Include color layers in input list to fix tapjacking vulnerability

We can use this to compute occlusion more accurately in inputdispatcher.

Bug: 277076451
Test: app-debug.apk in the bug
Test: go/wm-smoke
Flag: EXEMPT bugfix
(cherry picked from https://googleplex-android-review.googlesource.com/q/commit:1f0301b3f1061cb89d9628bbb1d2b4594f4f29dc)
Merged-In: I1e155bcf4a6a7ff1b49338ec21bb0e9ee05a54c8
Change-Id: I1e155bcf4a6a7ff1b49338ec21bb0e9ee05a54c8
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
index 4d9a9ca..34b1307 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
@@ -1162,7 +1162,7 @@
     auto displayInfo = displayInfoOpt.value_or(sDefaultInfo);
 
     if (!requested.hasInputInfo()) {
-        snapshot.inputInfo.inputConfig = InputConfig::NO_INPUT_CHANNEL;
+        snapshot.inputInfo.inputConfig |= InputConfig::NO_INPUT_CHANNEL;
     }
     fillInputFrameInfo(snapshot.inputInfo, displayInfo.transform, snapshot);