Merge "Align DisplayEventReceiver events"
diff --git a/cmds/dumpstate/DumpPool.cpp b/cmds/dumpstate/DumpPool.cpp
index 7324ead..e174c8e 100644
--- a/cmds/dumpstate/DumpPool.cpp
+++ b/cmds/dumpstate/DumpPool.cpp
@@ -33,7 +33,8 @@
 
 const std::string DumpPool::PREFIX_TMPFILE_NAME = "dump-tmp.";
 
-DumpPool::DumpPool(const std::string& tmp_root) : tmp_root_(tmp_root), shutdown_(false) {
+DumpPool::DumpPool(const std::string& tmp_root) : tmp_root_(tmp_root), shutdown_(false),
+        log_duration_(true) {
     assert(!tmp_root.empty());
     deleteTempFiles(tmp_root_);
 }
@@ -99,6 +100,26 @@
     }
 }
 
+void DumpPool::setLogDuration(bool log_duration) {
+    log_duration_ = log_duration;
+}
+
+template <>
+void DumpPool::invokeTask<std::function<void()>>(std::function<void()> dump_func,
+        const std::string& duration_title, int out_fd) {
+    DurationReporter duration_reporter(duration_title, /*logcat_only =*/!log_duration_,
+            /*verbose =*/false, out_fd);
+    std::invoke(dump_func);
+}
+
+template <>
+void DumpPool::invokeTask<std::function<void(int)>>(std::function<void(int)> dump_func,
+        const std::string& duration_title, int out_fd) {
+    DurationReporter duration_reporter(duration_title, /*logcat_only =*/!log_duration_,
+            /*verbose =*/false, out_fd);
+    std::invoke(dump_func, out_fd);
+}
+
 std::unique_ptr<DumpPool::TmpFile> DumpPool::createTempFile() {
     auto tmp_file_ptr = std::make_unique<TmpFile>();
     std::string file_name_format = "%s/" + PREFIX_TMPFILE_NAME + "XXXXXX";
diff --git a/cmds/dumpstate/DumpPool.h b/cmds/dumpstate/DumpPool.h
index 266d519..a4ea875 100644
--- a/cmds/dumpstate/DumpPool.h
+++ b/cmds/dumpstate/DumpPool.h
@@ -29,26 +29,32 @@
 namespace os {
 namespace dumpstate {
 
+class DumpPoolTest;
+
 /*
  * A thread pool with the fixed number of threads to execute multiple dump tasks
- * simultaneously for the dumpstate. The dump task is a callable function
- * included a file descriptor as a parameter, and the task could dump results to
- * that fd. For example:
+ * simultaneously for the dumpstate. The dump task is a callable function. It
+ * could include a file descriptor as a parameter to redirect dump results, if
+ * it needs to output results to the bugreport. This can avoid messing up
+ * bugreport's results when multiple dump tasks are running at the same time.
+ * Takes an example below for the usage of the DumpPool:
  *
- * void DumpXXXX(int out_fd) {
+ * void DumpFoo(int out_fd) {
  *     dprintf(out_fd, "Dump result to out_fd ...");
  * }
  * ...
  * DumpPool pool(tmp_root);
- * pool.enqueueTask("TaskName", &DumpXXXX, std::placeholders::_1);
+ * pool.enqueueTaskWithFd("TaskName", &DumpFoo, std::placeholders::_1);
  * ...
  * pool.waitForTask("TaskName");
  *
- * DumpXXXX is a callable function included a out_fd parameter. Using the
- * enqueueTask method in DumpPool to enqueue the task to the pool. The
- * std::placeholders::_1 is placeholder for DumpPool to pass a fd argument.
+ * DumpFoo is a callable function included a out_fd parameter. Using the
+ * enqueueTaskWithFd method in DumpPool to enqueue the task to the pool. The
+ * std::placeholders::_1 is a placeholder for DumpPool to pass a fd argument.
  */
 class DumpPool {
+  friend class android::os::dumpstate::DumpPoolTest;
+
   public:
     /*
      * Creates a thread pool.
@@ -72,17 +78,40 @@
     void shutdown();
 
     /*
-     * Adds a task with a task name into the queue of the thread pool.
+     * Adds a task into the queue of the thread pool.
      *
-     * |task_name| The name of the task.
-     * |f| Callable function to execute the task. This function must
-     *     include a parameter of file descriptor to output dump result.
+     * |task_name| The name of the task. It's also the title of the
+     * DurationReporter log.
+     * |f| Callable function to execute the task.
      * |args| A list of arguments.
+     *
+     * TODO(b/164369078): remove this api to have just one enqueueTask for consistency.
      */
-    template<class F, class... Args> void enqueueTask(const std::string& task_name,
-            F&& f, Args&&... args) {
-        auto func = std::bind(std::forward<F>(f), std::forward<Args>(args)...);
-        futures_map_[task_name] = post(func);
+    template<class F, class... Args> void enqueueTask(const std::string& task_name, F&& f,
+            Args&&... args) {
+        std::function<void(void)> func = std::bind(std::forward<F>(f),
+                std::forward<Args>(args)...);
+        futures_map_[task_name] = post(task_name, func);
+        if (threads_.empty()) {
+            start();
+        }
+    }
+
+    /*
+     * Adds a task into the queue of the thread pool. The task takes a file
+     * descriptor as a parameter to redirect dump results to a temporary file.
+     *
+     * |task_name| The name of the task. It's also the title of the
+     * DurationReporter log.
+     * |f| Callable function to execute the task.
+     * |args| A list of arguments. A placeholder std::placeholders::_1 as a fd
+     * argument needs to be included here.
+     */
+    template<class F, class... Args> void enqueueTaskWithFd(const std::string& task_name, F&& f,
+            Args&&... args) {
+        std::function<void(int)> func = std::bind(std::forward<F>(f),
+                std::forward<Args>(args)...);
+        futures_map_[task_name] = post(task_name, func);
         if (threads_.empty()) {
             start();
         }
@@ -111,13 +140,15 @@
     using Task = std::packaged_task<std::string()>;
     using Future = std::shared_future<std::string>;
 
-    template<class T> Future post(T dump_func) {
+    template<class T> void invokeTask(T dump_func, const std::string& duration_title, int out_fd);
+
+    template<class T> Future post(const std::string& task_name, T dump_func) {
         Task packaged_task([=]() {
             std::unique_ptr<TmpFile> tmp_file_ptr = createTempFile();
             if (!tmp_file_ptr) {
                 return std::string("");
             }
-            std::invoke(dump_func, tmp_file_ptr->fd.get());
+            invokeTask(dump_func, task_name, tmp_file_ptr->fd.get());
             fsync(tmp_file_ptr->fd.get());
             return std::string(tmp_file_ptr->path);
         });
@@ -138,12 +169,21 @@
     void setThreadName(const pthread_t thread, int id);
     void loop();
 
+    /*
+     * For test purpose only. Enables or disables logging duration of the task.
+     *
+     * |log_duration| if true, DurationReporter is initiated to log duration of
+     * the task.
+     */
+    void setLogDuration(bool log_duration);
+
   private:
     static const int MAX_THREAD_COUNT = 4;
 
     /* A path to a temporary folder for threads to create temporary files. */
     std::string tmp_root_;
     bool shutdown_;
+    bool log_duration_; // For test purpose only, the default value is true.
     std::mutex lock_;  // A lock for the tasks_.
     std::condition_variable condition_variable_;
 
diff --git a/cmds/dumpstate/DumpstateUtil.cpp b/cmds/dumpstate/DumpstateUtil.cpp
index 4b69607..eeaa5a3 100644
--- a/cmds/dumpstate/DumpstateUtil.cpp
+++ b/cmds/dumpstate/DumpstateUtil.cpp
@@ -180,6 +180,7 @@
 std::string PropertiesHelper::build_type_ = "";
 int PropertiesHelper::dry_run_ = -1;
 int PropertiesHelper::unroot_ = -1;
+int PropertiesHelper::parallel_run_ = -1;
 
 bool PropertiesHelper::IsUserBuild() {
     if (build_type_.empty()) {
@@ -202,6 +203,14 @@
     return unroot_ == 1;
 }
 
+bool PropertiesHelper::IsParallelRun() {
+    if (parallel_run_ == -1) {
+        parallel_run_ = android::base::GetBoolProperty("dumpstate.parallel_run",
+                /* default_value = */true) ? 1 : 0;
+    }
+    return parallel_run_ == 1;
+}
+
 int DumpFileToFd(int out_fd, const std::string& title, const std::string& path) {
     android::base::unique_fd fd(TEMP_FAILURE_RETRY(open(path.c_str(), O_RDONLY | O_NONBLOCK | O_CLOEXEC)));
     if (fd.get() < 0) {
diff --git a/cmds/dumpstate/DumpstateUtil.h b/cmds/dumpstate/DumpstateUtil.h
index b7ac25c..b099443 100644
--- a/cmds/dumpstate/DumpstateUtil.h
+++ b/cmds/dumpstate/DumpstateUtil.h
@@ -176,10 +176,18 @@
      */
     static bool IsUnroot();
 
+    /*
+     * Whether or not the parallel run is enabled. Setting the system property
+     * 'dumpstate.parallel_run' to false to disable it, otherwise it returns
+     * true by default.
+     */
+    static bool IsParallelRun();
+
   private:
     static std::string build_type_;
     static int dry_run_;
     static int unroot_;
+    static int parallel_run_;
 };
 
 /*
diff --git a/cmds/dumpstate/dumpstate.cpp b/cmds/dumpstate/dumpstate.cpp
index af41643..7d195b4 100644
--- a/cmds/dumpstate/dumpstate.cpp
+++ b/cmds/dumpstate/dumpstate.cpp
@@ -95,6 +95,7 @@
 using ::android::hardware::dumpstate::V1_1::toString;
 using ::std::literals::chrono_literals::operator""ms;
 using ::std::literals::chrono_literals::operator""s;
+using ::std::placeholders::_1;
 
 // TODO: remove once moved to namespace
 using android::defaultServiceManager;
@@ -113,6 +114,7 @@
 using android::os::IDumpstateListener;
 using android::os::dumpstate::CommandOptions;
 using android::os::dumpstate::DumpFileToFd;
+using android::os::dumpstate::DumpPool;
 using android::os::dumpstate::PropertiesHelper;
 
 // Keep in sync with
@@ -196,8 +198,26 @@
     func_ptr(__VA_ARGS__);                                  \
     RETURN_IF_USER_DENIED_CONSENT();
 
+// Runs func_ptr, and logs a duration report after it's finished.
+#define RUN_SLOW_FUNCTION_AND_LOG(log_title, func_ptr, ...)      \
+    {                                                            \
+        DurationReporter duration_reporter_in_macro(log_title);  \
+        func_ptr(__VA_ARGS__);                                   \
+    }
+
+// Similar with RUN_SLOW_FUNCTION_WITH_CONSENT_CHECK, an additional duration report
+// is output after a slow function is finished.
+#define RUN_SLOW_FUNCTION_WITH_CONSENT_CHECK_AND_LOG(log_title, func_ptr, ...) \
+    RETURN_IF_USER_DENIED_CONSENT();                                           \
+    RUN_SLOW_FUNCTION_AND_LOG(log_title, func_ptr, __VA_ARGS__);               \
+    RETURN_IF_USER_DENIED_CONSENT();
+
 static const char* WAKE_LOCK_NAME = "dumpstate_wakelock";
 
+// Names of parallel tasks, they are used for the DumpPool to identify the dump
+// task and the log title of the duration report.
+static const std::string DUMP_TRACES_TASK = "DUMP TRACES";
+
 namespace android {
 namespace os {
 namespace {
@@ -762,8 +782,9 @@
     RunCommandToFd(STDOUT_FILENO, "", {"uptime", "-p"},
                    CommandOptions::WithTimeout(1).Always().Build());
     printf("Bugreport format version: %s\n", version_.c_str());
-    printf("Dumpstate info: id=%d pid=%d dry_run=%d args=%s bugreport_mode=%s\n", id_, pid_,
-           PropertiesHelper::IsDryRun(), options_->args.c_str(), options_->bugreport_mode.c_str());
+    printf("Dumpstate info: id=%d pid=%d dry_run=%d parallel_run=%d args=%s bugreport_mode=%s\n",
+           id_, pid_, PropertiesHelper::IsDryRun(), PropertiesHelper::IsParallelRun(),
+           options_->args.c_str(), options_->bugreport_mode.c_str());
     printf("\n");
 }
 
@@ -1680,7 +1701,18 @@
     time_t logcat_ts = time(nullptr);
 
     /* collect stack traces from Dalvik and native processes (needs root) */
-    RUN_SLOW_FUNCTION_WITH_CONSENT_CHECK(ds.DumpTraces, &dump_traces_path);
+    if (dump_pool_) {
+        RETURN_IF_USER_DENIED_CONSENT();
+        // One thread is enough since we only need to enqueue DumpTraces here.
+        dump_pool_->start(/* thread_counts = */1);
+
+        // DumpTraces takes long time, post it to the another thread in the
+        // pool, if pool is available
+        dump_pool_->enqueueTask(DUMP_TRACES_TASK, &Dumpstate::DumpTraces, &ds, &dump_traces_path);
+    } else {
+        RUN_SLOW_FUNCTION_WITH_CONSENT_CHECK_AND_LOG(DUMP_TRACES_TASK, ds.DumpTraces,
+                &dump_traces_path);
+    }
 
     /* Run some operations that require root. */
     ds.tombstone_data_ = GetDumpFds(TOMBSTONE_DIR, TOMBSTONE_FILE_PREFIX, !ds.IsZipping());
@@ -1723,6 +1755,15 @@
     DumpFile("PSI memory", "/proc/pressure/memory");
     DumpFile("PSI io", "/proc/pressure/io");
 
+    if (dump_pool_) {
+        RETURN_IF_USER_DENIED_CONSENT();
+        dump_pool_->waitForTask(DUMP_TRACES_TASK);
+
+        // Current running thread in the pool is the root user also. Shutdown
+        // the pool and restart later to ensure all threads in the pool could
+        // drop the root user.
+        dump_pool_->shutdown();
+    }
     if (!DropRootUser()) {
         return Dumpstate::RunStatus::ERROR;
     }
@@ -1881,8 +1922,6 @@
 }
 
 Dumpstate::RunStatus Dumpstate::DumpTraces(const char** path) {
-    DurationReporter duration_reporter("DUMP TRACES");
-
     const std::string temp_file_pattern = "/data/anr/dumptrace_XXXXXX";
     const size_t buf_size = temp_file_pattern.length() + 1;
     std::unique_ptr<char[]> file_name_buf(new char[buf_size]);
@@ -2554,6 +2593,7 @@
  */
 Dumpstate::RunStatus Dumpstate::RunInternal(int32_t calling_uid,
                                             const std::string& calling_package) {
+    DurationReporter duration_reporter("RUN INTERNAL", /* logcat_only = */true);
     LogDumpOptions(*options_);
     if (!options_->ValidateOptions()) {
         MYLOGE("Invalid options specified\n");
@@ -2715,6 +2755,13 @@
     // Don't buffer stdout
     setvbuf(stdout, nullptr, _IONBF, 0);
 
+    // Enable the parallel run if the client requests to output to a file.
+    EnableParallelRunIfNeeded();
+    // Using scope guard to make sure the dump pool can be shut down correctly.
+    auto scope_guard_to_shutdown_pool = android::base::make_scope_guard([=]() {
+        ShutdownDumpPool();
+    });
+
     // NOTE: there should be no stdout output until now, otherwise it would break the header.
     // In particular, DurationReport objects should be created passing 'title, NULL', so their
     // duration is logged into MYLOG instead.
@@ -2881,6 +2928,23 @@
     android::os::UnlinkAndLogOnError(path_);
 }
 
+void Dumpstate::EnableParallelRunIfNeeded() {
+    // The thread pool needs to create temporary files to receive dump results.
+    // That's why we only enable it when the bugreport client chooses to output
+    // to a file.
+    if (!PropertiesHelper::IsParallelRun() || !options_->OutputToFile()) {
+        return;
+    }
+    dump_pool_ = std::make_unique<DumpPool>(bugreport_internal_dir_);
+}
+
+void Dumpstate::ShutdownDumpPool() {
+    if (dump_pool_) {
+        dump_pool_->shutdown();
+        dump_pool_ = nullptr;
+    }
+}
+
 Dumpstate::RunStatus Dumpstate::HandleUserConsentDenied() {
     MYLOGD("User denied consent; deleting files and returning\n");
     CleanupTmpFiles();
@@ -2999,8 +3063,9 @@
     return singleton_;
 }
 
-DurationReporter::DurationReporter(const std::string& title, bool logcat_only, bool verbose)
-    : title_(title), logcat_only_(logcat_only), verbose_(verbose) {
+DurationReporter::DurationReporter(const std::string& title, bool logcat_only, bool verbose,
+        int duration_fd) : title_(title), logcat_only_(logcat_only), verbose_(verbose),
+        duration_fd_(duration_fd) {
     if (!title_.empty()) {
         started_ = Nanotime();
     }
@@ -3014,7 +3079,8 @@
         }
         if (!logcat_only_) {
             // Use "Yoda grammar" to make it easier to grep|sort sections.
-            printf("------ %.3fs was the duration of '%s' ------\n", elapsed, title_.c_str());
+            dprintf(duration_fd_, "------ %.3fs was the duration of '%s' ------\n",
+                    elapsed, title_.c_str());
         }
     }
 }
diff --git a/cmds/dumpstate/dumpstate.h b/cmds/dumpstate/dumpstate.h
index 0d25d30..d400dc7 100644
--- a/cmds/dumpstate/dumpstate.h
+++ b/cmds/dumpstate/dumpstate.h
@@ -35,6 +35,7 @@
 #include <ziparchive/zip_writer.h>
 
 #include "DumpstateUtil.h"
+#include "DumpPool.h"
 
 // Workaround for const char *args[MAX_ARGS_ARRAY_SIZE] variables until they're converted to
 // std::vector<std::string>
@@ -75,7 +76,7 @@
 class DurationReporter {
   public:
     explicit DurationReporter(const std::string& title, bool logcat_only = false,
-                              bool verbose = false);
+                              bool verbose = false, int duration_fd = STDOUT_FILENO);
 
     ~DurationReporter();
 
@@ -84,6 +85,7 @@
     bool logcat_only_;
     bool verbose_;
     uint64_t started_;
+    int duration_fd_;
 
     DISALLOW_COPY_AND_ASSIGN(DurationReporter);
 };
@@ -193,7 +195,7 @@
  * that are spread accross utils.cpp and dumpstate.cpp will be moved to it.
  */
 class Dumpstate {
-    friend class DumpstateTest;
+    friend class android::os::dumpstate::DumpstateTest;
 
   public:
     enum RunStatus { OK, HELP, INVALID_INPUT, ERROR, USER_CONSENT_DENIED, USER_CONSENT_TIMED_OUT };
@@ -490,6 +492,9 @@
     // List of open ANR dump files.
     std::vector<DumpData> anr_data_;
 
+    // A thread pool to execute dump tasks simultaneously if the parallel run is enabled.
+    std::unique_ptr<android::os::dumpstate::DumpPool> dump_pool_;
+
     // A callback to IncidentCompanion service, which checks user consent for sharing the
     // bugreport with the calling app. If the user has not responded yet to the dialog it will
     // be neither confirmed nor denied.
@@ -528,6 +533,10 @@
     // but leaves the log file alone.
     void CleanupTmpFiles();
 
+    // Create the thread pool to enable the parallel run function.
+    void EnableParallelRunIfNeeded();
+    void ShutdownDumpPool();
+
     RunStatus HandleUserConsentDenied();
 
     // Copies bugreport artifacts over to the caller's directories provided there is user consent or
diff --git a/cmds/dumpstate/tests/dumpstate_test.cpp b/cmds/dumpstate/tests/dumpstate_test.cpp
index d0a4826..b3cb434 100644
--- a/cmds/dumpstate/tests/dumpstate_test.cpp
+++ b/cmds/dumpstate/tests/dumpstate_test.cpp
@@ -97,6 +97,10 @@
         PropertiesHelper::unroot_ = unroot;
     }
 
+    void SetParallelRun(bool parallel_run) const {
+        PropertiesHelper::parallel_run_ = parallel_run;
+    }
+
     bool IsStandalone() const {
         return calls_ == 1;
     }
@@ -544,6 +548,10 @@
         ds.options_.reset(new Dumpstate::DumpOptions());
     }
 
+    void TearDown() {
+        ds.ShutdownDumpPool();
+    }
+
     // Runs a command and capture `stdout` and `stderr`.
     int RunCommand(const std::string& title, const std::vector<std::string>& full_command,
                    const CommandOptions& options = CommandOptions::DEFAULT) {
@@ -571,6 +579,10 @@
         ds.progress_.reset(new Progress(initial_max, progress, 1.2));
     }
 
