Use SkSamplingOptions, rather than deprecated SkFilterOptions

Test: make

Needed for https://skia-review.googlesource.com/c/skia/+/337399

Change-Id: I7ef08c38b674fb8f708028c00d40e66f6a50e402
diff --git a/libs/renderengine/skia/filters/BlurFilter.cpp b/libs/renderengine/skia/filters/BlurFilter.cpp
index a514825..d42aeb2 100644
--- a/libs/renderengine/skia/filters/BlurFilter.cpp
+++ b/libs/renderengine/skia/filters/BlurFilter.cpp
@@ -77,7 +77,7 @@
     const float stepY = radiusByPasses;
 
     // start by drawing and downscaling and doing the first blur pass
-    SkFilterOptions linear = {SkSamplingMode::kLinear, SkMipmapMode::kNone};
+    SkSamplingOptions linear(SkFilterMode::kLinear, SkMipmapMode::kNone);
     SkRuntimeShaderBuilder blurBuilder(mBlurEffect);
     blurBuilder.child("input") =
             input->makeImageSnapshot()->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, linear);