Merge "BlastBufferQueue: Keep transform hint in Surface consistent" into sc-dev
diff --git a/cmds/installd/dexopt.cpp b/cmds/installd/dexopt.cpp
index cd5c36f..9128542 100644
--- a/cmds/installd/dexopt.cpp
+++ b/cmds/installd/dexopt.cpp
@@ -492,14 +492,6 @@
                  std::to_string(min_new_methods_percent_change));
         }
 
-        // On-device signing related. odsign sets the system property odsign.verification.success if
-        // AOT artifacts have the expected signatures.
-        const bool trust_art_apex_data_files =
-                ::android::base::GetBoolProperty("odsign.verification.success", false);
-        if (!trust_art_apex_data_files) {
-            AddRuntimeArg("-Xdeny-art-apex-data-files");
-        }
-
         // Do not add after dex2oat_flags, they should override others for debugging.
         PrepareArgs(profman_bin);
     }
diff --git a/include/input/Input.h b/include/input/Input.h
index 6f2d716..2e326cb 100644
--- a/include/input/Input.h
+++ b/include/input/Input.h
@@ -95,7 +95,7 @@
     AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT =
             android::os::IInputConstants::INPUT_EVENT_FLAG_IS_ACCESSIBILITY_EVENT, // 0x800,
 #else
-    AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT = 0x800;
+    AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT = 0x800,
 #endif
 
     /* Motion event is inconsistent with previously sent motion events. */
diff --git a/libs/binder/TEST_MAPPING b/libs/binder/TEST_MAPPING
index b58d919..1010a2d 100644
--- a/libs/binder/TEST_MAPPING
+++ b/libs/binder/TEST_MAPPING
@@ -52,6 +52,9 @@
       "name": "CtsOsTestCases",
       "options": [
         {
+          "exclude-annotation": "android.platform.test.annotations.LargeTest"
+        },
+        {
           "exclude-filter": "android.os.cts.BuildTest#testSdkInt"
         },
         {
diff --git a/libs/renderengine/skia/Cache.cpp b/libs/renderengine/skia/Cache.cpp
index 081de2e..ae8f238 100644
--- a/libs/renderengine/skia/Cache.cpp
+++ b/libs/renderengine/skia/Cache.cpp
@@ -56,42 +56,64 @@
                              const std::shared_ptr<ExternalTexture>& dstTexture) {
     // Somewhat arbitrary dimensions, but on screen and slightly shorter, based
     // on actual use.
-    FloatRect rect(0, 0, display.physicalDisplay.width(), display.physicalDisplay.height() - 30);
+    const Rect& displayRect = display.physicalDisplay;
+    FloatRect rect(0, 0, displayRect.width(), displayRect.height());
+    FloatRect smallerRect(20, 20, displayRect.width()-20, displayRect.height()-20);
+
     LayerSettings layer{
             .geometry =
                     Geometry{
                             .boundaries = rect,
                             .roundedCornersCrop = rect,
+                            .roundedCornersRadius = 50.f,
                     },
             // drawShadow ignores alpha
             .shadow =
                     ShadowSettings{
+                            .boundaries = rect,
                             .ambientColor = vec4(0, 0, 0, 0.00935997f),
                             .spotColor = vec4(0, 0, 0, 0.0455841f),
-                            .lightPos = vec3(370.508f, -1527.03f, 1650.f),
-                            .lightRadius = 2200.0f,
-                            .length = 0.955342f,
+                            .lightPos = vec3(500.f, -1500.f, 1500.f),
+                            .lightRadius = 2500.0f,
+                            .length = 15.f,
                     },
-            // important that this matches dest so the general shadow fragment shader doesn't
-            // have color correction added, and important that it be srgb, so the *vertex* shader
-            // doesn't have color correction added.
-            .sourceDataspace = kDestDataSpace,
             // setting this is mandatory for shadows and blurs
             .skipContentDraw = true,
+            .alpha = 1,
+    };
+    LayerSettings caster{
+            .geometry =
+                    Geometry{
+                            .boundaries = smallerRect,
+                            .roundedCornersCrop = rect,
+                            .roundedCornersRadius = 50.f,
+                    },
+            .source =
+                    PixelSource{
+                            .solidColor = half3(0.f, 0.f, 0.f),
+                    },
+            .alpha = 1,
     };
 