+    void EnableParallelRunIfNeeded() {
+        ds.EnableParallelRunIfNeeded();
+    }
+
     std::string GetProgressMessage(int progress, int max,
             int old_max = 0, bool update_progress = true) {
         EXPECT_EQ(progress, ds.progress_->Get()) << "invalid progress";
@@ -1009,6 +1021,27 @@
     ds.listener_.clear();
 }
 
+TEST_F(DumpstateTest, DumpPool_withOutputToFileAndParallelRunEnabled_notNull) {
+    ds.options_->use_socket = false;
+    SetParallelRun(true);
+    EnableParallelRunIfNeeded();
+    EXPECT_TRUE(ds.options_->OutputToFile());
+    EXPECT_TRUE(ds.dump_pool_);
+}
+
+TEST_F(DumpstateTest, DumpPool_withNotOutputToFile_isNull) {
+    ds.options_->use_socket = true;
+    EnableParallelRunIfNeeded();
+    EXPECT_FALSE(ds.options_->OutputToFile());
+    EXPECT_FALSE(ds.dump_pool_);
+}
+
+TEST_F(DumpstateTest, DumpPool_withParallelRunDisabled_isNull) {
+    SetParallelRun(false);
+    EnableParallelRunIfNeeded();
+    EXPECT_FALSE(ds.dump_pool_);
+}
+
 class DumpstateServiceTest : public DumpstateBaseTest {
   public:
     DumpstateService dss;
@@ -1623,6 +1656,7 @@
 class DumpPoolTest : public DumpstateBaseTest {
   public:
     void SetUp() {
+        dump_pool_ = std::make_unique<DumpPool>(kTestDataPath);
         DumpstateBaseTest::SetUp();
         CreateOutputFile();
     }
@@ -1662,12 +1696,16 @@
         return count;
     }
 
+    void setLogDuration(bool log_duration) {
+        dump_pool_->setLogDuration(log_duration);
+    }
+
+    std::unique_ptr<DumpPool> dump_pool_;
     android::base::unique_fd out_fd_;
     std::string out_path_;
 };
 
-TEST_F(DumpPoolTest, EnqueueTask) {
-    DumpPool pool(kTestDataPath);
+TEST_F(DumpPoolTest, EnqueueTaskWithFd) {
     auto dump_func_1 = [](int out_fd) {
         dprintf(out_fd, "A");
     };
@@ -1678,19 +1716,37 @@
     auto dump_func_3 = [](int out_fd) {
         dprintf(out_fd, "C");
     };
-    pool.enqueueTask(/* task_name = */"1", dump_func_1, std::placeholders::_1);
-    pool.enqueueTask(/* task_name = */"2", dump_func_2, std::placeholders::_1);
-    pool.enqueueTask(/* task_name = */"3", dump_func_3, std::placeholders::_1);
+    setLogDuration(/* log_duration = */false);
+    dump_pool_->enqueueTaskWithFd(/* task_name = */"1", dump_func_1, std::placeholders::_1);
+    dump_pool_->enqueueTaskWithFd(/* task_name = */"2", dump_func_2, std::placeholders::_1);
+    dump_pool_->enqueueTaskWithFd(/* task_name = */"3", dump_func_3, std::placeholders::_1);
 
-    pool.waitForTask("1", "", out_fd_.get());
-    pool.waitForTask("2", "", out_fd_.get());
-    pool.waitForTask("3", "", out_fd_.get());
+    dump_pool_->waitForTask("1", "", out_fd_.get());
+    dump_pool_->waitForTask("2", "", out_fd_.get());
+    dump_pool_->waitForTask("3", "", out_fd_.get());
+    dump_pool_->shutdown();
 
     std::string result;
     ReadFileToString(out_path_, &result);
     EXPECT_THAT(result, StrEq("A\nB\nC\n"));
     EXPECT_THAT(getTempFileCounts(kTestDataPath), Eq(0));
-    pool.shutdown();
+}
+
+TEST_F(DumpPoolTest, EnqueueTask_withDurationLog) {
+    bool run_1 = false;
+    auto dump_func_1 = [&]() {
+        run_1 = true;
+    };
+
+    dump_pool_->enqueueTask(/* task_name = */"1", dump_func_1);
+    dump_pool_->waitForTask("1", "", out_fd_.get());
+    dump_pool_->shutdown();
+
+    std::string result;
+    ReadFileToString(out_path_, &result);
+    EXPECT_TRUE(run_1);
+    EXPECT_THAT(result, StrEq("------ 0.000s was the duration of '1' ------\n"));
+    EXPECT_THAT(getTempFileCounts(kTestDataPath), Eq(0));
 }
 
 
diff --git a/cmds/installd/Android.bp b/cmds/installd/Android.bp
index be0c062..17015a4 100644
--- a/cmds/installd/Android.bp
+++ b/cmds/installd/Android.bp
@@ -189,8 +189,7 @@
 filegroup {
     name: "installd_aidl",
     srcs: [
-        "binder/android/os/IInstalld.aidl",
-        "binder/android/os/storage/CrateMetadata.aidl",
+        "binder/**/*.aidl",
     ],
     path: "binder",
 }
diff --git a/cmds/installd/InstalldNativeService.cpp b/cmds/installd/InstalldNativeService.cpp
index e7014c8..eb1bbd9 100644
--- a/cmds/installd/InstalldNativeService.cpp
+++ b/cmds/installd/InstalldNativeService.cpp
@@ -420,33 +420,6 @@
     return true;
 }
 
-binder::Status InstalldNativeService::createAppDataBatched(
-        const std::optional<std::vector<std::optional<std::string>>>& uuids,
-        const std::optional<std::vector<std::optional<std::string>>>& packageNames,
-        int32_t userId, int32_t flags, const std::vector<int32_t>& appIds,
-        const std::vector<std::string>& seInfos, const std::vector<int32_t>& targetSdkVersions,
-        int64_t* _aidl_return) {
-    ENFORCE_UID(AID_SYSTEM);
-    std::lock_guard<std::recursive_mutex> lock(mLock);
-
-    ATRACE_BEGIN("createAppDataBatched");
-    binder::Status ret;
-    for (size_t i = 0; i < uuids->size(); i++) {
-        std::optional<std::string> packageName = packageNames->at(i);
-        if (!packageName) {
-            continue;
-        }
-        ret = createAppData(uuids->at(i), *packageName, userId, flags, appIds[i],
-                seInfos[i], targetSdkVersions[i], _aidl_return);
-        if (!ret.isOk()) {
-            ATRACE_END();
-            return ret;
-        }
-    }
-    ATRACE_END();
-    return ok();
-}
-
 binder::Status InstalldNativeService::createAppData(const std::optional<std::string>& uuid,
         const std::string& packageName, int32_t userId, int32_t flags, int32_t appId,
         const std::string& seInfo, int32_t targetSdkVersion, int64_t* _aidl_return) {
@@ -528,6 +501,38 @@
     return ok();
 }
 
+
+binder::Status InstalldNativeService::createAppData(
+        const android::os::CreateAppDataArgs& args,
+        android::os::CreateAppDataResult* _aidl_return) {
+    ENFORCE_UID(AID_SYSTEM);
+    std::lock_guard<std::recursive_mutex> lock(mLock);
+
+    int64_t ceDataInode = -1;
+    auto status = createAppData(args.uuid, args.packageName, args.userId, args.flags, args.appId,
+                                args.seInfo, args.targetSdkVersion, &ceDataInode);
+    _aidl_return->ceDataInode = ceDataInode;
+    _aidl_return->exceptionCode = status.exceptionCode();
+    _aidl_return->exceptionMessage = status.exceptionMessage();
+    return ok();
+}
+
+binder::Status InstalldNativeService::createAppDataBatched(
+        const std::vector<android::os::CreateAppDataArgs>& args,
+        std::vector<android::os::CreateAppDataResult>* _aidl_return) {
+    ENFORCE_UID(AID_SYSTEM);
+    std::lock_guard<std::recursive_mutex> lock(mLock);
+
+    std::vector<android::os::CreateAppDataResult> results;
+    for (auto arg : args) {
+        android::os::CreateAppDataResult result;
+        createAppData(arg, &result);
+        results.push_back(result);
+    }
+    *_aidl_return = results;
+    return ok();
+}
+
 binder::Status InstalldNativeService::migrateAppData(const std::optional<std::string>& uuid,
         const std::string& packageName, int32_t userId, int32_t flags) {
     ENFORCE_UID(AID_SYSTEM);
diff --git a/cmds/installd/InstalldNativeService.h b/cmds/installd/InstalldNativeService.h
index 9819327..4966b96 100644
--- a/cmds/installd/InstalldNativeService.h
+++ b/cmds/installd/InstalldNativeService.h
@@ -44,15 +44,18 @@
             int32_t userSerial, int32_t flags);
     binder::Status destroyUserData(const std::optional<std::string>& uuid, int32_t userId,
             int32_t flags);
-    binder::Status createAppDataBatched(
-            const std::optional<std::vector<std::optional<std::string>>>& uuids,
-            const std::optional<std::vector<std::optional<std::string>>>& packageNames,
-            int32_t userId, int32_t flags, const std::vector<int32_t>& appIds,
-            const std::vector<std::string>& seInfos, const std::vector<int32_t>& targetSdkVersions,
-            int64_t* _aidl_return);
+
     binder::Status createAppData(const std::optional<std::string>& uuid,
             const std::string& packageName, int32_t userId, int32_t flags, int32_t appId,
             const std::string& seInfo, int32_t targetSdkVersion, int64_t* _aidl_return);
+
+    binder::Status createAppData(
+            const android::os::CreateAppDataArgs& args,
+            android::os::CreateAppDataResult* _aidl_return);
+    binder::Status createAppDataBatched(
+            const std::vector<android::os::CreateAppDataArgs>& args,
+            std::vector<android::os::CreateAppDataResult>* _aidl_return);
+
     binder::Status restoreconAppData(const std::optional<std::string>& uuid,
             const std::string& packageName, int32_t userId, int32_t flags, int32_t appId,
             const std::string& seInfo);
diff --git a/cmds/installd/binder/android/os/CreateAppDataArgs.aidl b/cmds/installd/binder/android/os/CreateAppDataArgs.aidl
new file mode 100644
index 0000000..96d7faa
--- /dev/null
+++ b/cmds/installd/binder/android/os/CreateAppDataArgs.aidl
@@ -0,0 +1,28 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.os;
+
+/** {@hide} */
+parcelable CreateAppDataArgs {
+    @nullable @utf8InCpp String uuid;
+    @utf8InCpp String packageName;
+    int userId;
+    int flags;
+    int appId;
+    @utf8InCpp String seInfo;
+    int targetSdkVersion;
+}
diff --git a/cmds/installd/binder/android/os/CreateAppDataResult.aidl b/cmds/installd/binder/android/os/CreateAppDataResult.aidl
new file mode 100644
index 0000000..3b8fa6b
--- /dev/null
+++ b/cmds/installd/binder/android/os/CreateAppDataResult.aidl
@@ -0,0 +1,24 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.os;
+
+/** {@hide} */
+parcelable CreateAppDataResult {
+    long ceDataInode;
+    int exceptionCode;
+    @utf8InCpp String exceptionMessage;
+}
diff --git a/cmds/installd/binder/android/os/IInstalld.aidl b/cmds/installd/binder/android/os/IInstalld.aidl
index eeda6c5..2538e22 100644
--- a/cmds/installd/binder/android/os/IInstalld.aidl
+++ b/cmds/installd/binder/android/os/IInstalld.aidl
@@ -21,11 +21,9 @@
     void createUserData(@nullable @utf8InCpp String uuid, int userId, int userSerial, int flags);
     void destroyUserData(@nullable @utf8InCpp String uuid, int userId, int flags);
 
-    long createAppData(@nullable @utf8InCpp String uuid, in @utf8InCpp String packageName,
-            int userId, int flags, int appId, in @utf8InCpp String seInfo, int targetSdkVersion);
-    long createAppDataBatched(in @nullable @utf8InCpp String[] uuids,
-        in @nullable @utf8InCpp String[] packageNames, in int userId, int flags, in int[] appIds,
-        in @utf8InCpp String[] seInfos, in int[] targetSdkVersions);
+    android.os.CreateAppDataResult createAppData(in android.os.CreateAppDataArgs args);
+    android.os.CreateAppDataResult[] createAppDataBatched(in android.os.CreateAppDataArgs[] args);
+
     void restoreconAppData(@nullable @utf8InCpp String uuid, @utf8InCpp String packageName,
             int userId, int flags, int appId, @utf8InCpp String seInfo);
     void migrateAppData(@nullable @utf8InCpp String uuid, @utf8InCpp String packageName,
diff --git a/libs/binder/rust/tests/Android.bp b/libs/binder/rust/tests/Android.bp
index 7127110..622604f 100644
--- a/libs/binder/rust/tests/Android.bp
+++ b/libs/binder/rust/tests/Android.bp
@@ -21,4 +21,8 @@
     // this cannot be the same as the module name.
     stem: "rustBinderTestServiceBinary",
     test_harness: false,
+    // TODO(b/164473602): Remove this setting and add the module to `data`
+    // attribute of rustBinderTest.
+    auto_gen_config: false,
+    test_suites: ["general-tests"],
 }
diff --git a/libs/cputimeinstate/cputimeinstate.cpp b/libs/cputimeinstate/cputimeinstate.cpp
index 50f6289..5e785b6 100644
--- a/libs/cputimeinstate/cputimeinstate.cpp
+++ b/libs/cputimeinstate/cputimeinstate.cpp
@@ -251,7 +251,7 @@
     for (uint32_t i = 0; i <= (maxFreqCount - 1) / FREQS_PER_ENTRY; ++i) {
         key.bucket = i;
         if (findMapEntry(gTisMapFd, &key, vals.data())) {
-            if (errno != ENOENT) return {};
+            if (errno != ENOENT || getFirstMapKey(gTisMapFd, &key)) return {};
             continue;
         }
 
@@ -362,7 +362,7 @@
     time_key_t key = {.uid = uid};
     for (key.bucket = 0; key.bucket <= (gNCpus - 1) / CPUS_PER_ENTRY; ++key.bucket) {
         if (findMapEntry(gConcurrentMapFd, &key, vals.data())) {
-            if (errno != ENOENT) return {};
+            if (errno != ENOENT || getFirstMapKey(gConcurrentMapFd, &key)) return {};
             continue;
         }
         auto offset = key.bucket * CPUS_PER_ENTRY;
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 79c3654..672ffae 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -407,6 +407,23 @@
     mImageManager = std::make_unique<ImageManager>(this);
     mImageManager->initThread();
     mDrawingBuffer = createFramebuffer();
+    sp<GraphicBuffer> buf =
+            new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBA_8888, 1,
+                              GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE, "placeholder");
+
+    const status_t err = buf->initCheck();
+    if (err != OK) {
+        ALOGE("Error allocating placeholder buffer: %d", err);
+        return;
+    }
+    mPlaceholderBuffer = buf.get();
+    EGLint attributes[] = {
+            EGL_NONE,
+    };
+    mPlaceholderImage = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
+                                          mPlaceholderBuffer, attributes);
+    ALOGE_IF(mPlaceholderImage == EGL_NO_IMAGE_KHR, "Failed to create placeholder image: %#x",
+             eglGetError());
 }
 
 GLESRenderEngine::~GLESRenderEngine() {
@@ -421,6 +438,7 @@
         eglDestroyImageKHR(mEGLDisplay, expired);
         DEBUG_EGL_IMAGE_TRACKER_DESTROY();
     }
+    eglDestroyImageKHR(mEGLDisplay, mPlaceholderImage);
     mImageCache.clear();
     eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
     eglTerminate(mEGLDisplay);
@@ -587,6 +605,9 @@
 }
 
 void GLESRenderEngine::deleteTextures(size_t count, uint32_t const* names) {
+    for (int i = 0; i < count; ++i) {
+        mTextureView.erase(names[i]);
+    }
     glDeleteTextures(count, names);
 }
 
@@ -644,6 +665,7 @@
         }
 
         bindExternalTextureImage(texName, *cachedImage->second);
+        mTextureView.insert_or_assign(texName, buffer->getId());
     }
 
     // Wait for the new buffer to be ready.
@@ -885,7 +907,7 @@
     glBindFramebuffer(GL_FRAMEBUFFER, 0);
 }
 
-bool GLESRenderEngine::cleanupPostRender() {
+bool GLESRenderEngine::cleanupPostRender(CleanupMode mode) {
     ATRACE_CALL();
 
     if (mPriorResourcesCleaned ||
@@ -894,6 +916,30 @@
         return false;
     }
 
+    // This is a bit of a band-aid fix for FrameCaptureProcessor, as we should
+    // not need to keep memory around if we don't need to do so.
+    if (mode == CleanupMode::CLEAN_ALL) {
+        // TODO: SurfaceFlinger memory utilization may benefit from resetting
+        // texture bindings as well. Assess if it does and there's no performance regression
+        // when rebinding the same image data to the same texture, and if so then its mode
+        // behavior can be tweaked.
+        if (mPlaceholderImage != EGL_NO_IMAGE_KHR) {
+            for (auto [textureName, bufferId] : mTextureView) {
+                if (bufferId && mPlaceholderImage != EGL_NO_IMAGE_KHR) {
+                    glBindTexture(GL_TEXTURE_EXTERNAL_OES, textureName);
+                    glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES,
+                                                 static_cast<GLeglImageOES>(mPlaceholderImage));
+                    mTextureView[textureName] = std::nullopt;
+                    checkErrors();
+                }
+            }
+        }
+        {
+            std::lock_guard<std::mutex> lock(mRenderingMutex);
+            mImageCache.clear();
+        }
+    }
+
     // Bind the texture to placeholder so that backing image data can be freed.
     GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing());
     glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer);
@@ -1618,6 +1664,16 @@
     return cachedImage != mImageCache.end();
 }
 
+bool GLESRenderEngine::isTextureNameKnownForTesting(uint32_t texName) {
+    const auto& entry = mTextureView.find(texName);
+    return entry != mTextureView.end();
+}
+
+std::optional<uint64_t> GLESRenderEngine::getBufferIdForTextureNameForTesting(uint32_t texName) {
+    const auto& entry = mTextureView.find(texName);
+    return entry != mTextureView.end() ? entry->second : std::nullopt;
+}
+
 bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) {
     std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
     return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(),
diff --git a/libs/renderengine/gl/GLESRenderEngine.h b/libs/renderengine/gl/GLESRenderEngine.h
index 245bfd7..2c6eae2 100644
--- a/libs/renderengine/gl/GLESRenderEngine.h
+++ b/libs/renderengine/gl/GLESRenderEngine.h
@@ -75,7 +75,7 @@
                         const std::vector<const LayerSettings*>& layers,
                         const sp<GraphicBuffer>& buffer, const bool useFramebufferCache,
                         base::unique_fd&& bufferFence, base::unique_fd* drawFence) override;
-    bool cleanupPostRender() override;
+    bool cleanupPostRender(CleanupMode mode) override;
 
     EGLDisplay getEGLDisplay() const { return mEGLDisplay; }
     // Creates an output image for rendering to
@@ -86,6 +86,12 @@
     // Test-only methods
     // Returns true iff mImageCache contains an image keyed by bufferId
     bool isImageCachedForTesting(uint64_t bufferId) EXCLUDES(mRenderingMutex);
+    // Returns true iff texName was previously generated by RenderEngine and was
+    // not destroyed.
+    bool isTextureNameKnownForTesting(uint32_t texName);
+    // Returns the buffer ID of the content bound to texName, or nullopt if no
+    // such mapping exists.
+    std::optional<uint64_t> getBufferIdForTextureNameForTesting(uint32_t texName);
     // Returns true iff mFramebufferImageCache contains an image keyed by bufferId
     bool isFramebufferImageCachedForTesting(uint64_t bufferId)
             EXCLUDES(mFramebufferImageCacheMutex);
@@ -224,6 +230,8 @@
 
