Merge "Add rest of Frank's team to OWNERS" am: 1fe6ff63e8 am: 81285b2235 am: 9a02a9dcdc am: cf740c3f04

Original change: https://android-review.googlesource.com/c/platform/frameworks/native/+/2009118

Change-Id: Ib8c4a08dfdf1ff758b532f3a933d93a1eaad3298
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index 5ab0abc..3c02e21 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -220,101 +220,6 @@
         return result;
     }
 
-    sp<IBinder> createDisplay(const String8& displayName, bool secure) override {
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        status_t status = data.writeString8(displayName);
-        if (status) {
-            return nullptr;
-        }
-        status = data.writeBool(secure);
-        if (status) {
-            return nullptr;
-        }
-
-        status = remote()->transact(BnSurfaceComposer::CREATE_DISPLAY, data, &reply);
-        if (status) {
-            return nullptr;
-        }
-        sp<IBinder> display;
-        status = reply.readNullableStrongBinder(&display);
-        if (status) {
-            return nullptr;
-        }
-        return display;
-    }
-
-    void destroyDisplay(const sp<IBinder>& display) override {
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        data.writeStrongBinder(display);
-        remote()->transact(BnSurfaceComposer::DESTROY_DISPLAY, data, &reply);
-    }
-
-    std::vector<PhysicalDisplayId> getPhysicalDisplayIds() const override {
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (remote()->transact(BnSurfaceComposer::GET_PHYSICAL_DISPLAY_IDS, data, &reply) ==
-            NO_ERROR) {
-            std::vector<uint64_t> rawIds;
-            if (reply.readUint64Vector(&rawIds) == NO_ERROR) {
-                std::vector<PhysicalDisplayId> displayIds;
-                displayIds.reserve(rawIds.size());
-
-                for (const uint64_t rawId : rawIds) {
-                    if (const auto id = DisplayId::fromValue<PhysicalDisplayId>(rawId)) {
-                        displayIds.push_back(*id);
-                    }
-                }
-                return displayIds;
-            }
-        }
-
-        return {};
-    }
-
-    status_t getPrimaryPhysicalDisplayId(PhysicalDisplayId* displayId) const override {
-        Parcel data, reply;
-        SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
-        SAFE_PARCEL(remote()->transact, BnSurfaceComposer::GET_PRIMARY_PHYSICAL_DISPLAY_ID, data,
-                    &reply);
-        uint64_t rawId;
-        SAFE_PARCEL(reply.readUint64, &rawId);
-        if (const auto id = DisplayId::fromValue<PhysicalDisplayId>(rawId)) {
-            *displayId = *id;
-            return NO_ERROR;
-        }
-        return NAME_NOT_FOUND;
-    }
-
-    sp<IBinder> getPhysicalDisplayToken(PhysicalDisplayId displayId) const override {
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        data.writeUint64(displayId.value);
-        remote()->transact(BnSurfaceComposer::GET_PHYSICAL_DISPLAY_TOKEN, data, &reply);
-        return reply.readStrongBinder();
-    }
-
-    void setPowerMode(const sp<IBinder>& display, int mode) override {
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        data.writeStrongBinder(display);
-        data.writeInt32(mode);
-        remote()->transact(BnSurfaceComposer::SET_POWER_MODE, data, &reply);
-    }
-
-    status_t getDisplayState(const sp<IBinder>& display, ui::DisplayState* state) override {
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        data.writeStrongBinder(display);
-        remote()->transact(BnSurfaceComposer::GET_DISPLAY_STATE, data, &reply);
-        const status_t result = reply.readInt32();
-        if (result == NO_ERROR) {
-            memcpy(state, reply.readInplace(sizeof(ui::DisplayState)), sizeof(ui::DisplayState));
-        }
-        return result;
-    }
-
     status_t getStaticDisplayInfo(const sp<IBinder>& display,
                                   ui::StaticDisplayInfo* info) override {
         Parcel data, reply;
@@ -337,20 +242,6 @@
         return reply.read(*info);
     }
 
-    status_t getDisplayStats(const sp<IBinder>& display, DisplayStatInfo* stats) override {
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        data.writeStrongBinder(display);
-        remote()->transact(BnSurfaceComposer::GET_DISPLAY_STATS, data, &reply);
-        status_t result = reply.readInt32();
-        if (result == NO_ERROR) {
-            memcpy(stats,
-                    reply.readInplace(sizeof(DisplayStatInfo)),
-                    sizeof(DisplayStatInfo));
-        }
-        return result;
-    }
-
     status_t getDisplayNativePrimaries(const sp<IBinder>& display,
                                        ui::DisplayPrimaries& primaries) override {
         Parcel data, reply;
@@ -402,29 +293,6 @@
         return static_cast<status_t>(reply.readInt32());
     }
 
-    // TODO(b/213909104) : Add unit tests to verify surface flinger boot time APIs
-    status_t getBootDisplayModeSupport(bool* outSupport) const override {
-        Parcel data, reply;
-        status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (error != NO_ERROR) {
-            ALOGE("getBootDisplayModeSupport: failed to write interface token: %d", error);
-            return error;
-        }
-        error = remote()->transact(BnSurfaceComposer::GET_BOOT_DISPLAY_MODE_SUPPORT, data, &reply);
-        if (error != NO_ERROR) {
-            ALOGE("getBootDisplayModeSupport: failed to transact: %d", error);
-            return error;
-        }
-        bool support;
-        error = reply.readBool(&support);
-        if (error != NO_ERROR) {
-            ALOGE("getBootDisplayModeSupport: failed to read support: %d", error);
-            return error;
-        }
-        *outSupport = support;
-        return NO_ERROR;
-    }
-
     status_t setBootDisplayMode(const sp<IBinder>& display,
                                 ui::DisplayModeId displayModeId) override {
         Parcel data, reply;
@@ -450,73 +318,6 @@
         return result;
     }
 
-    status_t clearBootDisplayMode(const sp<IBinder>& display) override {
-        Parcel data, reply;
-        status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (result != NO_ERROR) {
-            ALOGE("clearBootDisplayMode failed to writeInterfaceToken: %d", result);
-            return result;
-        }
-        result = data.writeStrongBinder(display);
-        if (result != NO_ERROR) {
-            ALOGE("clearBootDisplayMode failed to writeStrongBinder: %d", result);
-            return result;
-        }
-        result = remote()->transact(BnSurfaceComposer::CLEAR_BOOT_DISPLAY_MODE, data, &reply);
-        if (result != NO_ERROR) {
-            ALOGE("clearBootDisplayMode failed to transact: %d", result);
-        }
-        return result;
-    }
-
-    void setAutoLowLatencyMode(const sp<IBinder>& display, bool on) override {
-        Parcel data, reply;
-        status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (result != NO_ERROR) {
-            ALOGE("setAutoLowLatencyMode failed to writeInterfaceToken: %d", result);
-            return;
-        }
-
-        result = data.writeStrongBinder(display);
-        if (result != NO_ERROR) {
-            ALOGE("setAutoLowLatencyMode failed to writeStrongBinder: %d", result);
-            return;
-        }
-        result = data.writeBool(on);
-        if (result != NO_ERROR) {
-            ALOGE("setAutoLowLatencyMode failed to writeBool: %d", result);
-            return;
-        }
-        result = remote()->transact(BnSurfaceComposer::SET_AUTO_LOW_LATENCY_MODE, data, &reply);
-        if (result != NO_ERROR) {
-            ALOGE("setAutoLowLatencyMode failed to transact: %d", result);
-            return;
-        }
-    }
-
-    void setGameContentType(const sp<IBinder>& display, bool on) override {
-        Parcel data, reply;
-        status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (result != NO_ERROR) {
-            ALOGE("setGameContentType failed to writeInterfaceToken: %d", result);
-            return;
-        }
-        result = data.writeStrongBinder(display);
-        if (result != NO_ERROR) {
-            ALOGE("setGameContentType failed to writeStrongBinder: %d", result);
-            return;
-        }
-        result = data.writeBool(on);
-        if (result != NO_ERROR) {
-            ALOGE("setGameContentType failed to writeBool: %d", result);
-            return;
-        }
-        result = remote()->transact(BnSurfaceComposer::SET_GAME_CONTENT_TYPE, data, &reply);
-        if (result != NO_ERROR) {
-            ALOGE("setGameContentType failed to transact: %d", result);
-        }
-    }
-
     status_t clearAnimationFrameStats() override {
         Parcel data, reply;
         status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
@@ -791,26 +592,6 @@
         return error;
     }
 
-    status_t isWideColorDisplay(const sp<IBinder>& token,
-                                bool* outIsWideColorDisplay) const override {
-        Parcel data, reply;
-        status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (error != NO_ERROR) {
-            return error;
-        }
-        error = data.writeStrongBinder(token);
-        if (error != NO_ERROR) {
-            return error;
-        }
-
-        error = remote()->transact(BnSurfaceComposer::IS_WIDE_COLOR_DISPLAY, data, &reply);
-        if (error != NO_ERROR) {
-            return error;
-        }
-        error = reply.readBool(outIsWideColorDisplay);
-        return error;
-    }
-
     status_t addRegionSamplingListener(const Rect& samplingArea, const sp<IBinder>& stopLayerHandle,
                                        const sp<IRegionSamplingListener>& listener) override {
         Parcel data, reply;
@@ -1043,109 +824,6 @@
         return reply.readInt32();
     }
 
-    status_t getDisplayBrightnessSupport(const sp<IBinder>& displayToken,
-                                         bool* outSupport) const override {
-        Parcel data, reply;
-        status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (error != NO_ERROR) {
-            ALOGE("getDisplayBrightnessSupport: failed to write interface token: %d", error);
-            return error;
-        }
-        error = data.writeStrongBinder(displayToken);
-        if (error != NO_ERROR) {
-            ALOGE("getDisplayBrightnessSupport: failed to write display token: %d", error);
-            return error;
-        }
-        error = remote()->transact(BnSurfaceComposer::GET_DISPLAY_BRIGHTNESS_SUPPORT, data, &reply);
-        if (error != NO_ERROR) {
-            ALOGE("getDisplayBrightnessSupport: failed to transact: %d", error);
-            return error;
-        }
-        bool support;
-        error = reply.readBool(&support);
-        if (error != NO_ERROR) {
-            ALOGE("getDisplayBrightnessSupport: failed to read support: %d", error);
-            return error;
-        }
-        *outSupport = support;
-        return NO_ERROR;
-    }
-
-    status_t setDisplayBrightness(const sp<IBinder>& displayToken,
-                                  const gui::DisplayBrightness& brightness) override {
-        Parcel data, reply;
-        status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (error != NO_ERROR) {
-            ALOGE("setDisplayBrightness: failed to write interface token: %d", error);
-            return error;
-        }
-        error = data.writeStrongBinder(displayToken);
-        if (error != NO_ERROR) {
-            ALOGE("setDisplayBrightness: failed to write display token: %d", error);
-            return error;
-        }
-        error = data.writeParcelable(brightness);
-        if (error != NO_ERROR) {
-            ALOGE("setDisplayBrightness: failed to write brightness: %d", error);
-            return error;
-        }
-        error = remote()->transact(BnSurfaceComposer::SET_DISPLAY_BRIGHTNESS, data, &reply);
-        if (error != NO_ERROR) {
-            ALOGE("setDisplayBrightness: failed to transact: %d", error);
-            return error;
-        }
-        return NO_ERROR;
-    }
-
-    status_t addHdrLayerInfoListener(const sp<IBinder>& displayToken,
-                                     const sp<gui::IHdrLayerInfoListener>& listener) override {
-        Parcel data, reply;
-        SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
-        SAFE_PARCEL(data.writeStrongBinder, displayToken);
-        SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener));
-        const status_t error =
-                remote()->transact(BnSurfaceComposer::ADD_HDR_LAYER_INFO_LISTENER, data, &reply);
-        if (error != OK) {
-            ALOGE("addHdrLayerInfoListener: Failed to transact; error = %d", error);
-        }
-        return error;
-    }
-
-    status_t removeHdrLayerInfoListener(const sp<IBinder>& displayToken,
-                                        const sp<gui::IHdrLayerInfoListener>& listener) override {
-        Parcel data, reply;
-        SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
-        SAFE_PARCEL(data.writeStrongBinder, displayToken);
-        SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener));
-        const status_t error =
-                remote()->transact(BnSurfaceComposer::REMOVE_HDR_LAYER_INFO_LISTENER, data, &reply);
-        if (error != OK) {
-            ALOGE("removeHdrLayerInfoListener: Failed to transact; error = %d", error);
-        }
-        return error;
-    }
-
-    status_t notifyPowerBoost(int32_t boostId) override {
-        Parcel data, reply;
-        status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (error != NO_ERROR) {
-            ALOGE("notifyPowerBoost: failed to write interface token: %d", error);
-            return error;
-        }
-        error = data.writeInt32(boostId);
-        if (error != NO_ERROR) {
-            ALOGE("notifyPowerBoost: failed to write boostId: %d", error);
-            return error;
-        }
-        error = remote()->transact(BnSurfaceComposer::NOTIFY_POWER_BOOST, data, &reply,
-                                   IBinder::FLAG_ONEWAY);
-        if (error != NO_ERROR) {
-            ALOGE("notifyPowerBoost: failed to transact: %d", error);
-            return error;
-        }
-        return NO_ERROR;
-    }
-
     status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
                                      float lightPosY, float lightPosZ, float lightRadius) override {
         Parcel data, reply;
@@ -1461,41 +1139,6 @@
             reply->writeStrongBinder(IInterface::asBinder(connection));
             return NO_ERROR;
         }
-        case CREATE_DISPLAY: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            String8 displayName;
-            SAFE_PARCEL(data.readString8, &displayName);
-            bool secure = false;
-            SAFE_PARCEL(data.readBool, &secure);
-            sp<IBinder> display = createDisplay(displayName, secure);
-            SAFE_PARCEL(reply->writeStrongBinder, display);
-            return NO_ERROR;
-        }
-        case DESTROY_DISPLAY: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> display = data.readStrongBinder();
-            destroyDisplay(display);
-            return NO_ERROR;
-        }
-        case GET_PHYSICAL_DISPLAY_TOKEN: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            const auto id = DisplayId::fromValue<PhysicalDisplayId>(data.readUint64());
-            if (!id) return BAD_VALUE;
-            reply->writeStrongBinder(getPhysicalDisplayToken(*id));
-            return NO_ERROR;
-        }
-        case GET_DISPLAY_STATE: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            ui::DisplayState state;
-            const sp<IBinder> display = data.readStrongBinder();
-            const status_t result = getDisplayState(display, &state);
-            reply->writeInt32(result);
-            if (result == NO_ERROR) {
-                memcpy(reply->writeInplace(sizeof(ui::DisplayState)), &state,
-                       sizeof(ui::DisplayState));
-            }
-            return NO_ERROR;
-        }
         case GET_STATIC_DISPLAY_INFO: {
             CHECK_INTERFACE(ISurfaceComposer, data, reply);
             ui::StaticDisplayInfo info;
@@ -1516,18 +1159,6 @@
             SAFE_PARCEL(reply->write, info);
             return NO_ERROR;
         }
-        case GET_DISPLAY_STATS: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            DisplayStatInfo stats;
-            sp<IBinder> display = data.readStrongBinder();
-            status_t result = getDisplayStats(display, &stats);
-            reply->writeInt32(result);
-            if (result == NO_ERROR) {
-                memcpy(reply->writeInplace(sizeof(DisplayStatInfo)),
-                        &stats, sizeof(DisplayStatInfo));
-            }
-            return NO_ERROR;
-        }
         case GET_DISPLAY_NATIVE_PRIMARIES: {
             CHECK_INTERFACE(ISurfaceComposer, data, reply);
             ui::DisplayPrimaries primaries;
@@ -1567,15 +1198,6 @@
             result = reply->writeInt32(result);
             return result;
         }
-        case GET_BOOT_DISPLAY_MODE_SUPPORT: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            bool support = false;
-            status_t result = getBootDisplayModeSupport(&support);
-            if (result == NO_ERROR) {
-                reply->writeBool(support);
-            }
-            return result;
-        }
         case SET_BOOT_DISPLAY_MODE: {
             CHECK_INTERFACE(ISurfaceComposer, data, reply);
             sp<IBinder> display = nullptr;
@@ -1592,50 +1214,6 @@
             }
             return setBootDisplayMode(display, displayModeId);
         }
-        case CLEAR_BOOT_DISPLAY_MODE: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> display = nullptr;
-            status_t result = data.readStrongBinder(&display);
-            if (result != NO_ERROR) {
-                ALOGE("clearBootDisplayMode failed to readStrongBinder: %d", result);
-                return result;
-            }
-            return clearBootDisplayMode(display);
-        }
-        case SET_AUTO_LOW_LATENCY_MODE: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> display = nullptr;
-            status_t result = data.readStrongBinder(&display);
-            if (result != NO_ERROR) {
-                ALOGE("setAutoLowLatencyMode failed to readStrongBinder: %d", result);
-                return result;
-            }
-            bool setAllm = false;
-            result = data.readBool(&setAllm);
-            if (result != NO_ERROR) {
-                ALOGE("setAutoLowLatencyMode failed to readBool: %d", result);
-                return result;
-            }
-            setAutoLowLatencyMode(display, setAllm);
-            return result;
-        }
-        case SET_GAME_CONTENT_TYPE: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> display = nullptr;
-            status_t result = data.readStrongBinder(&display);
-            if (result != NO_ERROR) {
-                ALOGE("setGameContentType failed to readStrongBinder: %d", result);
-                return result;
-            }
-            bool setGameContentTypeOn = false;
-            result = data.readBool(&setGameContentTypeOn);
-            if (result != NO_ERROR) {
-                ALOGE("setGameContentType failed to readBool: %d", result);
-                return result;
-            }
-            setGameContentType(display, setGameContentTypeOn);
-            return result;
-        }
         case CLEAR_ANIMATION_FRAME_STATS: {
             CHECK_INTERFACE(ISurfaceComposer, data, reply);
             status_t result = clearAnimationFrameStats();
@@ -1650,13 +1228,6 @@
             reply->writeInt32(result);
             return NO_ERROR;
         }
-        case SET_POWER_MODE: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> display = data.readStrongBinder();
-            int32_t mode = data.readInt32();
-            setPowerMode(display, mode);
-            return NO_ERROR;
-        }
         case ENABLE_VSYNC_INJECTIONS: {
             CHECK_INTERFACE(ISurfaceComposer, data, reply);
             bool enable = false;
@@ -1806,38 +1377,6 @@
             }
             return error;
         }
-        case IS_WIDE_COLOR_DISPLAY: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> display = nullptr;
-            status_t error = data.readStrongBinder(&display);
-            if (error != NO_ERROR) {
-                return error;
-            }
-            bool result;
-            error = isWideColorDisplay(display, &result);
-            if (error == NO_ERROR) {
-                reply->writeBool(result);
-            }
-            return error;
-        }
-        case GET_PHYSICAL_DISPLAY_IDS: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            std::vector<PhysicalDisplayId> ids = getPhysicalDisplayIds();
-            std::vector<uint64_t> rawIds(ids.size());
-            std::transform(ids.begin(), ids.end(), rawIds.begin(),
-                           [](PhysicalDisplayId id) { return id.value; });
-            return reply->writeUint64Vector(rawIds);
-        }
-        case GET_PRIMARY_PHYSICAL_DISPLAY_ID: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            PhysicalDisplayId id;
-            status_t result = getPrimaryPhysicalDisplayId(&id);
-            if (result != NO_ERROR) {
-                ALOGE("getPrimaryPhysicalDisplayId: Failed to get id");
-                return result;
-            }
-            return reply->writeUint64(id.value);
-        }
         case ADD_REGION_SAMPLING_LISTENER: {
             CHECK_INTERFACE(ISurfaceComposer, data, reply);
             Rect samplingArea;
@@ -2035,77 +1574,6 @@
             reply->writeInt32(result);
             return result;
         }
-        case GET_DISPLAY_BRIGHTNESS_SUPPORT: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> displayToken;
-            status_t error = data.readNullableStrongBinder(&displayToken);
-            if (error != NO_ERROR) {
-                ALOGE("getDisplayBrightnessSupport: failed to read display token: %d", error);
-                return error;
-            }
-            bool support = false;
-            error = getDisplayBrightnessSupport(displayToken, &support);
-            reply->writeBool(support);
-            return error;
-        }
-        case SET_DISPLAY_BRIGHTNESS: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> displayToken;
-            status_t error = data.readNullableStrongBinder(&displayToken);
-            if (error != NO_ERROR) {
-                ALOGE("setDisplayBrightness: failed to read display token: %d", error);
-                return error;
-            }
-            gui::DisplayBrightness brightness;
-            error = data.readParcelable(&brightness);
-            if (error != NO_ERROR) {
-                ALOGE("setDisplayBrightness: failed to read brightness: %d", error);
-                return error;
-            }
-            return setDisplayBrightness(displayToken, brightness);
-        }
-        case ADD_HDR_LAYER_INFO_LISTENER: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> displayToken;
-            status_t error = data.readNullableStrongBinder(&displayToken);
-            if (error != NO_ERROR) {
-                ALOGE("addHdrLayerInfoListener: Failed to read display token");
-                return error;
-            }
-            sp<gui::IHdrLayerInfoListener> listener;
-            error = data.readNullableStrongBinder(&listener);
-            if (error != NO_ERROR) {
-                ALOGE("addHdrLayerInfoListener: Failed to read listener");
-                return error;
-            }
-            return addHdrLayerInfoListener(displayToken, listener);
-        }
-        case REMOVE_HDR_LAYER_INFO_LISTENER: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> displayToken;
-            status_t error = data.readNullableStrongBinder(&displayToken);
-            if (error != NO_ERROR) {
-                ALOGE("removeHdrLayerInfoListener: Failed to read display token");
-                return error;
-            }
-            sp<gui::IHdrLayerInfoListener> listener;
-            error = data.readNullableStrongBinder(&listener);
-            if (error != NO_ERROR) {
-                ALOGE("removeHdrLayerInfoListener: Failed to read listener");
-                return error;
-            }
-            return removeHdrLayerInfoListener(displayToken, listener);
-        }
-        case NOTIFY_POWER_BOOST: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            int32_t boostId;
-            status_t error = data.readInt32(&boostId);
-            if (error != NO_ERROR) {
-                ALOGE("notifyPowerBoost: failed to read boostId: %d", error);
-                return error;
-            }
-            return notifyPowerBoost(boostId);
-        }
         case SET_GLOBAL_SHADOW_SETTINGS: {
             CHECK_INTERFACE(ISurfaceComposer, data, reply);
 
