Delete non-colormanagement code
Color management is mandatory now.
Bug: 295966830
Test: builds
Change-Id: I761cbd3967d1800cc74538f93f1b9c3ffe11ee6a
diff --git a/libs/renderengine/gl/ProgramCache.h b/libs/renderengine/gl/ProgramCache.h
index b18914f..83fef8e 100644
--- a/libs/renderengine/gl/ProgramCache.h
+++ b/libs/renderengine/gl/ProgramCache.h
@@ -189,7 +189,7 @@
~ProgramCache() = default;
// Generate shaders to populate the cache
- void primeCache(const EGLContext context, bool useColorManagement, bool toneMapperShaderOnly);
+ void primeCache(const EGLContext context, bool toneMapperShaderOnly);
size_t getSize(const EGLContext context) { return mCaches[context].size(); }