Merge "libbinder_ndk: cpp asBinder/isRemote final"
diff --git a/PREUPLOAD.cfg b/PREUPLOAD.cfg
index 8bcb1e5..eb9a51d 100644
--- a/PREUPLOAD.cfg
+++ b/PREUPLOAD.cfg
@@ -1,4 +1,5 @@
 [Builtin Hooks]
+bpfmt = true
 clang_format = true
 
 [Builtin Hooks Options]
diff --git a/libs/binder/rust/binder_tokio/lib.rs b/libs/binder/rust/binder_tokio/lib.rs
index 64833b6..91047be 100644
--- a/libs/binder/rust/binder_tokio/lib.rs
+++ b/libs/binder/rust/binder_tokio/lib.rs
@@ -35,6 +35,11 @@
 /// Retrieve an existing service for a particular interface, sleeping for a few
 /// seconds if it doesn't yet exist.
 pub async fn get_interface<T: FromIBinder + ?Sized + 'static>(name: &str) -> Result<Strong<T>, StatusCode> {
+    if binder::is_handling_transaction() {
+        // See comment in the BinderAsyncPool impl.
+        return binder::public_api::get_interface::<T>(name);
+    }
+
     let name = name.to_string();
     let res = tokio::task::spawn_blocking(move || {
         binder::public_api::get_interface::<T>(&name)
@@ -54,6 +59,11 @@
 /// Retrieve an existing service for a particular interface, or start it if it
 /// is configured as a dynamic service and isn't yet started.
 pub async fn wait_for_interface<T: FromIBinder + ?Sized + 'static>(name: &str) -> Result<Strong<T>, StatusCode> {
+    if binder::is_handling_transaction() {
+        // See comment in the BinderAsyncPool impl.
+        return binder::public_api::wait_for_interface::<T>(name);
+    }
+
     let name = name.to_string();
     let res = tokio::task::spawn_blocking(move || {
         binder::public_api::wait_for_interface::<T>(&name)
@@ -86,18 +96,27 @@
         B: Send + 'a,
         E: From<crate::StatusCode>,
     {
-        let handle = tokio::task::spawn_blocking(spawn_me);
-        Box::pin(async move {
-            // The `is_panic` branch is not actually reachable in Android as we compile
-            // with `panic = abort`.
-            match handle.await {
-                Ok(res) => after_spawn(res).await,
-                Err(e) if e.is_panic() => std::panic::resume_unwind(e.into_panic()),
-                Err(e) if e.is_cancelled() => Err(StatusCode::FAILED_TRANSACTION.into()),
-                Err(_) => Err(StatusCode::UNKNOWN_ERROR.into()),
-            }
-        })
+        if binder::is_handling_transaction() {
+            // We are currently on the thread pool for a binder server, so we should execute the
+            // transaction on the current thread so that the binder kernel driver is able to apply
+            // its deadlock prevention strategy to the sub-call.
+            //
+            // This shouldn't cause issues with blocking the thread as only one task will run in a
+            // call to `block_on`, so there aren't other tasks to block.
+            let result = spawn_me();
+            Box::pin(after_spawn(result))
+        } else {
+            let handle = tokio::task::spawn_blocking(spawn_me);
+            Box::pin(async move {
+                // The `is_panic` branch is not actually reachable in Android as we compile
+                // with `panic = abort`.
+                match handle.await {
+                    Ok(res) => after_spawn(res).await,
+                    Err(e) if e.is_panic() => std::panic::resume_unwind(e.into_panic()),
+                    Err(e) if e.is_cancelled() => Err(StatusCode::FAILED_TRANSACTION.into()),
+                    Err(_) => Err(StatusCode::UNKNOWN_ERROR.into()),
+                }
+            })
+        }
     }
 }
-
-
diff --git a/libs/binder/rust/src/lib.rs b/libs/binder/rust/src/lib.rs
index cce55c0..b94dfa1 100644
--- a/libs/binder/rust/src/lib.rs
+++ b/libs/binder/rust/src/lib.rs
@@ -114,7 +114,7 @@
 };
 pub use crate::binder_async::{BoxFuture, BinderAsyncPool};
 pub use error::{status_t, ExceptionCode, Result, Status, StatusCode};
-pub use native::{add_service, force_lazy_services_persist, register_lazy_service, Binder};
+pub use native::{add_service, force_lazy_services_persist, is_handling_transaction, register_lazy_service, Binder};
 pub use parcel::{BorrowedParcel, Parcel};
 pub use proxy::{get_interface, get_service, wait_for_interface, wait_for_service};
 pub use proxy::{AssociateClass, DeathRecipient, Proxy, SpIBinder, WpIBinder};
diff --git a/libs/binder/rust/src/native.rs b/libs/binder/rust/src/native.rs
index e183ea3..b7c7ae4 100644
--- a/libs/binder/rust/src/native.rs
+++ b/libs/binder/rust/src/native.rs
@@ -517,3 +517,12 @@
 }
 