     // Cache of GL images that we'll store per GraphicBuffer ID
     std::unordered_map<uint64_t, std::unique_ptr<Image>> mImageCache GUARDED_BY(mRenderingMutex);
+    std::unordered_map<uint32_t, std::optional<uint64_t>> mTextureView;
+
     // Mutex guarding rendering operations, so that:
     // 1. GL operations aren't interleaved, and
     // 2. Internal state related to rendering that is potentially modified by
@@ -237,6 +245,11 @@
     // ensure that we align on a word. Allocating 16 bytes will provide a
     // guarantee that we don't clobber memory.
     uint32_t mPlaceholderDrawBuffer[4];
+    // Placeholder buffer and image, similar to mPlaceholderDrawBuffer, but
+    // instead these are intended for cleaning up texture memory with the
+    // GL_TEXTURE_EXTERNAL_OES target.
+    ANativeWindowBuffer* mPlaceholderBuffer = nullptr;
+    EGLImage mPlaceholderImage = EGL_NO_IMAGE_KHR;
     sp<Fence> mLastDrawFence;
     // Store a separate boolean checking if prior resources were cleaned up, as
     // devices that don't support native sync fences can't rely on a last draw
diff --git a/libs/renderengine/include/renderengine/RenderEngine.h b/libs/renderengine/include/renderengine/RenderEngine.h
index b137023..09a0f65 100644
--- a/libs/renderengine/include/renderengine/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/RenderEngine.h
@@ -120,14 +120,25 @@
     // Returns NO_ERROR when binds successfully, NO_MEMORY when there's no memory for allocation.
     virtual status_t bindFrameBuffer(Framebuffer* framebuffer) = 0;
     virtual void unbindFrameBuffer(Framebuffer* framebuffer) = 0;
+
+    enum class CleanupMode {
+        CLEAN_OUTPUT_RESOURCES,
+        CLEAN_ALL,
+    };
     // Clean-up method that should be called on the main thread after the
     // drawFence returned by drawLayers fires. This method will free up
     // resources used by the most recently drawn frame. If the frame is still
     // being drawn, then this call is silently ignored.
     //
+    // If mode is CLEAN_OUTPUT_RESOURCES, then only resources related to the
+    // output framebuffer are cleaned up, including the sibling texture.
+    //
+    // If mode is CLEAN_ALL, then we also cleanup resources related to any input
+    // buffers.
+    //
     // Returns true if resources were cleaned up, and false if we didn't need to
     // do any work.
-    virtual bool cleanupPostRender() = 0;
+    virtual bool cleanupPostRender(CleanupMode mode = CleanupMode::CLEAN_OUTPUT_RESOURCES) = 0;
 
     // queries
     virtual size_t getMaxTextureSize() const = 0;
diff --git a/libs/renderengine/include/renderengine/mock/RenderEngine.h b/libs/renderengine/include/renderengine/mock/RenderEngine.h
index d0343ba..e03dd58 100644
--- a/libs/renderengine/include/renderengine/mock/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/mock/RenderEngine.h
@@ -56,7 +56,7 @@
     MOCK_CONST_METHOD0(isProtected, bool());
     MOCK_CONST_METHOD0(supportsProtectedContent, bool());
     MOCK_METHOD1(useProtectedContext, bool(bool));
-    MOCK_METHOD0(cleanupPostRender, bool());
+    MOCK_METHOD1(cleanupPostRender, bool(CleanupMode mode));
     MOCK_METHOD6(drawLayers,
                  status_t(const DisplaySettings&, const std::vector<const LayerSettings*>&,
                           const sp<GraphicBuffer>&, const bool, base::unique_fd&&,
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index 8ab2746..ba17143 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -83,6 +83,7 @@
         }
         for (uint32_t texName : mTexNames) {
             sRE->deleteTextures(1, &texName);
+            EXPECT_FALSE(sRE->isTextureNameKnownForTesting(texName));
         }
     }
 
@@ -1422,10 +1423,44 @@
     if (fd >= 0) {
         sync_wait(fd, -1);
     }
-
     // Only cleanup the first time.
-    EXPECT_TRUE(sRE->cleanupPostRender());
-    EXPECT_FALSE(sRE->cleanupPostRender());
+    EXPECT_TRUE(sRE->cleanupPostRender(
+            renderengine::RenderEngine::CleanupMode::CLEAN_OUTPUT_RESOURCES));
+    EXPECT_FALSE(sRE->cleanupPostRender(
+            renderengine::RenderEngine::CleanupMode::CLEAN_OUTPUT_RESOURCES));
+}
+
+TEST_F(RenderEngineTest, cleanupPostRender_whenCleaningAll_replacesTextureMemory) {
+    renderengine::DisplaySettings settings;
+    settings.physicalDisplay = fullscreenRect();
+    settings.clip = fullscreenRect();
+
+    std::vector<const renderengine::LayerSettings*> layers;
+    renderengine::LayerSettings layer;
+    layer.geometry.boundaries = fullscreenRect().toFloatRect();
+    BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
+    layer.alpha = 1.0;
+    layers.push_back(&layer);
+
+    base::unique_fd fence;
+    sRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd(), &fence);
+
+    const int fd = fence.get();
+    if (fd >= 0) {
+        sync_wait(fd, -1);
+    }
+
+    uint64_t bufferId = layer.source.buffer.buffer->getId();
+    uint32_t texName = layer.source.buffer.textureName;
+    EXPECT_TRUE(sRE->isImageCachedForTesting(bufferId));
+    EXPECT_EQ(bufferId, sRE->getBufferIdForTextureNameForTesting(texName));
+
+    EXPECT_TRUE(sRE->cleanupPostRender(renderengine::RenderEngine::CleanupMode::CLEAN_ALL));
+
+    // Now check that our view of memory is good.
+    EXPECT_FALSE(sRE->isImageCachedForTesting(bufferId));
+    EXPECT_EQ(std::nullopt, sRE->getBufferIdForTextureNameForTesting(bufferId));
+    EXPECT_TRUE(sRE->isTextureNameKnownForTesting(texName));
 }
 
 } // namespace android
diff --git a/libs/renderengine/tests/RenderEngineThreadedTest.cpp b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
index 69a0e19..97c7442 100644
--- a/libs/renderengine/tests/RenderEngineThreadedTest.cpp
+++ b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
@@ -178,14 +178,20 @@
 }
 
 TEST_F(RenderEngineThreadedTest, cleanupPostRender_returnsFalse) {
-    EXPECT_CALL(*mRenderEngine, cleanupPostRender()).WillOnce(Return(false));
-    status_t result = mThreadedRE->cleanupPostRender();
+    EXPECT_CALL(*mRenderEngine,
+                cleanupPostRender(renderengine::RenderEngine::CleanupMode::CLEAN_ALL))
+            .WillOnce(Return(false));
+    status_t result =
+            mThreadedRE->cleanupPostRender(renderengine::RenderEngine::CleanupMode::CLEAN_ALL);
     ASSERT_EQ(false, result);
 }
 
 TEST_F(RenderEngineThreadedTest, cleanupPostRender_returnsTrue) {
-    EXPECT_CALL(*mRenderEngine, cleanupPostRender()).WillOnce(Return(true));
-    status_t result = mThreadedRE->cleanupPostRender();
+    EXPECT_CALL(*mRenderEngine,
+                cleanupPostRender(renderengine::RenderEngine::CleanupMode::CLEAN_ALL))
+            .WillOnce(Return(true));
+    status_t result =
+            mThreadedRE->cleanupPostRender(renderengine::RenderEngine::CleanupMode::CLEAN_ALL);
     ASSERT_EQ(true, result);
 }
 
diff --git a/libs/renderengine/threaded/RenderEngineThreaded.cpp b/libs/renderengine/threaded/RenderEngineThreaded.cpp
index ad61718..d4184fd 100644
--- a/libs/renderengine/threaded/RenderEngineThreaded.cpp
+++ b/libs/renderengine/threaded/RenderEngineThreaded.cpp
@@ -361,14 +361,14 @@
     return resultFuture.get();
 }
 
-bool RenderEngineThreaded::cleanupPostRender() {
+bool RenderEngineThreaded::cleanupPostRender(CleanupMode mode) {
     std::promise<bool> resultPromise;
     std::future<bool> resultFuture = resultPromise.get_future();
     {
         std::lock_guard lock(mThreadMutex);
-        mFunctionCalls.push([&resultPromise](renderengine::RenderEngine& instance) {
+        mFunctionCalls.push([&resultPromise, mode](renderengine::RenderEngine& instance) {
             ATRACE_NAME("REThreaded::cleanupPostRender");
-            bool returnValue = instance.cleanupPostRender();
+            bool returnValue = instance.cleanupPostRender(mode);
             resultPromise.set_value(returnValue);
         });
     }
@@ -400,4 +400,4 @@
 
 } // namespace threaded
 } // namespace renderengine
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/libs/renderengine/threaded/RenderEngineThreaded.h b/libs/renderengine/threaded/RenderEngineThreaded.h
index ec18e1f..86a49e9 100644
--- a/libs/renderengine/threaded/RenderEngineThreaded.h
+++ b/libs/renderengine/threaded/RenderEngineThreaded.h
@@ -62,7 +62,7 @@
     bool isProtected() const override;
     bool supportsProtectedContent() const override;
     bool useProtectedContext(bool useProtectedContext) override;
-    bool cleanupPostRender() override;
+    bool cleanupPostRender(CleanupMode mode) override;
 
     status_t drawLayers(const DisplaySettings& display,
                         const std::vector<const LayerSettings*>& layers,
@@ -94,4 +94,4 @@
 };
 } // namespace threaded
 } // namespace renderengine
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/opengl/libs/EGL/egl_angle_platform.cpp b/opengl/libs/EGL/egl_angle_platform.cpp
index 4250daa..dc8e587 100644
--- a/opengl/libs/EGL/egl_angle_platform.cpp
+++ b/opengl/libs/EGL/egl_angle_platform.cpp
@@ -27,11 +27,15 @@
 #include <graphicsenv/GraphicsEnv.h>
 #include <log/log.h>
 #include <time.h>
+#include <vndksupport/linker.h>
 
 #include "Loader.h"
 
 namespace angle {
 
+constexpr char kAngleEs2Lib[] = "libGLESv2_angle.so";
+constexpr int kAngleDlFlags = RTLD_LOCAL | RTLD_NOW;
+
 static GetDisplayPlatformFunc angleGetDisplayPlatform = nullptr;
 static ResetDisplayPlatformFunc angleResetDisplayPlatform = nullptr;
 
@@ -101,11 +105,22 @@
 bool initializeAnglePlatform(EGLDisplay dpy) {
     // Since we're inside libEGL, use dlsym to lookup fptr for ANGLEGetDisplayPlatform
     android_namespace_t* ns = android::GraphicsEnv::getInstance().getAngleNamespace();
-    const android_dlextinfo dlextinfo = {
-            .flags = ANDROID_DLEXT_USE_NAMESPACE,
-            .library_namespace = ns,
-    };
-    void* so = android_dlopen_ext("libGLESv2_angle.so", RTLD_LOCAL | RTLD_NOW, &dlextinfo);
+    void* so = nullptr;
+    if (ns) {
+        const android_dlextinfo dlextinfo = {
+                .flags = ANDROID_DLEXT_USE_NAMESPACE,
+                .library_namespace = ns,
+        };
+        so = android_dlopen_ext(kAngleEs2Lib, kAngleDlFlags, &dlextinfo);
+    } else {
+        // If we are here, ANGLE is loaded as built-in gl driver in the sphal.
+        so = android_load_sphal_library(kAngleEs2Lib, kAngleDlFlags);
+    }
+    if (!so) {
+        ALOGE("%s failed to dlopen %s!", __FUNCTION__, kAngleEs2Lib);
+        return false;
+    }
+
     angleGetDisplayPlatform =
             reinterpret_cast<GetDisplayPlatformFunc>(dlsym(so, "ANGLEGetDisplayPlatform"));
 
diff --git a/services/gpuservice/gpumem/GpuMem.cpp b/services/gpuservice/gpumem/GpuMem.cpp
index 245edb8..c78322e 100644
--- a/services/gpuservice/gpumem/GpuMem.cpp
+++ b/services/gpuservice/gpumem/GpuMem.cpp
@@ -25,6 +25,7 @@
 #include <libbpf_android.h>
 #include <log/log.h>
 #include <unistd.h>
+#include <utils/Timers.h>
 #include <utils/Trace.h>
 
 #include <unordered_map>
@@ -128,4 +129,24 @@
     }
 }
 
+void GpuMem::traverseGpuMemTotals(const std::function<void(int64_t ts, uint32_t gpuId, uint32_t pid,
+                                                           uint64_t size)>& callback) {
+    auto res = mGpuMemTotalMap.getFirstKey();
+    if (!res.ok()) return;
+    uint64_t key = res.value();
+    while (true) {
+        uint32_t gpu_id = key >> 32;
+        uint32_t pid = key;
+
+        res = mGpuMemTotalMap.readValue(key);
+        if (!res.ok()) break;
+        uint64_t size = res.value();
+
+        callback(systemTime(), gpu_id, pid, size);
+        res = mGpuMemTotalMap.getNextKey(key);
+        if (!res.ok()) break;
+        key = res.value();
+    }
+}
+
 } // namespace android
diff --git a/services/gpuservice/gpumem/include/gpumem/GpuMem.h b/services/gpuservice/gpumem/include/gpumem/GpuMem.h
index 49a9f95..de691e2 100644
--- a/services/gpuservice/gpumem/include/gpumem/GpuMem.h
+++ b/services/gpuservice/gpumem/include/gpumem/GpuMem.h
@@ -20,6 +20,8 @@
 #include <utils/String16.h>
 #include <utils/Vector.h>
 
+#include <functional>
+
 namespace android {
 
 class GpuMem {
@@ -33,27 +35,9 @@
     void dump(const Vector<String16>& args, std::string* result);
     bool isInitialized() { return mInitialized.load(); }
 
-    // Traverse the map and send each value read back to the callback function.
-    // Used for tracing.
-    template <typename lambda>
-    void traceGpuMemTotals(lambda tracerCallback) {
-        auto res = mGpuMemTotalMap.getFirstKey();
-        if (!res.ok()) return;
-        uint64_t key = res.value();
-        while (true) {
-            uint32_t gpu_id = key >> 32;
-            uint32_t pid = key;
-
-            res = mGpuMemTotalMap.readValue(key);
-            if (!res.ok()) break;
-            uint64_t size = res.value();
-
-            tracerCallback(gpu_id, pid, size);
-            res = mGpuMemTotalMap.getNextKey(key);
-            if (!res.ok()) break;
-            key = res.value();
-        }
-    }
+    // Traverse the gpu memory total map to feed the callback function.
+    void traverseGpuMemTotals(const std::function<void(int64_t ts, uint32_t gpuId, uint32_t pid,
+                                                       uint64_t size)>& callback);
 
 private:
     // Friend class for testing.
diff --git a/services/gpuservice/tests/unittests/GpuMemTest.cpp b/services/gpuservice/tests/unittests/GpuMemTest.cpp
index abaf30a..45e8367 100644
--- a/services/gpuservice/tests/unittests/GpuMemTest.cpp
+++ b/services/gpuservice/tests/unittests/GpuMemTest.cpp
@@ -41,6 +41,8 @@
 constexpr uint64_t TEST_PROC_VAL_1 = 234;
 constexpr uint64_t TEST_PROC_KEY_2 = 4294967298; // (1 << 32) + 2
 constexpr uint64_t TEST_PROC_VAL_2 = 345;
+constexpr uint32_t TEST_KEY_MASK = 0x1 | 0x2 | 0x4;
+constexpr uint32_t TEST_KEY_COUNT = 3;
 
 class GpuMemTest : public testing::Test {
 public:
@@ -143,5 +145,37 @@
                                        TEST_PROC_VAL_2)));
 }
 
+TEST_F(GpuMemTest, traverseGpuMemTotals) {
+    SKIP_IF_BPF_NOT_SUPPORTED;
+    ASSERT_RESULT_OK(mTestMap.writeValue(TEST_GLOBAL_KEY, TEST_GLOBAL_VAL, BPF_ANY));
+    ASSERT_RESULT_OK(mTestMap.writeValue(TEST_PROC_KEY_1, TEST_PROC_VAL_1, BPF_ANY));
+    ASSERT_RESULT_OK(mTestMap.writeValue(TEST_PROC_KEY_2, TEST_PROC_VAL_2, BPF_ANY));
+    mTestableGpuMem.setGpuMemTotalMap(mTestMap);
+
+    static uint32_t sMask = 0;
+    static uint32_t sCount = 0;
+    mGpuMem->traverseGpuMemTotals([](int64_t, uint32_t gpuId, uint32_t pid, uint64_t size) {
+        const uint64_t key = ((uint64_t)gpuId << 32) | pid;
+        switch (key) {
+            case TEST_GLOBAL_KEY:
+                EXPECT_EQ(size, TEST_GLOBAL_VAL);
+                sMask |= 0x1;
+                break;
+            case TEST_PROC_KEY_1:
+                EXPECT_EQ(size, TEST_PROC_VAL_1);
+                sMask |= 0x2;
+                break;
+            case TEST_PROC_KEY_2:
+                EXPECT_EQ(size, TEST_PROC_VAL_2);
+                sMask |= 0x4;
+                break;
+        }
+        sCount++;
+    });
+
+    EXPECT_EQ(sMask, TEST_KEY_MASK);
+    EXPECT_EQ(sCount, TEST_KEY_COUNT);
+}
+
 } // namespace
 } // namespace android
diff --git a/services/gpuservice/tracing/GpuMemTracer.cpp b/services/gpuservice/tracing/GpuMemTracer.cpp
index 9e01a64..6366e1d 100644
--- a/services/gpuservice/tracing/GpuMemTracer.cpp
+++ b/services/gpuservice/tracing/GpuMemTracer.cpp
@@ -23,9 +23,7 @@
 #include <gpumem/GpuMem.h>
 #include <perfetto/trace/android/gpu_mem_event.pbzero.h>
 #include <unistd.h>
-#include <utils/Timers.h>
 
