Merge changes I2f5c4d68,I65d5bd14 into main
* changes:
[legacy sf flag] - Remove legacy methods for front end
[legacy sf flag] - Remove layerLifecycleManagerEnabled
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index a6d2b15..0eb6cc3 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -2540,10 +2540,6 @@
compositionengine::OutputLayer* Layer::findOutputLayerForDisplay(
const DisplayDevice* display) const {
if (!display) return nullptr;
- if (!mFlinger->mLayerLifecycleManagerEnabled) {
- return display->getCompositionDisplay()->getOutputLayerForLayer(
- getCompositionEngineLayerFE());
- }
sp<LayerFE> layerFE;
frontend::LayerHierarchy::TraversalPath path{.id = static_cast<uint32_t>(sequence)};
for (auto& [p, layer] : mLayerFEs) {
@@ -2559,10 +2555,6 @@
compositionengine::OutputLayer* Layer::findOutputLayerForDisplay(
const DisplayDevice* display, const frontend::LayerHierarchy::TraversalPath& path) const {
if (!display) return nullptr;
- if (!mFlinger->mLayerLifecycleManagerEnabled) {
- return display->getCompositionDisplay()->getOutputLayerForLayer(
- getCompositionEngineLayerFE());
- }
sp<LayerFE> layerFE;
for (auto& [p, layer] : mLayerFEs) {
if (p == path) {
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 1d35730..1bee32b 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -534,9 +534,6 @@
mIgnoreHdrCameraLayers = ignore_hdr_camera_layers(false);
- mLayerLifecycleManagerEnabled =
- base::GetBoolProperty("persist.debug.sf.enable_layer_lifecycle_manager"s, true);
-
// These are set by the HWC implementation to indicate that they will use the workarounds.
mIsHotplugErrViaNegVsync =
base::GetBoolProperty("debug.sf.hwc_hotplug_error_via_neg_vsync"s, false);
@@ -2676,11 +2673,8 @@
const bool flushTransactions = clearTransactionFlags(eTransactionFlushNeeded);
bool transactionsAreEmpty = false;
- if (mLayerLifecycleManagerEnabled) {
- mustComposite |=
- updateLayerSnapshots(vsyncId, pacesetterFrameTarget.frameBeginTime().ns(),
- flushTransactions, transactionsAreEmpty);
- }
+ mustComposite |= updateLayerSnapshots(vsyncId, pacesetterFrameTarget.frameBeginTime().ns(),
+ flushTransactions, transactionsAreEmpty);
// Tell VsyncTracker that we are going to present this frame before scheduling
// setTransactionFlags which will schedule another SF frame. This was if the tracker
@@ -2714,9 +2708,7 @@
mUpdateAttachedChoreographer = false;
Mutex::Autolock lock(mStateLock);
- mScheduler->chooseRefreshRateForContent(mLayerLifecycleManagerEnabled
- ? &mLayerHierarchyBuilder.getHierarchy()
- : nullptr,
+ mScheduler->chooseRefreshRateForContent(&mLayerHierarchyBuilder.getHierarchy(),
updateAttachedChoreographer);
if (FlagManager::getInstance().connected_display()) {
@@ -2837,7 +2829,7 @@
constexpr bool kCursorOnly = false;
const auto layers = moveSnapshotsToCompositionArgs(refreshArgs, kCursorOnly);
- if (mLayerLifecycleManagerEnabled && !mVisibleRegionsDirty) {
+ if (!mVisibleRegionsDirty) {
for (const auto& [token, display] : FTL_FAKE_GUARD(mStateLock, mDisplays)) {
auto compositionDisplay = display->getCompositionDisplay();
if (!compositionDisplay->getState().isEnabled) continue;
