Migrate libandroid headers to ndk_headers.
Test: make native
Bug: http://b/30465923
Change-Id: I0ef0b3630670241c4efd22515b6ab13eb41a81b3
diff --git a/include/android/native_window_jni.h b/include/android/native_window_jni.h
index 60a36c3..1ec2a67 100644
--- a/include/android/native_window_jni.h
+++ b/include/android/native_window_jni.h
@@ -26,6 +26,8 @@
#ifndef ANDROID_NATIVE_WINDOW_JNI_H
#define ANDROID_NATIVE_WINDOW_JNI_H
+#include <sys/cdefs.h>
+
#include <android/native_window.h>
#include <jni.h>
@@ -42,6 +44,16 @@
*/
ANativeWindow* ANativeWindow_fromSurface(JNIEnv* env, jobject surface);
+#if __ANDROID_API__ >= 13
+/**
+ * Return the ANativeWindow associated with a Java SurfaceTexture object,
+ * for interacting with it through native code. This acquires a reference
+ * on the ANativeWindow that is returned; be sure to use ANativeWindow_release()
+ * when done with it so that it doesn't leak.
+ */
+ANativeWindow* ANativeWindow_fromSurfaceTexture(JNIEnv* env, jobject surfaceTexture);
+#endif
+
#ifdef __cplusplus
};
#endif