Merge "Move swapchain GetPhysicalDeviceSurfaceCapabilities2KHR to switch-case" into main
diff --git a/cmds/installd/otapreopt.cpp b/cmds/installd/otapreopt.cpp
index 27ae8f6..a447cda 100644
--- a/cmds/installd/otapreopt.cpp
+++ b/cmds/installd/otapreopt.cpp
@@ -422,7 +422,8 @@
 
     bool IsAotCompilation() const {
         if (std::find(std::begin(kAotCompilerFilters), std::end(kAotCompilerFilters),
-                      parameters_.compiler_filter) == std::end(kAotCompilerFilters)) {
+                      std::string_view(parameters_.compiler_filter)) ==
+            std::end(kAotCompilerFilters)) {
             return false;
         }
 
diff --git a/cmds/servicemanager/OWNERS b/cmds/servicemanager/OWNERS
new file mode 100644
index 0000000..7f5a811
--- /dev/null
+++ b/cmds/servicemanager/OWNERS
@@ -0,0 +1,3 @@
+# Bug component: 32456
+
+smoreland@google.com
diff --git a/cmds/servicemanager/main.cpp b/cmds/servicemanager/main.cpp
index 86a45e61..ae56cb0 100644
--- a/cmds/servicemanager/main.cpp
+++ b/cmds/servicemanager/main.cpp
@@ -125,6 +125,8 @@
     ps->setThreadPoolMaxThreadCount(0);
     ps->setCallRestriction(ProcessState::CallRestriction::FATAL_IF_NOT_ONEWAY);
 
+    IPCThreadState::self()->disableBackgroundScheduling(true);
+
     sp<ServiceManager> manager = sp<ServiceManager>::make(std::make_unique<Access>());
     if (!manager->addService("manager", manager, false /*allowIsolated*/, IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT).isOk()) {
         LOG(ERROR) << "Could not self register servicemanager";
diff --git a/libs/binder/rust/tests/parcel_fuzzer/read_utils.rs b/libs/binder/rust/tests/parcel_fuzzer/read_utils.rs
index a2d48b6..2c8d05f 100644
--- a/libs/binder/rust/tests/parcel_fuzzer/read_utils.rs
+++ b/libs/binder/rust/tests/parcel_fuzzer/read_utils.rs
@@ -89,14 +89,17 @@
     read_parcel_interface!(Option<Vec<u64>>),
     read_parcel_interface!(Option<Vec<String>>),
     read_parcel_interface!(ParcelFileDescriptor),
+    read_parcel_interface!(Vec<ParcelFileDescriptor>),
     read_parcel_interface!(Vec<Option<ParcelFileDescriptor>>),
     read_parcel_interface!(Option<Vec<ParcelFileDescriptor>>),
     read_parcel_interface!(Option<Vec<Option<ParcelFileDescriptor>>>),
     read_parcel_interface!(SpIBinder),
+    read_parcel_interface!(Vec<SpIBinder>),
     read_parcel_interface!(Vec<Option<SpIBinder>>),
     read_parcel_interface!(Option<Vec<SpIBinder>>),
     read_parcel_interface!(Option<Vec<Option<SpIBinder>>>),
     read_parcel_interface!(SomeParcelable),
+    read_parcel_interface!(Vec<SomeParcelable>),
     read_parcel_interface!(Vec<Option<SomeParcelable>>),
     read_parcel_interface!(Option<Vec<SomeParcelable>>),
     read_parcel_interface!(Option<Vec<Option<SomeParcelable>>>),
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index 10f5899..920b83d 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -508,13 +508,13 @@
         {
             if (CC_UNLIKELY(ATRACE_ENABLED())) {
                 if (buffer == nullptr) {
-                    ATRACE_FORMAT_INSTANT("%s buffer reallocation: null", mConsumerName.string());
+                    ATRACE_FORMAT_INSTANT("%s buffer reallocation: null", mConsumerName.c_str());
                 } else {
                     ATRACE_FORMAT_INSTANT("%s buffer reallocation actual %dx%d format:%d "
                                           "layerCount:%d "
                                           "usage:%d requested: %dx%d format:%d layerCount:%d "
                                           "usage:%d ",
-                                          mConsumerName.string(), width, height, format,
+                                          mConsumerName.c_str(), width, height, format,
                                           BQ_LAYER_COUNT, usage, buffer->getWidth(),
                                           buffer->getHeight(), buffer->getPixelFormat(),
                                           buffer->getLayerCount(), buffer->getUsage());
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 92589c5..4db960e 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -2431,7 +2431,7 @@
 
     if (mStatus == NO_ERROR) {
         gui::CreateSurfaceResult result;
-        binder::Status status = mClient->createSurface(std::string(name.string()), flags,
+        binder::Status status = mClient->createSurface(std::string(name.c_str()), flags,
                                                        parentHandle, std::move(metadata), &result);
         err = statusTFromBinderStatus(status);
         if (outTransformHint) {
@@ -2768,6 +2768,20 @@
     return statusTFromBinderStatus(status);
 }
 
+status_t SurfaceComposerClient::updateSmallAreaDetection(std::vector<int32_t>& uids,
+                                                         std::vector<float>& thresholds) {
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->updateSmallAreaDetection(uids, thresholds);
+    return statusTFromBinderStatus(status);
+}
+
+status_t SurfaceComposerClient::setSmallAreaDetectionThreshold(uid_t uid, float threshold) {
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->setSmallAreaDetectionThreshold(uid,
+                                                                                      threshold);
+    return statusTFromBinderStatus(status);
+}
+
 void SurfaceComposerClient::setAutoLowLatencyMode(const sp<IBinder>& display, bool on) {
     ComposerServiceAIDL::getComposerService()->setAutoLowLatencyMode(display, on);
 }
diff --git a/libs/gui/aidl/android/gui/ISurfaceComposer.aidl b/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
index c2f47fc..1c604a1 100644
--- a/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
+++ b/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
@@ -479,6 +479,15 @@
      */
     void setOverrideFrameRate(int uid, float frameRate);
 
+    oneway void updateSmallAreaDetection(in int[] uids, in float[] thresholds);
+
+    /**
+     * Set the small area detection threshold for a specified uid by SmallAreaDetectionController.
+     * Passing the threshold and uid to SurfaceFlinger to update the uid-threshold mapping
+     * in the scheduler.
+     */
+    oneway void setSmallAreaDetectionThreshold(int uid, float threshold);
+
     /**
      * Enables or disables the frame rate overlay in the top left corner.
      * Requires root or android.permission.HARDWARE_TEST
diff --git a/libs/gui/bufferqueue/1.0/H2BGraphicBufferProducer.cpp b/libs/gui/bufferqueue/1.0/H2BGraphicBufferProducer.cpp
index f684874..fd8ffe1 100644
--- a/libs/gui/bufferqueue/1.0/H2BGraphicBufferProducer.cpp
+++ b/libs/gui/bufferqueue/1.0/H2BGraphicBufferProducer.cpp
@@ -1172,9 +1172,12 @@
 