@@ -3253,28 +3245,20 @@
}
};
- if (mLayerLifecycleManagerEnabled) {
- mLayerSnapshotBuilder.forEachVisibleSnapshot(
- [&, compositionDisplay = compositionDisplay](
- std::unique_ptr<frontend::LayerSnapshot>&
- snapshot) FTL_FAKE_GUARD(kMainThreadContext) {
- auto it = mLegacyLayers.find(snapshot->sequence);
- LLOG_ALWAYS_FATAL_WITH_TRACE_IF(it == mLegacyLayers.end(),
- "Couldnt find layer object for %s",
- snapshot->getDebugString().c_str());
- auto& legacyLayer = it->second;
- sp<LayerFE> layerFe =
- legacyLayer->getCompositionEngineLayerFE(snapshot->path);
+ mLayerSnapshotBuilder.forEachVisibleSnapshot(
+ [&, compositionDisplay = compositionDisplay](
+ std::unique_ptr<frontend::LayerSnapshot>& snapshot)
+ FTL_FAKE_GUARD(kMainThreadContext) {
+ auto it = mLegacyLayers.find(snapshot->sequence);
+ LLOG_ALWAYS_FATAL_WITH_TRACE_IF(it == mLegacyLayers.end(),
+ "Couldnt find layer object for %s",
+ snapshot->getDebugString().c_str());
+ auto& legacyLayer = it->second;
+ sp<LayerFE> layerFe =
+ legacyLayer->getCompositionEngineLayerFE(snapshot->path);
- updateInfoFn(compositionDisplay, *snapshot, layerFe);
- });
- } else {
- mDrawingState.traverse([&, compositionDisplay = compositionDisplay](Layer* layer) {
- const auto layerFe = layer->getCompositionEngineLayerFE();
- const frontend::LayerSnapshot& snapshot = *layer->getLayerSnapshot();
- updateInfoFn(compositionDisplay, snapshot, layerFe);
- });
- }
+ updateInfoFn(compositionDisplay, *snapshot, layerFe);
+ });
listener->dispatchHdrLayerInfo(info);
}
}
@@ -3320,9 +3304,8 @@
if (!layer->hasTrustedPresentationListener()) {
return;
}
- const frontend::LayerSnapshot* snapshot = mLayerLifecycleManagerEnabled
- ? mLayerSnapshotBuilder.getSnapshot(layer->sequence)
- : layer->getLayerSnapshot();
+ const frontend::LayerSnapshot* snapshot =
+ mLayerSnapshotBuilder.getSnapshot(layer->sequence);
std::optional<const DisplayDevice*> displayOpt = std::nullopt;
if (snapshot) {
displayOpt = layerStackToDisplay.get(snapshot->outputFilter.layerStack);
@@ -4047,13 +4030,6 @@
// Commit display transactions.
const bool displayTransactionNeeded = transactionFlags & eDisplayTransactionNeeded;
mFrontEndDisplayInfosChanged = displayTransactionNeeded;
- if (displayTransactionNeeded && !mLayerLifecycleManagerEnabled) {
- processDisplayChangesLocked();
- mFrontEndDisplayInfos.clear();
- for (const auto& [_, display] : mDisplays) {
- mFrontEndDisplayInfos.try_emplace(display->getLayerStack(), display->getFrontEndInfo());
- }
- }
mForceTransactionDisplayChange = displayTransactionNeeded;
if (mSomeChildrenChanged) {
@@ -4234,23 +4210,10 @@
outWindowInfos.reserve(sNumWindowInfos);
sNumWindowInfos = 0;
- if (mLayerLifecycleManagerEnabled) {
- mLayerSnapshotBuilder.forEachInputSnapshot(
- [&outWindowInfos](const frontend::LayerSnapshot& snapshot) {
- outWindowInfos.push_back(snapshot.inputInfo);
- });
- } else {
- mDrawingState.traverseInReverseZOrder([&](Layer* layer) FTL_FAKE_GUARD(kMainThreadContext) {
- if (!layer->needsInputInfo()) return;
- const auto opt =
- mFrontEndDisplayInfos.get(layer->getLayerStack())
