();
+ });
+ EXPECT_CALL(*mMockScheduler.get(), schedule(_, Eq(10ms)))
+ .Times(Exactly(1))
+ .WillRepeatedly(vibrator::TriggerSchedulerCallback());
+ }
std::unique_ptr<int32_t> callbackCounter = std::make_unique<int32_t>();
auto callback = vibrator::TestFactory::createCountingCallback(callbackCounter.get());
auto result = mWrapper->performEffect(Effect::THUD, EffectStrength::LIGHT, callback);
ASSERT_TRUE(result.isOk());
- ASSERT_EQ(100ms, result.value());
- // TODO(b/153418251): check callback will be triggered once implemented
- ASSERT_EQ(0, *callbackCounter.get());
+ ASSERT_EQ(10ms, result.value());
+ ASSERT_EQ(1, *callbackCounter.get());
}
TEST_F(VibratorHalWrapperHidlV1_3Test, TestPerformEffectV1_3) {
@@ -328,6 +350,9 @@
cb(V1_0::Status::OK, 10);
return hardware::Return<void>();
});
+ EXPECT_CALL(*mMockScheduler.get(), schedule(_, Eq(10ms)))
+ .Times(Exactly(1))
+ .WillRepeatedly(vibrator::TriggerSchedulerCallback());
EXPECT_CALL(*mMockHal.get(),
perform_1_3(Eq(V1_3::Effect::TEXTURE_TICK), Eq(V1_0::EffectStrength::MEDIUM),
_))
@@ -357,21 +382,17 @@
auto result = mWrapper->performEffect(Effect::TEXTURE_TICK, EffectStrength::LIGHT, callback);
ASSERT_TRUE(result.isOk());
ASSERT_EQ(10ms, result.value());
- // TODO(b/153418251): check callback will be triggered once implemented
- ASSERT_EQ(0, *callbackCounter.get());
+ ASSERT_EQ(1, *callbackCounter.get());
result = mWrapper->performEffect(Effect::TEXTURE_TICK, EffectStrength::MEDIUM, callback);
ASSERT_TRUE(result.isUnsupported());
- // Callback not triggered
- ASSERT_EQ(0, *callbackCounter.get());
result = mWrapper->performEffect(Effect::TEXTURE_TICK, EffectStrength::STRONG, callback);
ASSERT_TRUE(result.isFailed());
- // Callback not triggered
- ASSERT_EQ(0, *callbackCounter.get());
result = mWrapper->performEffect(Effect::TEXTURE_TICK, EffectStrength::STRONG, callback);
ASSERT_TRUE(result.isFailed());
- // Callback not triggered
- ASSERT_EQ(0, *callbackCounter.get());
+
+ // Callback not triggered for unsupported and on failure
+ ASSERT_EQ(1, *callbackCounter.get());
}
diff --git a/services/vibratorservice/test/test_utils.h b/services/vibratorservice/test/test_utils.h
index fc9b364..8d0b22e 100644
--- a/services/vibratorservice/test/test_utils.h
+++ b/services/vibratorservice/test/test_utils.h
@@ -28,6 +28,20 @@
using ::android::hardware::vibrator::CompositeEffect;
using ::android::hardware::vibrator::CompositePrimitive;
+// -------------------------------------------------------------------------------------------------
+
+class MockCallbackScheduler : public vibrator::CallbackScheduler {
+public:
+ MOCK_METHOD(void, schedule, (std::function<void()> callback, std::chrono::milliseconds delay),
+ (override));
+};
+
+ACTION(TriggerSchedulerCallback) {
+ arg0();
+}
+
+// -------------------------------------------------------------------------------------------------
+
class TestFactory {
public:
static CompositeEffect createCompositeEffect(CompositePrimitive primitive,
@@ -48,6 +62,8 @@
~TestFactory() = delete;
};
+// -------------------------------------------------------------------------------------------------
+
} // namespace vibrator
} // namespace android
diff --git a/vulkan/scripts/generator_common.py b/vulkan/scripts/generator_common.py
index cf370fa..ef0719d 100644
--- a/vulkan/scripts/generator_common.py
+++ b/vulkan/scripts/generator_common.py
@@ -22,7 +22,7 @@
import xml.etree.ElementTree as element_tree
# Extensions unsupported on Android.
-_BLACKLISTED_EXTENSIONS = [
+_BLOCKED_EXTENSIONS = [
'VK_EXT_acquire_xlib_display',
'VK_EXT_direct_mode_display',
'VK_EXT_display_control',
@@ -192,7 +192,7 @@
if cmd not in extension_dict:
return True
else:
- if extension_dict[cmd] not in _BLACKLISTED_EXTENSIONS:
+ if extension_dict[cmd] not in _BLOCKED_EXTENSIONS:
return True
return False