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index 20c4146..0f0a5c8 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -27,13 +27,13 @@
 
 #include <inttypes.h>
 
+#include <android/gui/DisplayStatInfo.h>
 #include <android/native_window.h>
 
 #include <utils/Log.h>
 #include <utils/Trace.h>
 #include <utils/NativeHandle.h>
 
-#include <ui/DisplayStatInfo.h>
 #include <ui/DynamicDisplayInfo.h>
 #include <ui/Fence.h>
 #include <ui/GraphicBuffer.h>
@@ -45,6 +45,7 @@
 #include <gui/ISurfaceComposer.h>
 #include <gui/LayerState.h>
 #include <private/gui/ComposerService.h>
+#include <private/gui/ComposerServiceAIDL.h>
 
 namespace android {
 
@@ -125,6 +126,10 @@
     return ComposerService::getComposerService();
 }
 
+sp<gui::ISurfaceComposer> Surface::composerServiceAIDL() const {
+    return ComposerServiceAIDL::getComposerService();
+}
+
 nsecs_t Surface::now() const {
     return systemTime();
 }
@@ -174,10 +179,10 @@
 status_t Surface::getDisplayRefreshCycleDuration(nsecs_t* outRefreshDuration) {
     ATRACE_CALL();
 
-    DisplayStatInfo stats;
-    status_t result = composerService()->getDisplayStats(nullptr, &stats);
-    if (result != NO_ERROR) {
-        return result;
+    gui::DisplayStatInfo stats;
+    binder::Status status = composerServiceAIDL()->getDisplayStats(nullptr, &stats);
+    if (!status.isOk()) {
+        return status.transactionError();
     }
 
     *outRefreshDuration = stats.vsyncPeriod;
@@ -343,20 +348,20 @@
 status_t Surface::getWideColorSupport(bool* supported) {
     ATRACE_CALL();
 
-    const sp<IBinder> display = composerService()->getInternalDisplayToken();
+    const sp<IBinder> display = ComposerServiceAIDL::getInstance().getInternalDisplayToken();
     if (display == nullptr) {
         return NAME_NOT_FOUND;
     }
 
     *supported = false;
-    status_t error = composerService()->isWideColorDisplay(display, supported);
-    return error;
+    binder::Status status = composerServiceAIDL()->isWideColorDisplay(display, supported);
+    return status.transactionError();
 }
 
 status_t Surface::getHdrSupport(bool* supported) {
     ATRACE_CALL();
 
-    const sp<IBinder> display = composerService()->getInternalDisplayToken();
+    const sp<IBinder> display = ComposerServiceAIDL::getInstance().getInternalDisplayToken();
     if (display == nullptr) {
         return NAME_NOT_FOUND;
     }
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 26ccda5..447b3ef 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -19,6 +19,7 @@
 #include <stdint.h>
 #include <sys/types.h>
 
+#include <android/gui/DisplayState.h>
 #include <android/gui/IWindowInfosListener.h>
 #include <utils/Errors.h>
 #include <utils/Log.h>
@@ -43,6 +44,7 @@
 #include <gui/WindowInfo.h>
 #include <private/gui/ParcelUtils.h>
 #include <ui/DisplayMode.h>
+#include <ui/DisplayState.h>
 #include <ui/DynamicDisplayInfo.h>
 
 #include <private/gui/ComposerService.h>
@@ -1014,32 +1016,59 @@
 // ---------------------------------------------------------------------------
 
 sp<IBinder> SurfaceComposerClient::createDisplay(const String8& displayName, bool secure) {
-    return ComposerService::getComposerService()->createDisplay(displayName,
-            secure);
+    sp<IBinder> display = nullptr;
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->createDisplay(std::string(
+                                                                             displayName.string()),
+                                                                     secure, &display);
+    return status.isOk() ? display : nullptr;
 }
 
 void SurfaceComposerClient::destroyDisplay(const sp<IBinder>& display) {
-    return ComposerService::getComposerService()->destroyDisplay(display);
+    ComposerServiceAIDL::getComposerService()->destroyDisplay(display);
 }
 
 std::vector<PhysicalDisplayId> SurfaceComposerClient::getPhysicalDisplayIds() {
-    return ComposerService::getComposerService()->getPhysicalDisplayIds();
+    std::vector<int64_t> displayIds;
+    std::vector<PhysicalDisplayId> physicalDisplayIds;
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->getPhysicalDisplayIds(&displayIds);
+    if (status.isOk()) {
+        physicalDisplayIds.reserve(displayIds.size());
+        for (auto item : displayIds) {
+            auto id = DisplayId::fromValue<PhysicalDisplayId>(static_cast<uint64_t>(item));
+            physicalDisplayIds.push_back(*id);
+        }
+    }
+    return physicalDisplayIds;
 }
 
 status_t SurfaceComposerClient::getPrimaryPhysicalDisplayId(PhysicalDisplayId* id) {
-    return ComposerService::getComposerService()->getPrimaryPhysicalDisplayId(id);
+    int64_t displayId;
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->getPrimaryPhysicalDisplayId(&displayId);
+    if (status.isOk()) {
+        *id = *DisplayId::fromValue<PhysicalDisplayId>(static_cast<uint64_t>(displayId));
+    }
+    return status.transactionError();
 }
 
 std::optional<PhysicalDisplayId> SurfaceComposerClient::getInternalDisplayId() {
-    return ComposerService::getComposerService()->getInternalDisplayId();
+    ComposerServiceAIDL& instance = ComposerServiceAIDL::getInstance();
+    return instance.getInternalDisplayId();
 }
 
 sp<IBinder> SurfaceComposerClient::getPhysicalDisplayToken(PhysicalDisplayId displayId) {
-    return ComposerService::getComposerService()->getPhysicalDisplayToken(displayId);
+    sp<IBinder> display = nullptr;
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->getPhysicalDisplayToken(displayId.value,
+                                                                               &display);
+    return status.isOk() ? display : nullptr;
 }
 
 sp<IBinder> SurfaceComposerClient::getInternalDisplayToken() {
-    return ComposerService::getComposerService()->getInternalDisplayToken();
+    ComposerServiceAIDL& instance = ComposerServiceAIDL::getInstance();
+    return instance.getInternalDisplayToken();
 }
 
 void SurfaceComposerClient::Transaction::setAnimationTransaction() {
@@ -2067,7 +2096,16 @@
 
 status_t SurfaceComposerClient::getDisplayState(const sp<IBinder>& display,
                                                 ui::DisplayState* state) {
-    return ComposerService::getComposerService()->getDisplayState(display, state);
+    gui::DisplayState ds;
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->getDisplayState(display, &ds);
+    if (status.isOk()) {
+        state->layerStack = ui::LayerStack::fromValue(ds.layerStack);
+        state->orientation = static_cast<ui::Rotation>(ds.orientation);
+        state->layerStackSpaceRect =
+                ui::Size(ds.layerStackSpaceRect.width, ds.layerStackSpaceRect.height);
+    }
+    return status.transactionError();
 }
 
 status_t SurfaceComposerClient::getStaticDisplayInfo(const sp<IBinder>& display,
@@ -2131,7 +2169,9 @@
 }
 
 status_t SurfaceComposerClient::getBootDisplayModeSupport(bool* support) {
-    return ComposerService::getComposerService()->getBootDisplayModeSupport(support);
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->getBootDisplayModeSupport(support);
+    return status.transactionError();
 }
 
 status_t SurfaceComposerClient::setBootDisplayMode(const sp<IBinder>& display,
@@ -2140,7 +2180,9 @@
 }
 
 status_t SurfaceComposerClient::clearBootDisplayMode(const sp<IBinder>& display) {
-    return ComposerService::getComposerService()->clearBootDisplayMode(display);
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->clearBootDisplayMode(display);
+    return status.transactionError();
 }
 
 status_t SurfaceComposerClient::setOverrideFrameRate(uid_t uid, float frameRate) {
@@ -2148,16 +2190,16 @@
 }
 
 void SurfaceComposerClient::setAutoLowLatencyMode(const sp<IBinder>& display, bool on) {
-    ComposerService::getComposerService()->setAutoLowLatencyMode(display, on);
+    ComposerServiceAIDL::getComposerService()->setAutoLowLatencyMode(display, on);
 }
 
 void SurfaceComposerClient::setGameContentType(const sp<IBinder>& display, bool on) {
-    ComposerService::getComposerService()->setGameContentType(display, on);
+    ComposerServiceAIDL::getComposerService()->setGameContentType(display, on);
 }
 
 void SurfaceComposerClient::setDisplayPowerMode(const sp<IBinder>& token,
         int mode) {
-    ComposerService::getComposerService()->setPowerMode(token, mode);
+    ComposerServiceAIDL::getComposerService()->setPowerMode(token, mode);
 }
 
 status_t SurfaceComposerClient::getCompositionPreference(
@@ -2218,8 +2260,10 @@
 
 status_t SurfaceComposerClient::isWideColorDisplay(const sp<IBinder>& display,
                                                    bool* outIsWideColorDisplay) {
-    return ComposerService::getComposerService()->isWideColorDisplay(display,
-                                                                     outIsWideColorDisplay);
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->isWideColorDisplay(display,
+                                                                          outIsWideColorDisplay);
+    return status.transactionError();
 }
 
 status_t SurfaceComposerClient::addRegionSamplingListener(
@@ -2256,28 +2300,39 @@
 
 bool SurfaceComposerClient::getDisplayBrightnessSupport(const sp<IBinder>& displayToken) {
     bool support = false;
-    ComposerService::getComposerService()->getDisplayBrightnessSupport(displayToken, &support);
-    return support;
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->getDisplayBrightnessSupport(displayToken,
+                                                                                   &support);
+    return status.isOk() ? support : false;
 }
 
 status_t SurfaceComposerClient::setDisplayBrightness(const sp<IBinder>& displayToken,
                                                      const gui::DisplayBrightness& brightness) {
-    return ComposerService::getComposerService()->setDisplayBrightness(displayToken, brightness);
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->setDisplayBrightness(displayToken,
+                                                                            brightness);
+    return status.transactionError();
 }
 
 status_t SurfaceComposerClient::addHdrLayerInfoListener(
         const sp<IBinder>& displayToken, const sp<gui::IHdrLayerInfoListener>& listener) {
-    return ComposerService::getComposerService()->addHdrLayerInfoListener(displayToken, listener);
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->addHdrLayerInfoListener(displayToken,
+                                                                               listener);
+    return status.transactionError();
 }
 
 status_t SurfaceComposerClient::removeHdrLayerInfoListener(
         const sp<IBinder>& displayToken, const sp<gui::IHdrLayerInfoListener>& listener) {
-    return ComposerService::getComposerService()->removeHdrLayerInfoListener(displayToken,
-                                                                             listener);
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->removeHdrLayerInfoListener(displayToken,
+                                                                                  listener);
+    return status.transactionError();
 }
 
 status_t SurfaceComposerClient::notifyPowerBoost(int32_t boostId) {
-    return ComposerService::getComposerService()->notifyPowerBoost(boostId);
+    binder::Status status = ComposerServiceAIDL::getComposerService()->notifyPowerBoost(boostId);
+    return status.transactionError();
 }
 
 status_t SurfaceComposerClient::setGlobalShadowSettings(const half4& ambientColor,
diff --git a/libs/gui/aidl/android/gui/DisplayStatInfo.aidl b/libs/gui/aidl/android/gui/DisplayStatInfo.aidl
new file mode 100644
index 0000000..68f3942
--- /dev/null
+++ b/libs/gui/aidl/android/gui/DisplayStatInfo.aidl
@@ -0,0 +1,23 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+/** @hide */
+parcelable DisplayStatInfo {
+    long vsyncTime;
+    long vsyncPeriod;
+}
diff --git a/libs/gui/aidl/android/gui/DisplayState.aidl b/libs/gui/aidl/android/gui/DisplayState.aidl
new file mode 100644
index 0000000..9589ab6
--- /dev/null
+++ b/libs/gui/aidl/android/gui/DisplayState.aidl
@@ -0,0 +1,27 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+import android.gui.Rotation;
+import android.gui.Size;
+
+/** @hide */
+parcelable DisplayState {
+    int layerStack;
+    Rotation orientation = Rotation.Rotation0;
+    Size layerStackSpaceRect;
+}
diff --git a/libs/gui/aidl/android/gui/ISurfaceComposer.aidl b/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
index 07921a5..a9977b0 100644
--- a/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
+++ b/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
@@ -17,11 +17,88 @@
 package android.gui;
 
 import android.gui.DisplayCaptureArgs;
+import android.gui.DisplayBrightness;
+import android.gui.DisplayState;
+import android.gui.DisplayStatInfo;
+import android.gui.IHdrLayerInfoListener;
 import android.gui.LayerCaptureArgs;
 import android.gui.IScreenCaptureListener;
 
 /** @hide */
 interface ISurfaceComposer {
+
+    /* create a virtual display
+     * requires ACCESS_SURFACE_FLINGER permission.
+     */
+    @nullable IBinder createDisplay(@utf8InCpp String displayName, boolean secure);
+
+    /* destroy a virtual display
+     * requires ACCESS_SURFACE_FLINGER permission.
+     */
+    void destroyDisplay(IBinder display);
+
+    /* get stable IDs for connected physical displays.
+     */
+    long[] getPhysicalDisplayIds();
+
+    long getPrimaryPhysicalDisplayId();
+
+    /* get token for a physical display given its stable ID obtained via getPhysicalDisplayIds or a
+     * DisplayEventReceiver hotplug event.
+     */
+    @nullable IBinder getPhysicalDisplayToken(long displayId);
+
+    /* set display power mode. depending on the mode, it can either trigger
+     * screen on, off or low power mode and wait for it to complete.
+     * requires ACCESS_SURFACE_FLINGER permission.
+     */
+    void setPowerMode(IBinder display, int mode);
+
+    /* returns display statistics for a given display
+     * intended to be used by the media framework to properly schedule
+     * video frames */
+    DisplayStatInfo getDisplayStats(IBinder display);
+
+     /**
+     * Get transactional state of given display.
+     */
+    DisplayState getDisplayState(IBinder display);
+
+    /**
+     * Clears the user-preferred display mode. The device should now boot in system preferred
+     * display mode.
+     */
+    void clearBootDisplayMode(IBinder display);
+
+    /**
+     * Gets whether boot time display mode operations are supported on the device.
+     *
+     * outSupport
+     *      An output parameter for whether boot time display mode operations are supported.
+     *
+     * Returns NO_ERROR upon success. Otherwise,
+     *      NAME_NOT_FOUND if the display is invalid, or
+     *      BAD_VALUE      if the output parameter is invalid.
+     */
+    // TODO(b/213909104) : Add unit tests to verify surface flinger boot time APIs
+    boolean getBootDisplayModeSupport();
+
+    /**
+     * Switches Auto Low Latency Mode on/off on the connected display, if it is
+     * available. This should only be called if the display supports Auto Low
+     * Latency Mode as reported in #getDynamicDisplayInfo.
+     * For more information, see the HDMI 2.1 specification.
+     */
+    void setAutoLowLatencyMode(IBinder display, boolean on);
+
+    /**
+     * This will start sending infoframes to the connected display with
+     * ContentType=Game (if on=true). This should only be called if the display
+     * Game Content Type as reported in #getDynamicDisplayInfo.
+     * For more information, see the HDMI 1.4 specification.
+     */
+    void setGameContentType(IBinder display, boolean on);
+
     /**
      * Capture the specified screen. This requires READ_FRAME_BUFFER
      * permission.  This function will fail if there is a secure window on
@@ -39,4 +116,67 @@
      * is a secure window on screen
      */
     void captureLayers(in LayerCaptureArgs args, IScreenCaptureListener listener);
+
+    /*
+     * Queries whether the given display is a wide color display.
+     * Requires the ACCESS_SURFACE_FLINGER permission.
+     */
+    boolean isWideColorDisplay(IBinder token);
+
+    /*
+     * Gets whether brightness operations are supported on a display.
+     *
+     * displayToken
+     *      The token of the display.
+     * outSupport
+     *      An output parameter for whether brightness operations are supported.
+     *
+     * Returns NO_ERROR upon success. Otherwise,
+     *      NAME_NOT_FOUND if the display is invalid, or
+     *      BAD_VALUE      if the output parameter is invalid.
+     */
+    boolean getDisplayBrightnessSupport(IBinder displayToken);
+
+    /*
+     * Sets the brightness of a display.
+     *
+     * displayToken
+     *      The token of the display whose brightness is set.
+     * brightness
+     *      The DisplayBrightness info to set on the desired display.
+     *
+     * Returns NO_ERROR upon success. Otherwise,
+     *      NAME_NOT_FOUND    if the display is invalid, or
+     *      BAD_VALUE         if the brightness is invalid, or
+     *      INVALID_OPERATION if brightness operations are not supported.
+     */
+    void setDisplayBrightness(IBinder displayToken, in DisplayBrightness brightness);
+
+    /*
+     * Adds a listener that receives HDR layer information. This is used in combination
+     * with setDisplayBrightness to adjust the display brightness depending on factors such
+     * as whether or not HDR is in use.
+     *
+     * Returns NO_ERROR upon success or NAME_NOT_FOUND if the display is invalid.
+     */
+    void addHdrLayerInfoListener(IBinder displayToken, IHdrLayerInfoListener listener);
+
+    /*
+     * Removes a listener that was added with addHdrLayerInfoListener.
+     *
+     * Returns NO_ERROR upon success, NAME_NOT_FOUND if the display is invalid, and BAD_VALUE if
+     *     the listener wasn't registered.
+     *
+     */
+    void removeHdrLayerInfoListener(IBinder displayToken, IHdrLayerInfoListener listener);
+
+    /*
+     * Sends a power boost to the composer. This function is asynchronous.
+     *
+     * boostId
+     *      boost id according to android::hardware::power::Boost
+     *
+     * Returns NO_ERROR upon success.
+     */
+    void notifyPowerBoost(int boostId);
 }
diff --git a/libs/gui/aidl/android/gui/Rect.aidl b/libs/gui/aidl/android/gui/Rect.aidl
new file mode 100644
index 0000000..1b13761
--- /dev/null
+++ b/libs/gui/aidl/android/gui/Rect.aidl
@@ -0,0 +1,35 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+// copied from libs/arect/include/android/rect.h
+// TODO(b/221473398):
+// use hardware/interfaces/graphics/common/aidl/android/hardware/graphics/common/Rect.aidl
+/** @hide */
+parcelable Rect {
+    /// Minimum X coordinate of the rectangle.
+    int left;
+
+    /// Minimum Y coordinate of the rectangle.
+    int top;
+
+    /// Maximum X coordinate of the rectangle.
+    int right;
+
+    /// Maximum Y coordinate of the rectangle.
+    int bottom;
+}
diff --git a/libs/gui/aidl/android/gui/Rotation.aidl b/libs/gui/aidl/android/gui/Rotation.aidl
new file mode 100644
index 0000000..451ff45
--- /dev/null
+++ b/libs/gui/aidl/android/gui/Rotation.aidl
@@ -0,0 +1,26 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+/** @hide */
+@Backing(type="int")
+enum Rotation {
+    Rotation0 = 0,
+    Rotation90 = 1,
+    Rotation180 = 2,
+    Rotation270 = 3
+}
diff --git a/libs/gui/aidl/android/gui/Size.aidl b/libs/gui/aidl/android/gui/Size.aidl
new file mode 100644
index 0000000..415fa36
--- /dev/null
+++ b/libs/gui/aidl/android/gui/Size.aidl
@@ -0,0 +1,23 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+/** @hide */
+parcelable Size {
+    int width = -1;
+    int height = -1;
+}
diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h
index 4dfc383..2e4d6b4 100644
--- a/libs/gui/include/gui/ISurfaceComposer.h
+++ b/libs/gui/include/gui/ISurfaceComposer.h
@@ -137,40 +137,6 @@
             VsyncSource vsyncSource = eVsyncSourceApp,
             EventRegistrationFlags eventRegistration = {}) = 0;
 