- .transform([](const frontend::DisplayInfo& info) {
- return Layer::InputDisplayArgs{&info.transform, info.isSecure};
- });
-
- outWindowInfos.push_back(layer->fillInputInfo(opt.value_or(Layer::InputDisplayArgs{})));
- });
- }
+ mLayerSnapshotBuilder.forEachInputSnapshot(
+ [&outWindowInfos](const frontend::LayerSnapshot& snapshot) {
+ outWindowInfos.push_back(snapshot.inputInfo);
+ });
sNumWindowInfos = outWindowInfos.size();
@@ -4324,10 +4287,8 @@
void SurfaceFlinger::onChoreographerAttached() {
SFTRACE_CALL();
- if (mLayerLifecycleManagerEnabled) {
- mUpdateAttachedChoreographer = true;
- scheduleCommit(FrameHint::kNone);
- }
+ mUpdateAttachedChoreographer = true;
+ scheduleCommit(FrameHint::kNone);
}
void SurfaceFlinger::onExpectedPresentTimePosted(TimePoint expectedPresentTime,
@@ -4871,101 +4832,6 @@
return TransactionReadiness::Ready;
}
-TransactionHandler::TransactionReadiness SurfaceFlinger::transactionReadyBufferCheckLegacy(
- const TransactionHandler::TransactionFlushState& flushState) {
- using TransactionReadiness = TransactionHandler::TransactionReadiness;
- auto ready = TransactionReadiness::Ready;
- flushState.transaction->traverseStatesWithBuffersWhileTrue([&](const ResolvedComposerState&
- resolvedState) -> bool {
- sp<Layer> layer = LayerHandle::getLayer(resolvedState.state.surface);
-
- const auto& transaction = *flushState.transaction;
- const auto& s = resolvedState.state;
- // check for barrier frames
- if (s.bufferData->hasBarrier) {
- // The current producerId is already a newer producer than the buffer that has a
- // barrier. This means the incoming buffer is older and we can release it here. We
- // don't wait on the barrier since we know that's stale information.
- if (layer->getDrawingState().barrierProducerId > s.bufferData->producerId) {
- layer->callReleaseBufferCallback(s.bufferData->releaseBufferListener,
- resolvedState.externalTexture->getBuffer(),
- s.bufferData->frameNumber,
- s.bufferData->acquireFence);
- // Delete the entire state at this point and not just release the buffer because
- // everything associated with the Layer in this Transaction is now out of date.
- SFTRACE_FORMAT("DeleteStaleBuffer %s barrierProducerId:%d > %d",
- layer->getDebugName(), layer->getDrawingState().barrierProducerId,
- s.bufferData->producerId);
- return TraverseBuffersReturnValues::DELETE_AND_CONTINUE_TRAVERSAL;
- }
-
- if (layer->getDrawingState().barrierFrameNumber < s.bufferData->barrierFrameNumber) {
- const bool willApplyBarrierFrame =
- flushState.bufferLayersReadyToPresent.contains(s.surface.get()) &&
- ((flushState.bufferLayersReadyToPresent.get(s.surface.get()) >=
- s.bufferData->barrierFrameNumber));
- if (!willApplyBarrierFrame) {
- SFTRACE_FORMAT("NotReadyBarrier %s barrierFrameNumber:%" PRId64 " > %" PRId64,
- layer->getDebugName(),
- layer->getDrawingState().barrierFrameNumber,
- s.bufferData->barrierFrameNumber);
- ready = TransactionReadiness::NotReadyBarrier;
- return TraverseBuffersReturnValues::STOP_TRAVERSAL;
- }
- }
- }
-
- // If backpressure is enabled and we already have a buffer to commit, keep
- // the transaction in the queue.