 String8 H2BGraphicBufferProducer::getConsumerName() const {
     String8 lName;
-    mBase->getConsumerName([&lName] (hidl_string const& name) {
-                lName = name.c_str();
-            });
+    status_t transStatus = toStatusT(
+            mBase->getConsumerName([&lName](hidl_string const& name) { lName = name.c_str(); }));
+    if (transStatus != NO_ERROR) {
+        ALOGE("getConsumerName failed to transact: %d", transStatus);
+        return String8("TransactFailed");
+    }
     return lName;
 }
 
diff --git a/libs/gui/bufferqueue/2.0/H2BGraphicBufferProducer.cpp b/libs/gui/bufferqueue/2.0/H2BGraphicBufferProducer.cpp
index 2f5b73c..ae00a26 100644
--- a/libs/gui/bufferqueue/2.0/H2BGraphicBufferProducer.cpp
+++ b/libs/gui/bufferqueue/2.0/H2BGraphicBufferProducer.cpp
@@ -437,6 +437,10 @@
             [&bName](hidl_string const& name) {
                 bName = name.c_str();
             });
+    if (!transResult.isOk()) {
+        LOG(ERROR) << "getConsumerName: corrupted transaction.";
+        return String8("TransactFailed");
+    }
     return bName;
 }
 
diff --git a/libs/gui/fuzzer/libgui_fuzzer_utils.h b/libs/gui/fuzzer/libgui_fuzzer_utils.h
index 2643fa7..177d5f8 100644
--- a/libs/gui/fuzzer/libgui_fuzzer_utils.h
+++ b/libs/gui/fuzzer/libgui_fuzzer_utils.h
@@ -154,6 +154,9 @@
     MOCK_METHOD(binder::Status, setDebugFlash, (int), (override));
     MOCK_METHOD(binder::Status, scheduleComposite, (), (override));
     MOCK_METHOD(binder::Status, scheduleCommit, (), (override));
+    MOCK_METHOD(binder::Status, updateSmallAreaDetection,
+                (const std::vector<int32_t>&, const std::vector<float>&), (override));
+    MOCK_METHOD(binder::Status, setSmallAreaDetectionThreshold, (int32_t, float), (override));
     MOCK_METHOD(binder::Status, getGpuContextPriority, (int32_t*), (override));
     MOCK_METHOD(binder::Status, getMaxAcquiredBufferCount, (int32_t*), (override));
     MOCK_METHOD(binder::Status, addWindowInfosListener,
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index fd9f186..6fef5d2 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -203,6 +203,16 @@
     // by GameManager.
     static status_t setOverrideFrameRate(uid_t uid, float frameRate);
 
+    // Update the small area detection whole uid-threshold mappings by same size uid and threshold
+    // vector.
+    // Ref:setSmallAreaDetectionThreshold.
+    static status_t updateSmallAreaDetection(std::vector<int32_t>& uids,
+                                             std::vector<float>& thresholds);
+
+    // Sets the small area detection threshold to particular apps (uid). Passing value 0 means
+    // to disable small area detection to the app.
+    static status_t setSmallAreaDetectionThreshold(uid_t uid, float threshold);
+
     // Switches on/off Auto Low Latency Mode on the connected display. This should only be
     // called if the connected display supports Auto Low Latency Mode as reported by
     // #getAutoLowLatencyModeSupport
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index ffb8622..daed764 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -999,6 +999,15 @@
 
     binder::Status scheduleCommit() override { return binder::Status::ok(); }
 
+    binder::Status updateSmallAreaDetection(const std::vector<int32_t>& /*uids*/,
+                                            const std::vector<float>& /*thresholds*/) {
+        return binder::Status::ok();
+    }
+
+    binder::Status setSmallAreaDetectionThreshold(int32_t /*uid*/, float /*threshold*/) {
+        return binder::Status::ok();
+    }
+
     binder::Status getGpuContextPriority(int32_t* /*outPriority*/) override {
         return binder::Status::ok();
     }
diff --git a/libs/input/PropertyMap.cpp b/libs/input/PropertyMap.cpp
index db0c98f..5f6f9e2 100644
--- a/libs/input/PropertyMap.cpp
+++ b/libs/input/PropertyMap.cpp
@@ -200,13 +200,13 @@
                 return BAD_VALUE;
             }
 
-            if (mMap->hasProperty(keyToken.string())) {
+            if (mMap->hasProperty(keyToken.c_str())) {
                 ALOGE("%s: Duplicate property value for key '%s'.",
                       mTokenizer->getLocation().c_str(), keyToken.c_str());
                 return BAD_VALUE;
             }
 
-            mMap->addProperty(keyToken.string(), valueToken.string());
+            mMap->addProperty(keyToken.c_str(), valueToken.c_str());
         }
 