 impl Interface for () {}
+
+/// Determine whether the current thread is currently executing an incoming
+/// transaction.
+pub fn is_handling_transaction() -> bool {
+    unsafe {
+        // Safety: This method is always safe to call.
+        sys::AIBinder_isHandlingTransaction()
+    }
+}
diff --git a/libs/gui/CpuConsumer.cpp b/libs/gui/CpuConsumer.cpp
index 8edf604..a626970 100644
--- a/libs/gui/CpuConsumer.cpp
+++ b/libs/gui/CpuConsumer.cpp
@@ -71,6 +71,7 @@
         case HAL_PIXEL_FORMAT_Y8:
         case HAL_PIXEL_FORMAT_Y16:
         case HAL_PIXEL_FORMAT_RAW16:
+        case HAL_PIXEL_FORMAT_RAW12:
         case HAL_PIXEL_FORMAT_RAW10:
         case HAL_PIXEL_FORMAT_RAW_OPAQUE:
         case HAL_PIXEL_FORMAT_BLOB:
diff --git a/libs/renderengine/RenderEngine.cpp b/libs/renderengine/RenderEngine.cpp
index 0c5a851..9e466b6 100644
--- a/libs/renderengine/RenderEngine.cpp
+++ b/libs/renderengine/RenderEngine.cpp
@@ -26,55 +26,39 @@
 namespace android {
 namespace renderengine {
 
-std::unique_ptr<RenderEngine> RenderEngine::create(const RenderEngineCreationArgs& args) {
-    RenderEngineType renderEngineType = args.renderEngineType;
-
+std::unique_ptr<RenderEngine> RenderEngine::create(RenderEngineCreationArgs args) {
     // Keep the ability to override by PROPERTIES:
     char prop[PROPERTY_VALUE_MAX];
     property_get(PROPERTY_DEBUG_RENDERENGINE_BACKEND, prop, "");
     if (strcmp(prop, "gles") == 0) {
-        renderEngineType = RenderEngineType::GLES;
+        args.renderEngineType = RenderEngineType::GLES;
     }
     if (strcmp(prop, "threaded") == 0) {
-        renderEngineType = RenderEngineType::THREADED;
+        args.renderEngineType = RenderEngineType::THREADED;
     }
     if (strcmp(prop, "skiagl") == 0) {
-        renderEngineType = RenderEngineType::SKIA_GL;
+        args.renderEngineType = RenderEngineType::SKIA_GL;
     }
     if (strcmp(prop, "skiaglthreaded") == 0) {
-        renderEngineType = RenderEngineType::SKIA_GL_THREADED;
+        args.renderEngineType = RenderEngineType::SKIA_GL_THREADED;
     }
 
-    switch (renderEngineType) {
+    switch (args.renderEngineType) {
         case RenderEngineType::THREADED:
             ALOGD("Threaded RenderEngine with GLES Backend");
             return renderengine::threaded::RenderEngineThreaded::create(
                     [args]() { return android::renderengine::gl::GLESRenderEngine::create(args); },
-                    renderEngineType);
+                    args.renderEngineType);
         case RenderEngineType::SKIA_GL:
             ALOGD("RenderEngine with SkiaGL Backend");
             return renderengine::skia::SkiaGLRenderEngine::create(args);
         case RenderEngineType::SKIA_GL_THREADED: {
-            // These need to be recreated, since they are a constant reference, and we need to
-            // let SkiaRE know that it's running as threaded, and all GL operation will happen on
-            // the same thread.
-            RenderEngineCreationArgs skiaArgs =
-                    RenderEngineCreationArgs::Builder()
-                            .setPixelFormat(args.pixelFormat)
-                            .setImageCacheSize(args.imageCacheSize)
-                            .setUseColorManagerment(args.useColorManagement)
-                            .setEnableProtectedContext(args.enableProtectedContext)
-                            .setPrecacheToneMapperShaderOnly(args.precacheToneMapperShaderOnly)
-                            .setSupportsBackgroundBlur(args.supportsBackgroundBlur)
-                            .setContextPriority(args.contextPriority)
-                            .setRenderEngineType(renderEngineType)
-                            .build();
             ALOGD("Threaded RenderEngine with SkiaGL Backend");
             return renderengine::threaded::RenderEngineThreaded::create(
-                    [skiaArgs]() {
-                        return android::renderengine::skia::SkiaGLRenderEngine::create(skiaArgs);
+                    [args]() {
+                        return android::renderengine::skia::SkiaGLRenderEngine::create(args);
                     },
-                    renderEngineType);
+                    args.renderEngineType);
         }
         case RenderEngineType::GLES:
         default:
diff --git a/libs/renderengine/include/renderengine/RenderEngine.h b/libs/renderengine/include/renderengine/RenderEngine.h
index 5964bc3..46a7d1e 100644
--- a/libs/renderengine/include/renderengine/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/RenderEngine.h
@@ -98,7 +98,7 @@
         SKIA_GL_THREADED = 4,
     };
 
-    static std::unique_ptr<RenderEngine> create(const RenderEngineCreationArgs& args);
+    static std::unique_ptr<RenderEngine> create(RenderEngineCreationArgs args);
 
     virtual ~RenderEngine() = 0;