- const bool hasPendingBuffer =
- flushState.bufferLayersReadyToPresent.contains(s.surface.get());
- if (layer->backpressureEnabled() && hasPendingBuffer && transaction.isAutoTimestamp) {
- SFTRACE_FORMAT("hasPendingBuffer %s", layer->getDebugName());
- ready = TransactionReadiness::NotReady;
- return TraverseBuffersReturnValues::STOP_TRAVERSAL;
- }
-
- const bool acquireFenceAvailable = s.bufferData &&
- s.bufferData->flags.test(BufferData::BufferDataChange::fenceChanged) &&
- s.bufferData->acquireFence;
- const bool fenceSignaled = !acquireFenceAvailable ||
- s.bufferData->acquireFence->getStatus() != Fence::Status::Unsignaled;
- if (!fenceSignaled) {
- // check fence status
- const bool allowLatchUnsignaled = shouldLatchUnsignaled(s, transaction.states.size(),
- flushState.firstTransaction) &&
- layer->isSimpleBufferUpdate(s);
-
- if (allowLatchUnsignaled) {
- SFTRACE_FORMAT("fence unsignaled try allowLatchUnsignaled %s",
- layer->getDebugName());
- ready = TransactionReadiness::NotReadyUnsignaled;
- } else {
- ready = TransactionReadiness::NotReady;
- auto& listener = s.bufferData->releaseBufferListener;
- if (listener &&
- (flushState.queueProcessTime - transaction.postTime) >
- std::chrono::nanoseconds(4s).count()) {
- // Used to add a stalled transaction which uses an internal lock.
- ftl::FakeGuard guard(kMainThreadContext);
- mTransactionHandler
- .onTransactionQueueStalled(transaction.id,
- {.pid = layer->getOwnerPid(),
- .layerId = static_cast<uint32_t>(
- layer->getSequence()),
- .layerName = layer->getDebugName(),
- .bufferId = s.bufferData->getId(),
- .frameNumber = s.bufferData->frameNumber});
- }
- SFTRACE_FORMAT("fence unsignaled %s", layer->getDebugName());
- return TraverseBuffersReturnValues::STOP_TRAVERSAL;
- }
- }
- return TraverseBuffersReturnValues::CONTINUE_TRAVERSAL;
- });
- return ready;
-}
-
TransactionHandler::TransactionReadiness SurfaceFlinger::transactionReadyBufferCheck(
const TransactionHandler::TransactionFlushState& flushState) {
using TransactionReadiness = TransactionHandler::TransactionReadiness;
@@ -5077,15 +4943,8 @@
void SurfaceFlinger::addTransactionReadyFilters() {
mTransactionHandler.addTransactionReadyFilter(
std::bind(&SurfaceFlinger::transactionReadyTimelineCheck, this, std::placeholders::_1));
- if (mLayerLifecycleManagerEnabled) {
- mTransactionHandler.addTransactionReadyFilter(
- std::bind(&SurfaceFlinger::transactionReadyBufferCheck, this,
- std::placeholders::_1));
- } else {
- mTransactionHandler.addTransactionReadyFilter(
- std::bind(&SurfaceFlinger::transactionReadyBufferCheckLegacy, this,
- std::placeholders::_1));
- }
+ mTransactionHandler.addTransactionReadyFilter(
+ std::bind(&SurfaceFlinger::transactionReadyBufferCheck, this, std::placeholders::_1));
}
// For tests only
@@ -5317,11 +5176,6 @@
const std::vector<ListenerCallbacks>& listenerCallbacks,
int originPid, int originUid, uint64_t transactionId) {
uint32_t transactionFlags = 0;
- if (!mLayerLifecycleManagerEnabled) {
- for (DisplayState& display : displays) {
- transactionFlags |= setDisplayStateLocked(display);
- }
- }
// start and end registration for listeners w/ no surface so they can get their callback. Note