-    /* create a virtual display
-     * requires ACCESS_SURFACE_FLINGER permission.
-     */
-    virtual sp<IBinder> createDisplay(const String8& displayName,
-            bool secure) = 0;
-
-    /* destroy a virtual display
-     * requires ACCESS_SURFACE_FLINGER permission.
-     */
-    virtual void destroyDisplay(const sp<IBinder>& display) = 0;
-
-    /* get stable IDs for connected physical displays.
-     */
-    virtual std::vector<PhysicalDisplayId> getPhysicalDisplayIds() const = 0;
-
-    virtual status_t getPrimaryPhysicalDisplayId(PhysicalDisplayId*) const = 0;
-
-    // TODO(b/74619554): Remove this stopgap once the framework is display-agnostic.
-    std::optional<PhysicalDisplayId> getInternalDisplayId() const {
-        const auto displayIds = getPhysicalDisplayIds();
-        return displayIds.empty() ? std::nullopt : std::make_optional(displayIds.front());
-    }
-
-    /* get token for a physical display given its stable ID obtained via getPhysicalDisplayIds or a
-     * DisplayEventReceiver hotplug event.
-     */
-    virtual sp<IBinder> getPhysicalDisplayToken(PhysicalDisplayId displayId) const = 0;
-
-    // TODO(b/74619554): Remove this stopgap once the framework is display-agnostic.
-    sp<IBinder> getInternalDisplayToken() const {
-        const auto displayId = getInternalDisplayId();
-        return displayId ? getPhysicalDisplayToken(*displayId) : nullptr;
-    }
-
     /* open/close transactions. requires ACCESS_SURFACE_FLINGER permission */
     virtual status_t setTransactionState(
             const FrameTimelineInfo& frameTimelineInfo, const Vector<ComposerState>& state,
@@ -194,24 +160,6 @@
     virtual status_t getSupportedFrameTimestamps(
             std::vector<FrameEvent>* outSupported) const = 0;
 
-    /* set display power mode. depending on the mode, it can either trigger
-     * screen on, off or low power mode and wait for it to complete.
-     * requires ACCESS_SURFACE_FLINGER permission.
-     */
-    virtual void setPowerMode(const sp<IBinder>& display, int mode) = 0;
-
-
-    /* returns display statistics for a given display
-     * intended to be used by the media framework to properly schedule
-     * video frames */
-    virtual status_t getDisplayStats(const sp<IBinder>& display,
-            DisplayStatInfo* stats) = 0;
-
-    /**
-     * Get transactional state of given display.
-     */
-    virtual status_t getDisplayState(const sp<IBinder>& display, ui::DisplayState*) = 0;
-
     /**
      * Gets immutable information about given physical display.
      */
@@ -232,40 +180,6 @@
      */
     virtual status_t setBootDisplayMode(const sp<IBinder>& display, ui::DisplayModeId) = 0;
 
-    /**
-     * Clears the user-preferred display mode. The device should now boot in system preferred
-     * display mode.
-     */
-    virtual status_t clearBootDisplayMode(const sp<IBinder>& display) = 0;
-
-    /**
-     * Gets whether boot time display mode operations are supported on the device.
-     *
-     * outSupport
-     *      An output parameter for whether boot time display mode operations are supported.
-     *
-     * Returns NO_ERROR upon success. Otherwise,
-     *      NAME_NOT_FOUND if the display is invalid, or
-     *      BAD_VALUE      if the output parameter is invalid.
-     */
-    virtual status_t getBootDisplayModeSupport(bool* outSupport) const = 0;
-
-    /**
-     * Switches Auto Low Latency Mode on/off on the connected display, if it is
-     * available. This should only be called if the display supports Auto Low
-     * Latency Mode as reported in #getDynamicDisplayInfo.
-     * For more information, see the HDMI 2.1 specification.
-     */
-    virtual void setAutoLowLatencyMode(const sp<IBinder>& display, bool on) = 0;
-
-    /**
-     * This will start sending infoframes to the connected display with
-     * ContentType=Game (if on=true). This should only be called if the display
-     * Game Content Type as reported in #getDynamicDisplayInfo.
-     * For more information, see the HDMI 1.4 specification.
-     */
-    virtual void setGameContentType(const sp<IBinder>& display, bool on) = 0;
-
     /* Clears the frame statistics for animations.
      *
      * Requires the ACCESS_SURFACE_FLINGER permission.
@@ -344,13 +258,6 @@
      */
     virtual status_t getProtectedContentSupport(bool* outSupported) const = 0;
 
-    /*
-     * Queries whether the given display is a wide color display.
-     * Requires the ACCESS_SURFACE_FLINGER permission.
-     */
-    virtual status_t isWideColorDisplay(const sp<IBinder>& token,
-                                        bool* outIsWideColorDisplay) const = 0;
-
     /* Registers a listener to stream median luma updates from SurfaceFlinger.
      *
      * The sampling area is bounded by both samplingArea and the given stopLayerHandle
@@ -431,65 +338,6 @@
                                                 float* outPrimaryRefreshRateMax,
                                                 float* outAppRequestRefreshRateMin,
                                                 float* outAppRequestRefreshRateMax) = 0;
-    /*
-     * Gets whether brightness operations are supported on a display.
-     *
-     * displayToken
-     *      The token of the display.
-     * outSupport
-     *      An output parameter for whether brightness operations are supported.
-     *
-     * Returns NO_ERROR upon success. Otherwise,
-     *      NAME_NOT_FOUND if the display is invalid, or
-     *      BAD_VALUE      if the output parameter is invalid.
-     */
-    virtual status_t getDisplayBrightnessSupport(const sp<IBinder>& displayToken,
-                                                 bool* outSupport) const = 0;
-
-    /*
-     * Sets the brightness of a display.
-     *
-     * displayToken
-     *      The token of the display whose brightness is set.
-     * brightness
-     *      The DisplayBrightness info to set on the desired display.
-     *
-     * Returns NO_ERROR upon success. Otherwise,
-     *      NAME_NOT_FOUND    if the display is invalid, or
-     *      BAD_VALUE         if the brightness is invalid, or
-     *      INVALID_OPERATION if brightness operations are not supported.
-     */
-    virtual status_t setDisplayBrightness(const sp<IBinder>& displayToken,
-                                          const gui::DisplayBrightness& brightness) = 0;
-
-    /*
-     * Adds a listener that receives HDR layer information. This is used in combination
-     * with setDisplayBrightness to adjust the display brightness depending on factors such
-     * as whether or not HDR is in use.
-     *
-     * Returns NO_ERROR upon success or NAME_NOT_FOUND if the display is invalid.
-     */
-    virtual status_t addHdrLayerInfoListener(const sp<IBinder>& displayToken,
-                                             const sp<gui::IHdrLayerInfoListener>& listener) = 0;
-    /*
-     * Removes a listener that was added with addHdrLayerInfoListener.
-     *
-     * Returns NO_ERROR upon success, NAME_NOT_FOUND if the display is invalid, and BAD_VALUE if
-     *     the listener wasn't registered.
-     *
-     */
-    virtual status_t removeHdrLayerInfoListener(const sp<IBinder>& displayToken,
-                                                const sp<gui::IHdrLayerInfoListener>& listener) = 0;
-
-    /*
-     * Sends a power boost to the composer. This function is asynchronous.
-     *
-     * boostId
-     *      boost id according to android::hardware::power::Boost
-     *
-     * Returns NO_ERROR upon success.
-     */
-    virtual status_t notifyPowerBoost(int32_t boostId) = 0;
 
     /*
      * Sets the global configuration for all the shadows drawn by SurfaceFlinger. Shadow follows
@@ -596,9 +444,9 @@
         CREATE_CONNECTION,
         GET_STATIC_DISPLAY_INFO,
         CREATE_DISPLAY_EVENT_CONNECTION,
-        CREATE_DISPLAY,
-        DESTROY_DISPLAY,
-        GET_PHYSICAL_DISPLAY_TOKEN,
+        CREATE_DISPLAY,             // Deprecated. Autogenerated by .aidl now.
+        DESTROY_DISPLAY,            // Deprecated. Autogenerated by .aidl now.
+        GET_PHYSICAL_DISPLAY_TOKEN, // Deprecated. Autogenerated by .aidl now.
         SET_TRANSACTION_STATE,
         AUTHENTICATE_SURFACE,
         GET_SUPPORTED_FRAME_TIMESTAMPS,
@@ -609,7 +457,7 @@
         CAPTURE_LAYERS,  // Deprecated. Autogenerated by .aidl now.
         CLEAR_ANIMATION_FRAME_STATS,
         GET_ANIMATION_FRAME_STATS,
-        SET_POWER_MODE,
+        SET_POWER_MODE, // Deprecated. Autogenerated by .aidl now.
         GET_DISPLAY_STATS,
         GET_HDR_CAPABILITIES,    // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
         GET_DISPLAY_COLOR_MODES, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
@@ -624,22 +472,22 @@
         SET_DISPLAY_CONTENT_SAMPLING_ENABLED,
         GET_DISPLAYED_CONTENT_SAMPLE,
         GET_PROTECTED_CONTENT_SUPPORT,
-        IS_WIDE_COLOR_DISPLAY,
+        IS_WIDE_COLOR_DISPLAY, // Deprecated. Autogenerated by .aidl now.
         GET_DISPLAY_NATIVE_PRIMARIES,
-        GET_PHYSICAL_DISPLAY_IDS,
+        GET_PHYSICAL_DISPLAY_IDS, // Deprecated. Autogenerated by .aidl now.
         ADD_REGION_SAMPLING_LISTENER,
         REMOVE_REGION_SAMPLING_LISTENER,
         SET_DESIRED_DISPLAY_MODE_SPECS,
         GET_DESIRED_DISPLAY_MODE_SPECS,
-        GET_DISPLAY_BRIGHTNESS_SUPPORT,
-        SET_DISPLAY_BRIGHTNESS,
-        CAPTURE_DISPLAY_BY_ID, // Deprecated. Autogenerated by .aidl now.
-        NOTIFY_POWER_BOOST,
+        GET_DISPLAY_BRIGHTNESS_SUPPORT, // Deprecated. Autogenerated by .aidl now.
+        SET_DISPLAY_BRIGHTNESS,         // Deprecated. Autogenerated by .aidl now.
+        CAPTURE_DISPLAY_BY_ID,          // Deprecated. Autogenerated by .aidl now.
+        NOTIFY_POWER_BOOST,             // Deprecated. Autogenerated by .aidl now.
         SET_GLOBAL_SHADOW_SETTINGS,
         GET_AUTO_LOW_LATENCY_MODE_SUPPORT, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
-        SET_AUTO_LOW_LATENCY_MODE,
-        GET_GAME_CONTENT_TYPE_SUPPORT, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
-        SET_GAME_CONTENT_TYPE,
+        SET_AUTO_LOW_LATENCY_MODE,         // Deprecated. Autogenerated by .aidl now.
+        GET_GAME_CONTENT_TYPE_SUPPORT,     // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
+        SET_GAME_CONTENT_TYPE,             // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
         SET_FRAME_RATE,
         // Deprecated. Use DisplayManager.setShouldAlwaysRespectAppRequestedMode(true);
         ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN,
@@ -651,18 +499,18 @@
         ADD_FPS_LISTENER,
         REMOVE_FPS_LISTENER,
         OVERRIDE_HDR_TYPES,
-        ADD_HDR_LAYER_INFO_LISTENER,
-        REMOVE_HDR_LAYER_INFO_LISTENER,
+        ADD_HDR_LAYER_INFO_LISTENER,    // Deprecated. Autogenerated by .aidl now.
+        REMOVE_HDR_LAYER_INFO_LISTENER, // Deprecated. Autogenerated by .aidl now.
         ON_PULL_ATOM,
         ADD_TUNNEL_MODE_ENABLED_LISTENER,
         REMOVE_TUNNEL_MODE_ENABLED_LISTENER,
         ADD_WINDOW_INFOS_LISTENER,
         REMOVE_WINDOW_INFOS_LISTENER,
-        GET_PRIMARY_PHYSICAL_DISPLAY_ID,
+        GET_PRIMARY_PHYSICAL_DISPLAY_ID, // Deprecated. Autogenerated by .aidl now.
         GET_DISPLAY_DECORATION_SUPPORT,
-        GET_BOOT_DISPLAY_MODE_SUPPORT,
+        GET_BOOT_DISPLAY_MODE_SUPPORT, // Deprecated. Autogenerated by .aidl now.
         SET_BOOT_DISPLAY_MODE,
-        CLEAR_BOOT_DISPLAY_MODE,
+        CLEAR_BOOT_DISPLAY_MODE, // Deprecated. Autogenerated by .aidl now.
         SET_OVERRIDE_FRAME_RATE,
         // Always append new enum to the end.
     };
diff --git a/libs/gui/include/gui/Surface.h b/libs/gui/include/gui/Surface.h
index 40d096e..ba9ee6c 100644
--- a/libs/gui/include/gui/Surface.h
+++ b/libs/gui/include/gui/Surface.h
@@ -35,6 +35,10 @@
 
 namespace android {
 
+namespace gui {
+class ISurfaceComposer;
+} // namespace gui
+
 class ISurfaceComposer;
 
 /* This is the same as ProducerListener except that onBuffersDiscarded is
@@ -196,6 +200,7 @@
 
     // Virtual for testing.
     virtual sp<ISurfaceComposer> composerService() const;
+    virtual sp<gui::ISurfaceComposer> composerServiceAIDL() const;
     virtual nsecs_t now() const;
 
 private:
diff --git a/libs/gui/include/private/gui/ComposerServiceAIDL.h b/libs/gui/include/private/gui/ComposerServiceAIDL.h
index fee37ee..9a96976 100644
--- a/libs/gui/include/private/gui/ComposerServiceAIDL.h
+++ b/libs/gui/include/private/gui/ComposerServiceAIDL.h
@@ -50,6 +50,28 @@
     // Get a connection to the Composer Service.  This will block until
     // a connection is established. Returns null if permission is denied.
     static sp<gui::ISurfaceComposer> getComposerService();
+
+    // the following two methods are moved from ISurfaceComposer.h
+    // TODO(b/74619554): Remove this stopgap once the framework is display-agnostic.
+    std::optional<PhysicalDisplayId> getInternalDisplayId() const {
+        std::vector<int64_t> displayIds;
+        binder::Status status = mComposerService->getPhysicalDisplayIds(&displayIds);
+        return (!status.isOk() || displayIds.empty())
+                ? std::nullopt
+                : DisplayId::fromValue<PhysicalDisplayId>(
+                          static_cast<uint64_t>(displayIds.front()));
+    }
+
+    // TODO(b/74619554): Remove this stopgap once the framework is display-agnostic.
+    sp<IBinder> getInternalDisplayToken() const {
+        const auto displayId = getInternalDisplayId();
+        if (!displayId) return nullptr;
+        sp<IBinder> display;
+        binder::Status status =
+                mComposerService->getPhysicalDisplayToken(static_cast<int64_t>(displayId->value),
+                                                          &display);
+        return status.isOk() ? display : nullptr;
+    }
 };
 
 // ---------------------------------------------------------------------------
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index a885e92..e0b86e0 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -20,6 +20,7 @@
 
 #include <SurfaceFlingerProperties.h>
 #include <android/gui/IDisplayEventConnection.h>
+#include <android/gui/ISurfaceComposer.h>
 #include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
 #include <binder/ProcessState.h>
 #include <configstore/Utils.h>
@@ -260,9 +261,7 @@
     sp<ANativeWindow> anw(mSurface);
 
     // Verify the screenshot works with no protected buffers.
-    sp<ISurfaceComposer> sf(ComposerService::getComposerService());
-
-    const sp<IBinder> display = sf->getInternalDisplayToken();
+    const sp<IBinder> display = ComposerServiceAIDL::getInstance().getInternalDisplayToken();
     ASSERT_FALSE(display == nullptr);
 
     DisplayCaptureArgs captureArgs;
@@ -696,12 +695,6 @@
             ISurfaceComposer::VsyncSource, ISurfaceComposer::EventRegistrationFlags) override {
         return nullptr;
     }
-    sp<IBinder> createDisplay(const String8& /*displayName*/,
-            bool /*secure*/) override { return nullptr; }
-    void destroyDisplay(const sp<IBinder>& /*display */) override {}
-    std::vector<PhysicalDisplayId> getPhysicalDisplayIds() const override { return {}; }
-    status_t getPrimaryPhysicalDisplayId(PhysicalDisplayId*) const override { return NO_ERROR; }
-    sp<IBinder> getPhysicalDisplayToken(PhysicalDisplayId) const override { return nullptr; }
     status_t setTransactionState(const FrameTimelineInfo& /*frameTimelineInfo*/,
                                  const Vector<ComposerState>& /*state*/,
                                  const Vector<DisplayState>& /*displays*/, uint32_t /*flags*/,
@@ -740,7 +733,6 @@
         return NO_ERROR;
     }
 
-    void setPowerMode(const sp<IBinder>& /*display*/, int /*mode*/) override {}
     status_t getStaticDisplayInfo(const sp<IBinder>& /*display*/, ui::StaticDisplayInfo*) override {
         return NO_ERROR;
     }
@@ -748,24 +740,15 @@
                                    ui::DynamicDisplayInfo*) override {
         return NO_ERROR;
     }
-    status_t getDisplayState(const sp<IBinder>& /*display*/, ui::DisplayState*) override {
-        return NO_ERROR;
-    }
-    status_t getDisplayStats(const sp<IBinder>& /*display*/,
-            DisplayStatInfo* /*stats*/) override { return NO_ERROR; }
     status_t getDisplayNativePrimaries(const sp<IBinder>& /*display*/,
             ui::DisplayPrimaries& /*primaries*/) override {
         return NO_ERROR;
     }
     status_t setActiveColorMode(const sp<IBinder>& /*display*/,
         ColorMode /*colorMode*/) override { return NO_ERROR; }
-    status_t getBootDisplayModeSupport(bool* /*outSupport*/) const override { return NO_ERROR; }
     status_t setBootDisplayMode(const sp<IBinder>& /*display*/, ui::DisplayModeId /*id*/) override {
         return NO_ERROR;
     }
-    status_t clearBootDisplayMode(const sp<IBinder>& /*display*/) override { return NO_ERROR; }
-    void setAutoLowLatencyMode(const sp<IBinder>& /*display*/, bool /*on*/) override {}
-    void setGameContentType(const sp<IBinder>& /*display*/, bool /*on*/) override {}
 
     status_t clearAnimationFrameStats() override { return NO_ERROR; }
     status_t getAnimationFrameStats(FrameStats* /*outStats*/) const override {
@@ -812,26 +795,6 @@
     status_t getColorManagement(bool* /*outGetColorManagement*/) const override { return NO_ERROR; }
     status_t getProtectedContentSupport(bool* /*outSupported*/) const override { return NO_ERROR; }
 
-    status_t isWideColorDisplay(const sp<IBinder>&, bool*) const override { return NO_ERROR; }
-    status_t getDisplayBrightnessSupport(const sp<IBinder>& /*displayToken*/,
-                                         bool* /*outSupport*/) const override {
-        return NO_ERROR;
-    }
-    status_t setDisplayBrightness(const sp<IBinder>& /*displayToken*/,
-                                  const gui::DisplayBrightness& /*brightness*/) override {
-        return NO_ERROR;
-    }
-
-    status_t addHdrLayerInfoListener(const sp<IBinder>&,
-                                     const sp<gui::IHdrLayerInfoListener>&) override {
-        return NO_ERROR;
-    }
-
-    status_t removeHdrLayerInfoListener(const sp<IBinder>&,
-                                        const sp<gui::IHdrLayerInfoListener>&) override {
-        return NO_ERROR;
-    }
-
     status_t addRegionSamplingListener(const Rect& /*samplingArea*/,
                                        const sp<IBinder>& /*stopLayerHandle*/,
                                        const sp<IRegionSamplingListener>& /*listener*/) override {
@@ -873,7 +836,6 @@
                                         float* /*outAppRequestRefreshRateMax*/) override {
         return NO_ERROR;
     };
-    status_t notifyPowerBoost(int32_t /*boostId*/) override { return NO_ERROR; }
 
     status_t setGlobalShadowSettings(const half4& /*ambientColor*/, const half4& /*spotColor*/,
                                      float /*lightPosY*/, float /*lightPosZ*/,
@@ -925,6 +887,114 @@
     bool mSupportsPresent{true};
 };
 
