Clean-up egl image preallocation
Allocate EGL images in onFrameAvailable, instead of a custom
onBuffersAllocated callback. This way we reduce traffic over binder
while still performing GL work ahead of time in queueBuffer().
Bug: 130567928
Test: systrace
Change-Id: I4070e9ddbd379dac3d809d0e7edb2855fc8b7a80
diff --git a/services/surfaceflinger/BufferLayerConsumer.cpp b/services/surfaceflinger/BufferLayerConsumer.cpp
index fc98dc8..6709fb4 100644
--- a/services/surfaceflinger/BufferLayerConsumer.cpp
+++ b/services/surfaceflinger/BufferLayerConsumer.cpp
@@ -478,20 +478,15 @@
}
}
-void BufferLayerConsumer::onBufferAllocated(const BufferItem& item) {
- if (item.mGraphicBuffer != nullptr) {
- std::shared_ptr<Image> image = std::make_shared<Image>(item.mGraphicBuffer, mRE);
- std::shared_ptr<Image> oldImage;
- {
- std::lock_guard<std::mutex> lock(mImagesMutex);
- oldImage = mImages[item.mSlot];
- if (oldImage == nullptr || oldImage->graphicBuffer() == nullptr ||
- oldImage->graphicBuffer()->getId() != item.mGraphicBuffer->getId()) {
- mImages[item.mSlot] = std::make_shared<Image>(item.mGraphicBuffer, mRE);
- }
- image = mImages[item.mSlot];
+void BufferLayerConsumer::onBufferAvailable(const BufferItem& item) {
+ if (item.mGraphicBuffer != nullptr && item.mSlot != BufferQueue::INVALID_BUFFER_SLOT) {
+ std::lock_guard<std::mutex> lock(mImagesMutex);
+ const std::shared_ptr<Image>& oldImage = mImages[item.mSlot];
+ if (oldImage == nullptr || oldImage->graphicBuffer() == nullptr ||
+ oldImage->graphicBuffer()->getId() != item.mGraphicBuffer->getId()) {
+ mImages[item.mSlot] = std::make_shared<Image>(item.mGraphicBuffer, mRE);
+ mRE.cacheExternalTextureBuffer(item.mGraphicBuffer);
}
- mRE.cacheExternalTextureBuffer(image->graphicBuffer());
}
}
@@ -533,5 +528,4 @@
mRE.unbindExternalTextureBuffer(mGraphicBuffer->getId());
}
}
-
}; // namespace android
diff --git a/services/surfaceflinger/BufferLayerConsumer.h b/services/surfaceflinger/BufferLayerConsumer.h
index 0f0655d..e3f6100 100644
--- a/services/surfaceflinger/BufferLayerConsumer.h
+++ b/services/surfaceflinger/BufferLayerConsumer.h
@@ -176,6 +176,7 @@
// setConsumerUsageBits overrides the ConsumerBase method to OR
// DEFAULT_USAGE_FLAGS to usage.
status_t setConsumerUsageBits(uint64_t usage);
+ void onBufferAvailable(const BufferItem& item) EXCLUDES(mImagesMutex);
protected:
// abandonLocked overrides the ConsumerBase method to clear
@@ -241,7 +242,6 @@
// IConsumerListener interface
void onDisconnect() override;
- void onBufferAllocated(const BufferItem& item) override EXCLUDES(mImagesMutex);
void onSidebandStreamChanged() override;
void addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps,
FrameEventHistoryDelta* outDelta) override;
diff --git a/services/surfaceflinger/BufferQueueLayer.cpp b/services/surfaceflinger/BufferQueueLayer.cpp
index 5d729f5..3d51ec3 100644
--- a/services/surfaceflinger/BufferQueueLayer.cpp
+++ b/services/surfaceflinger/BufferQueueLayer.cpp
@@ -14,6 +14,9 @@
* limitations under the License.
*/
+#undef LOG_TAG
+#define LOG_TAG "BufferQueueLayer"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include <compositionengine/Display.h>
#include <compositionengine/Layer.h>
#include <compositionengine/OutputLayer.h>
@@ -435,6 +438,7 @@
}
void BufferQueueLayer::onFrameAvailable(const BufferItem& item) {
+ ATRACE_CALL();
// Add this buffer from our internal queue tracker
{ // Autolock scope
if (mFlinger->mUseSmart90ForVideo) {
@@ -475,9 +479,11 @@
} else {
mFlinger->signalLayerUpdate();
}
+ mConsumer->onBufferAvailable(item);
}
void BufferQueueLayer::onFrameReplaced(const BufferItem& item) {
+ ATRACE_CALL();
{ // Autolock scope
Mutex::Autolock lock(mQueueItemLock);
@@ -499,6 +505,7 @@
mLastFrameNumberReceived = item.mFrameNumber;
mQueueItemCondition.broadcast();
}
+ mConsumer->onBufferAvailable(item);
}
void BufferQueueLayer::onSidebandStreamChanged() {