DO NOT MERGE - Merge pie-platform-release (PPRL.190705.004) into master
Bug: 136196576
Change-Id: Id1667c08d51f9bc0e8095f97944e35c8082e9bec
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index d779ca4..725ae35 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -344,17 +344,19 @@
           : DisplayRenderArea(device, device->getBounds(), device->getWidth(), device->getHeight(),
                               rotation) {}
     DisplayRenderArea(const sp<const DisplayDevice> device, Rect sourceCrop, uint32_t reqWidth,
-                      uint32_t reqHeight, Transform::orientation_flags rotation)
+                      uint32_t reqHeight, Transform::orientation_flags rotation,
+                      bool allowSecureLayers = true)
           : RenderArea(reqWidth, reqHeight, CaptureFill::OPAQUE,
                        getDisplayRotation(rotation, device->getInstallOrientation())),
             mDevice(device),
-            mSourceCrop(sourceCrop) {}
+            mSourceCrop(sourceCrop),
+            mAllowSecureLayers(allowSecureLayers) {}
 
     const Transform& getTransform() const override { return mDevice->getTransform(); }
     Rect getBounds() const override { return mDevice->getBounds(); }
     int getHeight() const override { return mDevice->getHeight(); }
     int getWidth() const override { return mDevice->getWidth(); }
-    bool isSecure() const override { return mDevice->isSecure(); }
+    bool isSecure() const override { return mAllowSecureLayers && mDevice->isSecure(); }
 
     bool needsFiltering() const override {
         // check if the projection from the logical display to the physical
@@ -456,6 +458,7 @@
 
     const sp<const DisplayDevice> mDevice;
     const Rect mSourceCrop;
+    const bool mAllowSecureLayers;
 };
 
 }; // namespace android
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 78d751a..fa20689 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -4849,10 +4849,11 @@
 };
 
 status_t SurfaceFlinger::captureScreen(const sp<IBinder>& display, sp<GraphicBuffer>* outBuffer,
-                                       Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
-                                       int32_t minLayerZ, int32_t maxLayerZ,
-                                       bool useIdentityTransform,
-                                       ISurfaceComposer::Rotation rotation) {
+                                       bool& outCapturedSecureLayers, Rect sourceCrop,
+                                       uint32_t reqWidth, uint32_t reqHeight, int32_t minLayerZ,
+                                       int32_t maxLayerZ, bool useIdentityTransform,
+                                       ISurfaceComposer::Rotation rotation,
+                                       bool captureSecureLayers) {
     ATRACE_CALL();
 
     if (CC_UNLIKELY(display == 0)) return BAD_VALUE;
@@ -4874,11 +4875,13 @@
         }
     }
 
-    DisplayRenderArea renderArea(device, sourceCrop, reqWidth, reqHeight, renderAreaRotation);
+    DisplayRenderArea renderArea(device, sourceCrop, reqWidth, reqHeight, renderAreaRotation,
+                                 captureSecureLayers);
 
     auto traverseLayers = std::bind(std::mem_fn(&SurfaceFlinger::traverseLayersInDisplay), this,
                                     device, minLayerZ, maxLayerZ, std::placeholders::_1);
-    return captureScreenCommon(renderArea, traverseLayers, outBuffer, useIdentityTransform);
+    return captureScreenCommon(renderArea, traverseLayers, outBuffer, useIdentityTransform,
+                               outCapturedSecureLayers);
 }
 
 status_t SurfaceFlinger::captureLayers(const sp<IBinder>& layerHandleBinder,
@@ -5007,13 +5010,16 @@
             visitor(layer);
         });
     };
-    return captureScreenCommon(renderArea, traverseLayers, outBuffer, false);
+    bool outCapturedSecureLayers = false;
+    return captureScreenCommon(renderArea, traverseLayers, outBuffer, false,
+                               outCapturedSecureLayers);
 }
 
 status_t SurfaceFlinger::captureScreenCommon(RenderArea& renderArea,
                                              TraverseLayersFunction traverseLayers,
                                              sp<GraphicBuffer>* outBuffer,
-                                             bool useIdentityTransform) {
+                                             bool useIdentityTransform,
+                                             bool& outCapturedSecureLayers) {
     ATRACE_CALL();
 
     const uint32_t usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
@@ -5049,7 +5055,8 @@
             Mutex::Autolock _l(mStateLock);
             renderArea.render([&]() {
                 result = captureScreenImplLocked(renderArea, traverseLayers, (*outBuffer).get(),
-                                                 useIdentityTransform, forSystem, &fd);
+                                                 useIdentityTransform, forSystem, &fd,
+                                                 outCapturedSecureLayers);
             });
         }
 