         mTokenizer->nextLine();
diff --git a/libs/renderengine/skia/AutoBackendTexture.cpp b/libs/renderengine/skia/AutoBackendTexture.cpp
index 02d1e1e..cd1ac2b 100644
--- a/libs/renderengine/skia/AutoBackendTexture.cpp
+++ b/libs/renderengine/skia/AutoBackendTexture.cpp
@@ -24,6 +24,7 @@
 #include <include/gpu/ganesh/SkImageGanesh.h>
 #include <include/gpu/ganesh/SkSurfaceGanesh.h>
 #include <include/gpu/ganesh/gl/GrGLBackendSurface.h>
+#include <include/gpu/ganesh/vk/GrVkBackendSurface.h>
 #include <include/gpu/vk/GrVkTypes.h>
 #include <android/hardware_buffer.h>
 #include "ColorSpaces.h"
@@ -139,7 +140,7 @@
         }
         case GrBackendApi::kVulkan: {
             GrVkImageInfo imageInfo;
-            bool retrievedImageInfo = tex.getVkImageInfo(&imageInfo);
+            bool retrievedImageInfo = GrBackendTextures::GetVkImageInfo(tex, &imageInfo);
             LOG_ALWAYS_FATAL("%s isTextureValid:%d dataspace:%d"
                              "\n\tGrBackendTexture: (%i x %i) hasMipmaps: %i isProtected: %i "
                              "texType: %i\n\t\tVkImageInfo: success: %i fFormat: %i "
diff --git a/services/sensorservice/SensorEventConnection.cpp b/services/sensorservice/SensorEventConnection.cpp
index d469ff4..dc86577 100644
--- a/services/sensorservice/SensorEventConnection.cpp
+++ b/services/sensorservice/SensorEventConnection.cpp
@@ -854,7 +854,7 @@
                 }
                 if (!mService->isAllowListedPackage(mPackageName)) {
                     ALOGE("App not allowed to inject data, dropping event"
-                          "package=%s uid=%d", mPackageName.string(), mUid);
+                          "package=%s uid=%d", mPackageName.c_str(), mUid);
                     return 0;
                 }
                 sensors_event_t sensor_event;
diff --git a/services/sensorservice/SensorService.cpp b/services/sensorservice/SensorService.cpp
index a286ccb..9c51fd9 100644
--- a/services/sensorservice/SensorService.cpp
+++ b/services/sensorservice/SensorService.cpp
@@ -584,7 +584,7 @@
         }
         if (args.size() > 0) {
             Mode targetOperatingMode = NORMAL;
-            std::string inputStringMode = String8(args[0]).string();
+            std::string inputStringMode = String8(args[0]).c_str();
             if (getTargetOperatingMode(inputStringMode, &targetOperatingMode)) {
               status_t error = changeOperatingMode(args, targetOperatingMode);
               // Dump the latest state only if no error was encountered.
@@ -1495,7 +1495,7 @@
         accessibleSensorList.add(sensor);
     } else if (sensor.getType() != SENSOR_TYPE_HEAD_TRACKER) {
         ALOGI("Skipped sensor %s because it requires permission %s and app op %" PRId32,
-        sensor.getName().string(), sensor.getRequiredPermission().string(),
+        sensor.getName().c_str(), sensor.getRequiredPermission().c_str(),
         sensor.getRequiredAppOp());
     }
 }
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index 0101c17..eda52bf 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -187,6 +187,7 @@
         "Scheduler/MessageQueue.cpp",
         "Scheduler/RefreshRateSelector.cpp",
         "Scheduler/Scheduler.cpp",
+        "Scheduler/SmallAreaDetectionAllowMappings.cpp",
         "Scheduler/VSyncDispatchTimerQueue.cpp",
         "Scheduler/VSyncPredictor.cpp",
         "Scheduler/VSyncReactor.cpp",
diff --git a/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp b/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
index 453b51e..57ebee9 100644
--- a/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
+++ b/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
@@ -150,6 +150,8 @@
             ? ui::Size(externalTexture->getWidth(), externalTexture->getHeight())
             : ui::Size();
     const uint64_t oldUsageFlags = hadBuffer ? externalTexture->getUsage() : 0;
+    const bool oldBufferFormatOpaque = LayerSnapshot::isOpaqueFormat(
+            externalTexture ? externalTexture->getPixelFormat() : PIXEL_FORMAT_NONE);
 
     const bool hadSideStream = sidebandStream != nullptr;
     const layer_state_t& clientState = resolvedComposerState.state;
@@ -160,7 +162,7 @@
     LLOGV(layerId, "requested=%" PRIu64 "flags=%" PRIu64, clientState.what, clientChanges);
 
     if (clientState.what & layer_state_t::eFlagsChanged) {
-        if ((oldFlags ^ flags) & layer_state_t::eLayerHidden) {
+        if ((oldFlags ^ flags) & (layer_state_t::eLayerHidden | layer_state_t::eLayerOpaque)) {
             changes |= RequestedLayerState::Changes::Visibility |
                     RequestedLayerState::Changes::VisibleRegion;
         }
@@ -214,6 +216,13 @@
             barrierProducerId = std::max(bufferData->producerId, barrierProducerId);
             barrierFrameNumber = std::max(bufferData->frameNumber, barrierFrameNumber);
         }
+
+        const bool newBufferFormatOpaque = LayerSnapshot::isOpaqueFormat(
+                externalTexture ? externalTexture->getPixelFormat() : PIXEL_FORMAT_NONE);
+        if (newBufferFormatOpaque != oldBufferFormatOpaque) {
+            changes |= RequestedLayerState::Changes::Visibility |
+                    RequestedLayerState::Changes::VisibleRegion;
+        }
     }
 
     if (clientState.what & layer_state_t::eSidebandStreamChanged) {
@@ -482,6 +491,9 @@
     if (flags & layer_state_t::eLayerIsDisplayDecoration) {
         return Composition::DISPLAY_DECORATION;
     }
+    if (flags & layer_state_t::eLayerIsRefreshRateIndicator) {
+        return Composition::REFRESH_RATE_INDICATOR;
+    }
     if (potentialCursor) {
         return Composition::CURSOR;
     }
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 50f24a7..cdf7cff 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -3212,6 +3212,14 @@
     }
 
     mDrawingState.releaseBufferEndpoint = bufferData.releaseBufferEndpoint;
+
+    // If the layer had been updated a TextureView, this would make sure the present time could be
+    // same to TextureView update when it's a small dirty, and get the correct heuristic rate.
+    if (mFlinger->mScheduler->supportSmallDirtyDetection()) {
+        if (mDrawingState.useVsyncIdForRefreshRateSelection) {
+            mUsedVsyncIdForRefreshRateSelection = true;
+        }
+    }
     return true;
 }
 
@@ -3234,10 +3242,38 @@
                             mDrawingState.latchedVsyncId);
             if (prediction.has_value()) {
                 ATRACE_FORMAT_INSTANT("predictedPresentTime");
+                mMaxTimeForUseVsyncId = prediction->presentTime +
+                        scheduler::LayerHistory::kMaxPeriodForHistory.count();
                 return prediction->presentTime;
             }
         }
 
+        if (!mFlinger->mScheduler->supportSmallDirtyDetection()) {
+            return static_cast<nsecs_t>(0);
+        }
+
+        // If the layer is not an application and didn't set an explicit rate or desiredPresentTime,
+        // return "0" to tell the layer history that it will use the max refresh rate without
+        // calculating the adaptive rate.
+        if (mWindowType != WindowInfo::Type::APPLICATION &&
+            mWindowType != WindowInfo::Type::BASE_APPLICATION) {
+            return static_cast<nsecs_t>(0);
+        }
+
+        // Return the valid present time only when the layer potentially updated a TextureView so
+        // LayerHistory could heuristically calculate the rate if the UI is continually updating.
+        if (mUsedVsyncIdForRefreshRateSelection) {
+            const auto prediction =
+                    mFlinger->mFrameTimeline->getTokenManager()->getPredictionsForToken(
+                            mDrawingState.latchedVsyncId);
+            if (prediction.has_value()) {
+                if (mMaxTimeForUseVsyncId >= prediction->presentTime) {
+                    return prediction->presentTime;
+                }
+                mUsedVsyncIdForRefreshRateSelection = false;
+            }
+        }
+
         return static_cast<nsecs_t>(0);
     }();
 
@@ -3297,6 +3333,7 @@
     mDrawingState.surfaceDamageRegion = surfaceDamage;
     mDrawingState.modified = true;
     setTransactionFlags(eTransactionNeeded);
+    setIsSmallDirty();
     return true;
 }
 