// that listeners with SurfaceControls will start registration during setClientStateLocked
@@ -5329,27 +5183,11 @@
for (const auto& listener : listenerCallbacks) {
mTransactionCallbackInvoker.addEmptyTransaction(listener);
}
- nsecs_t now = systemTime();
uint32_t clientStateFlags = 0;
for (auto& resolvedState : states) {
clientStateFlags |=
updateLayerCallbacksAndStats(frameTimelineInfo, resolvedState, desiredPresentTime,
isAutoTimestamp, postTime, transactionId);
- if (!mLayerLifecycleManagerEnabled) {
- if ((flags & eAnimation) && resolvedState.state.surface) {
- if (const auto layer = LayerHandle::getLayer(resolvedState.state.surface)) {
- const auto layerProps = scheduler::LayerProps{
- .visible = layer->isVisible(),
- .bounds = layer->getBounds(),
- .transform = layer->getTransform(),
- .setFrameRateVote = layer->getFrameRateForLayerTree(),
- .frameRateSelectionPriority = layer->getFrameRateSelectionPriority(),
- .isFrontBuffered = layer->isFrontBuffered(),
- };
- layer->recordLayerHistoryAnimationTx(layerProps, now);
- }
- }
- }
}
transactionFlags |= clientStateFlags;
@@ -6661,53 +6499,35 @@
}
void SurfaceFlinger::dumpVisibleFrontEnd(std::string& result) {
- if (!mLayerLifecycleManagerEnabled) {
- StringAppendF(&result, "Composition layers\n");
- mDrawingState.traverseInZOrder([&](Layer* layer) {
- auto* compositionState = layer->getCompositionState();
- if (!compositionState || !compositionState->isVisible) return;
- android::base::StringAppendF(&result, "* Layer %p (%s)\n", layer,
- layer->getDebugName() ? layer->getDebugName()
- : "<unknown>");
- compositionState->dump(result);
- });
-
- StringAppendF(&result, "Offscreen Layers\n");
- for (Layer* offscreenLayer : mOffscreenLayers) {
- offscreenLayer->traverse(LayerVector::StateSet::Drawing,
- [&](Layer* layer) { layer->dumpOffscreenDebugInfo(result); });
- }
- } else {
- std::ostringstream out;
- out << "\nComposition list\n";
- ui::LayerStack lastPrintedLayerStackHeader = ui::INVALID_LAYER_STACK;
- mLayerSnapshotBuilder.forEachVisibleSnapshot(
- [&](std::unique_ptr<frontend::LayerSnapshot>& snapshot) {
- if (snapshot->hasSomethingToDraw()) {
- if (lastPrintedLayerStackHeader != snapshot->outputFilter.layerStack) {
- lastPrintedLayerStackHeader = snapshot->outputFilter.layerStack;
- out << "LayerStack=" << lastPrintedLayerStackHeader.id << "\n";
- }
- out << " " << *snapshot << "\n";
+ std::ostringstream out;
+ out << "\nComposition list\n";
+ ui::LayerStack lastPrintedLayerStackHeader = ui::INVALID_LAYER_STACK;
+ mLayerSnapshotBuilder.forEachVisibleSnapshot(
+ [&](std::unique_ptr<frontend::LayerSnapshot>& snapshot) {
+ if (snapshot->hasSomethingToDraw()) {
+ if (lastPrintedLayerStackHeader != snapshot->outputFilter.layerStack) {
+ lastPrintedLayerStackHeader = snapshot->outputFilter.layerStack;
+ out << "LayerStack=" << lastPrintedLayerStackHeader.id << "\n";
}
- });
+ out << " " << *snapshot << "\n";
+ }
+ });
- out << "\nInput list\n";
- lastPrintedLayerStackHeader = ui::INVALID_LAYER_STACK;
- mLayerSnapshotBuilder.forEachInputSnapshot([&](const frontend::LayerSnapshot& snapshot) {
- if (lastPrintedLayerStackHeader != snapshot.outputFilter.layerStack) {
- lastPrintedLayerStackHeader = snapshot.outputFilter.layerStack;
