Allow skipping camera layers for HDR callback

Bug: 218728138
Test: make; verified callback didn't change for youtube HDR
Change-Id: I3ee4999d221052be5d8d093033b90bfe6b3aa87e
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index dc88793..eda0c5d 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -500,6 +500,8 @@
     if (!mIsUserBuild && base::GetBoolProperty("debug.sf.enable_transaction_tracing"s, true)) {
         mTransactionTracing.emplace();
     }
+
+    mIgnoreHdrCameraLayers = ignore_hdr_camera_layers(false);
 }
 
 LatchUnsignaledConfig SurfaceFlinger::getLatchUnsignaledConfig() {
@@ -2375,6 +2377,19 @@
     getBE().mCompositorTiming.presentLatency = snappedCompositeToPresentLatency;
 }
 
+bool SurfaceFlinger::isHdrLayer(Layer* layer) const {
+    if (!isHdrDataspace(layer->getDataSpace())) {
+        return false;
+    }
+    if (mIgnoreHdrCameraLayers) {
+        auto buffer = layer->getBuffer();
+        if (buffer && (buffer->getUsage() & GRALLOC_USAGE_HW_CAMERA_WRITE) != 0) {
+            return false;
+        }
+    }
+    return true;
+}
+
 void SurfaceFlinger::postComposition() {
     ATRACE_CALL();
     ALOGV("postComposition");
@@ -2460,7 +2475,7 @@
             mDrawingState.traverse([&, compositionDisplay = compositionDisplay](Layer* layer) {
                 const auto layerFe = layer->getCompositionEngineLayerFE();
                 if (layer->isVisible() && compositionDisplay->includesLayer(layerFe)) {
-                    if (isHdrDataspace(layer->getDataSpace())) {
+                    if (isHdrLayer(layer)) {
                         const auto* outputLayer =
                             compositionDisplay->getOutputLayerForLayer(layerFe);
                         if (outputLayer) {