@@ -3997,7 +4034,7 @@
         const std::optional<Fps> renderRate =
                 mFlinger->mScheduler->getFrameRateOverride(getOwnerUid());
 
-        const auto vote = frameRateToSetFrameRateVotePayload(mDrawingState.frameRate);
+        const auto vote = frameRateToSetFrameRateVotePayload(getFrameRateForLayerTree());
         const auto gameMode = getGameMode();
 
         if (presentFence->isValid()) {
@@ -4335,6 +4372,26 @@
     mLastLatchTime = latchTime;
 }
 
+void Layer::setIsSmallDirty() {
+    if (!mFlinger->mScheduler->supportSmallDirtyDetection()) {
+        return;
+    }
+
+    if (mWindowType != WindowInfo::Type::APPLICATION &&
+        mWindowType != WindowInfo::Type::BASE_APPLICATION) {
+        return;
+    }
+    Rect bounds = mDrawingState.surfaceDamageRegion.getBounds();
+    if (!bounds.isValid()) {
+        return;
+    }
+
+    // If the damage region is a small dirty, this could give the hint for the layer history that
+    // it could suppress the heuristic rate when calculating.
+    mSmallDirty = mFlinger->mScheduler->isSmallDirtyArea(mOwnerUid,
+                                                         bounds.getWidth() * bounds.getHeight());
+}
+
 } // namespace android
 
 #if defined(__gl_h_)
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 1f2485f..7b6c56b 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -841,6 +841,14 @@
     mutable bool contentDirty{false};
     Region surfaceDamageRegion;
 
+    // True when the surfaceDamageRegion is recognized as a small area update.
+    bool mSmallDirty{false};
+    // Used to check if mUsedVsyncIdForRefreshRateSelection should be expired when it stop updating.
+    nsecs_t mMaxTimeForUseVsyncId = 0;
+    // True when DrawState.useVsyncIdForRefreshRateSelection previously set to true during updating
+    // buffer.
+    bool mUsedVsyncIdForRefreshRateSelection{false};
+
     // Layer serial number.  This gives layers an explicit ordering, so we
     // have a stable sort order when their layer stack and Z-order are
     // the same.
@@ -903,6 +911,7 @@
                 .transform = getTransform(),
                 .setFrameRateVote = getFrameRateForLayerTree(),
                 .frameRateSelectionPriority = getFrameRateSelectionPriority(),
+                .isSmallDirty = mSmallDirty,
         };
     };
     bool hasBuffer() const { return mBufferInfo.mBuffer != nullptr; }
@@ -917,6 +926,9 @@
     // Exposed so SurfaceFlinger can assert that it's held
     const sp<SurfaceFlinger> mFlinger;
 
+    // Check if the damage region is a small dirty.
+    void setIsSmallDirty();
+
 protected:
     // For unit tests
     friend class TestableSurfaceFlinger;
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.cpp b/services/surfaceflinger/Scheduler/LayerHistory.cpp
index 565a490..c92e670 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistory.cpp
@@ -306,4 +306,11 @@
     return {LayerStatus::NotFound, nullptr};
 }
 
+bool LayerHistory::isSmallDirtyArea(uint32_t dirtyArea, float threshold) const {
+    const float ratio = (float)dirtyArea / mDisplayArea;
+    const bool isSmallDirty = ratio <= threshold;
+    ATRACE_FORMAT_INSTANT("small dirty=%s, ratio=%.3f", isSmallDirty ? "true" : "false", ratio);
+    return isSmallDirty;
+}
+
 } // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.h b/services/surfaceflinger/Scheduler/LayerHistory.h
index d083fa2..5750ea7 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.h
+++ b/services/surfaceflinger/Scheduler/LayerHistory.h
@@ -43,6 +43,7 @@
 class LayerHistory {
 public:
     using LayerVoteType = RefreshRateSelector::LayerVoteType;
+    static constexpr std::chrono::nanoseconds kMaxPeriodForHistory = 1s;
 
     LayerHistory();
     ~LayerHistory();
@@ -84,6 +85,8 @@
     // return the frames per second of the layer with the given sequence id.
     float getLayerFramerate(nsecs_t now, int32_t id) const;
 
+    bool isSmallDirtyArea(uint32_t dirtyArea, float threshold) const;
+
 private:
     friend class LayerHistoryTest;
     friend class TestableScheduler;
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.cpp b/services/surfaceflinger/Scheduler/LayerInfo.cpp
index 750803b..e4df494 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfo.cpp
@@ -65,7 +65,8 @@
         case LayerUpdateType::Buffer:
             FrameTimeData frameTime = {.presentTime = lastPresentTime,
                                        .queueTime = mLastUpdatedTime,
-                                       .pendingModeChange = pendingModeChange};
+                                       .pendingModeChange = pendingModeChange,
+                                       .isSmallDirty = props.isSmallDirty};
             mFrameTimes.push_back(frameTime);
             if (mFrameTimes.size() > HISTORY_SIZE) {
                 mFrameTimes.pop_front();
@@ -101,11 +102,15 @@
     // classification.
     bool isFrequent = true;
     bool isInfrequent = true;
+    int32_t smallDirtyCount = 0;
     const auto n = mFrameTimes.size() - 1;
     for (size_t i = 0; i < kFrequentLayerWindowSize - 1; i++) {
         if (mFrameTimes[n - i].queueTime - mFrameTimes[n - i - 1].queueTime <
             kMaxPeriodForFrequentLayerNs.count()) {
             isInfrequent = false;
+            if (mFrameTimes[n - i].presentTime == 0 && mFrameTimes[n - i].isSmallDirty) {
+                smallDirtyCount++;
+            }
         } else {
             isFrequent = false;
         }
@@ -115,7 +120,8 @@
         // If the layer was previously inconclusive, we clear
         // the history as indeterminate layers changed to frequent,
         // and we should not look at the stale data.
-        return {isFrequent, isFrequent && !mIsFrequencyConclusive, /* isConclusive */ true};
+        return {isFrequent, isFrequent && !mIsFrequencyConclusive, /* isConclusive */ true,
+                /* isSmallDirty */ smallDirtyCount >= kNumSmallDirtyThreshold};
     }
 
     // If we can't determine whether the layer is frequent or not, we return
@@ -204,6 +210,7 @@
 
     nsecs_t totalDeltas = 0;
     int numDeltas = 0;
+    int32_t smallDirtyCount = 0;
     auto prevFrame = mFrameTimes.begin();
     for (auto it = mFrameTimes.begin() + 1; it != mFrameTimes.end(); ++it) {
         const auto currDelta = getFrameTime(*it) - getFrameTime(*prevFrame);
@@ -212,6 +219,13 @@
             continue;
         }
 