- out << "LayerStack=" << lastPrintedLayerStackHeader.id << "\n";
- }
- out << " " << snapshot << "\n";
- });
+ out << "\nInput list\n";
+ lastPrintedLayerStackHeader = ui::INVALID_LAYER_STACK;
+ mLayerSnapshotBuilder.forEachInputSnapshot([&](const frontend::LayerSnapshot& snapshot) {
+ if (lastPrintedLayerStackHeader != snapshot.outputFilter.layerStack) {
+ lastPrintedLayerStackHeader = snapshot.outputFilter.layerStack;
+ out << "LayerStack=" << lastPrintedLayerStackHeader.id << "\n";
+ }
+ out << " " << snapshot << "\n";
+ });
- out << "\nLayer Hierarchy\n"
- << mLayerHierarchyBuilder.getHierarchy() << "\nOffscreen Hierarchy\n"
- << mLayerHierarchyBuilder.getOffscreenHierarchy() << "\n\n";
- result = out.str();
- dumpHwcLayersMinidump(result);
- }
+ out << "\nLayer Hierarchy\n"
+ << mLayerHierarchyBuilder.getHierarchy() << "\nOffscreen Hierarchy\n"
+ << mLayerHierarchyBuilder.getOffscreenHierarchy() << "\n\n";
+ result = out.str();
+ dumpHwcLayersMinidump(result);
}
perfetto::protos::LayersProto SurfaceFlinger::dumpDrawingStateProto(uint32_t traceFlags) const {
@@ -6810,27 +6630,7 @@
result.append(future.get());
}
-void SurfaceFlinger::dumpHwcLayersMinidumpLockedLegacy(std::string& result) const {
- for (const auto& [token, display] : FTL_FAKE_GUARD(mStateLock, mDisplays)) {
- const auto displayId = HalDisplayId::tryCast(display->getId());
- if (!displayId) {
- continue;
- }
-
- StringAppendF(&result, "Display %s (%s) HWC layers:\n", to_string(*displayId).c_str(),
- displayId == mActiveDisplayId ? "active" : "inactive");
- Layer::miniDumpHeader(result);
-
- const DisplayDevice& ref = *display;
- mDrawingState.traverseInZOrder([&](Layer* layer) { layer->miniDumpLegacy(result, ref); });
- result.append("\n");
- }
-}
-
void SurfaceFlinger::dumpHwcLayersMinidump(std::string& result) const {
- if (!mLayerLifecycleManagerEnabled) {
- return dumpHwcLayersMinidumpLockedLegacy(result);
- }
for (const auto& [token, display] : FTL_FAKE_GUARD(mStateLock, mDisplays)) {
const auto displayId = HalDisplayId::tryCast(display->getId());
if (!displayId) {
@@ -6910,8 +6710,7 @@
* Dump the visible layer list
*/
colorizer.bold(result);
- StringAppendF(&result, "SurfaceFlinger New Frontend Enabled:%s\n",
- mLayerLifecycleManagerEnabled ? "true" : "false");
+ StringAppendF(&result, "SurfaceFlinger New Frontend Enabled:%s\n", "true");
StringAppendF(&result, "Active Layers - layers with client handles (count = %zu)\n",
mNumLayers.load());
colorizer.reset(result);
@@ -8635,12 +8434,8 @@
}
void SurfaceFlinger::traverseLegacyLayers(const LayerVector::Visitor& visitor) const {
- if (mLayerLifecycleManagerEnabled) {
- for (auto& layer : mLegacyLayers) {
- visitor(layer.second.get());
- }
- } else {
- mDrawingState.traverse(visitor);
+ for (auto& layer : mLegacyLayers) {
+ visitor(layer.second.get());
}
}
@@ -8658,42 +8453,6 @@
layersSortedByZ.traverseInReverseZOrder(stateSet, visitor);
}
-void SurfaceFlinger::traverseLayersInLayerStack(ui::LayerStack layerStack, const int32_t uid,
- std::unordered_set<uint32_t> excludeLayerIds,
- const LayerVector::Visitor& visitor) {
- // We loop through the first level of layers without traversing,
- // as we need to determine which layers belong to the requested display.
