Delete non-colormanagement code
Color management is mandatory now.
Bug: 295966830
Test: builds
Change-Id: I761cbd3967d1800cc74538f93f1b9c3ffe11ee6a
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
index ff598e7..92181d8 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -251,14 +251,13 @@
SkiaGLRenderEngine::SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
EGLContext ctxt, EGLSurface placeholder,
EGLContext protectedContext, EGLSurface protectedPlaceholder)
- : SkiaRenderEngine(args.renderEngineType,
- static_cast<PixelFormat>(args.pixelFormat),
- args.useColorManagement, args.supportsBackgroundBlur),
+ : SkiaRenderEngine(args.renderEngineType, static_cast<PixelFormat>(args.pixelFormat),
+ args.supportsBackgroundBlur),
mEGLDisplay(display),
mEGLContext(ctxt),
mPlaceholderSurface(placeholder),
mProtectedEGLContext(protectedContext),
- mProtectedPlaceholderSurface(protectedPlaceholder) { }
+ mProtectedPlaceholderSurface(protectedPlaceholder) {}
SkiaGLRenderEngine::~SkiaGLRenderEngine() {
finishRenderingAndAbandonContext();