Revert "Optimize BLAST buffer releases via Unix sockets"
Reverting due to b/355260320
Change-Id: I8a32f73b6805d3f2bceb2948925be6a9baaa3015
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 0682fdb..0eb6cc3 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -2775,14 +2775,11 @@
return;
}
SFTRACE_FORMAT_INSTANT("callReleaseBufferCallback %s - %" PRIu64, getDebugName(), framenumber);
- ReleaseCallbackId callbackId{buffer->getId(), framenumber};
- const sp<Fence>& fence = releaseFence ? releaseFence : Fence::NO_FENCE;
uint32_t currentMaxAcquiredBufferCount =
mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(mOwnerUid);
- listener->onReleaseBuffer(callbackId, fence, currentMaxAcquiredBufferCount);
- if (mBufferReleaseChannel) {
- mBufferReleaseChannel->writeReleaseFence(callbackId, fence);
- }
+ listener->onReleaseBuffer({buffer->getId(), framenumber},
+ releaseFence ? releaseFence : Fence::NO_FENCE,
+ currentMaxAcquiredBufferCount);
}
sp<CallbackHandle> Layer::findCallbackHandle() {
@@ -2900,7 +2897,6 @@
void Layer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
for (const auto& handle : mDrawingState.callbackHandles) {
- handle->bufferReleaseChannel = mBufferReleaseChannel;
handle->transformHint = mTransformHint;
handle->dequeueReadyTime = dequeueReadyTime;
handle->currentMaxAcquiredBufferCount =
@@ -4372,11 +4368,6 @@
return haveTrustedPresentationListener;
}
-void Layer::setBufferReleaseChannel(
- const std::shared_ptr<gui::BufferReleaseChannel::ProducerEndpoint>& channel) {
- mBufferReleaseChannel = channel;
-}
-
void Layer::updateLastLatchTime(nsecs_t latchTime) {
mLastLatchTime = latchTime;
}