- for (const auto& layer : mDrawingState.layersSortedByZ) {
- if (layer->getLayerStack() != layerStack) {
- continue;
- }
- // relative layers are traversed in Layer::traverseInZOrder
- layer->traverseInZOrder(LayerVector::StateSet::Drawing, [&](Layer* layer) {
- if (layer->isInternalDisplayOverlay()) {
- return;
- }
- if (!layer->isVisible()) {
- return;
- }
- if (uid != CaptureArgs::UNSET_UID && layer->getOwnerUid() != uid) {
- return;
- }
-
- if (!excludeLayerIds.empty()) {
- auto p = sp<Layer>::fromExisting(layer);
- while (p != nullptr) {
- if (excludeLayerIds.count(p->sequence) != 0) {
- return;
- }
- p = p->getParent();
- }
- }
-
- visitor(layer);
- });
- }
-}
-
ftl::Optional<scheduler::FrameRateMode> SurfaceFlinger::getPreferredDisplayMode(
PhysicalDisplayId displayId, DisplayModeId defaultModeId) const {
if (const auto schedulerMode = mScheduler->getPreferredDisplayMode();
@@ -9357,89 +9116,49 @@
void SurfaceFlinger::moveSnapshotsFromCompositionArgs(
compositionengine::CompositionRefreshArgs& refreshArgs,
const std::vector<std::pair<Layer*, LayerFE*>>& layers) {
- if (mLayerLifecycleManagerEnabled) {
- std::vector<std::unique_ptr<frontend::LayerSnapshot>>& snapshots =
- mLayerSnapshotBuilder.getSnapshots();
- for (auto [_, layerFE] : layers) {
- auto i = layerFE->mSnapshot->globalZ;
- snapshots[i] = std::move(layerFE->mSnapshot);
- }
- }
- if (!mLayerLifecycleManagerEnabled) {
- for (auto [layer, layerFE] : layers) {
- layer->updateLayerSnapshot(std::move(layerFE->mSnapshot));
- }
+ std::vector<std::unique_ptr<frontend::LayerSnapshot>>& snapshots =
+ mLayerSnapshotBuilder.getSnapshots();
+ for (auto [_, layerFE] : layers) {
+ auto i = layerFE->mSnapshot->globalZ;
+ snapshots[i] = std::move(layerFE->mSnapshot);
}
}
std::vector<std::pair<Layer*, LayerFE*>> SurfaceFlinger::moveSnapshotsToCompositionArgs(
compositionengine::CompositionRefreshArgs& refreshArgs, bool cursorOnly) {
std::vector<std::pair<Layer*, LayerFE*>> layers;
- if (mLayerLifecycleManagerEnabled) {
- nsecs_t currentTime = systemTime();
- const bool needsMetadata = mCompositionEngine->getFeatureFlags().test(
- compositionengine::Feature::kSnapshotLayerMetadata);
- mLayerSnapshotBuilder.forEachSnapshot(
- [&](std::unique_ptr<frontend::LayerSnapshot>& snapshot) FTL_FAKE_GUARD(
- kMainThreadContext) {
- if (cursorOnly &&
- snapshot->compositionType !=
- aidl::android::hardware::graphics::composer3::Composition::CURSOR) {
- return;
- }
-
- if (!snapshot->hasSomethingToDraw()) {
- return;
- }
-
- auto it = mLegacyLayers.find(snapshot->sequence);
- LLOG_ALWAYS_FATAL_WITH_TRACE_IF(it == mLegacyLayers.end(),
- "Couldnt find layer object for %s",
- snapshot->getDebugString().c_str());
- auto& legacyLayer = it->second;
- sp<LayerFE> layerFE = legacyLayer->getCompositionEngineLayerFE(snapshot->path);
- snapshot->fps = getLayerFramerate(currentTime, snapshot->sequence);
- layerFE->mSnapshot = std::move(snapshot);
- refreshArgs.layers.push_back(layerFE);
- layers.emplace_back(legacyLayer.get(), layerFE.get());
- },
- [needsMetadata](const frontend::LayerSnapshot& snapshot) {
- return snapshot.isVisible ||
- (needsMetadata &&
- snapshot.changes.test(
- frontend::RequestedLayerState::Changes::Metadata));
- });
- }
- if (!mLayerLifecycleManagerEnabled) {
- auto moveSnapshots = [&layers, &refreshArgs, cursorOnly](Layer* layer) {
- if (const auto& layerFE = layer->getCompositionEngineLayerFE()) {
+ nsecs_t currentTime = systemTime();
+ const bool needsMetadata = mCompositionEngine->getFeatureFlags().test(
+ compositionengine::Feature::kSnapshotLayerMetadata);
+ mLayerSnapshotBuilder.forEachSnapshot(
