Implement getPlatformDisplay with ANGLE support
Apps that care can request a specific ANGLE backend.
That would allow them to choose the native GL backend if
that was preferred (if available.)
Test: TODO
Bug: 80239516
Change-Id: I7bfdf7094749f15f8436c266d12c1191994e27ac
diff --git a/opengl/libs/EGL/egl_entries.in b/opengl/libs/EGL/egl_entries.in
index 35c2ecb..177c154 100644
--- a/opengl/libs/EGL/egl_entries.in
+++ b/opengl/libs/EGL/egl_entries.in
@@ -47,6 +47,7 @@
/* EGL 1.5 */
EGL_ENTRY(EGLImage, eglCreateImage, EGLDisplay, EGLContext, EGLenum, EGLClientBuffer, const EGLAttrib *)
EGL_ENTRY(EGLBoolean, eglDestroyImage, EGLDisplay, EGLImage)
+EGL_ENTRY(EGLDisplay, eglGetPlatformDisplay, EGLenum, void *, const EGLAttrib *)
/* EGL_EGLEXT_VERSION 3 */