@@ -5122,21 +5129,19 @@
 status_t SurfaceFlinger::captureScreenImplLocked(const RenderArea& renderArea,
                                                  TraverseLayersFunction traverseLayers,
                                                  ANativeWindowBuffer* buffer,
-                                                 bool useIdentityTransform,
-                                                 bool forSystem,
-                                                 int* outSyncFd) {
+                                                 bool useIdentityTransform, bool forSystem,
+                                                 int* outSyncFd, bool& outCapturedSecureLayers) {
     ATRACE_CALL();
 
-    bool secureLayerIsVisible = false;
-
     traverseLayers([&](Layer* layer) {
-        secureLayerIsVisible = secureLayerIsVisible || (layer->isVisible() && layer->isSecure());
+        outCapturedSecureLayers =
+                outCapturedSecureLayers || (layer->isVisible() && layer->isSecure());
     });
 
     // We allow the system server to take screenshots of secure layers for
     // use in situations like the Screen-rotation animation and place
     // the impetus on WindowManager to not persist them.
-    if (secureLayerIsVisible && !forSystem) {
+    if (outCapturedSecureLayers && !forSystem) {
         ALOGW("FB is protected: PERMISSION_DENIED");
         return PERMISSION_DENIED;
     }
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 0914a09..cafa25f 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -422,9 +422,10 @@
     virtual sp<IDisplayEventConnection> createDisplayEventConnection(
             ISurfaceComposer::VsyncSource vsyncSource = eVsyncSourceApp);
     virtual status_t captureScreen(const sp<IBinder>& display, sp<GraphicBuffer>* outBuffer,
+                                   bool& outCapturedSecureLayers,
                                    Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
                                    int32_t minLayerZ, int32_t maxLayerZ, bool useIdentityTransform,
-                                   ISurfaceComposer::Rotation rotation);
+                                   ISurfaceComposer::Rotation rotation, bool captureSecureLayers);
     virtual status_t captureLayers(const sp<IBinder>& parentHandle, sp<GraphicBuffer>* outBuffer,
                                    const Rect& sourceCrop, float frameScale, bool childrenOnly);
     virtual status_t getDisplayStats(const sp<IBinder>& display,
@@ -577,11 +578,11 @@
                                 bool yswap, bool useIdentityTransform);
     status_t captureScreenCommon(RenderArea& renderArea, TraverseLayersFunction traverseLayers,
                                  sp<GraphicBuffer>* outBuffer,
-                                 bool useIdentityTransform);
+                                 bool useIdentityTransform, bool& outCapturedSecureLayers);
     status_t captureScreenImplLocked(const RenderArea& renderArea,
                                      TraverseLayersFunction traverseLayers,
                                      ANativeWindowBuffer* buffer, bool useIdentityTransform,
-                                     bool forSystem, int* outSyncFd);
+                                     bool forSystem, int* outSyncFd, bool& outCapturedSecureLayers);
     void traverseLayersInDisplay(const sp<const DisplayDevice>& display, int32_t minLayerZ,
                                  int32_t maxLayerZ, const LayerVector::Visitor& visitor);
 