+        // If this is a small area update, we don't want to consider it for calculating the average
+        // frame time. Instead, we let the bigger frame updates to drive the calculation.
+        if (it->isSmallDirty && currDelta < kMinPeriodBetweenSmallDirtyFrames) {
+            smallDirtyCount++;
+            continue;
+        }
+
         prevFrame = it;
 
         if (currDelta > kMaxPeriodBetweenFrames) {
@@ -223,6 +237,10 @@
         numDeltas++;
     }
 
+    if (smallDirtyCount > 0) {
+        ATRACE_FORMAT_INSTANT("small dirty = %" PRIu32, smallDirtyCount);
+    }
+
     if (numDeltas == 0) {
         return std::nullopt;
     }
@@ -313,6 +331,14 @@
         clearHistory(now);
     }
 
+    // Return no vote if the latest frames are small dirty.
+    if (frequent.isSmallDirty && !mLastRefreshRate.reported.isValid()) {
+        ATRACE_FORMAT_INSTANT("NoVote (small dirty)");
+        ALOGV("%s is small dirty", mName.c_str());
+        votes.push_back({LayerHistory::LayerVoteType::NoVote, Fps()});
+        return votes;
+    }
+
     auto refreshRate = calculateRefreshRateIfPossible(selector, now);
     if (refreshRate.has_value()) {
         ALOGV("%s calculated refresh rate: %s", mName.c_str(), to_string(*refreshRate).c_str());
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.h b/services/surfaceflinger/Scheduler/LayerInfo.h
index 7d2444c..1e08ec8 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.h
+++ b/services/surfaceflinger/Scheduler/LayerInfo.h
@@ -58,6 +58,7 @@
     static constexpr Fps kMinFpsForFrequentLayer = 10_Hz;
     static constexpr auto kMaxPeriodForFrequentLayerNs =
             std::chrono::nanoseconds(kMinFpsForFrequentLayer.getPeriodNsecs()) + 1ms;
+    static constexpr size_t kNumSmallDirtyThreshold = 2;
 
     friend class LayerHistoryTest;
     friend class LayerInfoTest;
@@ -235,6 +236,7 @@
         nsecs_t presentTime; // desiredPresentTime, if provided
         nsecs_t queueTime;  // buffer queue time
         bool pendingModeChange;
+        bool isSmallDirty;
     };
 
     // Holds information about the calculated and reported refresh rate
@@ -299,6 +301,8 @@
         bool clearHistory;
         // Represents whether we were able to determine isFrequent conclusively
         bool isConclusive;
+        // Represents whether the latest frames are small dirty.
+        bool isSmallDirty = false;
     };
     Frequent isFrequent(nsecs_t now) const;
     bool isAnimating(nsecs_t now) const;
@@ -317,6 +321,11 @@
     // this period apart from each other, the interval between them won't be
     // taken into account when calculating average frame rate.
     static constexpr nsecs_t kMaxPeriodBetweenFrames = kMinFpsForFrequentLayer.getPeriodNsecs();
+    // Used for sanitizing the heuristic data. If frames are small dirty updating and are less
+    // than this period apart from each other, the interval between them won't be
+    // taken into account when calculating average frame rate.
+    static constexpr nsecs_t kMinPeriodBetweenSmallDirtyFrames = (60_Hz).getPeriodNsecs();
+
     LayerHistory::LayerVoteType mDefaultVote;
 
     LayerVote mLayerVote;
@@ -331,7 +340,7 @@
     std::chrono::time_point<std::chrono::steady_clock> mFrameTimeValidSince =
             std::chrono::steady_clock::now();
     static constexpr size_t HISTORY_SIZE = RefreshRateHistory::HISTORY_SIZE;
-    static constexpr std::chrono::nanoseconds HISTORY_DURATION = 1s;
+    static constexpr std::chrono::nanoseconds HISTORY_DURATION = LayerHistory::kMaxPeriodForHistory;
 
     std::unique_ptr<LayerProps> mLayerProps;
 
@@ -349,6 +358,7 @@
     ui::Transform transform;
     LayerInfo::FrameRate setFrameRateVote;
     int32_t frameRateSelectionPriority = -1;
+    bool isSmallDirty = false;
 };
 
 } // namespace scheduler
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 5a19ec5..27c96f7 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -1179,4 +1179,20 @@
     mFrameRateOverrideMappings.setPreferredRefreshRateForUid(frameRateOverride);
 }
 
+void Scheduler::updateSmallAreaDetection(
+        std::vector<std::pair<uid_t, float>>& uidThresholdMappings) {
+    mSmallAreaDetectionAllowMappings.update(uidThresholdMappings);
+}
+
+void Scheduler::setSmallAreaDetectionThreshold(uid_t uid, float threshold) {
+    mSmallAreaDetectionAllowMappings.setThesholdForUid(uid, threshold);
+}
+
+bool Scheduler::isSmallDirtyArea(uid_t uid, uint32_t dirtyArea) {
+    std::optional<float> oThreshold = mSmallAreaDetectionAllowMappings.getThresholdForUid(uid);
+    if (oThreshold) return mLayerHistory.isSmallDirtyArea(dirtyArea, oThreshold.value());
+
+    return false;
+}
+
 } // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 85d0f9a..d65df2a 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -49,6 +49,7 @@
 #include "MessageQueue.h"
 #include "OneShotTimer.h"
 #include "RefreshRateSelector.h"
+#include "SmallAreaDetectionAllowMappings.h"
 #include "Utils/Dumper.h"
 #include "VsyncModulator.h"
 
@@ -291,6 +292,13 @@
 
     void setGameModeRefreshRateForUid(FrameRateOverride);
 
+    void updateSmallAreaDetection(std::vector<std::pair<uid_t, float>>& uidThresholdMappings);
+
+    void setSmallAreaDetectionThreshold(uid_t uid, float threshold);
+
+    // Returns true if the dirty area is less than threshold.
+    bool isSmallDirtyArea(uid_t uid, uint32_t dirtyArea);
+
     // Retrieves the overridden refresh rate for a given uid.
     std::optional<Fps> getFrameRateOverride(uid_t) const EXCLUDES(mDisplayLock);
 
@@ -309,6 +317,11 @@
 
     bool updateFrameRateOverrides(GlobalSignals, Fps displayRefreshRate) EXCLUDES(mPolicyLock);
 
+    // Returns true if the small dirty detection is enabled.
+    bool supportSmallDirtyDetection() const {
+        return mFeatures.test(Feature::kSmallDirtyContentDetection);
+    }
+
 private:
     friend class TestableScheduler;
 
@@ -547,6 +560,7 @@
     static constexpr std::chrono::nanoseconds MAX_VSYNC_APPLIED_TIME = 200ms;
 
     FrameRateOverrideMappings mFrameRateOverrideMappings;
+    SmallAreaDetectionAllowMappings mSmallAreaDetectionAllowMappings;
 };
 