-    auto layers = std::vector<const LayerSettings*>{&layer};
-    // The identity matrix will generate the fast shader
-    renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache, base::unique_fd(),
-                             nullptr);
-    // This matrix, which has different scales for x and y, will
-    // generate the slower (more general case) version, which has variants for translucent
-    // casters and rounded rects.
-    layer.geometry.positionTransform = kScaleAsymmetric;
-    for (auto translucent : {false, true}) {
-        layer.shadow.casterIsTranslucent = translucent;
-        renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
-                                 base::unique_fd(), nullptr);
+    auto layers = std::vector<const LayerSettings*>{&layer, &caster};
+    // When sourceDataspace matches dest, the general shadow fragment shader doesn't
+    // have color correction added.
+    // independently, when it is not srgb, the *vertex* shader has color correction added.
+    // This may be a bug, but the shader still needs to be cached as it is triggered
+    // during youtube pip.
+    for (auto dataspace : {kDestDataSpace, kOtherDataSpace}) {
+        layer.sourceDataspace = dataspace;
+        // The 2nd matrix, which has different scales for x and y, will
+        // generate the slower (more general case) shadow shader
+        for (auto transform : {mat4(), kScaleAndTranslate, kFlip}) {
+            layer.geometry.positionTransform = transform;
+            caster.geometry.positionTransform = transform;
+            for (bool translucent : {false, true}){
+                layer.shadow.casterIsTranslucent = translucent;
+                renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
+                                        base::unique_fd(), nullptr);
+            }
+        }
     }
 }
 
@@ -329,6 +351,12 @@
                 .maxLuminance = 500,
                 .outputDataspace = kDestDataSpace,
         };
+        DisplaySettings p3Display{
+                .physicalDisplay = displayRect,
+                .clip = displayRect,
+                .maxLuminance = 500,
+                .outputDataspace = kOtherDataSpace,
+        };
 
         const int64_t usage = GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
 
@@ -354,6 +382,7 @@
         drawHolePunchLayer(renderengine, display, dstTexture);
         drawSolidLayers(renderengine, display, dstTexture);
         drawShadowLayers(renderengine, display, srcTexture);
+        drawShadowLayers(renderengine, p3Display, srcTexture);
 
         if (renderengine->supportsBackgroundBlur()) {
             drawBlurLayers(renderengine, display, dstTexture);
diff --git a/libs/sensorprivacy/aidl/android/hardware/ISensorPrivacyManager.aidl b/libs/sensorprivacy/aidl/android/hardware/ISensorPrivacyManager.aidl
index f91f5b9..9564cba 100644
--- a/libs/sensorprivacy/aidl/android/hardware/ISensorPrivacyManager.aidl
+++ b/libs/sensorprivacy/aidl/android/hardware/ISensorPrivacyManager.aidl
@@ -36,7 +36,7 @@
 
     void setSensorPrivacy(boolean enable);
 
-    void setIndividualSensorPrivacy(int userId, int sensor, boolean enable);
+    void setIndividualSensorPrivacy(int userId, int source, int sensor, boolean enable);
 
-    void setIndividualSensorPrivacyForProfileGroup(int userId, int sensor, boolean enable);
+    void setIndividualSensorPrivacyForProfileGroup(int userId, int source, int sensor, boolean enable);
 }
diff --git a/services/gpuservice/bpfprogs/gpu_mem.c b/services/gpuservice/bpfprogs/gpu_mem.c
index c75213b..16e1e8a 100644
--- a/services/gpuservice/bpfprogs/gpu_mem.c
+++ b/services/gpuservice/bpfprogs/gpu_mem.c
@@ -72,4 +72,4 @@
     return 0;
 }
 
-char _license[] SEC("license") = "Apache 2.0";
+LICENSE("Apache 2.0");
diff --git a/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp b/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
index ca43123..fab7f4c 100644
--- a/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
@@ -104,36 +104,37 @@
 #endif
         } else {
             Slot* slot = &mSlots[mCurrentSlot];
+            // If mUsingSlotsProtocol is true, it means the raw pointer has axis info of
+            // ABS_MT_TRACKING_ID and ABS_MT_SLOT, so driver should send a valid trackingId while
+            // updating the slot.
+            if (!mUsingSlotsProtocol) {
+                slot->mInUse = true;
+            }
 