diff --git a/services/surfaceflinger/TimeStats/TimeStats.cpp b/services/surfaceflinger/TimeStats/TimeStats.cpp
index d4f1e29..9c34aa7 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.cpp
+++ b/services/surfaceflinger/TimeStats/TimeStats.cpp
@@ -277,6 +277,9 @@
     std::lock_guard<std::mutex> lock(mMutex);
     if (!timeStatsTracker.count(layerName)) return;
     LayerRecord& layerRecord = timeStatsTracker[layerName];
+    if (layerRecord.waitData < 0 ||
+        layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
+        return;
     TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData];
     if (timeRecord.frameNumber == frameNumber) {
         timeRecord.latchTime = latchTime;
@@ -294,6 +297,9 @@
     std::lock_guard<std::mutex> lock(mMutex);
     if (!timeStatsTracker.count(layerName)) return;
     LayerRecord& layerRecord = timeStatsTracker[layerName];
+    if (layerRecord.waitData < 0 ||
+        layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
+        return;
     TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData];
     if (timeRecord.frameNumber == frameNumber) {
         timeRecord.desiredTime = desiredTime;
@@ -311,6 +317,9 @@
     std::lock_guard<std::mutex> lock(mMutex);
     if (!timeStatsTracker.count(layerName)) return;
     LayerRecord& layerRecord = timeStatsTracker[layerName];
+    if (layerRecord.waitData < 0 ||
+        layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
+        return;
     TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData];
     if (timeRecord.frameNumber == frameNumber) {
         timeRecord.acquireTime = acquireTime;
@@ -328,6 +337,9 @@
     std::lock_guard<std::mutex> lock(mMutex);
     if (!timeStatsTracker.count(layerName)) return;
     LayerRecord& layerRecord = timeStatsTracker[layerName];
+    if (layerRecord.waitData < 0 ||
+        layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
+        return;
     TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData];
     if (timeRecord.frameNumber == frameNumber) {
         timeRecord.acquireFence = acquireFence;
@@ -345,6 +357,9 @@
     std::lock_guard<std::mutex> lock(mMutex);
     if (!timeStatsTracker.count(layerName)) return;
     LayerRecord& layerRecord = timeStatsTracker[layerName];
+    if (layerRecord.waitData < 0 ||
+        layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
+        return;
     TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData];
     if (timeRecord.frameNumber == frameNumber) {
         timeRecord.presentTime = presentTime;
@@ -366,6 +381,9 @@
     std::lock_guard<std::mutex> lock(mMutex);
     if (!timeStatsTracker.count(layerName)) return;
     LayerRecord& layerRecord = timeStatsTracker[layerName];
+    if (layerRecord.waitData < 0 ||
+        layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
+        return;
     TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData];
     if (timeRecord.frameNumber == frameNumber) {
         timeRecord.presentFence = presentFence;
diff --git a/services/surfaceflinger/tests/Transaction_test.cpp b/services/surfaceflinger/tests/Transaction_test.cpp
index 79f27df..e04e1e9 100644
--- a/services/surfaceflinger/tests/Transaction_test.cpp
+++ b/services/surfaceflinger/tests/Transaction_test.cpp
@@ -29,6 +29,7 @@
 #include <gui/Surface.h>
 #include <gui/SurfaceComposerClient.h>
 #include <private/gui/ComposerService.h>
+#include <private/android_filesystem_config.h>
 
 #include <ui/DisplayInfo.h>
 #include <ui/Rect.h>
@@ -36,6 +37,8 @@
 
 #include <math.h>
 #include <math/vec3.h>
+#include <sys/types.h>
+#include <unistd.h>
 
 namespace android {
 
@@ -68,6 +71,30 @@
 }
 
 // Fill a region with the specified color.
+void fillANativeWindowBufferColor(const ANativeWindow_Buffer& buffer, const Rect& rect,
+                                  const Color& color) {
+    Rect r(0, 0, buffer.width, buffer.height);
+    if (!r.intersect(rect, &r)) {
+        return;
+    }
+
+    int32_t width = r.right - r.left;
+    int32_t height = r.bottom - r.top;
+
+    for (int32_t row = 0; row < height; row++) {
+        uint8_t* dst =
+                static_cast<uint8_t*>(buffer.bits) + (buffer.stride * (r.top + row) + r.left) * 4;
+        for (int32_t column = 0; column < width; column++) {
+            dst[0] = color.r;
+            dst[1] = color.g;
+            dst[2] = color.b;
+            dst[3] = color.a;
+            dst += 4;
+        }
+    }
+}
+
+// Fill a region with the specified color.
 void fillBufferColor(const ANativeWindow_Buffer& buffer, const Rect& rect, const Color& color) {
     int32_t x = rect.left;
     int32_t y = rect.top;
@@ -319,6 +346,16 @@
         return layer;
     }
 