+ [&](std::unique_ptr<frontend::LayerSnapshot>& snapshot) FTL_FAKE_GUARD(
+ kMainThreadContext) {
if (cursorOnly &&
- layer->getLayerSnapshot()->compositionType !=
- aidl::android::hardware::graphics::composer3::Composition::CURSOR)
+ snapshot->compositionType !=
+ aidl::android::hardware::graphics::composer3::Composition::CURSOR) {
return;
- layer->updateSnapshot(refreshArgs.updatingGeometryThisFrame);
- layerFE->mSnapshot = layer->stealLayerSnapshot();
+ }
+
+ if (!snapshot->hasSomethingToDraw()) {
+ return;
+ }
+
+ auto it = mLegacyLayers.find(snapshot->sequence);
+ LLOG_ALWAYS_FATAL_WITH_TRACE_IF(it == mLegacyLayers.end(),
+ "Couldnt find layer object for %s",
+ snapshot->getDebugString().c_str());
+ auto& legacyLayer = it->second;
+ sp<LayerFE> layerFE = legacyLayer->getCompositionEngineLayerFE(snapshot->path);
+ snapshot->fps = getLayerFramerate(currentTime, snapshot->sequence);
+ layerFE->mSnapshot = std::move(snapshot);
refreshArgs.layers.push_back(layerFE);
- layers.emplace_back(layer, layerFE.get());
- }
- };
-
- if (cursorOnly || !mVisibleRegionsDirty) {
- // for hot path avoid traversals by walking though the previous composition list
- for (sp<Layer> layer : mPreviouslyComposedLayers) {
- moveSnapshots(layer.get());
- }
- } else {
- mPreviouslyComposedLayers.clear();
- mDrawingState.traverseInZOrder(
- [&moveSnapshots](Layer* layer) { moveSnapshots(layer); });
- mPreviouslyComposedLayers.reserve(layers.size());
- for (auto [layer, _] : layers) {
- mPreviouslyComposedLayers.push_back(sp<Layer>::fromExisting(layer));
- }
- }
- }
-
+ layers.emplace_back(legacyLayer.get(), layerFE.get());
+ },
+ [needsMetadata](const frontend::LayerSnapshot& snapshot) {
+ return snapshot.isVisible ||
+ (needsMetadata &&
+ snapshot.changes.test(frontend::RequestedLayerState::Changes::Metadata));
+ });
return layers;
}
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index b17fd49..9f85a9f 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -827,9 +827,6 @@
TransactionHandler::TransactionReadiness transactionReadyTimelineCheck(
const TransactionHandler::TransactionFlushState& flushState)
REQUIRES(kMainThreadContext);
- TransactionHandler::TransactionReadiness transactionReadyBufferCheckLegacy(
- const TransactionHandler::TransactionFlushState& flushState)
- REQUIRES(kMainThreadContext);
TransactionHandler::TransactionReadiness transactionReadyBufferCheck(
const TransactionHandler::TransactionFlushState& flushState)
REQUIRES(kMainThreadContext);
@@ -935,12 +932,6 @@
std::vector<std::pair<Layer*, sp<LayerFE>>>& layers,
std::vector<sp<LayerFE>>& layerFEs);
- // If the uid provided is not UNSET_UID, the traverse will skip any layers that don't have a
- // matching ownerUid
- void traverseLayersInLayerStack(ui::LayerStack, const int32_t uid,
- std::unordered_set<uint32_t> excludeLayerIds,
- const LayerVector::Visitor&);
-
void readPersistentProperties();
uint32_t getMaxAcquiredBufferCountForCurrentRefreshRate(uid_t uid) const;
@@ -1157,7 +1148,6 @@
void dumpAll(const DumpArgs& args, const std::string& compositionLayers,
std::string& result) const EXCLUDES(mStateLock);
void dumpHwcLayersMinidump(std::string& result) const REQUIRES(mStateLock, kMainThreadContext);
- void dumpHwcLayersMinidumpLockedLegacy(std::string& result) const REQUIRES(mStateLock);
void appendSfConfigString(std::string& result) const;
void listLayers(std::string& result) const REQUIRES(kMainThreadContext);
@@ -1506,8 +1496,6 @@
}
bool mPowerHintSessionEnabled;
-
- bool mLayerLifecycleManagerEnabled = true;
// Whether a display should be turned on when initialized
bool mSkipPowerOnForQuiescent;