             switch (rawEvent->code) {
                 case ABS_MT_POSITION_X:
-                    slot->mInUse = true;
                     slot->mAbsMTPositionX = rawEvent->value;
+                    warnIfNotInUse(*rawEvent, *slot);
                     break;
                 case ABS_MT_POSITION_Y:
-                    slot->mInUse = true;
                     slot->mAbsMTPositionY = rawEvent->value;
+                    warnIfNotInUse(*rawEvent, *slot);
                     break;
                 case ABS_MT_TOUCH_MAJOR:
-                    slot->mInUse = true;
                     slot->mAbsMTTouchMajor = rawEvent->value;
                     break;
                 case ABS_MT_TOUCH_MINOR:
-                    slot->mInUse = true;
                     slot->mAbsMTTouchMinor = rawEvent->value;
                     slot->mHaveAbsMTTouchMinor = true;
                     break;
                 case ABS_MT_WIDTH_MAJOR:
-                    slot->mInUse = true;
                     slot->mAbsMTWidthMajor = rawEvent->value;
                     break;
                 case ABS_MT_WIDTH_MINOR:
-                    slot->mInUse = true;
                     slot->mAbsMTWidthMinor = rawEvent->value;
                     slot->mHaveAbsMTWidthMinor = true;
                     break;
                 case ABS_MT_ORIENTATION:
-                    slot->mInUse = true;
                     slot->mAbsMTOrientation = rawEvent->value;
                     break;
                 case ABS_MT_TRACKING_ID:
@@ -147,15 +148,12 @@
                     }
                     break;
                 case ABS_MT_PRESSURE:
-                    slot->mInUse = true;
                     slot->mAbsMTPressure = rawEvent->value;
                     break;
                 case ABS_MT_DISTANCE:
-                    slot->mInUse = true;
                     slot->mAbsMTDistance = rawEvent->value;
                     break;
                 case ABS_MT_TOOL_TYPE:
-                    slot->mInUse = true;
                     slot->mAbsMTToolType = rawEvent->value;
                     slot->mHaveAbsMTToolType = true;
                     break;
@@ -177,6 +175,13 @@
     return mHaveStylus;
 }
 
+void MultiTouchMotionAccumulator::warnIfNotInUse(const RawEvent& event, const Slot& slot) {
+    if (!slot.mInUse) {
+        ALOGW("Received unexpected event (0x%0x, 0x%0x) for slot %i with tracking id %i",
+              event.code, event.value, mCurrentSlot, slot.mAbsMTTrackingId);
+    }
+}
+
 // --- MultiTouchMotionAccumulator::Slot ---
 
 MultiTouchMotionAccumulator::Slot::Slot() {
diff --git a/services/inputflinger/reader/mapper/MultiTouchInputMapper.h b/services/inputflinger/reader/mapper/MultiTouchInputMapper.h
index ea6f207..225ad49 100644
--- a/services/inputflinger/reader/mapper/MultiTouchInputMapper.h
+++ b/services/inputflinger/reader/mapper/MultiTouchInputMapper.h
@@ -87,6 +87,7 @@
     bool mHaveStylus;
 
     void clearSlots(int32_t initialSlot);
+    void warnIfNotInUse(const RawEvent& event, const Slot& slot);
 };
 
 class MultiTouchInputMapper : public TouchInputMapper {
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index 6050238..962d8d2 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -1471,6 +1471,13 @@
           next.rawPointerData.canceledIdBits.value);
 #endif
 
+    if (!next.rawPointerData.touchingIdBits.isEmpty() &&
+        !next.rawPointerData.hoveringIdBits.isEmpty() &&
+        last.rawPointerData.hoveringIdBits != next.rawPointerData.hoveringIdBits) {
+        ALOGI("Multi-touch contains some hovering ids 0x%08x",
+              next.rawPointerData.hoveringIdBits.value);
+    }
+
     processRawTouches(false /*timeout*/);
 }
 
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index 73198bc..997cbe8 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -2276,6 +2276,7 @@
     const Point centerPoint = mDevice->getCenterPoint();
 
     // ACTION_DOWN
+    mDevice->sendTrackingId(FIRST_TRACKING_ID);
     mDevice->sendDown(centerPoint);
     ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
     ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
@@ -2296,6 +2297,8 @@
     const Point centerPoint = mDevice->getCenterPoint();
 
     // ACTION_DOWN
+    mDevice->sendSlot(FIRST_SLOT);
+    mDevice->sendTrackingId(FIRST_TRACKING_ID);
     mDevice->sendDown(centerPoint);
     ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
     ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
@@ -8217,6 +8220,70 @@
     ASSERT_NE(AMOTION_EVENT_FLAG_CANCELED, motionArgs.flags);
 }
 