-#include <algorithm>
 #include <thread>
 
 PERFETTO_DEFINE_DATA_SOURCE_STATIC_MEMBERS(android::GpuMemTracer::GpuMemDataSource);
@@ -79,10 +77,10 @@
         ALOGE("Cannot trace without GpuMem initialization");
         return;
     }
-    mGpuMem->traceGpuMemTotals([](uint32_t gpuId, uint32_t pid, uint64_t size) {
+    mGpuMem->traverseGpuMemTotals([](int64_t ts, uint32_t gpuId, uint32_t pid, uint64_t size) {
         GpuMemDataSource::Trace([&](GpuMemDataSource::TraceContext ctx) {
             auto packet = ctx.NewTracePacket();
-            packet->set_timestamp(systemTime());
+            packet->set_timestamp(ts);
             auto* event = packet->set_gpu_mem_total_event();
             event->set_gpu_id(gpuId);
             event->set_pid(pid);
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index e452187..e341af1 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -169,7 +169,6 @@
         "Scheduler/LayerInfo.cpp",
         "Scheduler/LayerInfoV2.cpp",
         "Scheduler/MessageQueue.cpp",
-        "Scheduler/PhaseOffsets.cpp",
         "Scheduler/RefreshRateConfigs.cpp",
         "Scheduler/Scheduler.cpp",
         "Scheduler/SchedulerUtils.cpp",
@@ -178,6 +177,7 @@
         "Scheduler/VSyncPredictor.cpp",
         "Scheduler/VsyncModulator.cpp",
         "Scheduler/VSyncReactor.cpp",
+        "Scheduler/VsyncConfiguration.cpp",
         "StartPropertySetThread.cpp",
         "SurfaceFlinger.cpp",
         "SurfaceFlingerDefaultFactory.cpp",
diff --git a/services/surfaceflinger/Scheduler/PhaseOffsets.cpp b/services/surfaceflinger/Scheduler/PhaseOffsets.cpp
deleted file mode 100644
index fe2e406..0000000
--- a/services/surfaceflinger/Scheduler/PhaseOffsets.cpp
+++ /dev/null
@@ -1,358 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "PhaseOffsets.h"
-
-#include <cutils/properties.h>
-
-#include <optional>
-
-#include "SurfaceFlingerProperties.h"
-
-namespace {
-
-std::optional<nsecs_t> getProperty(const char* name) {
-    char value[PROPERTY_VALUE_MAX];
-    property_get(name, value, "-1");
-    if (const int i = atoi(value); i != -1) return i;
-    return std::nullopt;
-}
-
-bool fpsEqualsWithMargin(float fpsA, float fpsB) {
-    static constexpr float MARGIN = 0.01f;
-    return std::abs(fpsA - fpsB) <= MARGIN;
-}
-
-std::vector<float> getRefreshRatesFromConfigs(
-        const android::scheduler::RefreshRateConfigs& refreshRateConfigs) {
-    const auto& allRefreshRates = refreshRateConfigs.getAllRefreshRates();
-    std::vector<float> refreshRates;
-    refreshRates.reserve(allRefreshRates.size());
-
-    for (const auto& [ignored, refreshRate] : allRefreshRates) {
-        refreshRates.emplace_back(refreshRate->getFps());
-    }
-
-    return refreshRates;
-}
-
-} // namespace
-
-namespace android::scheduler {
-
-PhaseConfiguration::~PhaseConfiguration() = default;
-
-namespace impl {
-
-PhaseOffsets::PhaseOffsets(const scheduler::RefreshRateConfigs& refreshRateConfigs)
-      : PhaseOffsets(getRefreshRatesFromConfigs(refreshRateConfigs),
-                     refreshRateConfigs.getCurrentRefreshRate().getFps(),
-                     sysprop::vsync_event_phase_offset_ns(1000000),
-                     sysprop::vsync_sf_event_phase_offset_ns(1000000),
-                     getProperty("debug.sf.early_phase_offset_ns"),
-                     getProperty("debug.sf.early_gl_phase_offset_ns"),
-                     getProperty("debug.sf.early_app_phase_offset_ns"),
-                     getProperty("debug.sf.early_gl_app_phase_offset_ns"),
-                     // Below defines the threshold when an offset is considered to be negative,
-                     // i.e. targeting for the N+2 vsync instead of N+1. This means that: For offset
-                     // < threshold, SF wake up (vsync_duration - offset) before HW vsync. For
-                     // offset >= threshold, SF wake up (2 * vsync_duration - offset) before HW
-                     // vsync.
-                     getProperty("debug.sf.phase_offset_threshold_for_next_vsync_ns")
-                             .value_or(std::numeric_limits<nsecs_t>::max())) {}
-
-PhaseOffsets::PhaseOffsets(const std::vector<float>& refreshRates, float currentFps,
-                           nsecs_t vsyncPhaseOffsetNs, nsecs_t sfVSyncPhaseOffsetNs,
-                           std::optional<nsecs_t> earlySfOffsetNs,
-                           std::optional<nsecs_t> earlyGlSfOffsetNs,
-                           std::optional<nsecs_t> earlyAppOffsetNs,
-                           std::optional<nsecs_t> earlyGlAppOffsetNs, nsecs_t thresholdForNextVsync)
-      : mVSyncPhaseOffsetNs(vsyncPhaseOffsetNs),
-        mSfVSyncPhaseOffsetNs(sfVSyncPhaseOffsetNs),
-        mEarlySfOffsetNs(earlySfOffsetNs),
-        mEarlyGlSfOffsetNs(earlyGlSfOffsetNs),
-        mEarlyAppOffsetNs(earlyAppOffsetNs),
-        mEarlyGlAppOffsetNs(earlyGlAppOffsetNs),
-        mThresholdForNextVsync(thresholdForNextVsync),
-        mOffsets(initializeOffsets(refreshRates)),
-        mRefreshRateFps(currentFps) {}
-
-void PhaseOffsets::dump(std::string& result) const {
-    const auto [early, earlyGl, late] = getCurrentOffsets();
-    using base::StringAppendF;
-    StringAppendF(&result,
-                  "           app phase: %9" PRId64 " ns\t         SF phase: %9" PRId64 " ns\n"
-                  "     early app phase: %9" PRId64 " ns\t   early SF phase: %9" PRId64 " ns\n"
-                  "  GL early app phase: %9" PRId64 " ns\tGL early SF phase: %9" PRId64 " ns\n"
-                  "next VSYNC threshold: %9" PRId64 " ns\n",
-                  late.app, late.sf, early.app, early.sf, earlyGl.app, earlyGl.sf,
-                  mThresholdForNextVsync);
-}
-
-std::unordered_map<float, PhaseOffsets::Offsets> PhaseOffsets::initializeOffsets(
-        const std::vector<float>& refreshRates) const {
-    std::unordered_map<float, Offsets> offsets;
-
-    for (const auto& refreshRate : refreshRates) {
-        offsets.emplace(refreshRate,
-                        getPhaseOffsets(refreshRate, static_cast<nsecs_t>(1e9f / refreshRate)));
-    }
-    return offsets;
-}
-
-PhaseOffsets::Offsets PhaseOffsets::getPhaseOffsets(float fps, nsecs_t vsyncPeriod) const {
-    if (fps > 65.0f) {
-        return getHighFpsOffsets(vsyncPeriod);
-    } else {
-        return getDefaultOffsets(vsyncPeriod);
-    }
-}
-
-PhaseOffsets::Offsets PhaseOffsets::getDefaultOffsets(nsecs_t vsyncDuration) const {
-    return {
-            {
-                    mEarlySfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) < mThresholdForNextVsync
-                            ? mEarlySfOffsetNs.value_or(mSfVSyncPhaseOffsetNs)
-                            : mEarlySfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) - vsyncDuration,
-
-                    mEarlyAppOffsetNs.value_or(mVSyncPhaseOffsetNs),
-            },
-            {
-                    mEarlyGlSfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) < mThresholdForNextVsync
-                            ? mEarlyGlSfOffsetNs.value_or(mSfVSyncPhaseOffsetNs)
-                            : mEarlyGlSfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) - vsyncDuration,
-
-                    mEarlyGlAppOffsetNs.value_or(mVSyncPhaseOffsetNs),
-            },
-            {
-                    mSfVSyncPhaseOffsetNs < mThresholdForNextVsync
-                            ? mSfVSyncPhaseOffsetNs
-                            : mSfVSyncPhaseOffsetNs - vsyncDuration,
-
-                    mVSyncPhaseOffsetNs,
-            },
-    };
-}
-
-PhaseOffsets::Offsets PhaseOffsets::getHighFpsOffsets(nsecs_t vsyncDuration) const {
-    const auto highFpsLateAppOffsetNs =
-            getProperty("debug.sf.high_fps_late_app_phase_offset_ns").value_or(2000000);
-    const auto highFpsLateSfOffsetNs =
-            getProperty("debug.sf.high_fps_late_sf_phase_offset_ns").value_or(1000000);
-
-    const auto highFpsEarlySfOffsetNs = getProperty("debug.sf.high_fps_early_phase_offset_ns");
-    const auto highFpsEarlyGlSfOffsetNs = getProperty("debug.sf.high_fps_early_gl_phase_offset_ns");
-    const auto highFpsEarlyAppOffsetNs = getProperty("debug.sf.high_fps_early_app_phase_offset_ns");
-    const auto highFpsEarlyGlAppOffsetNs =
-            getProperty("debug.sf.high_fps_early_gl_app_phase_offset_ns");
-
-    return {
-            {
-                    highFpsEarlySfOffsetNs.value_or(highFpsLateSfOffsetNs) < mThresholdForNextVsync
-                            ? highFpsEarlySfOffsetNs.value_or(highFpsLateSfOffsetNs)
-                            : highFpsEarlySfOffsetNs.value_or(highFpsLateSfOffsetNs) -
-                                    vsyncDuration,
-
-                    highFpsEarlyAppOffsetNs.value_or(highFpsLateAppOffsetNs),
-            },
-            {
-                    highFpsEarlyGlSfOffsetNs.value_or(highFpsLateSfOffsetNs) <
-                                    mThresholdForNextVsync
-                            ? highFpsEarlyGlSfOffsetNs.value_or(highFpsLateSfOffsetNs)
-                            : highFpsEarlyGlSfOffsetNs.value_or(highFpsLateSfOffsetNs) -
-                                    vsyncDuration,
-
-                    highFpsEarlyGlAppOffsetNs.value_or(highFpsLateAppOffsetNs),
-            },
-            {
-                    highFpsLateSfOffsetNs < mThresholdForNextVsync
-                            ? highFpsLateSfOffsetNs
-                            : highFpsLateSfOffsetNs - vsyncDuration,
-
-                    highFpsLateAppOffsetNs,
-            },
-    };
-}
-
-PhaseOffsets::Offsets PhaseOffsets::getOffsetsForRefreshRate(float fps) const {
-    const auto iter = std::find_if(mOffsets.begin(), mOffsets.end(),
-                                   [&fps](const std::pair<float, Offsets>& candidateFps) {
-                                       return fpsEqualsWithMargin(fps, candidateFps.first);
-                                   });
-
-    if (iter != mOffsets.end()) {
-        return iter->second;
-    }
-
-    // Unknown refresh rate. This might happen if we get a hotplug event for an external display.
-    // In this case just construct the offset.
-    ALOGW("Can't find offset for %.2f fps", fps);
-    return getPhaseOffsets(fps, static_cast<nsecs_t>(1e9f / fps));
-}
-
-static void validateSysprops() {
-    const auto validatePropertyBool = [](const char* prop) {
-        LOG_ALWAYS_FATAL_IF(!property_get_bool(prop, false), "%s is false", prop);
-    };
-
-    validatePropertyBool("debug.sf.use_phase_offsets_as_durations");
-
-    LOG_ALWAYS_FATAL_IF(sysprop::vsync_event_phase_offset_ns(-1) != -1,
-                        "ro.surface_flinger.vsync_event_phase_offset_ns is set but expecting "
-                        "duration");
-
-    LOG_ALWAYS_FATAL_IF(sysprop::vsync_sf_event_phase_offset_ns(-1) != -1,
-                        "ro.surface_flinger.vsync_sf_event_phase_offset_ns is set but expecting "
-                        "duration");
-
-    const auto validateProperty = [](const char* prop) {
-        LOG_ALWAYS_FATAL_IF(getProperty(prop).has_value(),
-                            "%s is set to %" PRId64 " but expecting duration", prop,
-                            getProperty(prop).value_or(-1));
-    };
-
-    validateProperty("debug.sf.early_phase_offset_ns");
-    validateProperty("debug.sf.early_gl_phase_offset_ns");
-    validateProperty("debug.sf.early_app_phase_offset_ns");
-    validateProperty("debug.sf.early_gl_app_phase_offset_ns");
-    validateProperty("debug.sf.high_fps_late_app_phase_offset_ns");
-    validateProperty("debug.sf.high_fps_late_sf_phase_offset_ns");
-    validateProperty("debug.sf.high_fps_early_phase_offset_ns");
-    validateProperty("debug.sf.high_fps_early_gl_phase_offset_ns");
-    validateProperty("debug.sf.high_fps_early_app_phase_offset_ns");
-    validateProperty("debug.sf.high_fps_early_gl_app_phase_offset_ns");
-}
-
-static nsecs_t sfDurationToOffset(nsecs_t sfDuration, nsecs_t vsyncDuration) {
-    return sfDuration == -1 ? 1'000'000 : vsyncDuration - sfDuration % vsyncDuration;
-}
-
-static nsecs_t appDurationToOffset(nsecs_t appDuration, nsecs_t sfDuration, nsecs_t vsyncDuration) {
-    return sfDuration == -1 ? 1'000'000
-                            : vsyncDuration - (appDuration + sfDuration) % vsyncDuration;
-}
-
-PhaseDurations::Offsets PhaseDurations::constructOffsets(nsecs_t vsyncDuration) const {
-    return Offsets{
-            {
-                    mSfEarlyDuration < vsyncDuration
-                            ? sfDurationToOffset(mSfEarlyDuration, vsyncDuration)
-                            : sfDurationToOffset(mSfEarlyDuration, vsyncDuration) - vsyncDuration,
-
-                    appDurationToOffset(mAppEarlyDuration, mSfEarlyDuration, vsyncDuration),
-            },
-            {
-                    mSfEarlyGlDuration < vsyncDuration
-                            ? sfDurationToOffset(mSfEarlyGlDuration, vsyncDuration)
-                            : sfDurationToOffset(mSfEarlyGlDuration, vsyncDuration) - vsyncDuration,
-
-                    appDurationToOffset(mAppEarlyGlDuration, mSfEarlyGlDuration, vsyncDuration),
-            },
-            {
-                    mSfDuration < vsyncDuration
-                            ? sfDurationToOffset(mSfDuration, vsyncDuration)
-                            : sfDurationToOffset(mSfDuration, vsyncDuration) - vsyncDuration,
-
-                    appDurationToOffset(mAppDuration, mSfDuration, vsyncDuration),
-            },
-    };
-}
-
-std::unordered_map<float, PhaseDurations::Offsets> PhaseDurations::initializeOffsets(
-        const std::vector<float>& refreshRates) const {
-    std::unordered_map<float, Offsets> offsets;
-
-    for (const auto fps : refreshRates) {
-        offsets.emplace(fps, constructOffsets(static_cast<nsecs_t>(1e9f / fps)));
-    }
-    return offsets;
-}
-
-PhaseDurations::PhaseDurations(const scheduler::RefreshRateConfigs& refreshRateConfigs)
-      : PhaseDurations(getRefreshRatesFromConfigs(refreshRateConfigs),
-                       refreshRateConfigs.getCurrentRefreshRate().getFps(),
-                       getProperty("debug.sf.late.sf.duration").value_or(-1),
-                       getProperty("debug.sf.late.app.duration").value_or(-1),
-                       getProperty("debug.sf.early.sf.duration").value_or(mSfDuration),
-                       getProperty("debug.sf.early.app.duration").value_or(mAppDuration),
-                       getProperty("debug.sf.earlyGl.sf.duration").value_or(mSfDuration),
-                       getProperty("debug.sf.earlyGl.app.duration").value_or(mAppDuration)) {
-    validateSysprops();
-}
-
-PhaseDurations::PhaseDurations(const std::vector<float>& refreshRates, float currentFps,
-                               nsecs_t sfDuration, nsecs_t appDuration, nsecs_t sfEarlyDuration,
-                               nsecs_t appEarlyDuration, nsecs_t sfEarlyGlDuration,
-                               nsecs_t appEarlyGlDuration)
-      : mSfDuration(sfDuration),
-        mAppDuration(appDuration),
-        mSfEarlyDuration(sfEarlyDuration),
-        mAppEarlyDuration(appEarlyDuration),
-        mSfEarlyGlDuration(sfEarlyGlDuration),
-        mAppEarlyGlDuration(appEarlyGlDuration),
-        mOffsets(initializeOffsets(refreshRates)),
-        mRefreshRateFps(currentFps) {}
-
-PhaseOffsets::Offsets PhaseDurations::getOffsetsForRefreshRate(float fps) const {
-    const auto iter = std::find_if(mOffsets.begin(), mOffsets.end(), [=](const auto& candidateFps) {
-        return fpsEqualsWithMargin(fps, candidateFps.first);
-    });
-
-    if (iter != mOffsets.end()) {
-        return iter->second;
-    }
-
-    // Unknown refresh rate. This might happen if we get a hotplug event for an external display.
-    // In this case just construct the offset.
-    ALOGW("Can't find offset for %.2f fps", fps);
-    return constructOffsets(static_cast<nsecs_t>(1e9f / fps));
-}
-
-void PhaseDurations::dump(std::string& result) const {
-    const auto [early, earlyGl, late] = getCurrentOffsets();
-    using base::StringAppendF;
-    StringAppendF(&result,
-                  "           app phase:    %9" PRId64 " ns\t         SF phase:    %9" PRId64
-                  " ns\n"
-                  "           app duration: %9" PRId64 " ns\t         SF duration: %9" PRId64
-                  " ns\n"
-                  "     early app phase:    %9" PRId64 " ns\t   early SF phase:    %9" PRId64
-                  " ns\n"
-                  "     early app duration: %9" PRId64 " ns\t   early SF duration: %9" PRId64
-                  " ns\n"
-                  "  GL early app phase:    %9" PRId64 " ns\tGL early SF phase:    %9" PRId64
-                  " ns\n"
-                  "  GL early app duration: %9" PRId64 " ns\tGL early SF duration: %9" PRId64
-                  " ns\n",
-                  late.app,
-
-                  late.sf,
-
-                  mAppDuration, mSfDuration,
-
-                  early.app, early.sf,
-
-                  mAppEarlyDuration, mSfEarlyDuration,
-
-                  earlyGl.app,
-
-                  earlyGl.sf,
-
-                  mAppEarlyGlDuration, mSfEarlyGlDuration);
-}
-
-} // namespace impl
-} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/PhaseOffsets.h b/services/surfaceflinger/Scheduler/PhaseOffsets.h
deleted file mode 100644
index 0ae9fef..0000000
--- a/services/surfaceflinger/Scheduler/PhaseOffsets.h
+++ /dev/null
@@ -1,141 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <unordered_map>
-
-#include "RefreshRateConfigs.h"
-#include "VsyncModulator.h"
-
-namespace android::scheduler {
-
-/*
- * This class encapsulates offsets for different refresh rates. Depending
- * on what refresh rate we are using, and wheter we are composing in GL,
- * different offsets will help us with latency. This class keeps track of
- * which mode the device is on, and returns approprate offsets when needed.
- */
-class PhaseConfiguration {
-public:
-    using Offsets = VsyncModulator::OffsetsConfig;
-
-    virtual ~PhaseConfiguration();
-
-    virtual Offsets getCurrentOffsets() const = 0;
-    virtual Offsets getOffsetsForRefreshRate(float fps) const = 0;
-
-    virtual void setRefreshRateFps(float fps) = 0;
-
-    virtual void dump(std::string& result) const = 0;
-};
-
-namespace impl {
-
-/*
- * This is the old implementation of phase offsets and considered as deprecated.
- * PhaseDurations is the new implementation.
- */
-class PhaseOffsets : public scheduler::PhaseConfiguration {
-public:
-    PhaseOffsets(const scheduler::RefreshRateConfigs&);
-
-    // Returns early, early GL, and late offsets for Apps and SF for a given refresh rate.
-    Offsets getOffsetsForRefreshRate(float fps) const override;
-
-    // Returns early, early GL, and late offsets for Apps and SF.
-    Offsets getCurrentOffsets() const override { return getOffsetsForRefreshRate(mRefreshRateFps); }
-
-    // This function should be called when the device is switching between different
-    // refresh rates, to properly update the offsets.
-    void setRefreshRateFps(float fps) override { mRefreshRateFps = fps; }
-
-    // Returns current offsets in human friendly format.
-    void dump(std::string& result) const override;
-
-protected:
-    // Used for unit tests
-    PhaseOffsets(const std::vector<float>& refreshRates, float currentFps,
-                 nsecs_t vsyncPhaseOffsetNs, nsecs_t sfVSyncPhaseOffsetNs,
-                 std::optional<nsecs_t> earlySfOffsetNs, std::optional<nsecs_t> earlyGlSfOffsetNs,
-                 std::optional<nsecs_t> earlyAppOffsetNs, std::optional<nsecs_t> earlyGlAppOffsetNs,
-                 nsecs_t thresholdForNextVsync);
-    std::unordered_map<float, Offsets> initializeOffsets(
-            const std::vector<float>& refreshRates) const;
-    Offsets getDefaultOffsets(nsecs_t vsyncPeriod) const;
-    Offsets getHighFpsOffsets(nsecs_t vsyncPeriod) const;
-    Offsets getPhaseOffsets(float fps, nsecs_t vsyncPeriod) const;
-
-    const nsecs_t mVSyncPhaseOffsetNs;
-    const nsecs_t mSfVSyncPhaseOffsetNs;
-    const std::optional<nsecs_t> mEarlySfOffsetNs;
-    const std::optional<nsecs_t> mEarlyGlSfOffsetNs;
-    const std::optional<nsecs_t> mEarlyAppOffsetNs;
-    const std::optional<nsecs_t> mEarlyGlAppOffsetNs;
-    const nsecs_t mThresholdForNextVsync;
-    const std::unordered_map<float, Offsets> mOffsets;
-
-    std::atomic<float> mRefreshRateFps;
-};
-
-/*
- * Class that encapsulates the phase offsets for SurfaceFlinger and App.
- * The offsets are calculated from durations for each one of the (late, early, earlyGL)
- * offset types.
- */
-class PhaseDurations : public scheduler::PhaseConfiguration {
-public:
-    PhaseDurations(const scheduler::RefreshRateConfigs&);
-
-    // Returns early, early GL, and late offsets for Apps and SF for a given refresh rate.
-    Offsets getOffsetsForRefreshRate(float fps) const override;
-
-    // Returns early, early GL, and late offsets for Apps and SF.
-    Offsets getCurrentOffsets() const override { return getOffsetsForRefreshRate(mRefreshRateFps); }
-
-    // This function should be called when the device is switching between different
-    // refresh rates, to properly update the offsets.
-    void setRefreshRateFps(float fps) override { mRefreshRateFps = fps; }
-
-    // Returns current offsets in human friendly format.
-    void dump(std::string& result) const override;
-
-protected:
-    // Used for unit tests
-    PhaseDurations(const std::vector<float>& refreshRates, float currentFps, nsecs_t sfDuration,
-                   nsecs_t appDuration, nsecs_t sfEarlyDuration, nsecs_t appEarlyDuration,
-                   nsecs_t sfEarlyGlDuration, nsecs_t appEarlyGlDuration);
-
-private:
-    std::unordered_map<float, Offsets> initializeOffsets(const std::vector<float>&) const;
-    PhaseDurations::Offsets constructOffsets(nsecs_t vsyncDuration) const;
-
-    const nsecs_t mSfDuration;
-    const nsecs_t mAppDuration;
-
-    const nsecs_t mSfEarlyDuration;
-    const nsecs_t mAppEarlyDuration;
-
-    const nsecs_t mSfEarlyGlDuration;
-    const nsecs_t mAppEarlyGlDuration;
-
-    const std::unordered_map<float, Offsets> mOffsets;
-
-    std::atomic<float> mRefreshRateFps;
-};
-
-} // namespace impl
-} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/VsyncConfiguration.cpp b/services/surfaceflinger/Scheduler/VsyncConfiguration.cpp
new file mode 100644
index 0000000..aac2569
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/VsyncConfiguration.cpp
@@ -0,0 +1,395 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "VsyncConfiguration.h"
+
+#include <cutils/properties.h>
+
+#include <optional>
+
+#include "SurfaceFlingerProperties.h"
+
+namespace {
+
+std::optional<nsecs_t> getProperty(const char* name) {
+    char value[PROPERTY_VALUE_MAX];
+    property_get(name, value, "-1");
+    if (const int i = atoi(value); i != -1) return i;
+    return std::nullopt;
+}
+
+bool fpsEqualsWithMargin(float fpsA, float fpsB) {
+    static constexpr float MARGIN = 0.01f;
+    return std::abs(fpsA - fpsB) <= MARGIN;
+}
+
+std::vector<float> getRefreshRatesFromConfigs(
+        const android::scheduler::RefreshRateConfigs& refreshRateConfigs) {
+    const auto& allRefreshRates = refreshRateConfigs.getAllRefreshRates();
+    std::vector<float> refreshRates;
+    refreshRates.reserve(allRefreshRates.size());
+
+    for (const auto& [ignored, refreshRate] : allRefreshRates) {
+        refreshRates.emplace_back(refreshRate->getFps());
+    }
+