 } // namespace scheduler
diff --git a/services/surfaceflinger/Scheduler/SmallAreaDetectionAllowMappings.cpp b/services/surfaceflinger/Scheduler/SmallAreaDetectionAllowMappings.cpp
new file mode 100644
index 0000000..95cd5d1
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/SmallAreaDetectionAllowMappings.cpp
@@ -0,0 +1,47 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <sys/types.h>
+
+#include "SmallAreaDetectionAllowMappings.h"
+
+namespace android::scheduler {
+void SmallAreaDetectionAllowMappings::update(
+        std::vector<std::pair<uid_t, float>>& uidThresholdMappings) {
+    std::lock_guard lock(mLock);
+    mMap.clear();
+    for (std::pair<uid_t, float> row : uidThresholdMappings) {
+        if (!isValidThreshold(row.second)) continue;
+
+        mMap.emplace(row.first, row.second);
+    }
+}
+
+void SmallAreaDetectionAllowMappings::setThesholdForUid(uid_t uid, float threshold) {
+    if (!isValidThreshold(threshold)) return;
+
+    std::lock_guard lock(mLock);
+    mMap.emplace(uid, threshold);
+}
+
+std::optional<float> SmallAreaDetectionAllowMappings::getThresholdForUid(uid_t uid) {
+    std::lock_guard lock(mLock);
+    const auto iter = mMap.find(uid);
+    if (iter != mMap.end()) {
+        return iter->second;
+    }
+    return std::nullopt;
+}
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/SmallAreaDetectionAllowMappings.h b/services/surfaceflinger/Scheduler/SmallAreaDetectionAllowMappings.h
new file mode 100644
index 0000000..cbab690
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/SmallAreaDetectionAllowMappings.h
@@ -0,0 +1,39 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android-base/thread_annotations.h>
+#include <sys/types.h>
+#include <optional>
+#include <unordered_map>
+#include <vector>
+
+namespace android::scheduler {
+class SmallAreaDetectionAllowMappings {
+    using UidThresholdMap = std::unordered_map<uid_t, float>;
+
+public:
+    void update(std::vector<std::pair<uid_t, float>>& uidThresholdMappings);
+    void setThesholdForUid(uid_t uid, float threshold) EXCLUDES(mLock);
+    std::optional<float> getThresholdForUid(uid_t uid) EXCLUDES(mLock);
+
+private:
+    static bool isValidThreshold(float threshold) { return threshold >= 0.0f && threshold <= 1.0f; }
+    mutable std::mutex mLock;
+    UidThresholdMap mMap GUARDED_BY(mLock);
+};
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/Features.h b/services/surfaceflinger/Scheduler/include/scheduler/Features.h
index 200407d..7c72ac6 100644
--- a/services/surfaceflinger/Scheduler/include/scheduler/Features.h
+++ b/services/surfaceflinger/Scheduler/include/scheduler/Features.h
@@ -28,6 +28,7 @@
     kContentDetection = 1 << 2,
     kTracePredictedVsync = 1 << 3,
     kBackpressureGpuComposition = 1 << 4,
+    kSmallDirtyContentDetection = 1 << 5,
 };
 
 using FeatureFlags = ftl::Flags<Feature>;
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index cb8edc3..bc626f3 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -3989,6 +3989,9 @@
 
     if (sysprop::use_content_detection_for_refresh_rate(false)) {
         features |= Feature::kContentDetection;
+        if (base::GetBoolProperty("debug.sf.enable_small_dirty_detection"s, false)) {
+            features |= Feature::kSmallDirtyContentDetection;
+        }
     }
     if (base::GetBoolProperty("debug.sf.show_predicted_vsync"s, false)) {
         features |= Feature::kTracePredictedVsync;
@@ -8197,6 +8200,17 @@
     return NO_ERROR;
 }
 
+status_t SurfaceFlinger::updateSmallAreaDetection(
+        std::vector<std::pair<uid_t, float>>& uidThresholdMappings) {
+    mScheduler->updateSmallAreaDetection(uidThresholdMappings);
+    return NO_ERROR;
+}
+
+status_t SurfaceFlinger::setSmallAreaDetectionThreshold(uid_t uid, float threshold) {
+    mScheduler->setSmallAreaDetectionThreshold(uid, threshold);
+    return NO_ERROR;
+}
+
 void SurfaceFlinger::enableRefreshRateOverlay(bool enable) {
     bool setByHwc = getHwComposer().hasCapability(Capability::REFRESH_RATE_CHANGED_CALLBACK_DEBUG);
     for (const auto& [id, display] : mPhysicalDisplays) {
@@ -8334,6 +8348,15 @@
 void SurfaceFlinger::onActiveDisplaySizeChanged(const DisplayDevice& activeDisplay) {
     mScheduler->onActiveDisplayAreaChanged(activeDisplay.getWidth() * activeDisplay.getHeight());
     getRenderEngine().onActiveDisplaySizeChanged(activeDisplay.getSize());
+
+    // Notify layers to update small dirty flag.
+    if (mScheduler->supportSmallDirtyDetection()) {
+        mCurrentState.traverse([&](Layer* layer) {
+            if (layer->getLayerStack() == activeDisplay.getLayerStack()) {
+                layer->setIsSmallDirty();
+            }
+        });
+    }
 }
 
 sp<DisplayDevice> SurfaceFlinger::getActivatableDisplay() const {
@@ -9520,6 +9543,40 @@
     return binder::Status::ok();
 }
 
+binder::Status SurfaceComposerAIDL::updateSmallAreaDetection(const std::vector<int32_t>& uids,
+                                                             const std::vector<float>& thresholds) {
+    status_t status;
+    const int c_uid = IPCThreadState::self()->getCallingUid();
+    if (c_uid == AID_ROOT || c_uid == AID_SYSTEM) {
+        if (uids.size() != thresholds.size()) return binderStatusFromStatusT(BAD_VALUE);
+
+        std::vector<std::pair<uid_t, float>> mappings;
+        const size_t size = uids.size();
+        mappings.reserve(size);
+        for (int i = 0; i < size; i++) {
+            auto row = std::make_pair(static_cast<uid_t>(uids[i]), thresholds[i]);
+            mappings.push_back(row);
+        }
+        status = mFlinger->updateSmallAreaDetection(mappings);
+    } else {
+        ALOGE("updateSmallAreaDetection() permission denied for uid: %d", c_uid);
+        status = PERMISSION_DENIED;
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::setSmallAreaDetectionThreshold(int32_t uid, float threshold) {
+    status_t status;
+    const int c_uid = IPCThreadState::self()->getCallingUid();
+    if (c_uid == AID_ROOT || c_uid == AID_SYSTEM) {
+        status = mFlinger->setSmallAreaDetectionThreshold(uid, threshold);
+    } else {
+        ALOGE("setSmallAreaDetectionThreshold() permission denied for uid: %d", c_uid);
+        status = PERMISSION_DENIED;
+    }
+    return binderStatusFromStatusT(status);
+}
+
 binder::Status SurfaceComposerAIDL::getGpuContextPriority(int32_t* outPriority) {
     *outPriority = mFlinger->getGpuContextPriority();
     return binder::Status::ok();
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 6ff9fd1..79dcd0d 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -607,6 +607,10 @@
 
     status_t setOverrideFrameRate(uid_t uid, float frameRate);
 