+class FakeSurfaceComposerAIDL : public gui::ISurfaceComposer {
+public:
+    ~FakeSurfaceComposerAIDL() override {}
+
+    void setSupportsPresent(bool supportsPresent) { mSupportsPresent = supportsPresent; }
+
+    binder::Status createDisplay(const std::string& /*displayName*/, bool /*secure*/,
+                                 sp<IBinder>* /*outDisplay*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status destroyDisplay(const sp<IBinder>& /*display*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status getPhysicalDisplayIds(std::vector<int64_t>* /*outDisplayIds*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status getPrimaryPhysicalDisplayId(int64_t* /*outDisplayId*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status getPhysicalDisplayToken(int64_t /*displayId*/,
+                                           sp<IBinder>* /*outDisplay*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status setPowerMode(const sp<IBinder>& /*display*/, int /*mode*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status getDisplayStats(const sp<IBinder>& /*display*/,
+                                   gui::DisplayStatInfo* /*outStatInfo*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status getDisplayState(const sp<IBinder>& /*display*/,
+                                   gui::DisplayState* /*outState*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status clearBootDisplayMode(const sp<IBinder>& /*display*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status getBootDisplayModeSupport(bool* /*outMode*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status setAutoLowLatencyMode(const sp<IBinder>& /*display*/, bool /*on*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status setGameContentType(const sp<IBinder>& /*display*/, bool /*on*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status captureDisplay(const DisplayCaptureArgs&,
+                                  const sp<IScreenCaptureListener>&) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status captureDisplayById(int64_t, const sp<IScreenCaptureListener>&) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status captureLayers(const LayerCaptureArgs&,
+                                 const sp<IScreenCaptureListener>&) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status isWideColorDisplay(const sp<IBinder>& /*token*/,
+                                      bool* /*outIsWideColorDisplay*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status getDisplayBrightnessSupport(const sp<IBinder>& /*displayToken*/,
+                                               bool* /*outSupport*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status setDisplayBrightness(const sp<IBinder>& /*displayToken*/,
+                                        const gui::DisplayBrightness& /*brightness*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status addHdrLayerInfoListener(
+            const sp<IBinder>& /*displayToken*/,
+            const sp<gui::IHdrLayerInfoListener>& /*listener*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status removeHdrLayerInfoListener(
+            const sp<IBinder>& /*displayToken*/,
+            const sp<gui::IHdrLayerInfoListener>& /*listener*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status notifyPowerBoost(int /*boostId*/) override { return binder::Status::ok(); }
+
+protected:
+    IBinder* onAsBinder() override { return nullptr; }
+
+private:
+    bool mSupportsPresent{true};
+};
+
 class FakeProducerFrameEventHistory : public ProducerFrameEventHistory {
 public:
     explicit FakeProducerFrameEventHistory(FenceToFenceTimeMap* fenceMap) : mFenceMap(fenceMap) {}
diff --git a/libs/nativewindow/AHardwareBuffer.cpp b/libs/nativewindow/AHardwareBuffer.cpp
index 381900e..576941f 100644
--- a/libs/nativewindow/AHardwareBuffer.cpp
+++ b/libs/nativewindow/AHardwareBuffer.cpp
@@ -353,12 +353,12 @@
         return INVALID_OPERATION;
     }
 
-    GraphicBuffer* gBuffer = new GraphicBuffer();
+    sp<GraphicBuffer> gBuffer(new GraphicBuffer());
     status_t err = gBuffer->unflatten(data, dataLen, fdData, fdCount);
     if (err != NO_ERROR) {
         return err;
     }
-    *outBuffer = AHardwareBuffer_from_GraphicBuffer(gBuffer);
+    *outBuffer = AHardwareBuffer_from_GraphicBuffer(gBuffer.get());
     // Ensure the buffer has a positive ref-count.
     AHardwareBuffer_acquire(*outBuffer);
 
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
index b467b35..d05193a 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -24,16 +24,34 @@
 #include <EGL/egl.h>
 #include <EGL/eglext.h>
 #include <GrContextOptions.h>
+#include <SkBlendMode.h>
 #include <SkCanvas.h>
+#include <SkColor.h>
 #include <SkColorFilter.h>
 #include <SkColorMatrix.h>
 #include <SkColorSpace.h>
+#include <SkData.h>
 #include <SkGraphics.h>
 #include <SkImage.h>
 #include <SkImageFilters.h>
+#include <SkImageInfo.h>
+#include <SkM44.h>
+#include <SkMatrix.h>
+#include <SkPaint.h>
+#include <SkPath.h>
+#include <SkPoint.h>
+#include <SkRect.h>
+#include <SkRefCnt.h>
 #include <SkRegion.h>
+#include <SkRRect.h>
+#include <SkRuntimeEffect.h>
+#include <SkSamplingOptions.h>
+#include <SkScalar.h>
+#include <SkShader.h>
 #include <SkShadowUtils.h>
+#include <SkString.h>
 #include <SkSurface.h>
+#include <SkTileMode.h>
 #include <android-base/stringprintf.h>
 #include <gl/GrGLInterface.h>
 #include <gui/TraceUtils.h>
@@ -51,8 +69,6 @@
 #include "../gl/GLExtensions.h"
 #include "Cache.h"
 #include "ColorSpaces.h"
-#include "SkBlendMode.h"
-#include "SkImageInfo.h"
 #include "filters/BlurFilter.h"
 #include "filters/GaussianBlurFilter.h"
 #include "filters/KawaseBlurFilter.h"
diff --git a/services/inputflinger/Android.bp b/services/inputflinger/Android.bp
index ed9bfd2..41878e3 100644
--- a/services/inputflinger/Android.bp
+++ b/services/inputflinger/Android.bp
@@ -58,6 +58,7 @@
     srcs: [
         "InputClassifier.cpp",
         "InputCommonConverter.cpp",
+        "PreferStylusOverTouchBlocker.cpp",
         "UnwantedInteractionBlocker.cpp",
         "InputManager.cpp",
     ],
diff --git a/services/inputflinger/InputListener.cpp b/services/inputflinger/InputListener.cpp
index 73b63e3..3a4b6c5 100644
--- a/services/inputflinger/InputListener.cpp
+++ b/services/inputflinger/InputListener.cpp
@@ -334,60 +334,50 @@
 QueuedInputListener::QueuedInputListener(InputListenerInterface& innerListener)
       : mInnerListener(innerListener) {}
 
-QueuedInputListener::~QueuedInputListener() {
-    size_t count = mArgsQueue.size();
-    for (size_t i = 0; i < count; i++) {
-        delete mArgsQueue[i];
-    }
-}
-
 void QueuedInputListener::notifyConfigurationChanged(
         const NotifyConfigurationChangedArgs* args) {
     traceEvent(__func__, args->id);
-    mArgsQueue.push_back(new NotifyConfigurationChangedArgs(*args));
+    mArgsQueue.emplace_back(std::make_unique<NotifyConfigurationChangedArgs>(*args));
 }
 
 void QueuedInputListener::notifyKey(const NotifyKeyArgs* args) {
     traceEvent(__func__, args->id);
-    mArgsQueue.push_back(new NotifyKeyArgs(*args));
+    mArgsQueue.emplace_back(std::make_unique<NotifyKeyArgs>(*args));
 }
 
 void QueuedInputListener::notifyMotion(const NotifyMotionArgs* args) {
     traceEvent(__func__, args->id);
-    mArgsQueue.push_back(new NotifyMotionArgs(*args));
+    mArgsQueue.emplace_back(std::make_unique<NotifyMotionArgs>(*args));
 }
 
 void QueuedInputListener::notifySwitch(const NotifySwitchArgs* args) {
     traceEvent(__func__, args->id);
-    mArgsQueue.push_back(new NotifySwitchArgs(*args));
+    mArgsQueue.emplace_back(std::make_unique<NotifySwitchArgs>(*args));
 }
 
 void QueuedInputListener::notifySensor(const NotifySensorArgs* args) {
     traceEvent(__func__, args->id);
-    mArgsQueue.push_back(new NotifySensorArgs(*args));
+    mArgsQueue.emplace_back(std::make_unique<NotifySensorArgs>(*args));
 }
 
 void QueuedInputListener::notifyVibratorState(const NotifyVibratorStateArgs* args) {
     traceEvent(__func__, args->id);
-    mArgsQueue.push_back(new NotifyVibratorStateArgs(*args));
+    mArgsQueue.emplace_back(std::make_unique<NotifyVibratorStateArgs>(*args));
 }
 
 void QueuedInputListener::notifyDeviceReset(const NotifyDeviceResetArgs* args) {
     traceEvent(__func__, args->id);
-    mArgsQueue.push_back(new NotifyDeviceResetArgs(*args));
+    mArgsQueue.emplace_back(std::make_unique<NotifyDeviceResetArgs>(*args));
 }
 
 void QueuedInputListener::notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs* args) {
     traceEvent(__func__, args->id);
-    mArgsQueue.push_back(new NotifyPointerCaptureChangedArgs(*args));
+    mArgsQueue.emplace_back(std::make_unique<NotifyPointerCaptureChangedArgs>(*args));
 }
 
 void QueuedInputListener::flush() {
-    size_t count = mArgsQueue.size();
-    for (size_t i = 0; i < count; i++) {
-        NotifyArgs* args = mArgsQueue[i];
+    for (const std::unique_ptr<NotifyArgs>& args : mArgsQueue) {
         args->notify(mInnerListener);
-        delete args;
     }
     mArgsQueue.clear();
 }
diff --git a/services/inputflinger/PreferStylusOverTouchBlocker.cpp b/services/inputflinger/PreferStylusOverTouchBlocker.cpp
new file mode 100644
index 0000000..ad639b4
--- /dev/null
+++ b/services/inputflinger/PreferStylusOverTouchBlocker.cpp
@@ -0,0 +1,107 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "PreferStylusOverTouchBlocker.h"
+
+#include <android-base/stringprintf.h>
+
+using android::base::StringPrintf;
+
+static const char* toString(bool value) {
+    return value ? "true" : "false";
+}
+
+namespace android {
+
+ftl::StaticVector<NotifyMotionArgs, 2> PreferStylusOverTouchBlocker::processMotion(
+        const NotifyMotionArgs& args) {
+    const bool isStylusEvent = isFromSource(args.source, AINPUT_SOURCE_STYLUS);
+    if (isStylusEvent) {
+        for (size_t i = 0; i < args.pointerCount; i++) {
+            // Make sure we are canceling stylus pointers
+            const int32_t toolType = args.pointerProperties[i].toolType;
+            LOG_ALWAYS_FATAL_IF(toolType != AMOTION_EVENT_TOOL_TYPE_STYLUS &&
+                                        toolType != AMOTION_EVENT_TOOL_TYPE_ERASER,
+                                "The pointer %zu has toolType=%i, but the source is STYLUS. If "
+                                "simultaneous touch and stylus is supported, "
+                                "'PreferStylusOverTouchBlocker' should be disabled.",
+                                i, toolType);
+        }
+    }
+    const bool isDown = args.action == AMOTION_EVENT_ACTION_DOWN;
+    const bool isUpOrCancel =
+            args.action == AMOTION_EVENT_ACTION_UP || args.action == AMOTION_EVENT_ACTION_CANCEL;
+    if (isStylusEvent) {
+        if (isDown) {
+            // Reject all touch while stylus is down
+            mIsStylusDown = true;
+            if (mIsTouchDown && !mCurrentTouchIsCanceled) {
+                // Cancel touch!
+                mCurrentTouchIsCanceled = true;
+                mLastTouchEvent.action = AMOTION_EVENT_ACTION_CANCEL;
+                mLastTouchEvent.flags |= AMOTION_EVENT_FLAG_CANCELED;
+                mLastTouchEvent.eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
+                return {mLastTouchEvent, args};
+            }
+        }
+        if (isUpOrCancel) {
+            mIsStylusDown = false;
+        }
+        // Never drop stylus events
+        return {args};
+    }
+
+    const bool isTouchEvent =
+            isFromSource(args.source, AINPUT_SOURCE_TOUCHSCREEN) && !isStylusEvent;
+    if (isTouchEvent) {
+        if (mIsStylusDown) {
+            mCurrentTouchIsCanceled = true;
+        }
+        // If we already canceled the current gesture, then continue to drop events from it, even if
+        // the stylus has been lifted.
+        if (mCurrentTouchIsCanceled) {
+            if (isUpOrCancel) {
+                mCurrentTouchIsCanceled = false;
+            }
+            return {};
+        }
+
+        // Update state
+        mLastTouchEvent = args;
+        if (isDown) {
+            mIsTouchDown = true;
+        }
+        if (isUpOrCancel) {
+            mIsTouchDown = false;
+            mCurrentTouchIsCanceled = false;
+        }
+        return {args};
+    }
+
+    // Not a touch or stylus event
+    return {args};
+}
+
+std::string PreferStylusOverTouchBlocker::dump() {
+    std::string out;
+    out += StringPrintf("mIsTouchDown: %s\n", toString(mIsTouchDown));
+    out += StringPrintf("mIsStylusDown: %s\n", toString(mIsStylusDown));
+    out += StringPrintf("mLastTouchEvent: %s\n", mLastTouchEvent.dump().c_str());
+    out += StringPrintf("mCurrentTouchIsCanceled: %s\n", toString(mCurrentTouchIsCanceled));
+    return out;
+}
+
+} // namespace android
diff --git a/services/inputflinger/PreferStylusOverTouchBlocker.h b/services/inputflinger/PreferStylusOverTouchBlocker.h
new file mode 100644
index 0000000..3f56161
--- /dev/null
+++ b/services/inputflinger/PreferStylusOverTouchBlocker.h
@@ -0,0 +1,81 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <ftl/static_vector.h>
+#include <optional>
+#include "InputListener.h"
+
+namespace android {
+
+/**
+ * When stylus is down, we ignore all touch.
+ * TODO(b/210159205): delete this when simultaneous stylus and touch is supported
+ */
+class PreferStylusOverTouchBlocker {
+public:
+    /**
+     * Process the provided event and emit up to 2 events in response.
+     * In the majority of cases, the returned result will just be the provided args (array with
+     * only 1 element), unmodified.
+     *
+     * If the gesture should be blocked, the returned result may be:
+     *
+     * a) An empty array, if the current event should just be ignored completely
+     * b) An array of 2 elements, containing an event with ACTION_CANCEL and the current event.
+     *
+     * bool is set to 'true'.
+     * NotifyMotionArgs potentially contains an event that should be used to cancel the existing
+     * gesture.
+     *
+     * If the event should not be blocked, bool contains 'false'.
+     */
+    ftl::StaticVector<NotifyMotionArgs, 2> processMotion(const NotifyMotionArgs& args);
+    std::string dump();
+
+private:
+    bool mIsTouchDown = false;
+    bool mIsStylusDown = false;
+    // Provide some default values for the stored MotionEvent to allow printint the event before
+    // any real event is received.
+    NotifyMotionArgs mLastTouchEvent{0 /*id*/,
+                                     0 /*eventTime*/,
+                                     0 /*readTime*/,
+                                     0 /*deviceId*/,
+                                     AINPUT_SOURCE_TOUCHSCREEN,
+                                     0 /*displayId*/,
+                                     0 /*policyFlags*/,
+                                     0 /*action*/,
+                                     0 /*actionButton*/,
+                                     0 /*flags*/,
+                                     0 /*metaState*/,
+                                     0 /*buttonState*/,
+                                     MotionClassification::NONE,
+                                     AMOTION_EVENT_EDGE_FLAG_NONE,
+                                     0 /*pointerCount*/,
+                                     nullptr /*properties*/,
+                                     nullptr /*coords*/,
+                                     0. /*xPrecision*/,
+                                     0. /*yPrecision*/,
+                                     AMOTION_EVENT_INVALID_CURSOR_POSITION,
+                                     AMOTION_EVENT_INVALID_CURSOR_POSITION,
+                                     0 /*downTime*/,
+                                     {}};
+    bool mCurrentTouchIsCanceled = false;
+};
+
+} // namespace android
\ No newline at end of file
diff --git a/services/inputflinger/UnwantedInteractionBlocker.cpp b/services/inputflinger/UnwantedInteractionBlocker.cpp
index 64dbb8c..f904bfd 100644
--- a/services/inputflinger/UnwantedInteractionBlocker.cpp
+++ b/services/inputflinger/UnwantedInteractionBlocker.cpp
@@ -44,7 +44,8 @@
 }
 
 static bool isFromTouchscreen(int32_t source) {
-    return isFromSource(source, AINPUT_SOURCE_TOUCHSCREEN);
+    return isFromSource(source, AINPUT_SOURCE_TOUCHSCREEN) &&
+            !isFromSource(source, AINPUT_SOURCE_STYLUS);
 }
 
 static ::base::TimeTicks toChromeTimestamp(nsecs_t eventTime) {
@@ -367,6 +368,14 @@
 }
 
 void UnwantedInteractionBlocker::notifyMotion(const NotifyMotionArgs* args) {
+    ftl::StaticVector<NotifyMotionArgs, 2> processedArgs =
+            mPreferStylusOverTouchBlocker.processMotion(*args);
+    for (const NotifyMotionArgs& loopArgs : processedArgs) {
+        notifyMotionInner(&loopArgs);
+    }
+}
+
+void UnwantedInteractionBlocker::notifyMotionInner(const NotifyMotionArgs* args) {
     auto it = mPalmRejectors.find(args->deviceId);
     const bool sendToPalmRejector = it != mPalmRejectors.end() && isFromTouchscreen(args->source);
     if (!sendToPalmRejector) {
@@ -440,6 +449,8 @@
 
 void UnwantedInteractionBlocker::dump(std::string& dump) {
     dump += "UnwantedInteractionBlocker:\n";
+    dump += "  mPreferStylusOverTouchBlocker:\n";
+    dump += addPrefix(mPreferStylusOverTouchBlocker.dump(), "    ");
     dump += StringPrintf("  mEnablePalmRejection: %s\n", toString(mEnablePalmRejection));
     dump += StringPrintf("  isPalmRejectionEnabled (flag value): %s\n",
                          toString(isPalmRejectionEnabled()));
diff --git a/services/inputflinger/UnwantedInteractionBlocker.h b/services/inputflinger/UnwantedInteractionBlocker.h
index 14068fd..9e41995 100644
--- a/services/inputflinger/UnwantedInteractionBlocker.h
+++ b/services/inputflinger/UnwantedInteractionBlocker.h
@@ -23,6 +23,8 @@
 #include "ui/events/ozone/evdev/touch_filter/neural_stylus_palm_detection_filter_util.h"
 #include "ui/events/ozone/evdev/touch_filter/palm_detection_filter.h"
 
+#include "PreferStylusOverTouchBlocker.h"
+
 namespace android {
 
 // --- Functions for manipulation of event streams
@@ -88,9 +90,13 @@
     InputListenerInterface& mListener;
     const bool mEnablePalmRejection;
 
+    // When stylus is down, ignore touch
+    PreferStylusOverTouchBlocker mPreferStylusOverTouchBlocker;
     // Detect and reject unwanted palms on screen
     // Use a separate palm rejector for every touch device.
     std::map<int32_t /*deviceId*/, PalmRejector> mPalmRejectors;
+    // TODO(b/210159205): delete this when simultaneous stylus and touch is supported
+    void notifyMotionInner(const NotifyMotionArgs* args);
 };
 
 class SlotState {
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 32c3a12..503ef13 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -66,35 +66,77 @@
 
 namespace {
 
-// Log detailed debug messages about each inbound event notification to the dispatcher.
-constexpr bool DEBUG_INBOUND_EVENT_DETAILS = false;
+/**
+ * Log detailed debug messages about each inbound event notification to the dispatcher.
+ * Enable this via "adb shell setprop log.tag.InputDispatcherInboundEvent DEBUG" (requires restart)
+ */
+const bool DEBUG_INBOUND_EVENT_DETAILS =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "InboundEvent", ANDROID_LOG_INFO);
 
-// Log detailed debug messages about each outbound event processed by the dispatcher.
-constexpr bool DEBUG_OUTBOUND_EVENT_DETAILS = false;
+/**
+ * Log detailed debug messages about each outbound event processed by the dispatcher.
+ * Enable this via "adb shell setprop log.tag.InputDispatcherOutboundEvent DEBUG" (requires restart)
+ */
+const bool DEBUG_OUTBOUND_EVENT_DETAILS =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "OutboundEvent", ANDROID_LOG_INFO);
 