+    return refreshRates;
+}
+
+} // namespace
+
+namespace android::scheduler::impl {
+
+VsyncConfiguration::VsyncConfiguration(float currentFps) : mRefreshRateFps(currentFps) {}
+
+PhaseOffsets::VsyncConfigSet VsyncConfiguration::getConfigsForRefreshRate(float fps) const {
+    const auto iter = std::find_if(mOffsets.begin(), mOffsets.end(),
+                                   [&fps](const std::pair<float, VsyncConfigSet>& candidateFps) {
+                                       return fpsEqualsWithMargin(fps, candidateFps.first);
+                                   });
+
+    if (iter != mOffsets.end()) {
+        return iter->second;
+    }
+
+    // Unknown refresh rate. This might happen if we get a hotplug event for an external display.
+    // In this case just construct the offset.
+    ALOGW("Can't find offset for %.2f fps", fps);
+    return constructOffsets(static_cast<nsecs_t>(1e9f / fps));
+}
+
+void VsyncConfiguration::initializeOffsets(const std::vector<float>& refreshRates) {
+    for (const auto fps : refreshRates) {
+        mOffsets.emplace(fps, constructOffsets(static_cast<nsecs_t>(1e9f / fps)));
+    }
+}
+
+void VsyncConfiguration::dump(std::string& result) const {
+    const auto [early, earlyGpu, late] = getCurrentConfigs();
+    using base::StringAppendF;
+    StringAppendF(&result,
+                  "           app phase:    %9" PRId64 " ns\t         SF phase:    %9" PRId64
+                  " ns\n"
+                  "           app duration: %9lld ns\t         SF duration: %9lld ns\n"
+                  "     early app phase:    %9" PRId64 " ns\t   early SF phase:    %9" PRId64
+                  " ns\n"
+                  "     early app duration: %9lld ns\t   early SF duration: %9lld ns\n"
+                  "  GL early app phase:    %9" PRId64 " ns\tGL early SF phase:    %9" PRId64
+                  " ns\n"
+                  "  GL early app duration: %9lld ns\tGL early SF duration: %9lld ns\n",
+                  late.appOffset, late.sfOffset,
+
+                  late.appWorkDuration.count(), late.sfWorkDuration.count(),
+
+                  early.appOffset, early.sfOffset,
+
+                  early.appWorkDuration.count(), early.sfWorkDuration.count(),
+
+                  earlyGpu.appOffset, earlyGpu.sfOffset,
+
+                  earlyGpu.appWorkDuration.count(), earlyGpu.sfWorkDuration.count());
+}
+
+PhaseOffsets::PhaseOffsets(const scheduler::RefreshRateConfigs& refreshRateConfigs)
+      : PhaseOffsets(getRefreshRatesFromConfigs(refreshRateConfigs),
+                     refreshRateConfigs.getCurrentRefreshRate().getFps(),
+                     sysprop::vsync_event_phase_offset_ns(1000000),
+                     sysprop::vsync_sf_event_phase_offset_ns(1000000),
+                     getProperty("debug.sf.early_phase_offset_ns"),
+                     getProperty("debug.sf.early_gl_phase_offset_ns"),
+                     getProperty("debug.sf.early_app_phase_offset_ns"),
+                     getProperty("debug.sf.early_gl_app_phase_offset_ns"),
+                     getProperty("debug.sf.high_fps_late_app_phase_offset_ns").value_or(2000000),
+                     getProperty("debug.sf.high_fps_late_sf_phase_offset_ns").value_or(1000000),
+                     getProperty("debug.sf.high_fps_early_phase_offset_ns"),
+                     getProperty("debug.sf.high_fps_early_gl_phase_offset_ns"),
+                     getProperty("debug.sf.high_fps_early_app_phase_offset_ns"),
+                     getProperty("debug.sf.high_fps_early_gl_app_phase_offset_ns"),
+                     // Below defines the threshold when an offset is considered to be negative,
+                     // i.e. targeting for the N+2 vsync instead of N+1. This means that: For offset
+                     // < threshold, SF wake up (vsync_duration - offset) before HW vsync. For
+                     // offset >= threshold, SF wake up (2 * vsync_duration - offset) before HW
+                     // vsync.
+                     getProperty("debug.sf.phase_offset_threshold_for_next_vsync_ns")
+                             .value_or(std::numeric_limits<nsecs_t>::max())) {}
+
+PhaseOffsets::PhaseOffsets(
+        const std::vector<float>& refreshRates, float currentFps, nsecs_t vsyncPhaseOffsetNs,
+        nsecs_t sfVSyncPhaseOffsetNs, std::optional<nsecs_t> earlySfOffsetNs,
+        std::optional<nsecs_t> earlyGpuSfOffsetNs, std::optional<nsecs_t> earlyAppOffsetNs,
+        std::optional<nsecs_t> earlyGpuAppOffsetNs, nsecs_t highFpsVsyncPhaseOffsetNs,
+        nsecs_t highFpsSfVSyncPhaseOffsetNs, std::optional<nsecs_t> highFpsEarlySfOffsetNs,
+        std::optional<nsecs_t> highFpsEarlyGpuSfOffsetNs,
+        std::optional<nsecs_t> highFpsEarlyAppOffsetNs,
+        std::optional<nsecs_t> highFpsEarlyGpuAppOffsetNs, nsecs_t thresholdForNextVsync)
+      : VsyncConfiguration(currentFps),
+        mVSyncPhaseOffsetNs(vsyncPhaseOffsetNs),
+        mSfVSyncPhaseOffsetNs(sfVSyncPhaseOffsetNs),
+        mEarlySfOffsetNs(earlySfOffsetNs),
+        mEarlyGpuSfOffsetNs(earlyGpuSfOffsetNs),
+        mEarlyAppOffsetNs(earlyAppOffsetNs),
+        mEarlyGpuAppOffsetNs(earlyGpuAppOffsetNs),
+        mHighFpsVSyncPhaseOffsetNs(highFpsVsyncPhaseOffsetNs),
+        mHighFpsSfVSyncPhaseOffsetNs(highFpsSfVSyncPhaseOffsetNs),
+        mHighFpsEarlySfOffsetNs(highFpsEarlySfOffsetNs),
+        mHighFpsEarlyGpuSfOffsetNs(highFpsEarlyGpuSfOffsetNs),
+        mHighFpsEarlyAppOffsetNs(highFpsEarlyAppOffsetNs),
+        mHighFpsEarlyGpuAppOffsetNs(highFpsEarlyGpuAppOffsetNs),
+        mThresholdForNextVsync(thresholdForNextVsync) {
+    initializeOffsets(refreshRates);
+}
+
+PhaseOffsets::VsyncConfigSet PhaseOffsets::constructOffsets(nsecs_t vsyncDuration) const {
+    if (vsyncDuration < std::chrono::nanoseconds(15ms).count()) {
+        return getHighFpsOffsets(vsyncDuration);
+    } else {
+        return getDefaultOffsets(vsyncDuration);
+    }
+}
+
+namespace {
+std::chrono::nanoseconds sfOffsetToDuration(nsecs_t sfOffset, nsecs_t vsyncDuration) {
+    return std::chrono::nanoseconds(vsyncDuration - sfOffset);
+}
+
+std::chrono::nanoseconds appOffsetToDuration(nsecs_t appOffset, nsecs_t sfOffset,
+                                             nsecs_t vsyncDuration) {
+    auto duration = vsyncDuration + (sfOffset - appOffset);
+    if (duration < vsyncDuration) {
+        duration += vsyncDuration;
+    }
+
+    return std::chrono::nanoseconds(duration);
+}
+} // namespace
+
+PhaseOffsets::VsyncConfigSet PhaseOffsets::getDefaultOffsets(nsecs_t vsyncDuration) const {
+    const auto earlySfOffset =
+            mEarlySfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) < mThresholdForNextVsync
+
+            ? mEarlySfOffsetNs.value_or(mSfVSyncPhaseOffsetNs)
+            : mEarlySfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) - vsyncDuration;
+    const auto earlyAppOffset = mEarlyAppOffsetNs.value_or(mVSyncPhaseOffsetNs);
+    const auto earlyGpuSfOffset =
+            mEarlyGpuSfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) < mThresholdForNextVsync
+
+            ? mEarlyGpuSfOffsetNs.value_or(mSfVSyncPhaseOffsetNs)
+            : mEarlyGpuSfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) - vsyncDuration;
+    const auto earlyGpuAppOffset = mEarlyGpuAppOffsetNs.value_or(mVSyncPhaseOffsetNs);
+    const auto lateSfOffset = mSfVSyncPhaseOffsetNs < mThresholdForNextVsync
+            ? mSfVSyncPhaseOffsetNs
+            : mSfVSyncPhaseOffsetNs - vsyncDuration;
+    const auto lateAppOffset = mVSyncPhaseOffsetNs;
+
+    return {
+            .early = {.sfOffset = earlySfOffset,
+                      .appOffset = earlyAppOffset,
+                      .sfWorkDuration = sfOffsetToDuration(earlySfOffset, vsyncDuration),
+                      .appWorkDuration =
+                              appOffsetToDuration(earlyAppOffset, earlySfOffset, vsyncDuration)},
+            .earlyGpu = {.sfOffset = earlyGpuSfOffset,
+                         .appOffset = earlyGpuAppOffset,
+                         .sfWorkDuration = sfOffsetToDuration(earlyGpuSfOffset, vsyncDuration),
+                         .appWorkDuration = appOffsetToDuration(earlyGpuAppOffset, earlyGpuSfOffset,
+                                                                vsyncDuration)},
+            .late = {.sfOffset = lateSfOffset,
+                     .appOffset = lateAppOffset,
+                     .sfWorkDuration = sfOffsetToDuration(lateSfOffset, vsyncDuration),
+                     .appWorkDuration =
+                             appOffsetToDuration(lateAppOffset, lateSfOffset, vsyncDuration)},
+    };
+}
+
+PhaseOffsets::VsyncConfigSet PhaseOffsets::getHighFpsOffsets(nsecs_t vsyncDuration) const {
+    const auto earlySfOffset =
+            mHighFpsEarlySfOffsetNs.value_or(mHighFpsSfVSyncPhaseOffsetNs) < mThresholdForNextVsync
+            ? mHighFpsEarlySfOffsetNs.value_or(mHighFpsSfVSyncPhaseOffsetNs)
+            : mHighFpsEarlySfOffsetNs.value_or(mHighFpsSfVSyncPhaseOffsetNs) - vsyncDuration;
+    const auto earlyAppOffset = mHighFpsEarlyAppOffsetNs.value_or(mHighFpsVSyncPhaseOffsetNs);
+    const auto earlyGpuSfOffset = mHighFpsEarlyGpuSfOffsetNs.value_or(
+                                          mHighFpsSfVSyncPhaseOffsetNs) < mThresholdForNextVsync
+
+            ? mHighFpsEarlyGpuSfOffsetNs.value_or(mHighFpsSfVSyncPhaseOffsetNs)
+            : mHighFpsEarlyGpuSfOffsetNs.value_or(mHighFpsSfVSyncPhaseOffsetNs) - vsyncDuration;
+    const auto earlyGpuAppOffset = mHighFpsEarlyGpuAppOffsetNs.value_or(mHighFpsVSyncPhaseOffsetNs);
+    const auto lateSfOffset = mHighFpsSfVSyncPhaseOffsetNs < mThresholdForNextVsync
+            ? mHighFpsSfVSyncPhaseOffsetNs
+            : mHighFpsSfVSyncPhaseOffsetNs - vsyncDuration;
+    const auto lateAppOffset = mHighFpsVSyncPhaseOffsetNs;
+
+    return {
+            .early =
+                    {
+                            .sfOffset = earlySfOffset,
+                            .appOffset = earlyAppOffset,
+                            .sfWorkDuration = sfOffsetToDuration(earlySfOffset, vsyncDuration),
+                            .appWorkDuration = appOffsetToDuration(earlyAppOffset, earlySfOffset,
+                                                                   vsyncDuration),
+                    },
+            .earlyGpu =
+                    {
+                            .sfOffset = earlyGpuSfOffset,
+                            .appOffset = earlyGpuAppOffset,
+                            .sfWorkDuration = sfOffsetToDuration(earlyGpuSfOffset, vsyncDuration),
+                            .appWorkDuration = appOffsetToDuration(earlyGpuAppOffset,
+                                                                   earlyGpuSfOffset, vsyncDuration),
+                    },
+            .late =
+                    {
+                            .sfOffset = lateSfOffset,
+                            .appOffset = lateAppOffset,
+                            .sfWorkDuration = sfOffsetToDuration(lateSfOffset, vsyncDuration),
+                            .appWorkDuration =
+                                    appOffsetToDuration(lateAppOffset, lateSfOffset, vsyncDuration),
+                    },
+    };
+}
+
+static void validateSysprops() {
+    const auto validatePropertyBool = [](const char* prop) {
+        LOG_ALWAYS_FATAL_IF(!property_get_bool(prop, false), "%s is false", prop);
+    };
+
+    validatePropertyBool("debug.sf.use_phase_offsets_as_durations");
+
+    LOG_ALWAYS_FATAL_IF(sysprop::vsync_event_phase_offset_ns(-1) != -1,
+                        "ro.surface_flinger.vsync_event_phase_offset_ns is set but expecting "
+                        "duration");
+
+    LOG_ALWAYS_FATAL_IF(sysprop::vsync_sf_event_phase_offset_ns(-1) != -1,
+                        "ro.surface_flinger.vsync_sf_event_phase_offset_ns is set but expecting "
+                        "duration");
+
+    const auto validateProperty = [](const char* prop) {
+        LOG_ALWAYS_FATAL_IF(getProperty(prop).has_value(),
+                            "%s is set to %" PRId64 " but expecting duration", prop,
+                            getProperty(prop).value_or(-1));
+    };
+
+    validateProperty("debug.sf.early_phase_offset_ns");
+    validateProperty("debug.sf.early_gl_phase_offset_ns");
+    validateProperty("debug.sf.early_app_phase_offset_ns");
+    validateProperty("debug.sf.early_gl_app_phase_offset_ns");
+    validateProperty("debug.sf.high_fps_late_app_phase_offset_ns");
+    validateProperty("debug.sf.high_fps_late_sf_phase_offset_ns");
+    validateProperty("debug.sf.high_fps_early_phase_offset_ns");
+    validateProperty("debug.sf.high_fps_early_gl_phase_offset_ns");
+    validateProperty("debug.sf.high_fps_early_app_phase_offset_ns");
+    validateProperty("debug.sf.high_fps_early_gl_app_phase_offset_ns");
+}
+
+namespace {
+nsecs_t sfDurationToOffset(std::chrono::nanoseconds sfDuration, nsecs_t vsyncDuration) {
+    return vsyncDuration - sfDuration.count() % vsyncDuration;
+}
+
+nsecs_t appDurationToOffset(std::chrono::nanoseconds appDuration,
+                            std::chrono::nanoseconds sfDuration, nsecs_t vsyncDuration) {
+    return vsyncDuration - (appDuration + sfDuration).count() % vsyncDuration;
+}
+} // namespace
+
+WorkDuration::VsyncConfigSet WorkDuration::constructOffsets(nsecs_t vsyncDuration) const {
+    const auto sfDurationFixup = [vsyncDuration](nsecs_t duration) {
+        return duration == -1 ? std::chrono::nanoseconds(vsyncDuration) - 1ms
+                              : std::chrono::nanoseconds(duration);
+    };
+
+    const auto appDurationFixup = [vsyncDuration](nsecs_t duration) {
+        return duration == -1 ? std::chrono::nanoseconds(vsyncDuration)
+                              : std::chrono::nanoseconds(duration);
+    };
+
+    const auto sfEarlyDuration = sfDurationFixup(mSfEarlyDuration);
+    const auto appEarlyDuration = appDurationFixup(mAppEarlyDuration);
+    const auto sfEarlyGpuDuration = sfDurationFixup(mSfEarlyGpuDuration);
+    const auto appEarlyGpuDuration = appDurationFixup(mAppEarlyGpuDuration);
+    const auto sfDuration = sfDurationFixup(mSfDuration);
+    const auto appDuration = appDurationFixup(mAppDuration);
+
+    return {
+            .early =
+                    {
+
+                            .sfOffset = sfEarlyDuration.count() < vsyncDuration
+                                    ? sfDurationToOffset(sfEarlyDuration, vsyncDuration)
+                                    : sfDurationToOffset(sfEarlyDuration, vsyncDuration) -
+                                            vsyncDuration,
+
+                            .appOffset = appDurationToOffset(appEarlyDuration, sfEarlyDuration,
+                                                             vsyncDuration),
+
+                            .sfWorkDuration = sfEarlyDuration,
+                            .appWorkDuration = appEarlyDuration,
+                    },
+            .earlyGpu =
+                    {
+
+                            .sfOffset = sfEarlyGpuDuration.count() < vsyncDuration
+
+                                    ? sfDurationToOffset(sfEarlyGpuDuration, vsyncDuration)
+                                    : sfDurationToOffset(sfEarlyGpuDuration, vsyncDuration) -
+                                            vsyncDuration,
+
+                            .appOffset = appDurationToOffset(appEarlyGpuDuration,
+                                                             sfEarlyGpuDuration, vsyncDuration),
+                            .sfWorkDuration = sfEarlyGpuDuration,
+                            .appWorkDuration = appEarlyGpuDuration,
+                    },
+            .late =
+                    {
+
+                            .sfOffset = sfDuration.count() < vsyncDuration
+
+                                    ? sfDurationToOffset(sfDuration, vsyncDuration)
+                                    : sfDurationToOffset(sfDuration, vsyncDuration) - vsyncDuration,
+
+                            .appOffset =
+                                    appDurationToOffset(appDuration, sfDuration, vsyncDuration),
+
+                            .sfWorkDuration = sfDuration,
+                            .appWorkDuration = appDuration,
+                    },
+    };
+}
+
+WorkDuration::WorkDuration(const scheduler::RefreshRateConfigs& refreshRateConfigs)
+      : WorkDuration(getRefreshRatesFromConfigs(refreshRateConfigs),
+                     refreshRateConfigs.getCurrentRefreshRate().getFps(),
+                     getProperty("debug.sf.late.sf.duration").value_or(-1),
+                     getProperty("debug.sf.late.app.duration").value_or(-1),
+                     getProperty("debug.sf.early.sf.duration").value_or(mSfDuration),
+                     getProperty("debug.sf.early.app.duration").value_or(mAppDuration),
+                     getProperty("debug.sf.earlyGl.sf.duration").value_or(mSfDuration),
+                     getProperty("debug.sf.earlyGl.app.duration").value_or(mAppDuration)) {
+    validateSysprops();
+}
+
+WorkDuration::WorkDuration(const std::vector<float>& refreshRates, float currentFps,
+                           nsecs_t sfDuration, nsecs_t appDuration, nsecs_t sfEarlyDuration,
+                           nsecs_t appEarlyDuration, nsecs_t sfEarlyGpuDuration,
+                           nsecs_t appEarlyGpuDuration)
+      : VsyncConfiguration(currentFps),
+        mSfDuration(sfDuration),
+        mAppDuration(appDuration),
+        mSfEarlyDuration(sfEarlyDuration),
+        mAppEarlyDuration(appEarlyDuration),
+        mSfEarlyGpuDuration(sfEarlyGpuDuration),
+        mAppEarlyGpuDuration(appEarlyGpuDuration) {
+    initializeOffsets(refreshRates);
+}
+
+} // namespace android::scheduler::impl
diff --git a/services/surfaceflinger/Scheduler/VsyncConfiguration.h b/services/surfaceflinger/Scheduler/VsyncConfiguration.h
new file mode 100644
index 0000000..c27a25d
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/VsyncConfiguration.h
@@ -0,0 +1,151 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <unordered_map>
+
+#include "RefreshRateConfigs.h"
+#include "VsyncModulator.h"
+
+namespace android::scheduler {
+
+/*
+ * This class encapsulates vsync configurations for different refresh rates. Depending
+ * on what refresh rate we are using, and wheter we are composing in GL,
+ * different offsets will help us with latency. This class keeps track of
+ * which mode the device is on, and returns approprate offsets when needed.
+ */
+class VsyncConfiguration {
+public:
+    using VsyncConfigSet = VsyncModulator::VsyncConfigSet;
+
+    virtual ~VsyncConfiguration() = default;
+    virtual VsyncConfigSet getCurrentConfigs() const = 0;
+    virtual VsyncConfigSet getConfigsForRefreshRate(float fps) const = 0;
+
+    virtual void setRefreshRateFps(float fps) = 0;
+
+    virtual void dump(std::string& result) const = 0;
+};
+
+namespace impl {
+
+/*
+ * This is a common implementation for both phase offsets and durations.
+ * PhaseOffsets and WorkDuration derive from this class and implement the
+ * constructOffsets method
+ */
+class VsyncConfiguration : public scheduler::VsyncConfiguration {
+public:
+    explicit VsyncConfiguration(float currentFps);
+
+    // Returns early, early GL, and late offsets for Apps and SF for a given refresh rate.
+    VsyncConfigSet getConfigsForRefreshRate(float fps) const override;
+
+    // Returns early, early GL, and late offsets for Apps and SF.
+    VsyncConfigSet getCurrentConfigs() const override {
+        return getConfigsForRefreshRate(mRefreshRateFps);
+    }
+
+    // This function should be called when the device is switching between different
+    // refresh rates, to properly update the offsets.
+    void setRefreshRateFps(float fps) override { mRefreshRateFps = fps; }
+
+    // Returns current offsets in human friendly format.
+    void dump(std::string& result) const override;
+
+protected:
+    void initializeOffsets(const std::vector<float>& refreshRates);
+    virtual VsyncConfiguration::VsyncConfigSet constructOffsets(nsecs_t vsyncDuration) const = 0;
+
+    std::unordered_map<float, VsyncConfigSet> mOffsets;
+    std::atomic<float> mRefreshRateFps;
+};
+
+/*
+ * This is the old implementation of phase offsets and considered as deprecated.
+ * WorkDuration is the new implementation.
+ */
+class PhaseOffsets : public VsyncConfiguration {
+public:
+    explicit PhaseOffsets(const scheduler::RefreshRateConfigs&);
+
+protected:
+    // Used for unit tests
+    PhaseOffsets(const std::vector<float>& refreshRates, float currentFps,
+                 nsecs_t vsyncPhaseOffsetNs, nsecs_t sfVSyncPhaseOffsetNs,
+                 std::optional<nsecs_t> earlySfOffsetNs, std::optional<nsecs_t> earlyGpuSfOffsetNs,
+                 std::optional<nsecs_t> earlyAppOffsetNs,
+                 std::optional<nsecs_t> earlyGpuAppOffsetNs, nsecs_t highFpsVsyncPhaseOffsetNs,
+                 nsecs_t highFpsSfVSyncPhaseOffsetNs, std::optional<nsecs_t> highFpsEarlySfOffsetNs,
+                 std::optional<nsecs_t> highFpsEarlyGpuSfOffsetNs,
+                 std::optional<nsecs_t> highFpsEarlyAppOffsetNs,
+                 std::optional<nsecs_t> highFpsEarlyGpuAppOffsetNs, nsecs_t thresholdForNextVsync);
+
+private:
+    VsyncConfiguration::VsyncConfigSet constructOffsets(nsecs_t vsyncDuration) const override;
+
+    VsyncConfigSet getDefaultOffsets(nsecs_t vsyncPeriod) const;
+    VsyncConfigSet getHighFpsOffsets(nsecs_t vsyncPeriod) const;
+
+    const nsecs_t mVSyncPhaseOffsetNs;
+    const nsecs_t mSfVSyncPhaseOffsetNs;
+    const std::optional<nsecs_t> mEarlySfOffsetNs;
+    const std::optional<nsecs_t> mEarlyGpuSfOffsetNs;
+    const std::optional<nsecs_t> mEarlyAppOffsetNs;
+    const std::optional<nsecs_t> mEarlyGpuAppOffsetNs;
+
+    const nsecs_t mHighFpsVSyncPhaseOffsetNs;
+    const nsecs_t mHighFpsSfVSyncPhaseOffsetNs;
+    const std::optional<nsecs_t> mHighFpsEarlySfOffsetNs;
+    const std::optional<nsecs_t> mHighFpsEarlyGpuSfOffsetNs;
+    const std::optional<nsecs_t> mHighFpsEarlyAppOffsetNs;
+    const std::optional<nsecs_t> mHighFpsEarlyGpuAppOffsetNs;
+
+    const nsecs_t mThresholdForNextVsync;
+};
+
+/*
+ * Class that encapsulates the phase offsets for SurfaceFlinger and App.
+ * The offsets are calculated from durations for each one of the (late, early, earlyGpu)
+ * offset types.
+ */
+class WorkDuration : public VsyncConfiguration {
+public:
+    explicit WorkDuration(const scheduler::RefreshRateConfigs&);
+
+protected:
+    // Used for unit tests
+    WorkDuration(const std::vector<float>& refreshRates, float currentFps, nsecs_t sfDuration,
+                 nsecs_t appDuration, nsecs_t sfEarlyDuration, nsecs_t appEarlyDuration,
+                 nsecs_t sfEarlyGpuDuration, nsecs_t appEarlyGpuDuration);
+
+private:
+    VsyncConfiguration::VsyncConfigSet constructOffsets(nsecs_t vsyncDuration) const override;
+
+    const nsecs_t mSfDuration;
+    const nsecs_t mAppDuration;
+
+    const nsecs_t mSfEarlyDuration;
+    const nsecs_t mAppEarlyDuration;
+
+    const nsecs_t mSfEarlyGpuDuration;
+    const nsecs_t mAppEarlyGpuDuration;
+};
+
+} // namespace impl
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/VsyncModulator.cpp b/services/surfaceflinger/Scheduler/VsyncModulator.cpp
index 7a1b7e4..1f821be 100644
--- a/services/surfaceflinger/Scheduler/VsyncModulator.cpp
+++ b/services/surfaceflinger/Scheduler/VsyncModulator.cpp
@@ -35,18 +35,19 @@
 