+    status_t updateSmallAreaDetection(std::vector<std::pair<uid_t, float>>& uidThresholdMappings);
+
+    status_t setSmallAreaDetectionThreshold(uid_t uid, float threshold);
+
     int getGpuContextPriority();
 
     status_t getMaxAcquiredBufferCount(int* buffers) const;
@@ -1557,6 +1561,9 @@
     binder::Status setDebugFlash(int delay) override;
     binder::Status scheduleComposite() override;
     binder::Status scheduleCommit() override;
+    binder::Status updateSmallAreaDetection(const std::vector<int32_t>& uids,
+                                            const std::vector<float>& thresholds) override;
+    binder::Status setSmallAreaDetectionThreshold(int32_t uid, float threshold) override;
     binder::Status getGpuContextPriority(int32_t* outPriority) override;
     binder::Status getMaxAcquiredBufferCount(int32_t* buffers) override;
     binder::Status addWindowInfosListener(const sp<gui::IWindowInfosListener>& windowInfosListener,
diff --git a/services/surfaceflinger/tests/unittests/Android.bp b/services/surfaceflinger/tests/unittests/Android.bp
index 7d8796f..8deff85 100644
--- a/services/surfaceflinger/tests/unittests/Android.bp
+++ b/services/surfaceflinger/tests/unittests/Android.bp
@@ -101,6 +101,7 @@
         "LayerTestUtils.cpp",
         "MessageQueueTest.cpp",
         "PowerAdvisorTest.cpp",
+        "SmallAreaDetectionAllowMappingsTest.cpp",
         "SurfaceFlinger_CreateDisplayTest.cpp",
         "SurfaceFlinger_DestroyDisplayTest.cpp",
         "SurfaceFlinger_DisplayModeSwitching.cpp",
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
index 51b5b05..b67494f 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
@@ -1070,6 +1070,77 @@
     recordFramesAndExpect(layer, time, 27.1_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
 }
 
+TEST_F(LayerHistoryTest, smallDirtyLayer) {
+    auto layer = createLayer();
+
+    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+    nsecs_t time = systemTime();
+
+    EXPECT_EQ(1, layerCount());
+    EXPECT_EQ(0, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+
+    LayerHistory::Summary summary;
+
+    // layer is active but infrequent.
+    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        auto props = layer->getLayerProps();
+        if (i % 3 == 0) {
+            props.isSmallDirty = false;
+        } else {
+            props.isSmallDirty = true;
+        }
+
+        history().record(layer->getSequence(), props, time, time,
+                         LayerHistory::LayerUpdateType::Buffer);
+        time += HI_FPS_PERIOD;
+        summary = summarizeLayerHistory(time);
+    }
+
+    ASSERT_EQ(1, summary.size());
+    ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+    EXPECT_GE(HI_FPS, summary[0].desiredRefreshRate);
+}
+
+TEST_F(LayerHistoryTest, smallDirtyInMultiLayer) {
+    auto layer1 = createLayer("UI");
+    auto layer2 = createLayer("Video");
+
+    EXPECT_CALL(*layer1, isVisible()).WillRepeatedly(Return(true));
+    EXPECT_CALL(*layer1, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+    EXPECT_CALL(*layer2, isVisible()).WillRepeatedly(Return(true));
+    EXPECT_CALL(*layer2, getFrameRateForLayerTree())
+            .WillRepeatedly(
+                    Return(Layer::FrameRate(30_Hz, Layer::FrameRateCompatibility::Default)));
+
+    nsecs_t time = systemTime();
+
+    EXPECT_EQ(2, layerCount());
+    EXPECT_EQ(0, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+
+    LayerHistory::Summary summary;
+
+    // layer1 is active but infrequent.
+    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        auto props = layer1->getLayerProps();
+        props.isSmallDirty = true;
+        history().record(layer1->getSequence(), props, 0 /*presentTime*/, time,
+                         LayerHistory::LayerUpdateType::Buffer);
+        history().record(layer2->getSequence(), layer2->getLayerProps(), time, time,
+                         LayerHistory::LayerUpdateType::Buffer);
+        time += HI_FPS_PERIOD;
+        summary = summarizeLayerHistory(time);
+    }
+
+    ASSERT_EQ(1, summary.size());
+    ASSERT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summary[0].vote);
+    ASSERT_EQ(30_Hz, summary[0].desiredRefreshRate);
+}
+
 class LayerHistoryTestParameterized : public LayerHistoryTest,
                                       public testing::WithParamInterface<std::chrono::nanoseconds> {
 };
diff --git a/services/surfaceflinger/tests/unittests/LayerLifecycleManagerTest.cpp b/services/surfaceflinger/tests/unittests/LayerLifecycleManagerTest.cpp
index d65277a..1fde9b8 100644
--- a/services/surfaceflinger/tests/unittests/LayerLifecycleManagerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerLifecycleManagerTest.cpp
@@ -17,6 +17,8 @@
 #include <gmock/gmock.h>
 #include <gtest/gtest.h>
 
+#include <renderengine/mock/FakeExternalTexture.h>
+
 #include "FrontEnd/LayerLifecycleManager.h"
 #include "LayerHierarchyTest.h"
 #include "TransactionState.h"
@@ -25,6 +27,8 @@
 
 namespace android::surfaceflinger::frontend {
 
+using namespace ftl::flag_operators;
+
 // To run test:
 /**
  mp :libsurfaceflinger_unittest && adb sync; adb shell \
@@ -437,4 +441,88 @@
     mLifecycleManager.commitChanges();
 }
 
