Use a vector of devices in IAudioManager

Bug: 367816690
Test: Alarm with and without USB headset
Flag: EXEMPT refactor
Change-Id: If707cd8abf5c248217d0855f42fb1a4900a1674d
diff --git a/include/audiomanager/IAudioManager.h b/include/audiomanager/IAudioManager.h
index 0b7e16b..a35a145 100644
--- a/include/audiomanager/IAudioManager.h
+++ b/include/audiomanager/IAudioManager.h
@@ -56,7 +56,7 @@
     /*oneway*/ virtual status_t playerAttributes(audio_unique_id_t piid, audio_usage_t usage,
                 audio_content_type_t content)= 0;
     /*oneway*/ virtual status_t playerEvent(audio_unique_id_t piid, player_state_t event,
-                audio_port_handle_t eventId) = 0;
+                const std::vector<audio_port_handle_t>& eventIds) = 0;
     /*oneway*/ virtual status_t releasePlayer(audio_unique_id_t piid) = 0;
     virtual audio_unique_id_t trackRecorder(const sp<IBinder>& recorder) = 0;
     /*oneway*/ virtual status_t recorderEvent(audio_unique_id_t riid, recorder_state_t event) = 0;