 const std::chrono::nanoseconds VsyncModulator::MIN_EARLY_TRANSACTION_TIME = 1ms;
 
-VsyncModulator::VsyncModulator(const OffsetsConfig& config, Now now)
-      : mOffsetsConfig(config),
+VsyncModulator::VsyncModulator(const VsyncConfigSet& config, Now now)
+      : mVsyncConfigSet(config),
         mNow(now),
         mTraceDetailedInfo(base::GetBoolProperty("debug.sf.vsync_trace_detailed_info", false)) {}
 
-VsyncModulator::Offsets VsyncModulator::setPhaseOffsets(const OffsetsConfig& config) {
+VsyncModulator::VsyncConfig VsyncModulator::setVsyncConfigSet(const VsyncConfigSet& config) {
     std::lock_guard<std::mutex> lock(mMutex);
-    mOffsetsConfig = config;
-    return updateOffsetsLocked();
+    mVsyncConfigSet = config;
+    return updateVsyncConfigLocked();
 }
 
-VsyncModulator::OffsetsOpt VsyncModulator::setTransactionSchedule(TransactionSchedule schedule) {
+VsyncModulator::VsyncConfigOpt VsyncModulator::setTransactionSchedule(
+        TransactionSchedule schedule) {
     switch (schedule) {
         case Schedule::EarlyStart:
             ALOGW_IF(mExplicitEarlyWakeup, "%s: Duplicate EarlyStart", __FUNCTION__);
@@ -76,29 +77,29 @@
         return std::nullopt;
     }
     mTransactionSchedule = schedule;
-    return updateOffsets();
+    return updateVsyncConfig();
 }
 
-VsyncModulator::OffsetsOpt VsyncModulator::onTransactionCommit() {
+VsyncModulator::VsyncConfigOpt VsyncModulator::onTransactionCommit() {
     mLastTransactionCommitTime = mNow();
     if (mTransactionSchedule == Schedule::Late) return std::nullopt;
     mTransactionSchedule = Schedule::Late;
-    return updateOffsets();
+    return updateVsyncConfig();
 }
 
-VsyncModulator::OffsetsOpt VsyncModulator::onRefreshRateChangeInitiated() {
+VsyncModulator::VsyncConfigOpt VsyncModulator::onRefreshRateChangeInitiated() {
     if (mRefreshRateChangePending) return std::nullopt;
     mRefreshRateChangePending = true;
-    return updateOffsets();
+    return updateVsyncConfig();
 }
 
-VsyncModulator::OffsetsOpt VsyncModulator::onRefreshRateChangeCompleted() {
+VsyncModulator::VsyncConfigOpt VsyncModulator::onRefreshRateChangeCompleted() {
     if (!mRefreshRateChangePending) return std::nullopt;
     mRefreshRateChangePending = false;
-    return updateOffsets();
+    return updateVsyncConfig();
 }
 
-VsyncModulator::OffsetsOpt VsyncModulator::onDisplayRefresh(bool usedGpuComposition) {
+VsyncModulator::VsyncConfigOpt VsyncModulator::onDisplayRefresh(bool usedGpuComposition) {
     bool updateOffsetsNeeded = false;
 
     if (mEarlyTransactionStartTime.load() + MIN_EARLY_TRANSACTION_TIME <=
@@ -117,40 +118,40 @@
     }
 
     if (!updateOffsetsNeeded) return std::nullopt;
-    return updateOffsets();
+    return updateVsyncConfig();
 }
 
-VsyncModulator::Offsets VsyncModulator::getOffsets() const {
+VsyncModulator::VsyncConfig VsyncModulator::getVsyncConfig() const {
     std::lock_guard<std::mutex> lock(mMutex);
-    return mOffsets;
+    return mVsyncConfig;
 }
 
-const VsyncModulator::Offsets& VsyncModulator::getNextOffsets() const {
+const VsyncModulator::VsyncConfig& VsyncModulator::getNextVsyncConfig() const {
     // Early offsets are used if we're in the middle of a refresh rate
     // change, or if we recently begin a transaction.
     if (mExplicitEarlyWakeup || mTransactionSchedule == Schedule::EarlyEnd ||
         mEarlyTransactionFrames > 0 || mRefreshRateChangePending) {
-        return mOffsetsConfig.early;
+        return mVsyncConfigSet.early;
     } else if (mEarlyGpuFrames > 0) {
-        return mOffsetsConfig.earlyGpu;
+        return mVsyncConfigSet.earlyGpu;
     } else {
-        return mOffsetsConfig.late;
+        return mVsyncConfigSet.late;
     }
 }
 
-VsyncModulator::Offsets VsyncModulator::updateOffsets() {
+VsyncModulator::VsyncConfig VsyncModulator::updateVsyncConfig() {
     std::lock_guard<std::mutex> lock(mMutex);
-    return updateOffsetsLocked();
+    return updateVsyncConfigLocked();
 }
 
-VsyncModulator::Offsets VsyncModulator::updateOffsetsLocked() {
-    const Offsets& offsets = getNextOffsets();
-    mOffsets = offsets;
+VsyncModulator::VsyncConfig VsyncModulator::updateVsyncConfigLocked() {
+    const VsyncConfig& offsets = getNextVsyncConfig();
+    mVsyncConfig = offsets;
 
     if (mTraceDetailedInfo) {
-        const bool isEarly = &offsets == &mOffsetsConfig.early;
-        const bool isEarlyGpu = &offsets == &mOffsetsConfig.earlyGpu;
-        const bool isLate = &offsets == &mOffsetsConfig.late;
+        const bool isEarly = &offsets == &mVsyncConfigSet.early;
+        const bool isEarlyGpu = &offsets == &mVsyncConfigSet.earlyGpu;
+        const bool isLate = &offsets == &mVsyncConfigSet.late;
 
         ATRACE_INT("Vsync-EarlyOffsetsOn", isEarly);
         ATRACE_INT("Vsync-EarlyGpuOffsetsOn", isEarlyGpu);
diff --git a/services/surfaceflinger/Scheduler/VsyncModulator.h b/services/surfaceflinger/Scheduler/VsyncModulator.h
index f920bd2..355a14a 100644
--- a/services/surfaceflinger/Scheduler/VsyncModulator.h
+++ b/services/surfaceflinger/Scheduler/VsyncModulator.h
@@ -48,62 +48,69 @@
     // This may keep early offsets for an extra frame, but avoids a race with transaction commit.
     static const std::chrono::nanoseconds MIN_EARLY_TRANSACTION_TIME;
 
-    // Phase offsets for SF and app deadlines from VSYNC.
-    struct Offsets {
-        nsecs_t sf;
-        nsecs_t app;
+    // Phase offsets and work durations for SF and app deadlines from VSYNC.
+    struct VsyncConfig {
+        nsecs_t sfOffset;
+        nsecs_t appOffset;
+        std::chrono::nanoseconds sfWorkDuration;
+        std::chrono::nanoseconds appWorkDuration;
 
-        bool operator==(const Offsets& other) const { return sf == other.sf && app == other.app; }
-        bool operator!=(const Offsets& other) const { return !(*this == other); }
+        bool operator==(const VsyncConfig& other) const {
+            return sfOffset == other.sfOffset && appOffset == other.appOffset &&
+                    sfWorkDuration == other.sfWorkDuration &&
+                    appWorkDuration == other.appWorkDuration;
+        }
+
+        bool operator!=(const VsyncConfig& other) const { return !(*this == other); }
     };
 
-    using OffsetsOpt = std::optional<Offsets>;
+    using VsyncConfigOpt = std::optional<VsyncConfig>;
 
-    struct OffsetsConfig {
-        Offsets early;    // Used for early transactions, and during refresh rate change.
-        Offsets earlyGpu; // Used during GPU composition.
-        Offsets late;     // Default.
+    struct VsyncConfigSet {
+        VsyncConfig early;    // Used for early transactions, and during refresh rate change.
+        VsyncConfig earlyGpu; // Used during GPU composition.
+        VsyncConfig late;     // Default.
 
-        bool operator==(const OffsetsConfig& other) const {
+        bool operator==(const VsyncConfigSet& other) const {
             return early == other.early && earlyGpu == other.earlyGpu && late == other.late;
         }
 
-        bool operator!=(const OffsetsConfig& other) const { return !(*this == other); }
+        bool operator!=(const VsyncConfigSet& other) const { return !(*this == other); }
     };
 
     using Clock = std::chrono::steady_clock;
     using TimePoint = Clock::time_point;
     using Now = TimePoint (*)();
 
-    explicit VsyncModulator(const OffsetsConfig&, Now = Clock::now);
+    explicit VsyncModulator(const VsyncConfigSet&, Now = Clock::now);
 
-    Offsets getOffsets() const EXCLUDES(mMutex);
+    VsyncConfig getVsyncConfig() const EXCLUDES(mMutex);
 
-    [[nodiscard]] Offsets setPhaseOffsets(const OffsetsConfig&) EXCLUDES(mMutex);
+    [[nodiscard]] VsyncConfig setVsyncConfigSet(const VsyncConfigSet&) EXCLUDES(mMutex);
 
     // Changes offsets in response to transaction flags or commit.
-    [[nodiscard]] OffsetsOpt setTransactionSchedule(TransactionSchedule);
-    [[nodiscard]] OffsetsOpt onTransactionCommit();
+    [[nodiscard]] VsyncConfigOpt setTransactionSchedule(TransactionSchedule);
+    [[nodiscard]] VsyncConfigOpt onTransactionCommit();
 
     // Called when we send a refresh rate change to hardware composer, so that
     // we can move into early offsets.
-    [[nodiscard]] OffsetsOpt onRefreshRateChangeInitiated();
+    [[nodiscard]] VsyncConfigOpt onRefreshRateChangeInitiated();
 
     // Called when we detect from VSYNC signals that the refresh rate changed.
     // This way we can move out of early offsets if no longer necessary.
-    [[nodiscard]] OffsetsOpt onRefreshRateChangeCompleted();
+    [[nodiscard]] VsyncConfigOpt onRefreshRateChangeCompleted();
 
-    [[nodiscard]] OffsetsOpt onDisplayRefresh(bool usedGpuComposition);
+    [[nodiscard]] VsyncConfigOpt onDisplayRefresh(bool usedGpuComposition);
 
 private:
-    const Offsets& getNextOffsets() const REQUIRES(mMutex);
-    [[nodiscard]] Offsets updateOffsets() EXCLUDES(mMutex);
-    [[nodiscard]] Offsets updateOffsetsLocked() REQUIRES(mMutex);
+    const VsyncConfig& getNextVsyncConfig() const REQUIRES(mMutex);
+    [[nodiscard]] VsyncConfig updateVsyncConfig() EXCLUDES(mMutex);
+    [[nodiscard]] VsyncConfig updateVsyncConfigLocked() REQUIRES(mMutex);
 
     mutable std::mutex mMutex;
-    OffsetsConfig mOffsetsConfig GUARDED_BY(mMutex);
+    VsyncConfigSet mVsyncConfigSet GUARDED_BY(mMutex);
 
-    Offsets mOffsets GUARDED_BY(mMutex){mOffsetsConfig.late};
+    VsyncConfig mVsyncConfig GUARDED_BY(mMutex){mVsyncConfigSet.late};
 
     using Schedule = TransactionSchedule;
     std::atomic<Schedule> mTransactionSchedule = Schedule::Late;
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index b35c68d..f6028d5 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -122,8 +122,8 @@
 #include "Scheduler/EventThread.h"
 #include "Scheduler/LayerHistory.h"
 #include "Scheduler/MessageQueue.h"
-#include "Scheduler/PhaseOffsets.h"
 #include "Scheduler/Scheduler.h"
+#include "Scheduler/VsyncConfiguration.h"
 #include "StartPropertySetThread.h"
 #include "SurfaceFlingerProperties.h"
 #include "SurfaceInterceptor.h"
@@ -948,9 +948,10 @@
         const nsecs_t period = hwConfig->getVsyncPeriod();
         config.refreshRate = 1e9f / period;
 
-        const auto offsets = mPhaseConfiguration->getOffsetsForRefreshRate(config.refreshRate);
-        config.appVsyncOffset = offsets.late.app;
-        config.sfVsyncOffset = offsets.late.sf;
+        const auto vsyncConfigSet =
+                mVsyncConfiguration->getConfigsForRefreshRate(config.refreshRate);
+        config.appVsyncOffset = vsyncConfigSet.late.appOffset;
+        config.sfVsyncOffset = vsyncConfigSet.late.sfOffset;
         config.configGroup = hwConfig->getConfigGroup();
 
         // This is how far in advance a buffer must be queued for
@@ -1789,8 +1790,8 @@
     // We are storing the last 2 present fences. If sf's phase offset is to be
     // woken up before the actual vsync but targeting the next vsync, we need to check
     // fence N-2
-    return mVsyncModulator->getOffsets().sf > 0 ? mPreviousPresentFences[0]
-                                                : mPreviousPresentFences[1];
+    return mVsyncModulator->getVsyncConfig().sfOffset > 0 ? mPreviousPresentFences[0]
+                                                          : mPreviousPresentFences[1];
 }
 
 bool SurfaceFlinger::previousFramePending(int graceTimeMs) {
@@ -1822,7 +1823,8 @@
     mScheduler->getDisplayStatInfo(&stats);
     const nsecs_t presentTime = mScheduler->getDispSyncExpectedPresentTime(now);
     // Inflate the expected present time if we're targetting the next vsync.
-    return mVsyncModulator->getOffsets().sf > 0 ? presentTime : presentTime + stats.vsyncPeriod;
+    return mVsyncModulator->getVsyncConfig().sfOffset > 0 ? presentTime
+                                                          : presentTime + stats.vsyncPeriod;
 }
 
 void SurfaceFlinger::onMessageReceived(int32_t what, nsecs_t expectedVSyncTime) {
@@ -2182,12 +2184,12 @@
                                                 nsecs_t compositeToPresentLatency) {
     // Integer division and modulo round toward 0 not -inf, so we need to
     // treat negative and positive offsets differently.
-    nsecs_t idealLatency = (mPhaseConfiguration->getCurrentOffsets().late.sf > 0)
+    nsecs_t idealLatency = (mVsyncConfiguration->getCurrentConfigs().late.sfOffset > 0)
             ? (stats.vsyncPeriod -
-               (mPhaseConfiguration->getCurrentOffsets().late.sf % stats.vsyncPeriod))
-            : ((-mPhaseConfiguration->getCurrentOffsets().late.sf) % stats.vsyncPeriod);
+               (mVsyncConfiguration->getCurrentConfigs().late.sfOffset % stats.vsyncPeriod))
+            : ((-mVsyncConfiguration->getCurrentConfigs().late.sfOffset) % stats.vsyncPeriod);
 