-// Log debug messages about the dispatch cycle.
-constexpr bool DEBUG_DISPATCH_CYCLE = false;
+/**
+ * Log debug messages about the dispatch cycle.
+ * Enable this via "adb shell setprop log.tag.InputDispatcherDispatchCycle DEBUG" (requires restart)
+ */
+const bool DEBUG_DISPATCH_CYCLE =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "DispatchCycle", ANDROID_LOG_INFO);
 
-// Log debug messages about channel creation
-constexpr bool DEBUG_CHANNEL_CREATION = false;
+/**
+ * Log debug messages about channel creation
+ * Enable this via "adb shell setprop log.tag.InputDispatcherChannelCreation DEBUG" (requires
+ * restart)
+ */
+const bool DEBUG_CHANNEL_CREATION =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "ChannelCreation", ANDROID_LOG_INFO);
 
-// Log debug messages about input event injection.
-constexpr bool DEBUG_INJECTION = false;
+/**
+ * Log debug messages about input event injection.
+ * Enable this via "adb shell setprop log.tag.InputDispatcherInjection DEBUG" (requires restart)
+ */
+const bool DEBUG_INJECTION =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Injection", ANDROID_LOG_INFO);
 
-// Log debug messages about input focus tracking.
-constexpr bool DEBUG_FOCUS = false;
+/**
+ * Log debug messages about input focus tracking.
+ * Enable this via "adb shell setprop log.tag.InputDispatcherFocus DEBUG" (requires restart)
+ */
+const bool DEBUG_FOCUS =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Focus", ANDROID_LOG_INFO);
 
-// Log debug messages about touch mode event
-constexpr bool DEBUG_TOUCH_MODE = false;
+/**
+ * Log debug messages about touch mode event
+ * Enable this via "adb shell setprop log.tag.InputDispatcherTouchMode DEBUG" (requires restart)
+ */
+const bool DEBUG_TOUCH_MODE =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "TouchMode", ANDROID_LOG_INFO);
 
-// Log debug messages about touch occlusion
-constexpr bool DEBUG_TOUCH_OCCLUSION = true;
+/**
+ * Log debug messages about touch occlusion
+ * Enable this via "adb shell setprop log.tag.InputDispatcherTouchOcclusion DEBUG" (requires
+ * restart)
+ */
+const bool DEBUG_TOUCH_OCCLUSION =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "TouchOcclusion", ANDROID_LOG_INFO);
 
-// Log debug messages about the app switch latency optimization.
-constexpr bool DEBUG_APP_SWITCH = false;
+/**
+ * Log debug messages about the app switch latency optimization.
+ * Enable this via "adb shell setprop log.tag.InputDispatcherAppSwitch DEBUG" (requires restart)
+ */
+const bool DEBUG_APP_SWITCH =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "AppSwitch", ANDROID_LOG_INFO);
 
-// Log debug messages about hover events.
-constexpr bool DEBUG_HOVER = false;
+/**
+ * Log debug messages about hover events.
+ * Enable this via "adb shell setprop log.tag.InputDispatcherHover DEBUG" (requires restart)
+ */
+const bool DEBUG_HOVER =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Hover", ANDROID_LOG_INFO);
 
 // Temporarily releases a held mutex for the lifetime of the instance.
 // Named to match std::scoped_lock
@@ -118,10 +160,7 @@
 // when an application takes too long to respond and the user has pressed an app switch key.
 constexpr nsecs_t APP_SWITCH_TIMEOUT = 500 * 1000000LL; // 0.5sec
 
-// Amount of time to allow for an event to be dispatched (measured since its eventTime)
-// before considering it stale and dropping it.
-const nsecs_t STALE_EVENT_TIMEOUT = 10000 * 1000000LL // 10sec
-        * HwTimeoutMultiplier();
+const std::chrono::duration STALE_EVENT_TIMEOUT = std::chrono::seconds(10) * HwTimeoutMultiplier();
 
 // Log a warning when an event takes longer than this to process, even if an ANR does not occur.
 constexpr nsecs_t SLOW_EVENT_PROCESSING_WARNING_TIMEOUT = 2000 * 1000000LL; // 2sec
@@ -322,10 +361,6 @@
             first->applicationInfo.token == second->applicationInfo.token;
 }
 
-bool isStaleEvent(nsecs_t currentTime, const EventEntry& entry) {
-    return currentTime - entry.eventTime >= STALE_EVENT_TIMEOUT;
-}
-
 std::unique_ptr<DispatchEntry> createDispatchEntry(const InputTarget& inputTarget,
                                                    std::shared_ptr<EventEntry> eventEntry,
                                                    int32_t inputTargetFlags) {
@@ -526,6 +561,10 @@
 // --- InputDispatcher ---
 
 InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy)
+      : InputDispatcher(policy, STALE_EVENT_TIMEOUT) {}
+
+InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy,
+                                 std::chrono::nanoseconds staleEventTimeout)
       : mPolicy(policy),
         mPendingEvent(nullptr),
         mLastDropReason(DropReason::NOT_DROPPED),
@@ -544,6 +583,7 @@
         mMaximumObscuringOpacityForTouch(1.0f),
         mFocusedDisplayId(ADISPLAY_ID_DEFAULT),
         mWindowTokenWithPointerCapture(nullptr),
+        mStaleEventTimeout(staleEventTimeout),
         mLatencyAggregator(),
         mLatencyTracker(&mLatencyAggregator) {
     mLooper = new Looper(false);
@@ -901,6 +941,10 @@
     }
 }
 
+bool InputDispatcher::isStaleEvent(nsecs_t currentTime, const EventEntry& entry) {
+    return std::chrono::nanoseconds(currentTime - entry.eventTime) >= mStaleEventTimeout;
+}
+
 /**
  * Return true if the events preceding this incoming motion event should be dropped
  * Return false otherwise (the default behaviour)
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index d3e171a..3c79c98 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -84,6 +84,8 @@
     static constexpr bool kDefaultInTouchMode = true;
 
     explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy);
+    explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy,
+                             std::chrono::nanoseconds staleEventTimeout);
     ~InputDispatcher() override;
 
     void dump(std::string& dump) override;
@@ -471,6 +473,11 @@
      */
     std::optional<nsecs_t> mNoFocusedWindowTimeoutTime GUARDED_BY(mLock);
 
+    // Amount of time to allow for an event to be dispatched (measured since its eventTime)
+    // before considering it stale and dropping it.
+    const std::chrono::nanoseconds mStaleEventTimeout;
+    bool isStaleEvent(nsecs_t currentTime, const EventEntry& entry);
+
     bool shouldPruneInboundQueueLocked(const MotionEntry& motionEntry) REQUIRES(mLock);
 
     /**
diff --git a/services/inputflinger/include/InputListener.h b/services/inputflinger/include/InputListener.h
index dff5894..d9822ce 100644
--- a/services/inputflinger/include/InputListener.h
+++ b/services/inputflinger/include/InputListener.h
@@ -274,7 +274,6 @@
 
 public:
     explicit QueuedInputListener(InputListenerInterface& innerListener);
-    virtual ~QueuedInputListener();
 
     virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) override;
     virtual void notifyKey(const NotifyKeyArgs* args) override;
@@ -289,7 +288,7 @@
 
 private:
     InputListenerInterface& mInnerListener;
-    std::vector<NotifyArgs*> mArgsQueue;
+    std::vector<std::unique_ptr<NotifyArgs>> mArgsQueue;
 };
 
 } // namespace android
diff --git a/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp b/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
index 41a8426..8f5dc9b 100644
--- a/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
@@ -31,23 +31,15 @@
 
 MultiTouchMotionAccumulator::MultiTouchMotionAccumulator()
       : mCurrentSlot(-1),
-        mSlots(nullptr),
-        mSlotCount(0),
         mUsingSlotsProtocol(false),
         mHaveStylus(false) {}
 
-MultiTouchMotionAccumulator::~MultiTouchMotionAccumulator() {
-    delete[] mSlots;
-}
-
 void MultiTouchMotionAccumulator::configure(InputDeviceContext& deviceContext, size_t slotCount,
                                             bool usingSlotsProtocol) {
-    mSlotCount = slotCount;
     mUsingSlotsProtocol = usingSlotsProtocol;
     mHaveStylus = deviceContext.hasAbsoluteAxis(ABS_MT_TOOL_TYPE);
 
-    delete[] mSlots;
-    mSlots = new Slot[slotCount];
+    mSlots = std::vector<Slot>(slotCount);
 }
 
 void MultiTouchMotionAccumulator::reset(InputDeviceContext& deviceContext) {
@@ -76,10 +68,8 @@
 }
 
 void MultiTouchMotionAccumulator::clearSlots(int32_t initialSlot) {
-    if (mSlots) {
-        for (size_t i = 0; i < mSlotCount; i++) {
-            mSlots[i].clear();
-        }
+    for (Slot& slot : mSlots) {
+        slot.clear();
     }
     mCurrentSlot = initialSlot;
 }
@@ -96,68 +86,68 @@
             mCurrentSlot = 0;
         }
 
-        if (mCurrentSlot < 0 || size_t(mCurrentSlot) >= mSlotCount) {
+        if (mCurrentSlot < 0 || size_t(mCurrentSlot) >= mSlots.size()) {
             if (DEBUG_POINTERS) {
                 if (newSlot) {
                     ALOGW("MultiTouch device emitted invalid slot index %d but it "
                           "should be between 0 and %zd; ignoring this slot.",
-                          mCurrentSlot, mSlotCount - 1);
+                          mCurrentSlot, mSlots.size() - 1);
                 }
             }
         } else {
-            Slot* slot = &mSlots[mCurrentSlot];
+            Slot& slot = mSlots[mCurrentSlot];
             // If mUsingSlotsProtocol is true, it means the raw pointer has axis info of
             // ABS_MT_TRACKING_ID and ABS_MT_SLOT, so driver should send a valid trackingId while
             // updating the slot.
             if (!mUsingSlotsProtocol) {
-                slot->mInUse = true;
+                slot.mInUse = true;
             }
 
             switch (rawEvent->code) {
                 case ABS_MT_POSITION_X:
-                    slot->mAbsMTPositionX = rawEvent->value;
-                    warnIfNotInUse(*rawEvent, *slot);
+                    slot.mAbsMTPositionX = rawEvent->value;
+                    warnIfNotInUse(*rawEvent, slot);
                     break;
                 case ABS_MT_POSITION_Y:
-                    slot->mAbsMTPositionY = rawEvent->value;
-                    warnIfNotInUse(*rawEvent, *slot);
+                    slot.mAbsMTPositionY = rawEvent->value;
+                    warnIfNotInUse(*rawEvent, slot);
                     break;
                 case ABS_MT_TOUCH_MAJOR:
-                    slot->mAbsMTTouchMajor = rawEvent->value;
+                    slot.mAbsMTTouchMajor = rawEvent->value;
                     break;
                 case ABS_MT_TOUCH_MINOR:
-                    slot->mAbsMTTouchMinor = rawEvent->value;
-                    slot->mHaveAbsMTTouchMinor = true;
+                    slot.mAbsMTTouchMinor = rawEvent->value;
+                    slot.mHaveAbsMTTouchMinor = true;
                     break;
                 case ABS_MT_WIDTH_MAJOR:
-                    slot->mAbsMTWidthMajor = rawEvent->value;
+                    slot.mAbsMTWidthMajor = rawEvent->value;
                     break;
                 case ABS_MT_WIDTH_MINOR:
-                    slot->mAbsMTWidthMinor = rawEvent->value;
-                    slot->mHaveAbsMTWidthMinor = true;
+                    slot.mAbsMTWidthMinor = rawEvent->value;
+                    slot.mHaveAbsMTWidthMinor = true;
                     break;
                 case ABS_MT_ORIENTATION:
-                    slot->mAbsMTOrientation = rawEvent->value;
+                    slot.mAbsMTOrientation = rawEvent->value;
                     break;
                 case ABS_MT_TRACKING_ID:
                     if (mUsingSlotsProtocol && rawEvent->value < 0) {
                         // The slot is no longer in use but it retains its previous contents,
                         // which may be reused for subsequent touches.
-                        slot->mInUse = false;
+                        slot.mInUse = false;
                     } else {
-                        slot->mInUse = true;
-                        slot->mAbsMTTrackingId = rawEvent->value;
+                        slot.mInUse = true;
+                        slot.mAbsMTTrackingId = rawEvent->value;
                     }
                     break;
                 case ABS_MT_PRESSURE:
-                    slot->mAbsMTPressure = rawEvent->value;
+                    slot.mAbsMTPressure = rawEvent->value;
                     break;
                 case ABS_MT_DISTANCE:
-                    slot->mAbsMTDistance = rawEvent->value;
+                    slot.mAbsMTDistance = rawEvent->value;
                     break;
                 case ABS_MT_TOOL_TYPE:
-                    slot->mAbsMTToolType = rawEvent->value;
-                    slot->mHaveAbsMTToolType = true;
+                    slot.mAbsMTToolType = rawEvent->value;
+                    slot.mHaveAbsMTToolType = true;
                     break;
             }
         }
@@ -186,28 +176,6 @@
 
 // --- MultiTouchMotionAccumulator::Slot ---
 
-MultiTouchMotionAccumulator::Slot::Slot() {
-    clear();
-}
-
-void MultiTouchMotionAccumulator::Slot::clear() {
-    mInUse = false;
-    mHaveAbsMTTouchMinor = false;
-    mHaveAbsMTWidthMinor = false;
-    mHaveAbsMTToolType = false;
-    mAbsMTPositionX = 0;
-    mAbsMTPositionY = 0;
-    mAbsMTTouchMajor = 0;
-    mAbsMTTouchMinor = 0;
-    mAbsMTWidthMajor = 0;
-    mAbsMTWidthMinor = 0;
-    mAbsMTOrientation = 0;
-    mAbsMTTrackingId = -1;
-    mAbsMTPressure = 0;
-    mAbsMTDistance = 0;
-    mAbsMTToolType = 0;
-}
-
 int32_t MultiTouchMotionAccumulator::Slot::getToolType() const {
     if (mHaveAbsMTToolType) {
         switch (mAbsMTToolType) {
@@ -264,14 +232,14 @@
     mHavePointerIds = true;
 
     for (size_t inIndex = 0; inIndex < inCount; inIndex++) {
-        const MultiTouchMotionAccumulator::Slot* inSlot =
+        const MultiTouchMotionAccumulator::Slot& inSlot =
                 mMultiTouchMotionAccumulator.getSlot(inIndex);
-        if (!inSlot->isInUse()) {
+        if (!inSlot.isInUse()) {
             continue;
         }
 
-        if (inSlot->getToolType() == AMOTION_EVENT_TOOL_TYPE_PALM) {
-            std::optional<int32_t> id = getActiveBitId(*inSlot);
+        if (inSlot.getToolType() == AMOTION_EVENT_TOOL_TYPE_PALM) {
+            std::optional<int32_t> id = getActiveBitId(inSlot);
             if (id) {
                 outState->rawPointerData.canceledIdBits.markBit(id.value());
             }
@@ -292,19 +260,19 @@
         }
 
         RawPointerData::Pointer& outPointer = outState->rawPointerData.pointers[outCount];
-        outPointer.x = inSlot->getX();
-        outPointer.y = inSlot->getY();
-        outPointer.pressure = inSlot->getPressure();
-        outPointer.touchMajor = inSlot->getTouchMajor();
-        outPointer.touchMinor = inSlot->getTouchMinor();
-        outPointer.toolMajor = inSlot->getToolMajor();
-        outPointer.toolMinor = inSlot->getToolMinor();
-        outPointer.orientation = inSlot->getOrientation();
-        outPointer.distance = inSlot->getDistance();
+        outPointer.x = inSlot.getX();
+        outPointer.y = inSlot.getY();
+        outPointer.pressure = inSlot.getPressure();
+        outPointer.touchMajor = inSlot.getTouchMajor();
+        outPointer.touchMinor = inSlot.getTouchMinor();
+        outPointer.toolMajor = inSlot.getToolMajor();
+        outPointer.toolMinor = inSlot.getToolMinor();
+        outPointer.orientation = inSlot.getOrientation();
+        outPointer.distance = inSlot.getDistance();
         outPointer.tiltX = 0;
         outPointer.tiltY = 0;
 
-        outPointer.toolType = inSlot->getToolType();
+        outPointer.toolType = inSlot.getToolType();
         if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
             outPointer.toolType = mTouchButtonAccumulator.getToolType();
             if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
@@ -318,12 +286,12 @@
 
         bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE &&
                 (mTouchButtonAccumulator.isHovering() ||
-                 (mRawPointerAxes.pressure.valid && inSlot->getPressure() <= 0));
+                 (mRawPointerAxes.pressure.valid && inSlot.getPressure() <= 0));
         outPointer.isHovering = isHovering;
 
         // Assign pointer id using tracking id if available.
         if (mHavePointerIds) {
-            int32_t trackingId = inSlot->getTrackingId();
+            int32_t trackingId = inSlot.getTrackingId();
             int32_t id = -1;
             if (trackingId >= 0) {
                 for (BitSet32 idBits(mPointerIdBits); !idBits.isEmpty();) {
diff --git a/services/inputflinger/reader/mapper/MultiTouchInputMapper.h b/services/inputflinger/reader/mapper/MultiTouchInputMapper.h
index b7c3457..fe8af5d 100644
--- a/services/inputflinger/reader/mapper/MultiTouchInputMapper.h
+++ b/services/inputflinger/reader/mapper/MultiTouchInputMapper.h
@@ -46,29 +46,27 @@
     private:
         friend class MultiTouchMotionAccumulator;
 
-        bool mInUse;
-        bool mHaveAbsMTTouchMinor;
-        bool mHaveAbsMTWidthMinor;
-        bool mHaveAbsMTToolType;
+        bool mInUse = false;
+        bool mHaveAbsMTTouchMinor = false;
+        bool mHaveAbsMTWidthMinor = false;
+        bool mHaveAbsMTToolType = false;
 
-        int32_t mAbsMTPositionX;
-        int32_t mAbsMTPositionY;
-        int32_t mAbsMTTouchMajor;
-        int32_t mAbsMTTouchMinor;
-        int32_t mAbsMTWidthMajor;
-        int32_t mAbsMTWidthMinor;
-        int32_t mAbsMTOrientation;
-        int32_t mAbsMTTrackingId;
-        int32_t mAbsMTPressure;
-        int32_t mAbsMTDistance;
-        int32_t mAbsMTToolType;
+        int32_t mAbsMTPositionX = 0;
+        int32_t mAbsMTPositionY = 0;
+        int32_t mAbsMTTouchMajor = 0;
+        int32_t mAbsMTTouchMinor = 0;
+        int32_t mAbsMTWidthMajor = 0;
+        int32_t mAbsMTWidthMinor = 0;
+        int32_t mAbsMTOrientation = 0;
+        int32_t mAbsMTTrackingId = -1;
+        int32_t mAbsMTPressure = 0;
+        int32_t mAbsMTDistance = 0;
+        int32_t mAbsMTToolType = 0;
 
-        Slot();
-        void clear();
+        void clear() { *this = Slot(); }
     };
 
     MultiTouchMotionAccumulator();
-    ~MultiTouchMotionAccumulator();
 
     void configure(InputDeviceContext& deviceContext, size_t slotCount, bool usingSlotsProtocol);
     void reset(InputDeviceContext& deviceContext);
@@ -76,13 +74,15 @@
     void finishSync();
     bool hasStylus() const;
 
-    inline size_t getSlotCount() const { return mSlotCount; }
-    inline const Slot* getSlot(size_t index) const { return &mSlots[index]; }
+    inline size_t getSlotCount() const { return mSlots.size(); }
+    inline const Slot& getSlot(size_t index) const {
+        LOG_ALWAYS_FATAL_IF(index < 0 || index >= mSlots.size(), "Invalid index: %zu", index);
+        return mSlots[index];
+    }
 
 private:
     int32_t mCurrentSlot;
-    Slot* mSlots;
-    size_t mSlotCount;
+    std::vector<Slot> mSlots;
     bool mUsingSlotsProtocol;
     bool mHaveStylus;
 
diff --git a/services/inputflinger/tests/Android.bp b/services/inputflinger/tests/Android.bp
index 9d200bd..76a7c19 100644
--- a/services/inputflinger/tests/Android.bp
+++ b/services/inputflinger/tests/Android.bp
@@ -47,6 +47,7 @@
         "InputReader_test.cpp",
         "InputFlingerService_test.cpp",
         "LatencyTracker_test.cpp",
+        "PreferStylusOverTouch_test.cpp",
         "TestInputListener.cpp",
         "UinputDevice.cpp",
         "UnwantedInteractionBlocker_test.cpp",
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index b3f51ee..61e004b 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -53,6 +53,11 @@
 static constexpr int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT;
 static constexpr int32_t SECOND_DISPLAY_ID = 1;
 
