TouchpadInputMapper: send hover events after UP

After an UP event, it's expected that an input device with a cursor
(e.g. mouse, touchpad, stylus) sends a HOVER_ENTER event so that the app
knows the cursor is hovering again. From how CursorInputMapper does
this, it seems that the convention is for the mapper to send a
HOVER_MOVE which is then turned into HOVER_ENTER later in the stack.

This is an area we'd like to refactor in future, but for now this fixes
the issue in a way that's consistent with CursorInputMapper.

Bug: 287246827
Test: in a test app, click with a touchpad and check the UP event is
      followed by a HOVER_ENTER
Test: atest inputflinger_tests:GestureConverterTest
Change-Id: I990428552549b3bc8a1eda7199dcbe92801ca4e1
diff --git a/services/inputflinger/tests/GestureConverter_test.cpp b/services/inputflinger/tests/GestureConverter_test.cpp
index a3994f0..482a266 100644
--- a/services/inputflinger/tests/GestureConverter_test.cpp
+++ b/services/inputflinger/tests/GestureConverter_test.cpp
@@ -169,7 +169,7 @@
                            /* down= */ GESTURES_BUTTON_NONE, /* up= */ GESTURES_BUTTON_RIGHT,
                            /* is_tap= */ false);
     args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, rightUpGesture);
-    ASSERT_EQ(2u, args.size());
+    ASSERT_EQ(3u, args.size());
 
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
@@ -181,6 +181,10 @@
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithButtonState(0),
                       WithCoords(POINTER_X, POINTER_Y),
                       WithToolType(ToolType::FINGER)));
+    args.pop_front();
+    ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
+                AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithButtonState(0),
+                      WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER)));
 }
 
 TEST_F(GestureConverterTest, DragWithButton) {
@@ -225,7 +229,7 @@
                       /* down= */ GESTURES_BUTTON_NONE, /* up= */ GESTURES_BUTTON_LEFT,
                       /* is_tap= */ false);
     args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, upGesture);
-    ASSERT_EQ(2u, args.size());
+    ASSERT_EQ(3u, args.size());
 
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
@@ -237,6 +241,10 @@
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithButtonState(0),
                       WithCoords(POINTER_X - 5, POINTER_Y + 10),
                       WithToolType(ToolType::FINGER)));
+    args.pop_front();
+    ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
+                AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithButtonState(0),
+                      WithCoords(POINTER_X - 5, POINTER_Y + 10), WithToolType(ToolType::FINGER)));
 }
 
 TEST_F(GestureConverterTest, Scroll) {