+    ANativeWindow_Buffer getBufferQueueLayerBuffer(const sp<SurfaceControl>& layer) {
+        // wait for previous transactions (such as setSize) to complete
+        Transaction().apply(true);
+
+        ANativeWindow_Buffer buffer = {};
+        EXPECT_EQ(NO_ERROR, layer->getSurface()->lock(&buffer, nullptr));
+
+        return buffer;
+    }
+
     ANativeWindow_Buffer getLayerBuffer(const sp<SurfaceControl>& layer) {
         // wait for previous transactions (such as setSize) to complete
         Transaction().apply(true);
@@ -336,6 +373,21 @@
         waitForLayerBuffers();
     }
 
+    void postBufferQueueLayerBuffer(const sp<SurfaceControl>& layer) {
+        ASSERT_EQ(NO_ERROR, layer->getSurface()->unlockAndPost());
+
+        // wait for the newly posted buffer to be latched
+        waitForLayerBuffers();
+    }
+
+    virtual void fillBufferQueueLayerColor(const sp<SurfaceControl>& layer, const Color& color,
+                                           int32_t bufferWidth, int32_t bufferHeight) {
+        ANativeWindow_Buffer buffer;
+        ASSERT_NO_FATAL_FAILURE(buffer = getBufferQueueLayerBuffer(layer));
+        fillANativeWindowBufferColor(buffer, Rect(0, 0, bufferWidth, bufferHeight), color);
+        postBufferQueueLayerBuffer(layer);
+    }
+
     void fillLayerColor(const sp<SurfaceControl>& layer, const Color& color) {
         ANativeWindow_Buffer buffer;
         ASSERT_NO_FATAL_FAILURE(buffer = getLayerBuffer(layer));
@@ -847,6 +899,57 @@
                                       false));
 }
 
+/** RAII Wrapper around get/seteuid */
+class UIDFaker {
+    uid_t oldId;
+public:
+    UIDFaker(uid_t uid) {
+        oldId = geteuid();
+        seteuid(uid);
+    }
+    ~UIDFaker() {
+        seteuid(oldId);
+    }
+};
+
+TEST_F(LayerTransactionTest, SetFlagsSecureEUidSystem) {
+    sp<SurfaceControl> layer;
+    ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+    ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+    sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+    sp<GraphicBuffer> outBuffer;
+    Transaction()
+            .setFlags(layer, layer_state_t::eLayerSecure, layer_state_t::eLayerSecure)
+            .apply(true);
+
+    ASSERT_EQ(PERMISSION_DENIED,
+              composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, 0, INT_MAX, false));
+
+    UIDFaker f(AID_SYSTEM);
+
+    // By default the system can capture screenshots with secure layers but they
+    // will be blacked out
+    ASSERT_EQ(NO_ERROR,
+              composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, 0, INT_MAX, false));
+
+    {
+        SCOPED_TRACE("as system");
+        auto shot = screenshot();
+        shot->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
+    }
+
+    // Here we pass captureSecureLayers = true and since we are AID_SYSTEM we should be able
+    // to receive them...we are expected to take care with the results.
+    bool outCapturedSecureLayers = false;
+    ASSERT_EQ(NO_ERROR,
+              composer->captureScreen(mDisplay, &outBuffer, outCapturedSecureLayers,
+                      Rect(), 0, 0, 0, INT_MAX, false, ISurfaceComposer::eRotateNone, true));
+    ASSERT_EQ(true, outCapturedSecureLayers);
+    ScreenCapture sc(outBuffer);
+    sc.expectColor(Rect(0, 0, 32, 32), Color::RED);
+}
+
 TEST_F(LayerTransactionTest, SetTransparentRegionHintBasic) {
     const Rect top(0, 0, 32, 16);
     const Rect bottom(0, 16, 32, 32);