+static constexpr int32_t POINTER_1_DOWN =
+        AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+static constexpr int32_t POINTER_1_UP =
+        AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+
 // An arbitrary injector pid / uid pair that has permission to inject events.
 static const int32_t INJECTOR_PID = 999;
 static const int32_t INJECTOR_UID = 1001;
@@ -60,6 +65,8 @@
 // An arbitrary pid of the gesture monitor window
 static constexpr int32_t MONITOR_PID = 2001;
 
+static constexpr std::chrono::duration STALE_EVENT_TIMEOUT = 1000ms;
+
 struct PointF {
     float x;
     float y;
@@ -484,7 +491,7 @@
 
     void SetUp() override {
         mFakePolicy = new FakeInputDispatcherPolicy();
-        mDispatcher = std::make_unique<InputDispatcher>(mFakePolicy);
+        mDispatcher = std::make_unique<InputDispatcher>(mFakePolicy, STALE_EVENT_TIMEOUT);
         mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
         // Start InputDispatcher thread
         ASSERT_EQ(OK, mDispatcher->start());
@@ -578,11 +585,10 @@
 
     // Rejects pointer down with invalid index.
     event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
-                     AMOTION_EVENT_ACTION_POINTER_DOWN |
-                             (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-                     0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
-                     AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                     identityTransform, ARBITRARY_TIME, ARBITRARY_TIME,
+                     POINTER_1_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
+                     identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+                     AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
+                     ARBITRARY_TIME,
                      /*pointerCount*/ 1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
@@ -603,11 +609,10 @@
 
     // Rejects pointer up with invalid index.
     event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
-                     AMOTION_EVENT_ACTION_POINTER_UP |
-                             (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-                     0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
-                     AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                     identityTransform, ARBITRARY_TIME, ARBITRARY_TIME,
+                     POINTER_1_UP, 0, 0, edgeFlags, metaState, 0, classification, identityTransform,
+                     0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+                     AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
+                     ARBITRARY_TIME,
                      /*pointerCount*/ 1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
@@ -1496,6 +1501,10 @@
     return args;
 }
 
+static NotifyMotionArgs generateTouchArgs(int32_t action, const std::vector<PointF>& points) {
+    return generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN, DISPLAY_ID, points);
+}
+
 static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId) {
     return generateMotionArgs(action, source, displayId, {PointF{100, 200}});
 }
@@ -1731,9 +1740,7 @@
 
     // Second finger down on the top window
     const MotionEvent secondFingerDownEvent =
-            MotionEventBuilder(AMOTION_EVENT_ACTION_POINTER_DOWN |
-                                       (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-                               AINPUT_SOURCE_TOUCHSCREEN)
+            MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
                     .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
                                      .x(100)
@@ -1796,9 +1803,7 @@
 
     // Second finger down on the right window
     const MotionEvent secondFingerDownEvent =
-            MotionEventBuilder(AMOTION_EVENT_ACTION_POINTER_DOWN |
-                                       (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-                               AINPUT_SOURCE_TOUCHSCREEN)
+            MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
                     .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
                                      .x(100)
@@ -1846,6 +1851,61 @@
     wallpaperWindow->assertNoEvents();
 }
 
+/**
+ * On the display, have a single window, and also an area where there's no window.
+ * First pointer touches the "no window" area of the screen. Second pointer touches the window.
+ * Make sure that the window receives the second pointer, and first pointer is simply ignored.
+ */
+TEST_F(InputDispatcherTest, SplitWorksWhenEmptyAreaIsTouched) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> window =
+            new FakeWindowHandle(application, mDispatcher, "Window", DISPLAY_ID);
+
+    mDispatcher->setInputWindows({{DISPLAY_ID, {window}}});
+    NotifyMotionArgs args;
+
+    // Touch down on the empty space
+    mDispatcher->notifyMotion(&(args = generateTouchArgs(AMOTION_EVENT_ACTION_DOWN, {{-1, -1}})));
+
+    mDispatcher->waitForIdle();
+    window->assertNoEvents();
+
+    // Now touch down on the window with another pointer
+    mDispatcher->notifyMotion(&(args = generateTouchArgs(POINTER_1_DOWN, {{-1, -1}, {10, 10}})));
+    mDispatcher->waitForIdle();
+    window->consumeMotionDown();
+}
+
+/**
+ * Same test as above, but instead of touching the empty space, the first touch goes to
+ * non-touchable window.
+ */
+TEST_F(InputDispatcherTest, SplitWorksWhenNonTouchableWindowIsTouched) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> window1 =
+            new FakeWindowHandle(application, mDispatcher, "Window1", DISPLAY_ID);
+    window1->setTouchableRegion(Region{{0, 0, 100, 100}});
+    window1->setTouchable(false);
+    sp<FakeWindowHandle> window2 =
+            new FakeWindowHandle(application, mDispatcher, "Window2", DISPLAY_ID);
+    window2->setTouchableRegion(Region{{100, 0, 200, 100}});
+
+    mDispatcher->setInputWindows({{DISPLAY_ID, {window1, window2}}});
+
+    NotifyMotionArgs args;
+    // Touch down on the non-touchable window
+    mDispatcher->notifyMotion(&(args = generateTouchArgs(AMOTION_EVENT_ACTION_DOWN, {{50, 50}})));
+
+    mDispatcher->waitForIdle();
+    window1->assertNoEvents();
+    window2->assertNoEvents();
+
+    // Now touch down on the window with another pointer
+    mDispatcher->notifyMotion(&(args = generateTouchArgs(POINTER_1_DOWN, {{50, 50}, {150, 50}})));
+    mDispatcher->waitForIdle();
+    window2->consumeMotionDown();
+}
+
 TEST_F(InputDispatcherTest, HoverMoveEnterMouseClickAndHoverMoveExit) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> windowLeft =
@@ -2316,9 +2376,7 @@
 
     // Send pointer down to the first window
     NotifyMotionArgs pointerDownMotionArgs =
-            generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN |
-                                       (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-                               AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+            generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {touchPoint, touchPoint});
     mDispatcher->notifyMotion(&pointerDownMotionArgs);
     // Only the first window should get the pointer down event
@@ -2336,9 +2394,7 @@
 
     // Send pointer up to the second window
     NotifyMotionArgs pointerUpMotionArgs =
-            generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP |
-                                       (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-                               AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+            generateMotionArgs(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {touchPoint, touchPoint});
     mDispatcher->notifyMotion(&pointerUpMotionArgs);
     // The first window gets nothing and the second gets pointer up
@@ -2398,9 +2454,7 @@
 
     // Send down to the second window
     NotifyMotionArgs secondDownMotionArgs =
-            generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN |
-                                       (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-                               AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+            generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {pointInFirst, pointInSecond});
     mDispatcher->notifyMotion(&secondDownMotionArgs);
     // The first window gets a move and the second a down
@@ -2415,9 +2469,7 @@
 
     // Send pointer up to the second window
     NotifyMotionArgs pointerUpMotionArgs =
-            generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP |
-                                       (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-                               AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+            generateMotionArgs(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {pointInFirst, pointInSecond});
     mDispatcher->notifyMotion(&pointerUpMotionArgs);
     // The first window gets nothing and the second gets pointer up
@@ -2466,9 +2518,7 @@
 
     // Send down to the second window
     NotifyMotionArgs secondDownMotionArgs =
-            generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN |
-                                       (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-                               AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+            generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {pointInFirst, pointInSecond});
     mDispatcher->notifyMotion(&secondDownMotionArgs);
     // The first window gets a move and the second a down
@@ -2485,9 +2535,7 @@
     // The rest of the dispatch should proceed as normal
     // Send pointer up to the second window
     NotifyMotionArgs pointerUpMotionArgs =
-            generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP |
-                                       (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-                               AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+            generateMotionArgs(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {pointInFirst, pointInSecond});
     mDispatcher->notifyMotion(&pointerUpMotionArgs);
     // The first window gets MOVE and the second gets pointer up
@@ -2704,9 +2752,7 @@
 
     // Send down to the second window
     NotifyMotionArgs secondDownMotionArgs =
-            generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN |
-                                       (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-                               AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+            generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {pointInFirst, pointInSecond});
     mDispatcher->notifyMotion(&secondDownMotionArgs);
     // The first window gets a move and the second a down
@@ -2715,9 +2761,7 @@
 
     // Send pointer cancel to the second window
     NotifyMotionArgs pointerUpMotionArgs =
-            generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP |
-                                       (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-                               AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+            generateMotionArgs(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {pointInFirst, pointInSecond});
     pointerUpMotionArgs.flags |= AMOTION_EVENT_FLAG_CANCELED;
     mDispatcher->notifyMotion(&pointerUpMotionArgs);
@@ -4173,22 +4217,18 @@
     touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
 
     // Touch Window 2
-    int32_t actionPointerDown =
-            AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
     touchedPoints.push_back(PointF{150, 150});
     expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
-    touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints);
+    touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
 
     // Release Window 2
-    int32_t actionPointerUp =
-            AMOTION_EVENT_ACTION_POINTER_UP + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
-    touchAndAssertPositions(actionPointerUp, touchedPoints, expectedPoints);
+    touchAndAssertPositions(POINTER_1_UP, touchedPoints, expectedPoints);
     expectedPoints.pop_back();
 
     // Update the transform so rotation is set for Window 2
     mWindow2->setWindowTransform(0, -1, 1, 0);
     expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
-    touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints);
+    touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
 }
 
 TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchMoveDifferentTransform) {
@@ -4200,12 +4240,10 @@
     touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
 
     // Touch Window 2
-    int32_t actionPointerDown =
-            AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
     touchedPoints.push_back(PointF{150, 150});
     expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
 
-    touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints);
+    touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
 
     // Move both windows
     touchedPoints = {{20, 20}, {175, 175}};
@@ -4215,15 +4253,13 @@
     touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
 
     // Release Window 2
-    int32_t actionPointerUp =
-            AMOTION_EVENT_ACTION_POINTER_UP + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
-    touchAndAssertPositions(actionPointerUp, touchedPoints, expectedPoints);
+    touchAndAssertPositions(POINTER_1_UP, touchedPoints, expectedPoints);
     expectedPoints.pop_back();
 
     // Touch Window 2
     mWindow2->setWindowTransform(0, -1, 1, 0);
     expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
-    touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints);
+    touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
 
     // Move both windows
     touchedPoints = {{20, 20}, {175, 175}};
@@ -4242,12 +4278,10 @@
     touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
 
     // Touch Window 2
-    int32_t actionPointerDown =
-            AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
     touchedPoints.push_back(PointF{150, 150});
     expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
 
-    touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints);
+    touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
 
     // Move both windows
     touchedPoints = {{20, 20}, {175, 175}};
@@ -4403,6 +4437,38 @@
     ASSERT_TRUE(mDispatcher->waitForIdle());
 }
 
+/**
+ * Make sure the stale key is dropped before causing an ANR. So even if there's no focused window,
+ * there will not be an ANR.
+ */
+TEST_F(InputDispatcherSingleWindowAnr, StaleKeyEventDoesNotAnr) {
+    mWindow->setFocusable(false);
+    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+    mWindow->consumeFocusEvent(false);
+
+    KeyEvent event;
+    const nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC) -
+            std::chrono::nanoseconds(STALE_EVENT_TIMEOUT).count();
+
+    // Define a valid key down event that is stale (too old).
+    event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
+                     INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, /* flags */ 0, AKEYCODE_A, KEY_A,
+                     AMETA_NONE, 1 /*repeatCount*/, eventTime, eventTime);
+
+    const int32_t policyFlags = POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER;
+
+    InputEventInjectionResult result =
+            mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+                                          InputEventInjectionSync::WAIT_FOR_RESULT,
+                                          INJECT_EVENT_TIMEOUT, policyFlags);
+    ASSERT_EQ(InputEventInjectionResult::FAILED, result)
+            << "Injection should fail because the event is stale";
+
+    ASSERT_TRUE(mDispatcher->waitForIdle());
+    mFakePolicy->assertNotifyAnrWasNotCalled();
+    mWindow->assertNoEvents();
+}
+
 // We have a focused application, but no focused window
 // Make sure that we don't notify policy twice about the same ANR.
 TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DoesNotSendDuplicateAnr) {
@@ -4978,12 +5044,8 @@
                                    ADISPLAY_ID_DEFAULT, 0 /*flags*/);
 
     // Touch Window 2
-    int32_t actionPointerDown =
-            AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
-
-    motionArgs =
-            generateMotionArgs(actionPointerDown, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
-                               {FOCUSED_WINDOW_LOCATION, UNFOCUSED_WINDOW_LOCATION});
+    motionArgs = generateMotionArgs(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                                    {FOCUSED_WINDOW_LOCATION, UNFOCUSED_WINDOW_LOCATION});
     mDispatcher->notifyMotion(&motionArgs);
 
     const std::chrono::duration timeout =
@@ -6509,9 +6571,7 @@
 
     // Second finger down on the window and spy, but the window should not receive the pointer down.
     const MotionEvent secondFingerDownEvent =
-            MotionEventBuilder(AMOTION_EVENT_ACTION_POINTER_DOWN |
-                                       (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-                               AINPUT_SOURCE_TOUCHSCREEN)
+            MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .displayId(ADISPLAY_ID_DEFAULT)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
                     .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
@@ -6569,9 +6629,7 @@
     spy->consumeMotionDown();
 
     const MotionEvent secondFingerDownEvent =
-            MotionEventBuilder(AMOTION_EVENT_ACTION_POINTER_DOWN |
-                                       (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-                               AINPUT_SOURCE_TOUCHSCREEN)
+            MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
                     .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
                     .pointer(
@@ -6604,9 +6662,7 @@
     spyRight->assertNoEvents();
 
     const MotionEvent secondFingerDownEvent =
-            MotionEventBuilder(AMOTION_EVENT_ACTION_POINTER_DOWN |
-                                       (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-                               AINPUT_SOURCE_TOUCHSCREEN)
+            MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
                     .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
                     .pointer(
@@ -6645,9 +6701,7 @@
 
     // Second finger down on window, the window should receive touch down.
     const MotionEvent secondFingerDownEvent =
-            MotionEventBuilder(AMOTION_EVENT_ACTION_POINTER_DOWN |
-                                       (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-                               AINPUT_SOURCE_TOUCHSCREEN)
+            MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                     .displayId(ADISPLAY_ID_DEFAULT)
                     .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
                     .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
diff --git a/services/inputflinger/tests/PreferStylusOverTouch_test.cpp b/services/inputflinger/tests/PreferStylusOverTouch_test.cpp
new file mode 100644
index 0000000..70f40aa
--- /dev/null
+++ b/services/inputflinger/tests/PreferStylusOverTouch_test.cpp
@@ -0,0 +1,250 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+#include "../PreferStylusOverTouchBlocker.h"
+
+namespace android {
+
+constexpr int32_t TOUCH_DEVICE_ID = 3;
+constexpr int32_t STYLUS_DEVICE_ID = 4;
+
+constexpr int DOWN = AMOTION_EVENT_ACTION_DOWN;
+constexpr int MOVE = AMOTION_EVENT_ACTION_MOVE;
+constexpr int UP = AMOTION_EVENT_ACTION_UP;
+constexpr int CANCEL = AMOTION_EVENT_ACTION_CANCEL;
+constexpr int32_t TOUCHSCREEN = AINPUT_SOURCE_TOUCHSCREEN;
+constexpr int32_t STYLUS = AINPUT_SOURCE_STYLUS;
+
+struct PointerData {
+    float x;
+    float y;
+};
+
+static NotifyMotionArgs generateMotionArgs(nsecs_t downTime, nsecs_t eventTime, int32_t action,
+                                           const std::vector<PointerData>& points,
+                                           uint32_t source) {
+    size_t pointerCount = points.size();
+    if (action == DOWN || action == UP) {
+        EXPECT_EQ(1U, pointerCount) << "Actions DOWN and UP can only contain a single pointer";
+    }
+
+    PointerProperties pointerProperties[pointerCount];
+    PointerCoords pointerCoords[pointerCount];
+
+    const int32_t deviceId = isFromSource(source, TOUCHSCREEN) ? TOUCH_DEVICE_ID : STYLUS_DEVICE_ID;
+    const int32_t toolType = isFromSource(source, TOUCHSCREEN) ? AMOTION_EVENT_TOOL_TYPE_FINGER
+                                                               : AMOTION_EVENT_TOOL_TYPE_STYLUS;
+    for (size_t i = 0; i < pointerCount; i++) {
+        pointerProperties[i].clear();
+        pointerProperties[i].id = i;
+        pointerProperties[i].toolType = toolType;
+
+        pointerCoords[i].clear();
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, points[i].x);
+        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, points[i].y);
+    }
+
+    // Currently, can't have STYLUS source without it also being a TOUCH source. Update the source
+    // accordingly.
+    if (isFromSource(source, STYLUS)) {
+        source |= TOUCHSCREEN;
+    }
+
+    // Define a valid motion event.
+    NotifyMotionArgs args(/* id */ 0, eventTime, 0 /*readTime*/, deviceId, source, 0 /*displayId*/,
+                          POLICY_FLAG_PASS_TO_USER, action, /* actionButton */ 0,
+                          /* flags */ 0, AMETA_NONE, /* buttonState */ 0,
+                          MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount,
+                          pointerProperties, pointerCoords, /* xPrecision */ 0, /* yPrecision */ 0,
+                          AMOTION_EVENT_INVALID_CURSOR_POSITION,
+                          AMOTION_EVENT_INVALID_CURSOR_POSITION, downTime, /* videoFrames */ {});
+
+    return args;
+}
+
+class PreferStylusOverTouchTest : public testing::Test {
+protected:
+    void assertNotBlocked(const NotifyMotionArgs& args) {
+        ftl::StaticVector<NotifyMotionArgs, 2> processedArgs = mBlocker.processMotion(args);
+        ASSERT_EQ(1u, processedArgs.size());
+        ASSERT_EQ(args, processedArgs[0]);
+    }
+
+    void assertDropped(const NotifyMotionArgs& args) {
+        ftl::StaticVector<NotifyMotionArgs, 2> processedArgs = mBlocker.processMotion(args);
+        ASSERT_TRUE(processedArgs.empty());
+    }
+
+    void assertCanceled(const NotifyMotionArgs& args,
+                        std::optional<NotifyMotionArgs> canceledArgs) {
+        ftl::StaticVector<NotifyMotionArgs, 2> processedArgs = mBlocker.processMotion(args);
+        ASSERT_EQ(2u, processedArgs.size());
+        NotifyMotionArgs& cancelEvent = processedArgs[0];
+        ASSERT_EQ(CANCEL, cancelEvent.action);
+        ASSERT_EQ(AMOTION_EVENT_FLAG_CANCELED, cancelEvent.flags & AMOTION_EVENT_FLAG_CANCELED);
+        ASSERT_TRUE(isFromSource(cancelEvent.source, TOUCHSCREEN));
+        ASSERT_FALSE(isFromSource(cancelEvent.source, STYLUS));
+
+        ASSERT_EQ(args, processedArgs[1]);
+    }
+
+private:
+    PreferStylusOverTouchBlocker mBlocker;
+};
+
+TEST_F(PreferStylusOverTouchTest, TouchGestureIsNotBlocked) {
+    NotifyMotionArgs args;
+
+    args = generateMotionArgs(0 /*downTime*/, 0 /*eventTime*/, DOWN, {{1, 2}}, TOUCHSCREEN);
+    assertNotBlocked(args);
+
+    args = generateMotionArgs(0 /*downTime*/, 1 /*eventTime*/, MOVE, {{1, 3}}, TOUCHSCREEN);
+    assertNotBlocked(args);
+
+    args = generateMotionArgs(0 /*downTime*/, 2 /*eventTime*/, UP, {{1, 3}}, TOUCHSCREEN);
+    assertNotBlocked(args);
+}
+
+TEST_F(PreferStylusOverTouchTest, StylusGestureIsNotBlocked) {
+    NotifyMotionArgs args;
+
+    args = generateMotionArgs(0 /*downTime*/, 0 /*eventTime*/, DOWN, {{1, 2}}, STYLUS);
+    assertNotBlocked(args);
+
+    args = generateMotionArgs(0 /*downTime*/, 1 /*eventTime*/, MOVE, {{1, 3}}, STYLUS);
+    assertNotBlocked(args);
+
+    args = generateMotionArgs(0 /*downTime*/, 2 /*eventTime*/, UP, {{1, 3}}, STYLUS);
+    assertNotBlocked(args);
+}
+
+/**
+ * Existing touch gesture should be canceled when stylus goes down. There should be an ACTION_CANCEL
+ * event generated.
+ */
+TEST_F(PreferStylusOverTouchTest, TouchIsCanceledWhenStylusGoesDown) {
+    NotifyMotionArgs args;
+
+    args = generateMotionArgs(0 /*downTime*/, 0 /*eventTime*/, DOWN, {{1, 2}}, TOUCHSCREEN);
+    assertNotBlocked(args);
+
+    args = generateMotionArgs(0 /*downTime*/, 1 /*eventTime*/, MOVE, {{1, 3}}, TOUCHSCREEN);
+    assertNotBlocked(args);
+
+    args = generateMotionArgs(3 /*downTime*/, 3 /*eventTime*/, DOWN, {{10, 30}}, STYLUS);
+    NotifyMotionArgs cancelArgs =
+            generateMotionArgs(0 /*downTime*/, 1 /*eventTime*/, CANCEL, {{1, 3}}, TOUCHSCREEN);
+    assertCanceled(args, cancelArgs);
+
+    // Both stylus and touch events continue. Stylus should be not blocked, and touch should be
+    // blocked
+    args = generateMotionArgs(3 /*downTime*/, 4 /*eventTime*/, MOVE, {{10, 31}}, STYLUS);
+    assertNotBlocked(args);
+
+    args = generateMotionArgs(0 /*downTime*/, 5 /*eventTime*/, MOVE, {{1, 4}}, TOUCHSCREEN);
+    assertDropped(args);
+}
+
+/**
+ * New touch events should be simply blocked (dropped) when stylus is down. No CANCEL event should
+ * be generated.
+ */
+TEST_F(PreferStylusOverTouchTest, NewTouchIsBlockedWhenStylusIsDown) {
+    NotifyMotionArgs args;
+    constexpr nsecs_t stylusDownTime = 0;
+    constexpr nsecs_t touchDownTime = 1;
+
+    args = generateMotionArgs(stylusDownTime, 0 /*eventTime*/, DOWN, {{10, 30}}, STYLUS);
+    assertNotBlocked(args);
+
+    args = generateMotionArgs(touchDownTime, 1 /*eventTime*/, DOWN, {{1, 2}}, TOUCHSCREEN);
+    assertDropped(args);
+
+    // Stylus should continue to work
+    args = generateMotionArgs(stylusDownTime, 2 /*eventTime*/, MOVE, {{10, 31}}, STYLUS);
+    assertNotBlocked(args);
+
+    // Touch should continue to be blocked
+    args = generateMotionArgs(touchDownTime, 1 /*eventTime*/, MOVE, {{1, 3}}, TOUCHSCREEN);
+    assertDropped(args);
+
+    args = generateMotionArgs(0 /*downTime*/, 5 /*eventTime*/, MOVE, {{1, 4}}, TOUCHSCREEN);
+    assertDropped(args);
+}
+
+/**
+ * New touch events should be simply blocked (dropped) when stylus is down. No CANCEL event should
+ * be generated.
+ */
+TEST_F(PreferStylusOverTouchTest, NewTouchWorksAfterStylusIsLifted) {
+    NotifyMotionArgs args;
+    constexpr nsecs_t stylusDownTime = 0;
+    constexpr nsecs_t touchDownTime = 4;
+
+    // Stylus goes down and up
+    args = generateMotionArgs(stylusDownTime, 0 /*eventTime*/, DOWN, {{10, 30}}, STYLUS);
+    assertNotBlocked(args);
+
+    args = generateMotionArgs(stylusDownTime, 2 /*eventTime*/, MOVE, {{10, 31}}, STYLUS);
+    assertNotBlocked(args);
+
+    args = generateMotionArgs(stylusDownTime, 3 /*eventTime*/, UP, {{10, 31}}, STYLUS);
+    assertNotBlocked(args);
+
+    // New touch goes down. It should not be blocked
+    args = generateMotionArgs(touchDownTime, touchDownTime, DOWN, {{1, 2}}, TOUCHSCREEN);
+    assertNotBlocked(args);
+
+    args = generateMotionArgs(touchDownTime, 5 /*eventTime*/, MOVE, {{1, 3}}, TOUCHSCREEN);
+    assertNotBlocked(args);
+
+    args = generateMotionArgs(touchDownTime, 6 /*eventTime*/, UP, {{1, 3}}, TOUCHSCREEN);
+    assertNotBlocked(args);
+}
+
+/**
+ * Once a touch gesture is canceled, it should continue to be canceled, even if the stylus has been
+ * lifted.
+ */
+TEST_F(PreferStylusOverTouchTest, AfterStylusIsLiftedCurrentTouchIsBlocked) {
+    NotifyMotionArgs args;
+    constexpr nsecs_t stylusDownTime = 0;
+    constexpr nsecs_t touchDownTime = 1;
+
+    assertNotBlocked(generateMotionArgs(stylusDownTime, 0 /*eventTime*/, DOWN, {{10, 30}}, STYLUS));
+
+    args = generateMotionArgs(touchDownTime, 1 /*eventTime*/, DOWN, {{1, 2}}, TOUCHSCREEN);
+    assertDropped(args);
+
+    // Lift the stylus
+    args = generateMotionArgs(stylusDownTime, 2 /*eventTime*/, UP, {{10, 30}}, STYLUS);
+    assertNotBlocked(args);
+
+    // Touch should continue to be blocked
+    args = generateMotionArgs(touchDownTime, 3 /*eventTime*/, MOVE, {{1, 3}}, TOUCHSCREEN);
+    assertDropped(args);
+
+    args = generateMotionArgs(touchDownTime, 4 /*eventTime*/, UP, {{1, 3}}, TOUCHSCREEN);
+    assertDropped(args);
+
+    // New touch should go through, though.
+    constexpr nsecs_t newTouchDownTime = 5;
+    args = generateMotionArgs(newTouchDownTime, 5 /*eventTime*/, DOWN, {{10, 20}}, TOUCHSCREEN);
+    assertNotBlocked(args);
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.h b/services/surfaceflinger/DisplayHardware/HWC2.h
index 334d6ec..892d8dc 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.h
+++ b/services/surfaceflinger/DisplayHardware/HWC2.h
@@ -87,7 +87,7 @@
 