+TEST_F(LayerLifecycleManagerTest, layerOpacityChangesSetsVisibilityChangeFlag) {
+    // add a default buffer and make the layer opaque
+    setFlags(1, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque);
+    setBuffer(1,
+              std::make_shared<
+                      renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+                                                               1ULL /* bufferId */,
+                                                               HAL_PIXEL_FORMAT_RGBA_8888,
+                                                               GRALLOC_USAGE_PROTECTED /*usage*/));
+
+    mLifecycleManager.commitChanges();
+
+    // set new buffer but layer opacity doesn't change
+    setBuffer(1,
+              std::make_shared<
+                      renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+                                                               2ULL /* bufferId */,
+                                                               HAL_PIXEL_FORMAT_RGBA_8888,
+                                                               GRALLOC_USAGE_PROTECTED /*usage*/));
+    EXPECT_EQ(mLifecycleManager.getGlobalChanges().get(),
+              ftl::Flags<RequestedLayerState::Changes>(RequestedLayerState::Changes::Buffer |
+                                                       RequestedLayerState::Changes::Content)
+                      .get());
+    mLifecycleManager.commitChanges();
+
+    // change layer flags and confirm visibility flag is set
+    setFlags(1, layer_state_t::eLayerOpaque, 0);
+    EXPECT_TRUE(
+            mLifecycleManager.getGlobalChanges().test(RequestedLayerState::Changes::Visibility));
+    mLifecycleManager.commitChanges();
+}
+
+TEST_F(LayerLifecycleManagerTest, bufferFormatChangesSetsVisibilityChangeFlag) {
+    // add a default buffer and make the layer opaque
+    setFlags(1, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque);
+    setBuffer(1,
+              std::make_shared<
+                      renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+                                                               1ULL /* bufferId */,
+                                                               HAL_PIXEL_FORMAT_RGBA_8888,
+                                                               GRALLOC_USAGE_PROTECTED /*usage*/));
+
+    mLifecycleManager.commitChanges();
+
+    // set new buffer with an opaque buffer format
+    setBuffer(1,
+              std::make_shared<
+                      renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+                                                               2ULL /* bufferId */,
+                                                               HAL_PIXEL_FORMAT_RGB_888,
+                                                               GRALLOC_USAGE_PROTECTED /*usage*/));
+    EXPECT_EQ(mLifecycleManager.getGlobalChanges().get(),
+              ftl::Flags<RequestedLayerState::Changes>(RequestedLayerState::Changes::Buffer |
+                                                       RequestedLayerState::Changes::Content |
+                                                       RequestedLayerState::Changes::VisibleRegion |
+                                                       RequestedLayerState::Changes::Visibility)
+                      .get());
+    mLifecycleManager.commitChanges();
+}
+
+TEST_F(LayerLifecycleManagerTest, roundedCornerChangesSetsVisibilityChangeFlag) {
+    // add a default buffer and make the layer opaque
+    setFlags(1, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque);
+    setBuffer(1,
+              std::make_shared<
+                      renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+                                                               1ULL /* bufferId */,
+                                                               HAL_PIXEL_FORMAT_RGBA_8888,
+                                                               GRALLOC_USAGE_PROTECTED /*usage*/));
+
+    mLifecycleManager.commitChanges();
+
+    // add rounded corners which should make the layer translucent
+    setRoundedCorners(1, 5.f);
+    EXPECT_EQ(mLifecycleManager.getGlobalChanges().get(),
+              ftl::Flags<RequestedLayerState::Changes>(
+                      RequestedLayerState::Changes::AffectsChildren |
+                      RequestedLayerState::Changes::Content |
+                      RequestedLayerState::Changes::Geometry |
+                      RequestedLayerState::Changes::VisibleRegion)
+                      .get());
+    mLifecycleManager.commitChanges();
+}
+
 } // namespace android::surfaceflinger::frontend
diff --git a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
index 80d913c..72ed4c8 100644
--- a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
@@ -770,4 +770,17 @@
     EXPECT_EQ(getSnapshot({.id = 1})->roundedCorner.radius.x, 42.f);
 }
 
+TEST_F(LayerSnapshotTest, setRefreshRateIndicatorCompositionType) {
+    setFlags(1, layer_state_t::eLayerIsRefreshRateIndicator,
+             layer_state_t::eLayerIsRefreshRateIndicator);
+    setBuffer(1,
+              std::make_shared<renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+                                                                        42ULL /* bufferId */,
+                                                                        HAL_PIXEL_FORMAT_RGBA_8888,
+                                                                        0 /*usage*/));
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_EQ(getSnapshot({.id = 1})->compositionType,
+              aidl::android::hardware::graphics::composer3::Composition::REFRESH_RATE_INDICATOR);
+}
+
 } // namespace android::surfaceflinger::frontend
diff --git a/services/surfaceflinger/tests/unittests/SmallAreaDetectionAllowMappingsTest.cpp b/services/surfaceflinger/tests/unittests/SmallAreaDetectionAllowMappingsTest.cpp
new file mode 100644
index 0000000..b910485
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/SmallAreaDetectionAllowMappingsTest.cpp
@@ -0,0 +1,61 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "SmallAreaDetectionAllowMappingsTest"
+
+#include <gtest/gtest.h>
+
+#include "Scheduler/SmallAreaDetectionAllowMappings.h"
+
+namespace android::scheduler {
+
+class SmallAreaDetectionMappingsAllowTest : public testing::Test {
+protected:
+    SmallAreaDetectionAllowMappings mMappings;
+};
+
+namespace {
+TEST_F(SmallAreaDetectionMappingsAllowTest, testUpdate) {
+    const uid_t uid1 = 10100;
+    const uid_t uid2 = 10101;
+    const float threshold1 = 0.05f;
+    const float threshold2 = 0.07f;
+    std::vector<std::pair<uid_t, float>> mappings;
+    mappings.reserve(2);
+    mappings.push_back(std::make_pair(uid1, threshold1));
+    mappings.push_back(std::make_pair(uid2, threshold2));
+
+    mMappings.update(mappings);
+    ASSERT_EQ(mMappings.getThresholdForUid(uid1).value(), threshold1);
+    ASSERT_EQ(mMappings.getThresholdForUid(uid2).value(), threshold2);
+}
+
+TEST_F(SmallAreaDetectionMappingsAllowTest, testSetThesholdForUid) {
+    const uid_t uid = 10111;
+    const float threshold = 0.05f;
+
+    mMappings.setThesholdForUid(uid, threshold);
+    ASSERT_EQ(mMappings.getThresholdForUid(uid), threshold);
+}
+
+TEST_F(SmallAreaDetectionMappingsAllowTest, testUidNotInTheMappings) {
+    const uid_t uid = 10222;
+    ASSERT_EQ(mMappings.getThresholdForUid(uid), std::nullopt);
+}
+
+} // namespace
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_CreateDisplayTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_CreateDisplayTest.cpp
index dbf0cd8..28162f4 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_CreateDisplayTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_CreateDisplayTest.cpp
@@ -47,7 +47,7 @@
         const auto& display = getCurrentDisplayState(displayToken);
         EXPECT_TRUE(display.isVirtual());
         EXPECT_EQ(display.requestedRefreshRate, Fps::fromValue(requestedRefreshRate));
-        EXPECT_EQ(name.string(), display.displayName);
+        EXPECT_EQ(name.c_str(), display.displayName);
 
         std::optional<VirtualDisplayId> vid =
                 DisplayId::fromValue<VirtualDisplayId>(displayId | DisplayId::FLAG_VIRTUAL);