-    // Just in case mPhaseConfiguration->getCurrentOffsets().late.sf == -vsyncInterval.
+    // Just in case mVsyncConfiguration->getCurrentConfigs().late.sf == -vsyncInterval.
     if (idealLatency <= 0) {
         idealLatency = stats.vsyncPeriod;
     }
@@ -2197,7 +2199,7 @@
     // Reducing jitter is important if an app attempts to extrapolate
     // something (such as user input) to an accurate diasplay time.
     // Snapping also allows an app to precisely calculate
-    // mPhaseConfiguration->getCurrentOffsets().late.sf with (presentLatency % interval).
+    // mVsyncConfiguration->getCurrentConfigs().late.sf with (presentLatency % interval).
     nsecs_t bias = stats.vsyncPeriod / 2;
     int64_t extraVsyncs = (compositeToPresentLatency - idealLatency + bias) / stats.vsyncPeriod;
     nsecs_t snappedCompositeToPresentLatency =
@@ -2977,16 +2979,18 @@
                                                           currentConfig, hal::PowerMode::OFF);
     mRefreshRateStats->setConfigMode(currentConfig);
 
-    mPhaseConfiguration = getFactory().createPhaseConfiguration(*mRefreshRateConfigs);
-    mVsyncModulator.emplace(mPhaseConfiguration->getCurrentOffsets());
+    mVsyncConfiguration = getFactory().createVsyncConfiguration(*mRefreshRateConfigs);
+    mVsyncModulator.emplace(mVsyncConfiguration->getCurrentConfigs());
 
     // start the EventThread
     mScheduler = getFactory().createScheduler(*mRefreshRateConfigs, *this);
     mAppConnectionHandle =
-            mScheduler->createConnection("app", mPhaseConfiguration->getCurrentOffsets().late.app,
+            mScheduler->createConnection("app",
+                                         mVsyncConfiguration->getCurrentConfigs().late.appOffset,
                                          impl::EventThread::InterceptVSyncsCallback());
     mSfConnectionHandle =
-            mScheduler->createConnection("sf", mPhaseConfiguration->getCurrentOffsets().late.sf,
+            mScheduler->createConnection("sf",
+                                         mVsyncConfiguration->getCurrentConfigs().late.sfOffset,
                                          [this](nsecs_t timestamp) {
                                              mInterceptor->saveVSyncEvent(timestamp);
                                          });
@@ -3007,16 +3011,21 @@
             mRefreshRateConfigs->getRefreshRateFromConfigId(currentConfig).getVsyncPeriod();
     mScheduler->onPrimaryDisplayConfigChanged(mAppConnectionHandle, primaryDisplayId, currentConfig,
                                               vsyncPeriod);
+    static auto ignorePresentFences =
+            base::GetBoolProperty("debug.sf.vsync_reactor_ignore_present_fences"s, false);
+    mScheduler->setIgnorePresentFences(
+            ignorePresentFences ||
+            getHwComposer().hasCapability(hal::Capability::PRESENT_FENCE_IS_NOT_RELIABLE));
 }
 
 void SurfaceFlinger::updatePhaseConfiguration(const RefreshRate& refreshRate) {
-    mPhaseConfiguration->setRefreshRateFps(refreshRate.getFps());
-    setPhaseOffsets(mVsyncModulator->setPhaseOffsets(mPhaseConfiguration->getCurrentOffsets()));
+    mVsyncConfiguration->setRefreshRateFps(refreshRate.getFps());
+    setVsyncConfig(mVsyncModulator->setVsyncConfigSet(mVsyncConfiguration->getCurrentConfigs()));
 }
 
-void SurfaceFlinger::setPhaseOffsets(const VsyncModulator::Offsets& offsets) {
-    mScheduler->setPhaseOffset(mAppConnectionHandle, offsets.app);
-    mScheduler->setPhaseOffset(mSfConnectionHandle, offsets.sf);
+void SurfaceFlinger::setVsyncConfig(const VsyncModulator::VsyncConfig& config) {
+    mScheduler->setPhaseOffset(mAppConnectionHandle, config.appOffset);
+    mScheduler->setPhaseOffset(mSfConnectionHandle, config.sfOffset);
 }
 
 void SurfaceFlinger::commitTransaction() {
@@ -4456,7 +4465,7 @@
     mRefreshRateStats->dump(result);
     result.append("\n");
 
-    mPhaseConfiguration->dump(result);
+    mVsyncConfiguration->dump(result);
     StringAppendF(&result,
                   "      present offset: %9" PRId64 " ns\t     VSYNC period: %9" PRId64 " ns\n\n",
                   dispSyncPresentTimeOffset, getVsyncPeriodFromHWC());
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 3c24158..24837b8 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -608,7 +608,7 @@
 
     void initScheduler(PhysicalDisplayId primaryDisplayId);
     void updatePhaseConfiguration(const RefreshRate&);
-    void setPhaseOffsets(const VsyncModulator::Offsets&);
+    void setVsyncConfig(const VsyncModulator::VsyncConfig&);
 
     /* handlePageFlip - latch a new buffer if available and compute the dirty
      * region. Returns whether a new buffer has been latched, i.e., whether it
@@ -1214,7 +1214,7 @@
     scheduler::ConnectionHandle mSfConnectionHandle;
 
     // Stores phase offsets configured per refresh rate.
-    std::unique_ptr<scheduler::PhaseConfiguration> mPhaseConfiguration;
+    std::unique_ptr<scheduler::VsyncConfiguration> mVsyncConfiguration;
 
     // Optional to defer construction until PhaseConfiguration is created.
     std::optional<scheduler::VsyncModulator> mVsyncModulator;
@@ -1226,10 +1226,10 @@
     hal::Vsync mHWCVsyncPendingState = hal::Vsync::DISABLE;
 
     template <typename... Args,
-              typename Handler = VsyncModulator::OffsetsOpt (VsyncModulator::*)(Args...)>
+              typename Handler = VsyncModulator::VsyncConfigOpt (VsyncModulator::*)(Args...)>
     void modulateVsync(Handler handler, Args... args) {
-        if (const auto offsets = (*mVsyncModulator.*handler)(args...)) {
-            setPhaseOffsets(*offsets);
+        if (const auto config = (*mVsyncModulator.*handler)(args...)) {
+            setVsyncConfig(*config);
         }
     }
 
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
index 025d1a4..54ce60e 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
@@ -39,8 +39,8 @@
 #include "DisplayHardware/ComposerHal.h"
 #include "Scheduler/DispSync.h"
 #include "Scheduler/MessageQueue.h"
-#include "Scheduler/PhaseOffsets.h"
 #include "Scheduler/Scheduler.h"
+#include "Scheduler/VsyncConfiguration.h"
 
 namespace android::surfaceflinger {
 
@@ -58,10 +58,10 @@
     return std::make_unique<android::impl::MessageQueue>();
 }
 
-std::unique_ptr<scheduler::PhaseConfiguration> DefaultFactory::createPhaseConfiguration(
+std::unique_ptr<scheduler::VsyncConfiguration> DefaultFactory::createVsyncConfiguration(
         const scheduler::RefreshRateConfigs& refreshRateConfigs) {
     if (property_get_bool("debug.sf.use_phase_offsets_as_durations", false)) {
-        return std::make_unique<scheduler::impl::PhaseDurations>(refreshRateConfigs);
+        return std::make_unique<scheduler::impl::WorkDuration>(refreshRateConfigs);
     } else {
         return std::make_unique<scheduler::impl::PhaseOffsets>(refreshRateConfigs);
     }
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
index 1757fa8..04af8b0 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
@@ -29,7 +29,7 @@
     std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework) override;
     std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) override;
     std::unique_ptr<MessageQueue> createMessageQueue() override;
-    std::unique_ptr<scheduler::PhaseConfiguration> createPhaseConfiguration(
+    std::unique_ptr<scheduler::VsyncConfiguration> createVsyncConfiguration(
             const scheduler::RefreshRateConfigs&) override;
     std::unique_ptr<Scheduler> createScheduler(const scheduler::RefreshRateConfigs&,
                                                ISchedulerCallback&) override;
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.h b/services/surfaceflinger/SurfaceFlingerFactory.h
index 1d710c4..784a77b 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerFactory.h
@@ -55,7 +55,7 @@
 } // namespace compositionengine
 
 namespace scheduler {
-class PhaseConfiguration;
+class VsyncConfiguration;
 class RefreshRateConfigs;
 } // namespace scheduler
 
@@ -70,7 +70,7 @@
     virtual std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework) = 0;
     virtual std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) = 0;
     virtual std::unique_ptr<MessageQueue> createMessageQueue() = 0;
-    virtual std::unique_ptr<scheduler::PhaseConfiguration> createPhaseConfiguration(
+    virtual std::unique_ptr<scheduler::VsyncConfiguration> createVsyncConfiguration(
             const scheduler::RefreshRateConfigs&) = 0;
     virtual std::unique_ptr<Scheduler> createScheduler(const scheduler::RefreshRateConfigs&,
                                                        ISchedulerCallback&) = 0;
diff --git a/services/surfaceflinger/tests/unittests/Android.bp b/services/surfaceflinger/tests/unittests/Android.bp
index 4a59c19..7cc9cef 100644
--- a/services/surfaceflinger/tests/unittests/Android.bp
+++ b/services/surfaceflinger/tests/unittests/Android.bp
@@ -46,7 +46,6 @@
         "LayerHistoryTest.cpp",
         "LayerHistoryTestV2.cpp",
         "LayerMetadataTest.cpp",
-        "PhaseOffsetsTest.cpp",
         "PromiseTest.cpp",
         "SchedulerTest.cpp",
         "SchedulerUtilsTest.cpp",
@@ -64,6 +63,7 @@
         "VsyncModulatorTest.cpp",
         "VSyncPredictorTest.cpp",
         "VSyncReactorTest.cpp",
+        "VsyncConfigurationTest.cpp",
         "mock/DisplayHardware/MockComposer.cpp",
         "mock/DisplayHardware/MockDisplay.cpp",
         "mock/DisplayHardware/MockPowerAdvisor.cpp",
diff --git a/services/surfaceflinger/tests/unittests/FakePhaseOffsets.h b/services/surfaceflinger/tests/unittests/FakePhaseOffsets.h
deleted file mode 100644
index b50ddf5..0000000
--- a/services/surfaceflinger/tests/unittests/FakePhaseOffsets.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <gmock/gmock.h>
-
-#include "Scheduler/PhaseOffsets.h"
-
-namespace android::scheduler {
-
-struct FakePhaseOffsets : PhaseConfiguration {
-    static constexpr nsecs_t FAKE_PHASE_OFFSET_NS = 0;
-
-    Offsets getOffsetsForRefreshRate(float) const override { return getCurrentOffsets(); }
-
-    Offsets getCurrentOffsets() const override {
-        return {{FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS},
-                {FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS},
-                {FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS}};
-    }
-
-    void setRefreshRateFps(float) override {}
-    void dump(std::string&) const override {}
-};
-
-} // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/FakeVsyncConfiguration.h b/services/surfaceflinger/tests/unittests/FakeVsyncConfiguration.h
new file mode 100644
index 0000000..4cd1e0a
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/FakeVsyncConfiguration.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <gmock/gmock.h>
+
+#include "Scheduler/VsyncConfiguration.h"
+
+namespace android::scheduler {
+
+struct FakePhaseOffsets : VsyncConfiguration {
+    static constexpr nsecs_t FAKE_PHASE_OFFSET_NS = 0;
+    static constexpr auto FAKE_DURATION_OFFSET_NS = std::chrono::nanoseconds(0);
+
+    VsyncConfigSet getConfigsForRefreshRate(float) const override { return getCurrentConfigs(); }
+
+    VsyncConfigSet getCurrentConfigs() const override {
+        return {{FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS, FAKE_DURATION_OFFSET_NS,
+                 FAKE_DURATION_OFFSET_NS},
+                {FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS, FAKE_DURATION_OFFSET_NS,
+                 FAKE_DURATION_OFFSET_NS},
+                {FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS, FAKE_DURATION_OFFSET_NS,
+                 FAKE_DURATION_OFFSET_NS}};
+    }
+
+    void setRefreshRateFps(float) override {}
+    void dump(std::string&) const override {}
+};
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/PhaseOffsetsTest.cpp b/services/surfaceflinger/tests/unittests/PhaseOffsetsTest.cpp
deleted file mode 100644
index 96bb74b..0000000
--- a/services/surfaceflinger/tests/unittests/PhaseOffsetsTest.cpp
+++ /dev/null
@@ -1,168 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-#undef LOG_TAG
-#define LOG_TAG "SchedulerUnittests"
-
-#include <gmock/gmock.h>
-#include <log/log.h>
-#include <thread>
-
-#include "Scheduler/PhaseOffsets.h"
-
-using namespace testing;
-
-namespace android::scheduler {
-
-class TestablePhaseOffsetsAsDurations : public impl::PhaseDurations {
-public:
-    TestablePhaseOffsetsAsDurations(float currentFps, nsecs_t sfDuration, nsecs_t appDuration,
-                                    nsecs_t sfEarlyDuration, nsecs_t appEarlyDuration,
-                                    nsecs_t sfEarlyGlDuration, nsecs_t appEarlyGlDuration)
-          : impl::PhaseDurations({60.0f, 90.0f}, currentFps, sfDuration, appDuration,
-                                 sfEarlyDuration, appEarlyDuration, sfEarlyGlDuration,
-                                 appEarlyGlDuration) {}
-};
-
-class PhaseDurationTest : public testing::Test {
-protected:
-    PhaseDurationTest()
-          : mPhaseDurations(60.0f, 10'500'000, 20'500'000, 16'000'000, 16'500'000, 13'500'000,
-                            21'000'000) {}
-
-    ~PhaseDurationTest() = default;
-
-    TestablePhaseOffsetsAsDurations mPhaseDurations;
-};
-
-/* ------------------------------------------------------------------------
- * Test cases
- */
-TEST_F(PhaseDurationTest, getOffsetsForRefreshRate_60Hz) {
-    mPhaseDurations.setRefreshRateFps(60.0f);
-    auto currentOffsets = mPhaseDurations.getCurrentOffsets();
-    auto offsets = mPhaseDurations.getOffsetsForRefreshRate(60.0f);
-
-    EXPECT_EQ(currentOffsets, offsets);
-    EXPECT_EQ(offsets.late.sf, 6'166'667);
-
-    EXPECT_EQ(offsets.late.app, 2'333'334);
-
-    EXPECT_EQ(offsets.early.sf, 666'667);
-
-    EXPECT_EQ(offsets.early.app, 833'334);
-
-    EXPECT_EQ(offsets.earlyGpu.sf, 3'166'667);
-
-    EXPECT_EQ(offsets.earlyGpu.app, 15'500'001);
-}
-
-TEST_F(PhaseDurationTest, getOffsetsForRefreshRate_90Hz) {
-    mPhaseDurations.setRefreshRateFps(90.0f);
-    auto currentOffsets = mPhaseDurations.getCurrentOffsets();
-    auto offsets = mPhaseDurations.getOffsetsForRefreshRate(90.0f);
-
-    EXPECT_EQ(currentOffsets, offsets);
-    EXPECT_EQ(offsets.late.sf, 611'111);
-
-    EXPECT_EQ(offsets.late.app, 2'333'333);
-
-    EXPECT_EQ(offsets.early.sf, -4'888'889);
-
-    EXPECT_EQ(offsets.early.app, 833'333);
-
-    EXPECT_EQ(offsets.earlyGpu.sf, -2'388'889);
-
-    EXPECT_EQ(offsets.earlyGpu.app, 9'944'444);
-}
-
-TEST_F(PhaseDurationTest, getOffsetsForRefreshRate_DefaultOffsets) {
-    TestablePhaseOffsetsAsDurations phaseOffsetsWithDefaultValues(60.0f, -1, -1, -1, -1, -1, -1);
-
-    auto validateOffsets = [](auto& offsets) {
-        EXPECT_EQ(offsets.late.sf, 1'000'000);
-
-        EXPECT_EQ(offsets.late.app, 1'000'000);
-
-        EXPECT_EQ(offsets.early.sf, 1'000'000);
-
-        EXPECT_EQ(offsets.early.app, 1'000'000);
-
-        EXPECT_EQ(offsets.earlyGpu.sf, 1'000'000);
-
-        EXPECT_EQ(offsets.earlyGpu.app, 1'000'000);
-    };
-
-    phaseOffsetsWithDefaultValues.setRefreshRateFps(90.0f);
-    auto currentOffsets = phaseOffsetsWithDefaultValues.getCurrentOffsets();
-    auto offsets = phaseOffsetsWithDefaultValues.getOffsetsForRefreshRate(90.0f);
-    EXPECT_EQ(currentOffsets, offsets);
-    validateOffsets(offsets);
-
-    phaseOffsetsWithDefaultValues.setRefreshRateFps(60.0f);
-    currentOffsets = phaseOffsetsWithDefaultValues.getCurrentOffsets();
-    offsets = phaseOffsetsWithDefaultValues.getOffsetsForRefreshRate(90.0f);
-    EXPECT_EQ(currentOffsets, offsets);
-    validateOffsets(offsets);
-}
-
-TEST_F(PhaseDurationTest, getOffsetsForRefreshRate_unknownRefreshRate) {
-    auto offsets = mPhaseDurations.getOffsetsForRefreshRate(14.7f);
-
-    EXPECT_EQ(offsets.late.sf, 57'527'208);
-
-    EXPECT_EQ(offsets.late.app, 37'027'208);
-
-    EXPECT_EQ(offsets.early.sf, 52'027'208);
-
-    EXPECT_EQ(offsets.early.app, 35'527'208);
-
-    EXPECT_EQ(offsets.earlyGpu.sf, 54'527'208);
-
-    EXPECT_EQ(offsets.earlyGpu.app, 33'527'208);
-}
-
-TEST(PhaseOffsetsTest, getOffsetsForRefreshRate_unknownRefreshRate) {
-    struct PhaseOffsets : impl::PhaseOffsets {
-        using impl::PhaseOffsets::PhaseOffsets;
-        static PhaseOffsets get() {
-            return {{60.0f, 90.0f}, 60.0f, 1'000'000, 1'000'000, {}, {}, {}, {}, 10'000'000};
-        }
-    };
-
-    auto offsets = PhaseOffsets::get().getOffsetsForRefreshRate(14.7f);
-
-    EXPECT_EQ(offsets.late.sf, 1'000'000);
-
-    EXPECT_EQ(offsets.late.app, 1'000'000);
-
-    EXPECT_EQ(offsets.early.sf, 1'000'000);
-
-    EXPECT_EQ(offsets.early.app, 1'000'000);
-
-    EXPECT_EQ(offsets.earlyGpu.sf, 1'000'000);
-
-    EXPECT_EQ(offsets.earlyGpu.app, 1'000'000);
-}
-
-} // namespace android::scheduler
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index df15516..a1049d8 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -29,7 +29,7 @@
 #include "ContainerLayer.h"
 #include "DisplayDevice.h"
 #include "EffectLayer.h"
-#include "FakePhaseOffsets.h"
+#include "FakeVsyncConfiguration.h"
 #include "Layer.h"
 #include "NativeWindowSurface.h"
 #include "Scheduler/MessageQueue.h"
@@ -77,7 +77,7 @@
         return std::make_unique<android::impl::MessageQueue>();
     }
 