+/**
+ * Test multi-touch should sent ACTION_POINTER_UP/ACTION_UP when received the INVALID_TRACKING_ID,
+ * to prevent the driver side may send unexpected data after set tracking id as INVALID_TRACKING_ID
+ * cause slot be valid again.
+ */
+TEST_F(MultiTouchInputMapperTest, Process_MultiTouch_WithInvalidTrackingId) {
+    addConfigurationProperty("touch.deviceType", "touchScreen");
+    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareAxes(POSITION | ID | SLOT | PRESSURE);
+    MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+    NotifyMotionArgs motionArgs;
+
+    constexpr int32_t x1 = 100, y1 = 200, x2 = 0, y2 = 0;
+    // First finger down.
+    processId(mapper, FIRST_TRACKING_ID);
+    processPosition(mapper, x1, y1);
+    processPressure(mapper, RAW_PRESSURE_MAX);
+    processSync(mapper);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+    ASSERT_EQ(uint32_t(1), motionArgs.pointerCount);
+
+    // First finger move.
+    processId(mapper, FIRST_TRACKING_ID);
+    processPosition(mapper, x1 + 1, y1 + 1);
+    processPressure(mapper, RAW_PRESSURE_MAX);
+    processSync(mapper);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+    ASSERT_EQ(uint32_t(1), motionArgs.pointerCount);
+
+    // Second finger down.
+    processSlot(mapper, SECOND_SLOT);
+    processId(mapper, SECOND_TRACKING_ID);
+    processPosition(mapper, x2, y2);
+    processPressure(mapper, RAW_PRESSURE_MAX);
+    processSync(mapper);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+              motionArgs.action);
+    ASSERT_EQ(uint32_t(2), motionArgs.pointerCount);
+
+    // second finger up with some unexpected data.
+    processSlot(mapper, SECOND_SLOT);
+    processId(mapper, INVALID_TRACKING_ID);
+    processPosition(mapper, x2, y2);
+    processSync(mapper);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+              motionArgs.action);
+    ASSERT_EQ(uint32_t(2), motionArgs.pointerCount);
+
+    // first finger up with some unexpected data.
+    processSlot(mapper, FIRST_SLOT);
+    processId(mapper, INVALID_TRACKING_ID);
+    processPosition(mapper, x2, y2);
+    processPressure(mapper, RAW_PRESSURE_MAX);
+    processSync(mapper);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+    ASSERT_EQ(uint32_t(1), motionArgs.pointerCount);
+}
+
 // --- MultiTouchInputMapperTest_ExternalDevice ---
 
 class MultiTouchInputMapperTest_ExternalDevice : public MultiTouchInputMapperTest {
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/CachedSet.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/CachedSet.h
index 2bf931c..2e7a377 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/CachedSet.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/CachedSet.h
@@ -65,7 +65,9 @@
     size_t getLayerCount() const { return mLayers.size(); }
     const Layer& getFirstLayer() const { return mLayers[0]; }
     const Rect& getBounds() const { return mBounds; }
-    Rect getTextureBounds() const { return mOutputSpace.content; }
+    Rect getTextureBounds() const {
+        return mTexture ? mTexture->get()->getBuffer()->getBounds() : Rect::INVALID_RECT;
+    }
     const Region& getVisibleRegion() const { return mVisibleRegion; }
     size_t getAge() const { return mAge; }
     std::shared_ptr<renderengine::ExternalTexture> getBuffer() const {
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
index 7f0e186..b05a594 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
@@ -355,7 +355,7 @@
     expectReadyBuffer(cachedSet);
 
     EXPECT_EQ(mOutputState.framebufferSpace, cachedSet.getOutputSpace());
-    EXPECT_EQ(mOutputState.framebufferSpace.content, cachedSet.getTextureBounds());
+    EXPECT_EQ(Rect(kOutputSize.width, kOutputSize.height), cachedSet.getTextureBounds());
 
     // Now check that appending a new cached set properly cleans up RenderEngine resources.
     CachedSet::Layer& layer3 = *mTestLayers[2]->cachedSetLayer.get();
diff --git a/services/surfaceflinger/RegionSamplingThread.cpp b/services/surfaceflinger/RegionSamplingThread.cpp
index 653aca6..aa2fec5 100644
--- a/services/surfaceflinger/RegionSamplingThread.cpp
+++ b/services/surfaceflinger/RegionSamplingThread.cpp
@@ -287,33 +287,12 @@
         descriptors.emplace_back(descriptor);
     }
 
-    auto dx = 0;
-    auto dy = 0;
-    switch (orientation) {
-        case ui::Transform::ROT_90:
-            dx = displaySize.getWidth();
-            break;
-        case ui::Transform::ROT_180:
-            dx = displaySize.getWidth();
-            dy = displaySize.getHeight();
-            break;
-        case ui::Transform::ROT_270:
-            dy = displaySize.getHeight();
-            break;
-        default:
-            break;
-    }
-
-    ui::Transform t(orientation);
-    auto screencapRegion = t.transform(sampleRegion);
-    screencapRegion = screencapRegion.translate(dx, dy);
-
     const Rect sampledBounds = sampleRegion.bounds();
+    constexpr bool kUseIdentityTransform = false;
 
     SurfaceFlinger::RenderAreaFuture renderAreaFuture = ftl::defer([=] {
-        return DisplayRenderArea::create(displayWeak, screencapRegion.bounds(),
-                                         sampledBounds.getSize(), ui::Dataspace::V0_SRGB,
-                                         orientation);
+        return DisplayRenderArea::create(displayWeak, sampledBounds, sampledBounds.getSize(),
+                                         ui::Dataspace::V0_SRGB, kUseIdentityTransform);
     });
 
     std::unordered_set<sp<IRegionSamplingListener>, SpHash<IRegionSamplingListener>> listeners;