Migrate libandroid headers to ndk_headers.

Test: make native
Bug: http://b/30465923
Change-Id: I0ef0b3630670241c4efd22515b6ab13eb41a81b3
diff --git a/include/android/native_window_jni.h b/include/android/native_window_jni.h
index 60a36c3..1ec2a67 100644
--- a/include/android/native_window_jni.h
+++ b/include/android/native_window_jni.h
@@ -26,6 +26,8 @@
 #ifndef ANDROID_NATIVE_WINDOW_JNI_H
 #define ANDROID_NATIVE_WINDOW_JNI_H
 
+#include <sys/cdefs.h>
+
 #include <android/native_window.h>
 
 #include <jni.h>
@@ -42,6 +44,16 @@
  */
 ANativeWindow* ANativeWindow_fromSurface(JNIEnv* env, jobject surface);
 
+#if __ANDROID_API__ >= 13
+/**
+ * Return the ANativeWindow associated with a Java SurfaceTexture object,
+ * for interacting with it through native code.  This acquires a reference
+ * on the ANativeWindow that is returned; be sure to use ANativeWindow_release()
+ * when done with it so that it doesn't leak.
+ */
+ANativeWindow* ANativeWindow_fromSurfaceTexture(JNIEnv* env, jobject surfaceTexture);
+#endif
+
 #ifdef __cplusplus
 };
 #endif