-    std::unique_ptr<scheduler::PhaseConfiguration> createPhaseConfiguration(
+    std::unique_ptr<scheduler::VsyncConfiguration> createVsyncConfiguration(
             const scheduler::RefreshRateConfigs& /*refreshRateConfigs*/) override {
         return std::make_unique<scheduler::FakePhaseOffsets>();
     }
@@ -216,9 +216,9 @@
                 scheduler::RefreshRateStats>(*mFlinger->mRefreshRateConfigs, *mFlinger->mTimeStats,
                                              /*currentConfig=*/HwcConfigIndexType(0),
                                              /*powerMode=*/hal::PowerMode::OFF);
-        mFlinger->mPhaseConfiguration =
-                mFactory.createPhaseConfiguration(*mFlinger->mRefreshRateConfigs);
-        mFlinger->mVsyncModulator.emplace(mFlinger->mPhaseConfiguration->getCurrentOffsets());
+        mFlinger->mVsyncConfiguration =
+                mFactory.createVsyncConfiguration(*mFlinger->mRefreshRateConfigs);
+        mFlinger->mVsyncModulator.emplace(mFlinger->mVsyncConfiguration->getCurrentConfigs());
 
         constexpr bool kUseContentDetectionV2 = false;
         mScheduler =
diff --git a/services/surfaceflinger/tests/unittests/VsyncConfigurationTest.cpp b/services/surfaceflinger/tests/unittests/VsyncConfigurationTest.cpp
new file mode 100644
index 0000000..72ee6db
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/VsyncConfigurationTest.cpp
@@ -0,0 +1,306 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "SchedulerUnittests"
+
+#include <gmock/gmock.h>
+#include <log/log.h>
+#include <thread>
+
+#include "Scheduler/VsyncConfiguration.h"
+
+using namespace testing;
+
+namespace android::scheduler {
+
+class TestableWorkDuration : public impl::WorkDuration {
+public:
+    TestableWorkDuration(float currentFps, nsecs_t sfDuration, nsecs_t appDuration,
+                         nsecs_t sfEarlyDuration, nsecs_t appEarlyDuration,
+                         nsecs_t sfEarlyGlDuration, nsecs_t appEarlyGlDuration)
+          : impl::WorkDuration({60.0f, 90.0f}, currentFps, sfDuration, appDuration, sfEarlyDuration,
+                               appEarlyDuration, sfEarlyGlDuration, appEarlyGlDuration) {}
+};
+
+class WorkDurationTest : public testing::Test {
+protected:
+    WorkDurationTest()
+          : mWorkDuration(60.0f, 10'500'000, 20'500'000, 16'000'000, 16'500'000, 13'500'000,
+                          21'000'000) {}
+
+    ~WorkDurationTest() = default;
+
+    TestableWorkDuration mWorkDuration;
+};
+
+/* ------------------------------------------------------------------------
+ * Test cases
+ */
+TEST_F(WorkDurationTest, getConfigsForRefreshRate_60Hz) {
+    mWorkDuration.setRefreshRateFps(60.0f);
+    auto currentOffsets = mWorkDuration.getCurrentConfigs();
+    auto offsets = mWorkDuration.getConfigsForRefreshRate(60.0f);
+
+    EXPECT_EQ(currentOffsets, offsets);
+    EXPECT_EQ(offsets.late.sfOffset, 6'166'667);
+    EXPECT_EQ(offsets.late.appOffset, 2'333'334);
+
+    EXPECT_EQ(offsets.late.sfWorkDuration, 10'500'000ns);
+    EXPECT_EQ(offsets.late.appWorkDuration, 20'500'000ns);
+
+    EXPECT_EQ(offsets.early.sfOffset, 666'667);
+    EXPECT_EQ(offsets.early.appOffset, 833'334);
+
+    EXPECT_EQ(offsets.early.sfWorkDuration, 16'000'000ns);
+    EXPECT_EQ(offsets.early.appWorkDuration, 16'500'000ns);
+
+    EXPECT_EQ(offsets.earlyGpu.sfOffset, 3'166'667);
+    EXPECT_EQ(offsets.earlyGpu.appOffset, 15'500'001);
+
+    EXPECT_EQ(offsets.earlyGpu.sfWorkDuration, 13'500'000ns);
+    EXPECT_EQ(offsets.earlyGpu.appWorkDuration, 21'000'000ns);
+}
+
+TEST_F(WorkDurationTest, getConfigsForRefreshRate_90Hz) {
+    mWorkDuration.setRefreshRateFps(90.0f);
+    auto currentOffsets = mWorkDuration.getCurrentConfigs();
+    auto offsets = mWorkDuration.getConfigsForRefreshRate(90.0f);
+
+    EXPECT_EQ(currentOffsets, offsets);
+    EXPECT_EQ(offsets.late.sfOffset, 611'111);
+    EXPECT_EQ(offsets.late.appOffset, 2'333'333);
+
+    EXPECT_EQ(offsets.late.sfWorkDuration, 10'500'000ns);
+    EXPECT_EQ(offsets.late.appWorkDuration, 20'500'000ns);
+
+    EXPECT_EQ(offsets.early.sfOffset, -4'888'889);
+    EXPECT_EQ(offsets.early.appOffset, 833'333);
+
+    EXPECT_EQ(offsets.early.sfWorkDuration, 16'000'000ns);
+    EXPECT_EQ(offsets.early.appWorkDuration, 16'500'000ns);
+
+    EXPECT_EQ(offsets.earlyGpu.sfOffset, -2'388'889);
+    EXPECT_EQ(offsets.earlyGpu.appOffset, 9'944'444);
+
+    EXPECT_EQ(offsets.earlyGpu.sfWorkDuration, 13'500'000ns);
+    EXPECT_EQ(offsets.earlyGpu.appWorkDuration, 21'000'000ns);
+}
+
+TEST_F(WorkDurationTest, getConfigsForRefreshRate_DefaultOffsets) {
+    TestableWorkDuration phaseOffsetsWithDefaultValues(60.0f, -1, -1, -1, -1, -1, -1);
+
+    auto validateOffsets = [](const auto& offsets, std::chrono::nanoseconds vsyncPeriod) {
+        EXPECT_EQ(offsets.late.sfOffset, 1'000'000);
+        EXPECT_EQ(offsets.late.appOffset, 1'000'000);
+
+        EXPECT_EQ(offsets.late.sfWorkDuration, vsyncPeriod - 1'000'000ns);
+        EXPECT_EQ(offsets.late.appWorkDuration, vsyncPeriod);
+
+        EXPECT_EQ(offsets.early.sfOffset, 1'000'000);
+        EXPECT_EQ(offsets.early.appOffset, 1'000'000);
+
+        EXPECT_EQ(offsets.early.sfWorkDuration, vsyncPeriod - 1'000'000ns);
+        EXPECT_EQ(offsets.early.appWorkDuration, vsyncPeriod);
+
+        EXPECT_EQ(offsets.earlyGpu.sfOffset, 1'000'000);
+        EXPECT_EQ(offsets.earlyGpu.appOffset, 1'000'000);
+
+        EXPECT_EQ(offsets.earlyGpu.sfWorkDuration, vsyncPeriod - 1'000'000ns);
+        EXPECT_EQ(offsets.earlyGpu.appWorkDuration, vsyncPeriod);
+    };
+
+    const auto testForRefreshRate = [&](float refreshRate) {
+        phaseOffsetsWithDefaultValues.setRefreshRateFps(refreshRate);
+        auto currentOffsets = phaseOffsetsWithDefaultValues.getCurrentConfigs();
+        auto offsets = phaseOffsetsWithDefaultValues.getConfigsForRefreshRate(refreshRate);
+        EXPECT_EQ(currentOffsets, offsets);
+        validateOffsets(offsets,
+                        std::chrono::nanoseconds(static_cast<nsecs_t>(1e9f / refreshRate)));
+    };
+
+    testForRefreshRate(90.0f);
+    testForRefreshRate(60.0f);
+}
+
+TEST_F(WorkDurationTest, getConfigsForRefreshRate_unknownRefreshRate) {
+    auto offsets = mWorkDuration.getConfigsForRefreshRate(14.7f);
+
+    EXPECT_EQ(offsets.late.sfOffset, 57'527'208);
+    EXPECT_EQ(offsets.late.appOffset, 37'027'208);
+
+    EXPECT_EQ(offsets.late.sfWorkDuration, 10'500'000ns);
+    EXPECT_EQ(offsets.late.appWorkDuration, 20'500'000ns);
+
+    EXPECT_EQ(offsets.early.sfOffset, 52'027'208);
+    EXPECT_EQ(offsets.early.appOffset, 35'527'208);
+
+    EXPECT_EQ(offsets.early.sfWorkDuration, 16'000'000ns);
+    EXPECT_EQ(offsets.early.appWorkDuration, 16'500'000ns);
+
+    EXPECT_EQ(offsets.earlyGpu.sfOffset, 54'527'208);
+    EXPECT_EQ(offsets.earlyGpu.appOffset, 33'527'208);
+
+    EXPECT_EQ(offsets.earlyGpu.sfWorkDuration, 13'500'000ns);
+    EXPECT_EQ(offsets.earlyGpu.appWorkDuration, 21'000'000ns);
+}
+
+class TestablePhaseOffsets : public impl::PhaseOffsets {
+public:
+    TestablePhaseOffsets(nsecs_t vsyncPhaseOffsetNs, nsecs_t sfVSyncPhaseOffsetNs,
+                         std::optional<nsecs_t> earlySfOffsetNs,
+                         std::optional<nsecs_t> earlyGpuSfOffsetNs,
+                         std::optional<nsecs_t> earlyAppOffsetNs,
+                         std::optional<nsecs_t> earlyGpuAppOffsetNs,
+                         nsecs_t highFpsVsyncPhaseOffsetNs, nsecs_t highFpsSfVSyncPhaseOffsetNs,
+                         std::optional<nsecs_t> highFpsEarlySfOffsetNs,
+                         std::optional<nsecs_t> highFpsEarlyGpuSfOffsetNs,
+                         std::optional<nsecs_t> highFpsEarlyAppOffsetNs,
+                         std::optional<nsecs_t> highFpsEarlyGpuAppOffsetNs,
+                         nsecs_t thresholdForNextVsync)
+          : impl::PhaseOffsets({60.0f, 90.0f}, 60.0f, vsyncPhaseOffsetNs, sfVSyncPhaseOffsetNs,
+                               earlySfOffsetNs, earlyGpuSfOffsetNs, earlyAppOffsetNs,
+                               earlyGpuAppOffsetNs, highFpsVsyncPhaseOffsetNs,
+                               highFpsSfVSyncPhaseOffsetNs, highFpsEarlySfOffsetNs,
+                               highFpsEarlyGpuSfOffsetNs, highFpsEarlyAppOffsetNs,
+                               highFpsEarlyGpuAppOffsetNs, thresholdForNextVsync) {}
+};
+
+class PhaseOffsetsTest : public testing::Test {
+protected:
+    PhaseOffsetsTest() = default;
+    ~PhaseOffsetsTest() = default;
+
+    TestablePhaseOffsets mPhaseOffsets{2'000'000, 6'000'000, 7'000'000, 8'000'000, 3'000'000,
+                                       4'000'000, 2'000'000, 1'000'000, 2'000'000, 3'000'000,
+                                       3'000'000, 4'000'000, 10'000'000};
+};
+
+TEST_F(PhaseOffsetsTest, getConfigsForRefreshRate_unknownRefreshRate) {
+    auto offsets = mPhaseOffsets.getConfigsForRefreshRate(14.7f);
+
+    EXPECT_EQ(offsets.late.sfOffset, 6'000'000);
+    EXPECT_EQ(offsets.late.appOffset, 2'000'000);
+
+    EXPECT_EQ(offsets.late.sfWorkDuration, 62'027'208ns);
+    EXPECT_EQ(offsets.late.appWorkDuration, 72'027'208ns);
+
+    EXPECT_EQ(offsets.early.sfOffset, 7'000'000);
+    EXPECT_EQ(offsets.early.appOffset, 3'000'000);
+
+    EXPECT_EQ(offsets.early.sfWorkDuration, 61'027'208ns);
+    EXPECT_EQ(offsets.early.appWorkDuration, 72'027'208ns);
+
+    EXPECT_EQ(offsets.earlyGpu.sfOffset, 8'000'000);
+    EXPECT_EQ(offsets.earlyGpu.appOffset, 4'000'000);
+
+    EXPECT_EQ(offsets.earlyGpu.sfWorkDuration, 60'027'208ns);
+    EXPECT_EQ(offsets.earlyGpu.appWorkDuration, 72'027'208ns);
+}
+
+TEST_F(PhaseOffsetsTest, getConfigsForRefreshRate_60Hz) {
+    auto offsets = mPhaseOffsets.getConfigsForRefreshRate(60.0f);
+
+    EXPECT_EQ(offsets.late.sfOffset, 6'000'000);
+    EXPECT_EQ(offsets.late.appOffset, 2'000'000);
+
+    EXPECT_EQ(offsets.late.sfWorkDuration, 10'666'667ns);
+    EXPECT_EQ(offsets.late.appWorkDuration, 20'666'667ns);
+
+    EXPECT_EQ(offsets.early.sfOffset, 7'000'000);
+    EXPECT_EQ(offsets.early.appOffset, 3'000'000);
+
+    EXPECT_EQ(offsets.early.sfWorkDuration, 9'666'667ns);
+    EXPECT_EQ(offsets.early.appWorkDuration, 20'666'667ns);
+
+    EXPECT_EQ(offsets.earlyGpu.sfOffset, 8'000'000);
+    EXPECT_EQ(offsets.earlyGpu.appOffset, 4'000'000);
+
+    EXPECT_EQ(offsets.earlyGpu.sfWorkDuration, 8'666'667ns);
+    EXPECT_EQ(offsets.earlyGpu.appWorkDuration, 20'666'667ns);
+}
+
+TEST_F(PhaseOffsetsTest, getConfigsForRefreshRate_90Hz) {
+    auto offsets = mPhaseOffsets.getConfigsForRefreshRate(90.0f);
+
+    EXPECT_EQ(offsets.late.sfOffset, 1'000'000);
+    EXPECT_EQ(offsets.late.appOffset, 2'000'000);
+
+    EXPECT_EQ(offsets.late.sfWorkDuration, 10'111'111ns);
+    EXPECT_EQ(offsets.late.appWorkDuration, 21'222'222ns);
+
+    EXPECT_EQ(offsets.early.sfOffset, 2'000'000);
+    EXPECT_EQ(offsets.early.appOffset, 3'000'000);
+
+    EXPECT_EQ(offsets.early.sfWorkDuration, 9'111'111ns);
+    EXPECT_EQ(offsets.early.appWorkDuration, 21'222'222ns);
+
+    EXPECT_EQ(offsets.earlyGpu.sfOffset, 3'000'000);
+    EXPECT_EQ(offsets.earlyGpu.appOffset, 4'000'000);
+
+    EXPECT_EQ(offsets.earlyGpu.sfWorkDuration, 8'111'111ns);
+    EXPECT_EQ(offsets.earlyGpu.appWorkDuration, 21'222'222ns);
+}
+
+TEST_F(PhaseOffsetsTest, getConfigsForRefreshRate_DefaultValues_60Hz) {
+    TestablePhaseOffsets phaseOffsets{1'000'000, 1'000'000, {}, {}, {}, {},        2'000'000,
+                                      1'000'000, {},        {}, {}, {}, 10'000'000};
+    auto offsets = phaseOffsets.getConfigsForRefreshRate(60.0f);
+
+    EXPECT_EQ(offsets.late.sfOffset, 1'000'000);
+    EXPECT_EQ(offsets.late.appOffset, 1'000'000);
+
+    EXPECT_EQ(offsets.late.sfWorkDuration, 15'666'667ns);
+    EXPECT_EQ(offsets.late.appWorkDuration, 16'666'667ns);
+
+    EXPECT_EQ(offsets.early.sfOffset, 1'000'000);
+    EXPECT_EQ(offsets.early.appOffset, 1'000'000);
+
+    EXPECT_EQ(offsets.early.sfWorkDuration, 15'666'667ns);
+    EXPECT_EQ(offsets.early.appWorkDuration, 16'666'667ns);
+
+    EXPECT_EQ(offsets.earlyGpu.sfOffset, 1'000'000);
+    EXPECT_EQ(offsets.earlyGpu.appOffset, 1'000'000);
+
+    EXPECT_EQ(offsets.earlyGpu.sfWorkDuration, 15'666'667ns);
+    EXPECT_EQ(offsets.earlyGpu.appWorkDuration, 16'666'667ns);
+}
+
+TEST_F(PhaseOffsetsTest, getConfigsForRefreshRate_DefaultValues_90Hz) {
+    TestablePhaseOffsets phaseOffsets{1'000'000, 1'000'000, {}, {}, {}, {},        2'000'000,
+                                      1'000'000, {},        {}, {}, {}, 10'000'000};
+    auto offsets = phaseOffsets.getConfigsForRefreshRate(90.0f);
+
+    EXPECT_EQ(offsets.late.sfOffset, 1'000'000);
+    EXPECT_EQ(offsets.late.appOffset, 2'000'000);
+
+    EXPECT_EQ(offsets.late.sfWorkDuration, 10'111'111ns);
+    EXPECT_EQ(offsets.late.appWorkDuration, 21'222'222ns);
+
+    EXPECT_EQ(offsets.early.sfOffset, 1'000'000);
+    EXPECT_EQ(offsets.early.appOffset, 2'000'000);
+
+    EXPECT_EQ(offsets.early.sfWorkDuration, 10'111'111ns);
+    EXPECT_EQ(offsets.early.appWorkDuration, 21'222'222ns);
+
+    EXPECT_EQ(offsets.earlyGpu.sfOffset, 1'000'000);
+    EXPECT_EQ(offsets.earlyGpu.appOffset, 2'000'000);
+
+    EXPECT_EQ(offsets.earlyGpu.sfWorkDuration, 10'111'111ns);
+    EXPECT_EQ(offsets.earlyGpu.appWorkDuration, 21'222'222ns);
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/VsyncModulatorTest.cpp b/services/surfaceflinger/tests/unittests/VsyncModulatorTest.cpp
index d7093c6..106da81 100644
--- a/services/surfaceflinger/tests/unittests/VsyncModulatorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/VsyncModulatorTest.cpp
@@ -22,13 +22,19 @@
 namespace android::scheduler {
 
 class VsyncModulatorTest : public testing::Test {
-    enum Offsets {
-        SF_LATE,
-        APP_LATE,
-        SF_EARLY,
-        APP_EARLY,
-        SF_EARLY_GPU,
-        APP_EARLY_GPU,
+    enum {
+        SF_OFFSET_LATE,
+        APP_OFFSET_LATE,
+        SF_DURATION_LATE,
+        APP_DURATION_LATE,
+        SF_OFFSET_EARLY,
+        APP_OFFSET_EARLY,
+        SF_DURATION_EARLY,
+        APP_DURATION_EARLY,
+        SF_OFFSET_EARLY_GPU,
+        APP_OFFSET_EARLY_GPU,
+        SF_DURATION_EARLY_GPU,
+        APP_DURATION_EARLY_GPU,
     };
 
     static VsyncModulator::TimePoint Now() {
@@ -41,25 +47,30 @@
             VsyncModulator::MIN_EARLY_TRANSACTION_FRAMES;
 
     using Schedule = scheduler::TransactionSchedule;
+    using nanos = std::chrono::nanoseconds;
+    const VsyncModulator::VsyncConfig kEarly{SF_OFFSET_EARLY, APP_OFFSET_EARLY,
+                                             nanos(SF_DURATION_LATE), nanos(APP_DURATION_LATE)};
+    const VsyncModulator::VsyncConfig kEarlyGpu{SF_OFFSET_EARLY_GPU, APP_OFFSET_EARLY_GPU,
+                                                nanos(SF_DURATION_EARLY),
+                                                nanos(APP_DURATION_EARLY)};
+    const VsyncModulator::VsyncConfig kLate{SF_OFFSET_LATE, APP_OFFSET_LATE,
+                                            nanos(SF_DURATION_EARLY_GPU),
+                                            nanos(APP_DURATION_EARLY_GPU)};
 
-    const VsyncModulator::Offsets kEarly{SF_EARLY, APP_EARLY};
-    const VsyncModulator::Offsets kEarlyGpu{SF_EARLY_GPU, APP_EARLY_GPU};
-    const VsyncModulator::Offsets kLate{SF_LATE, APP_LATE};
-
-    const VsyncModulator::OffsetsConfig mOffsets = {kEarly, kEarlyGpu, kLate};
+    const VsyncModulator::VsyncConfigSet mOffsets = {kEarly, kEarlyGpu, kLate};
     VsyncModulator mVsyncModulator{mOffsets, Now};
 
-    void SetUp() override { EXPECT_EQ(kLate, mVsyncModulator.setPhaseOffsets(mOffsets)); }
+    void SetUp() override { EXPECT_EQ(kLate, mVsyncModulator.setVsyncConfigSet(mOffsets)); }
 };
 
-#define CHECK_COMMIT(result, offsets)                         \
+#define CHECK_COMMIT(result, configs)                         \
     EXPECT_EQ(result, mVsyncModulator.onTransactionCommit()); \
-    EXPECT_EQ(offsets, mVsyncModulator.getOffsets());
+    EXPECT_EQ(configs, mVsyncModulator.getVsyncConfig());
 
-#define CHECK_REFRESH(N, result, offsets)                           \
+#define CHECK_REFRESH(N, result, configs)                           \
     for (int i = 0; i < N; i++) {                                   \
         EXPECT_EQ(result, mVsyncModulator.onDisplayRefresh(false)); \
-        EXPECT_EQ(offsets, mVsyncModulator.getOffsets());           \
+        EXPECT_EQ(configs, mVsyncModulator.getVsyncConfig());       \
     }
 
 TEST_F(VsyncModulatorTest, Late) {
diff --git a/vulkan/libvulkan/driver.cpp b/vulkan/libvulkan/driver.cpp
index 997b332..4068a16 100644
--- a/vulkan/libvulkan/driver.cpp
+++ b/vulkan/libvulkan/driver.cpp
@@ -1029,9 +1029,7 @@
 
     // conditionally add VK_GOOGLE_display_timing if present timestamps are
     // supported by the driver:
-    const std::string timestamp_property("service.sf.present_timestamp");
-    android::base::WaitForPropertyCreation(timestamp_property);
-    if (android::base::GetBoolProperty(timestamp_property, true)) {
+    if (android::base::GetBoolProperty("service.sf.present_timestamp", false)) {
         loader_extensions.push_back({
                 VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME,
                 VK_GOOGLE_DISPLAY_TIMING_SPEC_VERSION});