     virtual hal::HWDisplayId getId() const = 0;
     virtual bool isConnected() const = 0;
-    virtual void setConnected(bool connected) = 0; // For use by Device only
+    virtual void setConnected(bool connected) = 0; // For use by HWComposer only
     virtual bool hasCapability(
             aidl::android::hardware::graphics::composer3::DisplayCapability) const = 0;
     virtual bool isVsyncPeriodSwitchSupported() const = 0;
@@ -246,7 +246,7 @@
     // Other Display methods
     hal::HWDisplayId getId() const override { return mId; }
     bool isConnected() const override { return mIsConnected; }
-    void setConnected(bool connected) override; // For use by Device only
+    void setConnected(bool connected) override;
     bool hasCapability(aidl::android::hardware::graphics::composer3::DisplayCapability)
             const override EXCLUDES(mDisplayCapabilitiesMutex);
     bool isVsyncPeriodSwitchSupported() const override;
@@ -262,7 +262,7 @@
 
     // Member variables
 
-    // These are references to data owned by HWC2::Device, which will outlive
+    // These are references to data owned by HWComposer, which will outlive
     // this HWC2::Display, so these references are guaranteed to be valid for
     // the lifetime of this object.
     android::Hwc2::Composer& mComposer;
@@ -380,7 +380,7 @@
     hal::Error setBlockingRegion(const android::Region& region) override;
 
 private:
-    // These are references to data owned by HWC2::Device, which will outlive
+    // These are references to data owned by HWComposer, which will outlive
     // this HWC2::Layer, so these references are guaranteed to be valid for
     // the lifetime of this object.
     android::Hwc2::Composer& mComposer;
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index e8034de..70307b4 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -5421,30 +5421,21 @@
         // access to SF.
         case BOOT_FINISHED:
         case CLEAR_ANIMATION_FRAME_STATS:
-        case CREATE_DISPLAY:
-        case DESTROY_DISPLAY:
         case GET_ANIMATION_FRAME_STATS:
         case OVERRIDE_HDR_TYPES:
         case GET_HDR_CAPABILITIES:
         case SET_DESIRED_DISPLAY_MODE_SPECS:
         case GET_DESIRED_DISPLAY_MODE_SPECS:
         case SET_ACTIVE_COLOR_MODE:
-        case GET_BOOT_DISPLAY_MODE_SUPPORT:
         case SET_BOOT_DISPLAY_MODE:
-        case CLEAR_BOOT_DISPLAY_MODE:
         case GET_AUTO_LOW_LATENCY_MODE_SUPPORT:
-        case SET_AUTO_LOW_LATENCY_MODE:
         case GET_GAME_CONTENT_TYPE_SUPPORT:
-        case SET_GAME_CONTENT_TYPE:
-        case SET_POWER_MODE:
         case GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES:
         case SET_DISPLAY_CONTENT_SAMPLING_ENABLED:
         case GET_DISPLAYED_CONTENT_SAMPLE:
         case ADD_TUNNEL_MODE_ENABLED_LISTENER:
         case REMOVE_TUNNEL_MODE_ENABLED_LISTENER:
-        case NOTIFY_POWER_BOOST:
         case SET_GLOBAL_SHADOW_SETTINGS:
-        case GET_PRIMARY_PHYSICAL_DISPLAY_ID:
         case ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN: {
             // OVERRIDE_HDR_TYPES is used by CTS tests, which acquire the necessary
             // permission dynamically. Don't use the permission cache for this check.
@@ -5475,15 +5466,11 @@
         case AUTHENTICATE_SURFACE:
         case GET_ACTIVE_COLOR_MODE:
         case GET_ACTIVE_DISPLAY_MODE:
-        case GET_PHYSICAL_DISPLAY_IDS:
-        case GET_PHYSICAL_DISPLAY_TOKEN:
         case GET_DISPLAY_COLOR_MODES:
         case GET_DISPLAY_NATIVE_PRIMARIES:
         case GET_STATIC_DISPLAY_INFO:
         case GET_DYNAMIC_DISPLAY_INFO:
         case GET_DISPLAY_MODES:
-        case GET_DISPLAY_STATE:
-        case GET_DISPLAY_STATS:
         case GET_SUPPORTED_FRAME_TIMESTAMPS:
         // Calling setTransactionState is safe, because you need to have been
         // granted a reference to Client* and Handle* to do anything with it.
@@ -5492,11 +5479,9 @@
         case GET_COLOR_MANAGEMENT:
         case GET_COMPOSITION_PREFERENCE:
         case GET_PROTECTED_CONTENT_SUPPORT:
-        case IS_WIDE_COLOR_DISPLAY:
         // setFrameRate() is deliberately available for apps to call without any
         // special permissions.
         case SET_FRAME_RATE:
-        case GET_DISPLAY_BRIGHTNESS_SUPPORT:
         case GET_DISPLAY_DECORATION_SUPPORT:
         case SET_FRAME_TIMELINE_INFO:
         case GET_GPU_CONTEXT_PRIORITY:
@@ -5504,19 +5489,6 @@
             // This is not sensitive information, so should not require permission control.
             return OK;
         }
-        case SET_DISPLAY_BRIGHTNESS:
-        case ADD_HDR_LAYER_INFO_LISTENER:
-        case REMOVE_HDR_LAYER_INFO_LISTENER: {
-            IPCThreadState* ipc = IPCThreadState::self();
-            const int pid = ipc->getCallingPid();
-            const int uid = ipc->getCallingUid();
-            if ((uid != AID_GRAPHICS) &&
-                !PermissionCache::checkPermission(sControlDisplayBrightness, pid, uid)) {
-                ALOGE("Permission Denial: can't control brightness pid=%d, uid=%d", pid, uid);
-                return PERMISSION_DENIED;
-            }
-            return OK;
-        }
         case ADD_FPS_LISTENER:
         case REMOVE_FPS_LISTENER:
         case ADD_REGION_SAMPLING_LISTENER:
@@ -5562,10 +5534,28 @@
             }
             return PERMISSION_DENIED;
         }
+        case CREATE_DISPLAY:
+        case DESTROY_DISPLAY:
+        case GET_PRIMARY_PHYSICAL_DISPLAY_ID:
+        case GET_PHYSICAL_DISPLAY_IDS:
+        case GET_PHYSICAL_DISPLAY_TOKEN:
+        case SET_POWER_MODE:
+        case GET_DISPLAY_STATE:
+        case GET_DISPLAY_STATS:
+        case CLEAR_BOOT_DISPLAY_MODE:
+        case GET_BOOT_DISPLAY_MODE_SUPPORT:
+        case SET_AUTO_LOW_LATENCY_MODE:
+        case SET_GAME_CONTENT_TYPE:
         case CAPTURE_LAYERS:
         case CAPTURE_DISPLAY:
         case CAPTURE_DISPLAY_BY_ID:
-            LOG_FATAL("Deprecated opcode: %d", code);
+        case IS_WIDE_COLOR_DISPLAY:
+        case GET_DISPLAY_BRIGHTNESS_SUPPORT:
+        case SET_DISPLAY_BRIGHTNESS:
+        case ADD_HDR_LAYER_INFO_LISTENER:
+        case REMOVE_HDR_LAYER_INFO_LISTENER:
+        case NOTIFY_POWER_BOOST:
+            LOG_FATAL("Deprecated opcode: %d, migrated to AIDL", code);
             return PERMISSION_DENIED;
     }
 
@@ -7217,6 +7207,126 @@
 }
 
 // gui::ISurfaceComposer
+
+binder::Status SurfaceComposerAIDL::createDisplay(const std::string& displayName, bool secure,
+                                                  sp<IBinder>* outDisplay) {
+    status_t status = checkAccessPermission();
+    if (status != OK) {
+        return binder::Status::fromStatusT(status);
+    }
+    String8 displayName8 = String8::format("%s", displayName.c_str());
+    *outDisplay = mFlinger->createDisplay(displayName8, secure);
+    return binder::Status::ok();
+}
+
+binder::Status SurfaceComposerAIDL::destroyDisplay(const sp<IBinder>& display) {
+    status_t status = checkAccessPermission();
+    if (status != OK) {
+        return binder::Status::fromStatusT(status);
+    }
+    mFlinger->destroyDisplay(display);
+    return binder::Status::ok();
+}
+
+binder::Status SurfaceComposerAIDL::getPhysicalDisplayIds(std::vector<int64_t>* outDisplayIds) {
+    std::vector<PhysicalDisplayId> physicalDisplayIds = mFlinger->getPhysicalDisplayIds();
+    std::vector<int64_t> displayIds;
+    displayIds.reserve(physicalDisplayIds.size());
+    for (auto item : physicalDisplayIds) {
+        displayIds.push_back(static_cast<int64_t>(item.value));
+    }
+    *outDisplayIds = displayIds;
+    return binder::Status::ok();
+}
+
+binder::Status SurfaceComposerAIDL::getPrimaryPhysicalDisplayId(int64_t* outDisplayId) {
+    status_t status = checkAccessPermission();
+    if (status != OK) {
+        return binder::Status::fromStatusT(status);
+    }
+
+    PhysicalDisplayId id;
+    status = mFlinger->getPrimaryPhysicalDisplayId(&id);
+    if (status == NO_ERROR) {
+        *outDisplayId = id.value;
+    }
+    return binder::Status::fromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getPhysicalDisplayToken(int64_t displayId,
+                                                            sp<IBinder>* outDisplay) {
+    const auto id = DisplayId::fromValue<PhysicalDisplayId>(static_cast<uint64_t>(displayId));
+    *outDisplay = mFlinger->getPhysicalDisplayToken(*id);
+    return binder::Status::ok();
+}
+
+binder::Status SurfaceComposerAIDL::setPowerMode(const sp<IBinder>& display, int mode) {
+    status_t status = checkAccessPermission();
+    if (status != OK) {
+        return binder::Status::fromStatusT(status);
+    }
+    mFlinger->setPowerMode(display, mode);
+    return binder::Status::ok();
+}
+
+binder::Status SurfaceComposerAIDL::getDisplayStats(const sp<IBinder>& display,
+                                                    gui::DisplayStatInfo* outStatInfo) {
+    DisplayStatInfo statInfo;
+    status_t status = mFlinger->getDisplayStats(display, &statInfo);
+    if (status == NO_ERROR) {
+        outStatInfo->vsyncTime = static_cast<long>(statInfo.vsyncTime);
+        outStatInfo->vsyncPeriod = static_cast<long>(statInfo.vsyncPeriod);
+    }
+    return binder::Status::fromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getDisplayState(const sp<IBinder>& display,
+                                                    gui::DisplayState* outState) {
+    ui::DisplayState state;
+    status_t status = mFlinger->getDisplayState(display, &state);
+    if (status == NO_ERROR) {
+        outState->layerStack = state.layerStack.id;
+        outState->orientation = static_cast<gui::Rotation>(state.orientation);
+        outState->layerStackSpaceRect.width = state.layerStackSpaceRect.width;
+        outState->layerStackSpaceRect.height = state.layerStackSpaceRect.height;
+    }
+    return binder::Status::fromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::clearBootDisplayMode(const sp<IBinder>& display) {
+    status_t status = checkAccessPermission();
+    if (status == OK) {
+        status = mFlinger->clearBootDisplayMode(display);
+    }
+    return binder::Status::fromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getBootDisplayModeSupport(bool* outMode) {
+    status_t status = checkAccessPermission();
+    if (status == OK) {
+        status = mFlinger->getBootDisplayModeSupport(outMode);
+    }
+    return binder::Status::fromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::setAutoLowLatencyMode(const sp<IBinder>& display, bool on) {
+    status_t status = checkAccessPermission();
+    if (status != OK) {
+        return binder::Status::fromStatusT(status);
+    }
+    mFlinger->setAutoLowLatencyMode(display, on);
+    return binder::Status::ok();
+}
+
+binder::Status SurfaceComposerAIDL::setGameContentType(const sp<IBinder>& display, bool on) {
+    status_t status = checkAccessPermission();
+    if (status != OK) {
+        return binder::Status::fromStatusT(status);
+    }
+    mFlinger->setGameContentType(display, on);
+    return binder::Status::ok();
+}
+
 binder::Status SurfaceComposerAIDL::captureDisplay(
         const DisplayCaptureArgs& args, const sp<IScreenCaptureListener>& captureListener) {
     status_t status = mFlinger->captureDisplay(args, captureListener);
@@ -7243,6 +7353,75 @@
     return binder::Status::fromStatusT(status);
 }
 
+binder::Status SurfaceComposerAIDL::isWideColorDisplay(const sp<IBinder>& token,
+                                                       bool* outIsWideColorDisplay) {
+    status_t status = mFlinger->isWideColorDisplay(token, outIsWideColorDisplay);
+    return binder::Status::fromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getDisplayBrightnessSupport(const sp<IBinder>& displayToken,
+                                                                bool* outSupport) {
+    status_t status = mFlinger->getDisplayBrightnessSupport(displayToken, outSupport);
+    return binder::Status::fromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::setDisplayBrightness(const sp<IBinder>& displayToken,
+                                                         const gui::DisplayBrightness& brightness) {
+    status_t status = checkControlDisplayBrightnessPermission();
+    if (status == OK) {
+        status = mFlinger->setDisplayBrightness(displayToken, brightness);
+    }
+    return binder::Status::fromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::addHdrLayerInfoListener(
+        const sp<IBinder>& displayToken, const sp<gui::IHdrLayerInfoListener>& listener) {
+    status_t status = checkControlDisplayBrightnessPermission();
+    if (status == OK) {
+        status = mFlinger->addHdrLayerInfoListener(displayToken, listener);
+    }
+    return binder::Status::fromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::removeHdrLayerInfoListener(
+        const sp<IBinder>& displayToken, const sp<gui::IHdrLayerInfoListener>& listener) {
+    status_t status = checkControlDisplayBrightnessPermission();
+    if (status == OK) {
+        status = mFlinger->removeHdrLayerInfoListener(displayToken, listener);
+    }
+    return binder::Status::fromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::notifyPowerBoost(int boostId) {
+    status_t status = checkAccessPermission();
+    if (status == OK) {
+        status = mFlinger->notifyPowerBoost(boostId);
+    }
+    return binder::Status::fromStatusT(status);
+}
+
+status_t SurfaceComposerAIDL::checkAccessPermission(bool usePermissionCache) {
+    if (!mFlinger->callingThreadHasUnscopedSurfaceFlingerAccess(usePermissionCache)) {
+        IPCThreadState* ipc = IPCThreadState::self();
+        ALOGE("Permission Denial: can't access SurfaceFlinger pid=%d, uid=%d", ipc->getCallingPid(),
+              ipc->getCallingUid());
+        return PERMISSION_DENIED;
+    }
+    return OK;
+}
+
+status_t SurfaceComposerAIDL::checkControlDisplayBrightnessPermission() {
+    IPCThreadState* ipc = IPCThreadState::self();
+    const int pid = ipc->getCallingPid();
+    const int uid = ipc->getCallingUid();
+    if ((uid != AID_GRAPHICS) &&
+        !PermissionCache::checkPermission(sControlDisplayBrightness, pid, uid)) {
+        ALOGE("Permission Denial: can't control brightness pid=%d, uid=%d", pid, uid);
+        return PERMISSION_DENIED;
+    }
+    return OK;
+}
+
 } // namespace android
 
 #if defined(__gl_h_)
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 5829838..3589e52 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -7,7 +7,6 @@
  *
  *      http://www.apache.org/licenses/LICENSE-2.0
  *
- * Unless required by applicable law or agreed to in writing, software
  * distributed under the License is distributed on an "AS IS" BASIS,
  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  * See the License for the specific language governing permissions and
@@ -24,6 +23,8 @@
 
 #include <android-base/thread_annotations.h>
 #include <android/gui/BnSurfaceComposer.h>
+#include <android/gui/DisplayStatInfo.h>
+#include <android/gui/DisplayState.h>
 #include <cutils/atomic.h>
 #include <cutils/compiler.h>
 #include <gui/BufferQueue.h>
@@ -522,17 +523,30 @@
     bool callingThreadHasUnscopedSurfaceFlingerAccess(bool usePermissionCache = true)
             EXCLUDES(mStateLock);
 
+    // the following two methods are moved from ISurfaceComposer.h
+    // TODO(b/74619554): Remove this stopgap once the framework is display-agnostic.
+    std::optional<PhysicalDisplayId> getInternalDisplayId() const {
+        const auto displayIds = getPhysicalDisplayIds();
+        return displayIds.empty() ? std::nullopt : std::make_optional(displayIds.front());
+    }
+
+    // TODO(b/74619554): Remove this stopgap once the framework is display-agnostic.
+    sp<IBinder> getInternalDisplayToken() const {
+        const auto displayId = getInternalDisplayId();
+        return displayId ? getPhysicalDisplayToken(*displayId) : nullptr;
+    }
+
     // Implements ISurfaceComposer
     sp<ISurfaceComposerClient> createConnection() override;
-    sp<IBinder> createDisplay(const String8& displayName, bool secure) override;
-    void destroyDisplay(const sp<IBinder>& displayToken) override;
-    std::vector<PhysicalDisplayId> getPhysicalDisplayIds() const override EXCLUDES(mStateLock) {
+    sp<IBinder> createDisplay(const String8& displayName, bool secure);
+    void destroyDisplay(const sp<IBinder>& displayToken);
+    std::vector<PhysicalDisplayId> getPhysicalDisplayIds() const EXCLUDES(mStateLock) {
         Mutex::Autolock lock(mStateLock);
         return getPhysicalDisplayIdsLocked();
     }
-    status_t getPrimaryPhysicalDisplayId(PhysicalDisplayId*) const override EXCLUDES(mStateLock);
+    status_t getPrimaryPhysicalDisplayId(PhysicalDisplayId*) const EXCLUDES(mStateLock);
 
-    sp<IBinder> getPhysicalDisplayToken(PhysicalDisplayId displayId) const override;
+    sp<IBinder> getPhysicalDisplayToken(PhysicalDisplayId displayId) const;
     status_t setTransactionState(const FrameTimelineInfo& frameTimelineInfo,
                                  const Vector<ComposerState>& state,
                                  const Vector<DisplayState>& displays, uint32_t flags,
@@ -554,9 +568,9 @@
     status_t captureDisplay(DisplayId, const sp<IScreenCaptureListener>&);
     status_t captureLayers(const LayerCaptureArgs&, const sp<IScreenCaptureListener>&);
 
-    status_t getDisplayStats(const sp<IBinder>& displayToken, DisplayStatInfo* stats) override;
+    status_t getDisplayStats(const sp<IBinder>& displayToken, DisplayStatInfo* stats);
     status_t getDisplayState(const sp<IBinder>& displayToken, ui::DisplayState*)
-            EXCLUDES(mStateLock) override;
+            EXCLUDES(mStateLock);
     status_t getStaticDisplayInfo(const sp<IBinder>& displayToken, ui::StaticDisplayInfo*)
             EXCLUDES(mStateLock) override;
     status_t getDynamicDisplayInfo(const sp<IBinder>& displayToken, ui::DynamicDisplayInfo*)
@@ -564,12 +578,12 @@
     status_t getDisplayNativePrimaries(const sp<IBinder>& displayToken,
                                        ui::DisplayPrimaries&) override;
     status_t setActiveColorMode(const sp<IBinder>& displayToken, ui::ColorMode colorMode) override;
-    status_t getBootDisplayModeSupport(bool* outSupport) const override;
+    status_t getBootDisplayModeSupport(bool* outSupport) const;
     status_t setBootDisplayMode(const sp<IBinder>& displayToken, ui::DisplayModeId id) override;
-    status_t clearBootDisplayMode(const sp<IBinder>& displayToken) override;
-    void setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on) override;
-    void setGameContentType(const sp<IBinder>& displayToken, bool on) override;
-    void setPowerMode(const sp<IBinder>& displayToken, int mode) override;
+    status_t clearBootDisplayMode(const sp<IBinder>& displayToken);
+    void setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on);
+    void setGameContentType(const sp<IBinder>& displayToken, bool on);
+    void setPowerMode(const sp<IBinder>& displayToken, int mode);
     status_t clearAnimationFrameStats() override;
     status_t getAnimationFrameStats(FrameStats* outStats) const override;
     status_t overrideHdrTypes(const sp<IBinder>& displayToken,
@@ -592,8 +606,7 @@
                                        uint64_t timestamp,
                                        DisplayedFrameStats* outStats) const override;
     status_t getProtectedContentSupport(bool* outSupported) const override;
-    status_t isWideColorDisplay(const sp<IBinder>& displayToken,
-                                bool* outIsWideColorDisplay) const override;
+    status_t isWideColorDisplay(const sp<IBinder>& displayToken, bool* outIsWideColorDisplay) const;
     status_t addRegionSamplingListener(const Rect& samplingArea, const sp<IBinder>& stopLayerHandle,
                                        const sp<IRegionSamplingListener>& listener) override;
     status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener) override;
@@ -615,15 +628,14 @@
                                         float* outPrimaryRefreshRateMax,
                                         float* outAppRequestRefreshRateMin,
                                         float* outAppRequestRefreshRateMax) override;
-    status_t getDisplayBrightnessSupport(const sp<IBinder>& displayToken,
-                                         bool* outSupport) const override;
+    status_t getDisplayBrightnessSupport(const sp<IBinder>& displayToken, bool* outSupport) const;
     status_t setDisplayBrightness(const sp<IBinder>& displayToken,
-                                  const gui::DisplayBrightness& brightness) override;
+                                  const gui::DisplayBrightness& brightness);
     status_t addHdrLayerInfoListener(const sp<IBinder>& displayToken,
-                                     const sp<gui::IHdrLayerInfoListener>& listener) override;
+                                     const sp<gui::IHdrLayerInfoListener>& listener);
     status_t removeHdrLayerInfoListener(const sp<IBinder>& displayToken,
-                                        const sp<gui::IHdrLayerInfoListener>& listener) override;
-    status_t notifyPowerBoost(int32_t boostId) override;
+                                        const sp<gui::IHdrLayerInfoListener>& listener);
+    status_t notifyPowerBoost(int32_t boostId);
     status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
                                      float lightPosY, float lightPosZ, float lightRadius) override;
     status_t getDisplayDecorationSupport(
@@ -1428,11 +1440,43 @@
 public:
     SurfaceComposerAIDL(sp<SurfaceFlinger> sf) { mFlinger = sf; }
 
+    binder::Status createDisplay(const std::string& displayName, bool secure,
+                                 sp<IBinder>* outDisplay) override;
+    binder::Status destroyDisplay(const sp<IBinder>& display) override;
+    binder::Status getPhysicalDisplayIds(std::vector<int64_t>* outDisplayIds) override;
+    binder::Status getPrimaryPhysicalDisplayId(int64_t* outDisplayId) override;
+    binder::Status getPhysicalDisplayToken(int64_t displayId, sp<IBinder>* outDisplay) override;
+    binder::Status setPowerMode(const sp<IBinder>& display, int mode) override;
+    binder::Status getDisplayStats(const sp<IBinder>& display,
+                                   gui::DisplayStatInfo* outStatInfo) override;
+    binder::Status getDisplayState(const sp<IBinder>& display,
+                                   gui::DisplayState* outState) override;
+    binder::Status clearBootDisplayMode(const sp<IBinder>& display) override;
+    binder::Status getBootDisplayModeSupport(bool* outMode) override;
+    binder::Status setAutoLowLatencyMode(const sp<IBinder>& display, bool on) override;
+    binder::Status setGameContentType(const sp<IBinder>& display, bool on) override;
     binder::Status captureDisplay(const DisplayCaptureArgs&,
                                   const sp<IScreenCaptureListener>&) override;
     binder::Status captureDisplayById(int64_t, const sp<IScreenCaptureListener>&) override;
     binder::Status captureLayers(const LayerCaptureArgs&,
                                  const sp<IScreenCaptureListener>&) override;
+    binder::Status isWideColorDisplay(const sp<IBinder>& token,
+                                      bool* outIsWideColorDisplay) override;
+    binder::Status getDisplayBrightnessSupport(const sp<IBinder>& displayToken,
+                                               bool* outSupport) override;
+    binder::Status setDisplayBrightness(const sp<IBinder>& displayToken,
+                                        const gui::DisplayBrightness& brightness) override;
+    binder::Status addHdrLayerInfoListener(const sp<IBinder>& displayToken,
+                                           const sp<gui::IHdrLayerInfoListener>& listener) override;
+    binder::Status removeHdrLayerInfoListener(
+            const sp<IBinder>& displayToken,
+            const sp<gui::IHdrLayerInfoListener>& listener) override;
+    binder::Status notifyPowerBoost(int boostId) override;
+
+private:
+    static const constexpr bool kUsePermissionCache = true;
+    status_t checkAccessPermission(bool usePermissionCache = kUsePermissionCache);
+    status_t checkControlDisplayBrightnessPermission();
 
 private:
     sp<SurfaceFlinger> mFlinger;
diff --git a/services/surfaceflinger/Tracing/TransactionProtoParser.cpp b/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
index 1e5c3e7..4cd5ace 100644
--- a/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
+++ b/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
@@ -15,6 +15,7 @@
  */
 
 #include <gui/SurfaceComposerClient.h>
+#include <ui/Fence.h>
 #include <ui/Rect.h>
 
 #include "LayerProtoHelper.h"
@@ -431,6 +432,7 @@
         layer.bufferData->frameNumber = bufferProto.frame_number();
         layer.bufferData->flags = Flags<BufferData::BufferDataChange>(bufferProto.flags());
         layer.bufferData->cachedBuffer.id = bufferProto.cached_buffer_id();
+        layer.bufferData->acquireFence = Fence::NO_FENCE;
     }
 
     if (proto.what() & layer_state_t::eApiChanged) {
diff --git a/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp b/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp
index cf44eff..eebb7cd 100644
--- a/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp
+++ b/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp
@@ -181,6 +181,7 @@
 bool LayerTraceGenerator::generate(const proto::TransactionTraceFile& traceFile,
                                    const char* outputLayersTracePath) {
     if (traceFile.entry_size() == 0) {
+        ALOGD("Trace file is empty");
         return false;
     }
 
diff --git a/services/surfaceflinger/fuzzer/Android.bp b/services/surfaceflinger/fuzzer/Android.bp
index b0b6bf1..7350e09 100644
--- a/services/surfaceflinger/fuzzer/Android.bp
+++ b/services/surfaceflinger/fuzzer/Android.bp
@@ -127,3 +127,13 @@
         "surfaceflinger_layer_fuzzer.cpp",
     ],
 }
+
+cc_fuzz {
+    name: "surfaceflinger_frametracer_fuzzer",
+    defaults: [
+        "surfaceflinger_fuzz_defaults",
+    ],
+    srcs: [
+        "surfaceflinger_frametracer_fuzzer.cpp",
+    ],
+}
diff --git a/services/surfaceflinger/fuzzer/README.md b/services/surfaceflinger/fuzzer/README.md
index 78a7596..7a5f229 100644
--- a/services/surfaceflinger/fuzzer/README.md
+++ b/services/surfaceflinger/fuzzer/README.md
@@ -4,6 +4,7 @@
 + [DisplayHardware](#DisplayHardware)
 + [Scheduler](#Scheduler)
 + [Layer](#Layer)
++ [FrameTracer](#FrameTracer)
 
 # <a name="SurfaceFlinger"></a> Fuzzer for SurfaceFlinger
 
@@ -93,3 +94,16 @@
   $ adb sync data
   $ adb shell /data/fuzz/arm64/surfaceflinger_layer_fuzzer/surfaceflinger_layer_fuzzer
 ```
+
+# <a name="FrameTracer"></a> Fuzzer for FrameTracer
+
+#### Steps to run
+1. Build the fuzzer
+```
+  $ mm -j$(nproc) surfaceflinger_frametracer_fuzzer
+```
+2. To run on device
+```
+  $ adb sync data
+  $ adb shell /data/fuzz/arm64/surfaceflinger_frametracer_fuzzer/surfaceflinger_frametracer_fuzzer
+```
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_frametracer_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_frametracer_fuzzer.cpp
new file mode 100644
index 0000000..a22a778
--- /dev/null
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_frametracer_fuzzer.cpp
@@ -0,0 +1,132 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at:
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#include <FrameTracer/FrameTracer.h>
+#include <fuzzer/FuzzedDataProvider.h>
+#include <perfetto/trace/trace.pb.h>
+
+namespace android::fuzz {
+
+using namespace google::protobuf;
+
+constexpr size_t kMaxStringSize = 100;
+constexpr size_t kMinLayerIds = 1;
+constexpr size_t kMaxLayerIds = 10;
+constexpr int32_t kConfigDuration = 500;
+constexpr int32_t kBufferSize = 1024;
+constexpr int32_t kTimeOffset = 100000;
+
+class FrameTracerFuzzer {
+public:
+    FrameTracerFuzzer(const uint8_t* data, size_t size) : mFdp(data, size) {
+        // Fuzzer is single-threaded, so no need to be thread-safe.
+        static bool wasInitialized = false;
+        if (!wasInitialized) {
+            perfetto::TracingInitArgs args;
+            args.backends = perfetto::kInProcessBackend;
+            perfetto::Tracing::Initialize(args);
+            wasInitialized = true;
+        }
+        mFrameTracer = std::make_unique<android::FrameTracer>();
+    }
+    ~FrameTracerFuzzer() { mFrameTracer.reset(); }
+    void process();
+
+private:
+    std::unique_ptr<perfetto::TracingSession> getTracingSessionForTest();
+    void traceTimestamp();
+    std::vector<int32_t> generateLayerIds(size_t numLayerIds);
+    void traceTimestamp(std::vector<int32_t> layerIds, size_t numLayerIds);
+    void traceFence(std::vector<int32_t> layerIds, size_t numLayerIds);
+    std::unique_ptr<android::FrameTracer> mFrameTracer = nullptr;
+    FuzzedDataProvider mFdp;
+    android::FenceToFenceTimeMap mFenceFactory;
+};
+
+std::unique_ptr<perfetto::TracingSession> FrameTracerFuzzer::getTracingSessionForTest() {
+    perfetto::TraceConfig cfg;
+    cfg.set_duration_ms(kConfigDuration);
+    cfg.add_buffers()->set_size_kb(kBufferSize);
+    auto* dsCfg = cfg.add_data_sources()->mutable_config();
+    dsCfg->set_name(android::FrameTracer::kFrameTracerDataSource);
+
+    auto tracingSession = perfetto::Tracing::NewTrace(perfetto::kInProcessBackend);
+    tracingSession->Setup(cfg);
+    return tracingSession;
+}
+
+std::vector<int32_t> FrameTracerFuzzer::generateLayerIds(size_t numLayerIds) {
+    std::vector<int32_t> layerIds;
+    for (size_t i = 0; i < numLayerIds; ++i) {
+        layerIds.push_back(mFdp.ConsumeIntegral<int32_t>());
+    }
+    return layerIds;
+}
+
+void FrameTracerFuzzer::traceTimestamp(std::vector<int32_t> layerIds, size_t numLayerIds) {
+    int32_t layerId = layerIds.at(mFdp.ConsumeIntegralInRange<size_t>(0, numLayerIds - 1));
+    mFrameTracer->traceTimestamp(layerId, mFdp.ConsumeIntegral<uint64_t>() /*bufferID*/,
+                                 mFdp.ConsumeIntegral<uint64_t>() /*frameNumber*/,
+                                 mFdp.ConsumeIntegral<nsecs_t>() /*timestamp*/,
+                                 android::FrameTracer::FrameEvent::UNSPECIFIED,
+                                 mFdp.ConsumeIntegral<nsecs_t>() /*duration*/);
+}
+
+void FrameTracerFuzzer::traceFence(std::vector<int32_t> layerIds, size_t numLayerIds) {
+    const nsecs_t signalTime = systemTime();
+    const nsecs_t startTime = signalTime + kTimeOffset;
+    auto fence = mFenceFactory.createFenceTimeForTest(android::Fence::NO_FENCE);
+    mFenceFactory.signalAllForTest(android::Fence::NO_FENCE, signalTime);
+    int32_t layerId = layerIds.at(mFdp.ConsumeIntegralInRange<size_t>(0, numLayerIds - 1));
+    mFrameTracer->traceFence(layerId, mFdp.ConsumeIntegral<uint64_t>() /*bufferID*/,
+                             mFdp.ConsumeIntegral<uint64_t>() /*frameNumber*/, fence,
+                             android::FrameTracer::FrameEvent::ACQUIRE_FENCE, startTime);
+}
+
+void FrameTracerFuzzer::process() {
+    mFrameTracer->registerDataSource();
+
+    auto tracingSession = getTracingSessionForTest();
+    tracingSession->StartBlocking();
+
+    size_t numLayerIds = mFdp.ConsumeIntegralInRange<size_t>(kMinLayerIds, kMaxLayerIds);
+    std::vector<int32_t> layerIds = generateLayerIds(numLayerIds);
+
+    for (auto it = layerIds.begin(); it != layerIds.end(); ++it) {
+        mFrameTracer->traceNewLayer(*it /*layerId*/,
+                                    mFdp.ConsumeRandomLengthString(kMaxStringSize) /*layerName*/);
+    }
+
+    traceTimestamp(layerIds, numLayerIds);
+    traceFence(layerIds, numLayerIds);
+
+    mFenceFactory.signalAllForTest(android::Fence::NO_FENCE, systemTime());
+
+    tracingSession->StopBlocking();
+
+    for (auto it = layerIds.begin(); it != layerIds.end(); ++it) {
+        mFrameTracer->onDestroy(*it);
+    }
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+    FrameTracerFuzzer frameTracerFuzzer(data, size);
+    frameTracerFuzzer.process();
+    return 0;
+}
+
+} // namespace android::fuzz
diff --git a/services/surfaceflinger/tests/BootDisplayMode_test.cpp b/services/surfaceflinger/tests/BootDisplayMode_test.cpp
index abdb16d..d70908e 100644
--- a/services/surfaceflinger/tests/BootDisplayMode_test.cpp
+++ b/services/surfaceflinger/tests/BootDisplayMode_test.cpp
@@ -20,28 +20,33 @@
 
 #include <gui/SurfaceComposerClient.h>
 #include <private/gui/ComposerService.h>
+#include <private/gui/ComposerServiceAIDL.h>
 #include <chrono>
 
 namespace android {
 
 TEST(BootDisplayModeTest, setBootDisplayMode) {
     sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+    sp<gui::ISurfaceComposer> sf_aidl(ComposerServiceAIDL::getComposerService());
     auto displayToken = SurfaceComposerClient::getInternalDisplayToken();
     bool bootModeSupport = false;
-    ASSERT_NO_FATAL_FAILURE(sf->getBootDisplayModeSupport(&bootModeSupport));
+    binder::Status status = sf_aidl->getBootDisplayModeSupport(&bootModeSupport);
+    ASSERT_NO_FATAL_FAILURE(status.transactionError());
     if (bootModeSupport) {
         ASSERT_EQ(NO_ERROR, sf->setBootDisplayMode(displayToken, 0));
     }
 }
 
 TEST(BootDisplayModeTest, clearBootDisplayMode) {
-    sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+    sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
     auto displayToken = SurfaceComposerClient::getInternalDisplayToken();
     bool bootModeSupport = false;
-    ASSERT_NO_FATAL_FAILURE(sf->getBootDisplayModeSupport(&bootModeSupport));
+    binder::Status status = sf->getBootDisplayModeSupport(&bootModeSupport);
+    ASSERT_NO_FATAL_FAILURE(status.transactionError());
     if (bootModeSupport) {
-        ASSERT_EQ(NO_ERROR, sf->clearBootDisplayMode(displayToken));
+        status = sf->clearBootDisplayMode(displayToken);
+        ASSERT_EQ(NO_ERROR, status.transactionError());
     }
 }
 
-} // namespace android
\ No newline at end of file
+} // namespace android